Thx! Enjoyed the game, well played. Dice were unkind to you, especially the AA hits.
16L -Pete (Axis) vs. JDOW (Allies) BM 2 game 2
-
Axis probably pretty toast at this point� :|
Your position was VERY good 2 turns ago and lucky for me you did not play the moves I was worried about. Now the Allied position looks way better. I will tell you one move I was glad not to see after the game if you like.
-
I’d like to know your take on the whole game, for sure
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 35 Sea ZoneCombat - ANZAC
Battle in 35 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 infantry moved from Iraq to Persia
1 submarine moved from 39 Sea Zone to 80 Sea Zone
2 submarines moved from 56 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 artillery moved from New South Wales to QueenslandPlace Units - ANZAC
1 factory_minor placed in Queensland
2 infantry placed in New South Wales
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,1
ANZAC collect 15 PUs (2 lost to blockades); end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by French from United Kingdom: 1 infantry
EDIT: Turning off Edit Mode
1 infantry moved from Iraq to Persia
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 fighter moved from Eastern Persia to Persia
1 infantry moved from Tobruk to Alexandria
1 infantry moved from 112 Sea Zone to NorwayTurn Complete - French
Turning on Edit Mode
EDIT: Adding units owned by French to Norway: 1 infantry
EDIT: Turning off Edit Mode -
hold on please, forgot the Anzac fighters, one sec
-
no, they’re good Tsinghai, please go ahead.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor, 6x factory_minor; Remaining resources: 71 PUs;
Germans buy 2 artilleries and 21 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Caucasus to Northwest Persia
1 tactical_bomber moved from Bryansk to Northwest Persia
2 bombers moved from Caucasus to Northwest Persia
1 mech_infantry moved from Caucasus to Northwest Persia
1 armour and 2 mech_infantrys moved from Volgograd to Kazakhstan
6 fighters and 2 infantry moved from Western Germany to Denmark
1 mech_infantry moved from Western Germany to Denmark
2 tactical_bombers moved from Germany to Denmark
1 mech_infantry moved from Western Germany to DenmarkCombat - Germans
Battle in Denmark
Germans attack with 6 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers
British defend with 1 aaGun, 1 artillery and 3 infantry
Germans win, taking Denmark from British with 6 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Germans: 1 infantry
Casualties for British: 1 aaGun, 1 artillery and 3 infantry
Battle in Kazakhstan
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 mech_infantry
Germans win, taking Kazakhstan from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Northwest Persia
Germans attack with 2 bombers, 2 mech_infantrys and 1 tactical_bomber
British defend with 2 infantry
Germans win, taking Northwest Persia from British with 2 bombers, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Germans
2 bombers and 1 tactical_bomber moved from Northwest Persia to Caucasus
1 aaGun moved from Tambov to Samara
2 armour and 2 mech_infantrys moved from Bryansk to Caucasus
2 mech_infantrys moved from Bryansk to Caucasus
16 armour and 15 mech_infantrys moved from Bryansk to Novgorod
6 artilleries and 35 infantry moved from Bryansk to Belarus
1 aaGun and 1 infantry moved from Smolensk to Archangel
1 fighter and 2 tactical_bombers moved from Denmark to Germany
5 fighters moved from Denmark to Western Germany
3 artilleries moved from Ukraine to Western Ukraine
2 fighters and 2 tactical_bombers moved from 113 Sea Zone to Germany
1 aaGun moved from Western Germany to DenmarkPlace Units - Germans
1 artillery and 2 infantry placed in Caucasus
1 artillery and 2 infantry placed in Volgograd
Germans undo move 2.
3 infantry placed in Volgograd
3 infantry placed in Rostov
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Western Ukraine
3 infantry placed in Western Germany
3 infantry placed in Novgorod
2 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 3 fighters
EDIT: Adding units owned by Germans to 113 Sea Zone: 3 fighters
EDIT: Turning off Edit Mode
Germans undo move 7.
3 infantry placed in Germany
Germans undo move 8.
3 infantry placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 tactical_bomber
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 3 fighters
EDIT: Adding units owned by Germans to Germany: 3 fighters
EDIT: Turning off Edit Mode
Germans undo move 8.
3 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,3,4,6,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6
Germans collect 57 PUs (3 lost to blockades); end with 57 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Samara
2 mech_infantrys moved from Urals to Kazakhstan
1 armour moved from Evenkiyskiy to Yenisey
Russians take Yenisey from Japanese
1 armour moved from Yenisey to Timguska
2 fighters moved from Russia to Kazakhstan
1 tactical_bomber moved from Russia to Kazakhstan
10 infantry moved from Russia to Tambov
3 artilleries moved from Russia to Tambov
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Italians
1 bomber moved from Russia to KazakhstanCombat - Russians
Battle in Samara
Russians attack with 1 infantry
Germans defend with 1 aaGun
Russians win, taking Samara from Italians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Kazakhstan
Russians attack with 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour and 1 mech_infantry
Russians win, taking Kazakhstan from Germans with 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Tambov
Russians attack with 3 artilleries and 10 infantry
Italians defend with 1 infantry
Russians win, taking Tambov from Italians with 3 artilleries and 10 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Timguska: 1 armour
EDIT: Turning off Edit Mode
1 armour moved from Urals to Russia
1 infantry moved from Nenetsia to Urals
2 aaGuns moved from Russia to Tambov
2 aaGuns moved from Russia to Samara
2 fighters moved from Kazakhstan to Russia
1 bomber moved from Kazakhstan to Russia
1 tactical_bomber moved from Kazakhstan to Russia
1 artillery and 14 infantry moved from Russia to Samara
2 artilleries and 30 infantry moved from Russia to Tambov
2 infantry moved from Russia to Samara
1 submarine moved from 91 Sea Zone to 93 Sea ZonePlace Units - Russians
2 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 13 PUs; end with 13 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 16 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Turning on Edit Mode
EDIT: Adding units owned by Russians to Urals: 1 armour
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Samara
2 mech_infantrys moved from Urals to Kazakhstan
1 armour moved from Evenkiyskiy to Yenisey
Russians take Yenisey from Japanese
1 armour moved from Yenisey to Timguska
2 fighters moved from Russia to Kazakhstan
1 tactical_bomber moved from Russia to Kazakhstan
10 infantry moved from Russia to Tambov
3 artilleries moved from Russia to Tambov
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Italians
1 bomber moved from Russia to KazakhstanCombat - Russians
Battle in Samara
Russians attack with 1 infantry
Germans defend with 1 aaGun
Russians win, taking Samara from Italians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Kazakhstan
Russians attack with 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour and 1 mech_infantry
Russians win, taking Kazakhstan from Germans with 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Tambov
Russians attack with 3 artilleries and 10 infantry
Italians defend with 1 infantry
Russians win, taking Tambov from Italians with 3 artilleries and 10 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Timguska: 1 armour
EDIT: Turning off Edit Mode
1 armour moved from Urals to Russia
1 infantry moved from Nenetsia to Urals
2 aaGuns moved from Russia to Tambov
2 aaGuns moved from Russia to Samara
2 fighters moved from Kazakhstan to Russia
1 bomber moved from Kazakhstan to Russia
1 tactical_bomber moved from Kazakhstan to Russia
1 artillery and 14 infantry moved from Russia to Samara
2 artilleries and 30 infantry moved from Russia to Tambov
2 infantry moved from Russia to Samara
1 submarine moved from 91 Sea Zone to 93 Sea ZonePlace Units - Russians
2 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 13 PUs; end with 13 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 16 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Turning on Edit Mode
EDIT: Adding units owned by Russians to Urals: 1 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Samara: 1 artillery and 1 infantry
EDIT: Adding units owned by Russians to Russia: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode -
Sorry for the tiny edit, will certainly not influence your Japanese turn even if you missed it.
-
all g
-
Hey my power went out after I attacked, can you check your dice mail and post my combat move please?
-
I received dice for only one battle:
Sumatra: you kill the US mech with inf, art, 5 figs
Mech hits in defenseThat’s it.
-
I also just realized I made a mistake with an edit. The Russian tank must be at Evenkiyskiy instead of Ural, I made a wrong edit after the Blitz. Please keep consider for NCM.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 4 infantry, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Malaya: 1 infantry
EDIT: Removing units owned by Americans from Sumatra: 1 mech_infantry
EDIT: Turning off Edit Mode
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Hunan to Yunnan
2 mech_infantrys moved from Kwangtung to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to YunnanCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 submarine and 1 transport
Americans defend with 1 transport
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Sumatra
Battle in Yunnan
Japanese attack with 1 armour, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese win, taking Sumatra from Americans, taking Yunnan from Chinese with 1 armour, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yunnan: 1 infantry
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 20 Sea Zone to 37 Sea Zone
1 infantry moved from Kwangtung to Kwangsi
1 artillery and 2 infantry moved from Buryatia to Yakut S.S.R.
1 mech_infantry moved from Manchuria to Central Mongolia
2 mech_infantrys moved from Manchuria to Anhwe
1 infantry moved from Anhwe to Kweichow
2 infantry moved from Anhwe to Hunan
3 mech_infantrys moved from Kiangsu to Hunan
1 aaGun and 5 infantry moved from Chahar to Suiyuyan
2 fighters moved from French Indo China to Philippines
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea ZonePlace Units - Japanese
1 marine placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Iwo Jima: 1 fighter
EDIT: Adding units owned by Japanese to Japan: 1 fighter
EDIT: Turning off Edit Mode
1 submarine and 1 transport placed in 36 Sea Zone
Japanese undo move 1.
1 carrier placed in 36 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 2 fighters
EDIT: Adding units owned by Japanese to 36 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
1 artillery, 1 infantry and 1 marine placed in Kwangtung
1 artillery and 2 infantry placed in Kiangsu
1 infantry placed in Manchuria
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Anhwe: 1 mech_infantry
EDIT: Adding units owned by Japanese to Chahar: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,3
Japanese collect 50 PUs (2 lost to blockades); end with 50 PUs total -
I definitely attacked yunnan - power must have gone out between those attacks. I edited in a hit from your defending mech for the trouble
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 airfield, 3 artilleries, 1 destroyer, 1 factory_minor, 1 fighter, 7 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 bombers moved from India to Kweichow
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 marine moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 marine and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 infantry moved from 3 Sea Zone to Soviet Far East
1 marine moved from 3 Sea Zone to Soviet Far East
1 bomber moved from Malta to Caucasus
1 armour moved from Norway to Finland
Americans take Finland from Germans
1 armour moved from Finland to Karelia
1 bomber moved from United Kingdom to KareliaCombat - Americans
Strategic bombing raid in Caucasus
Bombing raid in Caucasus rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Caucasus causes 6 damage total.
Battle in Normandy Bordeaux
Battle in Soviet Far East
Battle in Holland Belgium
Battle in Kweichow
Americans attack with 2 bombers
Japanese defend with 1 infantry
Americans win, taking Normandy Bordeaux from Germans, taking Soviet Far East from Japanese, taking Holland Belgium from Germans with 1 bomber remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 infantry
Battle in Karelia
Americans attack with 1 armour and 1 bomber
Germans defend with 1 mech_infantry
Americans win, taking Karelia from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in 41 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine and 1 transport
Americans win, taking 41 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transportNon Combat Move - Americans
1 bomber moved from Karelia to Norway
1 bomber moved from Scotland to Russia
2 fighters moved from Scotland to Norway
3 transports moved from 112 Sea Zone to 109 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 4 transports moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to Scotland
2 fighters moved from Eastern United States to 110 Sea Zone
1 bomber moved from Eastern United States to Norway
1 bomber moved from Caucasus to Tsinghai
1 bomber moved from Kweichow to India
1 submarine moved from 33 Sea Zone to 6 Sea Zone
1 fighter moved from Marianas to Caroline Islands
1 fighter moved from Wake Island to 54 Sea Zone
2 fighters moved from 54 Sea Zone to Queensland
1 bomber moved from Western United States to Queensland
1 fighter moved from Western United States to Midway
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
4 infantry moved from Johnston Island to 30 Sea Zone
4 infantry and 2 transports moved from 30 Sea Zone to 54 Sea Zone
4 infantry moved from 54 Sea Zone to Queensland
1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Tunisia to Tobruk
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Scotland to United Kingdom
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from Gibraltar to ScotlandPlace Units - Americans
2 artilleries, 1 fighter and 2 infantry placed in Western United States
1 destroyer and 1 transport placed in 10 Sea Zone
1 artillery and 5 infantry placed in Eastern United States
1 airfield and 1 factory_minor placed in NorwayTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 95 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in KweichowCombat - Chinese
Chinese creates battle in territory KweichowNon Combat Move - Chinese
1 infantry moved from Sikang to TsinghaiPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 carrier, 1 fighter and 7 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Norway to Vyborg
Russians take Vyborg from Germans
1 bomber moved from Persia to Ukraine
1 armour, 2 fighters and 3 mech_infantrys moved from India to Yunnan
2 infantry moved from Persia to Northwest Persia
3 fighters moved from Persia to Northwest PersiaCombat - British
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits
Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in Yunnan
British attack with 1 armour, 2 fighters and 3 mech_infantrys
Japanese defend with 1 armour and 3 mech_infantrys
British roll dice for 1 armour, 2 fighters and 3 mech_infantrys in Yunnan, round 2 : 0/6 hits
Japanese roll dice for 1 armour and 3 mech_infantrys in Yunnan, round 2 : 2/4 hits
2 mech_infantrys owned by the British lost in Yunnan
British roll dice for 1 armour, 2 fighters and 1 mech_infantry in Yunnan, round 3 : 2/4 hits
Japanese roll dice for 1 armour and 3 mech_infantrys in Yunnan, round 3 : 2/4 hits
1 mech_infantry owned by the British, 2 mech_infantrys owned by the Japanese and 1 armour owned by the British lost in Yunnan
retreated to Yunnan
Japanese win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -10
Casualties for British: 1 armour and 3 mech_infantrys
Casualties for Japanese: 2 mech_infantrys
Battle in Northwest Persia
British attack with 3 fighters and 2 infantry
Germans defend with 2 mech_infantrys
British roll dice for 3 fighters and 2 infantry in Northwest Persia, round 2 : 1/5 hits
Germans roll dice for 2 mech_infantrys in Northwest Persia, round 2 : 1/2 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
British roll dice for 3 fighters and 1 infantry in Northwest Persia, round 3 : 0/4 hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 3 : 0/1 hits
British roll dice for 3 fighters and 1 infantry in Northwest Persia, round 4 : 3/4 hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 4 : 0/1 hits
1 mech_infantry owned by the Germans lost in Northwest Persia
British win, taking Northwest Persia from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 infantryNon Combat Move - British
1 bomber moved from Ukraine to Russia
2 fighters moved from Yunnan to India
3 fighters moved from Northwest Persia to Persia
2 armour moved from Trans-Jordan to Persia
1 mech_infantry moved from Egypt to Iraq
2 infantry moved from Egypt to Trans-Jordan
1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 4 transports moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Norway to 110 Sea ZonePlace Units - British
1 carrier and 1 fighter placed in 110 Sea Zone
3 infantry placed in Egypt
4 infantry placed in United KingdomTurn Complete - British
British collect 36 PUs; end with 36 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUsPlace Units - UK_Pacific
1 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5,2,1,2,5,2,2,6,1,6,3,6,1,5,2,4,2,5,5,3,5,6,1,5
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2
UK_Pacific collect 6 PUs (6 lost to blockades); end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 armour and 2 mech_infantrys -
The usual dice disaster during US/CHI/UK. Those Indian Generals will face military court for their incompetence! :x