@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Combat Move - Americans
1 infantry moved from Norway to Finland
Americans take Finland from Germans
3 bombers moved from Eastern United States to 112 Sea Zone
1 bomber moved from Russia to Germany
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Combat Move - Americans
1 infantry moved from Norway to Finland
Americans take Finland from Germans
3 bombers moved from Eastern United States to 112 Sea Zone
1 bomber moved from Russia to Germany
Purchase Units - Americans
Americans buy 3 artilleries, 1 factory_minor, 3 infantry, 7 submarines and 1 transport; Remaining resources: 0 PUs;
Combat - Americans
Combat Hit Differential Summary :
scramble out of Germany? I brought 3 bombers along so it ends up a modest victory for me…
Nice little move of yours, putting that much into the sea to turn this into a blood bath.
Full scramble.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 fighter and 1 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Hunan
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Norway: 2 infantry
EDIT: Removing units owned by Americans from 112 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 109 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to United Kingdom: 2 infantry
EDIT: Turning off Edit Mode
2 submarines moved from 81 Sea Zone to 97 Sea Zone
British take 97 Sea Zone from Italians
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
4 fighters and 1 tactical_bomber moved from Persia to Russia
2 infantry moved from Burma to Shan State
1 mech_infantry moved from Yunnan to Kiangsi
Chinese take Kiangsi from Japanese
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
2 fighters and 1 tactical_bomber moved from Yunnan to Shan State
5 fighters moved from Norway to 113 Sea Zone
1 armour moved from Syria to Northwest Persia
1 armour moved from French Central Africa to Anglo Egyptian Sudan
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 bomber moved from Egypt to Ukraine
It went as well as you could have hoped.
Scramble option at W. Germany again… the destroyer
No scramble.
I’ve got to buy a lottery ticket.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Combat Move - Americans
1 infantry moved from Norway to Finland
Americans take Finland from Germans
3 bombers moved from Eastern United States to 112 Sea Zone
1 bomber moved from Russia to Germany
Purchase Units - Americans
Americans buy 3 artilleries, 1 factory_minor, 3 infantry, 7 submarines and 1 transport; Remaining resources: 0 PUs;
Combat - Americans
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Germany causes 4 damage total.
Battle in 112 Sea Zone
British loiter and taunt; Americans attack with 3 bombers, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports
Germans defend with 2 carriers, 4 fighters, 2 submarines and 3 tactical_bombers
Americans roll dice for 3 bombers, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports in 112 Sea Zone, round 2 : 5/1 hits, 5.17 expected hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 2 submarines in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 carriers, 4 fighters and 3 tactical_bombers in 112 Sea Zone, round 2 : 5/1 hits, 4.83 expected hits
2 submarines owned by the Germans, 1 destroyer owned by the Americans, 1 carrier owned by the Germans and 2 carriers owned by the Americans lost in 112 Sea Zone
Americans roll dice for 3 bombers, 1 cruiser, 2 fighters, 2 tactical_bombers and 2 transports in 112 Sea Zone, round 3 : 4/1 hits, 4.83 expected hits
Germans roll dice for 1 carrier, 4 fighters and 3 tactical_bombers in 112 Sea Zone, round 3 : 5/1 hits, 4.50 expected hits
1 cruiser owned by the Americans, 2 tactical_bombers owned by the Americans, 1 carrier owned by the Germans, 2 fighters owned by the Americans and 3 tactical_bombers owned by the Germans lost in 112 Sea Zone
Americans roll dice for 3 bombers and 2 transports in 112 Sea Zone, round 4 : 2/0 hits, 2.00 expected hits
Germans roll dice for 4 fighters in 112 Sea Zone, round 4 : 3/1 hits, 2.67 expected hits
2 fighters owned by the Germans and 3 bombers owned by the Americans lost in 112 Sea Zone
2 transports owned by the Americans lost in 112 Sea Zone
Germans win with 2 fighters remaining. Battle score for attacker is -47
Casualties for Americans: 3 bombers, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports
Casualties for Germans: 2 carriers, 2 fighters, 2 submarines and 3 tactical_bombers
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Non Combat Move - Americans
1 bomber moved from Germany to Norway
2 infantry moved from Morocco to 91 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
9 destroyers moved from 26 Sea Zone to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from Western United States to Johnston Island
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
Place Units - Americans
1 factory_minor placed in Norway
2 artilleries and 2 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Western United States
7 submarines and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 fighter and 1 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Hunan
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/1 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Yunnan
2 infantry moved from Szechwan to Shensi
Place Units - Chinese
2 artilleries placed in Shensi
1 artillery placed in Yunnan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Norway: 2 infantry
EDIT: Removing units owned by Americans from 112 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 109 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to United Kingdom: 2 infantry
EDIT: Turning off Edit Mode
2 submarines moved from 81 Sea Zone to 97 Sea Zone
British take 97 Sea Zone from Italians
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
4 fighters and 1 tactical_bomber moved from Persia to Russia
2 infantry moved from Burma to Shan State
1 mech_infantry moved from Yunnan to Kiangsi
Chinese take Kiangsi from Japanese
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
2 fighters and 1 tactical_bomber moved from Yunnan to Shan State
5 fighters moved from Norway to 113 Sea Zone
1 armour moved from Syria to Northwest Persia
1 armour moved from French Central Africa to Anglo Egyptian Sudan
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 bomber moved from Egypt to Ukraine
Purchase Units - British
British buy 1 fighter, 2 infantry, 3 mech_infantrys and 3 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat - British
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Ukraine causes 5 damage total.
Battle in Shan State
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/0 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 113 Sea Zone
British attack with 5 fighters
Germans defend with 1 destroyer
British roll dice for 5 fighters in 113 Sea Zone, round 2 : 2/1 hits, 2.50 expected hits
Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 113 Sea Zone
British win with 5 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - British
2 fighters moved from 113 Sea Zone to United Kingdom
3 fighters moved from 113 Sea Zone to Norway
4 destroyers moved from 112 Sea Zone to 109 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Norway to 112 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 112 Sea Zone to 109 Sea Zone
1 bomber moved from Ukraine to Russia
2 fighters moved from Shan State to India
1 tactical_bomber moved from Shan State to Yunnan
2 mech_infantrys moved from India to Yunnan
1 infantry moved from India to Burma
1 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to United Kingdom
Place Units - British
3 mech_infantrys placed in Persia
2 infantry placed in Union of South Africa
3 transports placed in 109 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
Place Units - UK_Pacific
1 armour and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 1 armour and 1 mech_infantry
Combat Hit Differential Summary :
Germans : 0.33
British : -0.50
Americans : -1.00
Chinese : 0.17
AA fire in Ukraine : : -0.17
Japanese : -0.67
AA fire in Germany : : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Combat Move - Italians
1 armour moved from Algeria to Morocco
Italians take Morocco from Americans
1 armour moved from Morocco to Algeria
1 bomber moved from Greece to Rostov
1 armour moved from Bryansk to Rostov
1 mech_infantry moved from Western Ukraine to Rostov
1 fighter moved from Greece to Rostov
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat - Italians
Battle in Rostov
Italians attack with 1 armour, 1 bomber, 1 fighter and 1 mech_infantry
Russians defend with 2 mech_infantrys
Italians roll dice for 1 armour, 1 bomber, 1 fighter and 1 mech_infantry in Rostov, round 2 : 2/1 hits, 1.83 expected hits
Russians roll dice for 2 mech_infantrys in Rostov, round 2 : 1/1 hits, 0.67 expected hits
2 mech_infantrys owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov
Italians win, taking Rostov from Russians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 2 mech_infantrys
Non Combat Move - Italians
1 fighter moved from Rostov to Ukraine
1 aaGun and 1 infantry moved from Western Ukraine to Ukraine
1 bomber moved from Rostov to Southern Italy
1 mech_infantry moved from Romania to Ukraine
1 aaGun and 6 infantry moved from Western Germany to Germany
1 mech_infantry moved from Northern Italy to Romania
1 aaGun and 4 infantry moved from Northern Italy to Western Germany
1 fighter moved from Southern Italy to Algeria
1 artillery and 2 infantry moved from Greece to Bulgaria
Place Units - Italians
1 destroyer and 1 transport placed in 97 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,4,1
Italians collect 18 PUs (4 lost to blockades); end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians : 0.17
Russians : 0.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Combat Move - French
1 fighter moved from Yunnan to Shensi
I’m working a wedding today. No turns until later tomorrow, most likely.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Combat Move - Germans
1 bomber, 1 infantry and 1 tactical_bomber moved from Bryansk to Tambov
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 bomber moved from Bryansk to Finland
1 fighter moved from Western Germany to Finland
1 mech_infantry moved from Novgorod to Finland
8 armour and 19 mech_infantrys moved from Bryansk to Caucasus
Purchase Units - Germans
Germans buy 4 artilleries, 3 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat - Germans
Battle in Finland
Germans attack with 1 bomber, 1 fighter and 1 mech_infantry
Americans defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Finland, round 2 : 1/1 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Finland
Germans win, taking Finland from Americans with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Tambov
Germans attack with 1 bomber, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 2/1 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 8 armour and 19 mech_infantrys
Russians defend with 1 mech_infantry
Germans roll dice for 8 armour and 19 mech_infantrys in Caucasus, round 2 : 7/1 hits, 7.17 expected hits
Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 8 armour and 19 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
1 infantry moved from Smolensk to Belarus
1 artillery and 1 infantry moved from Archangel to Belarus
3 artilleries, 2 infantry and 1 mech_infantry moved from Novgorod to Vyborg
1 armour moved from Archangel to Vyborg
1 bomber and 1 fighter moved from Finland to Novgorod
1 fighter moved from Western Germany to Southern Italy
1 infantry moved from France to Southern France
Germans take Southern France from Neutral_Axis
2 artilleries and 1 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Ukraine to Rostov
1 tactical_bomber moved from Tambov to Novgorod
1 bomber moved from Tambov to Novgorod
1 aaGun and 2 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
1 aaGun, 3 artilleries and 17 infantry moved from Bryansk to Rostov
1 armour moved from Germany to Eastern Poland
2 mech_infantrys moved from Germany to Eastern Poland
Place Units - Germans
3 artilleries placed in Novgorod
1 artillery, 1 fighter and 1 infantry placed in France
2 fighters and 1 infantry placed in Western Germany
Germans undo move 2.
1 fighter placed in Germany
1 artillery and 1 infantry placed in France
Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,6,4
Germans collect 50 PUs (2 lost to blockades); end with 50 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUs
Combat Hit Differential Summary :
Germans : 0.17
Americans : -0.33
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 tactical_bomber moved from Russia to Volgograd
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Italians
2 infantry moved from Samara to Volgograd
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 infantry moved from Samara to Tambov
Purchase Units - Russians
Russians buy 7 artilleries; Remaining resources: 2 PUs;
Combat - Russians
Battle in Volgograd
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/1 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 tactical_bomber moved from Volgograd to Russia
2 infantry moved from Samara to Russia
1 artillery and 19 infantry moved from Russia to Smolensk
2 armour moved from Russia to Smolensk
3 aaGuns, 6 artilleries, 9 infantry and 13 mech_infantrys moved from Russia to Smolensk
2 aaGuns and 11 infantry moved from Amur to Buryatia
1 fighter and 1 tactical_bomber moved from Yunnan to Eastern Persia
Place Units - Russians
7 artilleries placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 27 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : -0.33
Russians : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
4 artilleries and 10 infantry moved from Korea to Amur
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
1 artillery moved from 5 Sea Zone to Siberia
1 infantry moved from 5 Sea Zone to Soviet Far East
2 artilleries and 1 infantry moved from Japan to 6 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
2 artilleries and 1 infantry moved from 5 Sea Zone to Amur
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from French Indo China to Kwangsi
1 fighter and 1 tactical_bomber moved from Sumatra to Shan State
1 infantry moved from French Indo China to Shan State
1 infantry moved from Anhwe to Hunan
1 fighter moved from Java to Shan State
1 bomber, 1 fighter and 1 tactical_bomber moved from French Indo China to Hunan
2 artilleries and 2 infantry moved from Anhwe to Kiangsi
1 artillery moved from Anhwe to Kiangsi
1 bomber moved from French Indo China to Kwangsi
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 fighter and 10 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in Soviet Far East
Battle in Siberia
Battle in Amur
Japanese attack with 6 artilleries and 11 infantry
Russians defend with 1 infantry
Japanese roll dice for 6 artilleries and 11 infantry in Amur, round 2 : 5/1 hits, 4.83 expected hits
Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Amur
Japanese win, taking Soviet Far East from Russians, taking Siberia from Russians, taking Amur from Russians with 6 artilleries and 11 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kiangsi
Japanese attack with 3 artilleries and 3 infantry
British defend with 1 mech_infantry
Japanese roll dice for 3 artilleries and 3 infantry in Kiangsi, round 2 : 2/0 hits, 2.00 expected hits
Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Kwangsi
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/1 hits, 1.83 expected hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
retreated to Shan State
UK_Pacific win with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Hunan
Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 2/0 hits, 2.00 expected hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 0/1 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
1 bomber moved from Kwangsi to French Indo China
2 infantry moved from Anhwe to Chahar
1 mech_infantry moved from Chahar to Kiangsi
2 fighters and 1 tactical_bomber moved from Shan State to French Indo China
1 armour, 2 infantry and 2 mech_infantrys moved from Kiangsu to Kiangsi
1 mech_infantry moved from Anhwe to Kiangsu
3 artilleries and 2 infantry moved from Anhwe to Kiangsi
1 bomber moved from Hunan to Kiangsu
1 mech_infantry moved from Kiangsi to Anhwe
1 mech_infantry moved from Kiangsi to Anhwe
1 armour moved from Korea to Siberia
1 aaGun moved from Korea to Amur
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Hunan to Kiangsu
1 fighter moved from Japan to Kiangsu
1 fighter moved from Hunan to Kiangsu
1 mech_infantry moved from Kiangsu to Anhwe
2 tactical_bombers moved from Japan to 6 Sea Zone
2 fighters moved from 6 Sea Zone to Japan
Place Units - Japanese
1 artillery and 2 infantry placed in Kiangsu
3 infantry placed in French Indo China
3 artilleries, 1 fighter and 5 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
Combat Hit Differential Summary :
Chinese : -0.33
UK_Pacific : 0.33
Russians : -0.33
Japanese : -0.50
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 infantry moved from Norway to Finland
1 bomber moved from Norway to Finland
1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone
Purchase Units - Americans
Americans buy 1 airfield, 2 carriers, 1 harbour and 2 transports; Remaining resources: 6 PUs;
Combat - Americans
Battle in Finland
Americans attack with 1 bomber and 1 infantry
Germans defend with 1 mech_infantry
Americans roll dice for 1 bomber and 1 infantry in Finland, round 2 : 1/1 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Finland
Americans win, taking Finland from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Americans
1 bomber moved from Finland to Norway
2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from Johnston Island to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry, 7 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 33 Sea Zone to 26 Sea Zone
Place Units - Americans
1 airfield and 1 harbour placed in Norway
1 carrier placed in 112 Sea Zone
1 carrier and 2 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 61 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Move - Chinese
2 artilleries and 2 infantry moved from Shensi to Suiyuyan
1 infantry moved from Yunnan to Hunan
1 fighter moved from Yunnan to Hunan
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Chinese attack with 2 artilleries and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries and 2 infantry in Suiyuyan, round 2 : 1/1 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Yunnan
Place Units - Chinese
1 artillery and 3 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 mech_infantry moved from Yunnan to Malaya
UK_Pacific take Malaya from Japanese
2 fighters moved from United Kingdom to 112 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
1 bomber moved from Russia to Germany
3 fighters moved from Norway to Germany
Purchase Units - British
Turning on Edit Mode
EDIT: Adding units owned by Americans to 119 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Scotland: 1 artillery and 1 infantry
EDIT: Removing units owned by Americans from United Kingdom: 1 artillery and 1 infantry
EDIT: Removing units owned by Americans from 109 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
British buy 1 destroyer, 1 factory_minor, 4 infantry and 1 transport; Remaining resources: 4 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 mech_infantrys; Remaining resources: 1 PUs;
Combat - British
British creates battle in territory 97 Sea Zone
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Air Battle in Germany
British attacks with 4 units heading to Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Germany causes 8 damage total.
Battle in 97 Sea Zone
British attack with 2 submarines
Germans defend with 1 fighter; Italians defend with 1 destroyer, 2 fighters and 1 transport
British roll dice for 2 submarines in 97 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Italians roll dice for 1 destroyer, 3 fighters and 1 transport in 97 Sea Zone, round 2 : 2/1 hits, 2.33 expected hits
1 destroyer owned by the Italians and 2 submarines owned by the British lost in 97 Sea Zone
Italians win with 3 fighters and 1 transport remaining. Battle score for attacker is -4
Casualties for British: 2 submarines
Casualties for Italians: 1 destroyer
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Cleaning up after air battles
Non Combat Move - British
1 infantry moved from Tobruk to Alexandria
1 armour moved from Anglo Egyptian Sudan to Trans-Jordan
2 artilleries moved from Egypt to Trans-Jordan
1 armour moved from Northwest Persia to Persia
1 mech_infantry moved from Persia to Northwest Persia
1 infantry moved from Burma to Yunnan
1 armour and 1 mech_infantry moved from India to Eastern Persia
1 tactical_bomber moved from Yunnan to India
2 fighters moved from India to Persia
3 fighters moved from Germany to Norway
1 bomber moved from Germany to Norway
1 armour, 1 artillery, 7 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 armour, 1 artillery, 4 destroyers, 7 infantry, 1 mech_infantry and 5 transports moved from 109 Sea Zone to 112 Sea Zone
1 fighter moved from United Kingdom to Norway
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
3 fighters and 1 tactical_bomber moved from Russia to Persia
1 fighter moved from Russia to Northwest Persia
1 armour and 9 mech_infantrys moved from Yunnan to India
1 mech_infantry moved from Kwangtung to Yunnan
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Suiyuyan: 1 infantry
EDIT: Adding units owned by Chinese to Yunnan: 1 infantry
EDIT: Turning off Edit Mode
1 destroyer placed in 80 Sea Zone
1 transport placed in 71 Sea Zone
2 infantry placed in Union of South Africa
1 factory_minor placed in Egypt
2 infantry placed in Persia
Turn Complete - British
British collect 34 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
Place Units - UK_Pacific
3 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3
UK_Pacific collect 10 PUs (3 lost to blockades); end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Some Units in India change ownership: 3 mech_infantrys
Combat Hit Differential Summary :
Germans : -0.33
British : 0.33
Italians : -0.33
Americans : 0.17
Chinese : 0.00
Japanese : 0.33
AA fire in Germany : : -0.17
I assumed Italy would scramble against 2 subs and that Germany wouldnt scramble 1 against 3 up north
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Combat Move - Italians
1 armour moved from Rostov to Northwest Persia
1 fighter moved from Ukraine to Northwest Persia
1 bomber moved from Southern Italy to Northwest Persia
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
Purchase Units - Italians
Italians buy 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat - Italians
Battle in Gibraltar
Battle in Northwest Persia
Italians attack with 1 armour, 1 bomber and 1 fighter
British defend with 1 fighter and 1 mech_infantry
Italians roll dice for 1 armour, 1 bomber and 1 fighter in Northwest Persia, round 2 : 1/1 hits, 1.67 expected hits
Russians roll dice for 1 fighter and 1 mech_infantry in Northwest Persia, round 2 : 1/0 hits, 1.00 expected hits
1 mech_infantry owned by the British and 1 fighter owned by the Italians lost in Northwest Persia
Italians roll dice for 1 armour and 1 bomber in Northwest Persia, round 3 : 2/1 hits, 1.17 expected hits
Russians roll dice for 1 fighter in Northwest Persia, round 3 : 1/1 hits, 0.67 expected hits
1 bomber owned by the Italians and 1 fighter owned by the British lost in Northwest Persia
Italians win, taking Gibraltar from British, taking Northwest Persia from Russians with 1 armour remaining. Battle score for attacker is -8
Casualties for Italians: 1 bomber and 1 fighter
Casualties for British: 1 fighter and 1 mech_infantry
Non Combat Move - Italians
1 mech_infantry moved from Romania to Ukraine
1 aaGun and 4 infantry moved from Western Germany to Germany
1 armour and 1 mech_infantry moved from Algeria to Libya
1 fighter moved from Algeria to Western Germany
2 artilleries and 4 infantry moved from Algeria to Morocco
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 artillery, 1 infantry and 1 mech_infantry placed in Northern Italy
1 bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians : 0.17
Russians : 0.33
@simon33 Arrgh I’m so dumb… I was counting on the French fighter helping block Italy’s attack into NW Persia… I swear I’ve been playing this game for more than 5 minutes and know the order of turns. I promise… lol