We are good to go :)
BaxVsCal
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 2 PUs;Combat Move - Italians
1 cruiser and 1 destroyer moved from 95 Sea Zone to 93 Sea Zone
1 bomber moved from Northern Italy to 93 Sea Zone
1 submarine moved from 95 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
2 artilleries and 2 infantry moved from 97 Sea Zone to Greece
1 armour and 2 infantry moved from Albania to Greece
1 artillery and 1 infantry moved from Tobruk to Alexandria
1 artillery and 1 infantry moved from Libya to Tunisia
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 infantry moved from Italian Somaliland to British Somaliland
Italians take British Somaliland from British
1 artillery and 1 infantry moved from Ethiopia to Kenya
Italians take Kenya from BritishCombat - Italians
Battle in Greece
Italians attack with 1 armour, 2 artilleries and 4 infantry
British defend with 6 infantry
Italians roll dice for 1 armour, 2 artilleries and 4 infantry in Greece, round 2 : 1/7 hits
British roll dice for 6 infantry in Greece, round 2 : 3/6 hits
3 infantry owned by the Italians and 1 infantry owned by the British lost in Greece
Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Greece, round 3 : 2/4 hits
British roll dice for 5 infantry in Greece, round 3 : 2/5 hits
1 artillery owned by the Italians, 1 infantry owned by the Italians and 2 infantry owned by the British lost in Greece
Italians roll dice for 1 armour and 1 artillery in Greece, round 4 : 0/2 hits
British roll dice for 3 infantry in Greece, round 4 : 0/3 hits
Italians roll dice for 1 armour and 1 artillery in Greece, round 5 : 0/2 hits
British roll dice for 3 infantry in Greece, round 5 : 0/3 hits
Italians roll dice for 1 armour and 1 artillery in Greece, round 6 : 0/2 hits
British roll dice for 3 infantry in Greece, round 6 : 1/3 hits
1 artillery owned by the Italians lost in Greece
1 armour retreated to Albania
British win with 3 infantry remaining. Battle score for attacker is -11
Casualties for Italians: 2 artilleries and 4 infantry
Casualties for British: 3 infantry
Battle in 99 Sea Zone
Italians attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits
Italians win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 93 Sea Zone
Italians attack with 1 bomber, 1 cruiser and 1 destroyer
French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 bomber, 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/3 hits
French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the French and 1 destroyer owned by the Italians lost in 93 Sea Zone
Italians roll dice for 1 bomber and 1 cruiser in 93 Sea Zone, round 3 : 2/2 hits
French roll dice for 1 cruiser in 93 Sea Zone, round 3 : 0/1 hits
1 cruiser owned by the French lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Neutral with 1 bomber and 1 cruiser remaining. Battle score for attacker is 12
Casualties for French: 1 cruiser and 1 destroyer
Casualties for Italians: 1 destroyer
Battle in Alexandria
Italians attack with 1 artillery and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 1/2 hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits
1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tunisia
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits
French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits
1 infantry owned by the French lost in Tunisia
Italians win, taking Tunisia from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
1 armour moved from Northern Italy to Normandy Bordeaux
1 aaGun moved from Northern Italy to France
2 aaGuns moved from Southern Italy to Northern Italy
3 infantry moved from Southern Italy to Northern Italy
1 armour, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 bomber moved from 93 Sea Zone to Normandy BordeauxPlace Units - Italians
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4
Italians collect 13 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Malaya to Shan State
1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 aaGun and 1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
2 fighters moved from New Zealand to Java
1 fighter moved from Queensland to Java
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 cruiser moved from 63 Sea Zone to 42 Sea Zone
1 artillery and 2 infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
1 infantry moved from Algeria to Morocco
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from Syria to Trans-JordanNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 armour, 1 artillery, 1 bomber, 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
2 submarines moved from 91 Sea Zone to 109 Sea Zone
1 bomber moved from Western Germany to 91 Sea Zone
1 artillery moved from France to Southern France
1 tactical_bomber moved from Holland Belgium to 109 Sea Zone
1 fighter moved from Western Germany to 109 Sea Zone
1 bomber moved from Western Germany to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 96 Sea Zone
1 tactical_bomber moved from Western Germany to 109 Sea Zone
3 armour moved from Yugoslavia to Greece
4 infantry moved from Bulgaria to Greece
1 mech_infantry moved from Normandy Bordeaux to Southern France
1 artillery moved from Normandy Bordeaux to Southern France
2 fighters and 1 tactical_bomber moved from Western Germany to Southern France
1 tactical_bomber moved from Western Germany to 96 Sea ZoneCombat - Germans
Battle in Greece
Germans attack with 3 armour and 4 infantry
British defend with 3 infantry
Germans roll dice for 3 armour and 4 infantry in Greece, round 2 : 2/7 hits
British roll dice for 3 infantry in Greece, round 2 : 0/3 hits
2 infantry owned by the British lost in Greece
Germans roll dice for 3 armour and 4 infantry in Greece, round 3 : 4/7 hits
British roll dice for 1 infantry in Greece, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Greece
Germans win, taking Greece from British with 3 armour and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for British: 3 infantry
Battle in 109 Sea Zone
Germans attack with 1 bomber, 1 fighter, 2 submarines and 2 tactical_bombers
British defend with 1 battleship
Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 2/2 hits
1 battleship owned by the British lost in 109 Sea Zone
Germans win, taking 109 Sea Zone from Neutral with 1 bomber, 1 fighter, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 20
Casualties for British: 1 battleship
Battle in 91 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 91 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Southern France
Germans attack with 2 artilleries, 2 fighters, 1 mech_infantry and 1 tactical_bomber
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 artilleries, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Southern France, round 2 : 2/6 hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 2/2 hits
1 infantry owned by the French, 1 artillery owned by the French and 2 artilleries owned by the Germans lost in Southern France
Germans win, taking Southern France from French with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for French: 1 artillery and 1 infantry
Casualties for Germans: 2 artilleries
Battle in 96 Sea Zone
Germans attack with 1 fighter and 2 tactical_bombers
British defend with 1 cruiser
Germans roll dice for 1 fighter and 2 tactical_bombers in 96 Sea Zone, round 2 : 1/3 hits
British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 1/1 hits
1 tactical_bomber owned by the Germans and 1 cruiser owned by the British lost in 96 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 cruiserNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Southern Italy
2 artilleries and 8 infantry moved from Yugoslavia to Romania
1 infantry moved from Bulgaria to Romania
2 mech_infantrys moved from Germany to Slovakia Hungary
6 armour and 3 mech_infantrys moved from France to Yugoslavia
2 fighters and 1 tactical_bomber moved from Southern France to Western Germany
1 aaGun moved from Poland to Slovakia Hungary
1 aaGun moved from Western Germany to 112 Sea Zone
1 aaGun, 1 battleship, 1 cruiser and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 aaGun moved from 113 Sea Zone to Norway
2 infantry moved from Norway to Finland
1 bomber moved from 109 Sea Zone to Western Germany
1 fighter and 2 tactical_bombers moved from 109 Sea Zone to Holland Belgium
1 artillery moved from France to Holland Belgium
2 submarines moved from 106 Sea Zone to 103 Sea Zone
1 bomber moved from 91 Sea Zone to Normandy BordeauxPlace Units - Germans
9 armour placed in Germany
1 mech_infantry placed in Germany
1 armour, 1 artillery, 1 bomber and 1 mech_infantry placed in Western Germany
Germans undo move 3.
1 mech_infantry placed in Normandy Bordeaux
1 armour, 1 artillery and 1 bomber placed in Western Germany
1 destroyer placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 bomber, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
2 infantry moved from Buyant-Uhaa to Amur
2 infantry moved from Olgiy to Tsagaan Olom
1 infantry moved from Dzavhan to Tsagaan Olom
1 infantry moved from Ulaanbaatar to BuryatiaCombat - Russians
Battle in Amur
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians win, taking Amur from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 armour and 1 mech_infantry moved from Sikang to Szechwan
1 armour and 1 mech_infantry moved from Kazakhstan to Szechwan
3 fighters moved from Russia to Szechwan
2 armour and 1 mech_infantry moved from Volgograd to Kazakhstan
2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
5 infantry moved from Novgorod to Belarus
1 infantry moved from Caucasus to Rostov
1 infantry moved from Caucasus to RostovPlace Units - Russians
3 infantry placed in Ukraine
2 mech_infantrys placed in Volgograd
1 bomber and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 carrier, 1 fighter, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 2 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 1 infantry moved from Hunan to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 artillery, 2 fighters, 9 infantry and 1 mech_infantry moved from Manchuria to Amur
1 artillery and 1 infantry moved from Korea to Amur
2 tactical_bombers moved from Jehol to Amur
1 armour moved from Soviet Far East to Amur
Japanese take Siberia from Russians
1 infantry moved from Soviet Far East to 5 Sea Zone
1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Amur
1 infantry moved from Jehol to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
2 bombers moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter moved from Jehol to SuiyuyanCombat - Japanese
Battle in Suiyuyan
Japanese attack with 1 artillery, 1 fighter and 2 infantry
Chinese defend with 2 infantry
Japanese win, taking Suiyuyan from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Amur
Japanese attack with 1 armour, 3 artilleries, 2 fighters, 13 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 2 infantry
Japanese win, taking Amur from Russians with 1 armour, 3 artilleries, 2 fighters, 12 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Amur to Jehol
1 aaGun moved from Manchuria to Amur
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 infantry moved from Anhwe to Kiangsu
1 artillery moved from Anhwe to Hunan
1 infantry moved from Kiangsi to Hunan
1 fighter and 1 tactical_bomber moved from Yunnan to Hunan
2 bombers moved from Yunnan to Hunan
1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsi
2 infantry moved from Japan to 6 Sea Zone
1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone
1 destroyer moved from 33 Sea Zone to 62 Sea Zone
1 cruiser moved from 36 Sea Zone to 42 Sea Zone
2 carriers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 33 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Hunan
1 fighter moved from Suiyuyan to JeholPlace Units - Japanese
1 carrier and 1 transport placed in 6 Sea Zone
1 fighter placed in Japan
3 mech_infantrys placed in ShantungTurn Complete - Japanese
Japanese collect 36 PUs; end with 36 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 46 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 battleship, 1 fighter, 2 infantry and 2 transports; Remaining resources: 2 PUs;Combat Move - Americans
Non Combat Move - Americans
1 artillery and 1 infantry moved from Southeast Mexico to 89 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 89 Sea Zone to 101 Sea Zone
1 armour and 1 infantry moved from Southeast Mexico to 64 Sea Zone
1 armour, 1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 64 Sea Zone to 101 Sea Zone
1 fighter and 1 tactical_bomber moved from 101 Sea Zone to Eastern United States
1 fighter and 1 tactical_bomber moved from Western United States to Eastern United States
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea ZonePlace Units - Americans
1 battleship and 2 transports placed in 101 Sea Zone
2 infantry placed in Central United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 2 mech_infantrys
EDIT: Adding units owned by Americans to Central United States: 2 mech_infantrys
EDIT: Turning off Edit Mode
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 54 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 10 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 10 infantry
Japanese defend with 1 artillery
Chinese win, taking Yunnan from Japanese with 1 fighter and 10 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Yunnan to SikangPlace Units - Chinese
3 infantry placed in Yunnan
2 infantry placed in Sikang
Chinese undo move 2.
1 infantry placed in Sikang
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 3 armour, 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs;Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyCombat Move - British
1 destroyer moved from 110 Sea Zone to 109 Sea Zone
3 fighters moved from United Kingdom to 109 Sea Zone
1 infantry moved from Shan State to Siam
2 fighters and 1 tactical_bomber moved from Burma to Siam
1 battleship moved from 39 Sea Zone to 42 Sea Zone
1 cruiser moved from 39 Sea Zone to 43 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Rhodesia to Tanganyika TerritoryCombat - British
Battle in 109 Sea Zone
British attack with 1 destroyer and 3 fighters
Germans defend with 2 submarines
British win, taking 109 Sea Zone from Germans with 1 destroyer and 3 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Battle in Siam
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British win, taking Siam from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in 42 Sea Zone
British attack with 1 battleship; ANZAC loiter and taunt
Japanese defend with 1 cruiser
British win, taking 42 Sea Zone from Neutral with 1 battleship remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiserNon Combat Move - British
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
UK_Pacific take Celebes from Dutch
2 fighters and 1 tactical_bomber moved from Siam to Yunnan
3 aaGuns, 1 artillery and 8 infantry moved from Burma to Yunnan
4 mech_infantrys moved from India to Yunnan
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 fighter moved from Malta to Egypt
3 fighters moved from 109 Sea Zone to United Kingdom
1 artillery and 1 infantry moved from Ontario to QuebecPlace Units - British
3 armour placed in Union of South Africa
1 artillery, 1 fighter and 1 infantry placed in United KingdomTurn Complete - British
British collect 28 PUs; end with 28 PUs totalPlace Units - UK_Pacific
1 armour and 4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 25 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
Some Units in India change ownership: 1 armour and 4 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 armour and 1 transport; Remaining resources: 2 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Italians
1 bomber moved from Normandy Bordeaux to 114 Sea Zone
1 armour moved from Albania to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
1 cruiser moved from 93 Sea Zone to 98 Sea Zone
1 submarine moved from 99 Sea Zone to 98 Sea Zone
1 armour, 1 destroyer, 3 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 armour and 3 infantry moved from 98 Sea Zone to Egypt
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery and 1 infantry moved from Tunisia to Algeria
Italians take Algeria from FrenchCombat - Italians
Battle in 114 Sea Zone
Italians attack with 1 bomber
Russians defend with 1 cruiser
Russians win with 1 cruiser remaining. Battle score for attacker is -12
Casualties for Italians: 1 bomber
Battle in 98 Sea Zone
Italians attack with 1 cruiser, 1 destroyer, 1 submarine and 2 transports
British defend with 1 destroyer
Italians win, taking 98 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for British: 1 destroyer
Battle in Egypt
Italians attack with 2 armour, 1 artillery, 7 infantry and 1 mech_infantry
British defend with 1 armour, 2 artilleries, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry; ANZAC defend with 2 infantry
1 armour retreated to Anglo Egyptian Sudan
British win with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is -18
Casualties for Italians: 1 armour, 1 artillery, 7 infantry and 1 mech_infantry
Casualties for British: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for ANZAC: 2 infantryNon Combat Move - Italians
1 artillery and 1 infantry moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from British Somaliland to Ethiopia
1 armour moved from Normandy Bordeaux to Northern ItalyPlace Units - Italians
1 transport placed in 97 Sea Zone
1 armour placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 66 Sea Zone
1 infantry moved from Shan State to Yunnan
2 fighters moved from Java to Yunnan
1 fighter moved from Java to BorneoNon Combat Move - ANZAC
1 aaGun moved from Java to 42 Sea Zone
1 aaGun and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 aaGun moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 cruiser and 1 destroyer moved from 42 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 factory_minor placed in Queensland
1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2
ANZAC collect 12 PUs (2 lost to blockades); end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Central Africa to French Equatorial AfricaCombat - French
Battle in 98 Sea Zone
French attack with 1 destroyer
Italians defend with 1 cruiser, 1 destroyer and 2 transports
Italians win with 1 cruiser and 2 transports remaining. Battle score for attacker is 0
Casualties for French: 1 destroyer
Casualties for Italians: 1 destroyerNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Germans
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 125 Sea Zone
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 battleship and 1 cruiser moved from 113 Sea Zone to 114 Sea Zone
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
2 bombers moved from Western Germany to Egypt
1 fighter and 1 tactical_bomber moved from Southern Italy to Egypt
1 fighter moved from Western Germany to 114 Sea Zone
1 tactical_bomber moved from Holland Belgium to 114 Sea Zone
1 fighter and 1 tactical_bomber moved from Holland Belgium to 125 Sea ZoneCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Russians defend with 1 submarine
Germans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 125 Sea Zone, round 2 : 4/5 hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Egypt
Germans attack with 2 bombers, 1 fighter and 1 tactical_bomber
French defend with 1 infantry; British defend with 1 armour, 1 artillery, 1 fighter and 1 harbour
Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in Egypt, round 2 : 3/4 hits
British roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Egypt, round 2 : 2/4 hits
2 bombers owned by the Germans, 1 armour owned by the British, 1 infantry owned by the French and 1 artillery owned by the British lost in Egypt
retreated to Egypt
British win with 1 fighter remaining. Battle score for attacker is -11
Casualties for French: 1 infantry
Casualties for Germans: 2 bombers
Casualties for British: 1 armour and 1 artillery
Battle in 114 Sea Zone
Germans attack with 1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber
Russians defend with 1 cruiser
Germans roll dice for 1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 : 4/4 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Germans
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiserNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
2 artilleries and 8 infantry moved from Romania to Eastern Poland
1 aaGun, 3 infantry and 2 mech_infantrys moved from Slovakia Hungary to Eastern Poland
2 aaGuns, 3 artilleries and 9 infantry moved from Poland to Eastern Poland
9 armour and 1 mech_infantry moved from Germany to Eastern Poland
1 armour moved from Western Germany to Poland
1 artillery moved from Western Germany to 113 Sea Zone
1 artillery and 1 transport moved from 113 Sea Zone to 114 Sea Zone
1 artillery moved from 114 Sea Zone to Poland
1 fighter and 1 tactical_bomber moved from 114 Sea Zone to Poland
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 mech_infantry moved from Southern France to Yugoslavia
6 armour and 3 mech_infantrys moved from Yugoslavia to Eastern Poland
3 armour moved from Greece to Romania
3 infantry moved from Greece to Bulgaria
2 submarines moved from 103 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Norway
2 infantry moved from Finland to Norway
5 infantry moved from Finland to Vyborg
1 aaGun and 1 artillery moved from Holland Belgium to Western Germany
1 aaGun moved from Holland Belgium to Western Germany
1 bomber moved from Normandy Bordeaux to Western GermanyPlace Units - Germans
8 armour and 2 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 11 infantry; Remaining resources: 3 PUs;Combat Move - Russians
3 fighters and 1 mech_infantry moved from Szechwan to Kweichow
2 armour and 1 mech_infantry moved from Szechwan to Yunnan
2 infantry moved from Ukraine to Bessarabia
1 bomber moved from Russia to 97 Sea Zone
1 infantry moved from Ukraine to Bessarabia
1 submarine moved from 115 Sea Zone to 114 Sea ZoneCombat - Russians
Battle in Bessarabia
Russians attack with 3 infantry
Germans defend with 1 infantry
Russians win, taking Bessarabia from Germans with 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kweichow
Russians attack with 3 fighters and 1 mech_infantry
Japanese defend with 1 infantry
retreated to Kweichow
Japanese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Russians: 1 mech_infantry
Battle in 114 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 battleship, 1 cruiser and 1 transport
Germans win with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in 97 Sea Zone
Russians attack with 1 bomber
Italians defend with 1 transport
Russians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - Russians
2 aaGuns, 2 artilleries and 8 infantry moved from Western Ukraine to Bryansk
2 aaGuns, 1 artillery and 15 infantry moved from Belarus to Bryansk
3 infantry moved from Russia to Bryansk
2 infantry moved from Rostov to Bryansk
2 mech_infantrys moved from Volgograd to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
2 armour and 1 mech_infantry moved from Kazakhstan to Northwest Persia
1 bomber moved from 97 Sea Zone to Cyprus
2 aaGuns and 19 infantry moved from Buryatia to Yakut S.S.R.
3 infantry moved from Tsagaan Olom to Dzavhan
3 fighters moved from Kweichow to YunnanPlace Units - Russians
10 infantry placed in Russia
1 infantry placed in Novgorod
Russians undo move 2.
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 31 PUs; end with 34 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 1 factory_minor, 2 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 battleship moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Borneo
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from Kwangsi to Kwangtung
1 artillery and 1 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 artillery moved from Suiyuyan to Central Mongolia
Japanese take Central Mongolia from Russians
1 infantry moved from Buyant-Uhaa to Central Mongolia
1 armour moved from Amur to Sakha
Japanese take Sakha from Russians
1 armour moved from Sakha to Buryatia
Japanese take Buryatia from Russians
3 artilleries, 12 infantry and 1 mech_infantry moved from Amur to Buryatia
1 mech_infantry moved from Shantung to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung
1 submarine moved from 36 Sea Zone to 44 Sea Zone
1 bomber moved from Hunan to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from Kwangsi to Kwangtung
1 cruiser moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 bomber moved from Hunan to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsi to KwangtungCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
British defend with 1 cruiser
Japanese win, taking 43 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in Borneo
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 fighter
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 bomber
British defend with 1 destroyer
British win with no units remaining. Battle score for attacker is -4
Casualties for British: 1 destroyer
Casualties for Japanese: 1 bomber
Battle in 45 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
British defend with 1 battleship
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 20
Casualties for British: 1 battleship
Battle in 44 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Kwangtung
Japanese attack with 1 artillery, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
3 carriers moved from 36 Sea Zone to 43 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 43 Sea Zone
1 battleship moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 mech_infantry moved from Shantung to 19 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 carrier and 2 destroyers moved from 6 Sea Zone to 20 Sea Zone
2 fighters moved from Kwangtung to 20 Sea Zone
1 fighter and 2 tactical_bombers moved from Hunan to Shantung
1 artillery moved from Hunan to Kweichow
1 aaGun moved from Amur to Buryatia
1 tactical_bomber moved from Kwangtung to Shantung
1 bomber moved from 45 Sea Zone to Paulau Island
1 destroyer moved from 62 Sea Zone to 52 Sea Zone
2 fighters moved from Jehol to Japan
1 fighter and 1 tactical_bomber moved from Jehol to Amur
2 transports moved from 5 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Jehol to 6 Sea Zone
1 tactical_bomber moved from Borneo to 43 Sea Zone
1 fighter moved from Borneo to 43 Sea Zone
1 fighter moved from Hunan to Shantung
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to JapanPlace Units - Japanese
1 destroyer placed in 6 Sea Zone
3 mech_infantrys placed in Shantung
2 artilleries and 2 infantry placed in Japan
1 factory_minor placed in ManchuriaTurn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 battleship, 1 destroyer, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 submarine moved from 35 Sea Zone to 38 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea ZonePlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry
EDIT: Removing units owned by Americans from Central United States: 1 aaGun
EDIT: Adding units owned by Americans to Western United States: 1 aaGun
EDIT: Adding units owned by Americans to Central United States: 1 mech_infantry
EDIT: Turning off Edit Mode
1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
1 infantry placed in Central United States
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 battleship placed in 101 Sea Zone
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 2 infantry moved from Sikang to Szechwan
2 infantry moved from Yunnan to Hunan
2 infantry moved from Yunnan to Kweichow
2 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to SzechwanCombat - Chinese
Battle in Hunan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Hunan from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 2 infantry
Japanese defend with 1 artillery
Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Kwangsi
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kwangsi from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to YunnanPlace Units - Chinese
4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 factory_minor and 3 mech_infantrys; Remaining resources: 4 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
4 mech_infantrys moved from Yunnan to Kwangtung
2 fighters and 1 tactical_bomber moved from Yunnan to Kwangtung
1 fighter moved from Egypt to 98 Sea Zone
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 infantry moved from Belgian Congo to Kenya
3 armour moved from Union of South Africa to Belgian CongoCombat - British
Battle in Kwangtung
British attack with 2 fighters, 4 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery, 1 harbour, 2 infantry and 1 mech_infantry
British win, taking Kwangtung from Japanese with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 mech_infantrys
Casualties for Japanese: 1 artillery, 2 infantry and 1 mech_infantry
Battle in 98 Sea Zone
British attack with 1 fighter
Italians defend with 1 cruiser and 2 transports
British win with 1 fighter remaining. Battle score for attacker is 26
Casualties for Italians: 1 cruiser and 2 transportsNon Combat Move - British
1 fighter moved from 98 Sea Zone to Trans-Jordan
3 infantry moved from Persia to Northwest Persia
1 infantry moved from Siam to Shan State
1 armour and 4 mech_infantrys moved from India to Yunnan
2 fighters and 1 tactical_bomber moved from Kwangtung to Yunnan
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
1 fighter moved from United Kingdom to Morocco
1 fighter moved from United Kingdom to MoroccoPlace Units - British
1 factory_minor placed in Persia
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 29 PUs; end with 33 PUs totalPlace Units - UK_Pacific
1 armour and 6 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,1,3,1,6,2,5
UK_Pacific collect 15 PUs (6 lost to blockades); end with 15 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 20 PUs
Some Units in India change ownership: 1 armour and 6 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Anglo Egyptian Sudan to Egypt
Italians take Egypt from BritishCombat - Italians
Non Combat Move - Italians
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Ethiopia to Anglo Egyptian SudanPlace Units - Italians
1 transport placed in 97 Sea Zone
1 artillery and 1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry and 1 transport moved from 66 Sea Zone to 85 Sea Zone
1 infantry and 1 transport moved from 85 Sea Zone to 86 Sea Zone
1 cruiser moved from 54 Sea Zone to 52 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 52 Sea Zone
ANZAC attack with 1 cruiser
Japanese defend with 1 destroyer
Japanese win with no units remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 cruiser
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 infantry moved from 86 Sea Zone to Brazil
ANZAC take Brazil from Neutral_AlliesPlace Units - ANZAC
2 fighters and 1 mech_infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs