Odonis (Allies) vs Lebowsky (Axis) BM3L19 --- Round 2 ---

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 4 artilleries, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            2 artilleries and 8 infantry moved from Novgorod to Karelia
            1 aaGun moved from Novgorod to Karelia
            1 infantry moved from Novgorod to Karelia
            2 fighters moved from Novgorod to Karelia
            1 fighter moved from Russia to Novgorod
            1 artillery and 1 infantry moved from Bryansk to Belarus
            1 armour and 1 mech_infantry moved from Bryansk to Belarus
            1 aaGun moved from Bryansk to Western Ukraine
            1 artillery and 2 infantry moved from Ukraine to Western Ukraine
            2 infantry moved from Rostov to Ukraine
            1 infantry moved from Eastern Poland to Bessarabia
            1 infantry moved from Western Ukraine to Eastern Poland
            1 armour moved from Russia to Western Ukraine
            6 infantry moved from Yakut S.S.R. to Yenisey
    
        Place Units - Russians
            3 mech_infantrys placed in Novgorod
            1 artillery and 2 infantry placed in Ukraine
            3 artilleries and 1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • Forgot to move the planes to the only attack… and as it was the only one it started right away…

    Should I just restart the turn please?


  • By the way it was a 2 inf vs 1 inf in yunnan, I was supposed to move all the planes too >.<

  • '20 '19 '18 '15 '13

    @lebowsky
    of course, no worries!


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 factory_minor and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Chahar to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            2 infantry moved from Kwangsi to Yunnan
            4 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
            2 fighters moved from Kiangsu to Yunnan
            2 bombers moved from Kwangsi to Yunnan
    
        Combat - Japanese
            Battle in Yunnan
                Japanese attack with 2 bombers, 6 fighters, 2 infantry and 3 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers, 6 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 9/13 hits, 6,67 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 bombers, 6 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 bombers, 6 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
            1 transport moved from 36 Sea Zone to 20 Sea Zone
            2 infantry moved from Kiangsi to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
            1 transport moved from 20 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
            2 fighters and 2 tactical_bombers moved from Kiangsu to 33 Sea Zone
            2 fighters and 2 tactical_bombers moved from 33 Sea Zone to Caroline Islands
            1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 marine moved from Japan to 6 Sea Zone
            2 artilleries and 4 infantry moved from Japan to 6 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
            1 cruiser and 1 marine moved from 6 Sea Zone to 33 Sea Zone
            1 artillery and 2 infantry moved from Hunan to Kweichow
            1 infantry moved from Anhwe to Hopei
            1 artillery moved from Chahar to Hopei
            2 artilleries and 4 infantry moved from Anhwe to Kweichow
            1 infantry moved from Hunan to Kweichow
            1 mech_infantry moved from Jehol to Hunan
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Jehol to Anhwe
    
        Place Units - Japanese
            1 carrier and 2 submarines placed in 6 Sea Zone
            1 factory_minor placed in Manchuria
    
        Turn Complete - Japanese
            Japanese collect 33 PUs; end with 33 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0,67
    Japanese : 2,33
    

    Savegame


  • @Odonis said in Odonis (Allies) vs Lebowsky (Axis) BM3L19 --- Round 2 ---:

    @lebowsky
    of course, no worries!

    Thank you man

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            2 fighters moved from Eastern United States to 101 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to 26 Sea Zone
            1 fighter moved from Guam to 26 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 submarine moved from 54 Sea Zone to 50 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
            1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
            2 infantry moved from Shensi to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Sikang
            9 infantry moved from Szechwan to Sikang
    
        Place Units - Chinese
            2 infantry placed in Sikang
            1 infantry placed in Kansu
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.83
    Japanese : 0.33
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            2 fighters moved from Eastern United States to 101 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to 26 Sea Zone
            1 fighter moved from Guam to 26 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 submarine moved from 54 Sea Zone to 50 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
            1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
            2 infantry moved from Shensi to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Sikang
            9 infantry moved from Szechwan to Sikang
    
        Place Units - Chinese
            2 infantry placed in Sikang
            1 infantry placed in Kansu
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 factory_minor, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter and 1 tactical_bomber moved from India to Iraq
            1 artillery moved from Ethiopia to 76 Sea Zone
            1 artillery and 1 transport moved from 76 Sea Zone to 80 Sea Zone
            1 infantry moved from Eastern Persia to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
            1 armour moved from Egypt to Iraq
            1 infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
            1 artillery moved from Ethiopia to Kenya
            1 tactical_bomber moved from Egypt to Iraq
            1 fighter moved from Egypt to Kenya
            1 battleship moved from 39 Sea Zone to 80 Sea Zone
            3 fighters moved from United Kingdom to 91 Sea Zone
            1 fighter moved from Gibraltar to 91 Sea Zone
            1 cruiser and 1 destroyer moved from 106 Sea Zone to 91 Sea Zone
            1 bomber moved from Quebec to 91 Sea Zone
    
        Combat - British
            Battle in Iraq
                British attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 battleship in Iraq, round 2 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Iraq, round 2 : 3/6 hits, 3.00 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 1 infantry
                Casualties for Neutral_Axis: 3 infantry
            Battle in Kenya
                British attack with 1 artillery and 1 fighter
                Italians defend with 1 infantry
                    British roll dice for 1 artillery and 1 fighter in Kenya, round 2 : 0/2 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery and 1 fighter in Kenya, round 3 : 2/2 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the British and 1 infantry owned by the Italians lost in Kenya
                British win with 1 fighter remaining. Battle score for attacker is -1
                Casualties for British: 1 artillery
                Casualties for Italians: 1 infantry
            Battle in 91 Sea Zone
                British attack with 1 bomber, 1 cruiser, 1 destroyer and 4 fighters
                Germans defend with 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 3 transports
                    British roll dice for 1 bomber, 1 cruiser, 1 destroyer and 4 fighters in 91 Sea Zone, round 2 : 4/7 hits, 3.50 expected hits
                Units damaged: 1 battleship owned by the Germans
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 3 transports in 91 Sea Zone, round 2 : 0/5 hits, 2.83 expected hits
                    1 carrier owned by the Germans and 1 cruiser owned by the Germans lost in 91 Sea Zone
                    British roll dice for 1 bomber, 1 cruiser, 1 destroyer and 4 fighters in 91 Sea Zone, round 3 : 3/7 hits, 3.50 expected hits
                    Germans roll dice for 1 battleship, 2 fighters and 3 transports in 91 Sea Zone, round 3 : 1/3 hits, 2.00 expected hits
                    1 battleship owned by the Germans, 1 destroyer owned by the British and 2 fighters owned by the Germans lost in 91 Sea Zone
                    3 transports owned by the Germans lost in 91 Sea Zone
                British win with 1 bomber, 1 cruiser and 4 fighters remaining. Battle score for attacker is 81
                Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 3 transports
                Casualties for British: 1 destroyer
    
        Non Combat Move - British
            1 bomber moved from 91 Sea Zone to Gibraltar
            1 fighter moved from 91 Sea Zone to United Kingdom
            3 fighters moved from 91 Sea Zone to Gibraltar
            1 armour and 1 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 88 Sea Zone
            1 armour and 1 infantry moved from 88 Sea Zone to British Guiana
            1 mech_infantry moved from United Kingdom to Eire
                  British take Eire from Neutral_Allies
            1 fighter moved from Kenya to Egypt
            1 mech_infantry moved from Ethiopia to Egypt
            1 tactical_bomber moved from Iraq to Egypt
            1 fighter and 1 tactical_bomber moved from Iraq to 80 Sea Zone
            1 carrier moved from 76 Sea Zone to 80 Sea Zone
            1 destroyer moved from 76 Sea Zone to 98 Sea Zone
            1 cruiser moved from 76 Sea Zone to 80 Sea Zone
            1 transport moved from 76 Sea Zone to 71 Sea Zone
            1 infantry moved from Rhodesia to Belgian Congo
            1 infantry moved from Rhodesia to Tanganyika Territory
            1 mech_infantry moved from India to Eastern Persia
            3 infantry moved from Shan State to Burma
            1 destroyer moved from 37 Sea Zone to 46 Sea Zone
    
        Place Units - British
            1 factory_minor placed in Egypt
            1 armour and 1 infantry placed in Union of South Africa
            1 transport placed in 71 Sea Zone
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 30 PUs; end with 30 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
    
        Place Units - UK_Pacific
            1 artillery, 3 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Germans : -3.83
    British : 0.67
    Italians : 0.33
    Chinese : 0.83
    Neutral_Axis : 0.00
    Japanese : 0.33
    

    Savegame


  • Dices again and again…

  • '20 '19 '18 '15 '13

    @lebowsky
    Yeah, I did have the advantage there, but got the benefit of some bad rolls from your side


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 submarine moved from 96 Sea Zone to 98 Sea Zone
            1 bomber moved from Southern Italy to 98 Sea Zone
            1 armour moved from Greece to 99 Sea Zone
            1 armour moved from Albania to 97 Sea Zone
            2 cruisers and 1 destroyer moved from 99 Sea Zone to 96 Sea Zone
            1 armour, 2 artilleries and 4 infantry moved from Tobruk to Alexandria
            1 infantry moved from Crete to 99 Sea Zone
            1 armour and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from Crete to 99 Sea Zone
            2 armour, 2 infantry and 2 transports moved from 99 Sea Zone to 96 Sea Zone
            2 armour and 2 infantry moved from 96 Sea Zone to Malta
    
        Combat - Italians
            Battle in 98 Sea Zone
                Italians attack with 1 bomber and 1 submarine
                British defend with 1 destroyer
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 bomber in 98 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Italians lost in 98 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is 2
                Casualties for Italians: 1 submarine
                Casualties for British: 1 destroyer
            Battle in Alexandria
                Italians attack with 1 armour, 2 artilleries and 4 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 armour, 2 artilleries and 4 infantry in Alexandria, round 2 : 2/7 hits, 2,17 expected hits
                    British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Alexandria
                Italians win, taking Alexandria from British with 1 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Malta
                Italians attack with 2 armour and 2 infantry
                British defend with 1 aaGun and 1 infantry
                    Italians roll dice for 2 cruisers in Malta, round 2 : 2/2 hits, 1,00 expected hits
                    British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 1/1 hits, 0,33 expected hits
                    1 aaGun owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Malta
                Italians win, taking Malta from British with 2 armour and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Italians: 1 infantry
                Casualties for British: 1 aaGun and 1 infantry
    
        Non Combat Move - Italians
            2 aaGuns moved from Yugoslavia to Slovakia Hungary
            2 aaGuns and 3 infantry moved from Northern Italy to Yugoslavia
            1 bomber moved from 98 Sea Zone to Southern Italy
            1 battleship moved from 99 Sea Zone to 97 Sea Zone
            1 artillery and 2 infantry moved from Yugoslavia to Romania
            1 mech_infantry moved from Libya to Tunisia
                  Italians take Tunisia from Neutral_Axis
    
        Place Units - Italians
            1 infantry placed in Southern Italy
            Italians undo move 1.
            1 infantry placed in Northern Italy
            1 destroyer placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,83
    British : 1,00
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
                  ANZAC take Sumatra from Dutch
            2 infantry moved from New South Wales to Queensland
            1 mech_infantry moved from New South Wales to Queensland
            1 cruiser moved from 63 Sea Zone to 49 Sea Zone
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 artillery and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 81 Sea Zone to 99 Sea Zone
            1 fighter moved from Gibraltar to United Kingdom
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 bomber, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 112 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from Holland Belgium to 91 Sea Zone
            1 fighter and 2 tactical_bombers moved from Western Germany to 99 Sea Zone
    
        Combat - Germans
            Battle in 99 Sea Zone
                Germans attack with 1 fighter and 2 tactical_bombers
                French defend with 1 destroyer
                    Germans roll dice for 1 fighter and 2 tactical_bombers in 99 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                    French roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the French lost in 99 Sea Zone
                Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
            Battle in 91 Sea Zone
                Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                British defend with 1 cruiser
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 cruiser owned by the British lost in 91 Sea Zone
                Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for British: 1 cruiser
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Morocco
            1 infantry moved from Morocco to Algeria
                  Germans take Algeria from Neutral_Axis
            1 armour and 1 mech_infantry moved from Morocco to Tunisia
            1 destroyer moved from 112 Sea Zone to 113 Sea Zone
            4 mech_infantrys moved from Western Germany to Poland
            2 armour moved from Poland to Romania
            5 armour moved from Germany to Poland
            10 artilleries moved from Germany to Poland
            3 aaGuns moved from Slovakia Hungary to Romania
            1 fighter and 2 tactical_bombers moved from 99 Sea Zone to Southern Italy
    
        Place Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Holland Belgium: 3 mech_infantrys
            EDIT: Adding units owned by Germans to Germany: 3 mech_infantrys
            EDIT: Turning off Edit Mode
            9 mech_infantrys placed in Germany
            1 bomber placed in Western Germany
            Germans undo move 1.
            2 mech_infantrys placed in Western Germany
            7 mech_infantrys placed in Germany
            1 submarine placed in 112 Sea Zone
    
        Turn Complete - Germans
            Germans collect 43 PUs; end with 43 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 50 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,00
    French : -0,33
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 4 artilleries, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 aaGun, 2 artilleries and 9 infantry moved from Karelia to Novgorod
            3 mech_infantrys moved from Novgorod to Belarus
            2 fighters moved from Karelia to Novgorod
            3 artilleries and 1 infantry moved from Russia to Bryansk
            1 artillery and 4 infantry moved from Ukraine to Western Ukraine
            2 armour and 2 mech_infantrys moved from Belarus to Western Ukraine
            6 infantry moved from Yenisey to Timguska
            1 aaGun moved from Russia to Bryansk
    
        Place Units - Russians
            3 mech_infantrys placed in Novgorod
            1 artillery and 2 infantry placed in Ukraine
            3 artilleries and 1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 2 artilleries, 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Jehol to Chahar
            1 mech_infantry moved from Hunan to Kweichow
            3 artilleries and 5 infantry moved from Kweichow to Shensi
            1 infantry moved from Kweichow to Shensi
            1 artillery moved from Hopei to Shensi
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Chahar to Hopei
            1 infantry moved from Kweichow to Yunnan
            2 bombers, 6 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
    
        Combat - Japanese
            Battle in Yunnan
                Japanese attack with 2 bombers, 6 fighters, 1 infantry and 3 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 bombers, 6 fighters, 1 infantry and 3 tactical_bombers in Yunnan, round 2 : 7/12 hits, 6,50 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 bombers, 6 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            2 bombers, 6 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
            1 artillery and 1 infantry moved from Kiangsi to Hunan
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 submarine moved from 6 Sea Zone to 36 Sea Zone
            1 submarine moved from 6 Sea Zone to 33 Sea Zone
            1 submarine moved from 36 Sea Zone to 41 Sea Zone
            1 submarine moved from 33 Sea Zone to 42 Sea Zone
            1 carrier moved from 6 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in Manchuria
            1 artillery placed in Japan
            1 destroyer and 1 submarine placed in 6 Sea Zone
            1 airfield placed in Kwangsi
    
        Turn Complete - Japanese
            Japanese collect 34 PUs; end with 34 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0,67
    Japanese : 0,50
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
    
        Combat - Americans
    
        Non Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 45 Sea Zone to 37 Sea Zone
            1 submarine moved from 50 Sea Zone to 54 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
            Americans undo move 1.
            1 carrier placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in Western United States
            1 destroyer and 1 submarine placed in 101 Sea Zone
            Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
            Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter and 11 infantry moved from Sikang to Shensi
            1 infantry moved from Tsinghai to Shensi
            1 infantry moved from Kansu to Shensi
            1 infantry moved from Suiyuyan to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 14 infantry
                Japanese defend with 4 artilleries and 8 infantry
                    Chinese roll dice for 1 fighter and 14 infantry in Shensi, round 2 : 5/15 hits, 2.83 expected hits
                    Japanese roll dice for 4 artilleries and 8 infantry in Shensi, round 2 : 3/12 hits, 4.00 expected hits
                    5 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 1 fighter and 11 infantry in Shensi, round 3 : 0/12 hits, 2.33 expected hits
                    Japanese roll dice for 4 artilleries and 3 infantry in Shensi, round 3 : 2/7 hits, 2.33 expected hits
                    2 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 1 fighter and 9 infantry in Shensi, round 4 : 5/10 hits, 2.00 expected hits
                    Japanese roll dice for 4 artilleries and 3 infantry in Shensi, round 4 : 3/7 hits, 2.33 expected hits
                    3 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 3 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 1 fighter and 6 infantry in Shensi, round 5 : 1/7 hits, 1.50 expected hits
                    Japanese roll dice for 2 artilleries in Shensi, round 5 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Japanese lost in Shensi
                    Chinese roll dice for 1 fighter and 6 infantry in Shensi, round 6 : 1/7 hits, 1.50 expected hits
                    Japanese roll dice for 1 artillery in Shensi, round 6 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 16
                Casualties for Chinese: 8 infantry
                Casualties for Japanese: 4 artilleries and 8 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Kansu
    
        Place Units - Chinese
            2 infantry placed in Kansu
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1.83
    Japanese : -1.67
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
    
        Combat - Americans
    
        Non Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 45 Sea Zone to 37 Sea Zone
            1 submarine moved from 50 Sea Zone to 54 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
            Americans undo move 1.
            1 carrier placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in Western United States
            1 destroyer and 1 submarine placed in 101 Sea Zone
            Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
            Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter and 11 infantry moved from Sikang to Shensi
            1 infantry moved from Tsinghai to Shensi
            1 infantry moved from Kansu to Shensi
            1 infantry moved from Suiyuyan to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 14 infantry
                Japanese defend with 4 artilleries and 8 infantry
                    Chinese roll dice for 1 fighter and 14 infantry in Shensi, round 2 : 5/15 hits, 2.83 expected hits
                    Japanese roll dice for 4 artilleries and 8 infantry in Shensi, round 2 : 3/12 hits, 4.00 expected hits
                    5 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 1 fighter and 11 infantry in Shensi, round 3 : 0/12 hits, 2.33 expected hits
                    Japanese roll dice for 4 artilleries and 3 infantry in Shensi, round 3 : 2/7 hits, 2.33 expected hits
                    2 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 1 fighter and 9 infantry in Shensi, round 4 : 5/10 hits, 2.00 expected hits
                    Japanese roll dice for 4 artilleries and 3 infantry in Shensi, round 4 : 3/7 hits, 2.33 expected hits
                    3 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 3 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 1 fighter and 6 infantry in Shensi, round 5 : 1/7 hits, 1.50 expected hits
                    Japanese roll dice for 2 artilleries in Shensi, round 5 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Japanese lost in Shensi
                    Chinese roll dice for 1 fighter and 6 infantry in Shensi, round 6 : 1/7 hits, 1.50 expected hits
                    Japanese roll dice for 1 artillery in Shensi, round 6 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 16
                Casualties for Chinese: 8 infantry
                Casualties for Japanese: 4 artilleries and 8 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Kansu
    
        Place Units - Chinese
            2 infantry placed in Kansu
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - British
            British takes Political Action: Political Action British To War With Japanese
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
    
        Combat Move - British
            1 infantry moved from Belgian Congo to Kenya
                  British take Kenya from Italians
            2 infantry moved from Burma to Yunnan
            1 fighter moved from India to Yunnan
            1 artillery moved from Iraq to Syria
            1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Syria
            1 fighter and 1 tactical_bomber moved from Egypt to Syria
    
        Combat - British
            Battle in Yunnan
                British attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Yunnan
                    British roll dice for 1 fighter and 1 infantry in Yunnan, round 5 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Syria
                British attack with 1 artillery, 2 fighters and 2 tactical_bombers
                Neutral_Axis defend with 1 infantry
                    British roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Syria, round 2 : 1/5 hits, 2.67 expected hits
                    Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis and 1 tactical_bomber owned by the British lost in Syria
                British win, taking Syria from Neutral_Axis with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -8
                Casualties for British: 1 tactical_bomber
                Casualties for Neutral_Axis: 1 infantry
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Syria to Egypt
            1 armour moved from Iraq to Egypt
            1 mech_infantry moved from Eastern Persia to Persia
                  British take Persia from Neutral_Allies
            1 armour and 2 infantry moved from Union of South Africa to 71 Sea Zone
            1 armour, 2 infantry and 2 transports moved from 71 Sea Zone to 72 Sea Zone
            1 infantry moved from Tanganyika Territory to 72 Sea Zone
            1 armour, 3 infantry and 2 transports moved from 72 Sea Zone to 81 Sea Zone
            1 armour and 3 infantry moved from 81 Sea Zone to Egypt
            1 battleship, 1 carrier and 1 cruiser moved from 80 Sea Zone to 81 Sea Zone
            1 fighter moved from Yunnan to India
            1 infantry moved from Burma to India
            1 destroyer moved from 46 Sea Zone to 34 Sea Zone
            1 armour moved from British Guiana to Brazil
                  British take Brazil from Neutral_Allies
            1 transport moved from 88 Sea Zone to 101 Sea Zone
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 101 Sea Zone
            1 artillery and 1 infantry moved from 101 Sea Zone to Eastern United States
            1 bomber moved from Gibraltar to United Kingdom
            1 mech_infantry moved from Eire to United Kingdom
            2 fighters moved from United Kingdom to Gibraltar
    
        Place Units - British
            1 armour and 1 mech_infantry placed in Union of South Africa
            3 infantry placed in Egypt
            1 transport placed in 106 Sea Zone
            1 artillery and 1 infantry placed in Quebec
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            1 artillery, 3 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
            Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    British : -3.83
    Chinese : 1.83
    Neutral_Axis : 0.67
    Japanese : -2.00
    

    Savegame


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 carrier; Remaining resources: 2 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Italians
            1 unit repaired.
            1 artillery and 2 infantry moved from Romania to Eastern Poland
            2 armour and 1 infantry moved from Malta to 96 Sea Zone
            2 armour, 1 infantry and 2 transports moved from 96 Sea Zone to 94 Sea Zone
            1 infantry moved from Tunisia to 94 Sea Zone
            2 armour, 2 infantry and 2 transports moved from 94 Sea Zone to 92 Sea Zone
            2 armour and 2 infantry moved from 92 Sea Zone to Gibraltar
            1 bomber moved from Southern Italy to Gibraltar
            1 battleship moved from 97 Sea Zone to 92 Sea Zone
            2 cruisers moved from 96 Sea Zone to 92 Sea Zone
    
        Combat - Italians
            Battle in Eastern Poland
                Italians attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 2/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                Italians win, taking Eastern Poland from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Gibraltar
                Italians attack with 2 armour, 1 bomber and 2 infantry
                British defend with 5 fighters and 1 harbour
                    Italians roll dice for 1 battleship and 2 cruisers in Gibraltar, round 2 : 2/3 hits, 1,67 expected hits
                    Italians roll dice for 2 armour, 1 bomber and 2 infantry in Gibraltar, round 2 : 5/5 hits, 2,00 expected hits
                    British roll dice for 5 fighters in Gibraltar, round 2 : 2/5 hits, 3,33 expected hits
                    5 fighters owned by the British and 2 infantry owned by the Italians lost in Gibraltar
                Italians win, taking Gibraltar from British with 2 armour and 1 bomber remaining. Battle score for attacker is 44
                Casualties for Italians: 2 infantry
                Casualties for British: 5 fighters
    
        Non Combat Move - Italians
            1 destroyer moved from 97 Sea Zone to 95 Sea Zone
            1 bomber moved from Gibraltar to Algeria
            1 mech_infantry moved from Tunisia to Algeria
            1 armour, 2 artilleries and 4 infantry moved from Alexandria to Tobruk
            2 aaGuns moved from Slovakia Hungary to Eastern Poland
            1 infantry moved from Northern Italy to Southern Italy
            2 aaGuns and 3 infantry moved from Yugoslavia to Northern Italy
            1 artillery and 3 infantry moved from Greece to Bulgaria
            1 destroyer moved from 95 Sea Zone to 98 Sea Zone
            1 destroyer moved from 96 Sea Zone to 95 Sea Zone
    
        Place Units - Italians
            1 carrier placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 25 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Italians : 4,50
    British : -1,33
    Russians : -0,33
    

    Savegame

Suggested Topics

  • 12
  • 121
  • 106
  • 86
  • 169
  • 135
  • 107
  • 92
Axis & Allies Boardgaming Custom Painted Miniatures

44

Online

17.0k

Users

39.3k

Topics

1.7m

Posts