@kwaspek104
Round 1
Germany: -1.89
Allies: -.18
40 global 2e Colt vs gazza(+8)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 bombers, 1 fighter and 9 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 mech_infantrys moved from Kweichow to Sikang
3 mech_infantrys moved from Szechwan to Sikang
4 fighters and 6 tactical_bombers moved from French Indo China to Sikang
2 bombers moved from French Indo China to Sikang
1 infantry moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
2 bombers moved from Japan to 26 Sea Zone
3 fighters moved from Japan to 6 Sea Zone
1 fighter moved from Japan to 20 Sea Zone
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour, 1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 transports moved from 43 Sea Zone to 45 Sea Zone
1 carrier moved from 43 Sea Zone to 45 Sea Zone
1 fighter moved from 43 Sea Zone to Dutch New Guinea
1 armour, 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 destroyer moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New GuineaCombat - Japanese
Battle in Dutch New Guinea
Japanese attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
ANZAC defend with 2 infantry; Americans defend with 1 bomber
Japanese win, taking Dutch New Guinea from ANZAC with 1 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 18
Casualties for Americans: 1 bomber
Casualties for ANZAC: 2 infantry
Battle in 6 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
Americans defend with 1 submarine
Japanese win, taking 6 Sea Zone from Americans with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 20 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 26 Sea Zone
Japanese attack with 2 bombers
Americans defend with 1 destroyer and 3 transports
Japanese win with 2 bombers remaining. Battle score for attacker is 29
Casualties for Americans: 1 destroyer and 3 transports
Battle in Sikang
Japanese attack with 2 bombers, 4 fighters, 6 mech_infantrys and 6 tactical_bombers
Chinese defend with 5 infantry
Japanese win, taking Sikang from Chinese with 2 bombers, 4 fighters, 2 mech_infantrys and 6 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Chinese: 5 infantry
Casualties for Japanese: 4 mech_infantrysNon Combat Move - Japanese
4 fighters and 6 tactical_bombers moved from Sikang to Szechwan
2 bombers moved from Sikang to Szechwan
1 armour moved from Kiangsu to Jehol
2 mech_infantrys moved from Kiangsu to Kweichow
3 mech_infantrys moved from French Indo China to Yunnan
3 artilleries moved from Java to 42 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
3 artilleries, 1 cruiser, 1 destroyer and 3 transports moved from 42 Sea Zone to 37 Sea Zone
3 artilleries moved from 37 Sea Zone to Shan State
1 fighter moved from Dutch New Guinea to 45 Sea Zone
2 battleships, 2 carriers, 1 fighter, 3 submarines and 2 tactical_bombers moved from 35 Sea Zone to 32 Sea Zone
2 bombers moved from 26 Sea Zone to Marshall Islands
1 fighter moved from 6 Sea Zone to 32 Sea Zone
2 fighters moved from 6 Sea Zone to Japan
1 fighter moved from 20 Sea Zone to French Indo China
1 infantry moved from Kansu to TsinghaiPlace Units - Japanese
3 mech_infantrys placed in Malaya
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Kiangsu
2 bombers and 1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Marshall Islands : 2 bombers
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 2 infantry
Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
Jehol : 1 flag, 1 armour
Manchuria : 1 flag
Shensi : 1 flag
Yunnan : 1 flag, 1 artillery and 3 mech_infantrys
Suiyuyan : 1 flag
Kweichow : 1 flag, 2 mech_infantrys
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag, 1 infantry
Szechwan : 1 flag, 2 bombers, 4 fighters and 6 tactical_bombers
Chahar : 1 flag
Sikang : 1 flag, 2 mech_infantrys
Anhwe : 1 flag
Shan State : 1 flag, 3 artilleries
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Amur : 1 flag
Siberia : 1 flag, 1 infantry
Kazakhstan : 1 flag, 1 infantry
French Indo China : 1 flag, 1 factory_minor, 1 fighter, 1 harbour and 3 mech_infantrys
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag, 1 armour, 1 artillery and 2 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
45 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 3 transports
32 Sea Zone : 2 battleships, 2 carriers, 2 fighters, 3 submarines and 2 tactical_bombers
37 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 3 transports
39 Sea Zone : 1 submarine
6 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 46 / 60
Russians : 26 / 28
Japanese : 68 / 73
Americans : 52 / 72
Chinese : 0 / 1
British : 31 / 41
UK_Pacific : 5 / 6
Italians : 16 / 21
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
I will edit one korean infantry to amur in my Italian turn as a non-com. I didn’t want to repost just for that.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter, 1 infantry, 3 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 93 Sea Zone to 97 Sea Zone
2 fighters moved from 91 Sea Zone to Gibraltar
2 fighters moved from Eastern United States to Gibraltar
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to Western United States
1 infantry moved from Western United States to Central United States
1 artillery, 1 carrier, 1 destroyer, 5 infantry, 2 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 26 Sea Zone
2 fighters moved from Wake Island to Hawaiian Islands
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter, 1 infantry, 3 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 93 Sea Zone to 97 Sea Zone
2 fighters moved from 91 Sea Zone to Gibraltar
2 fighters moved from Eastern United States to Gibraltar
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to Western United States
1 infantry moved from Western United States to Central United States
1 artillery, 1 carrier, 1 destroyer, 5 infantry, 2 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 26 Sea Zone
2 fighters moved from Wake Island to Hawaiian Islands
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea ZoneNon Combat Move - Americans
5 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
1 carrier, 3 submarines and 1 transport placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PU total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - British
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 armour moved from Morocco to Algeria
1 armour moved from Algeria to Tunisia
British take Tunisia from Italians
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
3 infantry moved from Persia to Iraq
1 armour moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Iraq
1 tactical_bomber moved from Egypt to Iraq
1 infantry moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from Quebec to 106 Sea Zone
1 artillery moved from Quebec to 106 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
2 fighters moved from Gibraltar to 91 Sea Zone
1 fighter moved from Gibraltar to Malta
1 fighter moved from United Kingdom to Gibraltar
2 fighters moved from India to Burma
1 tactical_bomber moved from India to Burma -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 2 fighters and 2 transports; Remaining resources: 7 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 armour moved from Morocco to Algeria
1 armour moved from Algeria to Tunisia
British take Tunisia from Italians
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
3 infantry moved from Persia to Iraq
1 armour moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Iraq
1 tactical_bomber moved from Egypt to Iraq
1 infantry moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from Quebec to 106 Sea Zone
1 artillery moved from Quebec to 106 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
2 fighters moved from Gibraltar to 91 Sea Zone
1 fighter moved from Gibraltar to Malta
1 fighter moved from United Kingdom to Gibraltar
2 fighters moved from India to Burma
1 tactical_bomber moved from India to BurmaCombat - British
Battle in Iraq
British attack with 1 armour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from Tunisia: 1 armour
EDIT: Adding units owned by British to Algeria: 1 armour
EDIT: Turning off Edit Mode
1 tactical_bomber moved from Burma to India
2 fighters moved from Burma to India
1 tactical_bomber moved from Iraq to 81 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to MoroccoPlace Units - British
1 fighter placed in 81 Sea Zone
1 fighter placed in United Kingdom
2 transports placed in 81 Sea ZoneTurn Complete - British
British collect 34 PUs; end with 41 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer and 2 infantry; Remaining resources: 7 PUs;Combat Move - Italians
2 infantry moved from Bessarabia to Ukraine
1 bomber moved from Eastern Poland to Ukraine
1 armour moved from Libya to Tunisia
Italians take Tunisia from British
1 armour moved from Tunisia to LibyaCombat - Italians
Battle in Ukraine
Italians attack with 1 bomber and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Italians win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Italians: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Ukraine to Germany
1 armour moved from Archangel to NovgorodPlace Units - Italians
1 destroyer placed in 97 Sea Zone
2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,1,3
Italians collect 9 PUs (7 lost to blockades); end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUsTerritory Summary for Italians :
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 aaGun and 2 artilleries
Tunisia : 1 flag
Germany : 1 bomber
Northern Italy : 1 factory_major
Libya : 1 armour, 2 artilleries and 3 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 13 infantry
Baltic States : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag, 1 aaGun
Novgorod : 1 armour
97 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 46 / 60
Russians : 26 / 28
Japanese : 67 / 73
Americans : 52 / 72
Chinese : 0 / 1
British : 33 / 46
UK_Pacific : 6 / 3
Italians : 16 / 21
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
so sorry about the delay I was away for a few days …
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 artillery; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 61 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 artillery; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 61 Sea ZoneCombat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from 61 Sea Zone to South Australia
1 fighter moved from New South Wales to South Australia
1 infantry moved from New South Wales to South Australia
1 armour moved from New South Wales to South AustraliaPlace Units - ANZAC
2 armour and 1 artillery placed in New South Wales
ANZAC undo move 1.
2 armour placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
3 infantry moved from Algeria to Tunisia
French take Tunisia from Italians
1 infantry moved from Syria to Iraq
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan -
:? Sorta looks like you’re trying to pull a fast one. You had 16 IPCs to spend and you bought two tanks(12) plus an artillery(4) for the total 16. Looks like you edited to give yourself two tanks(12) and a sub(6) which costs 18, which you are short of. Clarify before finishing Russia, please.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber, 4 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 artilleries moved from Novgorod to Belarus
2 mech_infantrys moved from Poland to Belarus
3 bombers moved from Eastern Poland to Belarus
1 infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
12 armour, 12 artilleries, 21 infantry and 10 mech_infantrys moved from Western Ukraine to Bryansk
6 mech_infantrys moved from Eastern Poland to Bryansk
1 submarine moved from 112 Sea Zone to 110 Sea Zone
3 fighters moved from Western Germany to 110 Sea Zone
2 bombers moved from Western Germany to 110 Sea Zone
3 tactical_bombers moved from Western Germany to 110 Sea ZoneCombat - Germans
Battle in 110 Sea Zone
Germans attack with 2 bombers, 3 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer
Germans win with 2 bombers, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Belarus
Germans attack with 3 artilleries, 3 bombers and 2 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Belarus from Russians with 3 artilleries, 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Bryansk
Germans attack with 12 armour, 12 artilleries, 21 infantry and 16 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Bryansk from Russians with 12 armour, 12 artilleries, 21 infantry and 16 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
2 aaGuns moved from Western Ukraine to Bryansk
3 bombers moved from Belarus to Novgorod
1 mech_infantry moved from Germany to Eastern Poland
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
2 bombers, 3 fighters and 3 tactical_bombers moved from 110 Sea Zone to Western Germany
6 mech_infantrys moved from Western Germany to Southern Italy
4 infantry moved from Western Germany to FrancePlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
2 infantry placed in France
6 mech_infantrys placed in Germany
Germans undo move 3.
6 mech_infantrys placed in Germany
1 bomber and 2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,1,3
Germans collect 48 PUs (2 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor and 14 infantry
Western Germany : 1 aaGun, 1 airfield, 3 bombers, 1 factory_major, 3 fighters, 1 harbour, 2 infantry, 2 mech_infantrys and 3 tactical_bombers
Germany : 1 factory_major and 6 mech_infantrys
Southern Italy : 6 mech_infantrys
Belarus : 1 flag, 3 artilleries and 1 mech_infantry
Karelia : 1 flag
Bryansk : 1 flag, 2 aaGuns, 12 armour, 12 artilleries, 21 infantry and 16 mech_infantrys
Vyborg : 1 flag
Eastern Poland : 1 mech_infantry
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor and 1 infantry
Western Ukraine : 1 flag
Novgorod : 1 flag, 1 airfield, 1 artillery, 3 bombers, 1 factory_minor, 1 harbour and 2 infantry
112 Sea Zone : 1 cruiser and 2 submarines
104 Sea Zone : 1 destroyer
Bulgaria : 1 flag
Yugoslavia : 1 flag
126 Sea Zone : 1 transport
Finland : 1 flag, 2 infantry
110 Sea Zone : 1 submarine
105 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 50 / 58
Russians : 22 / 28
Japanese : 67 / 73
Americans : 52 / 72
Chinese : 0 / 1
British : 33 / 46
UK_Pacific : 6 / 3
Italians : 15 / 21
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
If you want to scramble in 110 vs overwhelming odds then I can re-roll that.
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the sub was from last round I could not get it on the map
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 tactical_bomber moved from Russia to Belarus
3 infantry moved from Smolensk to Belarus
1 artillery moved from Smolensk to Belarus
1 infantry moved from Timguska to Kansu
Chinese take Kansu from Japanese
2 infantry moved from Novosibirsk to Kansu
2 infantry moved from Novosibirsk to Kazakhstan
1 fighter moved from Russia to Kazakhstan
3 fighters moved from Russia to Belarus
2 mech_infantrys moved from Tambov to Kazakhstan
1 infantry moved from Vologda to Archangel
Russians take Archangel from Italians
5 infantry moved from Vologda to Russia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 tactical_bomber moved from Russia to Belarus
3 infantry moved from Smolensk to Belarus
1 artillery moved from Smolensk to Belarus
1 infantry moved from Timguska to Kansu
Chinese take Kansu from Japanese
2 infantry moved from Novosibirsk to Kansu
2 infantry moved from Novosibirsk to Kazakhstan
1 fighter moved from Russia to Kazakhstan
3 fighters moved from Russia to Belarus
2 mech_infantrys moved from Tambov to Kazakhstan
1 infantry moved from Vologda to Archangel
Russians take Archangel from Italians
5 infantry moved from Vologda to RussiaCombat - Russians
Battle in Belarus
Russians attack with 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 3 artilleries and 1 mech_infantry
Russians win, taking Belarus from Germans with 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Germans: 3 artilleries and 1 mech_infantry
Battle in Kazakhstan
Russians attack with 1 fighter, 2 infantry and 2 mech_infantrys
Japanese defend with 1 infantry
Russians win, taking Kazakhstan from Japanese with 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 aaGun moved from Timguska to Kansu
1 aaGun and 6 infantry moved from Novosibirsk to Samara
1 infantry moved from Tambov to Rostov
1 infantry moved from Tambov to Rostov
4 artilleries moved from Tambov to Russia
2 armour moved from Tambov to Russia
1 aaGun moved from Tambov to Russia
1 tactical_bomber moved from Belarus to Russia
3 fighters moved from Belarus to Russia
1 fighter moved from Kazakhstan to RussiaPlace Units - Russians
1 artillery and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 5 infantry, 2 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Tsinghai to Kansu
2 mech_infantrys moved from Sikang to Kansu
3 mech_infantrys moved from French Indo China to Burma
3 artilleries moved from Shan State to Burma
3 mech_infantrys moved from Malaya to Burma
3 mech_infantrys moved from Yunnan to Burma
1 artillery moved from Yunnan to Burma
2 mech_infantrys moved from Kweichow to Burma
2 bombers moved from Szechwan to Kansu
4 fighters and 6 tactical_bombers moved from Szechwan to Kansu
1 fighter moved from French Indo China to Burma
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 fighter moved from 45 Sea Zone to 61 Sea Zone
1 cruiser and 1 destroyer moved from 37 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in 61 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 cruiser and 1 destroyer
ANZAC defend with 1 submarine
Japanese win, taking 42 Sea Zone from ANZAC with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Kansu
Japanese attack with 2 bombers, 4 fighters, 1 infantry, 2 mech_infantrys and 6 tactical_bombers
Russians defend with 1 aaGun and 3 infantry
Japanese win, taking Kansu from Chinese with 2 bombers, 4 fighters, 1 infantry, 2 mech_infantrys and 6 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Russians: 1 aaGun and 3 infantry
Battle in Burma
Japanese attack with 4 artilleries, 1 fighter and 11 mech_infantrys
British defend with 2 infantry
Japanese win, taking Burma from UK_Pacific with 4 artilleries, 1 fighter and 10 mech_infantrys remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Japanese
1 fighter moved from Burma to Yunnan
4 fighters and 6 tactical_bombers moved from Kansu to Szechwan
2 bombers moved from Kansu to Szechwan
3 mech_infantrys moved from Kiangsu to Kweichow
1 armour moved from Jehol to Amur
2 battleships, 2 carriers, 2 fighters, 3 submarines and 2 tactical_bombers moved from 32 Sea Zone to 33 Sea Zone
2 bombers moved from Marshall Islands to Caroline Islands
1 transport moved from 45 Sea Zone to 33 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Dutch New Guinea to 45 Sea Zone
1 carrier moved from 45 Sea Zone to 56 Sea Zone
1 fighter moved from 61 Sea Zone to 56 Sea Zone
1 destroyer moved from 45 Sea Zone to 56 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 45 Sea Zone to 37 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 37 Sea Zone to Shan State
3 transports moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from Yunnan to SzechwanPlace Units - Japanese
1 destroyer placed in 37 Sea Zone
3 infantry placed in French Indo China
2 infantry placed in Malaya
2 mech_infantrys placed in Kiangsu
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
1 tactical_bomber placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 69 PUs; end with 70 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 2 bombers, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 1 infantry
Kiangsu : 1 flag, 1 factory_minor and 2 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag, 3 mech_infantrys
Hunan : 1 flag
Kansu : 1 flag, 1 infantry and 2 mech_infantrys
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag, 2 bombers, 5 fighters and 6 tactical_bombers
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 armour, 1 artillery and 2 infantry
Burma : 1 flag, 4 artilleries and 10 mech_infantrys
Malaya : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag, 1 infantry
Soviet Far East : 1 flag, 1 infantry
Amur : 1 flag, 1 armour
Siberia : 1 flag
French Indo China : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 cruiser and 1 destroyer
44 Sea Zone : 1 flag
33 Sea Zone : 2 battleships, 2 carriers, 2 fighters, 3 submarines, 2 tactical_bombers and 1 transport
37 Sea Zone : 1 flag, 1 destroyer and 2 transports
36 Sea Zone : 3 transports
39 Sea Zone : 1 submarine
6 Sea Zone : 1 carrier, 2 destroyers, 1 submarine and 1 tactical_bomber
56 Sea Zone : 1 carrier, 1 destroyer and 1 fighterProduction/PUs Summary :
Germans : 49 / 58
Russians : 23 / 30
Japanese : 69 / 75
Americans : 52 / 72
Chinese : 0 / 1
British : 33 / 46
UK_Pacific : 5 / 3
Italians : 14 / 21
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 submarines moved from 91 Sea Zone to 95 Sea Zone
1 cruiser moved from 91 Sea Zone to 95 Sea Zone
2 carriers moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 armour moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 armour, 3 artilleries, 3 destroyers, 7 infantry, 1 mech_infantry and 8 transports moved from 91 Sea Zone to 95 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sardinia
1 infantry moved from 95 Sea Zone to Sicily
1 infantry moved from 95 Sea Zone to Sicily
1 infantry moved from 95 Sea Zone to Sardinia
1 armour moved from 95 Sea Zone to Sardinia
1 artillery moved from 95 Sea Zone to Sicily
1 artillery moved from 95 Sea Zone to Sicily
1 artillery moved from 95 Sea Zone to Sardinia
1 infantry moved from 95 Sea Zone to Sardinia
1 infantry moved from 95 Sea Zone to Sardinia
1 infantry moved from 95 Sea Zone to Sardinia
1 infantry moved from 95 Sea Zone to Sardinia
1 mech_infantry moved from 95 Sea Zone to Sardinia
1 mech_infantry moved from 95 Sea Zone to Sardinia
4 fighters moved from Gibraltar to 97 Sea Zone