18L Giallo(X+9) vs Shin Ji(allies) BM3.3

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 artillery, 6 fighters and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 bomber moved from French Indo China to Sikang
                1 infantry moved from Shensi to Sikang
                1 armour moved from French Indo China to Malaya
                      Japanese take Shan State from UK_Pacific
                1 bomber moved from French Indo China to Malaya
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 fighter moved from 35 Sea Zone to 46 Sea Zone
                1 submarine moved from 35 Sea Zone to 37 Sea Zone
                2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
                2 armour, 10 artilleries and 10 infantry moved from French Indo China to Yunnan
                1 artillery and 1 infantry moved from French Indo China to Yunnan
                1 infantry moved from Hopei to Shensi
                1 infantry moved from Anhwe to Hopei
                1 infantry moved from Hunan to Anhwe
                2 artilleries and 6 infantry moved from Hunan to Yunnan
                1 armour moved from French Indo China to Yunnan
                1 fighter moved from 35 Sea Zone to 42 Sea Zone
                1 submarine moved from 35 Sea Zone to 41 Sea Zone

    Combat - Japanese
                Battle in 46 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 46 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 41 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 41 Sea Zone
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                    Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Java
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 :  2/2 hits
                        ANZAC roll dice for 2 infantry in Java, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 cruiser
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 :  3/4 hits
                        Americans roll dice for 1 cruiser in 37 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the Americans lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from Americans with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 cruiser
                Battle in Yunnan
                    Japanese attack with 3 armour, 13 artilleries and 17 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 3 armour, 13 artilleries and 17 infantry in Yunnan, round 2 :  12/33 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 3 armour, 13 artilleries and 16 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Malaya
                    Japanese attack with 1 armour and 1 bomber
                    UK_Pacific defend with 1 harbour; Americans defend with 1 marine
                        Japanese roll dice for 1 armour and 1 bomber in Malaya, round 2 :  1/2 hits
                        UK_Pacific roll dice for 1 marine in Malaya, round 2 :  0/1 hits
                        1 marine owned by the Americans lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 armour and 1 bomber remaining. Battle score for attacker is 5
                    Casualties for Americans: 1 marine
                Battle in Sikang
                    Japanese attack with 1 bomber and 1 infantry
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 bomber and 1 infantry in Sikang, round 2 :  2/2 hits
                        Chinese roll dice for 1 mech_infantry in Sikang, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Sikang
                    Japanese win, taking Sikang from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Japanese
                1 bomber moved from Sikang to Hunan
                1 bomber moved from Malaya to Hunan
                1 battleship, 2 carriers and 5 transports moved from 36 Sea Zone to 35 Sea Zone
                2 carriers and 1 fighter moved from 6 Sea Zone to 35 Sea Zone
                2 fighters moved from Shantung to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
                1 fighter moved from 46 Sea Zone to 35 Sea Zone
                1 fighter moved from 42 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Hunan
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                1 artillery and 2 infantry placed in French Indo China
                6 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 59 PUs; end with 59 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs

    triplea_41477_Jap8.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer and 4 fighters; Remaining resources: 5 PUs;

    Combat Move - Americans
                3 fighters moved from Szechwan to Kweichow
                1 fighter moved from 54 Sea Zone to 42 Sea Zone
                1 armour, 2 carriers, 1 cruiser, 1 destroyer, 1 infantry, 1 mech_infantry and 2 transports moved from 50 Sea Zone to 54 Sea Zone
                1 carrier and 1 submarine moved from 30 Sea Zone to 54 Sea Zone
                6 fighters moved from Hawaiian Islands to 54 Sea Zone
                2 carriers, 4 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in 42 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Kweichow
                    Americans attack with 3 fighters
                    Japanese defend with 1 infantry
                        Americans roll dice for 3 fighters in Kweichow, round 2 : 1/3 hits, 1.50 expected hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Americans win with 3 fighters remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                3 fighters moved from Kweichow to India
                1 fighter moved from 42 Sea Zone to 54 Sea Zone
                1 armour, 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
                1 infantry moved from Alexandria to Egypt

    Place Units - Americans
                2 carriers and 1 destroyer placed in 10 Sea Zone
                4 fighters placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,3
                Americans collect 57 PUs (3 lost to blockades); end with 62 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs

    Combat Hit Differential Summary :

    Americans : -0.50
        Japanese : -0.33

    triplea_41477_Ame8.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer and 4 fighters; Remaining resources: 5 PUs;

    Combat Move - Americans
                3 fighters moved from Szechwan to Kweichow
                1 fighter moved from 54 Sea Zone to 42 Sea Zone
                1 armour, 2 carriers, 1 cruiser, 1 destroyer, 1 infantry, 1 mech_infantry and 2 transports moved from 50 Sea Zone to 54 Sea Zone
                1 carrier and 1 submarine moved from 30 Sea Zone to 54 Sea Zone
                6 fighters moved from Hawaiian Islands to 54 Sea Zone
                2 carriers, 4 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in 42 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Kweichow
                    Americans attack with 3 fighters
                    Japanese defend with 1 infantry
                        Americans roll dice for 3 fighters in Kweichow, round 2 : 1/3 hits, 1.50 expected hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Americans win with 3 fighters remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                3 fighters moved from Kweichow to India
                1 fighter moved from 42 Sea Zone to 54 Sea Zone
                1 armour, 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
                1 infantry moved from Alexandria to Egypt

    Place Units - Americans
                2 carriers and 1 destroyer placed in 10 Sea Zone
                4 fighters placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,3
                Americans collect 57 PUs (3 lost to blockades); end with 62 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
                Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
                Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
                1 fighter and 1 infantry moved from Szechwan to Shensi
                11 infantry moved from Szechwan to Sikang

    Combat - Chinese
                Chinese creates battle in territory Kweichow
                Chinese creates battle in territory Hunan
                Chinese creates battle in territory Kansu
                Battle in Hunan
                    Chinese attack with 1 infantry
                    Japanese defend with 2 bombers, 3 fighters and 3 tactical_bombers
                        Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.17 expected hits
                        Japanese roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in Hunan, round 2 : 2/8 hits, 3.83 expected hits
                        1 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Kweichow from Japanese, taking Kansu from Japanese with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                Battle in Sikang
                    Chinese attack with 11 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 11 infantry in Sikang, round 2 : 0/11 hits, 1.83 expected hits
                        Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 11 infantry in Sikang, round 3 : 2/11 hits, 1.83 expected hits
                        Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Sikang
                    Chinese win, taking Sikang from Japanese with 11 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Shensi
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Chinese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Kansu
                1 fighter moved from Kansu to Szechwan

    Place Units - Chinese
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs

    Purchase Units - British
                British buy 2 armour, 2 destroyers and 1 mech_infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Germans
                3 fighters and 1 tactical_bomber moved from Szechwan to India
                3 artilleries and 21 infantry moved from Burma to India
                3 armour, 1 artillery, 2 fighters, 9 infantry and 6 mech_infantrys moved from Trans-Jordan to Iraq
                4 armour and 2 mech_infantrys moved from Egypt to Iraq
                3 mech_infantrys moved from Belgian Congo to Egypt
                1 armour moved from French Equatorial Africa to Egypt
                1 infantry moved from Tobruk to Alexandria
                3 mech_infantrys moved from Union of South Africa to Belgian Congo

    Combat - British
                Battle in Iraq
                    British attack with 7 armour, 1 artillery, 2 fighters, 9 infantry and 8 mech_infantrys
                    Germans defend with 1 mech_infantry
                        British roll dice for 7 armour, 1 artillery, 2 fighters, 9 infantry and 8 mech_infantrys in Iraq, round 2 : 8/27 hits, 7.83 expected hits
                        Germans roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Germans lost in Iraq
                    British win, taking Iraq from Germans with 7 armour, 1 artillery, 2 fighters, 9 infantry and 8 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - British
                2 fighters moved from Iraq to Egypt

    Place Units - British
                2 armour and 1 mech_infantry placed in Egypt
                2 destroyers placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,1
                British collect 33 PUs (1 lost to blockades); end with 34 PUs

    Place Units - UK_Pacific
                2 artilleries and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 2 artilleries and 2 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by British from Burma: 3 aaGuns
                EDIT: Adding units owned by British to India: 3 aaGuns
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Germans : -0.33
        British : 0.17
        Americans : -0.50
        Chinese : -1.50
        Japanese : -2.17

    triplea_41477_UK_8.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 3 artilleries and 1 transport; Remaining resources: 5 PUs;

    Combat Move - Italians
                2 infantry moved from Northern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                1 mech_infantry moved from Romania to Western Ukraine
                1 fighter moved from Romania to Western Ukraine
                4 armour and 3 mech_infantrys moved from Romania to Ukraine
                5 infantry moved from Romania to Bessarabia

    Combat - Italians
                Battle in Gibraltar
                Battle in Western Ukraine
                    Italians attack with 1 fighter and 1 mech_infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 fighter and 1 mech_infantry in Western Ukraine, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        Italians roll dice for 1 fighter and 1 mech_infantry in Western Ukraine, round 3 :  0/2 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 3 :  1/1 hits
                        1 mech_infantry owned by the Italians lost in Western Ukraine
                    retreated to Western Ukraine
                    Russians win, taking Gibraltar from British with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Italians
                1 fighter moved from Western Ukraine to Ukraine
                2 aaGuns moved from Romania to Bessarabia

    Place Units - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Northern Italy: 2 mech_infantrys
                EDIT: Adding units owned by Italians to Romania: 2 mech_infantrys
                EDIT: Removing units owned by Italians from Northern Italy: 6 infantry
                EDIT: Adding units owned by Italians to Yugoslavia: 6 infantry
                EDIT: Turning off Edit Mode
                3 artilleries placed in Ukraine
                1 transport placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 13 PUs; end with 18 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs

    triplea_41477_Ita8.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 infantry moved from New Guinea to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Japanese
                3 fighters moved from Szechwan to India
                1 infantry moved from Trans-Jordan to Iraq

    Combat - ANZAC

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 54 Sea Zone
                1 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_41477_Fre8.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 carrier and 9 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Karelia to Novgorod
                      Germans take Novgorod from Russians
                1 bomber moved from Norway to United Kingdom
                3 bombers moved from Western Germany to United Kingdom
                2 fighters moved from Western Germany to United Kingdom
                1 tactical_bomber moved from Western Germany to United Kingdom
                1 infantry moved from Baltic States to Belarus
                      Germans take Belarus from Russians
                1 artillery moved from Germany to 113 Sea Zone
                1 infantry moved from Germany to 113 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone
                1 artillery and 1 infantry moved from 111 Sea Zone to Scotland
                6 mech_infantrys moved from Poland to Eastern Poland
                5 armour and 16 mech_infantrys moved from Baltic States to Eastern Poland
                1 infantry moved from Baltic States to Eastern Poland
                9 armour and 1 mech_infantry moved from Northwest Persia to Volgograd
                3 armour moved from Kazakhstan to Volgograd

    triplea_41477_Ger9.tsvg

  • '21 '20 '19 '18 '17 '16

    intercept?

  • '15

    No intercept.  AA guns, do yo thang!

  • '15

    oh WOW

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 carrier and 9 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Karelia to Novgorod
                      Germans take Novgorod from Russians
                1 bomber moved from Norway to United Kingdom
                3 bombers moved from Western Germany to United Kingdom
                2 fighters moved from Western Germany to United Kingdom
                1 tactical_bomber moved from Western Germany to United Kingdom
                1 infantry moved from Baltic States to Belarus
                      Germans take Belarus from Russians
                1 artillery moved from Germany to 113 Sea Zone
                1 infantry moved from Germany to 113 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone
                1 artillery and 1 infantry moved from 111 Sea Zone to Scotland
                6 mech_infantrys moved from Poland to Eastern Poland
                5 armour and 16 mech_infantrys moved from Baltic States to Eastern Poland
                1 infantry moved from Baltic States to Eastern Poland
                1 mech_infantry moved from Northwest Persia to Volgograd
                1 armour moved from Kazakhstan to Volgograd
                2 armour moved from Kazakhstan to Rostov
                8 armour moved from Northwest Persia to Rostov
                1 armour moved from Northwest Persia to Volgograd

    Combat - Germans
                Air Battle in United Kingdom
                    Germans attacks with 7 units heading to United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  2/4 hits
                    2 bombers killed by AA
                        AA fire in United Kingdom :  1/1 hits
                    1 tactical_bomber killed by AA
                    Bombing raid in United Kingdom rolls: 3,7 and causes: 10 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 10 damage total.
                Battle in Scotland
                Battle in Volgograd
                    Germans attack with 2 armour and 1 mech_infantry
                    Russians defend with 1 factory_minor and 2 mech_infantrys
                        Germans roll dice for 2 armour and 1 mech_infantry in Volgograd, round 2 :  2/3 hits
                        Russians roll dice for 2 mech_infantrys in Volgograd, round 2 :  1/2 hits
                        1 mech_infantry owned by the Germans and 2 mech_infantrys owned by the Russians lost in Volgograd
                    Germans win, taking Scotland from British, taking Volgograd from Russians with 2 armour remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 mech_infantrys
                Battle in Rostov
                    Germans attack with 10 armour
                    Russians defend with 2 infantry
                        Germans roll dice for 10 armour in Rostov, round 2 :  6/10 hits
                        Russians roll dice for 2 infantry in Rostov, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 10 armour remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Eastern Poland
                    Germans attack with 5 armour, 1 infantry and 22 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 5 armour, 1 infantry and 22 mech_infantrys in Eastern Poland, round 2 :  10/28 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 5 armour, 1 infantry and 22 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                2 bombers moved from United Kingdom to Western Germany
                2 fighters moved from United Kingdom to 111 Sea Zone
                1 carrier moved from 113 Sea Zone to 111 Sea Zone
                1 cruiser and 1 destroyer moved from 113 Sea Zone to 111 Sea Zone
                2 fighters and 2 tactical_bombers moved from Norway to Western Germany
                1 submarine moved from 123 Sea Zone to 111 Sea Zone
                1 submarine moved from 123 Sea Zone to 125 Sea Zone
                1 destroyer moved from 125 Sea Zone to 113 Sea Zone
                1 infantry moved from France to Western Germany
                1 artillery moved from Germany to Western Germany
                7 infantry moved from Poland to Germany
                1 artillery moved from Poland to Germany
                1 infantry moved from Poland to Germany
                5 infantry moved from Poland to Eastern Poland
                4 infantry moved from Bulgaria to Romania

    Place Units - Germans
                1 carrier and 9 transports placed in 113 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber
                EDIT: Adding units owned by Germans to 113 Sea Zone: 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 60 PUs; end with 60 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 69 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs

    triplea_41477_Ger9.tsvg

  • '21 '20 '19 '18 '17 '16

    u got to be kidding me :-o

  • '15

    Test summary from TripleA, engine version: 1.9, time: 2:46:14 AM

  • '15

    BRUTAL

  • '15

    DId you redo your turn?  Your tanks were in Volgograd before.

  • '21 '20 '19 '18 '17 '16

    I want to edit the dd back to 113

  • '15

    The one in 111?

  • '21 '20 '19 '18 '17 '16

    yes and sorry I indeed changed the attack didn’t saw the mechs and tanks up north the 1st time

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 carrier and 9 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Karelia to Novgorod
                      Germans take Novgorod from Russians
                1 bomber moved from Norway to United Kingdom
                3 bombers moved from Western Germany to United Kingdom
                2 fighters moved from Western Germany to United Kingdom
                1 tactical_bomber moved from Western Germany to United Kingdom
                1 infantry moved from Baltic States to Belarus
                      Germans take Belarus from Russians
                1 artillery moved from Germany to 113 Sea Zone
                1 infantry moved from Germany to 113 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone
                1 artillery and 1 infantry moved from 111 Sea Zone to Scotland
                6 mech_infantrys moved from Poland to Eastern Poland
                5 armour and 16 mech_infantrys moved from Baltic States to Eastern Poland
                1 infantry moved from Baltic States to Eastern Poland
                1 mech_infantry moved from Northwest Persia to Volgograd
                1 armour moved from Kazakhstan to Volgograd
                2 armour moved from Kazakhstan to Rostov
                8 armour moved from Northwest Persia to Rostov
                1 armour moved from Northwest Persia to Volgograd

    Combat - Germans
                Air Battle in United Kingdom
                    Germans attacks with 7 units heading to United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom : 2/4 hits, 0.00 expected hits
                    2 bombers killed by AA
                        AA fire in United Kingdom : 1/1 hits, 0.00 expected hits
                    1 tactical_bomber killed by AA
                    Bombing raid in United Kingdom rolls: 3,7 and causes: 10 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 10 damage total.
                Battle in Scotland
                Battle in Volgograd
                    Germans attack with 2 armour and 1 mech_infantry
                    Russians defend with 1 factory_minor and 2 mech_infantrys
                        Germans roll dice for 2 armour and 1 mech_infantry in Volgograd, round 2 : 2/3 hits, 0.00 expected hits
                        Russians roll dice for 2 mech_infantrys in Volgograd, round 2 : 1/2 hits, 0.00 expected hits
                        1 mech_infantry owned by the Germans and 2 mech_infantrys owned by the Russians lost in Volgograd
                    Germans win, taking Scotland from British, taking Volgograd from Russians with 2 armour remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 mech_infantrys
                Battle in Rostov
                    Germans attack with 10 armour
                    Russians defend with 2 infantry
                        Germans roll dice for 10 armour in Rostov, round 2 : 6/10 hits, 0.00 expected hits
                        Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.00 expected hits
                        2 infantry owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 10 armour remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Eastern Poland
                    Germans attack with 5 armour, 1 infantry and 22 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 5 armour, 1 infantry and 22 mech_infantrys in Eastern Poland, round 2 : 10/28 hits, 0.00 expected hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.00 expected hits
                        1 infantry owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 5 armour, 1 infantry and 22 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                2 bombers moved from United Kingdom to Western Germany
                2 fighters moved from United Kingdom to 111 Sea Zone
                1 carrier moved from 113 Sea Zone to 111 Sea Zone
                1 cruiser and 1 destroyer moved from 113 Sea Zone to 111 Sea Zone
                2 fighters and 2 tactical_bombers moved from Norway to Western Germany
                1 submarine moved from 123 Sea Zone to 111 Sea Zone
                1 submarine moved from 123 Sea Zone to 125 Sea Zone
                1 destroyer moved from 125 Sea Zone to 113 Sea Zone
                1 infantry moved from France to Western Germany
                1 artillery moved from Germany to Western Germany
                7 infantry moved from Poland to Germany
                1 artillery moved from Poland to Germany
                1 infantry moved from Poland to Germany
                5 infantry moved from Poland to Eastern Poland
                4 infantry moved from Bulgaria to Romania

    Place Units - Germans
                1 carrier and 9 transports placed in 113 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber
                EDIT: Adding units owned by Germans to 113 Sea Zone: 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 60 PUs; end with 60 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 69 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 111 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Germans to 113 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Germans : 18.00
        Russians : 1.00
        AA fire in United Kingdom : : 3.00

    triplea_41477_Ger9.tsvg

  • '15

    Like this, right?

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 5 armour and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 armour, 1 fighter, 1 infantry and 2 mech_infantrys moved from Tambov to Rostov
                3 mech_infantrys moved from Russia to Rostov
                3 fighters and 1 tactical_bomber moved from Russia to Rostov
                1 infantry moved from Samara to Kazakhstan
                      Russians take Kazakhstan from Germans
                1 armour and 4 mech_infantrys moved from Vologda to Volgograd
                1 infantry moved from Western Ukraine to Bryansk
                17 artilleries and 61 infantry moved from Smolensk to Bryansk
                7 infantry moved from Russia to Bryansk

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 1 armour and 4 mech_infantrys
                    Germans defend with 2 armour and 1 factory_minor
                        Russians roll dice for 1 armour and 4 mech_infantrys in Volgograd, round 2 : 1/5 hits, 1.17 expected hits
                        Germans roll dice for 2 armour in Volgograd, round 2 : 1/2 hits, 1.00 expected hits
                        1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Volgograd
                        Russians roll dice for 1 armour and 3 mech_infantrys in Volgograd, round 3 : 0/4 hits, 1.00 expected hits
                        Germans roll dice for 1 armour in Volgograd, round 3 : 0/1 hits, 0.50 expected hits
                        Russians roll dice for 1 armour and 3 mech_infantrys in Volgograd, round 4 : 1/4 hits, 1.00 expected hits
                        Germans roll dice for 1 armour in Volgograd, round 4 : 1/1 hits, 0.50 expected hits
                        1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 armour
                    Casualties for Russians: 2 mech_infantrys
                Battle in Rostov
                    Russians attack with 1 armour, 4 fighters, 1 infantry, 5 mech_infantrys and 1 tactical_bomber
                    Germans defend with 10 armour
                        Russians roll dice for 1 armour, 4 fighters, 1 infantry, 5 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 3/12 hits, 4.17 expected hits
                        Germans roll dice for 10 armour in Rostov, round 2 : 7/10 hits, 5.00 expected hits
                        5 mech_infantrys owned by the Russians, 1 infantry owned by the Russians, 1 armour owned by the Russians and 3 armour owned by the Germans lost in Rostov
                    retreated to Rostov
                    Germans win with 7 armour remaining. Battle score for attacker is -11
                    Casualties for Germans: 3 armour
                    Casualties for Russians: 1 armour, 1 infantry and 5 mech_infantrys

    Non Combat Move - Russians
                4 fighters and 1 tactical_bomber moved from Rostov to Russia
                6 aaGuns moved from Smolensk to Bryansk

    Place Units - Russians
                5 armour and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 26 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs

    Combat Hit Differential Summary :

    Germans : 2.00
        Russians : -2.33

    triplea_41477_Rus9.tsvg

Suggested Topics

  • 34
  • 36
  • 97
  • 168
  • 47
  • 71
  • 107
  • 273
Axis & Allies Boardgaming Custom Painted Miniatures

26

Online

17.8k

Users

40.5k

Topics

1.8m

Posts