@simon33 Sorry. Travelling. Will continue on Sunday or Monday.
Re Nornandy. Yes, sorry, I wanted to write a note (that you edit it) with a savegame but forgot.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 armour, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
6 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
2 armour and 2 mech_infantrys moved from Vologda to Novgorod
2 aaGuns, 2 artilleries and 5 infantry moved from Bryansk to Belarus
2 infantry moved from Ukraine to Bryansk
2 infantry moved from Rostov to Bryansk
6 artilleries moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Russia to Novgorod
1 submarine moved from 124 Sea Zone to 109 Sea Zone
Place Units - Russians
1 armour and 2 mech_infantrys placed in Novgorod
3 infantry placed in Ukraine
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 airfield, 1 destroyer and 1 harbour; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Kiangsi to Kwangtung
1 mech_infantry moved from Anhwe to Kwangtung
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 armour and 1 infantry moved from Kwangsi to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
2 artilleries and 4 infantry moved from Japan to 6 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 infantry moved from Hunan to Yunnan
1 submarine moved from 33 Sea Zone to 26 Sea Zone
1 battleship and 1 marine moved from 6 Sea Zone to 25 Sea Zone
1 marine moved from 25 Sea Zone to Midway
2 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Wake Island
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Siam to Shan State
1 cruiser moved from 33 Sea Zone to 35 Sea Zone
1 cruiser moved from 36 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to Guam
1 fighter moved from 33 Sea Zone to 21 Sea Zone
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
2 destroyers moved from 33 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 25 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to 37 Sea Zone
1 fighter moved from Kwangsi to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Yunnan
1 bomber moved from Kwangsi to 41 Sea Zone
1 bomber moved from Kwangsi to Philippines
Combat - Japanese
Battle in Borneo
Battle in Wake Island
Battle in 26 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 26 Sea Zone
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese win, taking Borneo from UK_Pacific, taking Wake Island from Americans, taking 26 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 bomber
British defend with 1 transport; Americans defend with 1 submarine
1 submarine owned by the Americans Submerged
Japanese roll dice for 1 bomber in 41 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
1 transport owned by the British lost in 41 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 fighter, 1 submarine and 1 transport
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 battleship, 1 fighter and 1 transport in 37 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Malaya
Battle in Java
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits, 1,83 expected hits
ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
Japanese win, taking Malaya from UK_Pacific, taking Java from ANZAC with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Shan State
Japanese attack with 3 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry; ANZAC defend with 1 infantry
Japanese roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 4/6 hits, 3,00 expected hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the ANZAC and 1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Yunnan
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits, 2,00 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangtung
Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Kwangtung, round 2 : 5/6 hits, 2,67 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Philippines
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 cruiser in Philippines, round 2 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Philippines, round 2 : 3/3 hits, 1,33 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Guam
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield and 1 fighter
Japanese roll dice for 1 cruiser in Guam, round 2 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Guam, round 2 : 0/3 hits, 1,17 expected hits
Americans roll dice for 1 fighter in Guam, round 2 : 0/1 hits, 0,67 expected hits
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Guam, round 3 : 0/3 hits, 1,17 expected hits
Americans roll dice for 1 fighter in Guam, round 3 : 0/1 hits, 0,67 expected hits
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Guam, round 4 : 2/3 hits, 1,17 expected hits
Americans roll dice for 1 fighter in Guam, round 4 : 1/1 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 fighter
Battle in 25 Sea Zone
Japanese attack with 1 battleship, 2 destroyers, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 battleship, 2 destroyers, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 battleship, 2 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Midway
Non Combat Move - Japanese
1 carrier moved from 33 Sea Zone to 25 Sea Zone
1 carrier moved from 33 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from Guam to 21 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 bomber moved from 41 Sea Zone to Kwangsi
1 bomber moved from Philippines to Kwangsi
2 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi
3 fighters and 2 tactical_bombers moved from Shan State to Kwangsi
2 artilleries and 5 infantry moved from Anhwe to Hunan
1 infantry moved from Jehol to Chahar
4 infantry moved from Manchuria to Jehol
1 aaGun and 3 infantry moved from Jehol to Anhwe
1 artillery moved from Chahar to Anhwe
2 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from Neutral_Axis
1 fighter moved from 37 Sea Zone to Kwangsi
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
1 airfield placed in Kwangsi
1 harbour placed in Hainan
Turn Complete - Japanese
Japanese collect 52 PUs; end with 54 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Hainan: 1 harbour
EDIT: Adding units owned by Japanese to Shantung: 1 factory_minor
EDIT: Changing PUs for Japanese from 62 to 65
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : -0,33
ANZAC : 0,33
Americans : -2,00
Chinese : -0,33
UK_Pacific : -1,33
Japanese : 1,67
Meant to build a factory, not harbour, edited it on the end
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 destroyer, 1 infantry, 2 submarines, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 submarine moved from 41 Sea Zone to 43 Sea Zone
1 fighter moved from Hawaiian Islands to 31 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 cruiser and 1 submarine moved from 11 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 89 Sea Zone to Morocco
1 battleship and 1 cruiser moved from 89 Sea Zone to 91 Sea Zone
1 destroyer moved from 49 Sea Zone to 26 Sea Zone
1 marine moved from Central United States to 101 Sea Zone
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 infantry and 1 marine moved from 91 Sea Zone to Morocco
Combat - Americans
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 31 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 31 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Morocco
Americans attack with 1 armour, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 battleship and 2 cruisers in Morocco, round 2 : 2/3 hits, 1,67 expected hits
Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Morocco
Americans win, taking Morocco from Neutral_Axis with 1 armour, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Neutral_Axis: 1 infantry
Battle in 26 Sea Zone
Americans attack with 1 cruiser, 2 destroyers, 2 fighters and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 cruiser, 2 destroyers and 2 fighters in 26 Sea Zone, round 2 : 1/5 hits, 2,17 expected hits
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 26 Sea Zone
Americans win, taking 26 Sea Zone from Japanese with 1 cruiser, 2 destroyers, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 fighter moved from 31 Sea Zone to Hawaiian Islands
2 fighters moved from 26 Sea Zone to Hawaiian Islands
2 carriers and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from Morocco to 91 Sea Zone
1 carrier moved from 89 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 bomber moved from Eastern United States to Gibraltar
2 aaGuns moved from Eastern United States to Central United States
Place Units - Americans
1 destroyer and 2 submarines placed in 10 Sea Zone
2 tactical_bombers placed in Western United States
1 transport placed in 101 Sea Zone
1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans : -1,50
Neutral_Axis : 0,67
Japanese : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
2 infantry moved from Shensi to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 2/4 hits, 1,00 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese : 1,67
Japanese : 1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 destroyer, 1 infantry, 2 submarines, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 submarine moved from 41 Sea Zone to 43 Sea Zone
1 fighter moved from Hawaiian Islands to 31 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 cruiser and 1 submarine moved from 11 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 89 Sea Zone to Morocco
1 battleship and 1 cruiser moved from 89 Sea Zone to 91 Sea Zone
1 destroyer moved from 49 Sea Zone to 26 Sea Zone
1 marine moved from Central United States to 101 Sea Zone
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 infantry and 1 marine moved from 91 Sea Zone to Morocco
Combat - Americans
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 31 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 31 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Morocco
Americans attack with 1 armour, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 battleship and 2 cruisers in Morocco, round 2 : 2/3 hits, 1,67 expected hits
Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Morocco
Americans win, taking Morocco from Neutral_Axis with 1 armour, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Neutral_Axis: 1 infantry
Battle in 26 Sea Zone
Americans attack with 1 cruiser, 2 destroyers, 2 fighters and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 cruiser, 2 destroyers and 2 fighters in 26 Sea Zone, round 2 : 1/5 hits, 2,17 expected hits
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 26 Sea Zone
Americans win, taking 26 Sea Zone from Japanese with 1 cruiser, 2 destroyers, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 fighter moved from 31 Sea Zone to Hawaiian Islands
2 fighters moved from 26 Sea Zone to Hawaiian Islands
2 carriers and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from Morocco to 91 Sea Zone
1 carrier moved from 89 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 bomber moved from Eastern United States to Gibraltar
2 aaGuns moved from Eastern United States to Central United States
Place Units - Americans
1 destroyer and 2 submarines placed in 10 Sea Zone
2 tactical_bombers placed in Western United States
1 transport placed in 101 Sea Zone
1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
2 infantry moved from Shensi to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 2/4 hits, 1,00 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
Purchase Units - British
British buy 1 airfield, 1 armour, 1 factory_minor and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Burma to Shan State
1 fighter moved from Burma to Shan State
1 infantry moved from Eastern Persia to 80 Sea Zone
1 artillery moved from Persia to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
2 infantry moved from Persia to Iraq
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to Kenya
1 fighter moved from Nigeria to Kenya
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Iraq
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
1 battleship moved from 79 Sea Zone to 80 Sea Zone
1 cruiser moved from 80 Sea Zone to 72 Sea Zone
Combat - British
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 6/8 hits, 2,83 expected hits
Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 2/3 hits, 1,00 expected hits
1 artillery owned by the Italians, 2 infantry owned by the Italians and 2 infantry owned by the British lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Iraq
British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 2/2 hits, 1,17 expected hits
British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 1/6 hits, 2,17 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1,00 expected hits
3 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Battle in Shan State
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win with 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kenya
British attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 cruiser in Kenya, round 2 : 0/1 hits, 0,50 expected hits
British roll dice for 1 fighter and 2 infantry in Kenya, round 2 : 0/3 hits, 0,83 expected hits
Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 fighter and 2 infantry in Kenya, round 3 : 1/3 hits, 0,83 expected hits
Italians roll dice for 1 infantry in Kenya, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya
British win, taking Kenya from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Iraq to 80 Sea Zone
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from Kenya to Belgian Congo
1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Belgian Congo
1 destroyer moved from 83 Sea Zone to 91 Sea Zone
1 cruiser moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 armour, 1 infantry and 1 transport moved from 89 Sea Zone to 86 Sea Zone
1 armour and 1 infantry moved from 86 Sea Zone to Brazil
British take Brazil from Neutral_Allies
1 fighter moved from Shan State to India
3 aaGuns, 1 artillery and 7 infantry moved from Burma to India
1 bomber moved from United Kingdom to 92 Sea Zone
2 fighters moved from United Kingdom to Gibraltar
1 fighter moved from United Kingdom to 91 Sea Zone
1 bomber moved from 92 Sea Zone to Gibraltar
Place Units - British
1 airfield placed in Gibraltar
1 factory_minor placed in Persia
1 armour and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,3
British collect 29 PUs (5 lost to blockades); end with 29 PUs
Place Units - UK_Pacific
3 artilleries and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 3 artilleries and 3 infantry
Combat Hit Differential Summary :
British : 2,00
Italians : 1,33
Americans : -1,50
Chinese : 1,67
Neutral_Axis : -0,33
Japanese : 1,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Italians
Italians buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 bomber moved from Southern Italy to Trans-Jordan
1 infantry moved from Alexandria to Egypt
Italians take Egypt from British
1 battleship and 1 cruiser moved from 99 Sea Zone to 98 Sea Zone
Combat - Italians
Battle in Trans-Jordan
Italians attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 2 infantry
Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 1/2 hits, 1,17 expected hits
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Trans-Jordan, round 2 : 2/3 hits, 1,33 expected hits
British roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for ANZAC: 2 infantry
Non Combat Move - Italians
1 bomber moved from Trans-Jordan to Greece
1 armour and 1 infantry moved from Greece to 99 Sea Zone
1 armour moved from Greece to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 armour, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 armour and 1 infantry moved from 98 Sea Zone to Egypt
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 artillery and 1 infantry moved from Tobruk to Alexandria
1 infantry moved from Greece to Bulgaria
Place Units - Italians
4 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians : 0,50
British : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 bomber; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 63 Sea Zone to 26 Sea Zone
1 fighter moved from New Zealand to Hawaiian Islands
1 transport moved from 62 Sea Zone to 63 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
1 artillery and 1 bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 bomber; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 63 Sea Zone to 26 Sea Zone
1 fighter moved from New Zealand to Hawaiian Islands
1 transport moved from 62 Sea Zone to 63 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
1 artillery and 1 bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Move - French
1 destroyer moved from 58 Sea Zone to 77 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
6 bombers moved from Western Germany to Anglo Egyptian Sudan
3 fighters and 2 tactical_bombers moved from Alexandria to Anglo Egyptian Sudan
Combat - Germans
Battle in Anglo Egyptian Sudan
Germans attack with 6 bombers, 3 fighters and 2 tactical_bombers
British defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Germans roll dice for 6 bombers, 3 fighters and 2 tactical_bombers in Anglo Egyptian Sudan, round 2 : 7/11 hits, 6,83 expected hits
British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/4 hits, 1,50 expected hits
1 mech_infantry owned by the British, 1 artillery owned by the British, 1 infantry owned by the British and 1 armour owned by the British lost in Anglo Egyptian Sudan
Germans win with 6 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 17
Casualties for British: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Non Combat Move - Germans
6 bombers, 3 fighters and 2 tactical_bombers moved from Anglo Egyptian Sudan to Egypt
1 tactical_bomber moved from Southern Italy to Egypt
1 infantry moved from 98 Sea Zone to Egypt
5 armour, 10 artilleries and 1 mech_infantry moved from Germany to Poland
1 armour and 2 mech_infantrys moved from Western Germany to Poland
1 artillery and 1 infantry moved from Holland Belgium to France
1 submarine moved from 119 Sea Zone to 125 Sea Zone
1 submarine moved from 109 Sea Zone to 124 Sea Zone
Place Units - Germans
1 infantry placed in France
4 infantry placed in Western Germany
9 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 41 PUs; end with 41 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Germans : 0,17
British : -1,50
again no good dice for me so far
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 armour, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
3 armour and 4 mech_infantrys moved from Novgorod to Karelia
1 aaGun moved from Novgorod to Karelia
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Novgorod to Karelia
6 artilleries and 4 infantry moved from Bryansk to Belarus
5 infantry moved from Russia to Bryansk
3 infantry moved from Ukraine to Bryansk
1 aaGun moved from Novgorod to Belarus
1 submarine moved from 109 Sea Zone to 91 Sea Zone
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
Place Units - Russians
2 armour and 1 mech_infantry placed in Novgorod
3 infantry placed in Ukraine
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Assumed no air battle on India
I dont know what is going on with my tripleA… sometimes it just doesnt post, have to do it manually now… im sorry for the inconvenience
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 factory_minors, 1 marine, 3 mech_infantrys and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing unit bombing damage for these UK_Pacific owned units to: factory_major = 9
EDIT: Removing units owned by Americans from 43 Sea Zone: 1 submarine
EDIT: Removing units owned by Chinese from Suiyuyan: 1 infantry
EDIT: Removing units owned by Japanese from Chahar: 1 infantry
EDIT: Removing units owned by British from Sumatra: 2 infantry
EDIT: Removing units owned by Chinese from Yunnan: 2 infantry
EDIT: Turning off Edit Mode
1 mech_infantry moved from Kwangtung to Yunnan
Japanese take Yunnan from Chinese
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 cruiser moved from 35 Sea Zone to 41 Sea Zone
Japanese take 43 Sea Zone from Americans
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 21 Sea Zone to 43 Sea Zone
1 artillery moved from Guam to 21 Sea Zone
1 artillery and 1 transport moved from 21 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
2 fighters moved from Kwangsi to Shan State
2 fighters and 1 tactical_bomber moved from Kwangsi to Hopei
1 fighter and 1 tactical_bomber moved from Kwangsi to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra
2 bombers moved from Kwangsi to Shan State
3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
1 infantry moved from French Indo China to Yunnan
Combat - Japanese
Battle in Sumatra
Battle in Celebes
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Kwangsi
3 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 carrier moved from 42 Sea Zone to 41 Sea Zone
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
1 marine moved from Midway to 25 Sea Zone
1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 marine and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 marine moved from 6 Sea Zone to Japan
3 artilleries and 4 infantry moved from Hunan to Kweichow
2 infantry moved from Jehol to Chahar
2 infantry moved from Jehol to Anhwe
1 infantry moved from Anhwe to Hopei
1 aaGun, 1 artillery and 2 infantry moved from Anhwe to Kweichow
Place Units - Japanese
1 factory_minor placed in French Indo China
1 factory_minor placed in Malaya
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Borneo: 1 artillery and 1 infantry
EDIT: Adding units owned by Japanese to Shan State: 1 artillery and 1 infantry
EDIT: Removing units owned by Japanese from Malaya: 1 infantry
EDIT: Adding units owned by Japanese to Shan State: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Shan State: 1 artillery and 1 infantry
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to Java: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
3 mech_infantrys placed in Shantung
1 marine placed in Japan
4 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Americans
Americans buy 3 carriers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 3 PUs;
Combat Move - Americans
3 carriers and 1 fighter moved from 91 Sea Zone to 96 Sea Zone
1 marine moved from Morocco to 91 Sea Zone
1 battleship and 1 marine moved from 91 Sea Zone to 96 Sea Zone
1 marine moved from 96 Sea Zone to Libya
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
1 armour moved from Morocco to Algeria
2 cruisers moved from 91 Sea Zone to 96 Sea Zone
1 destroyer moved from 91 Sea Zone to 96 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 mech_infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 mech_infantry moved from 25 Sea Zone to Midway
1 bomber moved from Gibraltar to Tunisia
1 fighter moved from Gibraltar to Algeria
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Malta
Combat - Americans
Battle in Midway
Battle in Libya
Battle in Algeria
Americans attack with 1 armour and 1 fighter
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 armour and 1 fighter in Algeria, round 2 : 1/2 hits, 1,00 expected hits
Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Axis lost in Algeria
Americans win, taking Midway from Japanese, taking Libya from Italians, taking Algeria from Neutral_Axis with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Battle in Tunisia
Americans attack with 1 artillery, 1 bomber and 1 infantry
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Tunisia, round 2 : 2/3 hits, 1,33 expected hits
Neutral_Axis roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Tunisia
Americans win, taking Tunisia from Neutral_Axis with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - Americans
1 bomber moved from Tunisia to Gibraltar
1 fighter moved from Algeria to Malta
2 tactical_bombers moved from Western United States to Hawaiian Islands
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
3 carriers and 1 transport placed in 10 Sea Zone
1 infantry placed in Central United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans : 0,67
Neutral_Axis : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
4 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 0/5 hits, 1,17 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 3/5 hits, 1,17 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Sikang
8 infantry moved from Szechwan to Sikang
Place Units - Chinese
3 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese : 0,67
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Americans
Americans buy 3 carriers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 3 PUs;
Combat Move - Americans
3 carriers and 1 fighter moved from 91 Sea Zone to 96 Sea Zone
1 marine moved from Morocco to 91 Sea Zone
1 battleship and 1 marine moved from 91 Sea Zone to 96 Sea Zone
1 marine moved from 96 Sea Zone to Libya
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
1 armour moved from Morocco to Algeria
2 cruisers moved from 91 Sea Zone to 96 Sea Zone
1 destroyer moved from 91 Sea Zone to 96 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 mech_infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 mech_infantry moved from 25 Sea Zone to Midway
1 bomber moved from Gibraltar to Tunisia
1 fighter moved from Gibraltar to Algeria
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Malta
Combat - Americans
Battle in Midway
Battle in Libya
Battle in Algeria
Americans attack with 1 armour and 1 fighter
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 armour and 1 fighter in Algeria, round 2 : 1/2 hits, 1,00 expected hits
Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Axis lost in Algeria
Americans win, taking Midway from Japanese, taking Libya from Italians, taking Algeria from Neutral_Axis with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Battle in Tunisia
Americans attack with 1 artillery, 1 bomber and 1 infantry
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Tunisia, round 2 : 2/3 hits, 1,33 expected hits
Neutral_Axis roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Tunisia
Americans win, taking Tunisia from Neutral_Axis with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - Americans
1 bomber moved from Tunisia to Gibraltar
1 fighter moved from Algeria to Malta
2 tactical_bombers moved from Western United States to Hawaiian Islands
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
3 carriers and 1 transport placed in 10 Sea Zone
1 infantry placed in Central United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
4 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 0/5 hits, 1,17 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 3/5 hits, 1,17 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Sikang
8 infantry moved from Szechwan to Sikang
Place Units - Chinese
3 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
Purchase Units - British
British buy 1 airfield, 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 2x factory_major; Remaining resources: 11 PUs;
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - British
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 mech_infantry moved from Belgian Congo to Ethiopia
British take Ethiopia from Italians
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from Belgian Congo to 98 Sea Zone
1 bomber and 2 fighters moved from Gibraltar to 98 Sea Zone
1 fighter moved from 96 Sea Zone to 98 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
1 armour and 1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 armour and 1 infantry moved from 87 Sea Zone to French West Africa
3 infantry moved from Brazil to French Guiana
British take French Guiana from Neutral_Axis
1 fighter moved from Belgian Congo to 98 Sea Zone
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
Combat - British
Battle in Tobruk
Battle in 98 Sea Zone
British attack with 1 bomber, 6 fighters and 2 tactical_bombers
Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 3 transports
British roll dice for 1 bomber, 6 fighters and 2 tactical_bombers in 98 Sea Zone, round 2 : 4/9 hits, 5,00 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 3 transports in 98 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits
1 destroyer owned by the Italians, 2 cruisers owned by the Italians and 1 fighter owned by the British lost in 98 Sea Zone
British roll dice for 1 bomber, 5 fighters and 2 tactical_bombers in 98 Sea Zone, round 3 : 6/8 hits, 4,50 expected hits
Italians roll dice for 1 battleship and 3 transports in 98 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
3 transports owned by the Italians, 1 bomber owned by the British and 1 battleship owned by the Italians lost in 98 Sea Zone
British win, taking Tobruk from Italians with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 51
Casualties for British: 1 bomber and 1 fighter
Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 3 transports
Battle in French West Africa
British attack with 1 armour and 1 infantry
Neutral_Axis defend with 1 infantry
British roll dice for 1 armour and 1 infantry in French West Africa, round 2 : 2/2 hits, 0,67 expected hits
Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in French West Africa
British win, taking French West Africa from Neutral_Axis with 1 armour remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 1 infantry
Battle in Trans-Jordan
British attack with 1 artillery and 3 infantry
Italians defend with 1 artillery
British roll dice for 1 artillery and 3 infantry in Trans-Jordan, round 2 : 0/4 hits, 1,00 expected hits
Italians roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 artillery and 3 infantry in Trans-Jordan, round 3 : 1/4 hits, 1,00 expected hits
Italians roll dice for 1 artillery in Trans-Jordan, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - British
5 fighters and 1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
1 fighter moved from 96 Sea Zone to Malta
1 battleship, 1 carrier, 1 cruiser and 1 transport moved from 80 Sea Zone to 75 Sea Zone
1 cruiser moved from 72 Sea Zone to 75 Sea Zone
1 transport moved from 72 Sea Zone to 70 Sea Zone
Place Units - British
1 armour and 2 mech_infantrys placed in Persia
1 airfield placed in Malta
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Place Units - UK_Pacific
2 infantry and 1 mech_infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 infantry
EDIT: Adding units owned by British to Burma: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
British : 0,83
Italians : -1,33
Americans : 0,67
Chinese : 0,67
Neutral_Axis : 1,00
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 fighters moved from Southern Italy to Trans-Jordan
1 bomber moved from Greece to Trans-Jordan
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
Combat - Italians
Battle in Trans-Jordan
Italians attack with 1 artillery, 1 bomber, 2 fighters and 2 infantry
British defend with 1 artillery and 3 infantry
Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in Trans-Jordan, round 2 : 1/6 hits, 2,50 expected hits
British roll dice for 1 artillery and 3 infantry in Trans-Jordan, round 2 : 2/4 hits, 1,33 expected hits
1 infantry owned by the British and 2 infantry owned by the Italians lost in Trans-Jordan
Italians roll dice for 1 artillery, 1 bomber and 2 fighters in Trans-Jordan, round 3 : 1/4 hits, 2,00 expected hits
British roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 3 : 3/3 hits, 1,00 expected hits
2 fighters owned by the Italians, 1 artillery owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
retreated to Trans-Jordan
British win with 1 artillery and 1 infantry remaining. Battle score for attacker is -24
Casualties for Italians: 1 artillery, 2 fighters and 2 infantry
Casualties for British: 2 infantry
Non Combat Move - Italians
1 bomber moved from Trans-Jordan to Egypt
1 artillery and 1 infantry moved from Alexandria to Egypt
3 infantry moved from Northern Italy to Southern Italy
2 aaGuns moved from Northern Italy to Southern Italy
1 artillery, 3 infantry and 1 mech_infantry moved from Northern Italy to Southern Italy
1 infantry moved from Bulgaria to Yugoslavia
Place Units - Italians
1 factory_minor placed in Egypt
1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : -2,50
British : 2,67
And you said no good dice, wtf was that in trans jordan