@mikawagunichi No scramble. Looks like this is going to hurt.
I’m amazed that after the first round attacks in PTV, the Axis don’t just trounce the Allies. But the map is bigger and stuff just seems to happen,.
Weddingsinger (Axis) vs Sovietishcat (Allies) +16 G40 best 3 out of 5 game #4
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TripleA Move Summary: ANZAC round 11
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery moved from New South Wales to Queensland 1 fighter moved from Kansu to Russia -
TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery moved from New South Wales to Queensland 1 fighter moved from Kansu to Russia Non Combat Move - ANZAC Place Units - ANZAC 2 transports placed in 62 Sea Zone 1 infantry placed in New South Wales 3 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery moved from New South Wales to Queensland 1 fighter moved from Kansu to Russia Non Combat Move - ANZAC Place Units - ANZAC 2 transports placed in 62 Sea Zone 1 infantry placed in New South Wales 3 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs Combat Move - French 2 infantry moved from Northwest Persia to Caucasus Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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@weddingsinger said in Weddingsinger (Axis) vs Sovietishcat (Allies) +16 G40 best 3 out of 5 game #4:
3 hits on Italy’s Moscow attack. Game took 3 AAA but if you’d prefer something else, be sure to edit it because I suspect Germany is going to attack on its turn.
@weddingsinger I know you are going to take Moscow on next turn, I cannot hold it forever, but I am sure I will be able to keep some pressure with UK, we will see!! -
TripleA Move Summary: Germans round 12
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 18 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 submarines moved from 113 Sea Zone to 112 Sea Zone 1 destroyer moved from 113 Sea Zone to 112 Sea Zone 3 tactical_bombers moved from Novgorod to Russia 1 infantry moved from Smolensk to Russia 1 infantry moved from Vologda to Russia 1 mech_infantry moved from Archangel to Russia 8 armour, 2 fighters and 5 mech_infantrys moved from Ukraine to Russia 14 armour, 23 artilleries, 3 bombers, 4 fighters, 13 infantry, 28 mech_infantrys and 4 tactical_bombers moved from Bryansk to Russia -
TripleA Move Summary: Germans round 12
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries and 18 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 destroyer and 2 submarines moved from 113 Sea Zone to 112 Sea Zone 1 armour and 1 mech_infantry moved from Ukraine to Rostov 7 armour, 2 fighters and 4 mech_infantrys moved from Ukraine to Russia 14 armour, 23 artilleries, 3 bombers, 4 fighters, 13 infantry, 28 mech_infantrys and 4 tactical_bombers moved from Bryansk to Russia 1 infantry moved from Smolensk to Russia 1 infantry moved from Vologda to Russia 1 mech_infantry moved from Archangel to Russia 3 tactical_bombers moved from Novgorod to Russia -
So here is my pickle… send two units off to Rostov to block the UK for a turn and save me some hassle? But it’ll reduce my odds of victory and cost me an estimated 4-6 units in the battle for Moscow…
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I’m going with door #1, no Rostov. I should lose fewer planes that way.
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My favorite thing about battle for Moscow… “Russians select 42 casualties”… “Germans select 42 casualties”
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 18 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 submarines moved from 113 Sea Zone to 112 Sea Zone 1 destroyer moved from 113 Sea Zone to 112 Sea Zone 3 tactical_bombers moved from Novgorod to Russia 1 infantry moved from Smolensk to Russia 1 infantry moved from Vologda to Russia 1 mech_infantry moved from Archangel to Russia 8 armour, 2 fighters and 5 mech_infantrys moved from Ukraine to Russia 14 armour, 23 artilleries, 3 bombers, 4 fighters, 13 infantry, 28 mech_infantrys and 4 tactical_bombers moved from Bryansk to Russia Combat - Germans Battle in 112 Sea Zone Germans attack with 1 destroyer and 2 submarines British defend with 1 destroyer Germans roll dice for 2 submarines in 112 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 112 Sea Zone Germans roll dice for 1 submarine in 112 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 112 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 112 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 112 Sea Zone Germans roll dice for 1 destroyer in 112 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 112 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 112 Sea Zone Germans win with 1 destroyer remaining. Battle score for attacker is -4 Casualties for Germans: 2 submarines Casualties for British: 1 destroyer Battle in Russia Germans attack with 22 armour, 23 artilleries, 3 bombers, 6 fighters, 15 infantry, 34 mech_infantrys and 7 tactical_bombers British defend with 6 armour, 3 fighters, 5 mech_infantrys and 2 tactical_bombers; ANZAC defend with 2 fighters; Americans defend with 7 bombers; Russians defend with 3 aaGuns, 1 airfield, 7 armour, 25 artilleries, 1 factory_major, 2 fighters, 42 infantry, 2 mech_infantrys and 1 tactical_bomber AA fire in Russia : 2/9 hits, 1.50 expected hits 2 fighters owned by the Germans lost in Russia Germans roll dice for 22 armour, 23 artilleries, 3 bombers, 4 fighters, 15 infantry, 34 mech_infantrys and 7 tactical_bombers in Russia, round 2 : 42/108 hits, 39.33 expected hits Russians roll dice for 3 aaGuns, 13 armour, 25 artilleries, 7 bombers, 7 fighters, 42 infantry, 7 mech_infantrys and 3 tactical_bombers in Russia, round 2 : 42/104 hits, 38.50 expected hits 32 infantry owned by the Russians, 8 artilleries owned by the Germans, 15 infantry owned by the Germans, 3 aaGuns owned by the Russians, 7 bombers owned by the Americans and 19 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 22 armour, 15 artilleries, 3 bombers, 4 fighters, 15 mech_infantrys and 7 tactical_bombers in Russia, round 3 : 24/66 hits, 29.67 expected hits Russians roll dice for 13 armour, 25 artilleries, 7 fighters, 10 infantry, 7 mech_infantrys and 3 tactical_bombers in Russia, round 3 : 21/65 hits, 26.67 expected hits 10 infantry owned by the Russians, 5 mech_infantrys owned by the British, 2 fighters owned by the ANZAC, 7 artilleries owned by the Russians, 6 artilleries owned by the Germans and 15 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 22 armour, 9 artilleries, 3 bombers, 4 fighters and 7 tactical_bombers in Russia, round 4 : 23/45 hits, 22.67 expected hits Russians roll dice for 13 armour, 18 artilleries, 5 fighters, 2 mech_infantrys and 3 tactical_bombers in Russia, round 4 : 18/41 hits, 18.00 expected hits 2 mech_infantrys owned by the Russians, 3 armour owned by the Russians, 18 artilleries owned by the Russians, 9 artilleries owned by the Germans and 9 armour owned by the Germans lost in Russia Germans roll dice for 13 armour, 3 bombers, 4 fighters and 7 tactical_bombers in Russia, round 5 : 18/27 hits, 15.17 expected hits Russians roll dice for 10 armour, 5 fighters and 3 tactical_bombers in Russia, round 5 : 10/18 hits, 9.83 expected hits 1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 4 armour owned by the Russians, 2 tactical_bombers owned by the British, 10 armour owned by the Germans, 3 fighters owned by the British and 6 armour owned by the British lost in Russia Germans captures 36PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 3 armour, 3 bombers, 4 fighters and 7 tactical_bombers remaining. Battle score for attacker is 127 Casualties for Germans: 19 armour, 23 artilleries, 2 fighters, 15 infantry and 34 mech_infantrys Casualties for Americans: 7 bombers Casualties for Russians: 3 aaGuns, 7 armour, 25 artilleries, 2 fighters, 42 infantry, 2 mech_infantrys and 1 tactical_bomber Casualties for ANZAC: 2 fighters Casualties for British: 6 armour, 3 fighters, 5 mech_infantrys and 2 tactical_bombers Non Combat Move - Germans 3 aaGuns moved from Bryansk to Ukraine 3 bombers moved from Russia to Germany 4 fighters and 4 tactical_bombers moved from Russia to Novgorod 3 tactical_bombers moved from Russia to Ukraine 1 submarine moved from 113 Sea Zone to 110 Sea Zone 1 submarine moved from 113 Sea Zone to 112 Sea Zone Place Units - Germans 8 infantry and 2 mech_infantrys placed in Western Germany 3 infantry placed in Ukraine 7 infantry placed in Germany Germans undo move 3. 3 infantry placed in France 4 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1,4,6,6,5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6,1,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,3,2,4,1,6,4,6,5,3,6 Germans collect 52 PUs (6 lost to blockades); end with 88 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 93 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 103 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 3 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to Norway: 3 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -0.83 AA fire in Russia : : 0.50 British : 1.00 Russians : -2.00 -
Did a small edit at end of turn, forgot to move 3 more infantry up to Norway.
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@weddingsinger said in Weddingsinger (Axis) vs Sovietishcat (Allies) +16 G40 best 3 out of 5 game #4:
Did a small edit at end of turn, forgot to move 3 more infantry up to Norway.
@weddingsinger Well done for Russia, the only positive is that you have 4 tanks left we will see if I can keep pressure with UK but with 103$ it’s going to be tough,
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@weddingsinger I’ll do Russia tomorrow morning!
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Yeah, having the planes available makes it tough for UK when I’ll be able to put so many mechs/tanks into the theater quickly.
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12 Combat Move - Russians 1 infantry moved from Kansu to Novosibirsk 1 mech_infantry moved from Rostov to Bryansk Russians take Bryansk from Germans Combat - Russians Non Combat Move - Russians Turn Complete - RussiansCombat Hit Differential Summary :
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@weddingsinger , I think you there is a mistake in the game,… How come you were able to send a ger man sub in sz 110 in non combat even if I had dds in the sz?
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I meant to ask about that… I was messing around with the idea of putting a sub in every sea zone they could reach and that happened. I’ll put a post to ask Panther.
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 50 PUs; 6 SuicideAttackTokens; Japanese buy 1 fighter, 7 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour and 1 mech_infantry moved from Buryatia to Yakut S.S.R. 1 mech_infantry moved from French Indo China to Shan State 1 mech_infantry moved from French Indo China to Shan State 1 mech_infantry moved from French Indo China to Yunnan 1 mech_infantry moved from Kwangtung to Yunnan 2 mech_infantrys moved from Kwangtung to Hunan 1 mech_infantry moved from Shantung to Kweichow Japanese take Kweichow from Chinese 1 bomber moved from Philippines to Shan State 1 bomber moved from Philippines to Yunnan 1 bomber moved from Philippines to Hunan 1 destroyer moved from 35 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java 1 fighter moved from 35 Sea Zone to 44 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 battleship moved from 35 Sea Zone to 42 Sea Zone 1 cruiser moved from 35 Sea Zone to 42 Sea Zone Combat - Japanese Battle in Java Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 0/2 hits, 1.17 expected hits Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits, 1.50 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in Yakut S.S.R. Japanese attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 armour and 1 mech_infantry in Yakut S.S.R., round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Yakut S.S.R., round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Yakut S.S.R., round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Yakut S.S.R. Japanese win, taking Yakut S.S.R. from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Hunan Japanese attack with 1 bomber and 2 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 2 mech_infantrys in Hunan, round 2 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 2 mech_infantrys in Hunan, round 3 : 2/3 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 1 bomber and 2 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 2 mech_infantrys in Yunnan, round 2 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Yunnan Japanese roll dice for 1 bomber and 1 mech_infantry in Yunnan, round 3 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese win with 1 bomber remaining. Battle score for attacker is -5 Casualties for Japanese: 2 mech_infantrys Casualties for Chinese: 1 infantry Battle in 44 Sea Zone Japanese attack with 1 destroyer and 1 fighter Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 1 fighter in 44 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer and 1 fighter in 44 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer and 1 fighter in 44 Sea Zone, round 4 : 2/2 hits, 0.83 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Shan State Japanese attack with 1 bomber and 2 mech_infantrys British defend with 1 mech_infantry Japanese roll dice for 1 bomber and 2 mech_infantrys in Shan State, round 2 : 2/3 hits, 1.00 expected hits UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Japanese 1 bomber moved from Shan State to French Indo China 1 bomber moved from Yunnan to French Indo China 1 bomber moved from Hunan to French Indo China 1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 3 carriers moved from 35 Sea Zone to 42 Sea Zone 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from Japan to French Indo China 1 fighter moved from 44 Sea Zone to French Indo China 1 carrier moved from 35 Sea Zone to 42 Sea Zone Place Units - Japanese 1 submarine placed in 37 Sea Zone 1 fighter placed in Kwangtung 3 mech_infantrys placed in Shantung 2 infantry placed in Kwangtung 3 infantry placed in French Indo China 2 infantry placed in Malaya Turn Complete - Japanese Japanese collect 58 PUs; end with 59 PUsCombat Hit Differential Summary :
ANZAC : -0.67 Americans : -0.50 Chinese : 0.67 UK_Pacific : -0.33 Russians : -0.67 Japanese : -1.33 -
I’m gone for the day but asked about the sub here:
https://www.axisandallies.org/forums/topic/18412/global-2nd-edition-q-a-aag40-2/2705
So make an edit if I’m wrong. I legit have no idea.
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Panther says it’s a legal move





