Made a couple mistakes. I’m rusty …
Hopefully the mistakes won’t matter
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 infantry and 10 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 unit repaired.
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
3 armour and 3 mech_infantrys moved from Eastern Poland to Archangel
2 bombers moved from Western Germany to Archangel
1 destroyer moved from 112 Sea Zone to 115 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 115 Sea Zone
1 tactical_bomber moved from Western Germany to 115 Sea Zone
Combat - Germans
Battle in 115 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 2 tactical_bombers
Russians defend with 1 submarine
Germans roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 115 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans win with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Archangel
Germans attack with 3 armour, 2 bombers and 3 mech_infantrys
Russians defend with 5 infantry
Germans roll dice for 3 armour, 2 bombers and 3 mech_infantrys in Archangel, round 2 : 5/8 hits, 3.33 expected hits
Russians roll dice for 5 infantry in Archangel, round 2 : 4/5 hits, 1.67 expected hits
5 infantry owned by the Russians, 1 armour owned by the Germans and 3 mech_infantrys owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 2 armour and 2 bombers remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour and 3 mech_infantrys
Casualties for Russians: 5 infantry
Non Combat Move - Germans
2 bombers moved from Archangel to Finland
6 infantry moved from Karelia to Novgorod
4 infantry moved from Romania to Eastern Poland
5 armour and 13 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Western Germany to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Novgorod
1 armour moved from 115 Sea Zone to Novgorod
1 infantry moved from Norway to Finland
1 submarine moved from 114 Sea Zone to 112 Sea Zone
1 submarine moved from 118 Sea Zone to 109 Sea Zone
1 fighter and 2 tactical_bombers moved from 115 Sea Zone to Eastern Poland
1 fighter moved from Southern Italy to Eastern Poland
Place Units - Germans
2 infantry placed in France
10 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 50 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Germans : 1.67
Russians : 2.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Volgograd to Rostov
2 infantry moved from Bryansk to Ukraine
2 fighters moved from Bryansk to Ukraine
1 tactical_bomber moved from Bryansk to Ukraine
6 infantry moved from Yenisey to Timguska
Combat - Russians
Russians creates battle in territory 109 Sea Zone
Battle in Ukraine
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Ukraine to Russia
2 artilleries and 6 infantry moved from Russia to Bryansk
2 artilleries moved from Russia to Bryansk
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
Place Units - Russians
1 fighter and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans : 0.67
Russians : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 armour, 4 artilleries, 6 infantry and 1 mech_infantry moved from Kweichow to Yunnan
1 artillery moved from Hunan to Yunnan
2 bombers, 4 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
Combat - Japanese
Battle in Yunnan
Japanese attack with 1 armour, 5 artilleries, 2 bombers, 4 fighters, 6 infantry, 1 mech_infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 5 artilleries, 2 bombers, 4 fighters, 6 infantry, 1 mech_infantry and 3 tactical_bombers in Yunnan, round 2 : 9/22 hits, 9.50 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 5 artilleries, 2 bombers, 4 fighters, 6 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Anhwe to Kweichow
1 aaGun moved from Anhwe to Hunan
2 mech_infantrys moved from Shantung to Hunan
4 infantry moved from Shantung to 19 Sea Zone
4 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
4 infantry moved from 36 Sea Zone to Kwangsi
2 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 33 Sea Zone to 36 Sea Zone
1 battleship and 1 carrier moved from 33 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 20 Sea Zone
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 carrier moved from 6 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Shantung to 20 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from Korea to Manchuria
1 infantry moved from Manchuria to Jehol
1 fighter moved from Caroline Islands to Japan
2 bombers, 4 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
2 infantry placed in Japan
1 armour, 1 infantry and 1 mech_infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 36 PUs; end with 36 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 46 PUs
Combat Hit Differential Summary :
Chinese : -0.33
Japanese : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter moved from Sikang to Szechwan
1 infantry moved from Sikang to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Tsinghai
11 infantry moved from Sikang to Tsinghai
Place Units - Chinese
3 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese : -0.33
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - British
British buy 1 armour, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - British
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Egypt to Anglo Egyptian Sudan
1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to Tanganyika Territory
1 infantry moved from French Madagascar to 72 Sea Zone
1 infantry moved from French Madagascar to 72 Sea Zone
2 infantry moved from 72 Sea Zone to Tanganyika Territory
1 fighter moved from Nigeria to Anglo Egyptian Sudan
1 destroyer moved from 89 Sea Zone to 106 Sea Zone
British take 106 Sea Zone from Germans
1 transport moved from 88 Sea Zone to 101 Sea Zone
1 armour and 1 infantry moved from Quebec to Eastern United States
1 artillery and 1 infantry moved from Quebec to Eastern United States
1 battleship moved from 61 Sea Zone to 54 Sea Zone
3 infantry moved from Burma to India
Combat - British
Battle in Anglo Egyptian Sudan
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 1/4 hits, 1.83 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Tanganyika Territory
British attack with 4 infantry
Italians defend with 1 infantry
British roll dice for 4 infantry in Tanganyika Territory, round 2 : 2/4 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Tanganyika Territory
British win, taking Tanganyika Territory from Italians with 4 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 cruiser and 1 destroyer moved from 71 Sea Zone to 83 Sea Zone
1 destroyer moved from 88 Sea Zone to 92 Sea Zone
3 fighters moved from United Kingdom to Gibraltar
1 fighter and 1 tactical_bomber moved from Egypt to Persia
1 mech_infantry moved from India to Eastern Persia
British take Eastern Persia from Neutral_Allies
2 fighters and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
Place Units - British
1 armour and 2 mech_infantrys placed in Persia
British undo move 1.
1 infantry and 2 mech_infantrys placed in Persia
1 armour and 2 infantry placed in Egypt
British undo move 2.
British undo move 1.
1 armour, 1 infantry and 1 mech_infantry placed in Persia
2 infantry and 1 mech_infantry placed in Egypt
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6
British collect 28 PUs; end with 29 PUs
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,3,4,4,6,3,3,4,2,3
UK_Pacific collect 14 PUs (3 lost to blockades); end with 14 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Some Units in India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
British : 0.50
Italians : 0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Crete to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 battleship, 2 cruisers and 2 destroyers moved from 99 Sea Zone to 96 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 carrier, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
2 fighters moved from 97 Sea Zone to 96 Sea Zone
1 submarine moved from 94 Sea Zone to 96 Sea Zone
1 artillery moved from Belgian Congo to Rhodesia
Italians take Rhodesia from British
Combat - Italians
Battle in Cyprus
Battle in Malta
Non Combat Move - Italians
2 armour moved from Eastern Poland to Belarus
1 aaGun and 1 artillery moved from Romania to Eastern Poland
1 infantry moved from Tunisia to Algeria
Italians take Algeria from Neutral_Axis
1 mech_infantry moved from Tunisia to Tobruk
Place Units - Italians
1 destroyer and 1 transport placed in 97 Sea Zone
1 artillery and 1 infantry placed in Southern Italy
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Combat Move - French
1 destroyer moved from 71 Sea Zone to 58 Sea Zone
Combat - French
Non Combat Move - French
1 fighter moved from United Kingdom to Gibraltar
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 3 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Archangel
1 armour moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Belarus
2 mech_infantrys moved from Eastern Poland to Ukraine
2 fighters moved from Eastern Poland to Ukraine
2 tactical_bombers moved from Eastern Poland to Ukraine
1 submarine moved from 109 Sea Zone to 112 Sea Zone
Combat - Germans
Battle in Ukraine
Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Ukraine, round 2 : 3/6 hits, 2.67 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 aaGuns, 5 armour, 5 artilleries, 24 infantry and 13 mech_infantrys moved from Eastern Poland to Belarus
1 armour and 8 infantry moved from Novgorod to Belarus
2 fighters and 2 tactical_bombers moved from Ukraine to Belarus
1 fighter moved from Western Germany to Belarus
1 tactical_bomber moved from Western Germany to Belarus
10 mech_infantrys moved from Germany to Eastern Poland
2 bombers moved from Finland to Eastern Poland
1 destroyer and 1 transport moved from 115 Sea Zone to 112 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea Zone
Place Units - Germans
1 fighter and 2 infantry placed in Western Germany
1 infantry placed in France
3 mech_infantrys placed in Novgorod
8 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Germans : 0.33
Russians : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Purchase Units - Russians
Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Rostov to Ukraine
1 infantry moved from Bryansk to Ukraine
3 fighters moved from Russia to Ukraine
1 tactical_bomber moved from Russia to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/6 hits, 2.50 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Ukraine to Russia
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Yenisey to Timguska
1 submarine moved from 109 Sea Zone to 92 Sea Zone
4 aaGuns, 2 armour, 14 artilleries and 27 infantry moved from Bryansk to Russia
2 mech_infantrys moved from Bryansk to Volgograd
Place Units - Russians
2 mech_infantrys placed in Volgograd
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans : -0.33
Russians : -1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 2 destroyers, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 battleship moved from 20 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 20 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines
1 armour moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Yunnan
2 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
2 infantry moved from Kwangsi to 36 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 mech_infantry moved from Yunnan to Kwangtung
2 mech_infantrys moved from Hunan to Kwangtung
3 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
1 infantry moved from Yunnan to Szechwan
2 bombers moved from Kwangsi to Szechwan
Combat - Japanese
Battle in Java
Battle in Borneo
Battle in Sumatra
Battle in Celebes
Battle in Malaya
Battle in Philippines
Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship in Philippines, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Philippines, round 2 : 6/8 hits, 3.83 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific, taking Sumatra from Dutch, taking Celebes from Dutch, taking Malaya from UK_Pacific, taking Philippines from Americans with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Kwangtung
Japanese attack with 3 fighters, 3 mech_infantrys and 2 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 3 fighters, 3 mech_infantrys and 2 tactical_bombers in Kwangtung, round 2 : 3/8 hits, 3.33 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 3 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Szechwan
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Szechwan, round 2 : 1/3 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
2 carriers and 1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 carrier and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
3 fighters moved from Philippines to 35 Sea Zone
3 tactical_bombers moved from Philippines to 35 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from Neutral_Axis
3 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi
1 aaGun moved from Hunan to Yunnan
2 bombers moved from Szechwan to Kwangsi
1 infantry moved from Anhwe to Hunan
1 infantry moved from Shantung to Anhwe
1 infantry moved from Manchuria to Amur
1 armour and 1 mech_infantry moved from Shantung to Manchuria
1 infantry moved from Soviet Far East to Siberia
Place Units - Japanese
1 carrier and 2 destroyers placed in 6 Sea Zone
1 armour, 1 infantry and 1 mech_infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 65 PUs; end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans : 0.33
Chinese : -0.33
UK_Pacific : -0.67
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 102 Sea Zone to 91 Sea Zone
2 fighters moved from 91 Sea Zone to Morocco
1 armour, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 bombers moved from Eastern United States to Morocco
1 tactical_bomber moved from Eastern United States to Samoa
1 submarine moved from 54 Sea Zone to 44 Sea Zone
Combat - Americans
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Morocco
Americans attack with 1 armour, 2 bombers, 2 fighters, 2 infantry and 1 mech_infantry
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 2 bombers, 2 fighters, 2 infantry and 1 mech_infantry in Morocco, round 2 : 3/8 hits, 3.33 expected hits
Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in Morocco
Americans win, taking Morocco from Neutral_Axis with 1 armour, 2 bombers, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - Americans
1 carrier, 1 destroyer and 1 fighter moved from 26 Sea Zone to 54 Sea Zone
3 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 marine moved from 54 Sea Zone to Queensland
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Morocco to 91 Sea Zone
2 bombers moved from Morocco to Gibraltar
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
1 infantry placed in Central United States
1 transport placed in 101 Sea Zone
1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans : -0.17
Neutral_Axis : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Purchase Units - British
British buy 1 bomber, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 fighter moved from Egypt to 99 Sea Zone
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 mech_infantry moved from Egypt to Belgian Congo
British take Belgian Congo from Italians
1 mech_infantry moved from Eastern Persia to Iraq
1 armour, 1 infantry and 1 mech_infantry moved from Persia to Iraq
1 fighter and 1 tactical_bomber moved from Egypt to Iraq
1 infantry moved from Northwest Persia to Iraq
1 fighter and 1 tactical_bomber moved from Persia to Iraq
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
3 infantry moved from Tanganyika Territory to Rhodesia
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 carrier moved from 88 Sea Zone to 91 Sea Zone
2 cruisers moved from 88 Sea Zone to 91 Sea Zone
1 cruiser and 1 destroyer moved from 83 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
Combat - British
Battle in 99 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Rhodesia
British attack with 3 infantry
Italians defend with 1 artillery
British roll dice for 3 infantry in Rhodesia, round 2 : 1/3 hits, 0.50 expected hits
Italians roll dice for 1 artillery in Rhodesia, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Rhodesia
British win, taking Rhodesia from Italians with 3 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Iraq
British attack with 1 armour, 2 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 2 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers in Iraq, round 2 : 1/9 hits, 3.50 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 armour, 2 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers in Iraq, round 3 : 2/9 hits, 3.50 expected hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 2 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - British
1 fighter moved from 99 Sea Zone to Egypt
1 fighter and 1 tactical_bomber moved from Iraq to Egypt
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from Iraq to Eastern Persia
3 fighters moved from India to Eastern Persia
1 artillery moved from Egypt to Trans-Jordan
Place Units - British
1 bomber and 2 infantry placed in Egypt
1 infantry and 2 mech_infantrys placed in Persia
Turning on Edit Mode
EDIT: Removing units owned by British from 72 Sea Zone: 2 transports
EDIT: Adding units owned by British to 71 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
2 artilleries and 4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 artilleries and 4 infantry
Combat Hit Differential Summary :
British : -3.50
Italians : -0.33
Neutral_Axis : -1.67
@AldoRaine sorry been away from home a few days. I’ll try to post tomorrow
@Ferrousgryphon sounds good. no worries thanks for the heads up though.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour moved from Belarus to Bryansk
Italians take Bryansk from Russians
Combat - Italians
Non Combat Move - Italians
1 aaGun and 1 artillery moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Northern Italy to Romania
1 transport moved from 96 Sea Zone to 94 Sea Zone
1 infantry moved from Algeria to 94 Sea Zone
1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Northern Italy
1 destroyer and 1 transport moved from 97 Sea Zone to 95 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine moved from 96 Sea Zone to 95 Sea Zone
Place Units - Italians
1 infantry placed in Northern Italy
2 fighters placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
@AldoRaine Sorry for the delay. I lost power right as I got home last night. Great timing lol Thanks for your patience
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 factory_minor; Remaining resources: 6 PUs;
Combat Move - ANZAC
1 fighter moved from Northern Territory to 41 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
ANZAC take Ethiopia from Italians
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
Combat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from 41 Sea Zone to India
1 fighter moved from India to Eastern Persia
1 fighter moved from Northern Territory to India
1 fighter moved from India to Eastern Persia
Place Units - ANZAC
1 factory_minor placed in Queensland
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
1 destroyer moved from 58 Sea Zone to 37 Sea Zone
Combat - French
Battle in 37 Sea Zone
French attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
French win, taking 37 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 4 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Belarus to Rostov
Germans take Rostov from Russians
3 mech_infantrys moved from Eastern Poland to Ukraine
2 bombers moved from Eastern Poland to Ukraine
3 fighters and 3 tactical_bombers moved from Belarus to Ukraine
Combat - Germans
Battle in Ukraine
Germans attack with 2 bombers, 3 fighters, 3 mech_infantrys and 3 tactical_bombers
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 2 bombers, 3 fighters, 3 mech_infantrys and 3 tactical_bombers in Ukraine, round 2 : 7/11 hits, 5.33 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 2 bombers, 3 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 infantry moved from Western Ukraine to Bryansk
7 mech_infantrys moved from Eastern Poland to Bryansk
3 aaGuns, 7 armour, 5 artilleries, 33 infantry and 12 mech_infantrys moved from Belarus to Bryansk
1 armour moved from Archangel to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
8 mech_infantrys moved from Germany to Eastern Poland
3 fighters and 3 tactical_bombers moved from Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Western Germany to 112 Sea Zone
2 bombers moved from Ukraine to Southern Italy
Place Units - Germans
1 carrier placed in 112 Sea Zone
3 infantry placed in France
1 infantry and 2 mech_infantrys placed in Novgorod
7 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Germans : 1.67
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
1 mech_infantry moved from Volgograd to Rostov
3 fighters and 1 tactical_bomber moved from Russia to Rostov
1 infantry moved from Novosibirsk to Vologda
Russians take Vologda from Germans
2 infantry moved from Buyant-Uhaa to Chahar
Combat - Russians
Battle in Chahar
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry in Chahar, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Chahar
1 infantry owned by the Russians retreated to Buyant-Uhaa
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 3 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 3 fighters, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 3/5 hits, 2.33 expected hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 infantry moved from Russia to Tambov
5 infantry moved from Novosibirsk to Samara
3 mech_infantrys moved from Volgograd to Russia
2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
3 fighters and 1 tactical_bomber moved from Rostov to Russia
Place Units - Russians
3 infantry placed in Volgograd
7 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Ulaanbaatar: 1 infantry
EDIT: Adding units owned by Russians to Yakut S.S.R.: 2 infantry
EDIT: Removing units owned by Russians from Dzavhan: 1 infantry
EDIT: Removing units owned by Russians from Olgiy: 2 infantry
EDIT: Adding units owned by Russians to Yenisey: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 19 PUs; end with 19 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : -0.33
Russians : -0.00
Japanese : 0.33