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Weddingsinger (axis) vs Patryn (allies) game 1 Global 1940 no bid

  • 18 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 armour, 4 artilleries, 1 destroyer, 4 infantry and 5 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 101 Sea Zone to 106 Sea Zone
                2 fighters moved from 101 Sea Zone to 106 Sea Zone
                1 bomber moved from United Kingdom to 106 Sea Zone

    Combat - Americans
                Battle in 106 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 2 fighters
                    Germans defend with 2 submarines
                        Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 106 Sea Zone, round 2 : 0/4 hits, 2.00 expected hits
                        Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                        1 destroyer owned by the Americans lost in 106 Sea Zone
                    retreated to 106 Sea Zone
                    Germans win with 2 submarines remaining. Battle score for attacker is -8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from 106 Sea Zone to Eastern United States
                1 armour and 1 infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from 106 Sea Zone to Eastern United States
                1 fighter moved from 106 Sea Zone to 91 Sea Zone
                2 mech_infantrys moved from Central United States to Eastern United States
                1 infantry moved from Central United States to Eastern United States
                1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
                2 fighters moved from Hawaiian Islands to 10 Sea Zone

    Place Units - Americans
                1 destroyer and 5 transports placed in 101 Sea Zone
                1 armour, 4 artilleries and 4 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs

    Combat Hit Differential Summary :

    Germans : 0.67
        Americans : -2.00

    triplea_42615.0_Ame2.tsvg

  • 18 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Kweichow
                4 infantry moved from Szechwan to Yunnan
                1 fighter and 7 infantry moved from Szechwan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 9 infantry
                    Japanese defend with 2 artilleries and 4 infantry
                        Chinese roll dice for 1 fighter and 9 infantry in Kweichow, round 2 : 0/10 hits, 2.00 expected hits
                        Japanese roll dice for 2 artilleries and 4 infantry in Kweichow, round 2 : 3/6 hits, 2.00 expected hits
                        3 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 1 fighter and 6 infantry in Kweichow, round 3 : 1/7 hits, 1.50 expected hits
                        Japanese roll dice for 2 artilleries and 4 infantry in Kweichow, round 3 : 3/6 hits, 2.00 expected hits
                        1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kweichow
                    3 infantry owned by the Chinese retreated to Szechwan
                    Japanese win with 2 artilleries and 3 infantry remaining. Battle score for attacker is -15
                    Casualties for Chinese: 6 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Chinese attack with 4 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Sikang

    Place Units - Chinese
                5 infantry placed in Szechwan
                Chinese undo move 1.
                5 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 8 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs

    Combat Hit Differential Summary :

    Chinese : -1.17
        Japanese : 1.67

    triplea_42615.0_Chi2.tsvg

  • 18 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 armour, 4 artilleries, 1 destroyer, 4 infantry and 5 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 101 Sea Zone to 106 Sea Zone
                2 fighters moved from 101 Sea Zone to 106 Sea Zone
                1 bomber moved from United Kingdom to 106 Sea Zone

    Combat - Americans
                Battle in 106 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 2 fighters
                    Germans defend with 2 submarines
                        Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 106 Sea Zone, round 2 : 0/4 hits, 2.00 expected hits
                        Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                        1 destroyer owned by the Americans lost in 106 Sea Zone
                    retreated to 106 Sea Zone
                    Germans win with 2 submarines remaining. Battle score for attacker is -8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from 106 Sea Zone to Eastern United States
                1 armour and 1 infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from 106 Sea Zone to Eastern United States
                1 fighter moved from 106 Sea Zone to 91 Sea Zone
                2 mech_infantrys moved from Central United States to Eastern United States
                1 infantry moved from Central United States to Eastern United States
                1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
                2 fighters moved from Hawaiian Islands to 10 Sea Zone

    Place Units - Americans
                1 destroyer and 5 transports placed in 101 Sea Zone
                1 armour, 4 artilleries and 4 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Kweichow
                4 infantry moved from Szechwan to Yunnan
                1 fighter and 7 infantry moved from Szechwan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 9 infantry
                    Japanese defend with 2 artilleries and 4 infantry
                        Chinese roll dice for 1 fighter and 9 infantry in Kweichow, round 2 : 0/10 hits, 2.00 expected hits
                        Japanese roll dice for 2 artilleries and 4 infantry in Kweichow, round 2 : 3/6 hits, 2.00 expected hits
                        3 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 1 fighter and 6 infantry in Kweichow, round 3 : 1/7 hits, 1.50 expected hits
                        Japanese roll dice for 2 artilleries and 4 infantry in Kweichow, round 3 : 3/6 hits, 2.00 expected hits
                        1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kweichow
                    3 infantry owned by the Chinese retreated to Szechwan
                    Japanese win with 2 artilleries and 3 infantry remaining. Battle score for attacker is -15
                    Casualties for Chinese: 6 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Chinese attack with 4 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Sikang

    Place Units - Chinese
                5 infantry placed in Szechwan
                Chinese undo move 1.
                5 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 8 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs

    Purchase Units - British
                British repair damage of 15x factory_major; Remaining resources: 18 PUs;
                British buy 1 armour and 4 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 6x factory_major; Remaining resources: 4 PUs;
                UK_Pacific buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 mech_infantry moved from Egypt to Iraq
                1 fighter and 1 tactical_bomber moved from Egypt to Iraq
                1 transport moved from 76 Sea Zone to 80 Sea Zone
                1 infantry moved from Eastern Persia to 80 Sea Zone
                2 cruisers and 1 transport moved from 76 Sea Zone to 80 Sea Zone
                1 carrier and 2 destroyers moved from 76 Sea Zone to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Iraq

    Combat - British
                Battle in Iraq
                    British attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 cruiser in Iraq, round 2 : 0/1 hits, 0.50 expected hits
                        British roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 2/4 hits, 1.50 expected hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits
                        1 mech_infantry owned by the British, 2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                    Neutral_Axis win with 1 infantry remaining. Battle score for attacker is -1
                    Casualties for British: 1 infantry and 1 mech_infantry
                    Casualties for Neutral_Axis: 2 infantry
                    1 tactical_bomber owned by the British and 1 fighter owned by the British retreated

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Iraq to 80 Sea Zone
                2 artilleries moved from Ethiopia to Anglo Egyptian Sudan
                1 infantry moved from Rhodesia to Belgian Congo
                1 infantry moved from Rhodesia to Tanganyika Territory
                1 fighter moved from Burma to India
                1 infantry moved from Burma to India
                3 infantry moved from Malaya to Shan State
                3 infantry moved from Burma to Shan State
                2 infantry moved from Burma to Shan State
                1 infantry moved from Burma to India
                1 aaGun moved from Burma to Shan State
                1 aaGun moved from Burma to Shan State
                1 tactical_bomber moved from Burma to India
                1 fighter moved from Burma to India
                1 aaGun moved from Burma to India
                1 artillery and 1 infantry moved from Ontario to Quebec
                1 mech_infantry moved from French West Africa to French Equatorial Africa
                1 transport moved from 87 Sea Zone to 91 Sea Zone

    Place Units - British
                1 armour and 4 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,5,3,3
                British collect 25 PUs (3 lost to blockades); end with 25 PUs

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1,2,2
                UK_Pacific collect 6 PUs (4 lost to blockades); end with 7 PUs
                Some Units in India change ownership: 1 infantry

    Combat Hit Differential Summary :

    Germans : 0.67
        British : 0.00
        Americans : -2.00
        Chinese : -1.17
        Neutral_Axis : 1.00
        Japanese : 1.67

    triplea_42615.0_UK_2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 3 submarines; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 armour and 2 infantry moved from Greece to 97 Sea Zone
                1 armour, 2 infantry and 2 transports moved from 97 Sea Zone to 93 Sea Zone
                1 artillery moved from Southern France to 93 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Gibraltar
                1 submarine moved from 93 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria
                      Italians take Algeria from French
                1 battleship, 1 cruiser and 1 destroyer moved from 93 Sea Zone to 92 Sea Zone
                1 cruiser moved from 97 Sea Zone to 92 Sea Zone
                2 fighters moved from Southern Italy to Yugoslavia
                1 infantry and 1 mech_infantry moved from Northern Italy to Yugoslavia

    Combat - Italians
                Battle in Gibraltar
                    Italians attack with 1 armour, 1 artillery and 2 infantry
                    British defend with 1 harbour; Americans defend with 1 artillery and 1 infantry
                        Italians roll dice for 1 battleship and 2 cruisers in Gibraltar, round 2 :  2/3 hits
                        British roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 :  2/2 hits
                        1 infantry owned by the Americans, 1 artillery owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
                    Italians win, taking Gibraltar from British with 1 armour and 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Yugoslavia
                    Italians attack with 2 fighters, 1 infantry and 1 mech_infantry
                    Neutral_Allies defend with 1 infantry
                        Italians roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Yugoslavia, round 2 :  1/4 hits
                        Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 :  0/1 hits
                        1 infantry owned by the Neutral_Allies lost in Yugoslavia
                    Italians win, taking Yugoslavia from Neutral_Allies with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Allies: 1 infantry
                Battle in 91 Sea Zone
                    Italians attack with 1 submarine
                    British defend with 1 transport; Americans defend with 1 carrier, 1 fighter and 2 transports
                        Italians roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 carrier and 3 transports in 91 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Italians lost in 91 Sea Zone
                    Americans win with 1 carrier, 1 fighter and 3 transports remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 submarine

    Non Combat Move - Italians
                2 fighters moved from Yugoslavia to Southern Italy
                1 armour and 1 infantry moved from Northern Italy to Southern France
                2 infantry moved from Greece to Bulgaria

    Place Units - Italians
                3 submarines placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 19 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs

    triplea_42615.0_Ita2.tsvg

  • 18 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Dutch New Guinea to New Guinea
                1 cruiser moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from New South Wales to Queensland
                2 infantry moved from Egypt to Alexandria

    Place Units - ANZAC
                1 fighter and 1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 76 Sea Zone to 80 Sea Zone
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from French Central Africa to French Equatorial Africa

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42615.0_Fre2.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 carrier, 8 infantry and 1 submarine; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                1 armour and 5 infantry moved from Norway to 113 Sea Zone
                1 armour and 2 infantry moved from Western Germany to 113 Sea Zone
                2 artilleries and 1 infantry moved from Germany to 113 Sea Zone
                2 armour, 2 artilleries, 8 infantry and 10 transports moved from 113 Sea Zone to 110 Sea Zone
                3 armour and 2 artilleries moved from Normandy Bordeaux to 110 Sea Zone
                2 infantry moved from Holland Belgium to 110 Sea Zone
                1 cruiser and 1 destroyer moved from 113 Sea Zone to 110 Sea Zone
                5 armour, 4 artilleries and 10 infantry moved from 110 Sea Zone to United Kingdom
                3 tactical_bombers moved from Western Germany to United Kingdom
                1 fighter moved from Western Germany to United Kingdom
                2 bombers moved from Western Germany to United Kingdom
                2 bombers moved from Western Germany to United Kingdom
                3 fighters moved from Holland Belgium to 110 Sea Zone
                1 infantry moved from Slovakia Hungary to Eastern Poland
                      Germans take Eastern Poland from Russians

    triplea_42615.0_Ger3.tsvg


  • Scramble option:
    Your fighters in London can scramble into the channel to help defend the Russian sub


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 carrier, 8 infantry and 1 submarine; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                1 armour and 5 infantry moved from Norway to 113 Sea Zone
                1 armour and 2 infantry moved from Western Germany to 113 Sea Zone
                2 artilleries and 1 infantry moved from Germany to 113 Sea Zone
                2 armour, 2 artilleries, 8 infantry and 10 transports moved from 113 Sea Zone to 110 Sea Zone
                3 armour and 2 artilleries moved from Normandy Bordeaux to 110 Sea Zone
                2 infantry moved from Holland Belgium to 110 Sea Zone
                1 cruiser and 1 destroyer moved from 113 Sea Zone to 110 Sea Zone
                5 armour, 4 artilleries and 10 infantry moved from 110 Sea Zone to United Kingdom
                3 tactical_bombers moved from Western Germany to United Kingdom
                1 fighter moved from Western Germany to United Kingdom
                2 bombers moved from Western Germany to United Kingdom
                2 bombers moved from Western Germany to United Kingdom
                3 fighters moved from Holland Belgium to 110 Sea Zone
                1 infantry moved from Slovakia Hungary to Eastern Poland
                      Germans take Eastern Poland from Russians

    Combat - Germans
                Russians scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
                Battle in 110 Sea Zone
                    Germans attack with 1 cruiser, 1 destroyer, 3 fighters and 10 transports
                    British defend with 3 fighters; Russians defend with 1 submarine
                        Germans roll dice for 1 cruiser, 1 destroyer, 3 fighters and 10 transports in 110 Sea Zone, round 2 :  2/5 hits
                        Russians roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        Russians roll dice for 3 fighters in 110 Sea Zone, round 2 :  1/3 hits
                        1 destroyer owned by the Germans, 1 submarine owned by the Russians and 1 fighter owned by the British lost in 110 Sea Zone
                        Germans roll dice for 1 cruiser, 3 fighters and 10 transports in 110 Sea Zone, round 3 :  3/4 hits
                        Russians roll dice for 2 fighters in 110 Sea Zone, round 3 :  2/2 hits
                        2 fighters owned by the Germans and 2 fighters owned by the British lost in 110 Sea Zone
                    Germans win with 1 cruiser, 1 fighter and 10 transports remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer and 2 fighters
                    Casualties for British: 3 fighters
                    Casualties for Russians: 1 submarine
                Battle in United Kingdom
                    Germans attack with 5 armour, 4 artilleries, 4 bombers, 1 fighter, 10 infantry and 3 tactical_bombers
                    British defend with 5 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 10 infantry; French defend with 2 infantry
                        AA fire in United Kingdom :  1/8 hits
                        1 fighter owned by the Germans lost in United Kingdom
                        Germans roll dice for 5 armour, 4 artilleries, 4 bombers, 10 infantry and 3 tactical_bombers in United Kingdom, round 2 :  15/26 hits
                        British roll dice for 5 aaGuns, 1 armour, 1 bomber, 1 fighter and 12 infantry in United Kingdom, round 2 :  5/15 hits
                        5 aaGuns owned by the British, 5 infantry owned by the Germans, 1 bomber owned by the British, 2 infantry owned by the French and 7 infantry owned by the British lost in United Kingdom
                        Germans roll dice for 5 armour, 4 artilleries, 4 bombers, 5 infantry and 3 tactical_bombers in United Kingdom, round 3 :  8/21 hits
                        British roll dice for 1 armour, 1 fighter and 3 infantry in United Kingdom, round 3 :  0/5 hits
                        3 infantry owned by the British, 1 fighter owned by the British and 1 armour owned by the British lost in United Kingdom
                    Germans captures 25PUs while taking British capital
                    Germans converts factory_major into different units
                    Germans win, taking United Kingdom from British with 5 armour, 4 artilleries, 4 bombers, 5 infantry and 3 tactical_bombers remaining. Battle score for attacker is 64
                    Casualties for Germans: 1 fighter and 5 infantry
                    Casualties for British: 5 aaGuns, 1 armour, 1 bomber, 1 fighter and 10 infantry
                    Casualties for French: 2 infantry
                Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans

    Non Combat Move - Germans
                1 tactical_bomber moved from United Kingdom to 110 Sea Zone
                2 tactical_bombers moved from United Kingdom to Holland Belgium
                4 bombers moved from United Kingdom to Western Germany
                1 armour and 2 mech_infantrys moved from Normandy Bordeaux to Western Germany
                2 armour moved from Holland Belgium to Germany
                1 artillery moved from Normandy Bordeaux to Holland Belgium
                3 aaGuns moved from Holland Belgium to Western Germany
                9 infantry moved from Slovakia Hungary to Romania
                3 infantry moved from Slovakia Hungary to Romania
                3 aaGuns moved from Slovakia Hungary to Romania

    Place Units - Germans
                1 carrier and 1 submarine placed in 110 Sea Zone
                1 artillery and 8 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 71 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs

    triplea_42615.0_Ger3.tsvg

  • 18 16

    Test summary from TripleA, engine version: 1.9, time: 7:32:33 PM

  • 18 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 3 armour, 3 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Baltic States to Poland
                      Russians take Poland from Germans
                2 artilleries and 15 infantry moved from Baltic States to Eastern Poland
                1 mech_infantry moved from Northwest Persia to Iraq
                1 armour moved from Northwest Persia to Iraq
                4 infantry moved from Karelia to Finland
                1 fighter and 1 tactical_bomber moved from Novgorod to Finland
                1 artillery and 9 infantry moved from Bessarabia to Eastern Poland
                1 armour, 1 artillery and 1 infantry moved from Western Ukraine to Eastern Poland
                1 armour moved from Ukraine to Eastern Poland
                2 mech_infantrys moved from Ukraine to Eastern Poland

    Combat - Russians
                Battle in Finland
                    Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Finland, round 2 : 2/6 hits, 1.83 expected hits
                        Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
                    Russians win, taking Finland from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 1 infantry
                Battle in Iraq
                    Russians attack with 1 armour and 1 mech_infantry
                    Neutral_Axis defend with 1 infantry
                        Russians roll dice for 1 armour and 1 mech_infantry in Iraq, round 2 : 0/2 hits, 0.67 expected hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 1 armour and 1 mech_infantry in Iraq, round 3 : 0/2 hits, 0.67 expected hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Russians lost in Iraq
                        Russians roll dice for 1 armour in Iraq, round 4 : 0/1 hits, 0.50 expected hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 1 armour in Iraq, round 5 : 1/1 hits, 0.50 expected hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 5 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Neutral_Axis and 1 armour owned by the Russians lost in Iraq
                    Neutral_Axis win with no units remaining. Battle score for attacker is -7
                    Casualties for Russians: 1 armour and 1 mech_infantry
                    Casualties for Neutral_Axis: 1 infantry
                Battle in Eastern Poland
                    Russians attack with 2 armour, 4 artilleries, 25 infantry and 2 mech_infantrys
                    Germans defend with 1 infantry
                        Russians roll dice for 2 armour, 4 artilleries, 25 infantry and 2 mech_infantrys in Eastern Poland, round 2 : 7/33 hits, 7.50 expected hits
                        Germans roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 2 armour, 4 artilleries, 24 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 mech_infantry moved from Northwest Persia to Persia
                      Russians take Persia from Neutral_Allies
                1 fighter moved from Finland to Novgorod
                1 tactical_bomber moved from Finland to Novgorod
                2 aaGuns moved from Baltic States to Eastern Poland
                1 infantry moved from Novgorod to Baltic States
                2 armour moved from Novgorod to Eastern Poland
                6 infantry moved from Smolensk to Belarus
                2 mech_infantrys moved from Russia to Western Ukraine
                1 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Ukraine to Western Ukraine
                2 aaGuns moved from Western Ukraine to Eastern Poland
                6 infantry moved from Yenisey to Timguska
                2 aaGuns and 6 infantry moved from Yakut S.S.R. to Yenisey
                6 infantry moved from Buryatia to Yakut S.S.R.

    Place Units - Russians
                1 armour, 1 artillery and 1 infantry placed in Ukraine
                2 artilleries and 1 infantry placed in Novgorod
                2 armour and 2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 43 PUs; end with 43 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 54 PUs

    Combat Hit Differential Summary :

    Germans : 1.33
        Russians : -1.67
        Neutral_Axis : 0.67

    triplea_42615.0_Rus3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 6 armour and 4 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                2 artilleries and 3 infantry moved from Kweichow to Yunnan
                1 infantry and 1 mech_infantry moved from Hunan to Yunnan
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 artillery and 2 infantry moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                2 artilleries and 3 infantry moved from 37 Sea Zone to Shan State
                2 fighters moved from 41 Sea Zone to Shan State
                2 fighters moved from 42 Sea Zone to Shan State
                3 tactical_bombers moved from Kwangsi to Shan State
                1 bomber moved from Kwangsi to Malaya
                1 bomber and 1 fighter moved from Kwangsi to Shan State
                1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 41 Sea Zone to 37 Sea Zone
                1 battleship, 1 carrier and 1 destroyer moved from 42 Sea Zone to 37 Sea Zone
                3 tactical_bombers moved from Philippines to Shan State
                3 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
                1 infantry moved from 8 Sea Zone to Aleutian Islands

    Combat - Japanese
                Battle in Aleutian Islands
                Battle in Shan State
                    Japanese attack with 2 artilleries, 1 bomber, 5 fighters, 3 infantry and 6 tactical_bombers
                    British defend with 2 aaGuns and 8 infantry
                        AA fire in Shan State :  1/6 hits
                        1 tactical_bomber owned by the Japanese lost in Shan State
                        Japanese roll dice for 1 battleship and 1 cruiser in Shan State, round 2 :  2/2 hits
                        Japanese roll dice for 2 artilleries, 1 bomber, 5 fighters, 3 infantry and 5 tactical_bombers in Shan State, round 2 :  6/16 hits
                        UK_Pacific roll dice for 2 aaGuns and 8 infantry in Shan State, round 2 :  3/8 hits
                        3 infantry owned by the Japanese, 2 aaGuns owned by the British and 6 infantry owned by the British lost in Shan State
                        Japanese roll dice for 2 artilleries, 1 bomber, 5 fighters and 5 tactical_bombers in Shan State, round 3 :  10/13 hits
                        UK_Pacific roll dice for 2 infantry in Shan State, round 3 :  1/2 hits
                        1 artillery owned by the Japanese and 2 infantry owned by the British lost in Shan State
                    Japanese win, taking Aleutian Islands from Americans, taking Shan State from UK_Pacific with 1 artillery, 1 bomber, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for British: 2 aaGuns and 8 infantry
                    Casualties for Japanese: 1 artillery, 3 infantry and 1 tactical_bomber
                Battle in Yunnan
                    Japanese attack with 3 artilleries, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 9 infantry
                        Japanese roll dice for 3 artilleries, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 :  5/12 hits
                        Chinese roll dice for 9 infantry in Yunnan, round 2 :  2/9 hits
                        2 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 3 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 3 :  3/10 hits
                        Chinese roll dice for 4 infantry in Yunnan, round 3 :  0/4 hits
                        3 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 3 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 4 :  4/10 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 4 :  0/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 3 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 21
                    Casualties for Chinese: 9 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Malaya
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 battleship in Malaya, round 2 :  1/1 hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 artillery and 1 infantry moved from Suiyuyan to Chahar
                3 fighters moved from Japan to Manchuria
                1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
                4 fighters moved from Shan State to 37 Sea Zone
                1 bomber moved from Malaya to French Indo China
                1 bomber moved from Shan State to French Indo China
                1 fighter and 5 tactical_bombers moved from Shan State to French Indo China
                1 carrier and 1 fighter moved from 6 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
                1 destroyer and 2 submarines moved from 6 Sea Zone to 36 Sea Zone
                1 carrier moved from 6 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from French Indo China to 36 Sea Zone

    Place Units - Japanese
                3 armour placed in French Indo China
                3 armour placed in Shantung
                4 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 62 PUs; end with 62 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs

    triplea_42615.0_Jap3.tsvg

  • 18 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 3 destroyers and 2 fighters; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                1 bomber and 1 fighter moved from Eastern United States to 106 Sea Zone
                1 destroyer moved from 101 Sea Zone to 106 Sea Zone
                1 fighter moved from 91 Sea Zone to Gibraltar
                1 armour and 1 infantry moved from Morocco to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands

    Combat - Americans
                Battle in Gibraltar
                    Americans attack with 1 armour, 1 fighter and 1 infantry
                    Italians defend with 1 armour, 1 artillery and 1 harbour
                        Americans roll dice for 1 armour, 1 fighter and 1 infantry in Gibraltar, round 2 : 0/3 hits, 1.17 expected hits
                        Italians roll dice for 1 armour and 1 artillery in Gibraltar, round 2 : 2/2 hits, 0.83 expected hits
                        1 armour owned by the Americans and 1 infantry owned by the Americans lost in Gibraltar
                    Italians win with 1 armour and 1 artillery remaining. Battle score for attacker is -9
                    Casualties for Americans: 1 armour and 1 infantry
                    1 fighter owned by the Americans retreated
                Battle in Caroline Islands
                    Americans attack with 1 artillery and 3 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits
                        Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 0/4 hits, 1.00 expected hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                        Americans roll dice for 1 artillery and 2 infantry in Caroline Islands, round 3 : 2/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 aaGun and 2 infantry
                Battle in 106 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 1 fighter
                    Germans defend with 2 submarines
                        Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 106 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                        Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                        2 submarines owned by the Germans lost in 106 Sea Zone
                    Americans win, taking 106 Sea Zone from Germans with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 submarines

    Non Combat Move - Americans
                1 cruiser moved from 101 Sea Zone to 106 Sea Zone
                5 transports moved from 101 Sea Zone to 106 Sea Zone
                2 aaGuns, 1 armour, 4 artilleries, 5 infantry and 4 mech_infantrys moved from Eastern United States to Quebec
                1 carrier moved from 91 Sea Zone to 89 Sea Zone
                1 transport moved from 91 Sea Zone to 89 Sea Zone
                1 fighter moved from 106 Sea Zone to 89 Sea Zone
                1 fighter moved from Gibraltar to 89 Sea Zone
                1 carrier moved from 10 Sea Zone to 89 Sea Zone
                2 fighters moved from 10 Sea Zone to 89 Sea Zone
                1 bomber moved from 106 Sea Zone to Quebec

    Place Units - Americans
                1 carrier and 3 destroyers placed in 101 Sea Zone
                1 bomber placed in Eastern United States
                2 fighters placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Kweichow
                      Chinese take Kweichow from Japanese
                2 infantry moved from Szechwan to Shensi
                1 fighter moved from Sikang to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Sikang

    Place Units - Chinese
                3 infantry placed in Shensi
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 1x factory_major; Remaining resources: 6 PUs;
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                1 transport moved from 91 Sea Zone to 89 Sea Zone

    Non Combat Move - British
                1 carrier, 2 cruisers, 2 destroyers and 2 transports moved from 80 Sea Zone to 81 Sea Zone
                1 fighter and 1 tactical_bomber moved from 80 Sea Zone to India
                2 artilleries moved from Anglo Egyptian Sudan to Egypt
                1 mech_infantry moved from French Equatorial Africa to Egypt

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Some Units in India change ownership: 2 infantry

    Combat Hit Differential Summary :

    Germans : -0.33
        Italians : 1.17
        Americans : -0.17
        Chinese : 0.17
        Japanese : -0.33

    triplea_42615.0_UK_3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 carrier and 1 tactical_bomber; Remaining resources: 4 PUs;

    Combat Move - Italians
                1 fighter moved from Southern Italy to 91 Sea Zone
                1 armour and 1 artillery moved from Gibraltar to 92 Sea Zone
                1 artillery and 3 infantry moved from Tobruk to Alexandria
                1 infantry moved from Kenya to Ethiopia
                      Italians take Ethiopia from British
                1 armour, 1 artillery and 1 mech_infantry moved from Algeria to Morocco
                1 infantry moved from Algeria to 92 Sea Zone
                1 armour, 1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 1 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
                1 armour, 1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
                3 submarines moved from 95 Sea Zone to 98 Sea Zone

    Combat - Italians
                Battle in 91 Sea Zone
                    Italians attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 91 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Morocco
                    Italians attack with 1 armour, 1 artillery and 1 mech_infantry
                    French defend with 2 infantry
                        Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Morocco, round 2 :  1/3 hits
                        French roll dice for 2 infantry in Morocco, round 2 :  1/2 hits
                        1 infantry owned by the French and 1 artillery owned by the Italians lost in Morocco
                        Italians roll dice for 1 armour and 1 mech_infantry in Morocco, round 3 :  0/2 hits
                        French roll dice for 1 infantry in Morocco, round 3 :  1/1 hits
                        1 mech_infantry owned by the Italians lost in Morocco
                        Italians roll dice for 1 armour in Morocco, round 4 :  0/1 hits
                        French roll dice for 1 infantry in Morocco, round 4 :  0/1 hits
                        Italians roll dice for 1 armour in Morocco, round 5 :  1/1 hits
                        French roll dice for 1 infantry in Morocco, round 5 :  0/1 hits
                        1 infantry owned by the French lost in Morocco
                    Italians win, taking Morocco from French with 1 armour remaining. Battle score for attacker is -2
                    Casualties for Italians: 1 artillery and 1 mech_infantry
                    Casualties for French: 2 infantry
                Battle in Alexandria
                    Italians attack with 1 armour, 2 artilleries and 4 infantry
                    ANZAC defend with 2 infantry
                        Italians roll dice for 1 battleship and 2 cruisers in Alexandria, round 2 :  1/3 hits
                        Italians roll dice for 1 armour, 2 artilleries and 4 infantry in Alexandria, round 2 :  5/7 hits
                        British roll dice for 2 infantry in Alexandria, round 2 :  0/2 hits
                        2 infantry owned by the ANZAC lost in Alexandria
                    Italians win, taking Alexandria from British with 1 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry

    Non Combat Move - Italians
                1 fighter moved from 91 Sea Zone to Gibraltar
                2 infantry moved from Southern France to Northern Italy
                2 armour moved from Southern France to Yugoslavia
                2 aaGuns moved from Northern Italy to Yugoslavia
                2 aaGuns moved from Southern Italy to Northern Italy
                2 infantry moved from Bulgaria to Yugoslavia

    Place Units - Italians
                1 carrier placed in 97 Sea Zone
                1 tactical_bomber placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 21 PUs; end with 25 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 35 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs

    triplea_42615.0_Ita3.tsvg

  • 18 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 carrier; Remaining resources: 4 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from New South Wales to 62 Sea Zone
                1 fighter moved from Queensland to 62 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 cruiser moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 carrier placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 14 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 80 Sea Zone to 81 Sea Zone

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42615.0_Fre3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 5x factory_minor; Remaining resources: 71 PUs;
                Germans buy 1 destroyer, 2 fighters, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from United Kingdom to Scotland
                      Germans take Scotland from British
                1 artillery moved from Holland Belgium to 110 Sea Zone
                1 armour moved from United Kingdom to 110 Sea Zone
                2 infantry moved from Germany to Poland
                2 bombers moved from Western Germany to Poland
                1 infantry moved from Romania to Bessarabia
                2 bombers moved from Western Germany to Bessarabia
                1 submarine moved from 110 Sea Zone to 125 Sea Zone

    Combat - Germans
                Battle in Poland
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers and 2 infantry in Poland, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Poland, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Poland
                    Germans win, taking Poland from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Germans attack with 2 bombers and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers and 1 infantry in Bessarabia, round 2 :  3/3 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                    Germans win with 2 bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 bombers moved from Bessarabia to Germany
                2 bombers moved from Poland to Western Germany
                2 tactical_bombers moved from Holland Belgium to Western Germany
                3 aaGuns and 14 infantry moved from Romania to Slovakia Hungary
                2 armour, 1 artillery and 6 infantry moved from Germany to Slovakia Hungary
                2 tactical_bombers moved from Western Germany to Slovakia Hungary
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
                1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 9 transports moved from 110 Sea Zone to 113 Sea Zone
                1 armour moved from Western Germany to Slovakia Hungary
                2 mech_infantrys moved from Western Germany to 113 Sea Zone
                1 armour, 1 artillery and 2 mech_infantrys moved from 113 Sea Zone to Norway
                1 tactical_bomber moved from 113 Sea Zone to Norway
                2 aaGuns moved from Western Germany to Germany
                1 aaGun moved from Western Germany to 113 Sea Zone
                1 aaGun moved from 113 Sea Zone to Norway

    Place Units - Germans
                1 destroyer and 1 fighter placed in 113 Sea Zone
                1 fighter placed in Western Germany
                10 mech_infantrys placed in Germany
                1 infantry placed in United Kingdom
                Germans undo move 2.
                1 fighter placed in United Kingdom

    Turn Complete - Germans
                Germans collect 45 PUs; end with 45 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs

    triplea_42615.0_Ger4.tsvg

  • 18 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 4 armour and 10 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                1 infantry moved from Persia to Iraq
                      Russians take Iraq from Neutral_Axis
                1 infantry moved from Baltic States to Poland
                1 infantry moved from Eastern Poland to Poland
                1 fighter and 1 tactical_bomber moved from Novgorod to Poland
                1 fighter moved from Ukraine to Poland
                4 armour, 4 artilleries, 23 infantry and 2 mech_infantrys moved from Eastern Poland to Romania
                1 armour moved from Ukraine to Romania
                2 mech_infantrys moved from Western Ukraine to Romania
                6 infantry moved from Timguska to Kansu
                1 infantry moved from Buyant-Uhaa to Jehol
                      Chinese take Jehol from Japanese

    Combat - Russians
                Battle in Romania
                    Russians attack with 5 armour, 4 artilleries, 23 infantry and 4 mech_infantrys
                    Germans defend with 1 infantry
                        Russians roll dice for 5 armour, 4 artilleries, 23 infantry and 4 mech_infantrys in Romania, round 2 : 11/36 hits, 9.00 expected hits
                        Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Romania
                    Russians win, taking Romania from Germans with 5 armour, 4 artilleries, 23 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Kansu
                    Russians attack with 6 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 6 infantry in Kansu, round 2 : 0/6 hits, 1.00 expected hits
                        Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Kansu
                        Russians roll dice for 5 infantry in Kansu, round 3 : 1/5 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Kansu
                    Russians win, taking Kansu from Japanese with 5 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Poland
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Poland, round 2 : 4/5 hits, 2.00 expected hits
                        Germans roll dice for 2 infantry in Poland, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Poland
                    Russians win, taking Poland from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 2 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                4 aaGuns moved from Eastern Poland to Romania
                1 infantry moved from Western Ukraine to Eastern Poland
                2 infantry moved from Finland to Karelia
                2 armour moved from Russia to Belarus
                6 infantry moved from Belarus to Baltic States
                2 artilleries and 1 infantry moved from Novgorod to Baltic States
                2 infantry moved from Russia to Smolensk
                1 artillery and 1 infantry moved from Ukraine to Bessarabia
                1 mech_infantry moved from Persia to Trans-Jordan
                1 infantry moved from Persia to Iraq
                1 infantry moved from Ulaanbaatar to Buryatia
                6 infantry moved from Yakut S.S.R. to Buryatia
                1 infantry moved from Dzavhan to Central Mongolia
                2 infantry moved from Olgiy to Tsagaan Olom
                2 aaGuns and 6 infantry moved from Yenisey to Dzavhan
                1 fighter and 1 tactical_bomber moved from Poland to Ukraine
                1 fighter moved from Poland to Baltic States

    Place Units - Russians
                3 infantry placed in Novgorod
                3 armour placed in Ukraine
                1 armour and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 47 PUs; end with 47 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 59 PUs

    Combat Hit Differential Summary :

    Germans : 0.00
        Russians : 3.17
        Japanese : 0.33

    triplea_42615.0_Rus4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 3 armour, 2 carriers, 1 destroyer and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 infantry moved from Aleutian Islands to 8 Sea Zone
                1 infantry and 1 transport moved from 8 Sea Zone to 4 Sea Zone
                1 infantry moved from 4 Sea Zone to Soviet Far East
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 artillery and 1 infantry moved from Chahar to Central Mongolia
                1 infantry moved from Manchuria to Jehol
                1 infantry moved from Manchuria to Buyant-Uhaa
                1 infantry moved from Manchuria to Buyant-Uhaa
                1 artillery and 1 infantry moved from Yunnan to Kweichow
                1 infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                1 armour moved from Shantung to Kweichow
                2 armour moved from Shantung to Jehol
                3 fighters moved from Manchuria to Buyant-Uhaa
                1 infantry moved from Amur to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians
                1 artillery moved from Shan State to Burma
                      Japanese take Burma from UK_Pacific
                3 armour moved from French Indo China to Burma
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
                1 artillery and 1 infantry moved from 38 Sea Zone to Burma
                1 artillery and 2 infantry moved from Yunnan to Burma

    Combat - Japanese
                Battle in Soviet Far East
                Battle in Kweichow
                    Japanese attack with 1 armour, 1 artillery and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Kweichow, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Soviet Far East from Russians, taking Kweichow from Chinese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Jehol
                    Japanese attack with 2 armour and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 armour and 1 infantry in Jehol, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Jehol, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Jehol
                    Japanese win, taking Jehol from Chinese with 2 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Buyant-Uhaa
                    Japanese attack with 3 fighters and 2 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 3 fighters and 2 infantry in Buyant-Uhaa, round 2 :  5/5 hits
                        Russians roll dice for 1 infantry in Buyant-Uhaa, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Buyant-Uhaa
                    Japanese win, taking Buyant-Uhaa from Russians with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Central Mongolia
                    Japanese attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Central Mongolia, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Central Mongolia, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Central Mongolia, round 3 :  2/2 hits
                        Russians roll dice for 1 infantry in Central Mongolia, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Central Mongolia
                    Japanese win, taking Central Mongolia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                4 infantry moved from Manchuria to Amur
                1 aaGun moved from Manchuria to Amur
                3 fighters moved from Buyant-Uhaa to 6 Sea Zone
                2 fighters moved from 36 Sea Zone to Japan
                1 tactical_bomber moved from 36 Sea Zone to Japan
                1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
                2 carriers, 1 destroyer and 2 submarines moved from 36 Sea Zone to 35 Sea Zone
                2 submarines moved from 37 Sea Zone to 39 Sea Zone
                1 battleship moved from 37 Sea Zone to 35 Sea Zone
                1 fighter and 3 tactical_bombers moved from French Indo China to 35 Sea Zone
                2 bombers and 2 tactical_bombers moved from French Indo China to Philippines
                3 transports moved from 37 Sea Zone to 36 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 4 fighters moved from 37 Sea Zone to 38 Sea Zone
                1 destroyer moved from 37 Sea Zone to 35 Sea Zone
                1 artillery and 1 mech_infantry moved from Yunnan to Kweichow

    Place Units - Japanese
                2 carriers and 1 destroyer placed in 6 Sea Zone
                2 mech_infantrys placed in French Indo China
                3 armour placed in Shantung
                Japanese undo move 3.
                2 armour placed in Shantung
                1 armour placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 66 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs

    triplea_42615.0_Jap4.tsvg


  • You missed that Japan took the Aleutian Islands on their last turn.  Cost you a U.S. bonus.  I could have taken Western United States this turn with that same defenseless transport but felt like that would be some serious nonsense.

  • 18 16

    Pretty sure the game is over so that mistake won’t be the straw that broke the camel’s back.


  • @Patryn:

    Pretty sure the game is over so that mistake won’t be the straw that broke the camel’s back.

    Probably true.  Germany can probably take down that Russian army in Romania and the U.S. can’t liberate London.  Japan’s fleet is too strong for the U.S. fleet and India is about to get taken.

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