Sovietishcat (X) vs Ichabod - allies - g40- nt - no bid and dice.

  • '17

    SZ 6, Kamikazees, Scramble?

  • '19

    Scrambles 3 fighters plz! 3 kam on AC + 1 kam on cruiser + 1 kam on each dd = 6 kams

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Hopei
                1 fighter moved from Suiyuyan to Hopei
                3 infantry moved from Shensi to Szechwan
                      Chinese take Szechwan from Japanese

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 1/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                6 infantry moved from Shensi to Kweichow
                4 infantry moved from Shensi to Suiyuyan
                1 fighter moved from Hopei to Suiyuyan

    Place Units - Chinese
                3 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 13 PUs

    Combat Hit Differential Summary :

    Chinese : -0.67
        Japanese : 0.33

    triplea_41919_Chi4.tsvg

  • '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British repair damage of 6x factory_minor; Remaining resources: 31 PUs;
                British buy 1 armour, 2 fighters and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 mech_infantry moved from United Kingdom to Eire
                      British take Eire from Germans
                1 infantry moved from Scotland to United Kingdom
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 bomber moved from Persia to India
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 armour moved from Belgian Congo to Egypt
                1 fighter moved from Egypt to 99 Sea Zone
                1 fighter moved from Persia to 98 Sea Zone
                2 fighters moved from Egypt to 98 Sea Zone
                2 tactical_bombers moved from Egypt to 98 Sea Zone
                2 destroyers moved from 81 Sea Zone to 98 Sea Zone
                1 battleship moved from 81 Sea Zone to 98 Sea Zone
                1 cruiser moved from 81 Sea Zone to 98 Sea Zone

    triplea_41919_Bri4.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 armour, 1 destroyer, 4 fighters, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
                1 mech_infantry moved from Iwo Jima to 17 Sea Zone
                1 mech_infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
                1 mech_infantry moved from 19 Sea Zone to Shantung
                1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 17 Sea Zone to 6 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                3 fighters moved from Midway to 6 Sea Zone
                1 tactical_bomber moved from Midway to 6 Sea Zone
                1 bomber moved from Midway to 6 Sea Zone
                1 armour moved from Gibraltar to 91 Sea Zone
                1 artillery moved from Gibraltar to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 artillery, 1 infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone
                1 battleship moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 cruiser moved from 91 Sea Zone to 92 Sea Zone
                2 fighters moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from 92 Sea Zone to Algeria
                1 carrier moved from 91 Sea Zone to 92 Sea Zone
                1 battleship and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 cruiser moved from 91 Sea Zone to 110 Sea Zone
                2 fighters moved from 91 Sea Zone to 110 Sea Zone
                1 armour moved from 92 Sea Zone to Algeria
                1 artillery moved from 92 Sea Zone to Algeria
                1 infantry moved from 92 Sea Zone to Algeria

    Combat - Americans
                Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 5
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 4,5,2
                    Units damaged: 1 carrier owned by the Americans
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 2
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 1
                Battle in Kiangsu
                Battle in Shantung
                Battle in 110 Sea Zone
                    Americans attack with 1 battleship, 1 cruiser, 1 destroyer and 2 fighters
                    Germans defend with 1 carrier
                        Americans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
                        Germans roll dice for 1 carrier in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 carrier owned by the Germans lost in 110 Sea Zone
                    Americans win, taking Kiangsu from Japanese, taking Shantung from Japanese with 1 battleship, 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 16
                    Casualties for Germans: 1 carrier
                Battle in 92 Sea Zone
                    Americans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports in 92 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Italians lost in 92 Sea Zone
                    Americans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in Algeria
                    Americans attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
                    Italians defend with 1 artillery
                        Americans roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Algeria, round 2 : 1/4 hits, 1.67 expected hits
                        Italians roll dice for 1 artillery in Algeria, round 2 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Italians lost in Algeria
                    Americans win, taking Algeria from Italians with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in 6 Sea Zone
                    Americans attack with 1 bomber, 1 carrier, 1 destroyer, 5 fighters, 2 submarines and 1 tactical_bomber
                    Japanese defend with 2 carriers, 1 cruiser, 2 destroyers and 4 fighters
                        Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                        Americans roll dice for 1 bomber, 1 carrier, 1 destroyer, 5 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 4/8 hits, 4.17 expected hits
                    Units damaged: 2 carriers owned by the Japanese
                        Japanese roll dice for 2 carriers, 1 cruiser, 2 destroyers and 4 fighters in 6 Sea Zone, round 2 : 6/9 hits, 4.50 expected hits
                        2 submarines owned by the Americans, 1 destroyer owned by the Americans, 2 destroyers owned by the Japanese, 1 carrier owned by the Americans and 2 fighters owned by the Americans lost in 6 Sea Zone
                        Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 3/5 hits, 2.83 expected hits
                        Japanese roll dice for 2 carriers, 1 cruiser and 4 fighters in 6 Sea Zone, round 3 : 2/7 hits, 3.83 expected hits
                        2 carriers owned by the Japanese, 2 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 6 Sea Zone
                    retreated to 6 Sea Zone
                    Japanese win with 4 fighters remaining. Battle score for attacker is -16
                    Casualties for Americans: 1 carrier, 1 destroyer, 4 fighters and 2 submarines
                    Casualties for Japanese: 2 carriers, 1 cruiser and 2 destroyers
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                    1 fighter owned by the Japanese forced to land in Japan

    Non Combat Move - Americans
                1 fighter moved from 6 Sea Zone to Midway
                1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                1 bomber moved from 6 Sea Zone to Midway
                3 mech_infantrys moved from Western United States to 10 Sea Zone
                3 infantry moved from Western United States to 10 Sea Zone
                2 carriers, 1 destroyer, 3 infantry, 3 mech_infantrys, 1 submarine and 3 transports moved from 10 Sea Zone to 13 Sea Zone
                2 carriers, 1 destroyer, 3 infantry, 3 mech_infantrys, 1 submarine and 3 transports moved from 13 Sea Zone to 25 Sea Zone
                3 mech_infantrys moved from 25 Sea Zone to Midway
                3 infantry moved from 25 Sea Zone to Midway
                1 fighter moved from Algeria to 92 Sea Zone
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 aaGun and 1 infantry moved from Brazil to British Guiana
                2 fighters moved from 110 Sea Zone to 91 Sea Zone

    Place Units - Americans
                4 fighters placed in Western United States
                1 destroyer and 1 submarine placed in 10 Sea Zone
                1 armour placed in Eastern United States
                1 transport placed in 101 Sea Zone
                1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Hopei
                1 fighter moved from Suiyuyan to Hopei
                3 infantry moved from Shensi to Szechwan
                      Chinese take Szechwan from Japanese

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 1/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                6 infantry moved from Shensi to Kweichow
                4 infantry moved from Shensi to Suiyuyan
                1 fighter moved from Hopei to Suiyuyan

    Place Units - Chinese
                3 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 13 PUs

    Purchase Units - British
                British repair damage of 6x factory_minor; Remaining resources: 31 PUs;
                British buy 1 armour, 2 fighters and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 mech_infantry moved from United Kingdom to Eire
                      British take Eire from Germans
                1 infantry moved from Scotland to United Kingdom
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 bomber moved from Persia to India
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 armour moved from Belgian Congo to Egypt
                1 fighter moved from Egypt to 99 Sea Zone
                1 fighter moved from Persia to 98 Sea Zone
                2 fighters moved from Egypt to 98 Sea Zone
                2 tactical_bombers moved from Egypt to 98 Sea Zone
                2 destroyers moved from 81 Sea Zone to 98 Sea Zone
                1 battleship moved from 81 Sea Zone to 98 Sea Zone
                1 cruiser moved from 81 Sea Zone to 98 Sea Zone

    Combat - British
                Battle in 99 Sea Zone
                    British attack with 1 fighter
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 99 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in India
                    British attack with 1 bomber
                    Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
                        British roll dice for 1 bomber in India, round 2 : 1/1 hits, 0.67 expected hits
                        Japanese roll dice for 1 mech_infantry in India, round 2 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Japanese and 1 bomber owned by the British lost in India
                    Japanese win with no units remaining. Battle score for attacker is -8
                    Casualties for British: 1 bomber
                    Casualties for Japanese: 1 mech_infantry
                Battle in 98 Sea Zone
                    British attack with 1 battleship, 1 cruiser, 2 destroyers, 3 fighters and 2 tactical_bombers
                    Germans defend with 3 transports; Italians defend with 1 carrier, 1 cruiser, 2 fighters and 1 submarine
                        British roll dice for 1 battleship, 1 cruiser, 2 destroyers, 3 fighters and 2 tactical_bombers in 98 Sea Zone, round 2 : 5/9 hits, 4.67 expected hits
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        Italians roll dice for 1 carrier, 1 cruiser, 2 fighters and 3 transports in 98 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                    Units damaged: 1 battleship owned by the British
                        1 destroyer owned by the British, 1 cruiser owned by the Italians, 1 fighter owned by the Italians, 1 submarine owned by the Italians and 1 carrier owned by the Italians lost in 98 Sea Zone
                        British roll dice for 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 2 tactical_bombers in 98 Sea Zone, round 3 : 5/8 hits, 4.33 expected hits
                        Italians roll dice for 1 fighter and 3 transports in 98 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                        1 cruiser owned by the British, 3 transports owned by the Germans and 1 fighter owned by the Italians lost in 98 Sea Zone
                    British win, taking 98 Sea Zone from Neutral with 1 battleship, 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 55
                    Casualties for Germans: 3 transports
                    Casualties for British: 1 cruiser and 1 destroyer
                    Casualties for Italians: 1 carrier, 1 cruiser, 2 fighters and 1 submarine

    Non Combat Move - British
                1 fighter moved from 99 Sea Zone to Persia
                1 transport moved from 81 Sea Zone to 96 Sea Zone
                1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
                1 tactical_bomber moved from 98 Sea Zone to Persia
                1 tactical_bomber moved from 98 Sea Zone to Persia
                1 fighter moved from 98 Sea Zone to Persia
                2 fighters moved from 98 Sea Zone to Egypt
                2 fighters moved from Union of South Africa to Egypt
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 armour moved from Egypt to Iraq
                1 infantry moved from Persia to Iraq
                1 infantry moved from Persia to Iraq
                1 transport moved from 81 Sea Zone to 98 Sea Zone
                1 mech_infantry moved from Egypt to Iraq

    Place Units - British
                1 armour and 2 fighters placed in Persia
                1 mech_infantry placed in Union of South Africa
                Turning on Edit Mode
                EDIT: Removing units owned by British from 98 Sea Zone: 1 destroyer
                EDIT: Adding units owned by British to 98 Sea Zone: 1 cruiser
                EDIT: Turning off Edit Mode

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6
                British collect 32 PUs; end with 33 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Turn Complete - UK_Pacific

    Combat Hit Differential Summary :

    Germans : -0.33
        Italians : -0.67
        British : 1.33
        Americans : 1.17
        Chinese : -0.67
        Japanese : 0.67

    triplea_41919_UK_4.tsvg

  • '19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Syria to Trans-Jordan
                      Italians take Trans-Jordan from British
                1 submarine moved from 97 Sea Zone to 98 Sea Zone
                1 bomber moved from Southern Italy to 98 Sea Zone

    triplea_41919_Ita4.tsvg

  • '19

    Do you scramble sz 98?

    If I hit first strike with sub? I hit cruiser?

  • '17

    Scramble 3 fighters. Yes, sub kills cruiser first. Also, bomber hits battleship first. UK fighters are last casualties.

    And on Germany’s turn, if you send the entire Luffwaffe that’s present at Syria to kill the French destroyer and transports, the UK will not scramble. If you do something different, I may need to see the board first.

  • '19

    ok np

  • '19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Syria to Trans-Jordan
                      Italians take Trans-Jordan from British
                1 submarine moved from 97 Sea Zone to 98 Sea Zone
                1 bomber moved from Southern Italy to 98 Sea Zone

    Combat - Italians
                British scrambles 3 units out of Egypt to defend against the attack in 98 Sea Zone
                Battle in 98 Sea Zone
                    Italians attack with 1 bomber and 1 submarine
                    British defend with 1 battleship, 1 cruiser, 3 fighters and 2 transports
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 bomber in 98 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 3 fighters in 98 Sea Zone, round 2 :  1/3 hits
                        British roll dice for 1 battleship, 1 cruiser and 2 transports in 98 Sea Zone, round 2 :  1/2 hits
                        1 bomber owned by the Italians and 1 submarine owned by the Italians lost in 98 Sea Zone
                    British win with 1 battleship, 1 cruiser, 3 fighters and 2 transports remaining. Battle score for attacker is -18
                    Casualties for Italians: 1 bomber and 1 submarine
                Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt
                Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt
                Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt

    Non Combat Move - Italians

    Place Units - Italians
                1 armour and 2 infantry placed in Southern Italy
                2 artilleries and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6
                Italians collect 18 PUs; end with 18 PUs

    triplea_41919_Ita4.tsvg

  • '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from Java to 43 Sea Zone
                2 fighters moved from Java to 45 Sea Zone
                1 destroyer moved from 42 Sea Zone to 45 Sea Zone
                1 carrier, 1 cruiser and 1 destroyer moved from 62 Sea Zone to 45 Sea Zone
                2 infantry moved from Egypt to Trans-Jordan

    triplea_41919_ANZ4.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from Java to 43 Sea Zone
                2 fighters moved from Java to 45 Sea Zone
                1 destroyer moved from 42 Sea Zone to 45 Sea Zone
                1 carrier, 1 cruiser and 1 destroyer moved from 62 Sea Zone to 45 Sea Zone
                2 infantry moved from Egypt to Trans-Jordan

    Combat - ANZAC
                Battle in 43 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Trans-Jordan
                    ANZAC attack with 2 infantry
                    Italians defend with 1 infantry
                        ANZAC roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.33 expected hits
                        Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Italians lost in Trans-Jordan
                    ANZAC win, taking Trans-Jordan from Italians with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in 45 Sea Zone
                    ANZAC attack with 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 carrier, 1 cruiser, 2 destroyers and 2 fighters in 45 Sea Zone, round 2 : 3/5 hits, 2.17 expected hits
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Japanese lost in 45 Sea Zone
                    ANZAC win with 1 carrier, 1 cruiser, 2 destroyers and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to South Australia
                1 fighter moved from 43 Sea Zone to Java

    Place Units - ANZAC
                1 carrier and 1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 infantry moved from Morocco to Algeria

    Non Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    Italians : -0.33
        ANZAC : 1.50
        Japanese : -0.17

    triplea_41919_Fre4.tsvg

  • '17

    On second thought, if you send planes to attack any ships where a scramble could occur, please let me take a look first.

  • '19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 artillery, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Karelia to Novgorod
                      Germans take Novgorod from Russians
                2 infantry moved from Poland to Eastern Poland
                1 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                3 armour moved from Syria to Iraq
                1 infantry moved from Syria to Iraq
                2 infantry moved from Syria to Trans-Jordan
                1 fighter and 1 tactical_bomber moved from Syria to Trans-Jordan
                1 fighter moved from Yugoslavia to 98 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to 98 Sea Zone
                1 fighter and 1 tactical_bomber moved from Syria to Iraq
                4 bombers moved from Syria to 98 Sea Zone
                1 artillery moved from Romania to Eastern Poland

    triplea_41919_Ger5.tsvg

  • '19

    Scramble sz 98?

  • '17

    Scramble 3 UK fighters please!

  • '17

    Keep the UK battleship for the last casualty if for some reason the dice goes awful for you.

  • '19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 artillery, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Karelia to Novgorod
                      Germans take Novgorod from Russians
                2 infantry moved from Poland to Eastern Poland
                1 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                3 armour moved from Syria to Iraq
                1 infantry moved from Syria to Iraq
                2 infantry moved from Syria to Trans-Jordan
                1 fighter and 1 tactical_bomber moved from Syria to Trans-Jordan
                1 fighter moved from Yugoslavia to 98 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to 98 Sea Zone
                1 fighter and 1 tactical_bomber moved from Syria to Iraq
                4 bombers moved from Syria to 98 Sea Zone
                1 artillery moved from Romania to Eastern Poland

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                British scrambles 3 units out of Egypt to defend against the attack in 98 Sea Zone
                Battle in 98 Sea Zone
                    Germans attack with 4 bombers, 2 fighters and 1 tactical_bomber
                    French defend with 1 destroyer; British defend with 1 battleship, 1 cruiser, 3 fighters and 2 transports
                        Germans roll dice for 4 bombers, 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 :  3/7 hits
                        British roll dice for 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 2 transports in 98 Sea Zone, round 2 :  3/6 hits
                        1 battleship owned by the British, 1 tactical_bomber owned by the Germans, 2 fighters owned by the Germans, 1 destroyer owned by the French and 1 cruiser owned by the British lost in 98 Sea Zone
                        Germans roll dice for 4 bombers in 98 Sea Zone, round 3 :  3/4 hits
                        British roll dice for 3 fighters and 2 transports in 98 Sea Zone, round 3 :  3/3 hits
                        3 bombers owned by the Germans and 3 fighters owned by the British lost in 98 Sea Zone
                        2 transports owned by the British lost in 98 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 17
                    Casualties for French: 1 destroyer
                    Casualties for Germans: 3 bombers, 2 fighters and 1 tactical_bomber
                    Casualties for British: 1 battleship, 1 cruiser, 3 fighters and 2 transports
                Battle in Iraq
                    Germans attack with 3 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 armour, 2 infantry and 1 mech_infantry
                        Germans roll dice for 3 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Iraq, round 2 :  3/6 hits
                        British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Iraq, round 2 :  1/4 hits
                        1 mech_infantry owned by the British, 1 infantry owned by the Germans and 2 infantry owned by the British lost in Iraq
                        Germans roll dice for 3 armour, 1 fighter and 1 tactical_bomber in Iraq, round 3 :  4/5 hits
                        British roll dice for 1 armour in Iraq, round 3 :  1/1 hits
                        1 armour owned by the British and 1 armour owned by the Germans lost in Iraq
                    Germans win, taking Iraq from British with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 armour and 1 infantry
                    Casualties for British: 1 armour, 2 infantry and 1 mech_infantry
                Battle in Eastern Poland
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Trans-Jordan
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    ANZAC defend with 2 infantry
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 :  1/4 hits
                        British roll dice for 2 infantry in Trans-Jordan, round 2 :  0/2 hits
                        1 infantry owned by the ANZAC lost in Trans-Jordan
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 3 :  1/4 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 3 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Germans lost in Trans-Jordan
                    Germans win, taking Trans-Jordan from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for ANZAC: 2 infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Iraq to Syria
                1 fighter and 1 tactical_bomber moved from Trans-Jordan to Syria
                1 bomber moved from 98 Sea Zone to Syria
                1 armour and 7 mech_infantrys moved from Germany to Baltic States
                1 infantry moved from Vyborg to Novgorod
                1 artillery and 1 infantry moved from France to Western Germany
                1 armour moved from Germany to Western Germany
                1 infantry moved from France to Western Germany

    Place Units - Germans
                3 armour and 5 mech_infantrys placed in Germany
                1 infantry placed in Western Germany
                1 artillery and 1 infantry placed in France
                Germans undo move 3.
                1 infantry placed in France
                1 artillery placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
                Germans collect 46 PUs (3 lost to blockades); end with 46 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs

    triplea_41919_Ger5.tsvg

  • '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 8 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Belarus to Novgorod
                1 tactical_bomber moved from Belarus to Novgorod
                2 fighters moved from Belarus to Novgorod
                9 armour, 4 artilleries, 21 infantry and 3 mech_infantrys moved from Belarus to Eastern Poland
                7 artilleries and 13 infantry moved from Western Ukraine to Eastern Poland

    triplea_41919_Rus5.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 8 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Belarus to Novgorod
                1 tactical_bomber moved from Belarus to Novgorod
                2 fighters moved from Belarus to Novgorod
                9 armour, 4 artilleries, 21 infantry and 3 mech_infantrys moved from Belarus to Eastern Poland
                7 artilleries and 13 infantry moved from Western Ukraine to Eastern Poland

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Eastern Poland
                    Russians attack with 9 armour, 11 artilleries, 34 infantry and 3 mech_infantrys
                    Germans defend with 1 artillery and 2 infantry
                        Russians roll dice for 9 armour, 11 artilleries, 34 infantry and 3 mech_infantrys in Eastern Poland, round 2 : 14/57 hits, 16.17 expected hits
                        Germans roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 3/3 hits, 1.00 expected hits
                        3 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 9 armour, 11 artilleries, 31 infantry and 3 mech_infantrys remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 3 infantry
                Battle in Novgorod
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/5 hits, 2.00 expected hits
                        Germans roll dice for 2 infantry in Novgorod, round 2 : 2/2 hits, 0.67 expected hits
                        2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
                    Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Belarus to Eastern Poland
                2 aaGuns moved from Western Ukraine to Eastern Poland
                1 tactical_bomber moved from Novgorod to Russia
                2 fighters moved from Novgorod to Russia
                1 infantry moved from Bryansk to Ukraine
                6 infantry moved from Novosibirsk to Vologda
                2 aaGuns and 12 infantry moved from Timguska to Novosibirsk

    Place Units - Russians
                1 artillery and 1 infantry placed in Ukraine
                7 artilleries placed in Russia

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs

    Combat Hit Differential Summary :

    Germans : 3.33
        Russians : -2.17

    triplea_41919_Rus5.tsvg

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