rematch, here we go!
L17 G40 Kamikaze_pilot (L+19) vs AetV (X)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Place Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 artillery, 2 destroyers and 5 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 mech_infantry moved from Ethiopia to British Somaliland
British take British Somaliland from ItaliansCombat - British
Non Combat Move - British
3 fighters and 1 tactical_bomber moved from Iraq to Greece
1 fighter moved from Tunisia to Greece
1 armour moved from Tunisia to Tobruk
2 fighters moved from Egypt to Greece
3 infantry moved from Persia to Northwest Persia
3 infantry moved from Iraq to Northwest Persia
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Kenya to Egypt
2 submarines moved from 71 Sea Zone to 81 Sea Zone
2 destroyers moved from 94 Sea Zone to 99 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
2 infantry moved from 83 Sea Zone to French West Africa
1 artillery and 1 infantry moved from Quebec to Eastern United States
1 battleship moved from 33 Sea Zone to 42 Sea ZonePlace Units - British
1 artillery and 2 infantry placed in Iraq
3 infantry placed in Persia
2 destroyers placed in 71 Sea ZoneTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5
UK_Pacific collect 3 PUs (2 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 armour and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 submarine moved from 95 Sea Zone to 94 Sea Zone
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
1 fighter moved from 95 Sea Zone to 94 Sea Zone
1 mech_infantry moved from Western Ukraine to RostovCombat - Italians
Battle in Gibraltar
Battle in Rostov
Italians attack with 1 mech_infantry
Russians defend with 1 infantry
Russians win, taking Gibraltar from British with 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 mech_infantry
Battle in 94 Sea Zone
Italians attack with 1 destroyer, 1 fighter and 1 submarine
French defend with 1 cruiser and 1 destroyer
Italians win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 14
Casualties for French: 1 cruiser and 1 destroyer
Casualties for Italians: 1 submarineNon Combat Move - Italians
1 fighter moved from 94 Sea Zone to Southern Italy
1 cruiser and 1 destroyer moved from 95 Sea Zone to 92 Sea Zone
2 aaGuns and 1 artillery moved from Western Ukraine to BryanskPlace Units - Italians
1 armour and 1 infantry placed in Northern Italy
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 9 PUs; end with 9 PUs -
Will repost the map since i accidently unchecked the box for save attach files.
I bought a new cpu and have now get used to it. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 armour and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 submarine moved from 95 Sea Zone to 94 Sea Zone
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
1 fighter moved from 95 Sea Zone to 94 Sea Zone
1 mech_infantry moved from Western Ukraine to RostovCombat - Italians
Battle in Gibraltar
Battle in Rostov
Italians attack with 1 mech_infantry
Russians defend with 1 infantry
Russians win, taking Gibraltar from British with 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 mech_infantry
Battle in 94 Sea Zone
Italians attack with 1 destroyer, 1 fighter and 1 submarine
French defend with 1 cruiser and 1 destroyer
Italians win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 14
Casualties for French: 1 cruiser and 1 destroyer
Casualties for Italians: 1 submarineNon Combat Move - Italians
1 fighter moved from 94 Sea Zone to Southern Italy
1 cruiser and 1 destroyer moved from 95 Sea Zone to 92 Sea Zone
2 aaGuns and 1 artillery moved from Western Ukraine to BryanskPlace Units - Italians
1 armour and 1 infantry placed in Northern Italy
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 9 PUs; end with 9 PUs -
@aequitas:
Will repost the map since i accidently unchecked the box for save attach files.
I bought a new cpu and have now get used to it.Ok, no problem
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 destroyers and 2 submarines moved from 33 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 aaGun, 1 infantry and 2 mech_infantrys moved from New South Wales to South AustraliaPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 infantry moved from Alexandria to Egypt
1 fighter moved from Malta to GreeceTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 fighters, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Vologda to Novosibirsk
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 tactical_bomber moved from Novgorod to Novosibirsk
1 artillery moved from Ukraine to Rostov
2 artilleries moved from Bryansk to Rostov
3 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
1 bomber moved from Western Ukraine to Tambov
13 armour moved from Bryansk to Rostov
7 mech_infantrys moved from Bryansk to Rostov
1 fighter moved from Western Ukraine to Tambov
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to MoroccoCombat - Germans
Battle in Morocco
Battle in Novosibirsk
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 armour and 1 infantry
Russians win, taking Morocco from Americans with 1 armour remaining. Battle score for attacker is -11
Casualties for Germans: 1 infantry and 1 tactical_bomber
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 bomber, 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 13 armour, 3 artilleries, 3 infantry and 7 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 13 armour, 3 artilleries, 2 infantry and 7 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 infantry moved from Archangel to Vologda
1 artillery moved from Nenetsia to Archangel
2 armour and 3 infantry moved from Novgorod to Belarus
9 artilleries and 15 infantry moved from Bryansk to Rostov
1 aaGun moved from Bryansk to Western Ukraine
1 aaGun moved from Bryansk to Rostov
1 aaGun moved from Bryansk to Ukraine
1 aaGun, 3 armour and 1 mech_infantry moved from Germany to Slovakia Hungary
3 mech_infantrys moved from Eastern Poland to Slovakia Hungary
1 carrier, 1 destroyer and 1 tactical_bomber moved from 95 Sea Zone to 92 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from Southern Italy to 91 Sea Zone
1 fighter moved from Tambov to Ukraine
1 bomber moved from Tambov to Ukraine
1 infantry moved from Western Germany to Northern Italy
1 artillery and 1 infantry moved from France to Northern Italy
1 battleship, 2 carriers, 1 cruiser, 5 submarines and 1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone
1 destroyer moved from 104 Sea Zone to 91 Sea ZonePlace Units - Germans
1 transport placed in 93 Sea Zone
3 armour placed in Ukraine
3 infantry placed in Western Ukraine
3 mech_infantrys placed in Germany
2 fighters placed in Western Germany
Germans undo move 4.
3 mech_infantrys placed in Novgorod
Germans undo move 5.
2 mech_infantrys placed in Novgorod
1 mech_infantry placed in GermanyTurn Complete - Germans
Germans collect 62 PUs; end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Siberia to Soviet Far East
Russians take Soviet Far East from Japanese
6 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 armour moved from Novosibirsk to Urals
1 tactical_bomber moved from Russia to Urals
1 fighter moved from Russia to Urals
2 infantry moved from Samara to Vologda
1 fighter moved from Russia to VologdaCombat - Russians
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Urals
Russians attack with 1 armour, 1 fighter and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Urals from Germans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Urals to Russia
1 fighter moved from Vologda to Russia
2 aaGuns and 2 infantry moved from Samara to Russia
1 infantry moved from Olgiy to Timguska
1 infantry moved from Central Mongolia to Tsagaan Olom
1 infantry moved from Ulaanbaatar to Yakut S.S.R.Place Units - Russians
2 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,3,5,1,3,1,2,6,3,2,1,5,2,6,5,2,5,4,5,3,3,1,4
Russians collect 21 PUs (3 lost to blockades); end with 21 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 aaGun, 1 armour, 1 artillery, 1 carrier, 6 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Manchuria to Korea
1 armour moved from Buyant-Uhaa to Korea
1 bomber and 1 fighter moved from Buyant-Uhaa to Korea
3 fighters moved from Japan to Korea
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 fighter moved from Shantung to Korea
1 infantry moved from Buyant-Uhaa to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 infantry moved from Buyant-Uhaa to Central Mongolia
Japanese take Central Mongolia from RussiansCombat - Japanese
Battle in Korea
Japanese attack with 1 armour, 1 bomber, 5 fighters and 1 mech_infantry
Russians defend with 6 infantry
Japanese win, taking Korea from Russians with 1 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is -6
Casualties for Russians: 6 infantry
Casualties for Japanese: 2 fighters and 1 mech_infantryNon Combat Move - Japanese
2 battleships, 4 carriers, 1 cruiser, 1 destroyer, 5 fighters, 2 submarines and 3 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
5 transports moved from 37 Sea Zone to 20 Sea Zone
3 infantry moved from Kiangsi to 20 Sea Zone
3 infantry and 3 transports moved from 20 Sea Zone to 35 Sea Zone
2 transports moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from Anhwe to Hopei
1 artillery and 11 infantry moved from Suiyuyan to Shensi
1 infantry moved from Kweichow to Shensi
1 infantry moved from Chahar to Suiyuyan
1 aaGun moved from Buyant-Uhaa to Central Mongolia
1 fighter moved from Korea to Jehol
2 fighters moved from Korea to 6 Sea Zone
1 bomber moved from Korea to Japan
3 infantry moved from 35 Sea Zone to Philippines
2 artilleries moved from Shan State to French Indo China
1 aaGun, 2 artilleries, 5 infantry and 1 mech_infantry moved from Shan State to MalayaPlace Units - Japanese
1 carrier and 1 transport placed in 6 Sea Zone
1 aaGun and 2 infantry placed in French Indo China
3 infantry placed in Malaya
3 mech_infantrys placed in Shantung
1 artillery and 1 infantry placed in Japan
Japanese undo move 4.
1 armour and 1 mech_infantry placed in Shantung
2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 4 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 34 Sea Zone to 19 Sea Zone
1 destroyer moved from 42 Sea Zone to 39 Sea Zone
4 fighters and 3 tactical_bombers moved from 42 Sea Zone to 39 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 99 Sea Zone to 94 Sea Zone
2 fighters moved from 99 Sea Zone to 94 Sea ZoneCombat - Americans
Battle in 39 Sea Zone
Americans attack with 1 destroyer, 4 fighters and 3 tactical_bombers
Japanese defend with 1 submarine
Americans win, taking 39 Sea Zone from Neutral with 1 destroyer, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 19 Sea Zone
Americans attack with 1 submarine
Japanese defend with 2 transports
Americans win, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 94 Sea Zone
Americans attack with 2 fighters and 1 submarine
Italians defend with 1 destroyer
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Celebes
Battle in Sumatra
Battle in BorneoNon Combat Move - Americans
1 armour and 1 mech_infantry moved from Tobruk to Egypt
2 fighters moved from 94 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from Greece to 99 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry, 2 submarines and 2 transports moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from 98 Sea Zone to Trans-Jordan
1 bomber moved from French Equatorial Africa to Persia
2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
3 destroyers, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 123 Sea Zone
2 infantry and 2 mech_infantrys moved from 123 Sea Zone to Iceland
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 54 Sea Zone to 34 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
4 fighters and 3 tactical_bombers moved from 39 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 22 Sea Zone
2 destroyers moved from 30 Sea Zone to 33 Sea Zone
1 fighter moved from Hawaiian Islands to Caroline Islands
1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from Queensland to India
2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 carrier, 4 destroyers and 2 submarines placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 123 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 destroyer and 1 submarine
EDIT: Adding units owned by Americans to 89 Sea Zone: 1 destroyer and 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 66 PUs; end with 66 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 fighter and 20 infantry moved from Kansu to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 20 infantry
Japanese defend with 1 artillery and 12 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 9 infantry remaining. Battle score for attacker is 7
Casualties for Chinese: 11 infantry
Casualties for Japanese: 1 artillery and 12 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to KansuPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 5 armour, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British
10 artilleries and 16 infantry moved from India to BurmaCombat - British
Battle in Burma
British attack with 10 artilleries and 16 infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 10 artilleries and 15 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
3 aaGuns moved from India to Burma
2 destroyers moved from 71 Sea Zone to 81 Sea Zone
2 submarines moved from 81 Sea Zone to 98 Sea Zone
2 destroyers moved from 99 Sea Zone to 98 Sea Zone
6 fighters and 1 tactical_bomber moved from Greece to Persia
3 infantry moved from Persia to Northwest Persia
1 artillery and 2 infantry moved from Iraq to Northwest Persia
1 armour moved from Tobruk to Egypt
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 mech_infantry moved from British Somaliland to Anglo Egyptian Sudan
2 infantry moved from French West Africa to 83 Sea Zone
2 infantry and 1 transport moved from 83 Sea Zone to 70 Sea Zone
2 infantry moved from 70 Sea Zone to South West Africa
1 mech_infantry moved from Egypt to IraqPlace Units - British
3 armour placed in Persia
2 armour and 1 mech_infantry placed in Iraq
1 submarine placed in 71 Sea ZoneTurn Complete - British
British collect 35 PUs; end with 35 PUs totalPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 transport moved from 92 Sea Zone to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Libya
1 fighter moved from Southern Italy to Greece
1 infantry moved from Bulgaria to GreeceCombat - Italians
Battle in Libya
Battle in Greece
Italians attack with 1 fighter and 1 infantry
French defend with 1 fighter
Italians roll dice for 1 fighter and 1 infantry in Greece, round 2 : 0/2 hits
Americans roll dice for 1 fighter in Greece, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Greece
Italians roll dice for 1 fighter in Greece, round 3 : 1/1 hits
Americans roll dice for 1 fighter in Greece, round 3 : 1/1 hits
1 fighter owned by the French and 1 fighter owned by the Italians lost in Greece
Americans win, taking Libya from Americans with no units remaining. Battle score for attacker is -3
Casualties for French: 1 fighter
Casualties for Italians: 1 fighter and 1 infantryNon Combat Move - Italians
1 armour moved from Northern Italy to Romania
1 cruiser and 1 destroyer moved from 92 Sea Zone to 96 Sea ZonePlace Units - Italians
3 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 10 PUs -
Sorry for the delay Kamikaze_Pilot. I had a busy week.
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No problem!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
3 fighters moved from India to ShensiPlace Units - ANZAC
2 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
Turn Complete - French





