@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
16L -Pete (Axis) vs. JDOW (Allies) BM 2 game 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
3 mech_infantrys moved from Novosibirsk to Kazakhstan
2 fighters moved from Russia to Kazakhstan
1 tactical_bomber moved from Russia to Kazakhstan
1 armour and 1 mech_infantry moved from Novosibirsk to Timguska
Russians take Timguska from Japanese
1 armour and 1 mech_infantry moved from Timguska to Evenkiyskiy
1 artillery moved from Russia to Samara
1 infantry moved from Vologda to Samara
1 bomber moved from Russia to EvenkiyskiyCombat - Russians
Battle in Kazakhstan
Russians attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour and 2 mech_infantrys
Russians win, taking Kazakhstan from Germans with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for Russians: 1 mech_infantry
Battle in Samara
Russians attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
Italians win with no units remaining. Battle score for attacker is -4
Casualties for Italians: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Evenkiyskiy
Russians attack with 1 armour, 1 bomber and 1 mech_infantry
Japanese defend with 1 artillery
Russians win, taking Evenkiyskiy from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 artilleryNon Combat Move - Russians
1 bomber moved from Evenkiyskiy to Russia
2 fighters moved from Kazakhstan to Russia
1 tactical_bomber moved from Kazakhstan to Russia
1 armour moved from Russia to Urals
1 mech_infantry moved from Russia to Urals
1 artillery moved from Vologda to Russia
1 aaGun moved from Vologda to Russia
1 infantry moved from Vologda to Nenetsia
1 mech_infantry moved from Russia to Urals
1 submarine moved from 110 Sea Zone to 91 Sea ZonePlace Units - Russians
3 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 9 PUs; end with 9 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 12 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 factory_minor, 1 infantry, 8 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 fighter moved from 6 Sea Zone to 22 Sea Zone
1 fighter moved from 6 Sea Zone to 21 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 fighter moved from 20 Sea Zone to Guam
1 fighter moved from 20 Sea Zone to Guam
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 20 Sea Zone to 44 Sea Zone
1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 submarine moved from 41 Sea Zone to 43 Sea Zone
1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 bomber moved from French Indo China to Malaya
6 fighters moved from 41 Sea Zone to Shan State
7 fighters and 7 tactical_bombers moved from French Indo China to Shan State
1 bomber moved from French Indo China to Malaya
2 infantry moved from Anhwe to Kweichow
1 tactical_bomber moved from Anhwe to Kweichow
1 armour and 1 mech_infantry moved from Szechwan to Yunnan
1 artillery and 1 mech_infantry moved from Hunan to Yunnan
1 armour moved from Chahar to KweichowCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win, taking 44 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 22 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 submarine and 2 transports
Americans defend with 1 transport
Japanese win, taking 37 Sea Zone from ANZAC with 1 submarine and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Shan State
Japanese attack with 13 fighters, 1 infantry and 7 tactical_bombers
British defend with 1 aaGun, 1 artillery and 2 infantry
Japanese win with 11 fighters and 7 tactical_bombers remaining. Battle score for attacker is -8
Casualties for Japanese: 2 fighters and 1 infantry
Casualties for British: 1 aaGun, 1 artillery and 2 infantry
Battle in Yunnan
Japanese attack with 1 armour, 1 artillery and 2 mech_infantrys
Chinese defend with 1 artillery and 1 infantry
Japanese win, taking Yunnan from Chinese with 1 armour and 1 artillery remaining. Battle score for attacker is -1
Casualties for Japanese: 2 mech_infantrys
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Kweichow
Japanese attack with 1 armour, 2 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese win, taking Kweichow from Chinese with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Guam
Japanese attack with 2 fighters and 2 infantry
Americans defend with 1 airfield and 1 infantry
Japanese win, taking Guam from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Malaya
Japanese attack with 1 artillery, 2 bombers and 1 infantry
UK_Pacific defend with 1 harbour; Americans defend with 1 infantry
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Japanese
1 fighter moved from 21 Sea Zone to Philippines
2 fighters moved from Guam to 20 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 battleship, 3 carriers and 4 submarines moved from 41 Sea Zone to 37 Sea Zone
1 battleship and 2 destroyers moved from 20 Sea Zone to 37 Sea Zone
6 fighters moved from Shan State to 37 Sea Zone
1 carrier moved from 20 Sea Zone to 37 Sea Zone
1 carrier and 1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from 22 Sea Zone to Iwo Jima
2 bombers moved from Malaya to French Indo China
1 mech_infantry moved from Hopei to Kweichow
1 mech_infantry moved from Kweichow to Szechwan
1 infantry moved from Chahar to Hopei
1 mech_infantry moved from Chahar to Hunan
1 infantry moved from Jehol to Chahar
3 infantry moved from Kiangsu to Anhwe
1 artillery and 2 infantry moved from Sakha to Buryatia
1 aaGun and 4 infantry moved from Buyant-Uhaa to Chahar
1 tactical_bomber moved from Kweichow to French Indo China
5 fighters and 7 tactical_bombers moved from Shan State to French Indo ChinaPlace Units - Japanese
1 factory_minor placed in French Indo China
1 infantry and 2 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Manchuria
2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
1 fighter moved from Tsinghai to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to TsinghaiPlace Units - Chinese
1 infantry placed in Sikang
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 artillery, 1 fighter, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 17 PUs;
UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 4 PUs;Combat Move - British
2 infantry moved from Burma to Yunnan
1 mech_infantry moved from India to Yunnan
2 fighters moved from India to Yunnan
1 bomber moved from India to Caucasus
2 infantry moved from Iraq to Northwest Persia
2 infantry moved from 112 Sea Zone to Denmark
2 fighters moved from Tsinghai to Northwest Persia
1 fighter moved from Eastern Persia to Northwest Persia
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
2 carriers moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from United Kingdom to 125 Sea Zone
3 fighters moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to 125 Sea ZoneCombat - British
Strategic bombing raid in Caucasus
Bombing raid in Caucasus rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Caucasus causes 6 damage total.
Battle in Denmark
Battle in 125 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
British win, taking Denmark from Germans with 2 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in Yunnan
British attack with 2 fighters, 2 infantry and 1 mech_infantry
Japanese defend with 1 armour and 1 artillery
British win, taking Yunnan from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Japanese: 1 armour and 1 artillery
Battle in Northwest Persia
British attack with 3 fighters and 2 infantry
Germans defend with 2 infantry
British win, taking Northwest Persia from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - British
2 fighters moved from 125 Sea Zone to Norway
2 fighters moved from Yunnan to India
1 aaGun moved from Burma to India
3 fighters moved from Northwest Persia to Persia
1 bomber moved from Caucasus to Persia
1 artillery moved from Iraq to Persia
1 mech_infantry moved from Iraq to Persia
1 marine moved from Trans-Jordan to 81 Sea Zone
1 cruiser and 1 marine moved from 81 Sea Zone to 80 Sea Zone
1 marine moved from 80 Sea Zone to Persia
1 infantry moved from Trans-Jordan to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
1 mech_infantry moved from Italian Somaliland to 76 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
1 mech_infantry moved from 80 Sea Zone to Persia
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 transport moved from 81 Sea Zone to 71 Sea Zone
2 armour moved from Alexandria to Trans-Jordan
1 marine moved from United Kingdom to 110 Sea Zone
1 cruiser and 1 marine moved from 110 Sea Zone to 112 Sea Zone
1 marine moved from 112 Sea Zone to Norway
2 aaGuns moved from 112 Sea Zone to Denmark
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 artillery moved from 112 Sea Zone to Denmark
1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 aaGun moved from United Kingdom to Scotland
1 fighter moved from 112 Sea Zone to Norway
2 infantry moved from British Guiana to 88 Sea ZonePlace Units - British
2 infantry placed in Union of South Africa
3 infantry placed in Egypt
British undo move 2.
2 infantry and 1 mech_infantry placed in Egypt
1 artillery, 1 fighter, 5 infantry and 1 mech_infantry placed in United KingdomTurn Complete - British
British collect 38 PUs; end with 38 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUsPlace Units - UK_Pacific
3 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3,2,1,2,3,2,5,2,6,4,6,5,1,2,5,1,5,3,2,3,4,3,2,4,2
UK_Pacific collect 7 PUs (5 lost to blockades); end with 11 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in India change ownership: 3 infantry and 1 mech_infantry -
Oh Cmon. For once I was happy that I finally got a defense hit, the US/UK dice have AGAIN ridiculous surprises for me.
On tilt I forgot to post the US turn.Your stupid subs hit 3/3 in defense and this battle was another 0,4% outcome. Man, recently I am kind of a magnet for such stupid results.
Can’t believe I lost 2!!! DDs to that sub in 125.I guess I just have to be happy that finally no bomber was shut down.
Round: 8
Combat
Battle in 125 Sea Zone
Americans attack with 2 bombers, 1 destroyer and 2 fighters
Germans defend with 1 submarine
retreated to 125 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyerSir, please keep in mind that due to the TT mess the 2 Frenchmen are in 112. I will beam the guy from UK to Denmark during French turn
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 armour and 1 mech_infantry moved from Rostov to Kazakhstan
2 infantry moved from Western Germany to Denmark
1 fighter moved from Germany to Denmark
1 fighter moved from Southern Italy to Denmark
1 mech_infantry moved from Northern Italy to DenmarkCombat - Italians
Battle in Denmark
Italians attack with 2 fighters, 2 infantry and 1 mech_infantry
British defend with 2 aaGuns, 1 artillery and 3 infantry
1 mech_infantry owned by the Italians retreated to Western Germany
British win with 1 aaGun, 1 artillery and 3 infantry remaining. Battle score for attacker is -1
Casualties for British: 1 aaGun
Casualties for Italians: 2 infantry
Battle in Kazakhstan
Italians attack with 2 armour and 1 mech_infantry
Russians defend with 2 mech_infantrys
1 armour owned by the Italians retreated to Volgograd
Russians win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 1 armour and 1 mech_infantryNon Combat Move - Italians
2 infantry moved from Holland Belgium to Western Germany
2 fighters moved from Denmark to Western Germany
6 infantry moved from Northern Italy to Western Germany
2 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Northern Italy to Southern Italy
3 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 mech_infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Adding units owned by Italians to Yugoslavia: 1 aaGun, 1 artillery and 2 infantry
EDIT: Removing units owned by Italians from Bulgaria: 1 aaGun, 1 artillery and 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,6,3,4,3
Italians collect 7 PUs (6 lost to blockades); end with 7 PUs total -
Axis probably pretty toast at this point :|
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Please hold on, edit incoming.
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oh…frankly, I mad a bad mistake and for the second time I dodged a bullet. Forgot that Italy comes before French :-(
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I didn’t see your post about the frenchmen actually I had forgotten about that whole situation. yes, the odds in denmark were much much better than my remaining odds in this game… :-P
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Axis probably pretty toast at this point� :|
Your position was VERY good 2 turns ago and lucky for me you did not play the moves I was worried about. Now the Allied position looks way better. I will tell you one move I was glad not to see after the game if you like.
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I’d like to know your take on the whole game, for sure
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 35 Sea ZoneCombat - ANZAC
Battle in 35 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 infantry moved from Iraq to Persia
1 submarine moved from 39 Sea Zone to 80 Sea Zone
2 submarines moved from 56 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 artillery moved from New South Wales to QueenslandPlace Units - ANZAC
1 factory_minor placed in Queensland
2 infantry placed in New South Wales
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,1
ANZAC collect 15 PUs (2 lost to blockades); end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by French from United Kingdom: 1 infantry
EDIT: Turning off Edit Mode
1 infantry moved from Iraq to Persia
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 fighter moved from Eastern Persia to Persia
1 infantry moved from Tobruk to Alexandria
1 infantry moved from 112 Sea Zone to NorwayTurn Complete - French
Turning on Edit Mode
EDIT: Adding units owned by French to Norway: 1 infantry
EDIT: Turning off Edit Mode -
hold on please, forgot the Anzac fighters, one sec
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no, they’re good Tsinghai, please go ahead.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor, 6x factory_minor; Remaining resources: 71 PUs;
Germans buy 2 artilleries and 21 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Caucasus to Northwest Persia
1 tactical_bomber moved from Bryansk to Northwest Persia
2 bombers moved from Caucasus to Northwest Persia
1 mech_infantry moved from Caucasus to Northwest Persia
1 armour and 2 mech_infantrys moved from Volgograd to Kazakhstan
6 fighters and 2 infantry moved from Western Germany to Denmark
1 mech_infantry moved from Western Germany to Denmark
2 tactical_bombers moved from Germany to Denmark
1 mech_infantry moved from Western Germany to DenmarkCombat - Germans
Battle in Denmark
Germans attack with 6 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers
British defend with 1 aaGun, 1 artillery and 3 infantry
Germans win, taking Denmark from British with 6 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Germans: 1 infantry
Casualties for British: 1 aaGun, 1 artillery and 3 infantry
Battle in Kazakhstan
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 mech_infantry
Germans win, taking Kazakhstan from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Northwest Persia
Germans attack with 2 bombers, 2 mech_infantrys and 1 tactical_bomber
British defend with 2 infantry
Germans win, taking Northwest Persia from British with 2 bombers, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Germans
2 bombers and 1 tactical_bomber moved from Northwest Persia to Caucasus
1 aaGun moved from Tambov to Samara
2 armour and 2 mech_infantrys moved from Bryansk to Caucasus
2 mech_infantrys moved from Bryansk to Caucasus
16 armour and 15 mech_infantrys moved from Bryansk to Novgorod
6 artilleries and 35 infantry moved from Bryansk to Belarus
1 aaGun and 1 infantry moved from Smolensk to Archangel
1 fighter and 2 tactical_bombers moved from Denmark to Germany
5 fighters moved from Denmark to Western Germany
3 artilleries moved from Ukraine to Western Ukraine
2 fighters and 2 tactical_bombers moved from 113 Sea Zone to Germany
1 aaGun moved from Western Germany to DenmarkPlace Units - Germans
1 artillery and 2 infantry placed in Caucasus
1 artillery and 2 infantry placed in Volgograd
Germans undo move 2.
3 infantry placed in Volgograd
3 infantry placed in Rostov
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Western Ukraine
3 infantry placed in Western Germany
3 infantry placed in Novgorod
2 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 3 fighters
EDIT: Adding units owned by Germans to 113 Sea Zone: 3 fighters
EDIT: Turning off Edit Mode
Germans undo move 7.
3 infantry placed in Germany
Germans undo move 8.
3 infantry placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 tactical_bomber
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 3 fighters
EDIT: Adding units owned by Germans to Germany: 3 fighters
EDIT: Turning off Edit Mode
Germans undo move 8.
3 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,3,4,6,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6
Germans collect 57 PUs (3 lost to blockades); end with 57 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Samara
2 mech_infantrys moved from Urals to Kazakhstan
1 armour moved from Evenkiyskiy to Yenisey
Russians take Yenisey from Japanese
1 armour moved from Yenisey to Timguska
2 fighters moved from Russia to Kazakhstan
1 tactical_bomber moved from Russia to Kazakhstan
10 infantry moved from Russia to Tambov
3 artilleries moved from Russia to Tambov
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Italians
1 bomber moved from Russia to KazakhstanCombat - Russians
Battle in Samara
Russians attack with 1 infantry
Germans defend with 1 aaGun
Russians win, taking Samara from Italians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Kazakhstan
Russians attack with 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour and 1 mech_infantry
Russians win, taking Kazakhstan from Germans with 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Tambov
Russians attack with 3 artilleries and 10 infantry
Italians defend with 1 infantry
Russians win, taking Tambov from Italians with 3 artilleries and 10 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Timguska: 1 armour
EDIT: Turning off Edit Mode
1 armour moved from Urals to Russia
1 infantry moved from Nenetsia to Urals
2 aaGuns moved from Russia to Tambov
2 aaGuns moved from Russia to Samara
2 fighters moved from Kazakhstan to Russia
1 bomber moved from Kazakhstan to Russia
1 tactical_bomber moved from Kazakhstan to Russia
1 artillery and 14 infantry moved from Russia to Samara
2 artilleries and 30 infantry moved from Russia to Tambov
2 infantry moved from Russia to Samara
1 submarine moved from 91 Sea Zone to 93 Sea ZonePlace Units - Russians
2 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 13 PUs; end with 13 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 16 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Turning on Edit Mode
EDIT: Adding units owned by Russians to Urals: 1 armour
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Samara
2 mech_infantrys moved from Urals to Kazakhstan
1 armour moved from Evenkiyskiy to Yenisey
Russians take Yenisey from Japanese
1 armour moved from Yenisey to Timguska
2 fighters moved from Russia to Kazakhstan
1 tactical_bomber moved from Russia to Kazakhstan
10 infantry moved from Russia to Tambov
3 artilleries moved from Russia to Tambov
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Italians
1 bomber moved from Russia to KazakhstanCombat - Russians
Battle in Samara
Russians attack with 1 infantry
Germans defend with 1 aaGun
Russians win, taking Samara from Italians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Kazakhstan
Russians attack with 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour and 1 mech_infantry
Russians win, taking Kazakhstan from Germans with 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Tambov
Russians attack with 3 artilleries and 10 infantry
Italians defend with 1 infantry
Russians win, taking Tambov from Italians with 3 artilleries and 10 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Timguska: 1 armour
EDIT: Turning off Edit Mode
1 armour moved from Urals to Russia
1 infantry moved from Nenetsia to Urals
2 aaGuns moved from Russia to Tambov
2 aaGuns moved from Russia to Samara
2 fighters moved from Kazakhstan to Russia
1 bomber moved from Kazakhstan to Russia
1 tactical_bomber moved from Kazakhstan to Russia
1 artillery and 14 infantry moved from Russia to Samara
2 artilleries and 30 infantry moved from Russia to Tambov
2 infantry moved from Russia to Samara
1 submarine moved from 91 Sea Zone to 93 Sea ZonePlace Units - Russians
2 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 13 PUs; end with 13 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 16 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Turning on Edit Mode
EDIT: Adding units owned by Russians to Urals: 1 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Samara: 1 artillery and 1 infantry
EDIT: Adding units owned by Russians to Russia: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode -
Sorry for the tiny edit, will certainly not influence your Japanese turn even if you missed it.





