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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Battle in Sumatra
Non Combat Move - ANZAC
1 infantry moved from Alexandria to Egypt
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 factory_minor placed in Queensland
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 9 mech_infantrys and 1 transport; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Southern France to Normandy Bordeaux
2 infantry moved from Holland Belgium to Normandy Bordeaux
6 armour and 6 mech_infantrys moved from Eastern Poland to Novgorod
Germans take Belarus from Russians
1 artillery and 1 infantry moved from Eastern Poland to Baltic States
1 fighter and 1 tactical_bomber moved from Southern France to Normandy Bordeaux
1 tactical_bomber moved from Germany to Baltic States
1 bomber moved from Southern France to Gibraltar
1 fighter moved from Morocco to Gibraltar
1 fighter moved from France to Normandy Bordeaux
1 bomber moved from Southern France to Normandy Bordeaux
3 bombers moved from France to Normandy Bordeaux
1 mech_infantry moved from France to Normandy Bordeaux
Scramble against bomber/fighter in Gibraltor?
@weddingsinger
yes intercept pls
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 9 mech_infantrys and 1 transport; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Southern France to Normandy Bordeaux
2 infantry moved from Holland Belgium to Normandy Bordeaux
6 armour and 6 mech_infantrys moved from Eastern Poland to Novgorod
Germans take Belarus from Russians
1 artillery and 1 infantry moved from Eastern Poland to Baltic States
1 fighter and 1 tactical_bomber moved from Southern France to Normandy Bordeaux
1 tactical_bomber moved from Germany to Baltic States
1 bomber moved from Southern France to Gibraltar
1 fighter moved from Morocco to Gibraltar
1 fighter moved from France to Normandy Bordeaux
1 bomber moved from Southern France to Normandy Bordeaux
3 bombers moved from France to Normandy Bordeaux
1 mech_infantry moved from France to Normandy Bordeaux
Combat - Germans
Air Battle in Gibraltar
Germans attacks with 2 units heading to Gibraltar
British launches 1 interceptors out of Gibraltar
Attackers Fire, : 0/2 hits, 0.50 expected hits
Defenders Fire, : 0/1 hits, 0.33 expected hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Gibraltar
AA fire in Gibraltar : 0/1 hits, 0.17 expected hits
Bombing raid in Gibraltar rolls: 8 and causes: 6 damage to unit: airfield
Bombing raid in Gibraltar causes 6 damage total.
Battle in Baltic States
Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
Russians defend with 1 artillery
Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 0/3 hits, 1.17 expected hits
Russians roll dice for 1 artillery in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Baltic States
Germans roll dice for 1 artillery and 1 tactical_bomber in Baltic States, round 3 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 artillery in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 1 tactical_bomber in Baltic States, round 4 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 artillery in Baltic States, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Baltic States
Germans roll dice for 1 tactical_bomber in Baltic States, round 5 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 artillery in Baltic States, round 5 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 tactical_bomber in Baltic States, round 6 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 artillery in Baltic States, round 6 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 tactical_bomber owned by the Germans lost in Baltic States
Russians win with no units remaining. Battle score for attacker is -14
Casualties for Germans: 1 artillery, 1 infantry and 1 tactical_bomber
Casualties for Russians: 1 artillery
Battle in Novgorod
Germans attack with 6 armour and 6 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 6 armour and 6 mech_infantrys in Novgorod, round 2 : 4/12 hits, 4.00 expected hits
Russians roll dice for 3 infantry in Novgorod, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 6 armour and 5 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 3 infantry
Battle in Normandy Bordeaux
Germans attack with 4 bombers, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 4 bombers, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/11 hits, 5.00 expected hits
British roll dice for 1 armour and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Germans, 1 infantry owned by the British and 1 armour owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 4 bombers, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for British: 1 armour and 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
1 fighter moved from Normandy Bordeaux to Morocco
1 fighter moved from Gibraltar to Morocco
1 bomber moved from Gibraltar to Morocco
1 fighter moved from Normandy Bordeaux to France
1 tactical_bomber moved from Normandy Bordeaux to France
4 bombers moved from Normandy Bordeaux to Western Germany
2 mech_infantrys moved from France to Western Germany
2 aaGuns moved from France to Western Germany
1 infantry moved from Eastern Poland to Belarus
3 mech_infantrys moved from Eastern Poland to Belarus
3 mech_infantrys moved from Belarus to Novgorod
1 cruiser and 1 destroyer moved from 125 Sea Zone to 112 Sea Zone
1 fighter moved from France to Western Germany
1 tactical_bomber moved from France to Western Germany
Place Units - Germans
1 transport placed in 112 Sea Zone
1 armour and 9 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 48 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans : -4.83
Defenders Fire, : : -0.33
AA fire in Gibraltar : : -0.17
British : 0.17
Attackers Fire, : : -0.50
Russians : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 artilleries and 2 infantry moved from Karelia to Finland
2 infantry moved from Bryansk to Belarus
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
2 fighters and 1 tactical_bomber moved from Bryansk to Belarus
1 fighter moved from Bryansk to Poland
Combat - Russians
Battle in Finland
Russians attack with 2 artilleries and 2 infantry
Germans defend with 4 infantry
Russians roll dice for 2 artilleries and 2 infantry in Finland, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 4 infantry in Finland, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Finland
Russians roll dice for 2 artilleries and 1 infantry in Finland, round 3 : 0/3 hits, 1.00 expected hits
Germans roll dice for 2 infantry in Finland, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Finland
Russians roll dice for 2 artilleries in Finland, round 4 : 1/2 hits, 0.67 expected hits
Germans roll dice for 2 infantry in Finland, round 4 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Finland
Russians roll dice for 2 artilleries in Finland, round 5 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Finland, round 5 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 artillery remaining. Battle score for attacker is 2
Casualties for Russians: 1 artillery and 2 infantry
Casualties for Germans: 4 infantry
Battle in Poland
Russians attack with 1 fighter
Italians defend with 1 bomber
Russians roll dice for 1 fighter in Poland, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 bomber in Poland, round 2 : 0/1 hits, 0.17 expected hits
1 bomber owned by the Italians lost in Poland
Russians win with 1 fighter remaining. Battle score for attacker is 12
Casualties for Italians: 1 bomber
Battle in Belarus
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 3/5 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Poland to Baltic States
2 fighters and 1 tactical_bomber moved from Belarus to Russia
3 artilleries moved from Russia to Smolensk
1 mech_infantry moved from Bryansk to Archangel
1 infantry moved from Russia to Smolensk
1 mech_infantry moved from Russia to Smolensk
4 armour and 2 mech_infantrys moved from Bryansk to Smolensk
2 aaGuns, 6 artilleries and 22 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Ukraine to Western Ukraine
Place Units - Russians
2 artilleries and 1 infantry placed in Ukraine
1 armour, 1 artillery, 6 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs
Combat Hit Differential Summary :
Germans : 0.50
Russians : 1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 6 artilleries, 1 carrier, 1 destroyer and 6 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 fighters moved from 39 Sea Zone to Sumatra
1 cruiser moved from 39 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 armour moved from Siam to 37 Sea Zone
1 armour and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
2 fighters moved from 37 Sea Zone to Java
1 fighter moved from French Indo China to 35 Sea Zone
1 tactical_bomber moved from French Indo China to 44 Sea Zone
1 bomber moved from French Indo China to Philippines
1 artillery and 1 infantry moved from Shantung to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 cruiser and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 cruiser and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Philippines
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Philippines, round 2 : 2/3 hits, 1.33 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Java
Japanese attack with 1 armour, 2 fighters and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 armour, 2 fighters and 1 infantry in Java, round 2 : 3/4 hits, 1.67 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 armour and 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 2 fighters and 1 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Sumatra, round 2 : 1/4 hits, 1.67 expected hits
ANZAC roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC lost in Sumatra
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Sumatra, round 3 : 2/4 hits, 1.67 expected hits
ANZAC roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Non Combat Move - Japanese
1 carrier moved from 39 Sea Zone to 41 Sea Zone
2 fighters moved from Sumatra to 41 Sea Zone
2 battleships and 1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 carrier and 1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
2 fighters moved from Java to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 bomber moved from Philippines to French Indo China
1 armour, 2 artilleries and 3 infantry moved from Japan to 6 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 19 Sea Zone to Manchuria
1 artillery, 5 infantry and 3 mech_infantrys moved from Jehol to Manchuria
1 mech_infantry moved from Shantung to Manchuria
2 tactical_bombers moved from French Indo China to Manchuria
1 tactical_bomber moved from French Indo China to Yunnan
1 artillery moved from Yunnan to Szechwan
1 aaGun and 1 artillery moved from Kweichow to Shensi
2 infantry moved from Kweichow to Shensi
1 infantry moved from Kweichow to Shensi
1 mech_infantry moved from French Indo China to Kweichow
1 artillery moved from Shan State to French Indo China
Place Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 42 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 carrier and 1 destroyer placed in 6 Sea Zone
2 artilleries and 1 infantry placed in Shantung
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Kwangtung
2 artilleries and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 58 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Combat Hit Differential Summary :
Americans : -0.67
ANZAC : -0.33
Japanese : 1.67
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 destroyers, 2 fighters and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
4 fighters moved from 54 Sea Zone to Caroline Islands
1 battleship moved from 54 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Battle in Caroline Islands
Americans attack with 4 fighters, 1 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA fire in Caroline Islands : 1/3 hits, 0.50 expected hits
1 fighter owned by the Americans lost in Caroline Islands
Americans roll dice for 1 battleship in Caroline Islands, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Caroline Islands, round 2 : 2/5 hits, 1.83 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 aaGun and 2 infantry
Non Combat Move - Americans
3 fighters moved from Caroline Islands to 33 Sea Zone
1 carrier and 1 fighter moved from 26 Sea Zone to 33 Sea Zone
2 carriers and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from French West Africa to 83 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 70 Sea Zone
1 artillery and 1 infantry moved from 70 Sea Zone to Belgian Congo
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
1 infantry and 1 mech_infantry moved from 89 Sea Zone to Southeast Mexico
Place Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
1 bomber and 2 fighters placed in Eastern United States
1 destroyer and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans : 0.50
AA fire in Caroline Islands : : 0.50
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Shensi
1 infantry moved from Kansu to Shensi
4 infantry moved from Tsinghai to Shensi
1 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 7 infantry
Japanese defend with 1 aaGun, 2 artilleries and 3 infantry
AA fire in Shensi : 1/1 hits, 0.17 expected hits
1 fighter owned by the Chinese lost in Shensi
Chinese roll dice for 7 infantry in Shensi, round 2 : 0/7 hits, 1.17 expected hits
Japanese roll dice for 1 aaGun, 2 artilleries and 3 infantry in Shensi, round 2 : 3/5 hits, 1.67 expected hits
3 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 4 infantry in Shensi, round 3 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 aaGun, 2 artilleries and 3 infantry in Shensi, round 3 : 0/5 hits, 1.67 expected hits
4 infantry owned by the Chinese retreated to Kansu
Japanese win with 1 aaGun, 2 artilleries and 3 infantry remaining. Battle score for attacker is -19
Casualties for Chinese: 1 fighter and 3 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Combat Hit Differential Summary :
Chinese : -1.83
Japanese : -0.33
AA fire in Shensi : : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 destroyers, 2 fighters and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
4 fighters moved from 54 Sea Zone to Caroline Islands
1 battleship moved from 54 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Battle in Caroline Islands
Americans attack with 4 fighters, 1 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA fire in Caroline Islands : 1/3 hits, 0.50 expected hits
1 fighter owned by the Americans lost in Caroline Islands
Americans roll dice for 1 battleship in Caroline Islands, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Caroline Islands, round 2 : 2/5 hits, 1.83 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 aaGun and 2 infantry
Non Combat Move - Americans
3 fighters moved from Caroline Islands to 33 Sea Zone
1 carrier and 1 fighter moved from 26 Sea Zone to 33 Sea Zone
2 carriers and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from French West Africa to 83 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 70 Sea Zone
1 artillery and 1 infantry moved from 70 Sea Zone to Belgian Congo
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
1 infantry and 1 mech_infantry moved from 89 Sea Zone to Southeast Mexico
Place Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
1 bomber and 2 fighters placed in Eastern United States
1 destroyer and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Shensi
1 infantry moved from Kansu to Shensi
4 infantry moved from Tsinghai to Shensi
1 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 7 infantry
Japanese defend with 1 aaGun, 2 artilleries and 3 infantry
AA fire in Shensi : 1/1 hits, 0.17 expected hits
1 fighter owned by the Chinese lost in Shensi
Chinese roll dice for 7 infantry in Shensi, round 2 : 0/7 hits, 1.17 expected hits
Japanese roll dice for 1 aaGun, 2 artilleries and 3 infantry in Shensi, round 2 : 3/5 hits, 1.67 expected hits
3 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 4 infantry in Shensi, round 3 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 aaGun, 2 artilleries and 3 infantry in Shensi, round 3 : 0/5 hits, 1.67 expected hits
4 infantry owned by the Chinese retreated to Kansu
Japanese win with 1 aaGun, 2 artilleries and 3 infantry remaining. Battle score for attacker is -19
Casualties for Chinese: 1 fighter and 3 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Purchase Units - British
British repair damage of 6x airfield; Remaining resources: 36 PUs;
British buy 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 3x factory_major; Remaining resources: 3 PUs;
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Egypt to Iraq
1 mech_infantry moved from Persia to Iraq
1 infantry moved from Northwest Persia to Iraq
1 destroyer moved from 81 Sea Zone to 96 Sea Zone
2 fighters moved from Egypt to Iraq
1 fighter moved from Egypt to 96 Sea Zone
1 infantry moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 fighter moved from Gibraltar to 96 Sea Zone
Combat - British
Battle in 96 Sea Zone
British attack with 1 destroyer and 2 fighters
Italians defend with 1 destroyer
British roll dice for 1 destroyer and 2 fighters in 96 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 96 Sea Zone
British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Iraq
British attack with 1 armour, 2 fighters, 1 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 2 fighters, 1 infantry and 1 mech_infantry in Iraq, round 2 : 1/5 hits, 1.83 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits
1 mech_infantry owned by the British, 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British roll dice for 1 armour and 2 fighters in Iraq, round 3 : 1/3 hits, 1.50 expected hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Neutral_Axis, 1 fighter owned by the British and 1 armour owned by the British lost in Iraq
British roll dice for 1 fighter in Iraq, round 4 : 0/1 hits, 0.50 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter in Iraq, round 5 : 1/1 hits, 0.50 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis and 1 fighter owned by the British lost in Iraq
Neutral_Axis win with no units remaining. Battle score for attacker is -24
Casualties for British: 1 armour, 2 fighters, 1 infantry and 1 mech_infantry
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - British
1 mech_infantry moved from Kenya to Egypt
2 infantry moved from Kenya to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
1 mech_infantry moved from Union of South Africa to Tanganyika Territory
2 fighters moved from 96 Sea Zone to 98 Sea Zone
1 carrier, 2 cruisers and 1 transport moved from 81 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Eire to United Kingdom
Place Units - British
1 destroyer and 1 transport placed in 98 Sea Zone
1 tactical_bomber placed in Egypt
1 fighter placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Tobruk: 1 armour and 1 mech_infantry
EDIT: Adding units owned by British to Egypt: 1 armour and 1 mech_infantry
EDIT: Removing units owned by British from United Kingdom: 2 fighters
EDIT: Adding units owned by British to Gibraltar: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : -1.67
Italians : -0.33
Americans : 0.50
AA fire in Caroline Islands : : 0.50
Chinese : -1.83
Neutral_Axis : 2.67
Japanese : -1.00
AA fire in Shensi : : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Italians
Italians buy 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Algeria to Tunisia
Italians take Tunisia from French
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
1 bomber moved from Southern Italy to 96 Sea Zone
1 fighter moved from Morocco to 104 Sea Zone
1 submarine moved from 92 Sea Zone to 104 Sea Zone
1 armour moved from Morocco to Tunisia
Combat - Italians
Battle in 104 Sea Zone
Italians attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Italians roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 fighter in 104 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 fighter in 104 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 submarine in 104 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 fighter in 104 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Italians win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 96 Sea Zone
Italians attack with 1 bomber and 1 destroyer
British defend with 1 destroyer
Italians roll dice for 1 bomber and 1 destroyer in 96 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 96 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 destroyer
Casualties for British: 1 destroyer
Non Combat Move - Italians
1 bomber moved from 96 Sea Zone to Southern Italy
1 submarine moved from 95 Sea Zone to 91 Sea Zone
1 fighter moved from 104 Sea Zone to Morocco
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
3 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Tunisia: 1 armour
EDIT: Adding units owned by Italians to Morocco: 1 armour
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -1.50
British : 0.67
Americans : -1.00
Quick edit at end… Italian tank is staying put in Morocco instead of heading East since UK can kill whatever it wants anyway.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 cruiser moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
3 fighters moved from Queensland to Caroline Islands
1 infantry moved from Dutch New Guinea to New Guinea
Place Units - ANZAC
1 destroyer and 1 submarine placed in 54 Sea Zone
1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 10 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Novgorod to Karelia
1 armour and 1 mech_infantry moved from Novgorod to Finland
Germans take Vyborg from Russians
1 cruiser and 1 destroyer moved from 112 Sea Zone to 114 Sea Zone
1 submarine moved from 93 Sea Zone to 96 Sea Zone
1 bomber moved from Morocco to 96 Sea Zone
1 bomber moved from Western Germany to Belarus
2 infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Novgorod to Archangel
1 bomber moved from Western Germany to Archangel
2 infantry moved from Eastern Poland to Baltic States
1 tactical_bomber moved from Western Germany to Baltic States
1 fighter moved from Western Germany to 114 Sea Zone
1 bomber moved from Western Germany to Baltic States
1 bomber moved from Western Germany to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
Combat - Germans
Battle in Karelia
Germans attack with 1 mech_infantry
Russians defend with 1 aaGun
1 aaGun owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in Bessarabia
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 96 Sea Zone
Germans attack with 1 bomber and 1 submarine
French defend with 1 destroyer
Germans roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
French roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French lost in 96 Sea Zone
Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in 114 Sea Zone
Germans attack with 1 cruiser, 1 destroyer and 1 fighter
Russians defend with 1 cruiser
Germans roll dice for 1 cruiser, 1 destroyer and 1 fighter in 114 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 cruiser owned by the Germans lost in 114 Sea Zone
Germans roll dice for 1 destroyer and 1 fighter in 114 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 destroyer and 1 fighter in 114 Sea Zone, round 4 : 2/2 hits, 0.83 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 cruiser
Casualties for Russians: 1 cruiser
Battle in Finland
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 artillery
Germans roll dice for 1 armour and 1 mech_infantry in Finland, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 artillery in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Archangel
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Baltic States
Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
Russians defend with 1 fighter
Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 3/4 hits, 1.50 expected hits
Russians roll dice for 1 fighter in Baltic States, round 2 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 fighter
Battle in Belarus
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Belarus to Eastern Poland
1 bomber moved from Baltic States to Eastern Poland
1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from Archangel to Eastern Poland
1 bomber moved from Bessarabia to Eastern Poland
2 mech_infantrys moved from Western Germany to Slovakia Hungary
1 fighter moved from 114 Sea Zone to Eastern Poland
1 bomber moved from 96 Sea Zone to Southern Italy
1 submarine moved from 93 Sea Zone to 87 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 aaGun moved from France to Western Germany
1 mech_infantry moved from Normandy Bordeaux to Western Germany
2 infantry moved from Normandy Bordeaux to France
1 artillery and 1 infantry moved from Southern France to Northern Italy
1 tactical_bomber moved from Baltic States to Eastern Poland
5 armour and 5 mech_infantrys moved from Novgorod to Belarus
3 aaGuns moved from Eastern Poland to Belarus
6 artilleries moved from Eastern Poland to Belarus
3 artilleries moved from Eastern Poland to Belarus
1 mech_infantry moved from Belarus to Eastern Poland
Place Units - Germans
3 artilleries placed in Novgorod
10 mech_infantrys placed in Germany
1 transport placed in 113 Sea Zone
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Germans : 1.83
French : -0.33
Russians : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Russians
Russians buy 5 artilleries, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Smolensk to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Archangel
1 submarine moved from 115 Sea Zone to 114 Sea Zone
Combat - Russians
Battle in 114 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer
Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 114 Sea Zone
Russians win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Archangel
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
4 armour, 2 artilleries and 3 mech_infantrys moved from Smolensk to Bryansk
2 aaGuns, 6 artilleries and 25 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Ukraine to Western Ukraine
2 artilleries moved from Ukraine to Bryansk
3 infantry moved from Russia to Bryansk
3 infantry moved from Russia to Smolensk
1 armour, 1 artillery and 1 mech_infantry moved from Russia to Bryansk
1 fighter moved from Archangel to Russia
1 tactical_bomber moved from Archangel to Russia
2 aaGuns and 18 infantry moved from Amur to Buryatia
Place Units - Russians
1 infantry placed in Ukraine
4 artilleries, 1 infantry and 3 mech_infantrys placed in Russia
2 mech_infantrys placed in Volgograd
1 artillery placed in Russia
Russians undo move 2.
1 mech_infantry placed in Volgograd
4 artilleries, 1 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans : -0.67
Russians : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 artilleries and 2 infantry moved from Shensi to Kansu
1 bomber moved from French Indo China to Kansu
1 artillery and 1 infantry moved from Szechwan to Sikang
1 infantry moved from Shensi to Szechwan
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Kweichow to Hunan
1 infantry moved from Hunan to Kweichow
1 infantry moved from Shantung to Anhwe
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 armour moved from Java to 42 Sea Zone
1 armour and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 armour moved from 44 Sea Zone to Celebes
1 tactical_bomber moved from 42 Sea Zone to Celebes
1 submarine moved from 42 Sea Zone to 55 Sea Zone
3 fighters moved from 42 Sea Zone to 55 Sea Zone
Combat - Japanese
Battle in 55 Sea Zone
Japanese attack with 3 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 fighters in 55 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 55 Sea Zone
Japanese win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in Kansu
Japanese attack with 2 artilleries, 1 bomber and 2 infantry
Chinese defend with 4 infantry
Japanese roll dice for 2 artilleries, 1 bomber and 2 infantry in Kansu, round 2 : 4/5 hits, 2.00 expected hits
Chinese roll dice for 4 infantry in Kansu, round 2 : 3/4 hits, 1.33 expected hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 4 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Chinese: 4 infantry
Battle in Celebes
Japanese attack with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 1/4 hits, 1.83 expected hits
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Celebes
Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber in Celebes, round 3 : 1/4 hits, 1.83 expected hits
Americans roll dice for 1 artillery in Celebes, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Sikang
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Sikang, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 aaGun moved from Shensi to Kweichow
1 bomber moved from Kansu to Chahar
1 tactical_bomber moved from Manchuria to Japan
1 tactical_bomber moved from Celebes to 35 Sea Zone
3 fighters moved from 55 Sea Zone to Philippines
2 fighters moved from 41 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Yunnan to 35 Sea Zone
1 tactical_bomber moved from Manchuria to 6 Sea Zone
1 tactical_bomber moved from French Indo China to 6 Sea Zone
1 tactical_bomber moved from French Indo China to 6 Sea Zone
2 battleships, 2 carriers and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 carrier and 1 cruiser moved from 41 Sea Zone to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
2 artilleries and 2 infantry moved from French Indo China to Yunnan
2 artilleries moved from Shantung to 19 Sea Zone
2 artilleries and 4 transports moved from 19 Sea Zone to 6 Sea Zone
2 artilleries and 1 infantry moved from Japan to 6 Sea Zone
4 artilleries and 1 infantry moved from 6 Sea Zone to Korea
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
Place Units - Japanese
1 carrier and 2 destroyers placed in 6 Sea Zone
3 mech_infantrys placed in Shantung
3 infantry placed in Kwangtung
3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
ANZAC : 0.67
Americans : 0.00
Chinese : 2.33
Japanese : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 artilleries, 2 destroyers, 1 fighter, 1 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 89 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 bomber moved from Eastern United States to 104 Sea Zone
2 fighters moved from 89 Sea Zone to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 carrier moved from 89 Sea Zone to 91 Sea Zone
1 fighter moved from 33 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
Combat - Americans
Battle in Java
Battle in 44 Sea Zone
Americans attack with 1 fighter
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 44 Sea Zone
Americans win, taking Java from Japanese with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 104 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Italians defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 104 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Italians roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 bomber and 1 destroyer in 104 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
Italians roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Italians lost in 104 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in 91 Sea Zone
Americans attack with 1 carrier, 1 destroyer, 4 fighters and 1 submarine
Italians defend with 1 submarine
Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Italians lost in 91 Sea Zone
Americans win with 1 carrier, 1 destroyer, 4 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Non Combat Move - Americans
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from 104 Sea Zone to Gibraltar
1 fighter moved from 44 Sea Zone to 42 Sea Zone
1 battleship, 3 carriers, 2 cruisers and 3 fighters moved from 33 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 55 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
Place Units - Americans
1 destroyer and 3 transports placed in 101 Sea Zone
3 artilleries and 1 infantry placed in Eastern United States
1 fighter placed in Western United States
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Italians : -0.33
Americans : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
Combat - Chinese
Battle in Sikang
Chinese attack with 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 artillery in Sikang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Sikang
Japanese win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 1 PU; end with 1 PU
Combat Hit Differential Summary :
Chinese : -0.17
Japanese : 0.67