TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 9 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 infantry moved from Poland to Eastern Poland Germans take Eastern Poland from Russians 1 infantry moved from Finland to Karelia Germans take Karelia from Russians Combat - Germans Non Combat Move - Germans 1 infantry moved from 95 Sea Zone to Northern Italy 1 aaGun moved from Romania to Bessarabia 1 aaGun moved from Poland to Eastern Poland 5 infantry moved from Finland to Norway 1 submarine moved from 123 Sea Zone to 125 Sea Zone 1 submarine moved from 106 Sea Zone to 89 Sea Zone 1 fighter moved from Yugoslavia to Western Germany 1 tactical_bomber moved from Yugoslavia to Western Germany 1 aaGun, 2 artilleries and 1 infantry moved from France to Normandy Bordeaux 5 artilleries and 15 infantry moved from Romania to Bessarabia 5 infantry moved from Romania to Bessarabia 1 aaGun and 3 armour moved from Romania to Eastern Poland 6 artilleries and 5 infantry moved from Poland to Eastern Poland 1 armour and 9 mech_infantrys moved from Germany to Eastern Poland 6 armour moved from Yugoslavia to Eastern Poland 1 tactical_bomber moved from Southern Italy to Alexandria 1 bomber moved from Southern Italy to Alexandria 1 fighter moved from Southern Italy to Alexandria 1 bomber moved from Southern Italy to Alexandria 1 tactical_bomber moved from Yugoslavia to Southern Italy Place Units - Germans 1 submarine and 1 transport placed in 113 Sea Zone 9 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6 Germans collect 40 PUs (2 lost to blockades); end with 40 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUsCombat Hit Differential Summary :
Rolling 4d6:




