Classic 2nd edition, CrazyIvan (Allies) vs AcesWild (Axis), RR no bid regular dice, Game 1

  • '19

    So here we go. I had trouble setting up the “economic Victory” as the interface wouldn’t allow me to just enter the numeric value in the box, so I had to work at getting the correct numbers in there. I think they are correct, but please check to make sure that they are. GL and HF. :)

  • '19

    Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 3:33:58 PM
    Savegame

  • '19

    Awaiting setup check! glhf :)

  • '19

    TripleA Manual Gamesave Post: Russians round 1

    TripleA Manual Gamesave Post for game: World War II Classic, version: 2.0

    Game History

    Round: 1
    
        Purchase Units - Russians
            Russians buy 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 infantry moved from Yakut S.S.R. to Novosibirsk
            2 infantry moved from Evenki National Okrug to Novosibirsk
            1 armour moved from Soviet Far East to Novosibirsk
            2 armour moved from Russia to Sinkiang
            1 infantry moved from Soviet Far East to Yakut S.S.R.
            1 infantry moved from Caucasus to Persia
            1 infantry moved from Russia to Caucasus
            4 infantry moved from Caucasus to Karelia S.S.R.
            1 infantry moved from Russia to Novosibirsk
            2 infantry moved from Russia to Karelia S.S.R.
            1 fighter moved from Russia to Karelia S.S.R.
            1 submarine moved from Karelia Sea Zone to East Canada Sea Zone
            1 transport moved from Karelia Sea Zone to North Sea Zone
            1 armour moved from Karelia S.S.R. to Russia
    
        Combat - Russians
            Trigger Russians Can Move: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            Trigger Russians Can Move: Setting movementRestrictionType to disallowed for rulesAttachment attached to Russians
    
        Non Combat Move - Russians
    
        Place Units - Russians
            8 infantry placed in Karelia S.S.R.
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    @AcesWild5049 Hey, I got our first game up and running, and hoping I’m not messing up to badly.


  • TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: World War II Classic, version: 2.0

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 10 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Germans
            1 submarine moved from Baltic Sea Zone to North Sea Zone
            1 armour moved from Libya to French Equatorial Africa
                  Germans take French Equatorial Africa from British
            1 armour moved from French Equatorial Africa to Anglo Sudan Egypt
            1 infantry moved from Libya to Anglo Sudan Egypt
            2 infantry moved from South Europe to Central Mediteranean Sea Zone
            2 infantry and 1 transport moved from Central Mediteranean Sea Zone to East Mediteranean Sea Zone
            2 infantry moved from East Mediteranean Sea Zone to Anglo Sudan Egypt
            1 battleship moved from Central Mediteranean Sea Zone to East Mediteranean Sea Zone
            1 submarine moved from West Spain Sea Zone to West Mediteranean Sea Zone
            1 fighter moved from East Europe to Anglo Sudan Egypt
            1 fighter moved from Ukraine S.S.R. to Anglo Sudan Egypt
            1 fighter moved from Finland Norway to North Sea Zone
            1 fighter moved from West Europe to North Sea Zone
            1 fighter moved from Germany to North Sea Zone
            1 bomber moved from Germany to West Mediteranean Sea Zone
    
        Combat - Germans
            Battle in East Mediteranean Sea Zone
                Germans attack with 1 battleship and 1 transport
                British defend with 1 submarine
                    Germans roll dice for 1 battleship and 1 transport in East Mediteranean Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 submarine in East Mediteranean Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 submarine owned by the British lost in East Mediteranean Sea Zone
                Germans win with 1 battleship and 1 transport remaining. Battle score for attacker is 8
                Casualties for British: 1 submarine
            Battle in Anglo Sudan Egypt
                Germans attack with 1 armour, 2 fighters and 3 infantry
                British defend with 1 armour and 1 infantry
                    Germans roll dice for 1 armour, 2 fighters and 3 infantry in Anglo Sudan Egypt, round 2 : 3/6 hits, 2.00 expected hits
                    British roll dice for 1 armour and 1 infantry in Anglo Sudan Egypt, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the British and 1 armour owned by the British lost in Anglo Sudan Egypt
                Germans win, taking Anglo Sudan Egypt from British with 1 armour, 2 fighters and 3 infantry remaining. Battle score for attacker is 8
                Casualties for British: 1 armour and 1 infantry
            Battle in West Mediteranean Sea Zone
                Germans attack with 1 bomber and 1 submarine
                British defend with 1 battleship
                    Germans roll dice for 1 submarine in West Mediteranean Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber in West Mediteranean Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    British roll dice for 1 battleship in West Mediteranean Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 submarine owned by the Germans lost in West Mediteranean Sea Zone
                    Germans roll dice for 1 bomber in West Mediteranean Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 battleship in West Mediteranean Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    1 battleship owned by the British lost in West Mediteranean Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 16
                Casualties for Germans: 1 submarine
                Casualties for British: 1 battleship
            Battle in North Sea Zone
                Germans attack with 3 fighters and 1 submarine
                British defend with 1 battleship and 1 transport; Russians defend with 1 transport
                    Germans roll dice for 1 submarine in North Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 3 fighters in North Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    British roll dice for 1 battleship and 2 transports in North Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                    1 transport owned by the Russians and 1 transport owned by the British lost in North Sea Zone
                    Germans roll dice for 1 submarine in North Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 battleship owned by the British lost in North Sea Zone
                Germans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 40
                Casualties for British: 1 battleship and 1 transport
                Casualties for Russians: 1 transport
    
        Non Combat Move - Germans
            2 fighters moved from Anglo Sudan Egypt to Libya
            1 infantry moved from Algeria to French Equatorial Africa
            2 infantry moved from Ukraine S.S.R. to East Europe
            1 armour moved from Ukraine S.S.R. to East Europe
            1 armour moved from South Europe to East Europe
            1 armour moved from Ukraine S.S.R. to East Europe
            1 aaGun moved from South Europe to East Europe
            1 infantry moved from Ukraine S.S.R. to East Europe
            2 infantry moved from Finland Norway to Baltic Sea Zone
            2 infantry moved from Baltic Sea Zone to East Europe
            2 armour moved from West Europe to East Europe
            2 armour moved from Germany to East Europe
            1 bomber moved from West Mediteranean Sea Zone to West Europe
            1 infantry moved from Germany to West Europe
            1 fighter moved from North Sea Zone to West Europe
            2 fighters moved from North Sea Zone to East Europe
            3 infantry moved from Germany to East Europe
    
        Place Units - Germans
            10 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 35 PUs; end with 37 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from East Europe: 1 infantry
            EDIT: Adding units owned by Germans to West Europe: 1 infantry
            EDIT: Removing units owned by Germans from East Europe: 1 fighter
            EDIT: Adding units owned by Germans to West Europe: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 1.50
    British : -2.33
    

    Savegame

  • '19

    TripleA Manual Gamesave Post: British round 1

    TripleA Manual Gamesave Post for game: World War II Classic, version: 2.0

    Game History

    Round: 1
    
        Purchase Units - British
            British buy 2 factories; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from East Canada to East Canada Sea Zone
            1 armour and 1 transport moved from East Canada Sea Zone to West Spain Sea Zone
            1 armour moved from West Spain Sea Zone to Algeria
                  British take Algeria from Germans
            1 bomber moved from United Kingdom to North Sea Zone
            2 fighters moved from United Kingdom to Baltic Sea Zone
            2 infantry moved from India to Sinkiang
            1 fighter moved from India to Sinkiang
            1 transport moved from Indian Ocean Sea Zone to Red Sea Zone
            1 infantry moved from Syria Jordan to Red Sea Zone
            1 infantry and 1 transport moved from Red Sea Zone to Indian Ocean Sea Zone
            1 infantry moved from Indian Ocean Sea Zone to India
            1 infantry moved from South Africa to Kenya-Rhodesia
    
        Combat - British
            Battle in Baltic Sea Zone
                British attack with 2 fighters
                Germans defend with 1 transport
                    British roll dice for 2 fighters in Baltic Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 1 transport in Baltic Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 transport owned by the Germans lost in Baltic Sea Zone
                British win with 2 fighters remaining. Battle score for attacker is 8
                Casualties for Germans: 1 transport
            Battle in North Sea Zone
                British attack with 1 bomber
                Germans defend with 1 submarine
                    British roll dice for 1 bomber in North Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                1 submarine owned by the Germans retreated to Karelia Sea Zone
    
        Non Combat Move - British
            2 fighters moved from Baltic Sea Zone to Karelia S.S.R.
            1 bomber moved from North Sea Zone to Sinkiang
    
        Place Units - British
            1 factory placed in India
            1 factory placed in South Africa
    
        Turn Complete - British
            British collect 28 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.17
    British : -0.67
    

    Savegame

  • '19

    I’m trying to play two people, in two different versions of the game, at the same time and it is interesting how things are done from one version to another. Learning and hoping to at least entertain others with all the mistakes I am making…


  • TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: World War II Classic, version: 2.0

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 3 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Japanese
            2 infantry moved from Manchuria to China
            2 infantry moved from Kwangtung to China
            2 infantry moved from French Indo China to China
            1 fighter moved from French Indo China to China
            1 fighter moved from Manchuria to China
            1 fighter moved from Japan to China
            1 bomber moved from Japan to China
    
        Combat - Japanese
            Battle in China
                Japanese attack with 1 bomber, 3 fighters and 6 infantry
                Americans defend with 1 fighter and 2 infantry
                    Japanese roll dice for 1 bomber, 3 fighters and 6 infantry in China, round 2 : 3/10 hits, 3.17 expected hits
                    Americans roll dice for 1 fighter and 2 infantry in China, round 2 : 1/3 hits, 1.33 expected hits
                    1 infantry owned by the Japanese, 2 infantry owned by the Americans and 1 fighter owned by the Americans lost in China
                Japanese win, taking China from Americans with 1 bomber, 3 fighters and 5 infantry remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 fighter and 2 infantry
    
        Non Combat Move - Japanese
            2 infantry moved from Philippines to Philippines Sea Zone
            2 infantry and 1 transport moved from Philippines Sea Zone to Kwangtung Sea Zone
            2 infantry moved from Kwangtung Sea Zone to Kwangtung
            1 armour moved from Japan to Japan Sea Zone
            1 armour and 1 transport moved from Japan Sea Zone to Kwangtung Sea Zone
            1 armour moved from Kwangtung Sea Zone to Kwangtung
            1 battleship moved from Japan Sea Zone to Kwangtung Sea Zone
            1 battleship moved from Caroline Islands Sea Zone to Kwangtung Sea Zone
            1 carrier moved from Caroline Islands Sea Zone to Japan Sea Zone
            1 fighter moved from Philippines to Japan Sea Zone
            1 fighter moved from Caroline Islands Sea Zone to Japan Sea Zone
            1 submarine moved from Solomon Islands Sea Zone to Japan Sea Zone
            3 fighters moved from China to Kwangtung
            1 bomber moved from China to Japan
    
        Place Units - Japanese
            3 infantry placed in Japan
            2 transports placed in Japan Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 27 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.33
    Japanese : -0.17
    

    Savegame

  • '19

    TripleA Manual Gamesave Post: Americans round 1

    TripleA Manual Gamesave Post for game: World War II Classic, version: 2.0

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 factory and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from East US to East US Sea Zone
            2 infantry and 1 transport moved from East US Sea Zone to North Sea Zone
            2 infantry moved from North Sea Zone to Finland Norway
            1 bomber moved from East US to Finland Norway
            1 infantry moved from Sinkiang to French Indo China
                  Americans take French Indo China from Japanese
            1 carrier, 1 fighter and 1 submarine moved from Hawaii Sea Zone to West Panama Sea Zone
            1 battleship and 1 transport moved from West US Sea Zone to West Panama Sea Zone
            2 infantry moved from West US to East US
            1 armour moved from East US to East Canada
            1 fighter moved from East US to United Kingdom
            1 fighter moved from West US to East Canada
    
        Combat - Americans
            Battle in Finland Norway
                Americans attack with 1 bomber and 2 infantry
                Germans defend with 1 armour and 1 infantry
                    Americans roll dice for 1 bomber and 2 infantry in Finland Norway, round 2 : 1/3 hits, 1.00 expected hits
                    Germans roll dice for 1 armour and 1 infantry in Finland Norway, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Finland Norway
                    Americans roll dice for 1 bomber and 2 infantry in Finland Norway, round 3 : 2/3 hits, 1.00 expected hits
                    Germans roll dice for 1 armour in Finland Norway, round 3 : 0/1 hits, 0.33 expected hits
                    1 armour owned by the Germans lost in Finland Norway
                Americans win, taking Finland Norway from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 8
                Casualties for Germans: 1 armour and 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Finland Norway to Russia
    
        Place Units - Americans
            1 factory placed in Sinkiang
            1 bomber and 2 infantry placed in East US
    
        Turn Complete - Americans
            Americans collect 39 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.00
    Americans : 1.00
    

    Savegame

  • '19

    TripleA Manual Gamesave Post: Russians round 2

    TripleA Manual Gamesave Post for game: World War II Classic, version: 2.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 submarine moved from East Canada Sea Zone to West Mediteranean Sea Zone
            2 fighters moved from Karelia S.S.R. to Karelia Sea Zone
            1 infantry moved from Caucasus to Ukraine S.S.R.
                  Russians take Ukraine S.S.R. from Germans
            1 infantry moved from Persia to Syria Jordan
            6 infantry moved from Novosibirsk to Sinkiang
            1 armour moved from Russia to Sinkiang
            1 armour moved from Novosibirsk to Sinkiang
    
        Combat - Russians
            Battle in Karelia Sea Zone
                Russians attack with 2 fighters
                Germans defend with 1 submarine
                    Russians roll dice for 2 fighters in Karelia Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    1 submarine owned by the Germans lost in Karelia Sea Zone
                Russians win with 2 fighters remaining. Battle score for attacker is 8
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Russians
            2 fighters moved from Karelia Sea Zone to Karelia S.S.R.
    
        Place Units - Russians
            8 infantry placed in Karelia S.S.R.
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Russians : 0.00
    

    Savegame

  • '19

    Ok, so USA & USSR turns done, on to Germany!

  • '19

    You know what, I think that maybe it might not be my mistakes, but perhaps a problem with the servers. I just got the first turn email notification for our game {Japan} and still have not gotten Germany’s notification in my email.

    I also just got dice rolls for the German defense of Norway, but nothing for the rest of the turns before that.

    Not sure what is going on now, so will just cross fingers and hope everything works out for the best.


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Classic, version: 2.0

    Game History

    Round: 2
    
        Purchase Units - Germans
            Germans buy 12 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 fighter moved from East Europe to North Sea Zone
            2 fighters moved from Libya to West Spain Sea Zone
            1 fighter moved from West Europe to North Sea Zone
            1 fighter moved from West Europe to West Mediteranean Sea Zone
            1 bomber moved from West Europe to West Mediteranean Sea Zone
            1 armour moved from Anglo Sudan Egypt to Italian East Africa
                  Germans take Italian East Africa from British
            1 armour moved from Italian East Africa to Kenya-Rhodesia
            3 infantry moved from Anglo Sudan Egypt to Kenya-Rhodesia
    
        Combat - Germans
            Battle in North Sea Zone
                Germans attack with 2 fighters
                Americans defend with 1 transport
                    Germans roll dice for 2 fighters in North Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 1 transport in North Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 transport owned by the Americans lost in North Sea Zone
                Germans win with 2 fighters remaining. Battle score for attacker is 8
                Casualties for Americans: 1 transport
            Battle in West Spain Sea Zone
                Germans attack with 2 fighters
                British defend with 1 transport
                    Germans roll dice for 2 fighters in West Spain Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    British roll dice for 1 transport in West Spain Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 transport owned by the British lost in West Spain Sea Zone
                Germans win with 2 fighters remaining. Battle score for attacker is 8
                Casualties for British: 1 transport
            Battle in West Mediteranean Sea Zone
                Germans attack with 1 bomber and 1 fighter
                Russians defend with 1 submarine
                    Germans roll dice for 1 bomber and 1 fighter in West Mediteranean Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    1 submarine owned by the Russians lost in West Mediteranean Sea Zone
                Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
                Casualties for Russians: 1 submarine
            Battle in Kenya-Rhodesia
                Germans attack with 1 armour and 3 infantry
                British defend with 1 infantry
                    Germans roll dice for 1 armour and 3 infantry in Kenya-Rhodesia, round 2 : 1/4 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Kenya-Rhodesia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kenya-Rhodesia
                Germans win, taking Kenya-Rhodesia from British with 1 armour and 3 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from West Mediteranean Sea Zone to Anglo Sudan Egypt
            1 bomber moved from West Mediteranean Sea Zone to Anglo Sudan Egypt
            1 infantry moved from French Equatorial Africa to Anglo Sudan Egypt
            1 transport moved from East Mediteranean Sea Zone to Black Sea Zone
            1 armour moved from East Europe to Black Sea Zone
            1 armour and 1 transport moved from Black Sea Zone to East Mediteranean Sea Zone
            1 armour moved from East Mediteranean Sea Zone to Anglo Sudan Egypt
            1 fighter moved from West Spain Sea Zone to West Europe
            1 fighter moved from West Spain Sea Zone to West Europe
            2 fighters moved from North Sea Zone to East Europe
            10 infantry moved from Germany to East Europe
            2 infantry moved from West Europe to South Europe
    
        Place Units - Germans
            12 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 31 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.17
    British : -0.50
    Americans : -0.17
    

    Savegame


  • If you get this, could you edit out my tank from EGYPT and put him back in Eastern Europe in exchange for two inf from there?

    My bad.

  • '19

    Will do.

  • '19

    TripleA Manual Gamesave Post: British round 2

    TripleA Manual Gamesave Post for game: World War II Classic, version: 2.0

    Game History

    Round: 2
    
        Purchase Units - British
            British buy 1 fighter and 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 fighter moved from Karelia S.S.R. to East Mediteranean Sea Zone
            1 bomber moved from Sinkiang to East Mediteranean Sea Zone
            1 infantry moved from India to Indian Ocean Sea Zone
            1 infantry and 1 transport moved from Indian Ocean Sea Zone to Philippines Sea Zone
            1 infantry moved from Philippines Sea Zone to Philippines
                  British take Philippines from Japanese
            1 fighter moved from Karelia S.S.R. to East Mediteranean Sea Zone
    
        Combat - British
            Battle in East Mediteranean Sea Zone
                British attack with 1 bomber and 2 fighters
                Germans defend with 1 battleship and 1 transport
                    British roll dice for 1 bomber and 2 fighters in East Mediteranean Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    Germans roll dice for 1 battleship and 1 transport in East Mediteranean Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    1 battleship owned by the Germans, 1 transport owned by the Germans and 1 fighter owned by the British lost in East Mediteranean Sea Zone
                British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 20
                Casualties for British: 1 fighter
                Casualties for Germans: 1 battleship and 1 transport
    
        Non Combat Move - British
            1 fighter moved from East Mediteranean Sea Zone to Syria Jordan
            1 bomber moved from East Mediteranean Sea Zone to Caucasus
            2 infantry moved from Sinkiang to India
            1 fighter moved from Sinkiang to India
    
        Place Units - British
            1 fighter and 2 infantry placed in India
            2 infantry placed in South Africa
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 29 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.17
    British : 0.33
    

    Savegame

  • '19

    Ok, I got the edit in, please check to make sure it is correct. Also, I too goofed, and meant to use my UK tank to blitz down and then back up to Libya. Could you edit in that unopposed attack/income adjustment? If not, it’s ok.


  • @CrazyIvan said in Classic 2nd edition, CrazyIvan (Allies) vs AcesWild (Axis), RR no bid regular dice, Game 1:

    Ok, I got the edit in, please check to make sure it is correct. Also, I too goofed, and meant to use my UK tank to blitz down and then back up to Libya. Could you edit in that unopposed attack/income adjustment? If not, it’s ok.

    I got ya


  • Did you want him in FEA or Libya

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