18L 40.2 Desert Admiral (Allies20) v. Mallery29(Axis)

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 3 bombers, 1 destroyer, 2 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                2 fighters moved from Hawaiian Islands to 16 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 :  3/3 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 fighter moved from 26 Sea Zone to Queensland
                1 destroyer moved from 54 Sea Zone to 45 Sea Zone
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 armour and 1 infantry moved from Central United States to 101 Sea Zone
                1 armour, 2 artilleries, 3 carriers, 1 cruiser, 2 destroyers, 6 fighters, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                2 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 destroyer and 1 transport placed in 101 Sea Zone
                1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs

    Territory Summary for Americans :

    Queensland : 1 fighter
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
        Hawaiian Islands : 1 aaGun, 1 airfield, 2 artilleries, 1 bomber, 1 harbour and 5 infantry
        Midway : 1 airfield
        45 Sea Zone : 1 destroyer
        26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 tactical_bomber and 1 transport
        10 Sea Zone : 1 submarine and 1 transport
        16 Sea Zone : 1 submarine
        54 Sea Zone : 1 submarine
        Central United States : 1 factory_major and 3 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 1 armour, 2 artilleries and 3 infantry
        101 Sea Zone : 1 destroyer and 1 transport
        91 Sea Zone : 3 carriers, 1 cruiser, 2 destroyers, 6 fighters and 3 transports

    Production/PUs Summary :

    Germans : 44 / 53
        Russians : 34 / 39
        Japanese : 46 / 46
        Americans : 50 / 70
        Chinese : 7 / 11
        British : 30 / 31
        UK_Pacific : 10 / 11
        Italians : 17 / 27
        ANZAC : 17 / 24
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Americans Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Japanese Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    triplea_41267_Ame4.tsvg

  • 19 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Hopei to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese

    triplea_41267_Chi4.tsvg

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Hopei to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Tsinghai to Sikang

    Place Units - Chinese
                1 infantry placed in Hopei
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 11 PUs

    Territory Summary for Chinese :

    Kweichow : 1 infantry
        Hopei : 1 infantry
        Tsinghai : 1 fighter and 7 infantry
        Chahar : 1 infantry
        Sikang : 4 infantry
        Anhwe : 1 infantry

    Production/PUs Summary :

    Germans : 44 / 53
        Russians : 34 / 39
        Japanese : 44 / 46
        Americans : 50 / 70
        Chinese : 9 / 11
        British : 30 / 31
        UK_Pacific : 10 / 11
        Italians : 17 / 27
        ANZAC : 17 / 24
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Americans Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Japanese Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    triplea_41267_Chi4.tsvg

  • 19 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - British
                2 mech_infantrys moved from India to Yunnan
                2 infantry moved from Burma to Shan State
                1 fighter moved from India to Shan State
                1 tactical_bomber moved from India to Yunnan
                1 cruiser moved from 39 Sea Zone to 37 Sea Zone
                1 fighter moved from India to Yunnan

    triplea_41267_Bri4.tsvg

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 3 bombers, 1 destroyer, 2 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                2 fighters moved from Hawaiian Islands to 16 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 :  3/3 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 fighter moved from 26 Sea Zone to Queensland
                1 destroyer moved from 54 Sea Zone to 45 Sea Zone
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 armour and 1 infantry moved from Central United States to 101 Sea Zone
                1 armour, 2 artilleries, 3 carriers, 1 cruiser, 2 destroyers, 6 fighters, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                2 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 destroyer and 1 transport placed in 101 Sea Zone
                1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Hopei to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Tsinghai to Sikang

    Place Units - Chinese
                1 infantry placed in Hopei
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 11 PUs

    Purchase Units - British
                British buy 1 artillery, 2 fighters and 2 infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 mech_infantrys moved from India to Yunnan
                2 infantry moved from Burma to Shan State
                1 fighter moved from India to Shan State
                1 tactical_bomber moved from India to Yunnan
                1 cruiser moved from 39 Sea Zone to 37 Sea Zone
                1 fighter moved from India to Yunnan

    Combat - British
                Battle in 37 Sea Zone
                    British attack with 1 cruiser
                    Japanese defend with 1 destroyer
                        British roll dice for 1 cruiser in 37 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 cruiser in 37 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 37 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 37 Sea Zone
                    British win, taking 37 Sea Zone from Japanese with 1 cruiser remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Yunnan
                    British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 :  3/4 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Shan State
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 2 infantry in Shan State, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the British lost in Shan State
                        British roll dice for 1 fighter and 1 infantry in Shan State, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Shan State, round 3 :  1/1 hits
                        1 infantry owned by the British lost in Shan State
                    retreated to Shan State
                    Japanese win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for British: 2 infantry

    Non Combat Move - British
                1 fighter moved from Shan State to India
                1 infantry moved from India to Burma
                1 fighter and 1 tactical_bomber moved from Yunnan to India
                1 infantry moved from India to Burma
                2 fighters moved from Persia to Bryansk
                1 bomber moved from Persia to Bryansk
                1 infantry moved from Persia to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                1 infantry moved from Trans-Jordan to Iraq
                1 destroyer moved from 109 Sea Zone to 112 Sea Zone
                1 fighter moved from 109 Sea Zone to United Kingdom
                1 fighter moved from Quebec to 109 Sea Zone
                1 infantry moved from Kenya to Belgian Congo
                1 armour moved from Kenya to Rhodesia
                1 transport moved from 79 Sea Zone to 39 Sea Zone

    Place Units - British
                1 artillery and 2 infantry placed in Union of South Africa
                2 fighters placed in Persia

    Turn Complete - British
                British collect 30 PUs; end with 31 PUs

    Place Units - UK_Pacific
                2 artilleries and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs
                Some Units in India change ownership: 2 artilleries and 1 infantry

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Yunnan : 2 mech_infantrys
        Kweichow : 1 infantry
        Hopei : 1 infantry
        Tsinghai : 1 fighter and 7 infantry
        Chahar : 1 infantry
        Sikang : 4 infantry
        Anhwe : 1 infantry
        Burma : 3 infantry
        India : 3 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 2 fighters, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
        Queensland : 1 fighter
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
        Hawaiian Islands : 1 aaGun, 1 airfield, 2 artilleries, 1 bomber, 1 harbour and 5 infantry
        Midway : 1 airfield
        Sumatra : 1 flag, 2 infantry
        45 Sea Zone : 1 destroyer
        37 Sea Zone : 1 flag, 1 cruiser
        39 Sea Zone : 1 transport
        26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 tactical_bomber and 1 transport
        10 Sea Zone : 1 submarine and 1 transport
        16 Sea Zone : 1 submarine
        54 Sea Zone : 1 submarine
        Central United States : 1 factory_major and 3 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Belgian Congo : 1 infantry
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Gibraltar : 1 armour, 2 artilleries, 1 harbour and 5 infantry
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Scotland : 1 airfield
        Kenya : 1 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour, 8 infantry and 1 mech_infantry
        Rhodesia : 1 armour
        Morocco : 3 fighters and 1 tactical_bomber
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Bryansk : 1 bomber and 2 fighters
        112 Sea Zone : 1 destroyer
        106 Sea Zone : 1 flag
        109 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
        Iraq : 1 flag, 1 artillery and 1 infantry
        Eastern Persia : 1 flag
        101 Sea Zone : 1 destroyer and 1 transport
        Northwest Persia : 1 flag, 1 infantry
        Persia : 1 flag, 1 factory_minor and 2 fighters
        91 Sea Zone : 3 carriers, 1 cruiser, 2 destroyers, 6 fighters and 3 transports

    Production/PUs Summary :

    Germans : 44 / 53
        Russians : 34 / 39
        Japanese : 43 / 46
        Americans : 50 / 70
        Chinese : 10 / 11
        British : 30 / 31
        UK_Pacific : 10 / 10
        Italians : 17 / 27
        ANZAC : 17 / 24
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.571
            Median : 4.000
            Variance : 0.350
            Standard Deviation : 0.592
            Total rolls : 21

    British Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.636
            Median : 4.000
            Variance : 1.100
            Standard Deviation : 1.049
            Total rolls : 11

    Americans Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Japanese Combat
                2 was rolled 2 times
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    triplea_41267_UK_4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 airfield and 1 factory_minor; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Bessarabia to Ukraine
                1 fighter moved from Romania to Ukraine
                1 armour moved from Western Ukraine to Eastern Poland
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone

    Combat - Italians
                Battle in Ukraine
                    Italians attack with 1 fighter and 2 infantry
                    Russians defend with 1 artillery and 1 factory_minor
                        Italians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 :  2/3 hits
                        Russians roll dice for 1 artillery in Ukraine, round 2 :  1/1 hits
                        1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Ukraine
                    Italians win, taking Ukraine from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 1 artillery

    Non Combat Move - Italians
                1 fighter moved from Ukraine to Eastern Poland
                1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                2 fighters moved from Southern Italy to Egypt
                1 artillery and 1 infantry moved from Tunisia to Libya
                2 aaGuns and 3 infantry moved from Southern France to Northern Italy
                1 artillery moved from Southern Italy to 97 Sea Zone
                1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                1 artillery moved from 98 Sea Zone to Egypt

    Place Units - Italians
                1 airfield and 1 factory_minor placed in Egypt

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs

    triplea_41267_Ita4.tsvg

  • 19 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 9 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone

    triplea_41267_ANZ4.tsvg

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 9 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone
                    Japanese win with no units remaining. Battle score for attacker is -2
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 46 Sea Zone
                2 infantry moved from Dutch New Guinea to New Guinea
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
                1 infantry moved from 62 Sea Zone to New South Wales

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 26 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs

    triplea_41267_ANZ4.tsvg

  • 19 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French

    triplea_41267_Fre4.tsvg

  • 19 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French
                1 artillery moved from Normandy Bordeaux to Holland Belgium
                      French take Holland Belgium from Germans

    triplea_41267_Fre4.tsvg

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 9 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone
                    Japanese win with no units remaining. Battle score for attacker is -2
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 46 Sea Zone
                2 infantry moved from Dutch New Guinea to New Guinea
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
                1 infantry moved from 62 Sea Zone to New South Wales

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 26 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs

    Combat Move - French
                1 artillery moved from Normandy Bordeaux to Holland Belgium
                      French take Holland Belgium from Germans

    Combat - French

    Non Combat Move - French
                1 infantry moved from Syria to Trans-Jordan

    Turn Complete - French

    triplea_41267_Fre4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 bomber and 10 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 infantry moved from Western Germany to 113 Sea Zone
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 artillery and 7 infantry moved from Finland to Karelia
                1 submarine moved from 113 Sea Zone to 112 Sea Zone
                1 battleship and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone
                2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                2 infantry moved from 115 Sea Zone to Novgorod
                1 mech_infantry moved from Western Ukraine to Belarus
                      Germans take Belarus from Russians
                1 mech_infantry moved from Western Ukraine to Rostov
                      Germans take Rostov from Russians
                2 bombers moved from Western Ukraine to Russia
                2 mech_infantrys moved from Germany to Baltic States
                2 fighters and 1 tactical_bomber moved from Western Ukraine to Baltic States
                1 bomber moved from Western Germany to Baltic States
                2 fighters moved from Western Germany to 112 Sea Zone
                2 infantry moved from France to Holland Belgium
                2 fighters and 2 tactical_bombers moved from Southern Italy to Holland Belgium
                1 fighter moved from Western Germany to 112 Sea Zone
                1 mech_infantry moved from Romania to Baltic States

    Combat - Germans
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/2 hits
                    Bombing raid in Russia rolls: 7,5 and causes: 12 damage to unit: factory_major
                    Bombing raid in Russia causes 12 damage total.
                Battle in 115 Sea Zone
                    Germans attack with 1 battleship, 1 destroyer and 1 transport
                    Russians defend with 1 submarine
                        Germans roll dice for 1 battleship, 1 destroyer and 1 transport in 115 Sea Zone, round 2 :  1/2 hits
                        Russians roll dice for 1 submarine in 115 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Russians lost in 115 Sea Zone
                    Germans win with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Karelia
                    Germans attack with 1 artillery and 7 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 7 infantry in Karelia, round 2 :  1/8 hits
                        Russians roll dice for 1 infantry in Karelia, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Karelia
                    Germans win, taking Karelia from Russians with 1 artillery and 6 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Novgorod
                Battle in Baltic States
                    Germans attack with 1 bomber, 2 fighters, 3 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 bomber, 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Baltic States, round 2 :  2/7 hits
                        Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 :  0/2 hits
                        1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Baltic States
                    Germans win, taking Novgorod from Russians, taking Baltic States from Russians with 1 bomber, 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Holland Belgium
                    Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    French defend with 1 artillery
                        Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 :  3/6 hits
                        French roll dice for 1 artillery in Holland Belgium, round 2 :  0/1 hits
                        1 artillery owned by the French lost in Holland Belgium
                    Germans win, taking Holland Belgium from French with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for French: 1 artillery
                Battle in 112 Sea Zone
                    Germans attack with 3 fighters and 1 submarine
                    British defend with 1 destroyer
                        Germans roll dice for 1 submarine in 112 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 3 fighters in 112 Sea Zone, round 2 :  0/3 hits
                        British roll dice for 1 destroyer in 112 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 submarine in 112 Sea Zone, round 3 :  1/1 hits
                        British roll dice for 1 destroyer in 112 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Germans and 1 destroyer owned by the British lost in 112 Sea Zone
                    Germans win with 3 fighters remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer

    Non Combat Move - Germans
                3 fighters moved from 112 Sea Zone to Western Germany
                2 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany
                1 artillery and 2 infantry moved from France to Western Germany
                3 aaGuns, 12 armour, 17 infantry and 10 mech_infantrys moved from Western Ukraine to Eastern Poland
                2 fighters moved from Baltic States to Eastern Poland
                1 tactical_bomber moved from Baltic States to Eastern Poland
                1 bomber moved from Baltic States to Eastern Poland
                2 bombers moved from Russia to Eastern Poland
                1 cruiser moved from 113 Sea Zone to 104 Sea Zone
                7 mech_infantrys moved from Germany to Eastern Poland
                2 fighters and 2 tactical_bombers moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from 98 Sea Zone to Egypt

    Place Units - Germans
                1 bomber placed in Western Germany
                10 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 51 PUs; end with 52 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs

    triplea_41267_Ger5.tsvg

  • 19 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians repair damage of 7x factory_major; Remaining resources: 32 PUs;
                Russians buy 1 armour, 3 infantry and 4 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Russians
                2 infantry moved from Bryansk to Belarus
                1 fighter moved from Bryansk to Belarus
                2 artilleries and 2 infantry moved from Archangel to Novgorod
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Italians
                1 armour and 1 mech_infantry moved from Volgograd to Rostov
                1 infantry moved from Bryansk to Rostov
                2 infantry moved from Bryansk to Ukraine
                1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine

    triplea_41267_Rus5.tsvg

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians repair damage of 7x factory_major; Remaining resources: 32 PUs;
                Russians buy 1 armour, 3 infantry and 4 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Russians
                2 infantry moved from Bryansk to Belarus
                1 fighter moved from Bryansk to Belarus
                2 artilleries and 2 infantry moved from Archangel to Novgorod
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Italians
                1 armour and 1 mech_infantry moved from Volgograd to Rostov
                1 infantry moved from Bryansk to Rostov
                2 infantry moved from Bryansk to Ukraine
                1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine

    Combat - Russians
                Battle in Novgorod
                    Russians attack with 2 artilleries and 2 infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                        Russians roll dice for 2 artilleries and 2 infantry in Novgorod, round 2 :  2/4 hits
                        Germans roll dice for 2 infantry in Novgorod, round 2 :  2/2 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
                    Russians win, taking Novgorod from Germans with 2 artilleries remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Ukraine
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 factory_minor and 1 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 :  0/4 hits
                        Italians roll dice for 1 infantry in Ukraine, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 3 :  1/4 hits
                        Italians roll dice for 1 infantry in Ukraine, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Ukraine
                    Russians win, taking Ukraine from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Russians attack with 1 armour, 1 infantry and 1 mech_infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Rostov, round 2 :  0/3 hits
                        Germans roll dice for 1 mech_infantry in Rostov, round 2 :  0/1 hits
                        Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Rostov, round 3 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Rostov, round 3 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Belarus
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Belarus, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                1 fighter moved from Ukraine to Russia
                1 fighter moved from Belarus to Russia
                4 infantry moved from Bryansk to Western Ukraine
                10 infantry moved from Russia to Bryansk
                1 tactical_bomber moved from Ukraine to Bryansk

    Place Units - Russians
                3 mech_infantrys placed in Volgograd
                1 armour, 3 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 35 PUs

    Territory Summary for Russians :

    Amur : 2 aaGuns and 18 infantry
        Belarus : 2 infantry
        Bryansk : 4 aaGuns, 4 armour, 17 artilleries, 12 infantry, 2 mech_infantrys and 1 tactical_bomber
        Rostov : 1 armour, 1 infantry and 1 mech_infantry
        Russia : 1 airfield, 1 armour, 1 factory_major, 2 fighters, 3 infantry and 1 mech_infantry
        Ukraine : 1 factory_minor and 1 infantry
        Western Ukraine : 5 infantry
        Volgograd : 1 factory_minor and 3 mech_infantrys
        Novgorod : 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour
        127 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 46 / 67
        Russians : 34 / 35
        Japanese : 43 / 46
        Americans : 50 / 70
        Chinese : 10 / 11
        British : 30 / 31
        UK_Pacific : 10 / 10
        Italians : 15 / 29
        ANZAC : 17 / 31
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 5 times
                3 was rolled 6 times
                4 was rolled 6 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.393
            Median : 3.000
            Variance : 0.370
            Standard Deviation : 0.609
            Total rolls : 28

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
            Average roll : 2.800
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Italians Combat
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Russians Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.476
            Median : 3.000
            Variance : 0.250
            Standard Deviation : 0.500
            Total rolls : 21

    triplea_41267_Rus5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 3 destroyers and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 4 PUs;

    Combat Move - Japanese
                1 destroyer moved from 43 Sea Zone to 37 Sea Zone
                1 infantry moved from Szechwan to Kweichow
                3 artilleries, 3 infantry and 1 mech_infantry moved from Szechwan to Yunnan
                1 armour and 1 mech_infantry moved from Hunan to Yunnan
                1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                2 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 artillery moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Celebes
                2 infantry moved from French Indo China to Yunnan
                1 infantry moved from Shan State to Yunnan
                4 infantry moved from Jehol to Chahar
                2 infantry and 1 mech_infantry moved from Shantung to Anhwe
                4 infantry moved from Kiangsu to Anhwe
                1 bomber moved from Kwangsi to Anhwe
                2 fighters and 2 tactical_bombers moved from Kwangsi to Kweichow
                1 fighter moved from Kwangsi to Yunnan
                2 destroyers and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                2 tactical_bombers moved from Manchuria to Chahar
                1 bomber moved from Kwangsi to 37 Sea Zone

    Combat - Japanese
                Battle in Kweichow
                    Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kweichow, round 2 :  4/5 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Sumatra
                    Japanese attack with 1 artillery and 3 infantry
                    British defend with 2 infantry
                        Japanese roll dice for 1 artillery and 3 infantry in Sumatra, round 2 :  1/4 hits
                        UK_Pacific roll dice for 2 infantry in Sumatra, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Sumatra
                        Japanese roll dice for 1 artillery and 2 infantry in Sumatra, round 3 :  1/3 hits
                        UK_Pacific roll dice for 1 infantry in Sumatra, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Sumatra
                    Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 2 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
                    British defend with 1 cruiser
                        Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 :  1/4 hits
                        British roll dice for 1 cruiser in 37 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 cruiser owned by the British lost in 37 Sea Zone
                    Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 cruiser
                    Casualties for Japanese: 1 destroyer
                Battle in Chahar
                    Japanese attack with 4 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 4 infantry and 2 tactical_bombers in Chahar, round 2 :  3/6 hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Celebes
                    Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Celebes, round 2 :  3/8 hits
                        ANZAC roll dice for 2 infantry in Celebes, round 2 :  0/2 hits
                        2 infantry owned by the ANZAC lost in Celebes
                    Japanese win, taking Celebes from ANZAC with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry
                Battle in Yunnan
                    Japanese attack with 1 armour, 3 artilleries, 1 fighter, 6 infantry and 2 mech_infantrys
                    British defend with 2 mech_infantrys
                        Japanese roll dice for 1 armour, 3 artilleries, 1 fighter, 6 infantry and 2 mech_infantrys in Yunnan, round 2 :  4/13 hits
                        Chinese roll dice for 2 mech_infantrys in Yunnan, round 2 :  2/2 hits
                        2 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 armour, 3 artilleries, 1 fighter, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for British: 2 mech_infantrys
                    Casualties for Japanese: 2 infantry
                Battle in Anhwe
                    Japanese attack with 1 bomber, 6 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber, 6 infantry and 1 mech_infantry in Anhwe, round 2 :  2/8 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 bomber, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 bomber moved from Anhwe to Kwangsi
                2 fighters and 2 tactical_bombers moved from Kweichow to Kwangsi
                1 fighter moved from Yunnan to Kwangsi
                1 bomber, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Kwangsi
                2 tactical_bombers moved from Chahar to Manchuria
                3 fighters and 3 tactical_bombers moved from Celebes to 44 Sea Zone
                3 fighters and 3 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                3 infantry placed in Kiangsu
                3 infantry placed in Shantung
                3 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 54 PUs; end with 58 PUs

    triplea_41267_Jap5.tsvg

  • 19 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 3 bombers, 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 4 PUs;

    Combat Move - Americans
                1 bomber moved from Hawaiian Islands to 25 Sea Zone
                1 submarine moved from 16 Sea Zone to 25 Sea Zone
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                      Americans take 42 Sea Zone from Japanese
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour moved from Gibraltar to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 armour and 1 infantry moved from 92 Sea Zone to Algeria
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                3 fighters moved from 26 Sea Zone to 25 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
                1 fighter moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from 91 Sea Zone to 92 Sea Zone
                4 fighters moved from 91 Sea Zone to 104 Sea Zone

    triplea_41267_Ame5.tsvg

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 3 bombers, 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 4 PUs;

    Combat Move - Americans
                1 bomber moved from Hawaiian Islands to 25 Sea Zone
                1 submarine moved from 16 Sea Zone to 25 Sea Zone
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                      Americans take 42 Sea Zone from Japanese
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour moved from Gibraltar to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 armour and 1 infantry moved from 92 Sea Zone to Algeria
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                3 fighters moved from 26 Sea Zone to 25 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
                1 fighter moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from 91 Sea Zone to 92 Sea Zone
                4 fighters moved from 91 Sea Zone to 104 Sea Zone

    Combat - Americans
                Battle in 44 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                    Americans win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 92 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 1 transport
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 destroyer, 2 fighters and 1 transport in 92 Sea Zone, round 2 :  2/3 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 92 Sea Zone
                    Americans win with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in Algeria
                Battle in 25 Sea Zone
                    Americans attack with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 :  3/5 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Americans win, taking Algeria from Italians with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 104 Sea Zone
                    Americans attack with 1 destroyer and 4 fighters
                    Germans defend with 1 cruiser
                        Americans roll dice for 1 destroyer and 4 fighters in 104 Sea Zone, round 2 :  3/5 hits
                        Germans roll dice for 1 cruiser in 104 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 cruiser owned by the Germans lost in 104 Sea Zone
                    Americans win with 4 fighters remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 cruiser
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Americans
                2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
                4 fighters moved from 104 Sea Zone to 109 Sea Zone
                1 cruiser moved from 91 Sea Zone to 92 Sea Zone
                2 artilleries, 3 carriers, 2 infantry and 2 transports moved from 91 Sea Zone to 109 Sea Zone
                2 artilleries and 2 infantry moved from 109 Sea Zone to United Kingdom
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                3 fighters moved from 25 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
                1 bomber moved from 25 Sea Zone to Hawaiian Islands
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 destroyer, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
                1 destroyer, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 86 Sea Zone
                1 mech_infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                2 fighters moved from 92 Sea Zone to Gibraltar

    Place Units - Americans
                1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
                3 bombers and 2 fighters placed in Eastern United States
                3 bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 57 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs

    Territory Summary for Americans :

    Queensland : 1 fighter
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 3 bombers, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 aaGun, 1 airfield, 2 artilleries, 1 bomber, 1 harbour, 5 infantry and 1 mech_infantry
        Midway : 1 airfield
        42 Sea Zone : 1 flag
        44 Sea Zone : 1 flag, 1 submarine
        45 Sea Zone : 1 destroyer
        26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports
        25 Sea Zone : 1 submarine
        Central United States : 1 factory_major and 2 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 2 fighters and 1 harbour
        Gibraltar : 2 fighters
        United Kingdom : 2 artilleries and 2 infantry
        Algeria : 1 flag, 1 armour and 1 infantry
        86 Sea Zone : 1 destroyer and 1 transport
        109 Sea Zone : 3 carriers, 4 fighters and 2 transports
        92 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        101 Sea Zone : 1 carrier, 1 destroyer and 1 submarine
        Brazil : 1 flag, 3 infantry and 1 mech_infantry

    Production/PUs Summary :

    Germans : 46 / 67
        Russians : 34 / 35
        Japanese : 54 / 58
        Americans : 53 / 77
        Chinese : 6 / 11
        British : 30 / 31
        UK_Pacific : 6 / 10
        Italians : 14 / 29
        ANZAC : 14 / 31
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.444
            Median : 3.500
            Variance : 0.471
            Standard Deviation : 0.686
            Total rolls : 18

    Germans Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.400
            Median : 3.000
            Variance : 0.214
            Standard Deviation : 0.463
            Total rolls : 15

    Japanese Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    triplea_41267_Ame5.tsvg


  • Late night???  :lol:

  • 19 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese
                1 infantry moved from Hopei to Kweichow
                1 fighter moved from Tsinghai to Kweichow

    triplea_41267_Chi5.tsvg

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese
                1 infantry moved from Hopei to Kweichow
                1 fighter moved from Tsinghai to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                2 infantry moved from Sikang to Szechwan
                7 infantry moved from Tsinghai to Shensi
                1 fighter moved from Kweichow to Shensi

    Place Units - Chinese
                1 infantry placed in Suiyuyan
                1 infantry placed in Hopei
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 10 PUs

    Territory Summary for Chinese :

    Shensi : 1 fighter and 8 infantry
        Suiyuyan : 1 infantry
        Kweichow : 1 infantry
        Hopei : 1 infantry
        Szechwan : 4 infantry

    Production/PUs Summary :

    Germans : 46 / 67
        Russians : 34 / 35
        Japanese : 52 / 58
        Americans : 53 / 77
        Chinese : 8 / 10
        British : 30 / 31
        UK_Pacific : 6 / 10
        Italians : 14 / 29
        ANZAC : 14 / 31
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.667
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 1 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    triplea_41267_Chi5.tsvg

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