You should have sent a bomber to 114 and one of the tacs from 114 to 113.
17L BN2.1, cyanight (Axis +3) vs simon33 (Allies)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour and 1 infantry moved from Java to 42 Sea Zone
1 armour and 1 infantry moved from Java to 42 Sea Zone
1 marine moved from Java to 42 Sea Zone
1 battleship and 1 marine moved from 42 Sea Zone to 41 Sea Zone
Japanese take 41 Sea Zone from French
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 armour and 1 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from 42 Sea Zone to Sumatra
1 armour, 1 infantry and 1 marine moved from 41 Sea Zone to Sumatra
1 battleship moved from 42 Sea Zone to 41 Sea Zone
1 carrier moved from 42 Sea Zone to 41 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 fighter moved from French Indo China to 43 Sea Zone
1 infantry moved from French Indo China to Shan State
3 fighters moved from French Indo China to Shan StateCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 transport
British defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Borneo
Japanese attack with 1 armour and 1 infantry
British defend with 1 artillery
UK_Pacific win with 1 artillery remaining. Battle score for attacker is -9
Casualties for Japanese: 1 armour and 1 infantry
Battle in Sumatra
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 marine
British defend with 2 infantry
Japanese win, taking Sumatra from UK_Pacific with 1 armour, 1 fighter, 1 infantry and 1 marine remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Shan State
Japanese attack with 3 fighters and 1 infantry
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
3 fighters moved from Shan State to French Indo China
1 fighter moved from 43 Sea Zone to French Indo China
1 fighter moved from Sumatra to 41 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to Philippines
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 aaGun and 1 infantry moved from 35 Sea Zone to PhilippinesPlace Units - Japanese
1 fighter and 2 infantry placed in New South Wales
3 infantry placed in French Indo China
Japanese undo move 2.
1 artillery and 2 infantry placed in French Indo China
3 artilleries placed in Korea
1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,1
Japanese collect 34 PUs (4 lost to blockades); end with 34 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 39 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 12
Purchase Units - Americans
Americans buy 3 artilleries, 1 destroyer, 1 factory_minor, 3 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery moved from Algeria to Tunisia
2 fighters moved from 91 Sea Zone to 97 Sea Zone
1 infantry moved from Sicily to 95 Sea Zone
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
2 fighters moved from 95 Sea Zone to Malta
2 fighters moved from Morocco to Tunisia
1 infantry moved from 96 Sea Zone to Malta
1 artillery, 2 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 carrier moved from 95 Sea Zone to 97 Sea Zone
1 fighter moved from 33 Sea Zone to 43 Sea ZoneCombat - Americans
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Scramble to SZ97?
Care to nominate an OOL?
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Scramble 3 fighters,
OOL: DD, German Fighter, Italian Fighters
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 12
Purchase Units - Americans
Americans buy 3 artilleries, 1 destroyer, 1 factory_minor, 3 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery moved from Algeria to Tunisia
2 fighters moved from 91 Sea Zone to 97 Sea Zone
1 infantry moved from Sicily to 95 Sea Zone
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
2 fighters moved from 95 Sea Zone to Malta
2 fighters moved from Morocco to Tunisia
1 infantry moved from 96 Sea Zone to Malta
1 artillery, 2 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 carrier moved from 95 Sea Zone to 97 Sea Zone
1 fighter moved from 33 Sea Zone to 43 Sea ZoneCombat - Americans
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 43 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
Battle in Celebes
Battle in Malta
Americans attack with 2 fighters and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 2 fighters and 1 infantry in Malta, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Malta, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Malta
Americans win, taking Java from Japanese, taking Celebes from Japanese, taking Malta from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Tunisia
Americans attack with 1 artillery and 2 fighters
Germans defend with 1 armour
Americans roll dice for 1 artillery and 2 fighters in Tunisia, round 2 : 3/3 hits
Germans roll dice for 1 armour in Tunisia, round 2 : 0/1 hits
1 armour owned by the Germans lost in Tunisia
Americans win, taking Tunisia from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in 97 Sea Zone
Americans attack with 1 carrier, 1 destroyer and 2 fighters
Germans defend with 1 fighter; Italians defend with 1 destroyer and 2 fighters
Americans roll dice for 1 carrier, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 2/3 hits
Italians roll dice for 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 2/4 hits
1 carrier owned by the Americans, 1 fighter owned by the Germans and 1 destroyer owned by the Italians lost in 97 Sea Zone
Americans roll dice for 1 destroyer and 2 fighters in 97 Sea Zone, round 3 : 3/3 hits
Italians roll dice for 2 fighters in 97 Sea Zone, round 3 : 2/2 hits
2 fighters owned by the Italians and 2 fighters owned by the Americans lost in 97 Sea Zone
Americans win, taking 97 Sea Zone from Italians with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Germans: 1 fighter
Casualties for Italians: 1 destroyer and 2 fighters
Casualties for Americans: 1 carrier and 2 fightersNon Combat Move - Americans
2 fighters moved from Malta to 96 Sea Zone
2 fighters moved from Tunisia to Tobruk
1 carrier moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from 43 Sea Zone to Borneo
5 fighters moved from Hawaiian Islands to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Borneo
3 fighters moved from 33 Sea Zone to Caroline Islands
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Eastern United States to Morocco
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston IslandPlace Units - Americans
1 factory_minor placed in Finland
1 artillery and 2 infantry placed in Norway
Turning on Edit Mode
EDIT: Adding units owned by Americans to Southeast Mexico: 2 artilleries and 5 infantry
EDIT: Removing units owned by Americans from Central United States: 2 artilleries and 5 infantry
EDIT: Turning off Edit Mode
2 artilleries and 1 infantry placed in Central United States
Americans undo move 3.
1 artillery placed in Central United States
1 destroyer and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
Americans undo move 5.
Americans undo move 4.
1 destroyer and 1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Central United States
3 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 66 PUs; end with 66 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
1 artillery moved from Anhwe to Hunan
3 artilleries, 1 fighter and 3 infantry moved from Yunnan to BurmaPlace Units - Chinese
2 artilleries and 6 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 12
Purchase Units - British
British buy 3 artilleries, 2 fighters, 4 infantry and 1 transport; Remaining resources: 3 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 fighter and 4 infantry; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Sardinia to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 infantry moved from Crete to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
1 cruiser moved from 95 Sea Zone to 99 Sea Zone
1 marine moved from Syria to 99 Sea Zone
1 marine moved from 99 Sea Zone to Cyprus
1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber moved from Northwest Persia to Caucasus
1 bomber moved from Northwest Persia to Volgograd
2 fighters moved from India to French Indo China
1 armour, 7 artilleries, 1 fighter, 12 infantry and 1 mech_infantry moved from Yunnan to French Indo China
1 submarine moved from 42 Sea Zone to 35 Sea Zone
UK_Pacific take 42 Sea Zone from JapaneseCombat - British
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits
Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Volgograd causes 5 damage total.
Battle in 35 Sea Zone
British attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 35 Sea Zone
British roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
British win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Greece
Battle in Cyprus
Battle in Caucasus
British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 2 mech_infantrys
British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/5 hits
Italians roll dice for 2 mech_infantrys in Caucasus, round 2 : 0/2 hits
2 mech_infantrys owned by the Italians lost in Caucasus
British win, taking Greece from Italians, taking Cyprus from Italians, taking Caucasus from Italians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 2 mech_infantrys
Battle in French Indo China
British attack with 1 armour, 7 artilleries, 3 fighters, 12 infantry and 1 mech_infantry
Japanese defend with 2 aaGuns, 1 airfield, 5 armour, 1 artillery, 1 factory_minor, 4 fighters, 1 harbour, 5 infantry and 3 mech_infantrys
AA fire in French Indo China : 1/3 hits
1 fighter owned by the British lost in French Indo China
British roll dice for 1 armour, 7 artilleries, 2 fighters, 12 infantry and 1 mech_infantry in French Indo China, round 2 : 5/23 hits
Japanese roll dice for 2 aaGuns, 5 armour, 1 artillery, 4 fighters, 5 infantry and 3 mech_infantrys in French Indo China, round 2 : 7/18 hits
3 infantry owned by the Japanese, 2 aaGuns owned by the Japanese and 7 infantry owned by the British lost in French Indo China
British roll dice for 1 armour, 7 artilleries, 2 fighters, 5 infantry and 1 mech_infantry in French Indo China, round 3 : 5/16 hits
Japanese roll dice for 5 armour, 1 artillery, 4 fighters, 2 infantry and 3 mech_infantrys in French Indo China, round 3 : 11/15 hits
2 infantry owned by the Japanese, 1 mech_infantry owned by the British, 5 artilleries owned by the British, 3 mech_infantrys owned by the Japanese and 5 infantry owned by the British lost in French Indo China
1 armour owned by the British and 2 artilleries owned by the British retreated to Yunnan
Japanese win with 5 armour, 1 artillery and 4 fighters remaining. Battle score for attacker is -33
Casualties for British: 5 artilleries, 1 fighter, 12 infantry and 1 mech_infantry
Casualties for Japanese: 2 aaGuns, 5 infantry and 3 mech_infantrysNon Combat Move - British
1 fighter moved from French Indo China to India
1 fighter moved from French Indo China to Yunnan
2 artilleries and 5 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from Caucasus to Russia
1 bomber moved from Volgograd to Russia
3 submarines moved from 95 Sea Zone to 97 Sea Zone
1 carrier, 2 destroyers and 2 fighters moved from 95 Sea Zone to 99 Sea Zone
4 fighters moved from United Kingdom to Finland
1 artillery and 2 infantry moved from Persia to Eastern Persia
1 mech_infantry moved from Iraq to Eastern Persia
2 artilleries and 3 infantry moved from Iraq to Northwest Persia
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from Egypt to Trans-Jordan
1 mech_infantry moved from Belgian Congo to Egypt
1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
3 artilleries and 7 infantry moved from Northwest Persia to CaucasusPlace Units - British
1 artillery and 2 infantry placed in Persia
1 artillery and 2 infantry placed in Union of South Africa
1 transport placed in 109 Sea Zone
1 artillery and 2 fighters placed in United KingdomTurn Complete - British
British collect 40 PUs; end with 43 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 49 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 52 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 55 PUsPlace Units - UK_Pacific
1 artillery, 1 fighter and 4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 17 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Some Units in India change ownership: 1 artillery, 1 fighter and 4 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Samara to Timguska
Italians take Timguska from RussiansCombat - Italians
Non Combat Move - Italians
1 infantry moved from Ukraine to Bryansk
2 mech_infantrys moved from Ukraine to Bryansk
3 mech_infantrys moved from Bessarabia to Bryansk
1 armour moved from Samara to Bryansk
1 infantry moved from Vologda to SamaraPlace Units - Italians
1 infantry and 2 mech_infantrys placed in Ukraine
1 fighter and 2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,3,3,5,5,5
Italians collect 17 PUs (7 lost to blockades); end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 12
Combat Move - ANZAC
2 fighters moved from United Kingdom to FinlandNon Combat Move - ANZAC
Turn Complete - ANZAC
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 12
Combat Move - French
Turn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 60 PUs;
Germans buy 2 bombers and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
5 mech_infantrys moved from Bryansk to Caucasus
2 mech_infantrys moved from Bryansk to Caucasus
3 fighters moved from Bryansk to Russia
3 bombers moved from Bryansk to Russia
2 bombers, 2 fighters and 5 tactical_bombers moved from Bryansk to Caucasus
1 tactical_bomber moved from Bryansk to Caucasus
1 bomber moved from Novgorod to Russia
1 bomber moved from Novgorod to Caucasus
1 mech_infantry moved from Evenkiyskiy to Yenisey
Germans take Yenisey from RussiansCombat - Germans
Battle in Caucasus
Germans attack with 3 bombers, 2 fighters, 7 mech_infantrys and 6 tactical_bombers
British defend with 4 artilleries and 9 infantry
Germans win, taking Caucasus from Russians with 3 bombers, 2 fighters, 2 mech_infantrys and 6 tactical_bombers remaining. Battle score for attacker is 23
Casualties for Germans: 5 mech_infantrys
Casualties for British: 4 artilleries and 9 infantry -
Interceptors in Russia?
-
No intercept.
I thought Moscow was going down that turn.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 60 PUs;
Germans buy 2 bombers and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
5 mech_infantrys moved from Bryansk to Caucasus
2 mech_infantrys moved from Bryansk to Caucasus
3 fighters moved from Bryansk to Russia
3 bombers moved from Bryansk to Russia
2 bombers, 2 fighters and 5 tactical_bombers moved from Bryansk to Caucasus
1 tactical_bomber moved from Bryansk to Caucasus
1 bomber moved from Novgorod to Russia
1 bomber moved from Novgorod to Caucasus
1 mech_infantry moved from Evenkiyskiy to Yenisey
Germans take Yenisey from RussiansCombat - Germans
Battle in Caucasus
Germans attack with 3 bombers, 2 fighters, 7 mech_infantrys and 6 tactical_bombers
British defend with 4 artilleries and 9 infantry
Germans win, taking Caucasus from Russians with 3 bombers, 2 fighters, 2 mech_infantrys and 6 tactical_bombers remaining. Battle score for attacker is 23
Casualties for Germans: 5 mech_infantrys
Casualties for British: 4 artilleries and 9 infantry
Air Battle in Russia
Germans attacks with 7 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 8,8,4,5 and causes: 20 damage to unit: factory_major
Bombing raid in Russia causes 20 damage total.
Cleaning up after air battlesNon Combat Move - Germans
3 bombers, 2 fighters and 6 tactical_bombers moved from Caucasus to Bryansk
4 bombers moved from Russia to Bryansk
3 fighters moved from Russia to Bryansk
1 mech_infantry moved from Baltic States to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
1 mech_infantry moved from Poland to Belarus
3 armour moved from Western Ukraine to Bryansk
1 infantry moved from France to Western Germany
1 aaGun moved from Western Germany to GermanyPlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 infantry
EDIT: Adding units owned by Germans to Germany: 2 infantry
EDIT: Removing units owned by Germans from France: 3 infantry
EDIT: Adding units owned by Germans to Western Germany: 3 infantry
EDIT: Turning off Edit Mode
3 mech_infantrys placed in Western Ukraine
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Novgorod
Germans undo move 3.
Germans undo move 2.
2 bombers and 3 mech_infantrys placed in Germany
3 mech_infantrys placed in Germany
Germans undo move 3.
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 aaGuns
EDIT: Adding units owned by Germans to Germany: 2 aaGuns
EDIT: Turning off Edit Mode
3 mech_infantrys placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,1,2,5,6,5
Germans collect 50 PUs (2 lost to blockades); end with 50 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 13
Purchase Units - Russians
Russians buy nothing; Remaining resources: 18 PUs;Combat Move - Russians
1 fighter and 1 infantry moved from Russia to Tambov
1 fighter and 1 infantry moved from Russia to Vologda
1 fighter and 1 infantry moved from Russia to SmolenskCombat - Russians
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Italians defend with 1 artillery
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits
Italians roll dice for 1 artillery in Vologda, round 2 : 1/1 hits
1 artillery owned by the Italians and 1 infantry owned by the Russians lost in Vologda
Russians win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artillery
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Italians defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits
Italians roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 1/2 hits
Italians roll dice for 1 mech_infantry in Smolensk, round 3 : 0/1 hits
1 mech_infantry owned by the Italians lost in Smolensk
Russians win, taking Smolensk from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 0/2 hits
Italians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Tambov
retreated to Tambov
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Tambov to Russia
1 fighter moved from Smolensk to Russia
1 fighter moved from Vologda to RussiaTurn Complete - Russians
Russians collect 10 PUs; end with 28 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 fighter, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 marine moved from Sumatra to 41 Sea Zone
1 armour and 1 infantry moved from Sumatra to 41 Sea Zone
1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
1 armour and 1 infantry moved from 43 Sea Zone to Borneo
1 battleship and 1 marine moved from 41 Sea Zone to 43 Sea Zone
Japanese take 37 Sea Zone from UK_Pacific
Japanese take 43 Sea Zone from UK_Pacific
1 marine moved from 43 Sea Zone to Borneo
1 battleship moved from 41 Sea Zone to 43 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from Philippines to Borneo
1 fighter moved from 41 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Philippines to 44 Sea Zone
2 fighters moved from French Indo China to Borneo
1 infantry moved from Shan State to Malaya
Japanese take Malaya from UK_PacificCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
British defend with 1 submarine
Japanese win, taking 35 Sea Zone from UK_Pacific with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Borneo
Japanese attack with 1 armour, 4 fighters, 1 infantry and 1 marine
British defend with 1 artillery; Americans defend with 2 fighters
Japanese win, taking Borneo from UK_Pacific with 1 armour, 4 fighters and 1 marine remaining. Battle score for attacker is 21
Casualties for British: 1 artillery
Casualties for Americans: 2 fighters
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
2 fighters moved from Borneo to 35 Sea Zone
2 fighters moved from Borneo to 36 Sea Zone
2 fighters moved from 35 Sea Zone to Philippines
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to French Indo China
1 fighter moved from French Indo China to Philippines
1 fighter moved from 42 Sea Zone to French Indo China
1 carrier moved from 41 Sea Zone to 36 Sea Zone
1 submarine moved from 41 Sea Zone to 36 Sea Zone
1 submarine moved from 41 Sea Zone to 43 Sea ZonePlace Units - Japanese
2 transports placed in 36 Sea Zone
1 fighter placed in French Indo China
1 submarine placed in 62 Sea Zone
2 infantry placed in New South Wales
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 43 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 13
Purchase Units - Americans
Americans buy 3 armour, 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
1 artillery moved from Tunisia to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
3 artilleries and 3 infantry moved from 95 Sea Zone to Southern Italy
2 fighters moved from 96 Sea Zone to Southern Italy
2 fighters moved from Tobruk to Southern Italy
2 fighters moved from Morocco to 95 Sea Zone
1 carrier moved from 96 Sea Zone to 95 Sea Zone
3 artilleries moved from Finland to Karelia
Russians take Karelia from GermansCombat - Americans
Battle in Southern Italy
Americans attack with 3 artilleries, 4 fighters and 3 infantry
Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 10 infantry and 1 tactical_bomber
AA fire in Southern Italy : 2/4 hits
2 fighters owned by the Americans lost in Southern Italy
Americans roll dice for 3 artilleries, 2 fighters and 3 infantry in Southern Italy, round 2 : 3/8 hits
Italians roll dice for 2 aaGuns, 1 fighter, 10 infantry and 1 tactical_bomber in Southern Italy, round 2 : 6/12 hits
2 aaGuns owned by the Italians, 3 artilleries owned by the Americans, 3 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy
Italians win with 1 fighter, 9 infantry and 1 tactical_bomber remaining. Battle score for attacker is -28
Casualties for Italians: 2 aaGuns and 1 infantry
Casualties for Americans: 3 artilleries, 2 fighters and 3 infantry
2 fighters owned by the Americans retreatedNon Combat Move - Americans
2 fighters moved from Southern Italy to Greece
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
3 fighters moved from Eastern United States to Morocco
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 artilleries and 7 infantry moved from Southeast Mexico to Central America
1 artillery moved from Central United States to Southeast MexicoPlace Units - Americans
3 mech_infantrys placed in Finland
3 armour placed in Norway
1 artillery and 1 infantry placed in Central United States
3 fighters placed in Eastern United States
1 carrier and 1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 66 PUs; end with 66 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 artilleries and 6 infantry moved from Yunnan to BurmaNon Combat Move - Chinese
1 artillery moved from Hunan to Yunnan
7 infantry moved from Sikang to TsinghaiPlace Units - Chinese
2 artilleries and 6 infantry placed in Yunnan
Chinese undo move 1.
2 artilleries and 6 infantry placed in YunnanTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,5,4,1,1,3
Chinese collect 22 PUs (1 lost to blockades); end with 22 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 25 PUs
Turning on Edit Mode
EDIT: Changing PUs for Chinese from 25 to 26
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 13
Purchase Units - British
British buy 4 artilleries, 1 bomber, 1 factory_minor and 5 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Greece to Bulgaria
British take Bulgaria from Germans
1 infantry moved from Greece to Albania
British take Albania from Italians
1 marine moved from Cyprus to 99 Sea Zone
1 infantry moved from Crete to 99 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 1 marine and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Yugoslavia
1 marine moved from 97 Sea Zone to Northern Italy
1 armour and 1 fighter moved from Yunnan to Malaya
UK_Pacific take Shan State from Japanese
1 fighter moved from India to Malaya
1 artillery and 2 infantry moved from Northwest Persia to Caucasus
1 bomber moved from Russia to Volgograd
1 mech_infantry moved from Eastern Persia to Kazakhstan
Russians take Kazakhstan from ItaliansCombat - British
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits
Bombing raid in Volgograd rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Battle in Yugoslavia
Battle in Northern Italy
British converts factory_major into different units
Battle in Normandy Bordeaux
Battle in Caucasus
British attack with 1 artillery and 2 infantry
Germans defend with 2 mech_infantrys
British roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 0/3 hits
Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 0/2 hits
British roll dice for 1 artillery and 2 infantry in Caucasus, round 3 : 1/3 hits
Germans roll dice for 2 mech_infantrys in Caucasus, round 3 : 0/2 hits
1 mech_infantry owned by the Germans lost in Caucasus
British roll dice for 1 artillery and 2 infantry in Caucasus, round 4 : 3/3 hits
Germans roll dice for 1 mech_infantry in Caucasus, round 4 : 0/1 hits
1 mech_infantry owned by the Germans lost in Caucasus
British win, taking Yugoslavia from Germans, taking Northern Italy from Italians, taking Normandy Bordeaux from Germans, taking Caucasus from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Malaya
British attack with 1 armour and 2 fighters
Japanese defend with 1 harbour and 1 infantry
British roll dice for 1 armour and 2 fighters in Malaya, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Malaya, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters moved from Malaya to Yunnan
1 artillery and 4 infantry moved from India to Burma
1 bomber moved from Volgograd to Russia
EDIT: 1 artillery and 2 infantry moved from Norway to Finland
4 fighters moved from Finland to Russia
1 infantry moved from Burma to Shan State
2 artilleries and 4 infantry moved from Burma to Yunnan
1 artillery and 2 infantry moved from Eastern Persia to Turkmenistan
1 artillery and 2 infantry moved from Persia to Eastern Persia
2 artilleries and 1 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Tobruk
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
1 artillery and 1 infantry moved from Belgian Congo to Anglo Egyptian SudanPlace Units - British
1 factory_minor placed in Greece
2 artilleries, 1 bomber and 1 infantry placed in United Kingdom
1 artillery and 2 infantry placed in Union of South Africa
1 artillery and 2 infantry placed in PersiaTurn Complete - British
British collect 50 PUs; end with 50 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 53 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 56 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 59 PUsPlace Units - UK_Pacific
2 artilleries and 5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
Some Units in India change ownership: 2 artilleries and 5 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 13
Purchase Units - Italians
Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from France to Normandy Bordeaux
2 infantry moved from Southern Italy to Northern Italy
1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Northern Italy
1 fighter moved from Southern Italy to Northern Italy
2 mech_infantrys moved from Ukraine to Caucasus
1 fighter moved from Bryansk to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
3 mech_infantrys moved from Bryansk to Caucasus
1 armour moved from Bryansk to Caucasus
1 infantry moved from Bryansk to Smolensk
1 artillery moved from Bryansk to SmolenskCombat - Italians
Battle in Northern Italy
Italians attack with 1 fighter and 3 infantry
British defend with 1 factory_minor and 1 marine
Italians win, taking Northern Italy from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 2
Casualties for Italians: 1 infantry
Casualties for British: 1 marine
Battle in Normandy Bordeaux
Italians attack with 4 infantry and 1 tactical_bomber
British defend with 1 factory_minor, 1 harbour and 2 infantry
Italians win, taking Normandy Bordeaux from British with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Italians: 3 infantry
Casualties for British: 2 infantry
Battle in Smolensk
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians win, taking Smolensk from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Italians attack with 1 armour, 1 fighter and 7 mech_infantrys
British defend with 1 artillery and 2 infantry
Italians win, taking Caucasus from Russians with 1 armour, 1 fighter and 5 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Italians: 2 mech_infantrys
Casualties for British: 1 artillery and 2 infantryNon Combat Move - Italians
1 fighter moved from Caucasus to Bryansk
1 infantry moved from Ukraine to Bryansk
1 fighter moved from Northern Italy to Southern Italy
1 tactical_bomber moved from Normandy Bordeaux to Western GermanyPlace Units - Italians
3 infantry placed in Southern Italy
2 mech_infantrys placed in UkraineTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,5,4,3,2,1,6,2,3,5,4,5
Italians collect 19 PUs (7 lost to blockades); end with 19 PUs total