TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 airfield, 1 fighter and 1 harbour; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 artillery and 3 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Anhwe to Hunan
1 mech_infantry moved from Hunan to Yunnan
1 armour moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
2 infantry moved from Siam to Shan State
2 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Burma
1 armour moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 fighter moved from 36 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 38 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 36 Sea Zone to 38 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 20 Sea Zone to 37 Sea Zone
2 bombers, 9 fighters and 7 tactical_bombers moved from Kwangsi to Burma
1 artillery and 2 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
3 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Malaya
Battle in Yunnan
Japanese attack with 1 artillery, 3 infantry and 1 mech_infantry
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Yunnan, round 2 : 0/5 hits, 1.17 expected hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Yunnan
Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Yunnan, round 3 : 1/4 hits, 1.00 expected hits
Chinese roll dice for 3 infantry in Yunnan, round 3 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 4 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 4 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 5 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 6 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 6 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 7 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 7 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 8 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 8 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Malaya from UK_Pacific, taking Yunnan from Chinese with 1 artillery remaining. Battle score for attacker is -4
Casualties for Japanese: 3 infantry and 1 mech_infantry
Casualties for Chinese: 3 infantry
Battle in Shan State
Japanese attack with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 3 infantry; ANZAC defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/5 hits, 2.00 expected hits
UK_Pacific roll dice for 4 infantry in Shan State, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese and 3 infantry owned by the British lost in Shan State
Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 3/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for British: 3 infantry
Casualties for ANZAC: 1 infantry
Battle in Burma
Japanese attack with 2 bombers, 9 fighters, 2 infantry and 7 tactical_bombers
British defend with 3 aaGuns, 1 fighter and 8 infantry
AA fire in Burma : 0/9 hits, 1.50 expected hits
Japanese roll dice for 1 battleship and 1 cruiser in Burma, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 2 bombers, 9 fighters, 2 infantry and 7 tactical_bombers in Burma, round 2 : 14/20 hits, 10.83 expected hits
UK_Pacific roll dice for 3 aaGuns, 1 fighter and 8 infantry in Burma, round 2 : 3/9 hits, 3.33 expected hits
1 fighter owned by the Japanese, 2 infantry owned by the Japanese, 3 aaGuns owned by the British, 8 infantry owned by the British and 1 fighter owned by the British lost in Burma
Japanese win with 2 bombers, 8 fighters and 7 tactical_bombers remaining. Battle score for attacker is 33
Casualties for Japanese: 1 fighter and 2 infantry
Casualties for British: 3 aaGuns, 1 fighter and 8 infantry
Non Combat Move - Japanese
1 fighter moved from 42 Sea Zone to 36 Sea Zone
2 fighters moved from Burma to 37 Sea Zone
2 fighters moved from Burma to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to Siam
2 bombers, 4 fighters and 7 tactical_bombers moved from Burma to Siam
1 artillery moved from Anhwe to Kiangsi
2 infantry moved from Anhwe to Kiangsi
1 artillery moved from Anhwe to Jehol
4 infantry moved from Manchuria to Jehol
2 destroyers moved from 6 Sea Zone to 36 Sea Zone
3 artilleries moved from Japan to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery moved from Jehol to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 fighter placed in Japan
1 harbour placed in Hainan
1 airfield placed in Siam
Turn Complete - Japanese
Japanese collect 39 PUs; end with 40 PUs
Combat Hit Differential Summary :
AA fire in Burma : : -1.50
Chinese : 0.00
UK_Pacific : -1.00
Japanese : 2.67
triplea_42711_Jap2.tsvg