Sovietishcat (X) vs Ichabod - allies - g40- nt - no bid and dice.

  • 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Syria to Trans-Jordan
                      Italians take Trans-Jordan from British
                1 submarine moved from 97 Sea Zone to 98 Sea Zone
                1 bomber moved from Southern Italy to 98 Sea Zone

    Combat - Italians
                British scrambles 3 units out of Egypt to defend against the attack in 98 Sea Zone
                Battle in 98 Sea Zone
                    Italians attack with 1 bomber and 1 submarine
                    British defend with 1 battleship, 1 cruiser, 3 fighters and 2 transports
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 bomber in 98 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 3 fighters in 98 Sea Zone, round 2 :  1/3 hits
                        British roll dice for 1 battleship, 1 cruiser and 2 transports in 98 Sea Zone, round 2 :  1/2 hits
                        1 bomber owned by the Italians and 1 submarine owned by the Italians lost in 98 Sea Zone
                    British win with 1 battleship, 1 cruiser, 3 fighters and 2 transports remaining. Battle score for attacker is -18
                    Casualties for Italians: 1 bomber and 1 submarine
                Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt
                Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt
                Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt

    Non Combat Move - Italians

    Place Units - Italians
                1 armour and 2 infantry placed in Southern Italy
                2 artilleries and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6
                Italians collect 18 PUs; end with 18 PUs

    triplea_41919_Ita4.tsvg

  • 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from Java to 43 Sea Zone
                2 fighters moved from Java to 45 Sea Zone
                1 destroyer moved from 42 Sea Zone to 45 Sea Zone
                1 carrier, 1 cruiser and 1 destroyer moved from 62 Sea Zone to 45 Sea Zone
                2 infantry moved from Egypt to Trans-Jordan

    triplea_41919_ANZ4.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from Java to 43 Sea Zone
                2 fighters moved from Java to 45 Sea Zone
                1 destroyer moved from 42 Sea Zone to 45 Sea Zone
                1 carrier, 1 cruiser and 1 destroyer moved from 62 Sea Zone to 45 Sea Zone
                2 infantry moved from Egypt to Trans-Jordan

    Combat - ANZAC
                Battle in 43 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Trans-Jordan
                    ANZAC attack with 2 infantry
                    Italians defend with 1 infantry
                        ANZAC roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.33 expected hits
                        Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Italians lost in Trans-Jordan
                    ANZAC win, taking Trans-Jordan from Italians with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in 45 Sea Zone
                    ANZAC attack with 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 carrier, 1 cruiser, 2 destroyers and 2 fighters in 45 Sea Zone, round 2 : 3/5 hits, 2.17 expected hits
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Japanese lost in 45 Sea Zone
                    ANZAC win with 1 carrier, 1 cruiser, 2 destroyers and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to South Australia
                1 fighter moved from 43 Sea Zone to Java

    Place Units - ANZAC
                1 carrier and 1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 infantry moved from Morocco to Algeria

    Non Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    Italians : -0.33
        ANZAC : 1.50
        Japanese : -0.17

    triplea_41919_Fre4.tsvg

  • 17

    On second thought, if you send planes to attack any ships where a scramble could occur, please let me take a look first.

  • 19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 artillery, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Karelia to Novgorod
                      Germans take Novgorod from Russians
                2 infantry moved from Poland to Eastern Poland
                1 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                3 armour moved from Syria to Iraq
                1 infantry moved from Syria to Iraq
                2 infantry moved from Syria to Trans-Jordan
                1 fighter and 1 tactical_bomber moved from Syria to Trans-Jordan
                1 fighter moved from Yugoslavia to 98 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to 98 Sea Zone
                1 fighter and 1 tactical_bomber moved from Syria to Iraq
                4 bombers moved from Syria to 98 Sea Zone
                1 artillery moved from Romania to Eastern Poland

    triplea_41919_Ger5.tsvg

  • 19

    Scramble sz 98?

  • 17

    Scramble 3 UK fighters please!

  • 17

    Keep the UK battleship for the last casualty if for some reason the dice goes awful for you.

  • 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 artillery, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Karelia to Novgorod
                      Germans take Novgorod from Russians
                2 infantry moved from Poland to Eastern Poland
                1 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                3 armour moved from Syria to Iraq
                1 infantry moved from Syria to Iraq
                2 infantry moved from Syria to Trans-Jordan
                1 fighter and 1 tactical_bomber moved from Syria to Trans-Jordan
                1 fighter moved from Yugoslavia to 98 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to 98 Sea Zone
                1 fighter and 1 tactical_bomber moved from Syria to Iraq
                4 bombers moved from Syria to 98 Sea Zone
                1 artillery moved from Romania to Eastern Poland

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                British scrambles 3 units out of Egypt to defend against the attack in 98 Sea Zone
                Battle in 98 Sea Zone
                    Germans attack with 4 bombers, 2 fighters and 1 tactical_bomber
                    French defend with 1 destroyer; British defend with 1 battleship, 1 cruiser, 3 fighters and 2 transports
                        Germans roll dice for 4 bombers, 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 :  3/7 hits
                        British roll dice for 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 2 transports in 98 Sea Zone, round 2 :  3/6 hits
                        1 battleship owned by the British, 1 tactical_bomber owned by the Germans, 2 fighters owned by the Germans, 1 destroyer owned by the French and 1 cruiser owned by the British lost in 98 Sea Zone
                        Germans roll dice for 4 bombers in 98 Sea Zone, round 3 :  3/4 hits
                        British roll dice for 3 fighters and 2 transports in 98 Sea Zone, round 3 :  3/3 hits
                        3 bombers owned by the Germans and 3 fighters owned by the British lost in 98 Sea Zone
                        2 transports owned by the British lost in 98 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 17
                    Casualties for French: 1 destroyer
                    Casualties for Germans: 3 bombers, 2 fighters and 1 tactical_bomber
                    Casualties for British: 1 battleship, 1 cruiser, 3 fighters and 2 transports
                Battle in Iraq
                    Germans attack with 3 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 armour, 2 infantry and 1 mech_infantry
                        Germans roll dice for 3 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Iraq, round 2 :  3/6 hits
                        British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Iraq, round 2 :  1/4 hits
                        1 mech_infantry owned by the British, 1 infantry owned by the Germans and 2 infantry owned by the British lost in Iraq
                        Germans roll dice for 3 armour, 1 fighter and 1 tactical_bomber in Iraq, round 3 :  4/5 hits
                        British roll dice for 1 armour in Iraq, round 3 :  1/1 hits
                        1 armour owned by the British and 1 armour owned by the Germans lost in Iraq
                    Germans win, taking Iraq from British with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 armour and 1 infantry
                    Casualties for British: 1 armour, 2 infantry and 1 mech_infantry
                Battle in Eastern Poland
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Trans-Jordan
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    ANZAC defend with 2 infantry
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 :  1/4 hits
                        British roll dice for 2 infantry in Trans-Jordan, round 2 :  0/2 hits
                        1 infantry owned by the ANZAC lost in Trans-Jordan
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 3 :  1/4 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 3 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Germans lost in Trans-Jordan
                    Germans win, taking Trans-Jordan from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for ANZAC: 2 infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Iraq to Syria
                1 fighter and 1 tactical_bomber moved from Trans-Jordan to Syria
                1 bomber moved from 98 Sea Zone to Syria
                1 armour and 7 mech_infantrys moved from Germany to Baltic States
                1 infantry moved from Vyborg to Novgorod
                1 artillery and 1 infantry moved from France to Western Germany
                1 armour moved from Germany to Western Germany
                1 infantry moved from France to Western Germany

    Place Units - Germans
                3 armour and 5 mech_infantrys placed in Germany
                1 infantry placed in Western Germany
                1 artillery and 1 infantry placed in France
                Germans undo move 3.
                1 infantry placed in France
                1 artillery placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
                Germans collect 46 PUs (3 lost to blockades); end with 46 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs

    triplea_41919_Ger5.tsvg

  • 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 8 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Belarus to Novgorod
                1 tactical_bomber moved from Belarus to Novgorod
                2 fighters moved from Belarus to Novgorod
                9 armour, 4 artilleries, 21 infantry and 3 mech_infantrys moved from Belarus to Eastern Poland
                7 artilleries and 13 infantry moved from Western Ukraine to Eastern Poland

    triplea_41919_Rus5.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 8 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Belarus to Novgorod
                1 tactical_bomber moved from Belarus to Novgorod
                2 fighters moved from Belarus to Novgorod
                9 armour, 4 artilleries, 21 infantry and 3 mech_infantrys moved from Belarus to Eastern Poland
                7 artilleries and 13 infantry moved from Western Ukraine to Eastern Poland

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Eastern Poland
                    Russians attack with 9 armour, 11 artilleries, 34 infantry and 3 mech_infantrys
                    Germans defend with 1 artillery and 2 infantry
                        Russians roll dice for 9 armour, 11 artilleries, 34 infantry and 3 mech_infantrys in Eastern Poland, round 2 : 14/57 hits, 16.17 expected hits
                        Germans roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 3/3 hits, 1.00 expected hits
                        3 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 9 armour, 11 artilleries, 31 infantry and 3 mech_infantrys remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 3 infantry
                Battle in Novgorod
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/5 hits, 2.00 expected hits
                        Germans roll dice for 2 infantry in Novgorod, round 2 : 2/2 hits, 0.67 expected hits
                        2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
                    Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Belarus to Eastern Poland
                2 aaGuns moved from Western Ukraine to Eastern Poland
                1 tactical_bomber moved from Novgorod to Russia
                2 fighters moved from Novgorod to Russia
                1 infantry moved from Bryansk to Ukraine
                6 infantry moved from Novosibirsk to Vologda
                2 aaGuns and 12 infantry moved from Timguska to Novosibirsk

    Place Units - Russians
                1 artillery and 1 infantry placed in Ukraine
                7 artilleries placed in Russia

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs

    Combat Hit Differential Summary :

    Germans : 3.33
        Russians : -2.17

    triplea_41919_Rus5.tsvg

  • 17

    Germany rolled 5 / 5 defense hits! Only on triplea are their outliers like that…LOL!

  • 19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 1 cruiser, 2 destroyers and 2 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                3 infantry moved from Anhwe to Kiangsu
                1 artillery and 2 infantry moved from Anhwe to Shantung
                2 fighters moved from Japan to Shantung
                2 fighters moved from Japan to Kiangsu
                1 bomber moved from Japan to 19 Sea Zone
                1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Iraq
                2 fighters and 2 tactical_bombers moved from Syria to Iraq

    triplea_41919_Jap5.tsvg

  • 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 1 cruiser, 2 destroyers and 2 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                3 infantry moved from Anhwe to Kiangsu
                1 artillery and 2 infantry moved from Anhwe to Shantung
                2 fighters moved from Japan to Shantung
                2 fighters moved from Japan to Kiangsu
                1 bomber moved from Japan to 19 Sea Zone
                1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Iraq
                2 fighters and 2 tactical_bombers moved from Syria to Iraq

    Combat - Japanese
                Battle in 19 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 2 transports
                        2 transports owned by the Americans lost in 19 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in Kiangsu
                    Japanese attack with 2 fighters and 3 infantry
                    Americans defend with 1 artillery and 1 infantry
                        Japanese roll dice for 2 fighters and 3 infantry in Kiangsu, round 2 :  2/5 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Kiangsu, round 2 :  1/2 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Kiangsu
                    Japanese win, taking Kiangsu from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Shantung
                    Japanese attack with 1 artillery, 2 fighters and 2 infantry
                    Americans defend with 1 mech_infantry
                        Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Shantung, round 2 :  2/5 hits
                        Chinese roll dice for 1 mech_infantry in Shantung, round 2 :  0/1 hits
                        1 mech_infantry owned by the Americans lost in Shantung
                    Japanese win, taking Shantung from Chinese with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry

    Non Combat Move - Japanese
                2 fighters moved from Shantung to 6 Sea Zone
                2 fighters moved from Kiangsu to 6 Sea Zone
                1 bomber moved from 19 Sea Zone to Japan
                1 carrier moved from 20 Sea Zone to 6 Sea Zone
                1 destroyer moved from 80 Sea Zone to 81 Sea Zone
                1 destroyer moved from 76 Sea Zone to 80 Sea Zone
                1 destroyer moved from 77 Sea Zone to 39 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to India

    Place Units - Japanese
                1 carrier, 1 cruiser and 2 destroyers placed in 6 Sea Zone
                1 armour and 2 infantry placed in India

    Turn Complete - Japanese
                Japanese collect 45 PUs; end with 45 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 50 PUs

    triplea_41919_Jap5.tsvg

  • 19

    @Ichabod:

    Germany rolled 5 / 5 defense hits! Only on triplea are their outliers like that…LOL!

    LOL I know the dice are very terrible sometimes wit triplea! Feels like it’s out of realty…

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 fighters, 1 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Algeria to Tunisia
                      Americans take Tunisia from Italians
                1 armour and 1 artillery moved from Algeria to 92 Sea Zone
                2 infantry moved from Gibraltar to 92 Sea Zone
                1 battleship, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                1 battleship moved from 92 Sea Zone to 98 Sea Zone
                1 destroyer moved from 92 Sea Zone to 98 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
                1 carrier, 1 cruiser and 2 fighters moved from 92 Sea Zone to 98 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Trans-Jordan
                3 mech_infantrys moved from Midway to 25 Sea Zone
                3 infantry moved from Midway to 25 Sea Zone
                2 carriers moved from 25 Sea Zone to 6 Sea Zone
                1 submarine moved from 25 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                1 bomber moved from Midway to 6 Sea Zone
                1 fighter moved from Midway to 6 Sea Zone
                4 fighters moved from Western United States to 6 Sea Zone
                3 infantry, 3 mech_infantrys and 3 transports moved from 25 Sea Zone to 6 Sea Zone
                3 mech_infantrys moved from 6 Sea Zone to Korea
                3 infantry moved from 6 Sea Zone to Korea

    Combat - Americans
                Battle in 6 Sea Zone
                    Americans attack with 1 bomber, 2 carriers, 1 destroyer, 5 fighters, 1 submarine, 1 tactical_bomber and 3 transports
                    Japanese defend with 2 carriers, 1 cruiser, 2 destroyers and 4 fighters
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Units damaged: 1 carrier owned by the Japanese
                        Americans roll dice for 1 bomber, 2 carriers, 1 destroyer, 5 fighters, 1 tactical_bomber and 3 transports in 6 Sea Zone, round 2 : 2/8 hits, 4.17 expected hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 2 carriers, 1 cruiser, 2 destroyers and 4 fighters in 6 Sea Zone, round 2 : 5/9 hits, 4.50 expected hits
                        1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 2 carriers owned by the Americans lost in 6 Sea Zone
                        Americans roll dice for 1 bomber, 1 destroyer, 5 fighters, 1 tactical_bomber and 3 transports in 6 Sea Zone, round 3 : 5/8 hits, 4.17 expected hits
                        Japanese roll dice for 2 carriers, 1 cruiser, 1 destroyer and 4 fighters in 6 Sea Zone, round 3 : 4/8 hits, 4.17 expected hits
                        1 fighter owned by the Japanese, 1 destroyer owned by the Americans, 2 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 3 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 1 bomber, 2 fighters, 1 tactical_bomber and 3 transports in 6 Sea Zone, round 4 : 4/4 hits, 2.33 expected hits
                        Japanese roll dice for 3 fighters in 6 Sea Zone, round 4 : 2/3 hits, 2.00 expected hits
                        3 fighters owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in 6 Sea Zone
                    Americans win with 1 bomber, 1 fighter and 3 transports remaining. Battle score for attacker is 3
                    Casualties for Americans: 2 carriers, 1 destroyer, 4 fighters, 1 submarine and 1 tactical_bomber
                    Casualties for Japanese: 2 carriers, 1 cruiser, 2 destroyers and 4 fighters
                Battle in Korea
                Battle in 112 Sea Zone
                    Americans attack with 1 battleship, 1 cruiser and 1 destroyer
                    Germans defend with 1 submarine
                        Americans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 112 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                        Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Germans lost in 112 Sea Zone
                    Americans win, taking Korea from Japanese with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Trans-Jordan
                    Americans attack with 1 armour, 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                        Americans roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 0/2 hits, 1.17 expected hits
                        Americans roll dice for 1 armour, 1 artillery and 2 infantry in Trans-Jordan, round 2 : 1/4 hits, 1.33 expected hits
                        Germans roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Trans-Jordan
                    Americans win, taking Trans-Jordan from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Americans
                1 armour moved from Eastern United States to 101 Sea Zone
                1 armour and 1 transport moved from 101 Sea Zone to 88 Sea Zone
                1 infantry moved from British Guiana to 88 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 carrier moved from 91 Sea Zone to 92 Sea Zone
                2 fighters moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from 6 Sea Zone to Amur
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from 6 Sea Zone to Midway

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Anhwe: 1 aaGun
                EDIT: Adding units owned by Japanese to Shantung: 1 aaGun
                EDIT: Turning off Edit Mode
                1 carrier, 4 submarines and 1 transport placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs

    Combat Hit Differential Summary :

    Germans : -0.50
        Americans : -0.00
        Japanese : 0.33

    triplea_41919_Ame5.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                4 infantry moved from Suiyuyan to Chahar
                3 infantry moved from Shensi to Sikang
                1 fighter moved from Suiyuyan to Sikang
                1 infantry moved from Hopei to Chahar
                1 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Kweichow to Hunan
                      Chinese take Hunan from Japanese
                3 infantry moved from Szechwan to Yunnan
                      Chinese take Yunnan from Japanese

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 5 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 5 infantry in Chahar, round 2 : 0/5 hits, 0.83 expected hits
                        Japanese roll dice for 1 artillery in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 5 infantry in Chahar, round 3 : 1/5 hits, 0.83 expected hits
                        Japanese roll dice for 1 artillery in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 5 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Sikang
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Sikang, round 2 : 0/4 hits, 1.00 expected hits
                        Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 1 fighter and 3 infantry in Sikang, round 3 : 2/4 hits, 1.00 expected hits
                        Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Sikang
                    Chinese win, taking Sikang from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                4 infantry moved from Kweichow to Anhwe
                1 fighter moved from Sikang to Shensi

    Place Units - Chinese
                2 infantry placed in Yunnan
                2 infantry placed in Anhwe
                Chinese undo move 2.
                Chinese undo move 1.
                4 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 13 PUs

    Combat Hit Differential Summary :

    Chinese : -0.67
        Japanese : -1.33

    triplea_41919_Chi5.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 fighters, 1 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Algeria to Tunisia
                      Americans take Tunisia from Italians
                1 armour and 1 artillery moved from Algeria to 92 Sea Zone
                2 infantry moved from Gibraltar to 92 Sea Zone
                1 battleship, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                1 battleship moved from 92 Sea Zone to 98 Sea Zone
                1 destroyer moved from 92 Sea Zone to 98 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
                1 carrier, 1 cruiser and 2 fighters moved from 92 Sea Zone to 98 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Trans-Jordan
                3 mech_infantrys moved from Midway to 25 Sea Zone
                3 infantry moved from Midway to 25 Sea Zone
                2 carriers moved from 25 Sea Zone to 6 Sea Zone
                1 submarine moved from 25 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                1 bomber moved from Midway to 6 Sea Zone
                1 fighter moved from Midway to 6 Sea Zone
                4 fighters moved from Western United States to 6 Sea Zone
                3 infantry, 3 mech_infantrys and 3 transports moved from 25 Sea Zone to 6 Sea Zone
                3 mech_infantrys moved from 6 Sea Zone to Korea
                3 infantry moved from 6 Sea Zone to Korea

    Combat - Americans
                Battle in 6 Sea Zone
                    Americans attack with 1 bomber, 2 carriers, 1 destroyer, 5 fighters, 1 submarine, 1 tactical_bomber and 3 transports
                    Japanese defend with 2 carriers, 1 cruiser, 2 destroyers and 4 fighters
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Units damaged: 1 carrier owned by the Japanese
                        Americans roll dice for 1 bomber, 2 carriers, 1 destroyer, 5 fighters, 1 tactical_bomber and 3 transports in 6 Sea Zone, round 2 : 2/8 hits, 4.17 expected hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 2 carriers, 1 cruiser, 2 destroyers and 4 fighters in 6 Sea Zone, round 2 : 5/9 hits, 4.50 expected hits
                        1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 2 carriers owned by the Americans lost in 6 Sea Zone
                        Americans roll dice for 1 bomber, 1 destroyer, 5 fighters, 1 tactical_bomber and 3 transports in 6 Sea Zone, round 3 : 5/8 hits, 4.17 expected hits
                        Japanese roll dice for 2 carriers, 1 cruiser, 1 destroyer and 4 fighters in 6 Sea Zone, round 3 : 4/8 hits, 4.17 expected hits
                        1 fighter owned by the Japanese, 1 destroyer owned by the Americans, 2 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 3 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 1 bomber, 2 fighters, 1 tactical_bomber and 3 transports in 6 Sea Zone, round 4 : 4/4 hits, 2.33 expected hits
                        Japanese roll dice for 3 fighters in 6 Sea Zone, round 4 : 2/3 hits, 2.00 expected hits
                        3 fighters owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in 6 Sea Zone
                    Americans win with 1 bomber, 1 fighter and 3 transports remaining. Battle score for attacker is 3
                    Casualties for Americans: 2 carriers, 1 destroyer, 4 fighters, 1 submarine and 1 tactical_bomber
                    Casualties for Japanese: 2 carriers, 1 cruiser, 2 destroyers and 4 fighters
                Battle in Korea
                Battle in 112 Sea Zone
                    Americans attack with 1 battleship, 1 cruiser and 1 destroyer
                    Germans defend with 1 submarine
                        Americans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 112 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                        Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Germans lost in 112 Sea Zone
                    Americans win, taking Korea from Japanese with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Trans-Jordan
                    Americans attack with 1 armour, 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                        Americans roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 0/2 hits, 1.17 expected hits
                        Americans roll dice for 1 armour, 1 artillery and 2 infantry in Trans-Jordan, round 2 : 1/4 hits, 1.33 expected hits
                        Germans roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Trans-Jordan
                    Americans win, taking Trans-Jordan from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Americans
                1 armour moved from Eastern United States to 101 Sea Zone
                1 armour and 1 transport moved from 101 Sea Zone to 88 Sea Zone
                1 infantry moved from British Guiana to 88 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 carrier moved from 91 Sea Zone to 92 Sea Zone
                2 fighters moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from 6 Sea Zone to Amur
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from 6 Sea Zone to Midway

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Anhwe: 1 aaGun
                EDIT: Adding units owned by Japanese to Shantung: 1 aaGun
                EDIT: Turning off Edit Mode
                1 carrier, 4 submarines and 1 transport placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                4 infantry moved from Suiyuyan to Chahar
                3 infantry moved from Shensi to Sikang
                1 fighter moved from Suiyuyan to Sikang
                1 infantry moved from Hopei to Chahar
                1 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Kweichow to Hunan
                      Chinese take Hunan from Japanese
                3 infantry moved from Szechwan to Yunnan
                      Chinese take Yunnan from Japanese

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 5 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 5 infantry in Chahar, round 2 : 0/5 hits, 0.83 expected hits
                        Japanese roll dice for 1 artillery in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 5 infantry in Chahar, round 3 : 1/5 hits, 0.83 expected hits
                        Japanese roll dice for 1 artillery in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 5 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Sikang
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Sikang, round 2 : 0/4 hits, 1.00 expected hits
                        Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 1 fighter and 3 infantry in Sikang, round 3 : 2/4 hits, 1.00 expected hits
                        Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Sikang
                    Chinese win, taking Sikang from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                4 infantry moved from Kweichow to Anhwe
                1 fighter moved from Sikang to Shensi

    Place Units - Chinese
                2 infantry placed in Yunnan
                2 infantry placed in Anhwe
                Chinese undo move 2.
                Chinese undo move 1.
                4 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 13 PUs

    Purchase Units - British
                British buy 3 fighters; Remaining resources: 8 PUs;

    Combat Move - British
                1 mech_infantry moved from Eire to United Kingdom
                1 fighter moved from United Kingdom to Algeria
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 armour moved from Egypt to Iraq
                1 fighter moved from Egypt to Iraq
                2 armour, 4 fighters and 2 tactical_bombers moved from Persia to Iraq

    Combat - British
                Battle in Iraq
                    British attack with 3 armour, 5 fighters and 2 tactical_bombers
                    Germans defend with 2 armour; Japanese defend with 3 fighters and 3 tactical_bombers
                        British roll dice for 3 armour, 5 fighters and 2 tactical_bombers in Iraq, round 2 : 6/10 hits, 5.33 expected hits
                        Germans roll dice for 2 armour, 3 fighters and 3 tactical_bombers in Iraq, round 2 : 6/8 hits, 4.50 expected hits
                        3 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 2 tactical_bombers owned by the British, 2 armour owned by the Germans, 1 fighter owned by the British and 3 armour owned by the British lost in Iraq
                        British roll dice for 4 fighters in Iraq, round 3 : 2/4 hits, 2.00 expected hits
                        Germans roll dice for 2 fighters in Iraq, round 3 : 0/2 hits, 1.33 expected hits
                        2 fighters owned by the Japanese lost in Iraq
                    British win with 4 fighters remaining. Battle score for attacker is 25
                    Casualties for Germans: 2 armour
                    Casualties for British: 3 armour, 1 fighter and 2 tactical_bombers
                    Casualties for Japanese: 3 fighters and 3 tactical_bombers

    Non Combat Move - British
                4 fighters moved from Iraq to Persia
                1 aaGun, 3 artilleries and 1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 mech_infantry moved from Union of South Africa to Belgian Congo

    Place Units - British
                3 fighters placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4
                British collect 30 PUs; end with 38 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs

    Turn Complete - UK_Pacific

    Combat Hit Differential Summary :

    Germans : -0.33
        British : 0.67
        Americans : -0.00
        Chinese : -0.67
        Japanese : -1.00

    triplea_41919_UK_5.tsvg

  • 19

    I surrender Icha- I realized I hate playing the axis lol, I played terribly!

    Well done

    Soviet

  • 17

    Ok. Good game!

    I think the best decision I made was sending Americans to the Middle East. The UK was holding their own for a minute, Rule Britannia! But the new world had to step in to lend some assistance.

    I was going to try to give America Iraq to build a factory there.

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