@ArtofWar1947 Pretty sure this is the wrong game save. Its on turn T15…
L13 G40 BM wheatbeer (Axis) vs simon33 (Allies)
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I don’t want to offend … but you’re certain you want to NCM the US fleet into SZ6?
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No.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 4 fighters, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 unit repaired.
1 fighter moved from 26 Sea Zone to 17 Sea Zone
3 destroyers, 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 submarine moved from 39 Sea Zone to 43 Sea Zone
Americans take 41 Sea Zone from Japanese
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Eastern United States to 110 Sea ZoneCombat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 6,2
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5,5
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2,4
Battle in 17 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 17 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 6 Sea Zone
Americans attack with 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 : 1/5 hits
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Korea
Battle in Morocco
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 armour
Americans roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 0/2 hits
Italians roll dice for 1 armour in Morocco, round 2 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Morocco, round 3 : 1/2 hits
Italians roll dice for 1 armour in Morocco, round 3 : 0/1 hits
1 armour owned by the Italians lost in Morocco
Americans win, taking Korea from Japanese, taking Morocco from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in 110 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 destroyer
Americans roll dice for 1 bomber in 110 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - Americans
1 bomber moved from 110 Sea Zone to United Kingdom
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
1 artillery and 1 infantry moved from 123 Sea Zone to Iceland
2 fighters moved from Eastern United States to Iceland
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 1 marine and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 marine moved from 6 Sea Zone to Korea
1 fighter moved from 17 Sea Zone to 6 Sea ZonePlace Units - Americans
1 destroyer and 1 transport placed in 10 Sea Zone
1 artillery, 4 fighters and 1 infantry placed in Western United States
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Hopei
1 fighter moved from Szechwan to Hopei
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
3 artilleries and 7 infantry moved from Hunan to AnhweCombat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 3 artilleries and 7 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 artilleries and 7 infantry in Anhwe, round 2 : 4/10 hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 3 artilleries and 6 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hopei to Hunan
1 infantry moved from Yunnan to HunanPlace Units - Chinese
1 artillery placed in Hunan
Chinese undo move 1.
3 artilleries placed in AnhweTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUsPurchase Units - British
British buy 2 artilleries, 1 destroyer, 4 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - British
1 cruiser moved from 98 Sea Zone to 92 Sea Zone
1 bomber moved from Egypt to 92 Sea Zone
1 mech_infantry moved from Ethiopia to British Somaliland
British take British Somaliland from Italians
1 infantry moved from Kenya to Italian Somaliland
2 fighters and 1 tactical_bomber moved from Egypt to Italian Somaliland
1 mech_infantry moved from Belgian Congo to Italian Somaliland
1 mech_infantry moved from Belgian Congo to Italian Somaliland
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 armour moved from Yunnan to Siam
UK_Pacific take Siam from Japanese
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 destroyer moved from 39 Sea Zone to 36 Sea ZoneCombat - British
Battle in Italian Somaliland
British attack with 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
British roll dice for 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Italian Somaliland, round 2 : 2/6 hits
Italians roll dice for 1 artillery and 2 infantry in Italian Somaliland, round 2 : 0/3 hits
2 infantry owned by the Italians lost in Italian Somaliland
British roll dice for 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Italian Somaliland, round 3 : 1/6 hits
Italians roll dice for 1 artillery in Italian Somaliland, round 3 : 0/1 hits
1 artillery owned by the Italians lost in Italian Somaliland
British win, taking Italian Somaliland from Italians with 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantry
Battle in 36 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 submarine
British roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the British lost in 36 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is -8
Casualties for British: 1 destroyer
Battle in 92 Sea Zone
British attack with 1 bomber and 1 cruiser
Italians defend with 1 cruiser and 1 transport
British roll dice for 1 bomber and 1 cruiser in 92 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 1 cruiser and 1 transport in 92 Sea Zone, round 2 : 0/1 hits
1 transport owned by the Italians lost in 92 Sea Zone
1 cruiser owned by the Italians lost in 92 Sea Zone
British win with 1 bomber and 1 cruiser remaining. Battle score for attacker is 19
Casualties for Italians: 1 cruiser and 1 transportNon Combat Move - British
1 bomber moved from 92 Sea Zone to Morocco
1 fighter moved from United Kingdom to Iceland
2 fighters and 1 tactical_bomber moved from Italian Somaliland to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Belgian Congo to Egypt
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 artillery moved from Persia to Northwest Persia
1 infantry moved from Eastern Persia to Persia
1 infantry moved from French Indo China to Kwangsi
2 aaGuns and 1 infantry moved from Hunan to Anhwe
1 aaGun, 4 artilleries and 4 infantry moved from Burma to Yunnan
2 infantry moved from India to Burma
2 fighters moved from India to Anhwe
1 infantry moved from Ontario to Central United States
1 armour moved from Ontario to Southeast Mexico
1 artillery and 1 infantry moved from Ontario to QuebecPlace Units - British
1 transport placed in 106 Sea Zone
1 artillery and 2 infantry placed in Persia
1 artillery and 2 infantry placed in Union of South Africa
1 destroyer placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,2,1,3
British collect 29 PUs (6 lost to blockades); end with 29 PUsPlace Units - UK_Pacific
1 destroyer and 1 transport placed in 39 Sea Zone
1 artillery placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,1
UK_Pacific collect 19 PUs (1 lost to blockades); end with 20 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
Units Change Ownership
Some Units in India change ownership: 1 artillery
Some Units in 39 Sea Zone change ownership: 1 destroyer and 1 transport
Turning on Edit Mode
EDIT: Adding units owned by Americans to 7 Sea Zone: 3 carriers
EDIT: Removing units owned by Americans from Korea: 1 marine
EDIT: Adding units owned by Americans to 7 Sea Zone: 1 battleship, 2 cruisers, 4 fighters, 1 marine, 1 submarine and 1 tactical_bomber
EDIT: Removing units owned by Americans from 6 Sea Zone: 1 battleship, 3 carriers, 2 cruisers, 4 fighters, 1 submarine, 1 tactical_bomber and 1 transport
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 airfield and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Baltic States to Karelia
Italians take Karelia from Russians
1 submarine moved from 95 Sea Zone to 92 Sea Zone
3 fighters moved from Southern Italy to 92 Sea ZoneCombat - Italians
Battle in 92 Sea Zone
Italians attack with 3 fighters and 1 submarine
British defend with 1 cruiser
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the British lost in 92 Sea Zone
Italians win with 3 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for British: 1 cruiserNon Combat Move - Italians
3 infantry moved from Romania to Eastern Poland
1 armour moved from Bessarabia to Eastern Poland
1 aaGun moved from Bessarabia to Eastern Poland
1 aaGun moved from Romania to Eastern Poland
2 artilleries and 1 infantry moved from Yugoslavia to Romania
3 fighters moved from 92 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Tunisia to LibyaPlace Units - Italians
1 airfield placed in Gibraltar
3 infantry placed in Southern Italy
Italians undo move 2.
3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUsProduction/PUs Summary :
Germans : 44 / 61
Russians : 32 / 43
Japanese : 31 / 70
Americans : 54 / 75
Chinese : 11 / 14
British : 35 / 29
UK_Pacific : 20 / 26
Italians : 18 / 23
ANZAC : 12 / 0
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 aaGun, 1 artillery and 1 infantry moved from South Australia to Western AustraliaCombat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 fighters, 1 infantry and 8 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Germans
3 artilleries and 10 infantry moved from Norway to Finland
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 109 Sea Zone to 91 Sea Zone
2 fighters and 2 tactical_bombers moved from Gibraltar to Morocco
2 bombers moved from Eastern Poland to Finland
2 fighters moved from Western Germany to Finland
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Finland
1 mech_infantry moved from Archangel to Vyborg
Germans take Vyborg from RussiansCombat - Germans
Battle in 91 Sea Zone
Germans attack with 1 submarine and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 91 Sea Zone
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits
Germans win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Morocco
Germans attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 bomber; Americans defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Morocco, round 2 : 2/6 hits
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Morocco, round 2 : 2/3 hits
1 bomber owned by the British, 1 fighter owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Morocco
Germans roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Morocco, round 3 : 1/4 hits
Americans roll dice for 1 artillery in Morocco, round 3 : 0/1 hits
1 artillery owned by the Americans lost in Morocco
Germans win, taking Morocco from Americans with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Germans: 1 artillery and 1 fighter
Casualties for British: 1 bomber
Casualties for Americans: 1 artillery and 1 infantry
Battle in Finland
Germans attack with 4 artilleries, 2 bombers, 2 fighters and 11 infantry
Russians defend with 1 aaGun, 1 armour, 1 artillery and 11 infantry
AA fire in Finland : 0/3 hits
Germans roll dice for 4 artilleries, 2 bombers, 2 fighters and 11 infantry in Finland, round 2 : 6/19 hits
Russians roll dice for 1 aaGun, 1 armour, 1 artillery and 11 infantry in Finland, round 2 : 4/13 hits
1 aaGun owned by the Russians, 4 infantry owned by the Germans and 5 infantry owned by the Russians lost in Finland
Germans roll dice for 4 artilleries, 2 bombers, 2 fighters and 7 infantry in Finland, round 3 : 9/15 hits
Russians roll dice for 1 armour, 1 artillery and 6 infantry in Finland, round 3 : 4/8 hits
1 armour owned by the Russians, 4 infantry owned by the Germans, 1 artillery owned by the Russians and 6 infantry owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 4 artilleries, 2 bombers, 2 fighters and 3 infantry remaining. Battle score for attacker is 24
Casualties for Germans: 8 infantry
Casualties for Russians: 1 aaGun, 1 armour, 1 artillery and 11 infantryNon Combat Move - Germans
9 artilleries and 14 infantry moved from Novgorod to Belarus
5 armour and 5 mech_infantrys moved from Archangel to Belarus
1 aaGun, 3 armour, 2 artilleries and 8 infantry moved from Eastern Poland to Belarus
2 infantry moved from Romania to Eastern Poland
1 armour and 1 mech_infantry moved from Poland to Belarus
1 artillery and 1 infantry moved from Poland to Eastern Poland
2 mech_infantrys moved from Germany to Eastern Poland
2 fighters moved from Finland to Novgorod
2 bombers moved from Finland to Western Germany
1 aaGun moved from Norway to Finland
1 destroyer moved from 112 Sea Zone to 91 Sea Zone
1 submarine moved from 109 Sea Zone to 112 Sea Zone
1 fighter and 2 tactical_bombers moved from Morocco to Gibraltar
1 armour moved from Belarus to NovgorodPlace Units - Germans
3 mech_infantrys placed in Novgorod
1 artillery, 2 fighters and 1 infantry placed in Western Germany
5 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUsProduction/PUs Summary :
Germans : 47 / 61
Russians : 30 / 43
Japanese : 31 / 70
Americans : 53 / 75
Chinese : 11 / 14
British : 35 / 29
UK_Pacific : 20 / 26
Italians : 18 / 23
ANZAC : 12 / 0
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 11 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Western Ukraine to Bessarabia
Russians take Bessarabia from ItaliansCombat - Russians
Non Combat Move - Russians
2 infantry moved from Samara to Russia
2 infantry moved from Kazakhstan to Tsinghai
3 infantry moved from Volgograd to Samara
1 aaGun and 24 infantry moved from Smolensk to Russia
1 infantry moved from Vologda to Russia
2 aaGuns and 18 infantry moved from Amur to Korea
1 aaGun, 1 artillery and 13 infantry moved from Bryansk to Russia
1 artillery and 2 infantry moved from Bryansk to RussiaPlace Units - Russians
1 armour and 2 infantry placed in Volgograd
1 artillery and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs -
Mighty sporting of you to allow me to undo that USN NCM mistake. That sort of thing is normally how I lose games.
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Win or lose, I think the game’s much more fun when being sporting.
I’d rather have fast and forgiving games, than slow and merciless ones.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 3 infantry, 2 marines, 1 mech_infantry, 3 submarines and 1 transport; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 carrier moved from 18 Sea Zone to 6 Sea Zone
2 fighters moved from 18 Sea Zone to 6 Sea Zone
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 35 Sea Zone to 6 Sea Zone
2 bombers moved from Guam to 43 Sea Zone
2 artilleries and 2 infantry moved from New South Wales to 62 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 62 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
1 battleship and 1 cruiser moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from New South Wales to Queensland
Japanese take Queensland from ANZAC
1 tactical_bomber moved from Caroline Islands to 6 Sea Zone
2 tactical_bombers moved from Philippines to 6 Sea Zone
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
2 fighters moved from Philippines to Java
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
3 fighters moved from Japan to 6 Sea ZoneCombat - Japanese
Battle in Java
Japanese attack with 2 artilleries, 2 fighters and 2 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 2/2 hits
ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits
2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in 6 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 5 fighters and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 5 fighters and 3 tactical_bombers in 6 Sea Zone, round 2 : 6/11 hits
Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the Americans lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 2 bombers and 1 destroyer
Americans defend with 1 submarine
Japanese roll dice for 2 bombers and 1 destroyer in 43 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Americans with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Japanese
3 carriers moved from 62 Sea Zone to 42 Sea Zone
2 fighters moved from Java to 42 Sea Zone
2 tactical_bombers moved from 62 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 62 Sea Zone to 42 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from Caroline Islands to Japan
3 tactical_bombers moved from 6 Sea Zone to Japan
1 fighter moved from Caroline Islands to 6 Sea Zone
1 fighter moved from Caroline Islands to Japan
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from Caroline Islands to Japan
1 mech_infantry moved from Chahar to Manchuria
3 artilleries moved from Jehol to Manchuria
2 destroyers moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
2 bombers moved from 43 Sea Zone to Guam
1 fighter and 1 tactical_bomber moved from 62 Sea Zone to Caroline IslandsPlace Units - Japanese
1 carrier, 3 submarines and 1 transport placed in 6 Sea Zone
2 marines placed in Japan
3 infantry placed in Manchuria
1 armour and 1 mech_infantry placed in New South WalesTurn Complete - Japanese
Japanese collect 39 PUs; end with 39 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 44 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUsProduction/PUs Summary :
Germans : 47 / 61
Russians : 29 / 37
Japanese : 39 / 47
Americans : 53 / 75
Chinese : 10 / 14
British : 35 / 29
UK_Pacific : 20 / 26
Italians : 18 / 23
ANZAC : 6 / 0
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 destroyer, 1 infantry, 6 submarines and 1 transport; Remaining resources: 5 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Iceland to 123 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from 125 Sea Zone to Norway
1 bomber moved from United Kingdom to France
1 fighter moved from Iceland to 125 Sea ZoneCombat - Americans
Strategic bombing raid in France
AA fire in France : 1/1 hits
1 bomber killed by AA
Bombing raid in France causes 0 damage total.
Battle in 125 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 transport
Germans defend with 1 submarine
Americans roll dice for 1 destroyer, 1 fighter and 1 transport in 125 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans lost in 125 Sea Zone
1 transport owned by the Americans retreated to 124 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyerNon Combat Move - Americans
1 fighter moved from 125 Sea Zone to Scotland
1 destroyer moved from 123 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from Korea to Amur
1 battleship, 3 carriers, 2 cruisers, 4 fighters, 1 marine, 1 submarine and 1 tactical_bomber moved from 7 Sea Zone to 25 Sea Zone
1 marine moved from 25 Sea Zone to Midway
4 fighters moved from Western United States to 25 Sea Zone
3 fighters moved from 25 Sea Zone to Midway
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 mech_infantrys moved from Central United States to Eastern United StatesPlace Units - Americans
1 destroyer and 1 submarine placed in 101 Sea Zone
5 submarines and 1 transport placed in 10 Sea Zone
1 artillery, 1 bomber and 1 infantry placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,6,2,5,6,5,6,5,2,6,2,3,4,4,2,1,2,6,1,2,6,4
Americans collect 50 PUs (3 lost to blockades); end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 fighter moved from Hunan to ShensiCombat - Chinese
Chinese creates battle in territory Suiyuyan
Chinese creates battle in territory Kansu
Chinese creates battle in territory Chahar
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 2/2 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Suiyuyan from Japanese, taking Kansu from Japanese, taking Chahar from Japanese, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
4 infantry moved from Hunan to Anhwe
1 fighter moved from Shensi to Anhwe
1 infantry moved from Kiangsi to AnhwePlace Units - Chinese
2 artilleries and 2 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUsPurchase Units - British
British buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea ZoneCombat - British
Battle in 37 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 submarine
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer in 37 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Japanese lost in 37 Sea Zone
British win, taking 37 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - British
1 transport moved from 39 Sea Zone to 75 Sea Zone
1 transport moved from 75 Sea Zone to 72 Sea Zone
1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Belgian Congo to Egypt
2 fighters and 1 tactical_bomber moved from Ethiopia to Eastern Persia
1 artillery and 3 infantry moved from Persia to Eastern Persia
1 armour and 1 mech_infantry moved from Northwest Persia to Eastern Persia
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
2 infantry moved from Burma to India
1 armour moved from Siam to Burma
1 aaGun, 4 artilleries and 4 infantry moved from Yunnan to Burma
1 infantry moved from Malaya to Shan State
1 infantry moved from Kwangsi to Hunan
1 mech_infantry moved from Kwangtung to Anhwe
2 fighters moved from Anhwe to India
1 artillery and 2 infantry moved from Iraq to Persia
1 artillery moved from Northwest Persia to Persia
1 mech_infantry moved from British Somaliland to Anglo Egyptian Sudan
2 mech_infantrys moved from Italian Somaliland to Anglo Egyptian Sudan
1 infantry moved from Italian Somaliland to Ethiopia
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
1 aaGun and 1 infantry moved from United Kingdom to Scotland
1 fighter moved from Iceland to United KingdomPlace Units - British
2 infantry placed in Quebec
1 artillery and 2 infantry placed in Persia
1 artillery and 2 infantry placed in Union of South Africa
1 infantry placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUsPlace Units - UK_Pacific
1 artillery, 6 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,5
UK_Pacific collect 17 PUs (3 lost to blockades); end with 17 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Some Units in India change ownership: 1 artillery, 6 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries and 1 infantry moved from Romania to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
1 armour moved from Eastern Poland to Bryansk
Italians take Bryansk from RussiansCombat - Italians
Battle in Bessarabia
Italians attack with 2 artilleries and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 2 artilleries and 2 infantry in Bessarabia, round 2 : 3/4 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits
1 infantry owned by the Italians and 1 infantry owned by the Russians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 aaGun and 2 infantry moved from Eastern Poland to Belarus
1 aaGun moved from Eastern Poland to Bessarabia
1 armour moved from Karelia to Belarus
3 fighters moved from Gibraltar to Southern Italy
1 submarine moved from 92 Sea Zone to 95 Sea Zone
1 aaGun moved from Southern Italy to Northern ItalyPlace Units - Italians
2 mech_infantrys placed in Northern Italy
1 destroyer and 1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUsProduction/PUs Summary :
Germans : 47 / 61
Russians : 28 / 37
Japanese : 29 / 47
Americans : 53 / 75
Chinese : 20 / 23
British : 35 / 35
UK_Pacific : 20 / 23
Italians : 19 / 24
ANZAC : 6 / 0
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Combat Move - ANZAC
Combat Move - French
Turn Complete - French
-
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 carrier, 1 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Belarus to Rostov
Germans take Rostov from Russians
1 mech_infantry moved from Belarus to Ukraine
Germans take Ukraine from Russians
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 fighter and 2 tactical_bombers moved from Gibraltar to 109 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 125 Sea Zone to 124 Sea Zone
2 bombers moved from Western Germany to 109 Sea Zone
1 fighter moved from Western Germany to 109 Sea Zone
1 submarine moved from 91 Sea Zone to 109 Sea Zone
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from RussiansCombat - Germans
-
Scramble SZ109?
-
No scramble.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 carrier, 1 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Belarus to Rostov
Germans take Rostov from Russians
1 mech_infantry moved from Belarus to Ukraine
Germans take Ukraine from Russians
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 fighter and 2 tactical_bombers moved from Gibraltar to 109 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 125 Sea Zone to 124 Sea Zone
2 bombers moved from Western Germany to 109 Sea Zone
1 fighter moved from Western Germany to 109 Sea Zone
1 submarine moved from 91 Sea Zone to 109 Sea Zone
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from RussiansCombat - Germans
Battle in 109 Sea Zone
Germans attack with 2 bombers, 2 fighters, 2 submarines and 2 tactical_bombers
British defend with 1 destroyer and 1 transport; Americans defend with 1 destroyer
Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 109 Sea Zone, round 2 : 2/6 hits
British roll dice for 2 destroyers and 1 transport in 109 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Germans, 1 destroyer owned by the Americans and 1 destroyer owned by the British lost in 109 Sea Zone
1 transport owned by the British lost in 109 Sea Zone
Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits
Germans win, taking 109 Sea Zone from Neutral with 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 17
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer and 1 transport
Casualties for Americans: 1 destroyer
Battle in 124 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 artillery, 1 infantry and 1 transport
1 artillery owned by the Americans, 1 infantry owned by the Americans and 1 transport owned by the Americans lost in 124 Sea Zone
Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits
Germans win with 1 submarine remaining. Battle score for attacker is 14
Casualties for Americans: 1 artillery, 1 infantry and 1 transportNon Combat Move - Germans
1 aaGun, 7 armour, 11 artilleries, 22 infantry and 4 mech_infantrys moved from Belarus to Bryansk
1 armour and 3 mech_infantrys moved from Novgorod to Bryansk
2 mech_infantrys moved from Eastern Poland to Bryansk
1 artillery and 2 infantry moved from Eastern Poland to Belarus
2 fighters moved from Novgorod to Bryansk
1 fighter moved from Western Germany to Bryansk
1 mech_infantry moved from Vyborg to Belarus
1 aaGun, 4 artilleries and 3 infantry moved from Finland to Vyborg
1 transport moved from 127 Sea Zone to 112 Sea Zone
1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from Morocco to Algeria
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
2 bombers moved from 109 Sea Zone to Western Germany
5 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from France to Normandy Bordeaux
2 fighters moved from 109 Sea Zone to Normandy Bordeaux
2 tactical_bombers moved from 109 Sea Zone to 112 Sea ZonePlace Units - Germans
1 carrier and 1 submarine placed in 112 Sea Zone
6 mech_infantrys placed in Germany
3 artilleries placed in Novgorod
1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUsProduction/PUs Summary :
Germans : 54 / 66
Russians : 21 / 37
Japanese : 29 / 47
Americans : 53 / 75
Chinese : 20 / 23
British : 35 / 35
UK_Pacific : 20 / 23
Italians : 19 / 24
ANZAC : 6 / 0
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Russians
Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Tsinghai to Novosibirsk
1 infantry moved from Volgograd to Rostov
1 infantry moved from Volgograd to Rostov
2 fighters moved from Russia to Rostov
1 fighter and 1 tactical_bomber moved from Russia to NovosibirskCombat - Russians
Battle in Novosibirsk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Rostov
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters and 2 infantry in Rostov, round 2 : 1/4 hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 armour moved from Volgograd to Russia
3 infantry moved from Samara to Russia
2 fighters moved from Rostov to Russia
1 fighter and 1 tactical_bomber moved from Novosibirsk to RussiaPlace Units - Russians
10 infantry placed in Russia
1 infantry and 1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Russians
Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Tsinghai to Novosibirsk
1 infantry moved from Volgograd to Rostov
1 infantry moved from Volgograd to Rostov
2 fighters moved from Russia to Rostov
1 fighter and 1 tactical_bomber moved from Russia to NovosibirskCombat - Russians
Battle in Novosibirsk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Rostov
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters and 2 infantry in Rostov, round 2 : 1/4 hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 armour moved from Volgograd to Russia
3 infantry moved from Samara to Russia
2 fighters moved from Rostov to Russia
1 fighter and 1 tactical_bomber moved from Novosibirsk to RussiaPlace Units - Russians
10 infantry placed in Russia
1 infantry and 1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Turning on Edit Mode
EDIT: Adding units owned by Russians to Amur: 2 aaGuns and 18 infantry
EDIT: Removing units owned by Russians from Korea: 2 aaGuns and 18 infantry
EDIT: Turning off Edit Mode -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 3 infantry, 2 mech_infantrys and 4 submarines; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 mech_infantry moved from Manchuria to Korea
Japanese take Korea from Americans
7 artilleries and 13 infantry moved from Manchuria to Amur
1 armour and 3 infantry moved from Japan to 6 Sea Zone
2 marines moved from Japan to 6 Sea Zone
1 armour, 1 battleship, 1 cruiser, 3 infantry, 2 marines and 2 transports moved from 6 Sea Zone to 20 Sea Zone
1 armour, 3 infantry and 2 marines moved from 20 Sea Zone to Kwangtung
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 battleship moved from 42 Sea Zone to 37 Sea Zone
1 armour and 1 mech_infantry moved from New South Wales to Victoria
Japanese take Victoria from ANZAC
1 armour and 1 mech_infantry moved from Victoria to South Australia
Japanese take South Australia from ANZAC
1 infantry moved from Queensland to Northern Territory
Japanese take Northern Territory from ANZAC
1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 transport moved from 54 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from Java to 42 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 41 Sea Zone
2 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra
1 cruiser moved from 42 Sea Zone to 41 Sea Zone
Japanese take 41 Sea Zone from Americans
1 carrier moved from 42 Sea Zone to 41 Sea Zone
4 fighters and 3 tactical_bombers moved from Japan to Amur
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 39 Sea Zone
1 fighter moved from 42 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Sumatra
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
2 bombers moved from Guam to Amur
2 fighters moved from 6 Sea Zone to Amur
1 fighter moved from 6 Sea Zone to Amur
1 fighter moved from 6 Sea Zone to AmurCombat - Japanese





