Good luck and have fun!
I cannot open the map.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Combat Move - Japanese
1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Siberia
1 infantry moved from 5 Sea Zone to Siberia
1 destroyer moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 3 infantry moved from Hunan to Yunnan
2 bombers moved from Kwangsi to Szechwan
3 tactical_bombers moved from Kwangsi to Szechwan
3 fighters moved from Kwangsi to Szechwan
2 fighters moved from Kwangsi to Yunnan
2 tactical_bombers moved from Kwangsi to Yunnan
1 mech_infantry moved from Anhwe to Hunan
1 mech_infantry moved from Hunan to Yunnan
Combat - Japanese
Battle in Siberia
Battle in Szechwan
Japanese attack with 2 bombers, 3 fighters and 3 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in Szechwan, round 2 : 7/8 hits, 4.83 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
1 fighter owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Siberia from Russians with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Japanese: 1 fighter
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 : 2/9 hits, 3.50 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Kiangsi to Japan
2 fighters moved from Kwangsi to 6 Sea Zone
2 infantry moved from Siam to French Indo China
Japanese take French Indo China from Neutral_Axis
1 infantry moved from Jehol to Chahar
5 infantry moved from Jehol to Chahar
1 aaGun moved from Jehol to Chahar
2 artilleries moved from Anhwe to Hunan
1 infantry moved from Anhwe to Hunan
1 infantry moved from Kiangsi to Hunan
2 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 42 Sea Zone
1 battleship, 2 carriers and 1 cruiser moved from 36 Sea Zone to 42 Sea Zone
2 destroyers and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 42 Sea Zone
1 armour moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 armour, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
1 artillery moved from Kiangsi to 20 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
2 bombers, 2 fighters and 3 tactical_bombers moved from Szechwan to Kwangsi
1 infantry moved from Manchuria to Jehol
1 submarine moved from 36 Sea Zone to 19 Sea Zone
1 battleship moved from 36 Sea Zone to 42 Sea Zone
Place Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
3 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Chinese : 0.00
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
1 fighter moved from Shensi to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
10 infantry moved from Shensi to Sikang
1 fighter moved from Suiyuyan to Sikang
Place Units - Chinese
4 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese : 0,33
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2
Purchase Units - British
British buy 1 factory_minor, 2 fighters and 1 mech_infantry; Remaining resources: 4 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from Malta to 98 Sea Zone
1 infantry moved from Ethiopia to Kenya
1 fighter and 2 tactical_bombers moved from British Somaliland to Kenya
1 infantry moved from Egypt to Alexandria
1 fighter moved from Egypt to Alexandria
1 armour and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 armour, 1 cruiser, 1 infantry and 1 transport moved from 106 Sea Zone to 88 Sea Zone
1 armour and 1 infantry moved from 88 Sea Zone to French Guiana
Combat - British
Battle in French Guiana
Battle in 98 Sea Zone
British attack with 1 fighter
Italians defend with 1 submarine and 1 transport
1 submarine owned by the Italians Submerged
1 transport owned by the Italians lost in 98 Sea Zone
British win, taking French Guiana from Neutral_Axis with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Kenya
British attack with 1 fighter, 1 infantry and 2 tactical_bombers
Italians defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Kenya, round 2 : 2/4 hits, 1,83 expected hits
Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Alexandria
British attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Alexandria, round 2 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 fighter and 1 infantry in Alexandria, round 3 : 1/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 fighter moved from Alexandria to Egypt
1 fighter moved from 98 Sea Zone to Egypt
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 fighter and 2 tactical_bombers moved from Kenya to Egypt
1 fighter moved from Union of South Africa to Egypt
2 infantry moved from Rhodesia to Tanganyika Territory
1 transport moved from 76 Sea Zone to 72 Sea Zone
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
2 mech_infantrys moved from India to Eastern Persia
1 infantry moved from Shan State to Burma
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone
2 infantry moved from 79 Sea Zone to West India
1 battleship moved from 39 Sea Zone to 76 Sea Zone
1 destroyer moved from 81 Sea Zone to 76 Sea Zone
2 fighters moved from United Kingdom to Gibraltar
1 bomber moved from New Brunswick Nova Scotia to Gibraltar
1 artillery and 1 infantry moved from Quebec to New Brunswick Nova Scotia
1 transport moved from 72 Sea Zone to 71 Sea Zone
Place Units - British
1 factory_minor placed in Egypt
2 fighters and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1
British collect 29 PUs (1 lost to blockades); end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
7 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs
Some Units in India change ownership: 7 infantry
Combat Hit Differential Summary :
British : -0,17
Italians : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Italians
1 artillery moved from Syria to 99 Sea Zone
1 artillery and 1 transport moved from 99 Sea Zone to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
2 infantry moved from Trans-Jordan to Egypt
2 fighters moved from Tobruk to Egypt
1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 battleship, 2 cruisers and 1 destroyer moved from 99 Sea Zone to 98 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from Southern Italy to Egypt
Combat - Italians
Battle in Egypt
Italians attack with 1 artillery, 1 bomber, 2 fighters and 3 infantry
British defend with 1 armour, 2 artilleries, 1 factory_minor, 4 fighters, 1 harbour, 1 mech_infantry and 2 tactical_bombers; ANZAC defend with 2 infantry
Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 2/2 hits, 1.17 expected hits
Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 3 infantry in Egypt, round 2 : 2/7 hits, 2.67 expected hits
British roll dice for 1 armour, 2 artilleries, 4 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Egypt, round 2 : 5/12 hits, 5.83 expected hits
1 mech_infantry owned by the British, 2 infantry owned by the ANZAC, 1 artillery owned by the British, 1 fighter owned by the Italians, 1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Egypt
British win with 1 armour, 1 artillery, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is -9
Casualties for Italians: 1 artillery, 1 fighter and 3 infantry
Casualties for ANZAC: 2 infantry
Casualties for British: 1 artillery and 1 mech_infantry
1 bomber owned by the Italians and 1 fighter owned by the Italians retreated
Battle in Alexandria
Italians attack with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Alexandria, round 2 : 2/5 hits, 1.83 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 fighter moved from Egypt to Trans-Jordan
1 bomber moved from Egypt to Trans-Jordan
1 infantry moved from Syria to Iraq
Italians take Iraq from Neutral_Axis
1 infantry moved from Libya to Tunisia
Italians take Tunisia from Neutral_Axis
2 infantry moved from Bulgaria to Romania
2 aaGuns and 1 artillery moved from Yugoslavia to Romania
1 armour and 1 mech_infantry moved from Northern Italy to Romania
Place Units - Italians
1 transport placed in 97 Sea Zone
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians : 0.33
British : -1.17
@majikforce I chose Max D for you in Egypt. Feel free to swap the Art for the mech or an ANZAC guy.
The right ones died. And the rest will probably follow very soon.
Here is the german save file.
Best regards
MrCunego
german.tsvg
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
4 fighters moved from Tobruk to Egypt
2 bombers, 2 fighters and 5 tactical_bombers moved from Southern Italy to Egypt
Combat - Germans
Battle in Egypt
Germans attack with 2 bombers, 6 fighters and 5 tactical_bombers
British defend with 1 armour, 1 artillery, 1 factory_minor, 4 fighters, 1 harbour and 2 tactical_bombers
Germans roll dice for 2 bombers, 6 fighters and 5 tactical_bombers in Egypt, round 2 : 7/13 hits, 7.67 expected hits
British roll dice for 1 armour, 1 artillery, 4 fighters and 2 tactical_bombers in Egypt, round 2 : 4/8 hits, 4.50 expected hits
2 tactical_bombers owned by the British, 2 fighters owned by the Germans, 2 tactical_bombers owned by the Germans, 1 artillery owned by the British, 3 fighters owned by the British and 1 armour owned by the British lost in Egypt
Germans roll dice for 2 bombers, 4 fighters and 3 tactical_bombers in Egypt, round 3 : 6/9 hits, 5.33 expected hits
British roll dice for 1 fighter in Egypt, round 3 : 0/1 hits, 0.67 expected hits
1 fighter owned by the British lost in Egypt
Germans win with 2 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 30
Casualties for Germans: 2 fighters and 2 tactical_bombers
Casualties for British: 1 armour, 1 artillery, 4 fighters and 2 tactical_bombers
Non Combat Move - Germans
4 fighters moved from Egypt to Iraq
3 tactical_bombers moved from Egypt to Trans-Jordan
2 bombers moved from Egypt to Alexandria
1 infantry moved from Greece to Albania
1 infantry moved from Greece to Bulgaria
5 armour and 3 mech_infantrys moved from Yugoslavia to Slovakia Hungary
3 armour moved from Romania to Slovakia Hungary
5 armour and 5 mech_infantrys moved from Germany to Slovakia Hungary
1 armour moved from Western Germany to Poland
2 infantry moved from Norway to Finland
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Holland Belgium to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 artillery moved from 112 Sea Zone to Norway
2 fighters moved from Western Germany to Southern Italy
Place Units - Germans
1 infantry placed in Western Germany
1 fighter placed in Western Germany
10 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 43 PUs; end with 43 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans : 0.00
British : -1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
Non Combat Move - Russians
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
1 armour and 3 mech_infantrys moved from Belarus to Rostov
2 infantry moved from Ukraine to Bryansk
1 artillery and 3 infantry moved from Western Ukraine to Bryansk
1 fighter moved from Russia to Caucasus
1 fighter moved from Novgorod to Caucasus
1 infantry moved from Russia to Bryansk
1 submarine moved from 110 Sea Zone to 125 Sea Zone
Place Units - Russians
1 fighter placed in Novgorod
3 mech_infantrys placed in Volgograd
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
3 infantry moved from Chahar to Suiyuyan
1 bomber moved from Kwangsi to Suiyuyan
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
2 infantry moved from Yunnan to Burma
2 fighters and 2 tactical_bombers moved from Kwangsi to Burma
1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone
1 fighter moved from 42 Sea Zone to 79 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon
1 carrier and 1 fighter moved from 42 Sea Zone to 39 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Malaya
1 battleship moved from 42 Sea Zone to 37 Sea Zone
1 bomber moved from Kwangsi to Malaya
2 infantry moved from Kiangsi to Kwangtung
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 armour moved from 37 Sea Zone to Malaya
1 fighter and 2 tactical_bombers moved from Kwangsi to Kwangtung
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
Combat - Japanese
Battle in Borneo
Battle in Sumatra
Battle in Ceylon
Battle in 45 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking Borneo from UK_Pacific, taking Sumatra from UK_Pacific, taking Ceylon from UK_Pacific with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 79 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 79 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Malaya
Japanese attack with 1 armour, 1 bomber, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 fighter and 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 armour, 1 bomber, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 3/4 hits, 2.00 expected hits
UK_Pacific roll dice for 1 fighter and 1 infantry in Malaya, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Japanese, 1 fighter owned by the ANZAC and 1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 fighter and 1 infantry
Battle in Philippines
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 cruiser in Philippines, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Philippines, round 2 : 3/6 hits, 3.00 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 2/2 hits, 0.67 expected hits
1 tactical_bomber owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -9
Casualties for Japanese: 1 artillery and 1 tactical_bomber
Casualties for Americans: 2 infantry
Battle in Burma
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 5/6 hits, 2.67 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kwangtung
Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 : 1/5 hits, 2.00 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 2/2 hits, 0.67 expected hits
1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangtung, round 3 : 1/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Casualties for British: 2 infantry
Battle in Suiyuyan
Japanese attack with 1 bomber and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 3 infantry in Suiyuyan, round 2 : 1/4 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
1 destroyer and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Anhwe to Hopei
1 infantry moved from Hunan to Kweichow
3 infantry moved from Kiangsu to Anhwe
2 infantry moved from Chahar to Jehol
1 bomber moved from Suiyuyan to Anhwe
1 aaGun moved from Chahar to Suiyuyan
2 artilleries moved from Hunan to Yunnan
1 carrier moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 carrier and 1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 bomber moved from Malaya to French Indo China
1 infantry moved from French Indo China to Yunnan
2 fighters and 2 tactical_bombers moved from Burma to French Indo China
1 fighter moved from 79 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Malaya to 37 Sea Zone
1 fighter moved from Philippines to 43 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 43 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Kwangtung to 35 Sea Zone
1 tactical_bomber moved from Kwangtung to French Indo China
1 fighter moved from 6 Sea Zone to Japan
1 fighter moved from 6 Sea Zone to Japan
1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
Place Units - Japanese
1 factory_minor placed in French Indo China
1 destroyer and 1 submarine placed in 6 Sea Zone
2 infantry and 1 mech_infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Combat Hit Differential Summary :
Americans : 1.33
Chinese : -0.33
UK_Pacific : 0.67
Japanese : 1.67
Scramble orders outside Japan.
Best regards
MrCunego
USA.tsvg
@mrcunego Full Scramble
Italians are up.
That battle outside Japan was major lose for the US. Those 2-3 US fighters that wasn’t supposed to die was real crucial for that fleet to survive and be relevant. The allies need some good dice rolling in the next couple of rounds.
Best regards
MrCunego
italians.tsvg
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 1 infantry and 1 marine; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Italians
1 armour moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 armour moved from Bessarabia to Western Ukraine
Italians take Western Ukraine from Russians
2 armour and 1 mech_infantry moved from Romania to Eastern Poland
Italians take Eastern Poland from Russians
1 artillery and 2 infantry moved from Romania to Eastern Poland
1 mech_infantry moved from Northern Italy to Slovakia Hungary
2 infantry moved from Iraq to Northwest Persia
1 bomber moved from Trans-Jordan to Northwest Persia
1 armour, 1 artillery and 1 mech_infantry moved from Alexandria to Egypt
1 artillery and 1 infantry moved from Alexandria to Egypt
1 fighter moved from Trans-Jordan to Northwest Persia
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
Combat - Italians
Battle in Cyprus
Battle in Egypt
Italians attack with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Egypt, round 2 : 2/5 hits, 1.83 expected hits
British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Egypt
Italians win, taking Cyprus from British, taking Egypt from British with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Northwest Persia
Italians attack with 1 bomber, 1 fighter and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Northwest Persia, round 2 : 0/4 hits, 1.50 expected hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Northwest Persia
Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Northwest Persia, round 3 : 2/3 hits, 1.33 expected hits
British roll dice for 1 infantry in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Northwest Persia
Italians win, taking Northwest Persia from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 fighter moved from Northwest Persia to Iraq
1 bomber moved from Northwest Persia to Iraq
2 cruisers moved from 98 Sea Zone to 97 Sea Zone
1 battleship moved from 98 Sea Zone to 99 Sea Zone
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from Tunisia to Algeria
Italians take Algeria from Neutral_Axis
2 aaGuns moved from Romania to Eastern Poland
Place Units - Italians
1 artillery, 1 fighter and 1 marine placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Italians : -0.67
British : 0.00
@mrcunego said in 18 Playoffs MrCunego vs Majikforce:
Italians are up.
That battle outside Japan was major lose for the US. Those 2-3 US fighters that wasn’t supposed to die was real crucial for that fleet to survive and be relevant. The allies need some good dice rolling in the next couple of rounds.
Best regards
MrCunego
italians.tsvg
Yep the dice swung my way a little bit. I am surprised you still parked the fleet in sz6 after losing those planes though.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
1 destroyer moved from 71 Sea Zone to 76 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
1 destroyer moved from 71 Sea Zone to 76 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
yeah I know.
But I most say the game it going bad in both arenas so I hope for some dice luck to bring me back. When thing is going slowly more and more down the slope then you can choice to 1) play slow, hope for a mistake from your opponent (which I dont expect from you) and if not die slowly and painfully. Or 2) push you luck for some big battles and tell you self that this is a dice game and not chess and see what happens if Lady Fortune looks gently your way :)
Best regards
MrCunego
@mrcunego Having trouble opening the file? Can you re-post it?
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Combat Hit Differential Summary :
tried jumping to the beginning of the german turn
Best regards
MrCunego