@cwglee51 edited anzac inf from malaya to shan
G40 17 League Omega1759 (Axis) vs. Stucktojo (Allies + 24)
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OK, we’ve found another bug in 1.9.
I can post my combat moves until I declare whether you wish to intercept or not.
I have two bombers coming into W Germ. and you have one fighter.
Intercept?
Not sure if you have that problem, but I’m guessing it’s because I’m on a Mac and all the problems seem to be with Macs.
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OK, we’ve found another bug in 1.9.
I can post my combat moves until I declare whether you wish to intercept or not.
I have two bombers coming into W Germ. and you have one fighter.
Intercept?
No intercept
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 3 destroyers and 2 fighters; Remaining resources: 0 PUs;Combat Move - Americans
2 bombers moved from United Kingdom to Western GermanyCombat - Americans
Air Battle in Western Germany
Americans attacks with 2 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Western Germany rolls: 8 and causes: 6 damage to unit: airfield
Bombing raid in Western Germany causes 9 damage total. Damaged units is as follows: factory_major = 3, airfield = 6
Cleaning up after air battlesNon Combat Move - Americans
2 bombers moved from Western Germany to United Kingdom
1 submarine moved from 108 Sea Zone to 109 Sea Zone
1 submarine moved from 109 Sea Zone to 119 Sea Zone
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
2 carriers moved from 101 Sea Zone to 106 Sea Zone
1 battleship moved from 101 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
2 fighters moved from 101 Sea Zone to 106 Sea Zone
1 cruiser moved from 101 Sea Zone to 106 Sea Zone
2 fighters moved from 101 Sea Zone to Eastern United States
1 mech_infantry moved from Eastern United States to Western United States
1 mech_infantry moved from Eastern United States to Western United States
1 bomber moved from Eastern United States to United Kingdom
1 battleship moved from 106 Sea Zone to 123 Sea Zone
1 cruiser moved from 106 Sea Zone to 123 Sea Zone
1 destroyer moved from 106 Sea Zone to 123 Sea Zone
1 carrier and 2 fighters moved from 106 Sea Zone to 123 Sea Zone
1 fighter moved from Eastern United States to 106 Sea Zone
1 fighter moved from Eastern United States to 106 Sea Zone
2 submarines moved from 26 Sea Zone to 54 Sea Zone
3 fighters moved from 54 Sea Zone to Java
1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 submarines, 1 tactical_bomber and 3 transports moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from Queensland to 42 Sea ZonePlace Units - Americans
1 destroyer placed in 10 Sea Zone
1 carrier and 2 destroyers placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 106 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 123 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from New Brunswick Nova Scotia: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to Iceland: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
1 bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Suiyuyan to Chahar
6 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
2 infantry moved from Szechwan to Kweichow
1 infantry moved from Shensi to KweichowCombat - Chinese
Battle in Chahar
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Chahar from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 infantry
1 infantry owned by the Chinese retreated to Szechwan
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 6 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to SzechwanPlace Units - Chinese
1 infantry placed in Shensi
5 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 artillery, 1 carrier, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
1 battleship moved from 54 Sea Zone to 42 Sea Zone
3 infantry moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from India to Shan State
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 bomber moved from United Kingdom to France
1 transport moved from 80 Sea Zone to 81 Sea ZoneCombat - British
Strategic bombing raid in France
Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in France causes 3 damage total.
Battle in Borneo
Battle in Shan State
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British win, taking Borneo from Japanese, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Queensland: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
EDIT: Adding units owned by Americans to Java: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
2 fighters and 1 tactical_bomber moved from Shan State to India
1 infantry moved from Burma to Yunnan
2 armour moved from Burma to India
3 aaGuns moved from Burma to India
1 artillery moved from Burma to India
1 infantry moved from India to Burma
2 armour moved from Caucasus to Bryansk
1 artillery and 1 infantry moved from Caucasus to Rostov
1 artillery and 1 infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Persia to Caucasus
1 mech_infantry moved from Iraq to Caucasus
1 mech_infantry moved from Trans-Jordan to Northwest Persia
1 artillery moved from Alexandria to Tobruk
1 mech_infantry moved from Libya to Tobruk
1 infantry moved from Iraq to Trans-Jordan
1 armour moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Iraq
1 bomber moved from France to United Kingdom
1 destroyer and 1 submarine moved from 106 Sea Zone to 123 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 123 Sea Zone
1 artillery and 1 infantry moved from 123 Sea Zone to IcelandPlace Units - British
1 carrier placed in 106 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2,6,3
British collect 31 PUs (3 lost to blockades); end with 31 PUs totalPlace Units - UK_Pacific
1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2,3,4,1,6,6,2,4,3,2,6,6,4,6,6,4,6,6,3,3,1,6,4,1,6
UK_Pacific collect 10 PUs (1 lost to blockades); end with 11 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantry -
HOLY CRAP!!!
Obviously I meant to bring my US ground units to Java…. huge brain fart!
I edited them to Java, but if you’re not cool with that, just put them back on Queensland on your turn.
Sorry about that.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 carrier and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Eastern Poland to Bessarabia
2 bombers moved from Gibraltar to BessarabiaCombat - Italians
Battle in Bessarabia
Italians attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 2 bombers and 2 infantry in Bessarabia, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
2 bombers moved from Bessarabia to Eastern Poland
1 armour moved from Eastern Poland to Belarus
1 battleship, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone
2 transports moved from 92 Sea Zone to 93 Sea Zone
4 infantry moved from Southern France to 93 Sea Zone
4 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from 92 Sea Zone to Algeria
1 infantry moved from 92 Sea Zone to Algeria
1 infantry moved from 92 Sea Zone to Gibraltar
1 carrier and 2 fighters moved from 95 Sea Zone to 92 Sea Zone
1 submarine moved from 92 Sea Zone to 110 Sea ZonePlace Units - Italians
1 carrier placed in 110 Sea Zone
2 infantry placed in Normandy Bordeaux
1 infantry placed in Southern Italy
Italians undo move 3.
Italians undo move 2.
1 infantry placed in Southern Italy
1 infantry placed in Southern Italy
1 infantry placed in Normandy BordeauxTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUsTerritory Summary for Italians :
Gibraltar : 2 aaGuns, 1 artillery and 5 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Algeria : 1 flag, 1 artillery and 3 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Tunisia : 1 flag
Romania : 1 armour and 2 mech_infantrys
Northern Italy : 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Belarus : 1 armour
Eastern Poland : 2 bombers
Bessarabia : 1 flag, 2 infantry
93 Sea Zone : 1 flag
Greece : 1 flag
99 Sea Zone : 1 flag
92 Sea Zone : 1 carrier, 2 fighters and 2 transports
98 Sea Zone : 1 flag, 2 submarines
110 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarineProduction/PUs Summary :
Germans : 46 / 53
Russians : 31 / 34
Japanese : 42 / 49
Americans : 50 / 70
Chinese : 9 / 15
British : 34 / 31
UK_Pacific : 11 / 11
Italians : 17 / 27
ANZAC : 18 / 28
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 3.571
Median : 4.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7Null / Other
6 was rolled 2 times
Average roll : 6.000
Median : 6.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Italians Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 1 times
Average roll : 2.250
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Russians Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 airfield, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 carrier moved from 62 Sea Zone to 42 Sea Zone
2 fighters moved from Queensland to 42 Sea Zone
1 cruiser and 1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 transport moved from 62 Sea Zone to 61 Sea Zone
1 artillery and 1 infantry moved from South Australia to 61 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 aaGun moved from Queensland to South Australia
1 artillery and 1 infantry moved from Queensland to South Australia
1 fighter moved from Iraq to Egypt
1 fighter moved from Iraq to CaucasusPlace Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
1 airfield placed in JavaTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Combat - French
Turn Complete - French
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HOLY CRAP!!!
Obviously I meant to bring my US ground units to Java…. huge brain fart!
I edited them to Java, but if you’re not cool with that, just put them back on Queensland on your turn.
Sorry about that.
Entirely fine, no worries
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters and 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Belarus to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Belarus
2 bombers moved from Germany to Western Ukraine
1 infantry moved from Eastern Poland to Western UkraineCombat - Germans
Battle in Western Ukraine
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Western Ukraine, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 bombers moved from Western Ukraine to Germany
1 aaGun and 4 infantry moved from Eastern Poland to Belarus
2 artilleries and 8 infantry moved from Poland to Eastern Poland
5 mech_infantrys moved from Belarus to Karelia
2 armour moved from Novgorod to Karelia
5 infantry moved from Novgorod to Belarus
3 mech_infantrys moved from Germany to Eastern Poland
7 infantry moved from Germany to Poland
2 infantry moved from Southern France to Normandy Bordeaux
3 infantry moved from Western Germany to Germany
1 transport moved from 92 Sea Zone to 110 Sea Zone
1 cruiser and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 carrier moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
3 fighters moved from Gibraltar to 110 Sea Zone
2 tactical_bombers moved from Gibraltar to Southern Italy
2 infantry moved from France to Normandy Bordeaux
3 aaGuns moved from Western Germany to GermanyPlace Units - Germans
3 infantry placed in Novgorod
2 fighters and 8 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUsTerritory Summary for Germans :
Gibraltar : 1 flag, 1 airfield, 2 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
Morocco : 1 flag
Normandy Bordeaux : 4 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 factory_major and 1 harbour
Poland : 7 infantry
Germany : 3 aaGuns, 2 bombers, 1 factory_major, 2 fighters and 11 infantry
Southern Italy : 4 tactical_bombers
Belarus : 1 flag, 3 aaGuns, 5 armour, 5 artilleries and 44 infantry
Karelia : 1 flag, 2 armour and 5 mech_infantrys
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag, 2 artilleries, 8 infantry and 3 mech_infantrys
Western Ukraine : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Bulgaria : 1 flag
Yugoslavia : 1 flag, 1 airfield
Finland : 1 flag
110 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 5 submarines and 1 transportProduction/PUs Summary :
Germans : 49 / 59
Russians : 28 / 34
Japanese : 42 / 49
Americans : 50 / 70
Chinese : 9 / 15
British : 34 / 31
UK_Pacific : 11 / 11
Italians : 17 / 27
ANZAC : 18 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 5.000
Median : 5.000
Variance : 1.875
Standard Deviation : 1.369
Total rolls : 9Null / Other
5 was rolled 1 times
6 was rolled 2 times
Average roll : 5.667
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Germans Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Russians Combat
5 was rolled 1 times
6 was rolled 2 times
Average roll : 5.667
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
5 infantry moved from Amur to Korea
2 infantry moved from Bryansk to Western Ukraine
3 infantry moved from Szechwan to Kweichow
6 fighters and 1 tactical_bomber moved from Bryansk to Western UkraineCombat - Russians
Battle in Korea
Russians attack with 5 infantry
Japanese defend with 2 infantry
Russians win, taking Korea from Japanese with 2 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 3 infantry
Casualties for Japanese: 2 infantry
Battle in Kweichow
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Western Ukraine
Russians attack with 6 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 6 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
6 fighters and 1 tactical_bomber moved from Western Ukraine to Bryansk
6 infantry moved from Bryansk to Ukraine
1 infantry moved from Samara to Vologda
1 infantry moved from Russia to Vologda
1 artillery and 8 infantry moved from Russia to Bryansk
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Sikang to Szechwan
1 infantry moved from Amur to Siberia
1 infantry moved from Amur to Sakha
2 aaGuns, 1 artillery and 9 infantry moved from Amur to Buryatia
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to UkrainePlace Units - Russians
1 infantry placed in Volgograd
1 artillery and 9 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1
Russians collect 31 PUs (3 lost to blockades); end with 31 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 7 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Jehol to Chahar
1 armour moved from Jehol to Chahar
3 artilleries and 3 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
2 infantry moved from Manchuria to Amur
1 artillery and 1 infantry moved from Manchuria to Amur
1 infantry moved from Manchuria to Korea
1 infantry moved from Manchuria to Korea
1 infantry moved from Manchuria to Korea
1 fighter and 1 tactical_bomber moved from Japan to Korea
1 infantry moved from Manchuria to Amur
1 fighter moved from 37 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from Manchuria to Korea
2 bombers moved from Shantung to Korea
4 fighters and 5 tactical_bombers moved from Anhwe to Chahar
1 fighter moved from Japan to KoreaCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Chahar
Japanese attack with 1 armour, 4 fighters, 1 infantry and 5 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 4 fighters, 1 infantry and 5 tactical_bombers in Chahar, round 2 : 4/11 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 armour, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Korea
Japanese attack with 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Japanese roll dice for 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers in Korea, round 2 : 4/9 hits
Russians roll dice for 2 infantry in Korea, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 bombers moved from Korea to Shantung
3 infantry moved from Shantung to Anhwe
3 artilleries and 3 infantry moved from Manchuria to 19 Sea Zone
1 aaGun moved from Manchuria to Amur
2 tactical_bombers moved from Korea to Anhwe
2 fighters moved from Korea to Japan
4 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters, 3 submarines and 1 tactical_bomber moved from 37 Sea Zone to 20 Sea Zone
1 fighter moved from 43 Sea Zone to 20 Sea Zone
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
2 destroyers moved from 6 Sea Zone to 20 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 19 Sea Zone to 20 Sea Zone
3 artilleries and 3 infantry moved from 20 Sea Zone to Kwangtung
1 armour moved from Siam to 37 Sea Zone
1 armour, 1 infantry and 2 transports moved from 37 Sea Zone to 20 Sea Zone
1 armour and 1 infantry moved from 20 Sea Zone to Kwangtung
4 fighters and 5 tactical_bombers moved from Chahar to Anhwe
4 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
4 infantry moved from 20 Sea Zone to KwangtungPlace Units - Japanese
3 mech_infantrys placed in Manchuria
Japanese undo move 1.
1 infantry and 2 mech_infantrys placed in Manchuria
2 infantry and 1 mech_infantry placed in Kwangtung
3 infantry placed in Shantung
1 infantry placed in Japan
1 carrier placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag, 2 bombers, 1 factory_minor and 3 infantry
Kwangsi : 1 flag
Korea : 2 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 factory_minor, 1 infantry and 2 mech_infantrys
Suiyuyan : 1 flag, 1 infantry
Hunan : 1 flag, 1 infantry
Hopei : 1 flag
Chahar : 1 flag, 1 armour
Anhwe : 1 flag, 4 fighters, 3 infantry and 7 tactical_bombers
Malaya : 1 flag, 1 harbour
Kwangtung : 1 flag, 1 armour, 3 artilleries, 1 factory_minor, 1 harbour, 13 infantry and 1 mech_infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Amur : 1 flag, 1 aaGun, 4 artilleries and 7 infantry
French Indo China : 1 flag
Celebes : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag
20 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 7 destroyers, 5 fighters, 3 submarines, 1 tactical_bomber and 7 transports
6 Sea Zone : 1 carrierProduction/PUs Summary :
Germans : 46 / 59
Russians : 30 / 31
Japanese : 45 / 45
Americans : 50 / 70
Chinese : 7 / 15
British : 34 / 31
UK_Pacific : 11 / 11
Italians : 17 / 27
ANZAC : 18 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.652
Median : 4.000
Variance : 0.409
Standard Deviation : 0.640
Total rolls : 23Russians Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Chinese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.950
Median : 4.000
Variance : 0.526
Standard Deviation : 0.725
Total rolls : 20 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 4 destroyers, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 armour and 1 infantry moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Malaya
1 infantry and 1 mech_infantry moved from Java to 42 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
1 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China
1 bomber moved from United Kingdom to Normandy Bordeaux
1 bomber moved from United Kingdom to Southern France
1 bomber moved from United Kingdom to Normandy BordeauxCombat - Americans
Strategic bombing raid in Normandy Bordeaux
Bombing raid in Normandy Bordeaux rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux rolls: 7 and causes: 6 damage to unit: harbour
Bombing raid in Normandy Bordeaux causes 9 damage total. Damaged units is as follows: factory_minor = 3, harbour = 6
Strategic bombing raid in Southern France
1 bomber killed by AA
Bombing raid in Southern France causes 0 damage total.
Battle in Philippines
Battle in French Indo China
Battle in MalayaNon Combat Move - Americans
1 destroyer moved from 42 Sea Zone to 36 Sea Zone
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 119 Sea Zone to 104 Sea Zone
1 artillery and 1 infantry moved from Iceland to 123 Sea Zone
2 fighters moved from 123 Sea Zone to United Kingdom
2 fighters moved from 106 Sea Zone to United Kingdom
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 123 Sea Zone to 106 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from 101 Sea Zone to 106 Sea Zone
1 destroyer moved from 106 Sea Zone to 101 Sea Zone
1 fighter moved from Eastern United States to 106 Sea Zone
1 artillery and 1 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
1 bomber moved from Eastern United States to United Kingdom
2 bombers moved from Normandy Bordeaux to United Kingdom
1 fighter moved from 106 Sea Zone to 101 Sea Zone
1 carrier moved from 106 Sea Zone to 101 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 26 Sea ZonePlace Units - Americans
1 destroyer placed in 10 Sea Zone
1 artillery, 1 bomber and 2 infantry placed in Eastern United States
3 destroyers, 1 fighter and 1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
1 fighter moved from Szechwan to Suiyuyan
5 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from JapaneseCombat - Chinese
Battle in Hunan
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese win, taking Hunan from Japanese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to Szechwan
4 infantry moved from Szechwan to YunnanPlace Units - Chinese
1 infantry placed in Kansu
1 artillery placed in Kansu
2 artilleries placed in Szechwan
Chinese undo move 3.
2 artilleries placed in YunnanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 artillery, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Shan State to French Indo China
1 infantry moved from Yunnan to KweichowCombat - British
Non Combat Move - British
1 artillery and 1 infantry moved from Burma to Yunnan
2 infantry moved from Burma to Yunnan
2 armour and 1 mech_infantry moved from India to Yunnan
2 artilleries and 3 infantry moved from India to Burma
3 aaGuns moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Yunnan
1 artillery and 1 infantry moved from Rostov to Ukraine
2 mech_infantrys moved from Caucasus to Bryansk
1 artillery and 1 infantry moved from Caucasus to Rostov
1 mech_infantry moved from Northwest Persia to Caucasus
1 armour and 1 mech_infantry moved from Iraq to Caucasus
2 armour moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Iraq
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 tactical_bomber moved from Egypt to Ukraine
1 artillery and 1 mech_infantry moved from Tobruk to Libya
1 transport moved from 81 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun and 1 infantry moved from 96 Sea Zone to Libya
1 artillery and 1 infantry moved from Iceland to 123 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 123 Sea Zone to 106 Sea Zone
1 submarine moved from 123 Sea Zone to 124 Sea Zone
1 artillery and 1 infantry moved from 106 Sea Zone to New Brunswick Nova ScotiaPlace Units - British
3 mech_infantrys placed in Persia
3 mech_infantrys placed in Egypt
1 artillery and 1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1,2,4
British collect 31 PUs (3 lost to blockades); end with 31 PUs totalPlace Units - UK_Pacific
1 artillery, 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs total
Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians repair damage of 4x harbour; Remaining resources: 23 PUs;
Italians buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Bessarabia to Western Ukraine
2 bombers moved from Eastern Poland to Western Ukraine
1 fighter moved from 92 Sea Zone to 96 Sea ZoneCombat - Italians
Battle in Western Ukraine
Italians attack with 2 bombers and 2 infantry
Russians defend with 2 infantry
Italians roll dice for 2 bombers and 2 infantry in Western Ukraine, round 2 : 1/4 hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Western Ukraine
Italians roll dice for 2 bombers and 2 infantry in Western Ukraine, round 3 : 2/4 hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 96 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 96 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Italians
1 fighter moved from 96 Sea Zone to 92 Sea Zone
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
2 aaGuns and 2 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Normandy Bordeaux to Southern France
1 armour and 2 mech_infantrys moved from Romania to Belarus
2 bombers moved from Western Ukraine to Novgorod
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 110 Sea Zone to 92 Sea ZonePlace Units - Italians
2 fighters placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5
Italians collect 17 PUs (2 lost to blockades); end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUsTerritory Summary for Italians :
Gibraltar : 2 aaGuns, 1 artillery and 6 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Algeria : 1 flag, 1 artillery and 3 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Tunisia : 1 flag
Northern Italy : 2 aaGuns, 1 factory_major and 3 infantry
Southern Italy : 1 airfield, 1 factory_minor, 2 fighters and 1 harbour
Belarus : 2 armour and 2 mech_infantrys
Bessarabia : 1 flag
Western Ukraine : 1 flag, 2 infantry
Novgorod : 2 bombers
93 Sea Zone : 1 flag
Greece : 1 flag
99 Sea Zone : 1 flag
92 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports
98 Sea Zone : 1 flag, 2 submarinesProduction/PUs Summary :
Germans : 46 / 59
Russians : 28 / 31
Japanese : 35 / 45
Americans : 54 / 79
Chinese : 9 / 15
British : 34 / 31
UK_Pacific : 15 / 15
Italians : 19 / 27
ANZAC : 18 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 6 times
5 was rolled 3 times
Average roll : 3.769
Median : 4.000
Variance : 2.083
Standard Deviation : 1.443
Total rolls : 13Null / Other
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Italians Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 2 times
Average roll : 3.875
Median : 4.000
Variance : 1.714
Standard Deviation : 1.309
Total rolls : 8Russians Combat
3 was rolled 1 times
4 was rolled 2 times
Average roll : 3.667
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians repair damage of 4x harbour; Remaining resources: 23 PUs;
Italians buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Bessarabia to Western Ukraine
2 bombers moved from Eastern Poland to Western Ukraine
1 fighter moved from 92 Sea Zone to 96 Sea ZoneCombat - Italians
Battle in Western Ukraine
Italians attack with 2 bombers and 2 infantry
Russians defend with 2 infantry
Italians roll dice for 2 bombers and 2 infantry in Western Ukraine, round 2 : 1/4 hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Western Ukraine
Italians roll dice for 2 bombers and 2 infantry in Western Ukraine, round 3 : 2/4 hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 96 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 96 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Italians
1 fighter moved from 96 Sea Zone to 92 Sea Zone
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
2 aaGuns and 2 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Normandy Bordeaux to Southern France
1 armour and 2 mech_infantrys moved from Romania to Belarus
2 bombers moved from Western Ukraine to Novgorod
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 110 Sea Zone to 92 Sea ZonePlace Units - Italians
2 fighters placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5
Italians collect 17 PUs (2 lost to blockades); end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Novgorod: 2 bombers
EDIT: Adding units owned by Italians to Yugoslavia: 2 bombers
EDIT: Removing units owned by Italians from Yugoslavia: 2 bombers
EDIT: Adding units owned by Italians to Germany: 2 bombers
EDIT: Turning off Edit ModeTerritory Summary for Italians :
Gibraltar : 2 aaGuns, 1 artillery and 6 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Algeria : 1 flag, 1 artillery and 3 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Tunisia : 1 flag
Germany : 2 bombers
Northern Italy : 2 aaGuns, 1 factory_major and 3 infantry
Southern Italy : 1 airfield, 1 factory_minor, 2 fighters and 1 harbour
Belarus : 2 armour and 2 mech_infantrys
Bessarabia : 1 flag
Western Ukraine : 1 flag, 2 infantry
93 Sea Zone : 1 flag
Greece : 1 flag
99 Sea Zone : 1 flag
92 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports
98 Sea Zone : 1 flag, 2 submarinesProduction/PUs Summary :
Germans : 46 / 59
Russians : 28 / 31
Japanese : 35 / 45
Americans : 54 / 79
Chinese : 9 / 15
British : 34 / 31
UK_Pacific : 15 / 15
Italians : 19 / 27
ANZAC : 18 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 6 times
5 was rolled 3 times
Average roll : 3.769
Median : 4.000
Variance : 2.083
Standard Deviation : 1.443
Total rolls : 13Null / Other
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Italians Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 2 times
Average roll : 3.875
Median : 4.000
Variance : 1.714
Standard Deviation : 1.309
Total rolls : 8Russians Combat
3 was rolled 1 times
4 was rolled 2 times
Average roll : 3.667
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in CelebesNon Combat Move - ANZAC
2 infantry moved from Dutch New Guinea to New Guinea
1 fighter moved from 42 Sea Zone to Queensland
1 fighter moved from New South Wales to 42 Sea Zone
1 artillery moved from South Australia to Queensland
1 infantry moved from New South Wales to Queensland
2 aaGuns moved from South Australia to QueenslandPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Turn Complete - French





