Deigan (Allies) vs Inno (Axis) 40G no Bid
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 armour, 3 bombers, 2 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
2 units repaired.
6 infantry moved from Suiyuyan to Kansu
1 artillery moved from Suiyuyan to Kansu
1 fighter moved from Jehol to Kansu
2 tactical_bombers moved from Hunan to Kansu
2 fighters moved from Hunan to Kansu
2 bombers moved from Siam to Kansu
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Siam to Yunnan
1 infantry moved from Hopei to Kweichow
1 fighter and 1 tactical_bomber moved from Siam to Kweichow
1 mech_infantry moved from Kiangsu to Kweichow
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 transport moved from 20 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to New GuineaCombat - Japanese
Battle in New Guinea
Battle in Dutch New Guinea
Battle in Kweichow
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 0/4 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 3 : 3/4 hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking New Guinea from ANZAC, taking Dutch New Guinea from Dutch, taking Kweichow from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kansu
Japanese attack with 1 artillery, 2 bombers, 3 fighters, 6 infantry and 2 tactical_bombers
Chinese defend with 1 fighter and 11 infantry
Japanese roll dice for 1 artillery, 2 bombers, 3 fighters, 6 infantry and 2 tactical_bombers in Kansu, round 2 : 5/14 hits
Chinese roll dice for 1 fighter and 11 infantry in Kansu, round 2 : 6/12 hits
6 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 1 artillery, 2 bombers, 3 fighters and 2 tactical_bombers in Kansu, round 3 : 2/8 hits
Chinese roll dice for 1 fighter and 6 infantry in Kansu, round 3 : 1/7 hits
1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 2 bombers, 3 fighters and 2 tactical_bombers in Kansu, round 4 : 5/7 hits
Chinese roll dice for 1 fighter and 4 infantry in Kansu, round 4 : 3/5 hits
1 fighter owned by the Chinese, 4 infantry owned by the Chinese and 3 fighters owned by the Japanese lost in Kansu
Japanese win with 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is -9
Casualties for Chinese: 1 fighter and 11 infantry
Casualties for Japanese: 1 artillery, 3 fighters and 6 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 bombers moved from Kansu to Suiyuyan
2 tactical_bombers moved from Kansu to Suiyuyan
1 fighter and 1 tactical_bomber moved from Japan to Suiyuyan
6 infantry moved from Jehol to Chahar
1 armour moved from Hunan to Kweichow
1 mech_infantry moved from Kiangsu to Kweichow
3 mech_infantrys moved from Kwangsi to Kweichow
1 fighter moved from Kweichow to Hopei
1 tactical_bomber moved from Kweichow to Hunan
1 tactical_bomber moved from Yunnan to Hunan
1 fighter moved from Yunnan to Hunan
4 artilleries and 2 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kiangsi to Kwangtung
1 artillery moved from Kiangsu to Kiangsi
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
2 artilleries moved from Malaya to Shan State
1 infantry moved from Malaya to Shan State
1 infantry moved from Malaya to Shan State
1 transport moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 submarine moved from 35 Sea Zone to 33 Sea Zone
1 carrier moved from 43 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 battleship moved from 41 Sea Zone to 56 Sea Zone
2 fighters moved from Philippines to 35 Sea Zone
1 carrier moved from 42 Sea Zone to 56 Sea Zone
1 destroyer moved from 42 Sea Zone to 56 Sea Zone
1 cruiser moved from 37 Sea Zone to 56 Sea Zone
2 fighters moved from 42 Sea Zone to 56 Sea Zone
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 battleship moved from 37 Sea Zone to 20 Sea Zone
1 cruiser and 1 destroyer moved from 37 Sea Zone to 20 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from Manchuria to Jehol
1 fighter and 1 tactical_bomber moved from Japan to Caroline IslandsPlace Units - Japanese
1 armour and 2 infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in Kiangsu
Japanese undo move 2.
Japanese undo move 1.
2 armour and 1 mech_infantry placed in French Indo China
2 bombers and 1 mech_infantry placed in Kiangsu
Japanese undo move 2.
3 bombers placed in Kiangsu
Japanese undo move 2.
2 infantry and 1 mech_infantry placed in Kiangsu
Japanese undo move 2.
3 bombers placed in Kiangsu
2 infantry and 1 mech_infantry placed in Japan
Japanese undo move 2.
3 bombers placed in Kiangsu
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Caroline Islands: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to Kwangtung: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 59 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs -
FYI - I relocated 2 fighters from Caroline island to mainland.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 airfield, 1 cruiser, 1 destroyer, 1 factory_minor and 1 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
3 armour moved from Union of South Africa to Belgian Congo
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery and 2 infantry moved from Trans-Jordan to Egypt
2 fighters moved from French West Africa to EgyptPlace Units - British
1 factory_minor placed in Persia
1 airfield placed in Gibraltar
1 infantry placed in Union of South Africa
1 cruiser and 1 destroyer placed in 71 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from Belgian Congo: 1 armour
EDIT: Adding units owned by British to Union of South Africa: 1 armour
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,1
British collect 31 PUs (2 lost to blockades); end with 32 PUsPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5
UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs
Some Units in India change ownership: 1 infantry -
Sorry for the edits. Meant to buy fighters not tacs for US and to leave 1 tank in South Africa. Cheers
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 airfield, 1 cruiser, 1 destroyer, 1 factory_minor and 1 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
3 armour moved from Union of South Africa to Belgian Congo
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery and 2 infantry moved from Trans-Jordan to Egypt
2 fighters moved from French West Africa to EgyptPlace Units - British
1 factory_minor placed in Persia
1 airfield placed in Gibraltar
1 infantry placed in Union of South Africa
1 cruiser and 1 destroyer placed in 71 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from Belgian Congo: 1 armour
EDIT: Adding units owned by British to Union of South Africa: 1 armour
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,1
British collect 31 PUs (2 lost to blockades); end with 32 PUsPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5
UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs
Some Units in India change ownership: 1 infantry
Turning on Edit Mode
EDIT: Adding units owned by Americans to 101 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 10 Sea Zone: 3 submarines -
Oops… just saw my transports and subs didn’t get placed! Not sure how that happened :?
… If they come up again in my (or yours) game I will get rid of them.
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No worry at all. :-D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to Bessarabia
1 infantry moved from Romania to Bessarabia
1 armour, 2 infantry and 1 mech_infantry moved from Eastern Poland to Belarus
1 bomber moved from Algeria to Gibraltar
1 infantry moved from Romania to BessarabiaCombat - Italians
Strategic bombing raid in Gibraltar
AA fire in Gibraltar : 0/1 hits
Bombing raid in Gibraltar rolls: 3 and causes: 3 damage to unit: harbour
Bombing raid in Gibraltar causes 3 damage total.
Battle in Belarus
Italians attack with 1 armour, 2 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Belarus, round 2 : 0/4 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
Italians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Belarus, round 3 : 0/4 hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits
Italians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Belarus, round 4 : 0/4 hits
Russians roll dice for 1 infantry in Belarus, round 4 : 0/1 hits
Italians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Belarus, round 5 : 0/4 hits
Russians roll dice for 1 infantry in Belarus, round 5 : 1/1 hits
1 infantry owned by the Italians lost in Belarus
Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Belarus, round 6 : 1/3 hits
Russians roll dice for 1 infantry in Belarus, round 6 : 1/1 hits
1 infantry owned by the Italians and 1 infantry owned by the Russians lost in Belarus
Italians win, taking Belarus from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Italians: 2 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Italians attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 fighter and 2 infantry in Bessarabia, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits
1 infantry owned by the Italians and 1 infantry owned by the Russians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 transport moved from 92 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Malta to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
1 transport moved from 96 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
1 transport moved from 96 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
2 cruisers moved from 92 Sea Zone to 96 Sea Zone
1 carrier and 2 fighters moved from 92 Sea Zone to 96 Sea Zone
2 aaGuns moved from Romania to Eastern Poland
1 fighter moved from Bessarabia to Eastern Poland
1 bomber moved from Gibraltar to Southern Italy
1 armour moved from Libya to Tobruk
1 fighter moved from Tobruk to Southern ItalyPlace Units - Italians
1 fighter placed in Southern Italy
Italians undo move 1.
1 fighter placed in Northern Italy
1 artillery and 3 infantry placed in Northern Italy
1 destroyer placed in 95 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 submarine
EDIT: Adding units owned by Italians to 95 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUsTerritory Summary for Italians :
Alexandria : 1 flag, 1 infantry
Malta : 1 flag, 1 artillery and 1 infantry
Morocco : 1 flag
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Tobruk : 2 armour, 4 artilleries, 4 infantry and 1 mech_infantry
Northern Italy : 1 artillery, 1 factory_major, 1 fighter and 3 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters and 1 harbour
Belarus : 1 flag, 1 armour and 1 mech_infantry
Eastern Poland : 1 flag, 2 aaGuns and 1 fighter
Bessarabia : 1 flag, 1 infantry
96 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 submarine and 3 transports
95 Sea Zone : 1 destroyer and 1 submarine
93 Sea Zone : 1 flag
92 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 45 / 48
Russians : 33 / 34
Japanese : 59 / 66
Americans : 52 / 74
Chinese : 5 / 5
British : 33 / 32
UK_Pacific : 6 / 4
Italians : 17 / 27
ANZAC : 10 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to Bessarabia
1 infantry moved from Romania to Bessarabia
1 armour, 2 infantry and 1 mech_infantry moved from Eastern Poland to Belarus
1 bomber moved from Algeria to Gibraltar
1 infantry moved from Romania to BessarabiaCombat - Italians
Strategic bombing raid in Gibraltar
AA fire in Gibraltar : 0/1 hits
Bombing raid in Gibraltar rolls: 3 and causes: 3 damage to unit: harbour
Bombing raid in Gibraltar causes 3 damage total.
Battle in Belarus
Italians attack with 1 armour, 2 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Belarus, round 2 : 0/4 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
Italians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Belarus, round 3 : 0/4 hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits
Italians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Belarus, round 4 : 0/4 hits
Russians roll dice for 1 infantry in Belarus, round 4 : 0/1 hits
Italians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Belarus, round 5 : 0/4 hits
Russians roll dice for 1 infantry in Belarus, round 5 : 1/1 hits
1 infantry owned by the Italians lost in Belarus
Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Belarus, round 6 : 1/3 hits
Russians roll dice for 1 infantry in Belarus, round 6 : 1/1 hits
1 infantry owned by the Italians and 1 infantry owned by the Russians lost in Belarus
Italians win, taking Belarus from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Italians: 2 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Italians attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 fighter and 2 infantry in Bessarabia, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits
1 infantry owned by the Italians and 1 infantry owned by the Russians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 transport moved from 92 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Malta to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
1 transport moved from 96 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
1 transport moved from 96 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
2 cruisers moved from 92 Sea Zone to 96 Sea Zone
1 carrier and 2 fighters moved from 92 Sea Zone to 96 Sea Zone
2 aaGuns moved from Romania to Eastern Poland
1 fighter moved from Bessarabia to Eastern Poland
1 bomber moved from Gibraltar to Southern Italy
1 armour moved from Libya to Tobruk
1 fighter moved from Tobruk to Southern ItalyPlace Units - Italians
1 fighter placed in Southern Italy
Italians undo move 1.
1 fighter placed in Northern Italy
1 artillery and 3 infantry placed in Northern Italy
1 destroyer placed in 95 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 submarine
EDIT: Adding units owned by Italians to 95 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 fighter
EDIT: Adding units owned by Italians to Southern Italy: 1 fighter
EDIT: Turning off Edit ModeTerritory Summary for Italians :
Alexandria : 1 flag, 1 infantry
Malta : 1 flag, 1 artillery and 1 infantry
Morocco : 1 flag
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Tobruk : 2 armour, 4 artilleries, 4 infantry and 1 mech_infantry
Northern Italy : 1 artillery, 1 factory_major and 3 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters and 1 harbour
Belarus : 1 flag, 1 armour and 1 mech_infantry
Eastern Poland : 1 flag, 2 aaGuns and 1 fighter
Bessarabia : 1 flag, 1 infantry
96 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 submarine and 3 transports
95 Sea Zone : 1 destroyer and 1 submarine
93 Sea Zone : 1 flag
92 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 45 / 48
Russians : 33 / 34
Japanese : 59 / 66
Americans : 52 / 74
Chinese : 5 / 5
British : 33 / 32
UK_Pacific : 6 / 4
Italians : 17 / 27
ANZAC : 10 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I shift the position of submarine and fighter a bit. It’s really hard to finish a move without editing :-D
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No worries. You’re up!
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 42 PUs;
Germans buy 2 artilleries, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
2 infantry moved from Eastern Poland to Western Ukraine
10 artilleries, 13 infantry and 9 mech_infantrys moved from Eastern Poland to Belarus
3 armour moved from Romania to Belarus
1 mech_infantry moved from Baltic States to Archangel
Germans take Archangel from Russians
1 artillery and 12 infantry moved from Baltic States to Belarus
1 infantry moved from Karelia to Novgorod
3 infantry moved from Karelia to Novgorod
3 infantry moved from Vyborg to Novgorod
1 bomber moved from Eastern Poland to Western Ukraine
2 fighters moved from 92 Sea Zone to Gibraltar
1 bomber moved from Southern Italy to Gibraltar
2 fighters moved from Eastern Poland to Western Ukraine
1 bomber moved from Germany to Novgorod -
Let me know if you like to defend with your France fighter in Gibraltar.
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Yes please!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 42 PUs;
Germans buy 2 artilleries, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
2 infantry moved from Eastern Poland to Western Ukraine
10 artilleries, 13 infantry and 9 mech_infantrys moved from Eastern Poland to Belarus
3 armour moved from Romania to Belarus
1 mech_infantry moved from Baltic States to Archangel
Germans take Archangel from Russians
1 artillery and 12 infantry moved from Baltic States to Belarus
1 infantry moved from Karelia to Novgorod
3 infantry moved from Karelia to Novgorod
3 infantry moved from Vyborg to Novgorod
1 bomber moved from Eastern Poland to Western Ukraine
2 fighters moved from 92 Sea Zone to Gibraltar
1 bomber moved from Southern Italy to Gibraltar
2 fighters moved from Eastern Poland to Western Ukraine
1 bomber moved from Germany to NovgorodCombat - Germans
Air Battle in Gibraltar
Germans attacks with 3 units heading to Gibraltar
British launches 1 interceptors out of Gibraltar
Attackers Fire, : 2/3 hits
Defenders Fire, : 0/1 hits
1 fighter owned by the French lost in Gibraltar
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Gibraltar
AA fire in Gibraltar : 0/1 hits
Bombing raid in Gibraltar rolls: 3 and causes: 3 damage to unit: harbour
Bombing raid in Gibraltar causes 3 damage total.
Battle in Novgorod
Germans attack with 1 bomber and 7 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 bomber and 7 infantry in Novgorod, round 2 : 1/8 hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 bomber and 6 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 bomber, 2 fighters and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 2 fighters and 2 infantry in Western Ukraine, round 2 : 4/5 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 carrier and 1 cruiser moved from 92 Sea Zone to 96 Sea Zone
1 bomber moved from Gibraltar to Southern France
2 infantry moved from France to Southern France
2 fighters moved from Gibraltar to Southern France
2 fighters moved from Western Ukraine to Belarus
1 aaGun moved from Eastern Poland to Belarus
2 tactical_bombers moved from Greece to Belarus
2 aaGuns moved from Baltic States to Belarus
1 bomber moved from Novgorod to Belarus
1 fighter moved from Greece to Southern France
5 armour moved from Baltic States to Belarus
4 mech_infantrys moved from Baltic States to Belarus
3 infantry moved from Western Germany to France
1 aaGun moved from Western Germany to France
1 bomber moved from Western Ukraine to Eastern Poland
1 bomber moved from Belarus to Eastern Poland
5 mech_infantrys moved from Germany to Poland
5 mech_infantrys moved from Poland to Eastern Poland
7 infantry moved from Germany to Western Germany
1 mech_infantry moved from Germany to Western Germany
2 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
2 artilleries and 1 infantry placed in France
5 infantry and 4 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 bomber, 3 fighters and 2 infantry
France : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor and 4 infantry
Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 7 infantry and 1 mech_infantry
Germany : 1 factory_major, 5 infantry and 4 mech_infantrys
Tobruk : 1 artillery and 1 infantry
Belarus : 3 aaGuns, 8 armour, 11 artilleries, 2 fighters, 25 infantry, 13 mech_infantrys and 2 tactical_bombers
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 mech_infantry
Eastern Poland : 2 bombers and 7 mech_infantrys
Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
Western Ukraine : 1 flag, 2 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
125 Sea Zone : 1 submarine
96 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 1 transport
Bulgaria : 1 flag
Greece : 1 flag
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 52 / 62
Russians : 26 / 34
Japanese : 59 / 66
Americans : 52 / 74
Chinese : 5 / 5
British : 33 / 32
UK_Pacific : 6 / 4
Italians : 17 / 27
ANZAC : 10 / 8
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I won’t be able to do my turn until tomorrow night. Playing a live game this weekend!
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How exciting! I would love to play some live game but it’s hard to get opponent here…
Looking forward to your game report :-D -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Rostov to Ukraine
2 fighters and 1 tactical_bomber moved from Russia to UkraineCombat - Russians
Battle in Ukraine
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from Ukraine to Bryansk
1 tactical_bomber moved from Ukraine to Bryansk
1 infantry moved from Bryansk to Smolensk
1 armour moved from Russia to Bryansk
7 artilleries moved from Russia to Bryansk
2 aaGuns and 18 infantry moved from Buryatia to Amur
1 submarine moved from 105 Sea Zone to 110 Sea Zone
1 cruiser and 1 submarine moved from 114 Sea Zone to 113 Sea ZonePlace Units - Russians
1 armour, 1 artillery and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUsTerritory Summary for Russians :
Amur : 2 aaGuns and 18 infantry
Bryansk : 4 aaGuns, 3 armour, 25 artilleries, 2 fighters, 39 infantry, 2 mech_infantrys and 1 tactical_bomber
Russia : 1 airfield, 1 armour, 1 artillery, 1 factory_major and 8 infantry
Volgograd : 1 factory_minor
Smolensk : 1 infantry
113 Sea Zone : 1 cruiser and 1 submarine
110 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 52 / 62
Russians : 26 / 26
Japanese : 59 / 66
Americans : 52 / 74
Chinese : 5 / 5
British : 33 / 32
UK_Pacific : 6 / 4
Italians : 17 / 27
ANZAC : 10 / 8
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.200
Median : 5.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5Germans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.750
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
Game is good, in round 9 or 10 now. Playing as allies and doing better than our game! Still too tough to call, I feel I am holding strong in the victory citiesthat count but the Axis (except Italy) is still making lots of money.
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Hey….
I am curious to know how did the face to face game go… and see if you may be ready moving back to the game :-D