Yeah, I probably went heavier in the Pac theater than typical with the bid, which you took advantage of with a strong G1 opener. Good rolls as well.
Desert Admiral (X) vs Sovietishcat (L+0) bid
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 bomber, 1 destroyer, 5 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 destroyers moved from 35 Sea Zone to 54 Sea Zone
1 destroyer moved from 35 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 43 Sea Zone
2 artilleries and 2 infantry moved from 43 Sea Zone to Borneo
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery and 1 infantry moved from Yunnan to Burma
1 infantry moved from Shan State to Burma
2 fighters moved from Malaya to Burma
2 tactical_bombers moved from Malaya to Burma
2 fighters moved from Malaya to Burma
1 bomber and 2 fighters moved from Yunnan to India
1 infantry moved from Central Mongolia to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 artillery and 2 infantry moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 infantry moved from Sakha to Buryatia
3 artilleries and 3 infantry moved from Buyant-Uhaa to Ulaanbaatar
1 armour moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour moved from Novosibirsk to Kazakhstan
1 fighter and 1 tactical_bomber moved from Suiyuyan to Kazakhstan
1 infantry moved from Soviet Far East to Siberia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 bomber, 1 destroyer, 5 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 destroyers moved from 35 Sea Zone to 54 Sea Zone
1 destroyer moved from 35 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 43 Sea Zone
2 artilleries and 2 infantry moved from 43 Sea Zone to Borneo
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery and 1 infantry moved from Yunnan to Burma
1 infantry moved from Shan State to Burma
2 fighters moved from Malaya to Burma
2 tactical_bombers moved from Malaya to Burma
2 fighters moved from Malaya to Burma
1 bomber and 2 fighters moved from Yunnan to India
1 infantry moved from Central Mongolia to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 artillery and 2 infantry moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 infantry moved from Sakha to Buryatia
3 artilleries and 3 infantry moved from Buyant-Uhaa to Ulaanbaatar
1 armour moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour moved from Novosibirsk to Kazakhstan
1 fighter and 1 tactical_bomber moved from Suiyuyan to Kazakhstan
1 infantry moved from Soviet Far East to SiberiaCombat - Japanese
Air Battle in India
Japanese attacks with 3 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
AA fire in India : 0/1 hits
Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in India causes 6 damage total.
Battle in Dutch New Guinea
Battle in 54 Sea Zone
Japanese attack with 3 destroyers
ANZAC defend with 1 transport; Americans defend with 1 submarine and 1 transport
Japanese roll dice for 3 destroyers in 54 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 54 Sea Zone
1 transport owned by the ANZAC and 1 transport owned by the Americans lost in 54 Sea Zone
Japanese win, taking Dutch New Guinea from ANZAC, taking 54 Sea Zone from Neutral with 2 destroyers remaining. Battle score for attacker is 12
Casualties for Americans: 1 submarine and 1 transport
Casualties for ANZAC: 1 transport
Casualties for Japanese: 1 destroyer
Battle in Borneo
Japanese attack with 2 artilleries and 2 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Borneo, round 2 : 2/4 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Burma
Japanese attack with 1 artillery, 4 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 artilleries and 1 infantry
Japanese roll dice for 1 artillery, 4 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 3/9 hits
UK_Pacific roll dice for 2 artilleries and 1 infantry in Burma, round 2 : 1/3 hits
1 infantry owned by the Japanese, 2 artilleries owned by the British and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 2 artilleries and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kazakhstan
Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Kazakhstan, round 2 : 3/3 hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Kazakhstan to Tsinghai
2 mech_infantrys moved from Suiyuyan to Szechwan
1 artillery and 2 infantry moved from French Indo China to Yunnan
1 infantry moved from Malaya to Shan State
2 fighters moved from India to Shan State
1 bomber moved from India to Malaya
2 fighters moved from Burma to Yunnan
2 fighters and 2 tactical_bombers moved from Burma to Malaya
1 carrier, 2 destroyers and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
2 destroyers moved from 43 Sea Zone to 45 Sea ZonePlace Units - Japanese
1 artillery and 2 infantry placed in Malaya
1 artillery, 1 bomber and 1 infantry placed in French Indo China
1 destroyer and 2 transports placed in 6 Sea Zone
2 infantry placed in Manchuria
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Manchuria: 1 artillery and 2 infantry
EDIT: Adding units owned by Japanese to Buyant-Uhaa: 1 artillery and 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUsProduction/PUs Summary :
Germans : 61 / 86
Russians : 11 / 22
Japanese : 61 / 61
Americans : 59 / 84
Chinese : 0 / 2
British : 32 / 37
UK_Pacific : 5 / 10
Italians : 13 / 11
ANZAC : 14 / 19
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 bomber, 1 destroyer, 5 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 destroyers moved from 35 Sea Zone to 54 Sea Zone
1 destroyer moved from 35 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 43 Sea Zone
2 artilleries and 2 infantry moved from 43 Sea Zone to Borneo
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery and 1 infantry moved from Yunnan to Burma
1 infantry moved from Shan State to Burma
2 fighters moved from Malaya to Burma
2 tactical_bombers moved from Malaya to Burma
2 fighters moved from Malaya to Burma
1 bomber and 2 fighters moved from Yunnan to India
1 infantry moved from Central Mongolia to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 artillery and 2 infantry moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 infantry moved from Sakha to Buryatia
3 artilleries and 3 infantry moved from Buyant-Uhaa to Ulaanbaatar
1 armour moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour moved from Novosibirsk to Kazakhstan
1 fighter and 1 tactical_bomber moved from Suiyuyan to Kazakhstan
1 infantry moved from Soviet Far East to SiberiaCombat - Japanese
Air Battle in India
Japanese attacks with 3 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
AA fire in India : 0/1 hits
Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in India causes 6 damage total.
Battle in Dutch New Guinea
Battle in 54 Sea Zone
Japanese attack with 3 destroyers
ANZAC defend with 1 transport; Americans defend with 1 submarine and 1 transport
Japanese roll dice for 3 destroyers in 54 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 54 Sea Zone
1 transport owned by the ANZAC and 1 transport owned by the Americans lost in 54 Sea Zone
Japanese win, taking Dutch New Guinea from ANZAC, taking 54 Sea Zone from Neutral with 2 destroyers remaining. Battle score for attacker is 12
Casualties for Americans: 1 submarine and 1 transport
Casualties for ANZAC: 1 transport
Casualties for Japanese: 1 destroyer
Battle in Borneo
Japanese attack with 2 artilleries and 2 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Borneo, round 2 : 2/4 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Burma
Japanese attack with 1 artillery, 4 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 artilleries and 1 infantry
Japanese roll dice for 1 artillery, 4 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 3/9 hits
UK_Pacific roll dice for 2 artilleries and 1 infantry in Burma, round 2 : 1/3 hits
1 infantry owned by the Japanese, 2 artilleries owned by the British and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 2 artilleries and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kazakhstan
Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Kazakhstan, round 2 : 3/3 hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Kazakhstan to Tsinghai
2 mech_infantrys moved from Suiyuyan to Szechwan
1 artillery and 2 infantry moved from French Indo China to Yunnan
1 infantry moved from Malaya to Shan State
2 fighters moved from India to Shan State
1 bomber moved from India to Malaya
2 fighters moved from Burma to Yunnan
2 fighters and 2 tactical_bombers moved from Burma to Malaya
1 carrier, 2 destroyers and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
2 destroyers moved from 43 Sea Zone to 45 Sea ZonePlace Units - Japanese
1 artillery and 2 infantry placed in Malaya
1 artillery, 1 bomber and 1 infantry placed in French Indo China
1 destroyer and 2 transports placed in 6 Sea Zone
2 infantry placed in Manchuria
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Manchuria: 1 artillery and 2 infantry
EDIT: Adding units owned by Japanese to Buyant-Uhaa: 1 artillery and 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 45 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 43 Sea Zone: 1 destroyer
EDIT: Removing units owned by Japanese from 45 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 43 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeProduction/PUs Summary :
Germans : 61 / 86
Russians : 11 / 22
Japanese : 61 / 61
Americans : 59 / 84
Chinese : 0 / 2
British : 32 / 37
UK_Pacific : 5 / 10
Italians : 13 / 11
ANZAC : 14 / 19
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 5 bombers, 1 destroyer and 2 transports; Remaining resources: 2 PUs;Combat Move - Americans
Non Combat Move - Americans
2 carriers, 1 destroyer, 1 fighter and 11 transports moved from 95 Sea Zone to 92 Sea Zone
1 bomber moved from Malta to Gibraltar
1 bomber moved from Western United States to Gibraltar
10 infantry moved from Eastern United States to 101 Sea Zone
10 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
10 infantry moved from 91 Sea Zone to Gibraltar
1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 101 Sea Zone to 89 Sea Zone
1 mech_infantry moved from Central America to 89 Sea Zone
1 mech_infantry and 1 transport moved from 89 Sea Zone to 88 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
1 infantry moved from Brazil to British Guiana
1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea ZonePlace Units - Americans
5 bombers placed in Western United States
1 destroyer and 2 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 59 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - British
2 fighters moved from United Kingdom to 104 Sea Zone
1 fighter moved from 92 Sea Zone to 104 Sea Zone
1 artillery and 1 mech_infantry moved from India to Burma
1 artillery and 1 fighter moved from India to Burma
1 artillery and 1 infantry moved from Persia to Northwest Persia
1 mech_infantry moved from Iraq to Northwest Persia
6 fighters moved from Persia to Kazakhstan
5 fighters moved from Persia to Northwest Persia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 5 bombers, 1 destroyer and 2 transports; Remaining resources: 2 PUs;Combat Move - Americans
Non Combat Move - Americans
2 carriers, 1 destroyer, 1 fighter and 11 transports moved from 95 Sea Zone to 92 Sea Zone
1 bomber moved from Malta to Gibraltar
1 bomber moved from Western United States to Gibraltar
10 infantry moved from Eastern United States to 101 Sea Zone
10 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
10 infantry moved from 91 Sea Zone to Gibraltar
1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 101 Sea Zone to 89 Sea Zone
1 mech_infantry moved from Central America to 89 Sea Zone
1 mech_infantry and 1 transport moved from 89 Sea Zone to 88 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
1 infantry moved from Brazil to British Guiana
1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea ZonePlace Units - Americans
5 bombers placed in Western United States
1 destroyer and 2 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 59 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUsPurchase Units - British
British buy 2 destroyers, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 6x factory_major; Remaining resources: 4 PUs;
UK_Pacific buy 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 fighters moved from United Kingdom to 104 Sea Zone
1 fighter moved from 92 Sea Zone to 104 Sea Zone
1 artillery and 1 mech_infantry moved from India to Burma
1 artillery and 1 fighter moved from India to Burma
1 artillery and 1 infantry moved from Persia to Northwest Persia
1 mech_infantry moved from Iraq to Northwest Persia
6 fighters moved from Persia to Kazakhstan
5 fighters moved from Persia to Northwest PersiaCombat - British
Battle in 104 Sea Zone
British attack with 3 fighters
Germans defend with 1 destroyer
British roll dice for 3 fighters in 104 Sea Zone, round 2 : 1/3 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the British and 1 destroyer owned by the Germans lost in 104 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for British: 1 fighter
Battle in Kazakhstan
British attack with 6 fighters
Japanese defend with 1 armour
British roll dice for 6 fighters in Kazakhstan, round 2 : 2/6 hits
Japanese roll dice for 1 armour in Kazakhstan, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Kazakhstan
British win with 6 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Northwest Persia
British attack with 1 artillery, 5 fighters, 1 infantry and 1 mech_infantry
Germans defend with 1 artillery and 1 infantry
British roll dice for 1 artillery, 5 fighters, 1 infantry and 1 mech_infantry in Northwest Persia, round 2 : 3/8 hits
Germans roll dice for 1 artillery and 1 infantry in Northwest Persia, round 2 : 1/2 hits
1 infantry owned by the Germans, 1 infantry owned by the British and 1 artillery owned by the Germans lost in Northwest Persia
British win, taking Northwest Persia from Germans with 1 artillery, 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in Burma
British attack with 2 artilleries, 1 fighter and 1 mech_infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 2 artilleries, 1 fighter and 1 mech_infantry in Burma, round 2 : 1/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Burma
British roll dice for 2 artilleries and 1 fighter in Burma, round 3 : 1/3 hits
Japanese roll dice for 1 artillery in Burma, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 artilleries and 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - British
1 fighter moved from Burma to India
5 fighters moved from Northwest Persia to Persia
6 fighters moved from Kazakhstan to Persia
1 infantry moved from Persia to Northwest Persia
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
2 fighters moved from 104 Sea Zone to Gibraltar
1 armour and 2 mech_infantrys moved from Persia to Eastern Persia
2 transports moved from 124 Sea Zone to 109 Sea ZonePlace Units - British
1 infantry placed in United Kingdom
1 fighter placed in United Kingdom
2 destroyers placed in 110 Sea Zone
2 mech_infantrys placed in PersiaTurn Complete - British
British collect 32 PUs; end with 32 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsPlace Units - UK_Pacific
1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 1 mech_infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to Gibraltar -
Intercept?
-
No.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to GibraltarCombat - Italians
Air Battle in Gibraltar
Italians attacks with 1 units heading to Gibraltar
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Gibraltar
AA fire in Gibraltar : 0/1 hits
Bombing raid in Gibraltar rolls: 6 and causes: 6 damage to unit: airfield
Bombing raid in Gibraltar causes 6 damage total.
Cleaning up after air battlesNon Combat Move - Italians
1 bomber moved from Gibraltar to Southern France
2 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 destroyer placed in 95 Sea Zone
1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3
Italians collect 10 PUs (3 lost to blockades); end with 10 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
3 submarines moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from Queensland to 54 Sea Zone
1 fighter moved from Java to 45 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
3 submarines moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from Queensland to 54 Sea Zone
1 fighter moved from Java to 45 Sea ZoneCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 54 Sea Zone
ANZAC attack with 1 bomber and 3 submarines
Japanese defend with 2 destroyers
ANZAC roll dice for 3 submarines in 54 Sea Zone, round 2 : 0/3 hits
ANZAC roll dice for 1 bomber in 54 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 destroyers in 54 Sea Zone, round 2 : 2/2 hits
2 submarines owned by the ANZAC lost in 54 Sea Zone
ANZAC roll dice for 1 submarine in 54 Sea Zone, round 3 : 0/1 hits
ANZAC roll dice for 1 bomber in 54 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 2 destroyers in 54 Sea Zone, round 3 : 1/2 hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 54 Sea Zone
ANZAC roll dice for 1 bomber in 54 Sea Zone, round 4 : 1/1 hits
Japanese roll dice for 1 destroyer in 54 Sea Zone, round 4 : 1/1 hits
1 destroyer owned by the Japanese and 1 bomber owned by the ANZAC lost in 54 Sea Zone
Japanese win with no units remaining. Battle score for attacker is -14
Casualties for ANZAC: 1 bomber and 3 submarines
Casualties for Japanese: 2 destroyersNon Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to Queensland
1 fighter moved from 45 Sea Zone to Java
2 infantry moved from Trans-Jordan to IraqPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 artillery placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
3 submarines moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from Queensland to 54 Sea Zone
1 fighter moved from Java to 45 Sea ZoneCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 54 Sea Zone
ANZAC attack with 1 bomber and 3 submarines
Japanese defend with 2 destroyers
ANZAC roll dice for 3 submarines in 54 Sea Zone, round 2 : 0/3 hits
ANZAC roll dice for 1 bomber in 54 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 destroyers in 54 Sea Zone, round 2 : 2/2 hits
2 submarines owned by the ANZAC lost in 54 Sea Zone
ANZAC roll dice for 1 submarine in 54 Sea Zone, round 3 : 0/1 hits
ANZAC roll dice for 1 bomber in 54 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 2 destroyers in 54 Sea Zone, round 3 : 1/2 hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 54 Sea Zone
ANZAC roll dice for 1 bomber in 54 Sea Zone, round 4 : 1/1 hits
Japanese roll dice for 1 destroyer in 54 Sea Zone, round 4 : 1/1 hits
1 destroyer owned by the Japanese and 1 bomber owned by the ANZAC lost in 54 Sea Zone
Japanese win with no units remaining. Battle score for attacker is -14
Casualties for ANZAC: 1 bomber and 3 submarines
Casualties for Japanese: 2 destroyersNon Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to Queensland
1 fighter moved from 45 Sea Zone to Java
2 infantry moved from Trans-Jordan to IraqPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 artillery placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUsCombat Move - French
Non Combat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry moved from Trans-Jordan to IraqTurn Complete - French
-
If you choose to sink my lonely trannies, you mind editing one inf and one mech to Gil, obviously i met to unload them!
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If you choose to sink my lonely trannies, you mind editing one inf and one mech to Gil, obviously i met to unload them!
Sure.
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I lost so much momentum by being dice in Italy… crumble my USA attemp to free Europe…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
3 submarines moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from Queensland to 54 Sea Zone
1 fighter moved from Java to 45 Sea ZoneCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 54 Sea Zone
ANZAC attack with 1 bomber and 3 submarines
Japanese defend with 2 destroyers
ANZAC roll dice for 3 submarines in 54 Sea Zone, round 2 : 0/3 hits
ANZAC roll dice for 1 bomber in 54 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 destroyers in 54 Sea Zone, round 2 : 2/2 hits
2 submarines owned by the ANZAC lost in 54 Sea Zone
ANZAC roll dice for 1 submarine in 54 Sea Zone, round 3 : 0/1 hits
ANZAC roll dice for 1 bomber in 54 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 2 destroyers in 54 Sea Zone, round 3 : 1/2 hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 54 Sea Zone
ANZAC roll dice for 1 bomber in 54 Sea Zone, round 4 : 1/1 hits
Japanese roll dice for 1 destroyer in 54 Sea Zone, round 4 : 1/1 hits
1 destroyer owned by the Japanese and 1 bomber owned by the ANZAC lost in 54 Sea Zone
Japanese win with no units remaining. Battle score for attacker is -14
Casualties for ANZAC: 1 bomber and 3 submarines
Casualties for Japanese: 2 destroyersNon Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to Queensland
1 fighter moved from 45 Sea Zone to Java
2 infantry moved from Trans-Jordan to IraqPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 artillery placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUsCombat Move - French
Non Combat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry moved from Trans-Jordan to IraqTurn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 2 infantry, 2 mech_infantrys and 1 transport
EDIT: Adding units owned by Americans to Gibraltar: 1 infantry and 1 mech_infantry
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport
EDIT: Turning off Edit Mode -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 1 carrier, 3 destroyers, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from Novgorod to Russia
1 bomber and 2 fighters moved from Bryansk to Russia
1 mech_infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
1 artillery and 1 infantry moved from Norway to 112 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from Holland Belgium to 110 Sea Zone
1 fighter moved from France to 92 Sea Zone
1 fighter moved from Northern Italy to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
2 bombers moved from Western Germany to 92 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Archangel
1 artillery and 2 infantry moved from Caucasus to Northwest Persia
2 tactical_bombers moved from Caucasus to Northwest Persia
1 mech_infantry moved from Volgograd to Turkmenistan
Germans take Turkmenistan from Russians
1 infantry moved from Novgorod to Archangel -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 carriers, 2 destroyers, 1 fighter and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Volgograd to Turkmenistan
Germans take Turkmenistan from Russians
2 infantry moved from Novgorod to Archangel
1 artillery and 1 infantry moved from Norway to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Archangel
1 bomber moved from Western Germany to 91 Sea Zone
1 bomber moved from Western Germany to Russia
1 bomber moved from Bryansk to Russia
2 fighters moved from Bryansk to Russia
1 artillery and 2 infantry moved from Caucasus to Northwest Persia
2 tactical_bombers moved from Caucasus to Northwest Persia
1 cruiser and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from Holland Belgium to 110 Sea Zone
1 mech_infantry moved from Smolensk to Vologda
Germans take Vologda from Russians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 carriers, 2 destroyers, 1 fighter and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Volgograd to Turkmenistan
Germans take Turkmenistan from Russians
2 infantry moved from Novgorod to Archangel
1 artillery and 1 infantry moved from Norway to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Archangel
1 bomber moved from Western Germany to 91 Sea Zone
1 bomber moved from Western Germany to Russia
1 bomber moved from Bryansk to Russia
2 fighters moved from Bryansk to Russia
1 artillery and 2 infantry moved from Caucasus to Northwest Persia
2 tactical_bombers moved from Caucasus to Northwest Persia
1 cruiser and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from Holland Belgium to 110 Sea Zone
1 mech_infantry moved from Smolensk to Vologda
Germans take Vologda from RussiansCombat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/2 hits
Bombing raid in Russia rolls: 7,7 and causes: 14 damage to unit: factory_major
Bombing raid in Russia causes 14 damage total.
Battle in 91 Sea Zone
Germans attack with 1 bomber
Americans defend with 11 transports
11 transports owned by the Americans lost in 91 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 77
Casualties for Americans: 11 transports
Battle in 110 Sea Zone
Germans attack with 1 cruiser, 1 destroyer and 2 fighters
British defend with 2 destroyers
Germans roll dice for 1 cruiser, 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 4/4 hits
British roll dice for 2 destroyers in 110 Sea Zone, round 2 : 2/2 hits
1 destroyer owned by the Germans, 2 destroyers owned by the British and 1 fighter owned by the Germans lost in 110 Sea Zone
Germans win with 1 cruiser and 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer and 1 fighter
Casualties for British: 2 destroyers
Battle in Archangel
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 3 infantry in Archangel, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Germans attack with 1 artillery, 2 infantry and 2 tactical_bombers
British defend with 1 artillery, 1 infantry and 1 mech_infantry
Germans roll dice for 1 artillery, 2 infantry and 2 tactical_bombers in Northwest Persia, round 2 : 1/5 hits
British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Northwest Persia, round 2 : 1/3 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
Germans roll dice for 1 artillery, 1 infantry and 2 tactical_bombers in Northwest Persia, round 3 : 2/4 hits
British roll dice for 1 artillery and 1 mech_infantry in Northwest Persia, round 3 : 1/2 hits
1 mech_infantry owned by the British, 1 infantry owned by the Germans and 1 artillery owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Germans: 2 infantry
Casualties for British: 1 artillery, 1 infantry and 1 mech_infantry
Cleaning up after air battlesNon Combat Move - Germans
1 mech_infantry moved from Caucasus to Northwest Persia
1 mech_infantry moved from Caucasus to Northwest Persia
1 infantry moved from Tambov to Samara
1 infantry moved from Bryansk to Tambov
5 artilleries and 2 infantry moved from Northern Italy to Southern Italy
1 fighter moved from Northern Italy to 93 Sea Zone
4 artilleries moved from Normandy Bordeaux to France
1 bomber moved from 91 Sea Zone to Southern France
1 artillery and 1 infantry moved from France to Southern France
1 aaGun moved from Holland Belgium to Western Germany
1 fighter moved from 110 Sea Zone to 93 Sea Zone
1 fighter moved from France to 93 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
2 bombers moved from Russia to Bryansk
2 fighters moved from Russia to Bryansk
1 fighter moved from Novgorod to Western Germany
1 armour and 1 mech_infantry moved from Volgograd to Caucasus
2 tactical_bombers moved from Northwest Persia to CaucasusPlace Units - Germans
2 carriers and 1 destroyer placed in 93 Sea Zone
1 destroyer placed in 110 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from 125 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 110 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 fighter placed in Western Germany
3 infantry placed in Caucasus
1 artillery placed in Ukraine
3 infantry placed in Volgograd
2 infantry placed in UkraineTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6
Germans collect 61 PUs (2 lost to blockades); end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUsProduction/PUs Summary :
Germans : 63 / 83
Russians : 9 / 22
Japanese : 60 / 61
Americans : 59 / 81
Chinese : 0 / 2
British : 32 / 37
UK_Pacific : 6 / 6
Italians : 13 / 10
ANZAC : 14 / 14
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





