@axis-dominion @Daaras Good luck gents, following thread.
L17 BM Ferrousgryphon(Axis) vs. Talleyrand19 (Allies)
-
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 14
Purchase Units - British
British buy 3 armour and 6 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
2 infantry moved from Caucasus to Rostov
1 bomber moved from Iraq to Rostov
1 bomber moved from Egypt to Rostov
1 armour moved from Greece to Romania
British take Bulgaria from Germans
British take Romania from Germans
1 armour moved from Greece to Yugoslavia
British take Albania from Italians
British take Yugoslavia from Germans
1 armour moved from Greece to BulgariaCombat - British
Battle in Rostov
British attack with 2 bombers and 2 infantry
Germans defend with 1 infantry
British win, taking Rostov from Germans with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
2 bombers moved from Rostov to Turkey
3 aaGuns, 14 artilleries, 17 infantry and 5 mech_infantrys moved from West India to Eastern Persia
1 infantry moved from West India to Eastern Persia
5 mech_infantrys moved from Eastern Persia to Persia
2 infantry moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Egypt to Iraq
2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Tobruk to Alexandria
1 battleship, 1 carrier, 1 fighter and 2 submarines moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from 98 Sea Zone to Egypt
3 mech_infantrys moved from Persia to Turkey
2 mech_infantrys moved from Caucasus to Turkey
2 artilleries moved from Caucasus to Turkey
1 artillery moved from Caucasus to Turkey
1 mech_infantry moved from Caucasus to Turkey
2 armour and 7 mech_infantrys moved from Iraq to Greece
3 mech_infantrys moved from Turkey to GreecePlace Units - British
3 armour placed in Iraq
3 mech_infantrys placed in Persia
3 mech_infantrys placed in EgyptTurn Complete - British
British collect 47 PUs; end with 48 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 51 PUsTurn Complete - UK_Pacific
-
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Italians
2 infantry moved from Northern Italy to Yugoslavia
4 fighters moved from Southern Italy to Yugoslavia
1 bomber moved from Southern Italy to 100 Sea ZoneCombat - Italians
Battle in 100 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Yugoslavia
Italians attack with 4 fighters and 2 infantry
British defend with 1 armour
Italians win, taking Yugoslavia from British with 4 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armourNon Combat Move - Italians
4 fighters moved from Yugoslavia to Southern Italy
1 bomber moved from 100 Sea Zone to Southern ItalyPlace Units - Italians
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 14 PUs total -
away for a few days, sorry for delayed notice
-
No problem have a good extended weekend
-
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 3 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in Celebes
ANZAC attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from Queensland to Hawaiian IslandsPlace Units - ANZAC
2 artilleries and 1 infantry placed in Queensland
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 14
Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 17 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 mech_infantrys moved from Germany to Romania
2 mech_infantrys moved from Ukraine to Bessarabia
2 mech_infantrys moved from Northern Italy to Bulgaria
1 mech_infantry moved from Northern Italy to Albania
Italians take Albania from British
1 bomber moved from Western Germany to Bulgaria
2 bombers moved from Western Germany to Romania
1 fighter moved from Northern Italy to Bulgaria
1 infantry moved from Bryansk to Rostov
2 mech_infantrys moved from Bryansk to Rostov
1 mech_infantry moved from Volgograd to Caucasus
Germans take Caucasus from Russians
2 fighters and 2 tactical_bombers moved from Bryansk to Rostov
3 fighters and 2 tactical_bombers moved from Bryansk to Bessarabia
2 infantry moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Holland Belgium
Germans attack with 2 fighters and 2 infantry
Americans defend with 1 infantry
Germans win, taking Holland Belgium from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Bessarabia
Germans attack with 3 fighters, 2 mech_infantrys and 2 tactical_bombers
Americans defend with 2 infantry
Germans win, taking Bessarabia from Russians with 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 2 infantry
Battle in Rostov
Germans attack with 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
British defend with 2 infantry
Germans win, taking Rostov from Russians with 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Bulgaria
Germans attack with 1 bomber, 1 fighter and 2 mech_infantrys
British defend with 1 armour
Germans win, taking Bulgaria from British with 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Romania
Germans attack with 2 bombers and 2 mech_infantrys
British defend with 1 armour
Germans win, taking Romania from British with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 armourNon Combat Move - Germans
1 fighter moved from Bulgaria to Northern Italy
3 mech_infantrys moved from Southern Italy to Northern Italy
1 bomber moved from Bulgaria to Western Germany
2 bombers moved from Romania to Western Germany
3 fighters and 2 tactical_bombers moved from Bessarabia to Bryansk
2 fighters and 2 tactical_bombers moved from Rostov to Bryansk
2 fighters moved from Volgograd to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
14 infantry moved from Western Germany to Northern Italy
2 fighters moved from Holland Belgium to Western Germany
2 infantry moved from Germany to Western Germany
1 aaGun moved from Western Germany to Northern ItalyPlace Units - Germans
3 mech_infantrys placed in Novgorod
3 infantry placed in Ukraine
3 infantry placed in Volgograd
10 infantry placed in Western Germany
1 infantry and 2 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 58 PUs; end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 15
Purchase Units - Russians
Russians buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Russians
Place Units - Russians
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 3 PUs; end with 4 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 6 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 8 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 3 bombers, 2 destroyers, 5 infantry, 5 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 submarine moved from 36 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
2 fighters moved from Philippines to 44 Sea Zone
4 fighters and 3 tactical_bombers moved from 42 Sea Zone to Celebes
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
1 mech_infantry moved from Kazakhstan to Northwest Persia
Japanese take Northwest Persia from BritishCombat - Japanese
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport
Americans defend with 1 submarine; ANZAC defend with 2 transports
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 20
Casualties for Americans: 1 submarine
Casualties for ANZAC: 2 transports
Battle in 55 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Celebes
Japanese attack with 1 artillery, 4 fighters, 1 infantry and 3 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Celebes from ANZAC with 1 artillery, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Guam from Americans to Japanese
EDIT: Turning off Edit Mode
2 fighters moved from 44 Sea Zone to Philippines
1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
4 fighters and 3 tactical_bombers moved from Celebes to 42 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 transports moved from 36 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
4 mech_infantrys moved from Volgograd to Ukraine
1 mech_infantry moved from Sikang to Volgograd
1 mech_infantry moved from Tsinghai to Volgograd
2 bombers moved from Yunnan to Volgograd
2 mech_infantrys moved from Burma to India
1 mech_infantry moved from Szechwan to Kazakhstan
1 mech_infantry moved from Yunnan to India
1 mech_infantry moved from Hopei to Tsinghai
1 infantry moved from Anhwe to Hopei
1 infantry moved from Shantung to Anhwe
1 mech_infantry moved from Hunan to Yunnan
1 mech_infantry moved from Kweichow to Szechwan
1 armour moved from Kweichow to Sikang
1 armour moved from Kweichow to Tsinghai
3 mech_infantrys moved from Kiangsu to Kweichow
1 mech_infantry moved from Shantung to Hunan
1 mech_infantry moved from Shantung to KweichowPlace Units - Japanese
2 destroyers and 2 submarines placed in 6 Sea Zone
4 infantry placed in Japan
1 infantry and 2 mech_infantrys placed in Shantung
3 mech_infantrys placed in Kiangsu
3 bombers placed in IndiaTurn Complete - Japanese
Japanese collect 83 PUs; end with 83 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 93 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 15
Purchase Units - Americans
Americans buy 6 armour, 3 artilleries, 2 destroyers, 2 infantry, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 54 Sea Zone to 21 Sea Zone
2 submarines moved from 54 Sea Zone to 44 Sea Zone
1 destroyer and 2 submarines moved from 10 Sea Zone to 25 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
2 infantry moved from 3 Sea Zone to Soviet Far East
1 fighter moved from Spain to Holland Belgium
2 fighters moved from Turkey to Albania
1 bomber moved from Iraq to Albania
3 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from 44 Sea Zone to CelebesCombat - Americans
Battle in Holland Belgium
Americans attack with 1 fighter and 3 infantry
Germans defend with 2 infantry
Americans win, taking Holland Belgium from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Albania
Americans attack with 1 bomber and 2 fighters
Germans defend with 1 mech_infantry
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -6
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 fighter
Battle in 44 Sea Zone
Americans attack with 2 submarines and 1 transport
Japanese defend with 1 destroyer and 1 transport
Americans win, taking 44 Sea Zone from Japanese with 2 submarines and 1 transport remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Celebes
Americans attack with 1 infantry and 1 mech_infantry
Japanese defend with 1 artillery
Americans win, taking Celebes from Japanese with 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery
Battle in 21 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Soviet Far East
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 2 submarines
Japanese defend with 1 destroyer and 1 submarine
Americans win, taking Soviet Far East from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer and 1 submarineNon Combat Move - Americans
3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
6 infantry moved from Eastern United States to 101 Sea Zone
6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
6 infantry moved from 91 Sea Zone to Spain
1 fighter moved from Holland Belgium to Spain
9 infantry moved from Spain to Southern France
5 transports moved from 91 Sea Zone to 92 Sea Zone
2 carriers moved from 98 Sea Zone to 92 Sea Zone
1 cruiser and 2 destroyers moved from 98 Sea Zone to 92 Sea Zone
2 fighters moved from 98 Sea Zone to Spain
1 fighter moved from Albania to Turkey
1 bomber moved from Albania to Turkey
2 fighters moved from 98 Sea Zone to TurkeyPlace Units - Americans
3 artilleries placed in Southern France
3 mech_infantrys placed in Spain
3 armour placed in Normandy Bordeaux
3 armour placed in Turkey
2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 69 PUs; end with 69 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 99 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 15
Purchase Units - British
British buy 7 armour and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
2 armour and 2 mech_infantrys moved from Greece to Yugoslavia
British take Albania from Italians
1 artillery and 2 infantry moved from Eastern Persia to West India
2 infantry moved from Iraq to Northwest Persia
3 mech_infantrys moved from Turkey to Bulgaria
8 mech_infantrys moved from Greece to Bulgaria
1 fighter moved from Egypt to Northwest Persia
2 bombers moved from Turkey to Romania
1 infantry moved from Trans-Jordan to 81 Sea Zone
1 mech_infantry moved from Persia to Northwest Persia
2 submarines moved from 98 Sea Zone to 97 Sea Zone
1 artillery moved from Turkey to Caucasus
2 mech_infantrys moved from Iraq to Caucasus
1 infantry moved from Trans-Jordan to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 100 Sea Zone
2 infantry moved from 100 Sea Zone to RomaniaCombat - British
Battle in Yugoslavia
British attack with 2 armour and 2 mech_infantrys
Italians defend with 2 infantry
British win, taking Yugoslavia from Italians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Romania
British attack with 2 bombers and 2 infantry
Germans defend with 2 mech_infantrys
British win, taking Romania from Germans with 2 bombers and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 infantry
Battle in West India
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British win, taking West India from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Caucasus
British attack with 1 artillery and 2 mech_infantrys
Germans defend with 1 mech_infantry
British win, taking Caucasus from Germans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Bulgaria
British attack with 11 mech_infantrys
Germans defend with 2 mech_infantrys
British win, taking Bulgaria from Germans with 10 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 mech_infantry
Battle in Northwest Persia
British attack with 1 fighter, 2 infantry and 1 mech_infantry
Japanese defend with 1 mech_infantry
British win, taking Northwest Persia from Japanese with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - British
1 fighter moved from Northwest Persia to Turkey
2 bombers moved from Romania to Turkey
1 battleship and 1 carrier moved from 98 Sea Zone to 92 Sea Zone
2 transports moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Alexandria to Egypt
3 mech_infantrys moved from Egypt to Iraq
3 armour moved from Iraq to Turkey
7 mech_infantrys moved from Persia to TurkeyPlace Units - British
3 armour placed in Iraq
3 armour placed in Persia
1 armour and 2 mech_infantrys placed in EgyptTurn Complete - British
British collect 47 PUs; end with 48 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 51 PUsTurn Complete - UK_Pacific
-
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 15
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Italians
2 infantry and 2 mech_infantrys moved from Northern Italy to Yugoslavia
4 fighters moved from Southern Italy to Yugoslavia
1 bomber moved from Southern Italy to Southern FranceCombat - Italians
Strategic bombing raid in Southern France
Bombing raid in Southern France rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Southern France causes 4 damage total.
Battle in Yugoslavia
Italians attack with 4 fighters, 2 infantry and 2 mech_infantrys
British defend with 2 armour and 2 mech_infantrys
Italians win with 4 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry and 2 mech_infantrys
Casualties for British: 2 armour and 2 mech_infantrysNon Combat Move - Italians
4 fighters moved from Yugoslavia to Southern Italy
1 bomber moved from Southern France to Southern ItalyPlace Units - Italians
4 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,6,1
Italians collect 7 PUs (3 lost to blockades); end with 9 PUs total -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 fighter moved from Queensland to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea ZoneCombat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
ANZAC win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
1 fighter moved from 55 Sea Zone to Queensland
1 destroyer moved from 46 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 15
Combat Move - French
Non Combat Move - French
1 fighter moved from Egypt to TurkeyTurn Complete - French
-
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 14 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from Bryansk to 100 Sea Zone
1 infantry moved from Northern Italy to Yugoslavia
Germans take Yugoslavia from British
2 mech_infantrys moved from Germany to Romania
1 bomber moved from Western Germany to Romania
1 bomber moved from Western Germany to Normandy Bordeaux
1 bomber, 2 fighters and 3 infantry moved from Western Germany to Holland Belgium
2 infantry moved from Volgograd to Caucasus
1 infantry moved from Rostov to Caucasus
4 fighters and 4 tactical_bombers moved from Bryansk to Caucasus
1 fighter moved from Northern Italy to RomaniaCombat - Germans
Battle in 100 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Strategic bombing raid in Normandy Bordeaux
Bombing raid in Normandy Bordeaux rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 5 damage total.
Battle in Holland Belgium
Germans attack with 1 bomber, 2 fighters and 3 infantry
Americans defend with 3 infantry
Germans win, taking Holland Belgium from Americans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 3 infantry
Battle in Romania
Germans attack with 1 bomber, 1 fighter and 2 mech_infantrys
British defend with 1 infantry
Germans win, taking Romania from British with 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Caucasus
Germans attack with 4 fighters, 3 infantry and 4 tactical_bombers
British defend with 1 artillery and 1 mech_infantry
Germans win, taking Caucasus from Russians with 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry
Casualties for British: 1 artillery and 1 mech_infantryNon Combat Move - Germans
4 tactical_bombers moved from Caucasus to Bryansk
1 fighter moved from Romania to Northern Italy
1 bomber moved from Normandy Bordeaux to Western Germany
1 bomber moved from Holland Belgium to Western Germany
2 fighters moved from Holland Belgium to Western Germany
9 infantry moved from Western Germany to Northern Italy
1 infantry moved from Germany to Western Germany
1 bomber moved from Romania to Western Germany
3 mech_infantrys moved from Novgorod to Bryansk
2 fighters moved from Caucasus to Volgograd
2 fighters moved from Caucasus to Ukraine
1 fighter moved from 100 Sea Zone to Ukraine
1 mech_infantry moved from Bessarabia to Western Ukraine
2 mech_infantrys moved from Rostov to Western Ukraine
4 mech_infantrys moved from Ukraine to Western Ukraine
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun moved from Western Germany to Northern Italy
1 aaGun moved from Western Germany to Northern ItalyPlace Units - Germans
10 infantry placed in Western Germany
3 mech_infantrys placed in Novgorod
3 infantry placed in Volgograd
3 artilleries placed in Ukraine
1 infantry and 3 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,5,4
Germans collect 59 PUs; end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Ukraine: 3 infantry
EDIT: Adding units owned by Germans to Bryansk: 3 infantry
EDIT: Turning off Edit Mode
Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 16
Purchase Units - Russians
Russians buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Russians
Place Units - Russians
2 infantry placed in RussiaTurn Complete - Russians
Russians collect 4 PUs; end with 6 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 8 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 10 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 2 destroyers, 4 infantry, 10 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 bomber moved from India to Iraq
1 bomber moved from India to Persia
3 armour, 11 artilleries, 3 infantry and 25 mech_infantrys moved from India to West India
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
4 fighters and 4 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
2 fighters moved from Philippines to 21 Sea Zone
1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 3 Sea ZoneCombat - Japanese
Strategic bombing raid in Persia
Bombing raid in Persia rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Persia causes 3 damage total.
Strategic bombing raid in Iraq
Bombing raid in Iraq rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Iraq causes 3 damage total.
Battle in 3 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 4 fighters, 4 tactical_bombers and 1 transport
Americans defend with 2 submarines and 1 transport
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 4 fighters, 4 tactical_bombers and 1 transport remaining. Battle score for attacker is 19
Casualties for Americans: 2 submarines and 1 transport
Battle in Celebes
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 mech_infantry
Japanese win, taking Celebes from Americans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -9
Casualties for Americans: 1 mech_infantry
Casualties for Japanese: 1 fighter and 1 infantry
Battle in West India
Japanese attack with 3 armour, 11 artilleries, 3 infantry and 25 mech_infantrys
British defend with 1 artillery and 2 infantry
Japanese win, taking West India from UK_Pacific with 3 armour, 11 artilleries, 3 infantry and 25 mech_infantrys remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 2 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Afghanistan from British to Japanese
EDIT: Removing units owned by Japanese from Tsinghai: 1 mech_infantry
EDIT: Adding units owned by Japanese to Afghanistan: 1 mech_infantry
EDIT: Turning off Edit Mode
1 aaGun moved from India to West India
1 bomber moved from Iraq to Volgograd
1 bomber moved from Persia to Volgograd
4 mech_infantrys moved from Ukraine to Western Ukraine
2 mech_infantrys moved from Volgograd to Ukraine
1 bomber moved from India to Chahar
1 armour moved from Sikang to Kazakhstan
1 armour moved from Tsinghai to Kazakhstan
1 mech_infantry moved from Szechwan to Kazakhstan
1 mech_infantry moved from Yunnan to India
1 mech_infantry moved from Hunan to Burma
1 mech_infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Kweichow to Tsinghai
1 mech_infantry moved from Kweichow to Sikang
1 infantry moved from Shensi to Szechwan
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Shantung to Anhwe
1 mech_infantry moved from Kweichow to Burma
1 mech_infantry moved from Shantung to Hunan
1 mech_infantry moved from Shantung to Kweichow
3 mech_infantrys moved from Kiangsu to Kweichow
1 fighter moved from 21 Sea Zone to Philippines
4 fighters moved from 44 Sea Zone to 42 Sea Zone
4 tactical_bombers moved from 44 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Celebes to 42 Sea Zone
1 fighter moved from 21 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
4 infantry moved from 36 Sea Zone to French Indo ChinaPlace Units - Japanese
3 mech_infantrys placed in India
3 mech_infantrys placed in Korea
1 infantry and 2 mech_infantrys placed in Shantung
1 infantry and 2 mech_infantrys placed in Kiangsu
2 infantry placed in Japan
2 destroyers, 3 submarines and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 82 PUs; end with 82 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 92 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 16
Purchase Units - Americans
Americans repair damage of 4x factory_minor, 5x factory_minor; Remaining resources: 90 PUs;
Americans buy 4 destroyers, 3 infantry, 9 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
6 infantry and 3 mech_infantrys moved from Spain to 92 Sea Zone
6 infantry, 3 mech_infantrys and 5 transports moved from 92 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 cruiser moved from 92 Sea Zone to 93 Sea Zone
1 marine moved from Southern France to 93 Sea Zone
1 cruiser, 7 infantry, 1 marine, 3 mech_infantrys and 5 transports moved from 93 Sea Zone to 97 Sea Zone
2 carriers and 2 destroyers moved from 92 Sea Zone to 97 Sea Zone
7 infantry, 1 marine and 3 mech_infantrys moved from 97 Sea Zone to Yugoslavia
1 bomber moved from Turkey to 97 Sea Zone
1 fighter moved from Turkey to 97 Sea Zone
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 44 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 submarines moved from 10 Sea Zone to 25 Sea Zone
1 infantry moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
1 fighter moved from Spain to Holland Belgium
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 artillery and 3 infantry moved from 44 Sea Zone to Celebes
2 fighters moved from Turkey to Caucasus
1 armour moved from Turkey to Caucasus
1 fighter moved from Spain to 97 Sea Zone
1 fighter moved from Spain to 97 Sea ZoneCombat - Americans
Battle in Yugoslavia
Americans attack with 7 infantry, 1 marine and 3 mech_infantrys
Germans defend with 1 infantry
Americans win, taking Yugoslavia from Germans with 6 infantry, 1 marine and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Americans attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Americans win, taking Holland Belgium from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in 44 Sea Zone
Americans attack with 1 destroyer, 1 submarine and 2 transports
Japanese defend with 1 destroyer and 1 transport
Americans win, taking 44 Sea Zone from Japanese with 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Celebes
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Americans win, taking Celebes from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Caucasus
Americans attack with 1 armour and 2 fighters
Germans defend with 1 infantry
Americans win with 2 fighters remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armour
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 2 submarines
Japanese defend with 1 destroyer and 1 submarine
Americans win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarineNon Combat Move - Americans
2 infantry moved from Western United States to 10 Sea Zone
2 destroyers, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from 97 Sea Zone to Turkey
1 fighter moved from Holland Belgium to 97 Sea Zone
3 destroyers moved from 91 Sea Zone to 92 Sea Zone
1 carrier and 3 transports moved from 91 Sea Zone to 92 Sea Zone
3 armour moved from Normandy Bordeaux to Southern France
5 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from Caucasus to TurkeyPlace Units - Americans
3 mech_infantrys placed in Turkey
3 infantry placed in Southern France
3 mech_infantrys placed in Normandy Bordeaux
3 mech_infantrys placed in Spain
4 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from British Columbia: 1 mech_infantry
EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 71 PUs; end with 71 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 101 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 16
Purchase Units - British
British repair damage of 3x factory_minor, 3x factory_minor; Remaining resources: 45 PUs;
British buy 4 armour and 5 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Germans
1 armour moved from Turkey to Rostov
Russians take Rostov from Germans
1 mech_infantry moved from Bulgaria to Slovakia Hungary
British take Slovakia Hungary from Germans
1 mech_infantry moved from Bulgaria to Greater Southern Germany
British take Greater Southern Germany from Germans
1 mech_infantry moved from Bulgaria to Romania
2 bombers moved from Turkey to Romania
1 fighter moved from Turkey to RomaniaCombat - British
Battle in Romania
British attack with 2 bombers, 1 fighter and 1 mech_infantry
Germans defend with 2 mech_infantrys
British win with 2 bombers and 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 mech_infantryNon Combat Move - British
2 bombers moved from Romania to Turkey
2 artilleries moved from Turkey to Iraq
1 infantry and 1 mech_infantry moved from Northwest Persia to Persia
3 aaGuns, 13 artilleries and 15 infantry moved from Eastern Persia to Persia
1 armour and 2 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Egypt to Trans-Jordan
7 mech_infantrys moved from Bulgaria to Yugoslavia
1 battleship and 1 carrier moved from 92 Sea Zone to 97 Sea Zone
1 fighter moved from Romania to 97 Sea Zone
2 transports moved from 92 Sea Zone to 97 Sea ZonePlace Units - British
3 armour placed in Iraq
1 armour and 2 mech_infantrys placed in Persia
3 mech_infantrys placed in EgyptTurn Complete - British
British collect 49 PUs; end with 50 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 53 PUsTurn Complete - UK_Pacific
-
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 16
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Northern Italy to Greater Southern Germany
1 bomber and 4 fighters moved from Southern Italy to Greater Southern GermanyCombat - Italians
Battle in Greater Southern Germany
Italians attack with 1 bomber, 4 fighters and 1 infantry
British defend with 1 mech_infantry
Italians win, taking Greater Southern Germany from British with 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Italians
4 artilleries moved from Southern Italy to Northern Italy
1 bomber and 4 fighters moved from Greater Southern Germany to Southern ItalyPlace Units - Italians
3 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,4,2,1,3,1,4,1,3,4,5,1,3,3,4,1,5
Italians collect 3 PUs (7 lost to blockades); end with 3 PUs total





