18L MrRoboto (Axis) vs Ichabod (Allies) BM3

  • '17

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 7 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                4 infantry moved from Vologda to Archangel
                1 fighter moved from Bryansk to Archangel
                2 infantry moved from Bryansk to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
                1 fighter moved from Russia to Rostov
                1 infantry moved from Bryansk to Rostov
                8 infantry moved from Russia to Smolensk
                1 artillery moved from Russia to Smolensk

    triplea_42403_Rus7.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 7 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                4 infantry moved from Vologda to Archangel
                1 fighter moved from Bryansk to Archangel
                2 infantry moved from Bryansk to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
                1 fighter moved from Russia to Rostov
                1 infantry moved from Bryansk to Rostov
                8 infantry moved from Russia to Smolensk
                1 artillery moved from Russia to Smolensk

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 fighter and 4 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter and 4 infantry in Archangel, round 2 : 2/5 hits, 1.17 expected hits
                        Germans roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Smolensk
                    Russians attack with 1 artillery and 8 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 8 infantry in Smolensk, round 2 : 0/9 hits, 1.83 expected hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Smolensk
                        Russians roll dice for 1 artillery and 7 infantry in Smolensk, round 3 : 0/8 hits, 1.67 expected hits
                        Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Smolensk
                        Russians roll dice for 1 artillery and 6 infantry in Smolensk, round 4 : 1/7 hits, 1.50 expected hits
                        Germans roll dice for 1 infantry in Smolensk, round 4 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 artillery and 5 infantry remaining. Battle score for attacker is -6
                    Casualties for Russians: 3 infantry
                    Casualties for Germans: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 1.50 expected hits
                        Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                        1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in Rostov
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter and 1 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                        Germans roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
                    Russians win with 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                1 fighter moved from Rostov to Bryansk
                1 fighter moved from Western Ukraine to Bryansk
                1 tactical_bomber moved from Western Ukraine to Bryansk
                4 artilleries moved from Russia to Bryansk
                2 mech_infantrys moved from Bryansk to Smolensk
                1 aaGun moved from Bryansk to Smolensk
                1 fighter moved from Archangel to Bryansk
                1 aaGun moved from Tsinghai to Kansu
                1 infantry moved from Tsinghai to Kansu
                1 aaGun and 7 infantry moved from Tsinghai to Kazakhstan

    Place Units - Russians
                7 artilleries and 2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs

    Combat Hit Differential Summary :

    Germans : 1.67
        Russians : -2.33

    triplea_42403_Rus7.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 9 armour, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Sikang to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 infantry moved from Suiyuyan to Shensi
                      Japanese take Shensi from Chinese

    Combat - Japanese

    Non Combat Move - Japanese
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Jehol to Chahar
                1 infantry moved from Szechwan to Sikang
                1 infantry moved from Kweichow to Szechwan
                1 artillery moved from Hunan to Yunnan
                1 infantry moved from Anhwe to Kweichow
                1 infantry moved from Anhwe to Hunan
                3 infantry moved from Manchuria to Jehol
                2 infantry moved from Jehol to Anhwe
                3 infantry moved from Kwangtung to Kwangsi
                1 artillery and 2 infantry moved from French Indo China to Shan State
                1 artillery and 2 infantry moved from Malaya to Shan State
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
                1 destroyer moved from 47 Sea Zone to 33 Sea Zone
                1 transport moved from 36 Sea Zone to 45 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 carrier, 2 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
                2 transports moved from 19 Sea Zone to 6 Sea Zone
                1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 3 infantry moved from 19 Sea Zone to Kiangsu
                1 submarine moved from 73 Sea Zone to 74 Sea Zone
                1 submarine moved from 54 Sea Zone to 33 Sea Zone
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                2 bombers moved from Kwangtung to Philippines

    Place Units - Japanese
                3 infantry placed in Manchuria
                3 armour placed in Kwangtung
                3 armour placed in French Indo China
                3 armour placed in Malaya
                2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 64 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 77 PUs

    Combat Hit Differential Summary :

    triplea_42403_Jap7.tsvg

  • '17

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 5 PUs;

    Combat Move - Americans
                1 infantry moved from Tunisia to Libya
                      Americans take Libya from Italians
                2 fighters moved from Gibraltar to 91 Sea Zone
                1 submarine moved from 93 Sea Zone to 91 Sea Zone
                1 destroyer moved from 94 Sea Zone to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 91 Sea Zone
                1 cruiser moved from 94 Sea Zone to 91 Sea Zone
                2 carriers moved from 94 Sea Zone to 91 Sea Zone
                1 carrier, 1 fighter, 2 submarines and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                6 fighters moved from 26 Sea Zone to 16 Sea Zone

    triplea_42403_Ame7.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 5 PUs;

    Combat Move - Americans
                1 infantry moved from Tunisia to Libya
                      Americans take Libya from Italians
                2 fighters moved from Gibraltar to 91 Sea Zone
                1 submarine moved from 93 Sea Zone to 91 Sea Zone
                1 destroyer moved from 94 Sea Zone to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 91 Sea Zone
                1 cruiser moved from 94 Sea Zone to 91 Sea Zone
                2 carriers moved from 94 Sea Zone to 91 Sea Zone
                1 carrier, 1 fighter, 2 submarines and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                6 fighters moved from 26 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 6 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 6 fighters in 16 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 91 Sea Zone
                    Americans attack with 3 carriers, 1 cruiser, 2 destroyers, 4 fighters, 3 submarines and 2 tactical_bombers
                    Germans defend with 1 carrier, 1 fighter and 1 tactical_bomber
                        Americans roll dice for 3 submarines in 91 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                        Americans roll dice for 3 carriers, 1 cruiser, 2 destroyers, 4 fighters and 2 tactical_bombers in 91 Sea Zone, round 2 : 3/9 hits, 4.50 expected hits
                        Germans roll dice for 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Units damaged: 1 carrier owned by the Americans
                        Germans roll dice for 1 carrier in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Units damaged: 1 carrier owned by the Americans
                        1 carrier owned by the Germans and 1 tactical_bomber owned by the Germans lost in 91 Sea Zone
                    3 submarines owned by the Americans Submerged
                        Americans roll dice for 3 carriers, 1 cruiser, 2 destroyers, 4 fighters and 2 tactical_bombers in 91 Sea Zone, round 3 : 4/9 hits, 4.50 expected hits
                        Germans roll dice for 1 fighter in 91 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    Units damaged: 1 carrier owned by the Americans
                        1 fighter owned by the Germans lost in 91 Sea Zone
                    Americans win with 3 carriers, 1 cruiser, 2 destroyers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 37
                    Casualties for Germans: 1 carrier, 1 fighter and 1 tactical_bomber

    Non Combat Move - Americans
                2 tactical_bombers moved from 91 Sea Zone to Gibraltar
                4 fighters moved from 91 Sea Zone to Gibraltar
                4 infantry moved from Southeast Mexico to 89 Sea Zone
                4 infantry and 4 transports moved from 89 Sea Zone to 91 Sea Zone
                4 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery moved from Tunisia to 94 Sea Zone
                4 infantry moved from Tunisia to 94 Sea Zone
                1 artillery, 4 infantry and 3 transports moved from 94 Sea Zone to 91 Sea Zone
                1 artillery moved from 91 Sea Zone to Gibraltar
                4 infantry moved from 91 Sea Zone to Gibraltar
                2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                6 fighters moved from 16 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs

    Combat Hit Differential Summary :

    Germans : 0.83
        Americans : -2.33
        Japanese : -0.33

    triplea_42403_Ame7.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Kansu to Tsinghai
                1 fighter moved from Kansu to Tsinghai

    Combat - Chinese
                Battle in Tsinghai
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 0/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 3 : 1/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
                    Chinese win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Tsinghai to Kansu

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 2 PUs

    Combat Hit Differential Summary :

    Chinese : -0.67
        Japanese : 0.33

    triplea_42403_Chi7.tsvg

  • '17

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Combat Move - British
                1 armour moved from Egypt to Syria
                      British take Trans-Jordan from Italians
                2 infantry moved from Iraq to Syria
                1 bomber moved from Persia to Syria
                1 mech_infantry moved from Belgian Congo to Ethiopia
                      British take Ethiopia from Italians
                1 mech_infantry moved from Egypt to 81 Sea Zone
                2 fighters moved from 81 Sea Zone to Eastern Persia
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 mech_infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
                1 mech_infantry moved from 72 Sea Zone to French Madagascar
                1 fighter moved from United Kingdom to 91 Sea Zone
                1 carrier moved from 106 Sea Zone to 91 Sea Zone
                1 fighter moved from Gibraltar to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Eastern Persia
                1 infantry moved from India to Burma
                      UK_Pacific take Burma from Japanese
                1 artillery moved from Persia to Eastern Persia
                2 infantry moved from Persia to Eastern Persia

    triplea_42403_Bri7.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 5 PUs;

    Combat Move - Americans
                1 infantry moved from Tunisia to Libya
                      Americans take Libya from Italians
                2 fighters moved from Gibraltar to 91 Sea Zone
                1 submarine moved from 93 Sea Zone to 91 Sea Zone
                1 destroyer moved from 94 Sea Zone to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 91 Sea Zone
                1 cruiser moved from 94 Sea Zone to 91 Sea Zone
                2 carriers moved from 94 Sea Zone to 91 Sea Zone
                1 carrier, 1 fighter, 2 submarines and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                6 fighters moved from 26 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 6 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 6 fighters in 16 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 91 Sea Zone
                    Americans attack with 3 carriers, 1 cruiser, 2 destroyers, 4 fighters, 3 submarines and 2 tactical_bombers
                    Germans defend with 1 carrier, 1 fighter and 1 tactical_bomber
                        Americans roll dice for 3 submarines in 91 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                        Americans roll dice for 3 carriers, 1 cruiser, 2 destroyers, 4 fighters and 2 tactical_bombers in 91 Sea Zone, round 2 : 3/9 hits, 4.50 expected hits
                        Germans roll dice for 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Units damaged: 1 carrier owned by the Americans
                        Germans roll dice for 1 carrier in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Units damaged: 1 carrier owned by the Americans
                        1 carrier owned by the Germans and 1 tactical_bomber owned by the Germans lost in 91 Sea Zone
                    3 submarines owned by the Americans Submerged
                        Americans roll dice for 3 carriers, 1 cruiser, 2 destroyers, 4 fighters and 2 tactical_bombers in 91 Sea Zone, round 3 : 4/9 hits, 4.50 expected hits
                        Germans roll dice for 1 fighter in 91 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    Units damaged: 1 carrier owned by the Americans
                        1 fighter owned by the Germans lost in 91 Sea Zone
                    Americans win with 3 carriers, 1 cruiser, 2 destroyers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 37
                    Casualties for Germans: 1 carrier, 1 fighter and 1 tactical_bomber

    Non Combat Move - Americans
                2 tactical_bombers moved from 91 Sea Zone to Gibraltar
                4 fighters moved from 91 Sea Zone to Gibraltar
                4 infantry moved from Southeast Mexico to 89 Sea Zone
                4 infantry and 4 transports moved from 89 Sea Zone to 91 Sea Zone
                4 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery moved from Tunisia to 94 Sea Zone
                4 infantry moved from Tunisia to 94 Sea Zone
                1 artillery, 4 infantry and 3 transports moved from 94 Sea Zone to 91 Sea Zone
                1 artillery moved from 91 Sea Zone to Gibraltar
                4 infantry moved from 91 Sea Zone to Gibraltar
                2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                6 fighters moved from 16 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Kansu to Tsinghai
                1 fighter moved from Kansu to Tsinghai

    Combat - Chinese
                Battle in Tsinghai
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 0/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 3 : 1/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
                    Chinese win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Tsinghai to Kansu

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 2 PUs

    Purchase Units - British
                British buy 1 armour, 3 artilleries, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;

    Combat Move - British
                1 armour moved from Egypt to Syria
                      British take Trans-Jordan from Italians
                2 infantry moved from Iraq to Syria
                1 bomber moved from Persia to Syria
                1 mech_infantry moved from Belgian Congo to Ethiopia
                      British take Ethiopia from Italians
                1 mech_infantry moved from Egypt to 81 Sea Zone
                2 fighters moved from 81 Sea Zone to Eastern Persia
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 mech_infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
                1 mech_infantry moved from 72 Sea Zone to French Madagascar
                1 fighter moved from United Kingdom to 91 Sea Zone
                1 carrier moved from 106 Sea Zone to 91 Sea Zone
                1 fighter moved from Gibraltar to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Eastern Persia
                1 infantry moved from India to Burma
                      UK_Pacific take Burma from Japanese
                1 artillery moved from Persia to Eastern Persia
                2 infantry moved from Persia to Eastern Persia

    Combat - British
                Battle in French Madagascar
                Battle in Syria
                    British attack with 1 armour, 1 bomber and 2 infantry
                    Germans defend with 1 fighter
                        British roll dice for 1 armour, 1 bomber and 2 infantry in Syria, round 2 : 1/4 hits, 1.50 expected hits
                        Italians roll dice for 1 fighter in Syria, round 2 : 1/1 hits, 0.67 expected hits
                        1 fighter owned by the Germans and 1 infantry owned by the British lost in Syria
                    British win, taking French Madagascar from Neutral_Axis, taking Syria from Italians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 infantry
                    Casualties for Germans: 1 fighter

    Non Combat Move - British
                1 bomber moved from Syria to Persia

    Place Units - British
                1 fighter placed in United Kingdom
                3 artilleries placed in Persia
                1 armour, 1 infantry and 1 mech_infantry placed in Egypt

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs

    Place Units - UK_Pacific
                1 artillery placed in India
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Libya: 1 infantry
                EDIT: Changing ownership of Libya from Americans to Italians
                EDIT: Adding units owned by Americans to Algeria: 1 infantry
                EDIT: Removing units owned by Americans from Algeria: 1 infantry
                EDIT: Adding units owned by Americans to Tunisia: 1 infantry
                EDIT: Changing ownership of Libya from Italians to Americans
                EDIT: Removing units owned by Americans from Tunisia: 1 infantry
                EDIT: Adding units owned by Americans to Libya: 1 infantry
                EDIT: Removing units owned by Americans from Gibraltar: 2 infantry
                EDIT: Adding units owned by Americans to Morocco: 2 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing PUs for Americans from 83 to 88
                EDIT: Turning off Edit Mode

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 7 PUs
                Some Units in India change ownership: 1 artillery

    Combat Hit Differential Summary :

    Germans : 0.83
        British : -0.50
        Italians : 0.33
        Americans : -2.33
        Chinese : -0.67
        Japanese : 0.00

    triplea_42403_UK_7.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 infantry moved from Ukraine to Bessarabia

    Place Units - Italians
                2 artilleries and 1 infantry placed in Southern Italy
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs

    Combat Hit Differential Summary :

    triplea_42403_Ita7.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy nothing; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                2 infantry moved from West India to India
                3 fighters moved from West India to Eastern Persia

    Non Combat Move - ANZAC

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,2
                ANZAC collect 8 PUs (2 lost to blockades); end with 13 PUs

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42403_Fre7.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 1 artillery, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Novgorod: 2 artilleries and 1 infantry
                EDIT: Removing units owned by Germans from Belarus: 1 infantry
                EDIT: Removing units owned by Russians from Archangel: 2 infantry
                EDIT: Turning off Edit Mode
                3 infantry moved from Bessarabia to Western Ukraine
                2 bombers moved from Southern France to Western Ukraine
                1 fighter moved from Western Germany to Western Ukraine

    Combat - Germans
                Battle in Western Ukraine
                    Germans attack with 2 bombers, 1 fighter and 3 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 2 bombers, 1 fighter and 3 infantry in Western Ukraine, round 2 : 2/6 hits, 2,33 expected hits
                        Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Western Ukraine: 1 infantry
                EDIT: Turning off Edit Mode
                1 infantry moved from Baltic States to Belarus
                2 armour and 1 mech_infantry moved from Poland to Novgorod
                1 infantry moved from Baltic States to Novgorod
                2 armour moved from Eastern Poland to Novgorod
                1 artillery and 3 infantry moved from Baltic States to Eastern Poland
                1 armour moved from Eastern Poland to Bessarabia
                3 armour moved from Germany to Eastern Poland
                3 armour and 2 mech_infantrys moved from Western Germany to Poland
                2 bombers and 1 fighter moved from Western Ukraine to Eastern Poland
                1 tactical_bomber moved from Normandy Bordeaux to Western Germany
                1 destroyer moved from 110 Sea Zone to 104 Sea Zone
                1 submarine moved from 110 Sea Zone to 119 Sea Zone
                1 submarine moved from 110 Sea Zone to 125 Sea Zone
                1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 112 Sea Zone to 113 Sea Zone
                2 infantry moved from Normandy Bordeaux to France
                2 aaGuns, 2 artilleries and 6 infantry moved from Southern France to France

    Place Units - Germans
                1 artillery and 2 infantry placed in Novgorod
                3 armour placed in Germany
                2 armour and 6 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 50 PUs; end with 50 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs

    Combat Hit Differential Summary :

    Germans : -0,33
        Russians : 0,33

    triplea_42403_Ger8.tsvg

  • '19 '18

    Note that I had to edit the battle in Archangelsk, because I forgot to post my move at the end.

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Bryansk to Rostov
                      Russians take Rostov from Germans
                1 armour moved from Rostov to Ukraine
                      Russians take Ukraine from Italians
                3 infantry moved from Bryansk to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
                1 infantry moved from Archangel to Belarus
                1 fighter moved from Bryansk to Western Ukraine
                1 fighter moved from Bryansk to Belarus

    Combat - Russians
                Battle in Western Ukraine
                    Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 3 infantry
                        Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/6 hits, 2.17 expected hits
                        Germans roll dice for 3 infantry in Western Ukraine, round 2 : 0/3 hits, 1.00 expected hits
                        2 infantry owned by the Germans lost in Western Ukraine
                        Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 3/6 hits, 2.17 expected hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                        Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                3 aaGuns, 4 armour, 19 artilleries and 51 infantry moved from Bryansk to Ukraine
                2 mech_infantrys moved from Smolensk to Ukraine
                1 aaGun, 1 artillery and 5 infantry moved from Smolensk to Bryansk
                7 artilleries and 2 infantry moved from Russia to Bryansk
                2 fighters moved from Western Ukraine to Bryansk
                1 tactical_bomber moved from Western Ukraine to Bryansk
                1 fighter moved from Belarus to Bryansk
                1 aaGun and 7 infantry moved from Kazakhstan to Samara

    Place Units - Russians
                4 artilleries and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs

    Combat Hit Differential Summary :

    Germans : 0.33
        Russians : 1.00

    triplea_42403_Rus8.tsvg

  • '19 '18

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery, 1 carrier, 1 destroyer, 1 harbour, 5 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Sikang to Tsinghai
                1 infantry moved from Shensi to Tsinghai
                1 fighter and 1 tactical_bomber moved from Kweichow to Tsinghai
                5 artilleries and 15 infantry moved from Shan State to Burma
                3 armour, 5 artilleries and 7 infantry moved from Yunnan to Burma
                3 armour moved from French Indo China to Burma
                3 armour moved from Malaya to Burma
                1 submarine moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 33 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 marine moved from Caroline Islands to 33 Sea Zone
                1 cruiser and 1 marine moved from 33 Sea Zone to 31 Sea Zone
                1 marine moved from 31 Sea Zone to Wake Island
                2 battleships, 4 carriers, 1 cruiser, 7 destroyers, 4 fighters, 6 submarines and 4 tactical_bombers moved from 33 Sea Zone to 26 Sea Zone

    triplea_42403_Jap8.tsvg

  • '19 '18

    Scramble Hawaii?

  • '17

    Scramble. Best Defense OOL.

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery, 1 carrier, 1 destroyer, 1 harbour, 5 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Sikang to Tsinghai
                1 infantry moved from Shensi to Tsinghai
                1 fighter and 1 tactical_bomber moved from Kweichow to Tsinghai
                5 artilleries and 15 infantry moved from Shan State to Burma
                3 armour, 5 artilleries and 7 infantry moved from Yunnan to Burma
                3 armour moved from French Indo China to Burma
                3 armour moved from Malaya to Burma
                1 submarine moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 33 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 marine moved from Caroline Islands to 33 Sea Zone
                1 cruiser and 1 marine moved from 33 Sea Zone to 31 Sea Zone
                1 marine moved from 31 Sea Zone to Wake Island
                2 battleships, 4 carriers, 1 cruiser, 7 destroyers, 4 fighters, 6 submarines and 4 tactical_bombers moved from 33 Sea Zone to 26 Sea Zone

    Combat - Japanese
                Americans scrambles 1 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
                Battle in Wake Island
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        Japanese roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                        Japanese roll dice for 1 submarine in 16 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                        1 submarine owned by the Americans lost in 16 Sea Zone
                    Japanese win, taking Wake Island from Americans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Tsinghai
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tsinghai, round 2 : 2/4 hits, 1,50 expected hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Chinese lost in Tsinghai
                    Japanese win, taking Tsinghai from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 25 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Burma
                    Japanese attack with 9 armour, 10 artilleries and 22 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 9 armour, 10 artilleries and 22 infantry in Burma, round 2 : 9/41 hits, 13,17 expected hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 9 armour, 10 artilleries and 22 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 26 Sea Zone
                    Japanese attack with 2 battleships, 4 carriers, 1 cruiser, 7 destroyers, 4 fighters, 6 submarines and 4 tactical_bombers
                    Americans defend with 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 7 fighters, 4 submarines and 1 transport; ANZAC defend with 1 cruiser
                        Japanese roll dice for 6 submarines in 26 Sea Zone, round 2 : 0/6 hits, 2,00 expected hits
                        Japanese roll dice for 2 battleships, 4 carriers, 1 cruiser, 7 destroyers, 4 fighters and 4 tactical_bombers in 26 Sea Zone, round 2 : 8/18 hits, 8,83 expected hits
                    Units damaged: 3 carriers owned by the Americans and 1 battleship owned by the Americans
                        Americans roll dice for 4 submarines in 26 Sea Zone, round 2 : 0/4 hits, 0,67 expected hits
                        Americans roll dice for 1 battleship, 3 carriers, 3 cruisers, 4 destroyers, 7 fighters and 1 transport in 26 Sea Zone, round 2 : 8/18 hits, 9,17 expected hits
                    Units damaged: 2 battleships owned by the Japanese
                        4 submarines owned by the Americans, 2 carriers owned by the Japanese and 2 submarines owned by the Japanese lost in 26 Sea Zone
                        Japanese roll dice for 4 submarines in 26 Sea Zone, round 3 : 1/4 hits, 1,33 expected hits
                        Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 7 destroyers, 4 fighters and 4 tactical_bombers in 26 Sea Zone, round 3 : 11/18 hits, 8,83 expected hits
                        Americans roll dice for 1 battleship, 3 carriers, 3 cruisers, 4 destroyers, 7 fighters and 1 transport in 26 Sea Zone, round 3 : 9/18 hits, 9,17 expected hits
                        2 cruisers owned by the Americans, 1 cruiser owned by the ANZAC, 4 destroyers owned by the Americans, 5 destroyers owned by the Japanese, 3 carriers owned by the Americans, 4 submarines owned by the Japanese and 2 fighters owned by the Americans lost in 26 Sea Zone
                        Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 4 tactical_bombers in 26 Sea Zone, round 4 : 8/13 hits, 7,17 expected hits
                        Americans roll dice for 1 battleship, 5 fighters and 1 transport in 26 Sea Zone, round 4 : 3/6 hits, 4,00 expected hits
                        2 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 5 fighters owned by the Americans, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 26 Sea Zone
                    Japanese win, taking 26 Sea Zone from Neutral with 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 97
                    Casualties for Japanese: 2 carriers, 5 destroyers, 1 fighter, 6 submarines and 2 tactical_bombers
                    Casualties for Americans: 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 7 fighters, 4 submarines and 1 transport
                    Casualties for ANZAC: 1 cruiser

    Non Combat Move - Japanese
                1 fighter could not land in 26 Sea Zone and was removed
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                1 submarine moved from 54 Sea Zone to 33 Sea Zone
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 infantry and 1 transport moved from 45 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to Kwangsi
                3 armour moved from Kwangtung to Yunnan
                1 infantry moved from Szechwan to Sikang
                1 infantry moved from Hopei to Shensi
                1 infantry moved from Kweichow to Szechwan
                1 infantry moved from Anhwe to Hopei
                1 infantry moved from Anhwe to Kweichow
                1 infantry moved from Jehol to Anhwe
                2 infantry moved from Jehol to Chahar
                3 infantry moved from Manchuria to Jehol
                1 artillery and 3 infantry moved from Kiangsu to 19 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
                1 artillery and 3 infantry moved from 36 Sea Zone to French Indo China
                3 infantry moved from Kwangsi to French Indo China
                1 fighter and 1 tactical_bomber moved from Tsinghai to Szechwan
                5 fighters and 2 tactical_bombers moved from Kweichow to Yunnan
                5 fighters, 1 infantry and 2 tactical_bombers moved from Yunnan to Shan State
                2 aaGuns moved from Yunnan to Shan State
                1 infantry moved from Yunnan to Burma

    Place Units - Japanese
                1 carrier and 1 destroyer placed in 6 Sea Zone
                1 harbour placed in Hainan
                2 armour and 1 infantry placed in Malaya
                2 infantry placed in French Indo China
                1 transport placed in 36 Sea Zone
                1 artillery and 2 infantry placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 64 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 77 PUs

    Combat Hit Differential Summary :

    Americans : -3,67
        Chinese : -0,33
        UK_Pacific : -0,33
        Japanese : -3,83

    triplea_42403_Jap8.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 7 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 units repaired.
                1 submarine moved from 91 Sea Zone to 104 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                4 fighters moved from Gibraltar to 104 Sea Zone
                2 tactical_bombers moved from Gibraltar to 104 Sea Zone

    Combat - Americans
                Battle in 104 Sea Zone
                    Americans attack with 4 fighters, 1 submarine and 2 tactical_bombers
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Germans lost in 104 Sea Zone
                    Americans win with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer

    Non Combat Move - Americans
                1 aaGun moved from Gibraltar to 91 Sea Zone
                2 artilleries moved from Gibraltar to 91 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                10 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry moved from Libya to Tunisia
                1 aaGun, 2 artilleries, 3 carriers, 1 cruiser, 2 destroyers, 11 infantry, 2 submarines and 7 transports moved from 91 Sea Zone to 110 Sea Zone
                2 tactical_bombers moved from 104 Sea Zone to 110 Sea Zone
                4 fighters moved from 104 Sea Zone to 110 Sea Zone
                2 fighters moved from 10 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 carrier, 1 destroyer, 6 submarines and 2 tactical_bombers placed in 10 Sea Zone
                1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 3,1,2,3,2,5,1,3,2,6,6,1,1
                Americans collect 57 PUs (1 lost to blockades); end with 57 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs

    Combat Hit Differential Summary :

    Germans : -0.33
        Americans : 0.67

    triplea_42403_Ame8.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 3 PUs

    Combat Hit Differential Summary :

    triplea_42403_Chi8.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 7 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 units repaired.
                1 submarine moved from 91 Sea Zone to 104 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                4 fighters moved from Gibraltar to 104 Sea Zone
                2 tactical_bombers moved from Gibraltar to 104 Sea Zone

    Combat - Americans
                Battle in 104 Sea Zone
                    Americans attack with 4 fighters, 1 submarine and 2 tactical_bombers
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Germans lost in 104 Sea Zone
                    Americans win with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer

    Non Combat Move - Americans
                1 aaGun moved from Gibraltar to 91 Sea Zone
                2 artilleries moved from Gibraltar to 91 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                10 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry moved from Libya to Tunisia
                1 aaGun, 2 artilleries, 3 carriers, 1 cruiser, 2 destroyers, 11 infantry, 2 submarines and 7 transports moved from 91 Sea Zone to 110 Sea Zone
                2 tactical_bombers moved from 104 Sea Zone to 110 Sea Zone
                4 fighters moved from 104 Sea Zone to 110 Sea Zone
                2 fighters moved from 10 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 carrier, 1 destroyer, 6 submarines and 2 tactical_bombers placed in 10 Sea Zone
                1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 3,1,2,3,2,5,1,3,2,6,6,1,1
                Americans collect 57 PUs (1 lost to blockades); end with 57 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 3 PUs

    Purchase Units - British
                British buy 1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 submarine; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from Egypt to Alexandria
                      British take Alexandria from Italians
                1 armour and 1 mech_infantry moved from Egypt to Iraq
                1 infantry moved from Syria to Iraq
                1 mech_infantry moved from Ethiopia to British Somaliland
                      British take British Somaliland from Italians
                1 carrier and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from Eastern Persia to West India
                1 artillery moved from Eastern Persia to West India
                6 artilleries, 3 fighters, 18 infantry and 1 tactical_bomber moved from India to West India

    Combat - British

    Non Combat Move - British
                1 mech_infantry moved from French Madagascar to 72 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 mech_infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
                1 mech_infantry moved from 81 Sea Zone to Trans-Jordan
                1 armour moved from Syria to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                3 artilleries moved from Persia to Eastern Persia
                3 aaGuns moved from India to West India

    Place Units - British
                1 destroyer and 2 transports placed in 110 Sea Zone
                1 artillery and 2 infantry placed in Persia
                1 mech_infantry placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,1
                British collect 35 PUs (1 lost to blockades); end with 35 PUs

    Place Units - UK_Pacific
                1 submarine placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 6 PUs
                Some Units in 39 Sea Zone change ownership: 1 submarine

    Combat Hit Differential Summary :

    Germans : -0.33
        Americans : 0.67

    triplea_42403_UK_8.tsvg

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