Test summary from TripleA, engine version: 2.7.15426, time: 8:05:46 PM
Savegame
17L Talleyrand19 (Axis) vs StuckTojo (Allies +20) Vanilla 2nd
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
2 infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
2 infantry moved from Tunisia to AlgeriaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 8
Research Technology - Germans
Combat Move - Germans
3 tactical_bombers moved from Southern France to Gibraltar
3 bombers moved from Western Germany to Gibraltar
1 submarine moved from 112 Sea Zone to 104 Sea Zone
1 armour and 1 mech_infantry moved from Rostov to Volgograd
1 mech_infantry moved from Rostov to Caucasus
1 armour moved from Rostov to Caucasus
10 infantry moved from Southern France to Spain
3 infantry moved from Normandy Bordeaux to Spain
1 mech_infantry moved from France to Spain
6 bombers and 2 fighters moved from Western Germany to Spain
1 fighter moved from 97 Sea Zone to Caucasus
1 mech_infantry moved from Rostov to Caucasus
1 mech_infantry moved from Rostov to VolgogradPurchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 75 PUs;
Germans buy 2 bombers, 1 fighter and 10 mech_infantrys; Remaining resources: 1 PUs;Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in 104 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 transport
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Volgograd
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 armour, 1 fighter and 2 mech_infantrys
British defend with 2 armour
Germans win, taking Caucasus from Russians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 mech_infantry
Casualties for British: 2 armour
Battle in Gibraltar
Germans attack with 3 bombers and 3 tactical_bombers
British defend with 1 airfield and 1 harbour; Americans defend with 3 fighters
Germans win with 3 bombers and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 tactical_bombers
Casualties for Americans: 3 fighters
Battle in Spain
Germans attack with 6 bombers, 2 fighters, 13 infantry and 1 mech_infantry
British defend with 1 aaGun, 1 fighter and 1 infantry; Americans defend with 1 artillery and 6 infantry
Germans win, taking Spain from Americans with 6 bombers, 2 fighters, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 28
Casualties for Germans: 4 infantry
Casualties for British: 1 aaGun, 1 fighter and 1 infantry
Casualties for Americans: 1 artillery and 6 infantryNon Combat Move - Germans
6 bombers and 2 fighters moved from Spain to France
6 bombers moved from France to Western Germany
4 aaGuns moved from Southern France to Spain
1 tactical_bomber moved from Gibraltar to Southern France
3 bombers moved from Gibraltar to France
1 fighter moved from Caucasus to Rostov
8 artilleries and 19 infantry moved from Bryansk to Rostov
3 mech_infantrys moved from Ukraine to Romania
7 infantry moved from Finland to KareliaPlace Units - Germans
3 mech_infantrys placed in Ukraine
2 bombers and 1 fighter placed in Western Germany
3 mech_infantrys placed in Novgorod
4 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5
Germans collect 54 PUs (3 lost to blockades); end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 8
Research Technology - Germans
Combat Move - Germans
3 tactical_bombers moved from Southern France to Gibraltar
3 bombers moved from Western Germany to Gibraltar
1 submarine moved from 112 Sea Zone to 104 Sea Zone
1 armour and 1 mech_infantry moved from Rostov to Volgograd
1 mech_infantry moved from Rostov to Caucasus
1 armour moved from Rostov to Caucasus
10 infantry moved from Southern France to Spain
3 infantry moved from Normandy Bordeaux to Spain
1 mech_infantry moved from France to Spain
6 bombers and 2 fighters moved from Western Germany to Spain
1 fighter moved from 97 Sea Zone to Caucasus
1 mech_infantry moved from Rostov to Caucasus
1 mech_infantry moved from Rostov to VolgogradPurchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 75 PUs;
Germans buy 2 bombers, 1 fighter and 10 mech_infantrys; Remaining resources: 1 PUs;Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in 104 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 transport
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Volgograd
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 armour, 1 fighter and 2 mech_infantrys
British defend with 2 armour
Germans win, taking Caucasus from Russians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 mech_infantry
Casualties for British: 2 armour
Battle in Gibraltar
Germans attack with 3 bombers and 3 tactical_bombers
British defend with 1 airfield and 1 harbour; Americans defend with 3 fighters
Germans win with 3 bombers and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 tactical_bombers
Casualties for Americans: 3 fighters
Battle in Spain
Germans attack with 6 bombers, 2 fighters, 13 infantry and 1 mech_infantry
British defend with 1 aaGun, 1 fighter and 1 infantry; Americans defend with 1 artillery and 6 infantry
Germans win, taking Spain from Americans with 6 bombers, 2 fighters, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 28
Casualties for Germans: 4 infantry
Casualties for British: 1 aaGun, 1 fighter and 1 infantry
Casualties for Americans: 1 artillery and 6 infantryNon Combat Move - Germans
6 bombers and 2 fighters moved from Spain to France
6 bombers moved from France to Western Germany
4 aaGuns moved from Southern France to Spain
1 tactical_bomber moved from Gibraltar to Southern France
3 bombers moved from Gibraltar to France
1 fighter moved from Caucasus to Rostov
8 artilleries and 19 infantry moved from Bryansk to Rostov
3 mech_infantrys moved from Ukraine to Romania
7 infantry moved from Finland to KareliaPlace Units - Germans
3 mech_infantrys placed in Ukraine
2 bombers and 1 fighter placed in Western Germany
3 mech_infantrys placed in Novgorod
4 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5
Germans collect 54 PUs (3 lost to blockades); end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 2 mech_infantrys
EDIT: Adding units owned by Germans to France: 2 mech_infantrys
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 8
Combat Move - Russians
1 infantry moved from Archangel to Belarus
1 infantry moved from Smolensk to Belarus
1 mech_infantry moved from Russia to Belarus
2 infantry moved from Kazakhstan to Volgograd
1 infantry moved from Tambov to Volgograd
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Italians
4 fighters and 1 tactical_bomber moved from Russia to Volgograd
2 fighters moved from Russia to BelarusPurchase Units - Russians
Russians buy 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Volgograd
Russians attack with 4 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 armour, 1 factory_minor and 2 mech_infantrys
Russians win, taking Volgograd from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 2 fighters, 2 infantry and 1 mech_infantry
Italians defend with 2 artilleries
Russians win, taking Belarus from Italians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Russians: 2 infantry
Casualties for Italians: 2 artilleriesNon Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Volgograd to Russia
2 fighters moved from Belarus to Russia
1 infantry moved from Vologda to Archangel
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Tambov
2 infantry moved from Russia to SamaraPlace Units - Russians
1 artillery, 5 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 8
Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Kwangsi: 1 artillery and 2 infantry
EDIT: Removing units owned by Chinese from Anhwe: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 mech_infantrys moved from Kiangsu to Kwangsi
Japanese take Kwangsi from Chinese
2 mech_infantrys moved from Shantung to Anhwe
Japanese take Anhwe from ChinesePurchase Units - Japanese
Japanese buy 2 destroyers, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangsi: 1 mech_infantry
EDIT: Turning off Edit Mode
3 artilleries and 5 infantry moved from Korea to 6 Sea Zone
3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 5 infantry, 3 submarines, 1 tactical_bomber and 4 transports moved from 6 Sea Zone to 35 Sea Zone
3 artilleries and 5 infantry moved from 35 Sea Zone to Philippines
2 bombers, 4 fighters and 4 tactical_bombers moved from Kiangsi to Kiangsu
1 aaGun moved from Jehol to Shantung
3 infantry moved from Korea to ManchuriaPlace Units - Japanese
3 infantry placed in Shantung
3 mech_infantrys placed in Kiangsu
2 destroyers and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,5
Japanese collect 37 PUs (1 lost to blockades); end with 37 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 8
Combat Move - Japanese
Purchase Units - Japanese
Japanese buy 2 destroyers, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Kwangsi: 1 artillery and 2 infantry
EDIT: Adding units owned by Japanese to Kwangsi: 2 mech_infantrys
EDIT: Removing units owned by Japanese from Kiangsu: 3 mech_infantrys
EDIT: Removing units owned by Chinese from Anhwe: 1 infantry
EDIT: Adding units owned by Japanese to Anhwe: 2 mech_infantrys
EDIT: Removing units owned by Japanese from Shantung: 2 mech_infantrys
EDIT: Changing ownership of Anhwe from Chinese to Japanese
EDIT: Changing ownership of Kwangsi from Chinese to Japanese
EDIT: Turning off Edit Mode
3 artilleries and 5 infantry moved from Korea to 6 Sea Zone
3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 5 infantry, 3 submarines, 1 tactical_bomber and 4 transports moved from 6 Sea Zone to 35 Sea Zone
3 artilleries and 5 infantry moved from 35 Sea Zone to Philippines
2 bombers, 4 fighters and 4 tactical_bombers moved from Kiangsi to Kiangsu
1 aaGun moved from Jehol to Shantung
3 infantry moved from Korea to ManchuriaPlace Units - Japanese
3 mech_infantrys placed in Kiangsu
3 infantry placed in Shantung
2 destroyers and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,1
Japanese collect 36 PUs (2 lost to blockades); end with 36 PUs total -
sorry, game crash again, dice should check out
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 8
Combat Move - Americans
1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 92 Sea Zone to 97 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
2 bombers moved from Persia to 97 Sea Zone
1 destroyer moved from 109 Sea Zone to 104 Sea ZonePurchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 destroyer, 6 infantry and 2 transports; Remaining resources: 1 PUs;Combat - Americans
Battle in 97 Sea Zone
Americans attack with 2 bombers, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine
Germans defend with 1 fighter; Italians defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport
Units damaged: 1 battleship owned by the Italians
Americans win, taking 97 Sea Zone from Italians with 2 bombers, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 71
Casualties for Germans: 1 fighter
Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 104 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 submarine
Germans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyerNon Combat Move - Americans
2 bombers moved from 97 Sea Zone to Turkey
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 104 Sea Zone
1 transport moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Hawaiian Islands to Queensland
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from India to Java
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
1 submarine moved from 43 Sea Zone to 35 Sea ZonePlace Units - Americans
1 battleship, 1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
6 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 8
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 artillery and 2 infantry moved from Hopei to Anhwe
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Kweichow to AnhwePurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 1 PUs;Combat - Chinese
Battle in Anhwe
Chinese attack with 1 artillery and 4 infantry
Japanese defend with 2 mech_infantrys
Chinese win, taking Anhwe from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 5
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 mech_infantrysNon Combat Move - Chinese
1 artillery and 2 infantry moved from Kweichow to HunanPlace Units - Chinese
2 artilleries and 2 infantry placed in Hunan
1 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 13 PUs; end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 8
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Hunan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
1 artillery moved from Yunnan to Kwangsi
2 fighters and 1 tactical_bomber moved from Burma to Kwangsi
1 transport moved from 92 Sea Zone to 99 Sea Zone
1 artillery moved from Cyprus to 99 Sea Zone
1 artillery moved from 99 Sea Zone to Greece
1 mech_infantry moved from Northwest Persia to Greece
1 armour moved from Turkey to Greece
2 mech_infantrys moved from Iraq to Caucasus
1 artillery moved from Northwest Persia to Caucasus
4 fighters and 1 tactical_bomber moved from Persia to Greece
1 fighter moved from Persia to Greece
1 fighter moved from Egypt to Greece
3 fighters moved from Persia to Caucasus
1 destroyer moved from 92 Sea Zone to 104 Sea Zone
1 bomber moved from Russia to UkrainePurchase Units - British
British buy 2 armour, 1 factory_minor and 4 mech_infantrys; Remaining resources: 0 PUs;Combat - British
Strategic bombing raid in Ukraine
1 bomber killed by AA
Bombing raid in Ukraine causes 0 damage total.
Battle in 104 Sea Zone
British attack with 1 destroyer; Americans loiter and taunt
Germans defend with 1 submarine
British win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Kwangsi
British attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 mech_infantrys
British win, taking Kwangsi from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for British: 1 infantry
Casualties for Japanese: 2 mech_infantrys
Battle in Caucasus
British attack with 1 artillery, 3 fighters and 2 mech_infantrys
Germans defend with 1 armour and 1 mech_infantry
British win, taking Caucasus from Germans with 1 artillery, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Greece
British attack with 1 armour, 1 artillery, 6 fighters, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 fighter and 2 infantry
British win, taking Greece from Italians with 1 armour, 1 artillery, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 fighter and 2 infantryNon Combat Move - British
6 fighters and 1 tactical_bomber moved from Greece to Turkey
3 fighters moved from Caucasus to Turkey
1 armour, 2 artilleries and 1 infantry moved from Northwest Persia to Turkey
2 armour and 2 infantry moved from Iraq to Turkey
3 armour moved from Persia to Turkey
3 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Burma to Yunnan
1 armour and 1 mech_infantry moved from India to Yunnan
1 infantry moved from India to Burma
1 destroyer moved from 41 Sea Zone to 37 Sea Zone
1 carrier, 1 cruiser and 2 fighters moved from 41 Sea Zone to 39 Sea Zone
2 fighters and 1 tactical_bomber moved from Kwangsi to Burma
1 destroyer moved from 92 Sea Zone to 97 Sea ZonePlace Units - British
1 factory_minor placed in Turkey
2 armour and 1 mech_infantry placed in Persia
3 mech_infantrys placed in EgyptTurn Complete - British
British collect 39 PUs; end with 39 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUsPlace Units - UK_Pacific
1 armour, 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Some Units in India change ownership: 1 armour, 1 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 8
Combat Move - Italians
1 bomber moved from Southern Italy to 99 Sea ZonePurchase Units - Italians
Italians buy 1 armour and 3 mech_infantrys; Remaining resources: 1 PUs;Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Italians
1 bomber moved from 99 Sea Zone to Southern Italy
9 infantry moved from Southern France to Spain
2 infantry moved from Southern Italy to Northern Italy
1 armour and 4 mech_infantrys moved from Northern Italy to Yugoslavia
1 armour and 4 mech_infantrys moved from Yugoslavia to Romania
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 armour and 3 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,6,4,2,3,3
Italians collect 5 PUs (10 lost to blockades); end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 8
Combat Move - ANZAC
1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to CelebesPurchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat - ANZAC
Battle in Celebes
Battle in BorneoNon Combat Move - ANZAC
1 fighter moved from India to Russia
2 fighters moved from 39 Sea Zone to Java
1 fighter moved from 54 Sea Zone to Java
1 destroyer moved from 54 Sea Zone to 41 Sea ZonePlace Units - ANZAC
1 submarine placed in 62 Sea Zone
1 destroyer, 1 fighter and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 8
Combat Move - French
1 cruiser and 1 destroyer moved from 92 Sea Zone to 97 Sea Zone
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
2 infantry moved from Algeria to Morocco
2 infantry moved from Egypt to Trans-Jordan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 8
Combat Move - French
1 cruiser and 1 destroyer moved from 92 Sea Zone to 97 Sea Zone
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
2 infantry moved from Algeria to Morocco
2 infantry moved from Egypt to Trans-JordanCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 9
Research Technology - Germans
Combat Move - Germans
3 mech_infantrys moved from Romania to Greece
1 bomber moved from France to Greece
1 infantry moved from Spain to Portugal
Germans take Portugal from Americans
1 infantry moved from Spain to Gibraltar
Germans take Gibraltar from British
1 fighter moved from Rostov to Volgograd
2 infantry moved from Rostov to Bryansk
1 bomber moved from Western Germany to Bryansk
1 artillery and 1 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Novgorod to Belarus
1 artillery moved from Rostov to Tambov
1 infantry moved from Rostov to Tambov
5 mech_infantrys moved from Novgorod to Belarus
3 infantry moved from Rostov to Volgograd
7 armour, 7 artilleries, 13 infantry and 11 mech_infantrys moved from Rostov to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
1 tactical_bomber moved from Southern France to 97 Sea Zone
2 fighters moved from France to 97 Sea Zone
2 bombers moved from France to 97 Sea Zone
7 bombers and 1 fighter moved from Western Germany to 97 Sea ZonePurchase Units - Germans
Germans buy 2 bombers, 3 fighters and 5 mech_infantrys; Remaining resources: 1 PUs;Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Greece
Germans attack with 1 bomber and 3 mech_infantrys
British defend with 1 armour and 1 artillery
retreated to Greece
British win with 1 armour remaining. Battle score for attacker is -8
Casualties for Germans: 3 mech_infantrys
Casualties for British: 1 artillery
Battle in Belarus
Germans attack with 1 artillery, 1 infantry and 6 mech_infantrys
Russians defend with 1 mech_infantry
Germans win, taking Belarus from Russians with 1 artillery, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in 97 Sea Zone
Germans attack with 9 bombers, 3 fighters and 1 tactical_bomber
French defend with 1 cruiser and 1 destroyer; British defend with 1 destroyer; Americans defend with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Germans win with 8 bombers remaining. Battle score for attacker is 31
Casualties for French: 1 cruiser and 1 destroyer
Casualties for Germans: 1 bomber, 3 fighters and 1 tactical_bomber
Casualties for British: 1 destroyer
Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Battle in Bryansk
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 fighter and 3 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Volgograd from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Caucasus
Germans attack with 7 armour, 7 artilleries, 13 infantry and 14 mech_infantrys
British defend with 1 artillery and 1 mech_infantry
Germans win, taking Caucasus from Russians with 7 armour, 7 artilleries, 12 infantry and 14 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 1 mech_infantry
Battle in Tambov
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Bryansk to Novgorod
7 infantry moved from Karelia to Novgorod
1 bomber moved from Greece to Southern Italy
8 bombers moved from 97 Sea Zone to Southern Italy
2 mech_infantrys moved from Germany to Yugoslavia
2 mech_infantrys moved from France to Spain
1 fighter moved from Volgograd to RomaniaPlace Units - Germans
3 mech_infantrys placed in Ukraine
2 bombers and 3 fighters placed in Western Germany
2 mech_infantrys placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
Germans collect 59 PUs (2 lost to blockades); end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs -
these…fucking…dice…above average with your infantry every single round
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 9
Combat Move - Russians
1 infantry moved from Samara to Volgograd
1 infantry moved from Samara to Kazakhstan
1 mech_infantry moved from Russia to Volgograd
3 infantry moved from Russia to Tambov
14 infantry moved from Russia to Bryansk
3 fighters and 1 tactical_bomber moved from Russia to Volgograd
3 fighters moved from Russia to Tambov
1 artillery moved from Russia to Tambov
1 artillery moved from Russia to BryanskPurchase Units - Russians
Russians buy 2 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Volgograd
Russians attack with 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 infantry
Russians win, taking Volgograd from Germans with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 1 artillery, 3 fighters and 3 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Tambov from Germans with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 1 artillery and 14 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 1 artillery and 13 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 artillery and 6 infantry moved from Vologda to Smolensk
4 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
2 aaGuns moved from Russia to Smolensk
9 infantry moved from Russia to Smolensk
3 fighters moved from Volgograd to Turkey
2 fighters moved from Tambov to Turkey
1 tactical_bomber moved from Volgograd to Russia
1 fighter moved from Tambov to Russia
1 infantry moved from Russia to Smolensk
4 infantry moved from Russia to Smolensk
6 infantry moved from Russia to Smolensk
1 artillery moved from Russia to SmolenskPlace Units - Russians
2 armour and 3 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 9
Combat Move - Japanese
3 infantry moved from Manchuria to Jehol
1 fighter moved from Philippines to Anhwe
2 fighters moved from Philippines to Anhwe
3 infantry moved from Shantung to Anhwe
3 mech_infantrys moved from Kiangsu to Kiangsi
3 artilleries moved from Philippines to 35 Sea Zone
5 infantry moved from Philippines to 35 Sea Zone
3 artilleries, 1 carrier, 5 infantry, 5 submarines and 4 transports moved from 35 Sea Zone to 36 Sea Zone
3 artilleries and 5 infantry moved from 36 Sea Zone to Kwangsi
2 bombers, 4 fighters and 4 tactical_bombers moved from Kiangsu to Hunan
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to KiangsiPurchase Units - Japanese
Japanese buy 2 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
Battle in Hunan
Japanese attack with 2 bombers, 4 fighters and 4 tactical_bombers
Chinese defend with 3 artilleries and 4 infantry
Japanese win with 2 bombers, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Chinese: 3 artilleries and 4 infantry
Casualties for Japanese: 2 fighters
Battle in 43 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Jehol
Japanese attack with 3 infantry
Chinese defend with 1 infantry
Chinese win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Japanese: 3 infantry
Battle in Kiangsi
Japanese attack with 3 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for British: 1 infantry
Casualties for Japanese: 2 mech_infantrys
Battle in 44 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 submarine; ANZAC defend with 1 transport
1 submarine owned by the Americans Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kwangsi
Japanese attack with 3 artilleries and 5 infantry
British defend with 1 artillery and 1 infantry
Japanese win, taking Kwangsi from Chinese with 3 artilleries and 4 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Japanese attack with 3 fighters and 3 infantry
Chinese defend with 1 artillery and 3 infantry
Japanese win, taking Anhwe from Chinese with 3 fighters and 2 infantry remaining. Battle score for attacker is 10
Casualties for Chinese: 1 artillery and 3 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 destroyers and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 fighter moved from 44 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Kiangsi to 36 Sea Zone
2 bombers, 1 fighter and 4 tactical_bombers moved from Hunan to Kiangsu
3 fighters moved from Anhwe to Kiangsu
1 fighter moved from Hunan to KiangsuPlace Units - Japanese
3 infantry placed in Shantung
2 fighters placed in Japan
2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,1
Japanese collect 29 PUs (1 lost to blockades); end with 29 PUs total -
you might inspire me just to play low luck only…I know I’m bitching, but at this point, it’s so over the top that it’s all I can do
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 9
Combat Move - Americans
1 submarine moved from 44 Sea Zone to 55 Sea Zone
1 destroyer moved from 42 Sea Zone to 43 Sea Zone
1 bomber moved from Queensland to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 bomber moved from Turkey to Ukraine
1 bomber moved from Turkey to Northern Italy
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 104 Sea Zone to 92 Sea ZonePurchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat - Americans
Americans creates battle in territory 35 Sea Zone
Strategic bombing raid in Northern Italy
Bombing raid in Northern Italy rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Northern Italy causes 4 damage total.
Strategic bombing raid in Ukraine
1 bomber killed by AA
Bombing raid in Ukraine causes 0 damage total.
Battle in 55 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking 35 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 43 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
Americans win, taking 43 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
1 bomber moved from 43 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 submarine moved from 35 Sea Zone to 19 Sea Zone
1 transport moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from Northern Italy to TurkeyPlace Units - Americans
1 carrier, 2 destroyers, 2 fighters and 1 transport placed in 101 Sea Zone
1 bomber and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs





