@dawgoneit hey dawg – i believe this was supposed to be BM not OOB
16L G40 BM 2.0 Pete (allies) vs cyanight(axis) Game 6
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scram italy?
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No scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 2 fighters and 8 infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;Combat Move - British
1 mech_infantry moved from Egypt to Iraq
British take Iraq from Japanese
1 transport moved from 81 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Alexandria to 98 Sea Zone
1 mech_infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 mech_infantry moved from 99 Sea Zone to Greece
3 fighters moved from Egypt to 97 Sea Zone
1 battleship and 2 submarines moved from 98 Sea Zone to 97 Sea Zone
6 armour and 10 mech_infantrys moved from Eastern Persia to PersiaCombat - British
Battle in Greece
Battle in Persia
British attack with 6 armour and 10 mech_infantrys
Germans defend with 1 armour and 1 factory_minor
British win, taking Greece from Italians, taking Persia from Germans with 6 armour and 9 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for British: 1 mech_infantry
Battle in 97 Sea Zone
British attack with 1 battleship, 3 fighters and 2 submarines
Italians defend with 1 battleship and 1 destroyer
Units damaged: 1 battleship owned by the Italians
British win, taking 97 Sea Zone from Italians with 1 battleship, 3 fighters and 2 submarines remaining. Battle score for attacker is 28
Casualties for Italians: 1 battleship and 1 destroyerNon Combat Move - British
3 fighters moved from 97 Sea Zone to Malta
4 infantry moved from United Kingdom to 110 Sea Zone
1 destroyer, 4 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
4 infantry moved from 92 Sea Zone to GibraltarPlace Units - British
3 infantry placed in Egypt
2 fighters and 5 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 2 fighters
EDIT: Adding units owned by British to Gibraltar: 2 fighters
EDIT: Removing units owned by British from Gibraltar: 2 fighters
EDIT: Adding units owned by British to United Kingdom: 2 fighters
EDIT: Removing units owned by British from 92 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 110 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,6,5,2,2,6,6,4,6,1,1,1,2,6,2,2,2,4,1
British collect 33 PUs (4 lost to blockades); end with 35 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUsPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 7 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
4 mech_infantrys moved from Caucasus to Iraq
1 infantry moved from Northwest Persia to Iraq
1 mech_infantry moved from Turkmenistan to Eastern Persia
Italians take Eastern Persia from British
2 fighters moved from Western Germany to Southern France
1 fighter moved from Southern Italy to Southern France
1 mech_infantry moved from Holland Belgium to Southern France
1 infantry moved from Northern Italy to Southern FranceCombat - Italians
Battle in Iraq
Italians attack with 1 infantry and 4 mech_infantrys
British defend with 1 mech_infantry
Italians win, taking Iraq from British with 4 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Southern France
Italians attack with 3 fighters, 1 infantry and 1 mech_infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Italians
3 fighters moved from Southern France to Southern Italy
1 aaGun and 12 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Holland Belgium to Western Germany
1 marine moved from Holland Belgium to Western GermanyPlace Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Ukraine: 1 mech_infantry
EDIT: Adding units owned by Italians to Caucasus: 1 mech_infantry
EDIT: Turning off Edit Mode
2 mech_infantrys placed in Ukraine
3 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,6,5,2
Italians collect 13 PUs (5 lost to blockades); end with 13 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 transports; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 2 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 62 Sea Zone to 61 Sea Zone
1 infantry moved from South Australia to 61 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 61 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Philippines
Battle in Java
ANZAC attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery, 1 infantry and 1 marine
ANZAC win, taking Philippines from Japanese, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 artillery, 1 infantry and 1 marineNon Combat Move - ANZAC
1 aaGun and 1 infantry moved from South Australia to New South Wales
1 aaGun moved from Queensland to New South Wales
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
1 submarine moved from 35 Sea Zone to 43 Sea Zone
4 fighters moved from Caroline Islands to Line Islands
1 bomber moved from India to EgyptPlace Units - ANZAC
2 transports placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
1 infantry moved from Normandy Bordeaux to Holland Belgium
French take Holland Belgium from GermansCombat - French
Non Combat Move - French
1 infantry moved from Morocco to 92 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 3 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
5 armour and 4 mech_infantrys moved from Northwest Persia to Trans-Jordan
10 armour moved from Northwest Persia to Trans-Jordan
3 bombers moved from Northwest Persia to Greece
1 bomber moved from Western Germany to 99 Sea Zone
5 infantry moved from France to Normandy Bordeaux
2 infantry moved from France to Holland Belgium
1 infantry moved from France to Holland Belgium
3 tactical_bombers moved from Western Germany to Holland Belgium
6 fighters moved from 112 Sea Zone to 97 Sea Zone
2 fighters moved from France to 97 Sea ZoneCombat - Germans
Battle in Greece
Germans attack with 3 bombers
British defend with 1 mech_infantry
Germans win with 2 bombers remaining. Battle score for attacker is -8
Casualties for Germans: 1 bomber
Casualties for British: 1 mech_infantry
Battle in 99 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Normandy Bordeaux
Germans attack with 5 infantry
British defend with 1 aaGun; French defend with 1 infantry; Americans defend with 1 factory_minor and 1 harbour
Germans win, taking Normandy Bordeaux from Americans with 4 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for British: 1 aaGun
Casualties for French: 1 infantry
Battle in Holland Belgium
Germans attack with 3 infantry and 3 tactical_bombers
French defend with 1 infantry
Germans win, taking Holland Belgium from French with 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for French: 1 infantry
Battle in 97 Sea Zone
Germans attack with 8 fighters
British defend with 1 battleship and 2 submarines
2 submarines owned by the British Submerged
Germans win with 7 fighters remaining. Battle score for attacker is 10
Casualties for Germans: 1 fighter
Casualties for British: 1 battleship
Battle in Trans-Jordan
Germans attack with 15 armour and 4 mech_infantrys
French defend with 1 infantry
Germans win, taking Trans-Jordan from British with 15 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Germans
4 aaGuns moved from Northwest Persia to Iraq
1 tactical_bomber moved from Northwest Persia to Iraq
2 bombers moved from Greece to Southern Italy
1 bomber moved from 99 Sea Zone to Southern Italy
7 fighters moved from 97 Sea Zone to Southern Italy
3 tactical_bombers moved from Holland Belgium to Southern Italy
1 marine moved from France to Western Germany
1 infantry moved from France to Western Germany
1 infantry moved from France to Western Germany
1 infantry moved from Western Germany to Greater Southern Germany
1 infantry moved from Nenetsia to Vologda
3 mech_infantrys moved from Russia to Volgograd
3 armour and 5 artilleries moved from Volgograd to CaucasusPlace Units - Germans
3 infantry placed in Novgorod
1 bomber, 3 fighters and 1 tactical_bomber placed in Western Germany
Germans undo move 2.
1 fighter and 1 tactical_bomber placed in 112 Sea Zone
1 bomber and 2 fighters placed in Western Germany
3 armour placed in Volgograd
3 mech_infantrys placed in RussiaTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,2,2
Germans collect 61 PUs (2 lost to blockades); end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 81 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 10 infantry and 5 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 fighters and 5 tactical_bombers moved from 80 Sea Zone to Egypt
1 fighter and 1 tactical_bomber moved from Northwest Persia to Egypt
3 bombers moved from Japan to Jehol
1 mech_infantry moved from Anhwe to Jehol
1 mech_infantry moved from Chahar to Jehol
1 mech_infantry moved from Kweichow to JeholCombat - Japanese
Battle in Jehol
Japanese attack with 3 bombers and 3 mech_infantrys
Chinese defend with 4 infantry
Japanese win, taking Jehol from Chinese with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 4 infantry
Casualties for Japanese: 2 mech_infantrys
Battle in Egypt
Japanese attack with 3 fighters and 6 tactical_bombers
British defend with 1 airfield, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry; Americans defend with 5 bombers; ANZAC defend with 1 bomber
British win with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -18
Casualties for British: 2 infantry
Casualties for Americans: 5 bombers
Casualties for ANZAC: 1 bomber
Casualties for Japanese: 3 fighters and 6 tactical_bombersNon Combat Move - Japanese
3 fighters and 1 tactical_bomber moved from Kazakhstan to Trans-Jordan
14 mech_infantrys moved from Caucasus to Iraq
1 mech_infantry moved from Caucasus to Northwest Persia
1 mech_infantry moved from Northwest Persia to Iraq
1 mech_infantry moved from Kazakhstan to Northwest Persia
2 armour moved from Kazakhstan to Caucasus
1 infantry moved from Kazakhstan to Caucasus
1 mech_infantry moved from Sikang to Caucasus
1 armour moved from Szechwan to Kazakhstan
1 mech_infantry moved from Yunnan to Sikang
1 mech_infantry moved from French Indo China to Szechwan
1 mech_infantry moved from French Indo China to Yunnan
1 artillery moved from Hunan to Anhwe
1 mech_infantry moved from Yunnan to Kweichow
1 mech_infantry moved from Burma to Yunnan
1 mech_infantry moved from Yunnan to Hunan
3 bombers moved from Jehol to Tsinghai
1 mech_infantry moved from Hopei to Chahar
1 mech_infantry moved from Szechwan to Hopei
3 mech_infantrys moved from Malaya to YunnanPlace Units - Japanese
3 mech_infantrys placed in French Indo China
1 infantry and 2 mech_infantrys placed in Malaya
9 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 80 Sea Zone: 2 battleships
EDIT: Adding units owned by Japanese to 81 Sea Zone: 2 battleships
EDIT: Removing units owned by Japanese from 80 Sea Zone: 2 cruisers
EDIT: Adding units owned by Japanese to 81 Sea Zone: 2 cruisers
EDIT: Removing units owned by Japanese from 80 Sea Zone: 5 carriers
EDIT: Adding units owned by Japanese to 81 Sea Zone: 5 carriers
EDIT: Removing units owned by Japanese from 80 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 81 Sea Zone: 1 destroyer
EDIT: Removing units owned by Japanese from 80 Sea Zone: 2 transports
EDIT: Adding units owned by Japanese to 81 Sea Zone: 2 transports
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 23
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,2,3,4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,3,4,4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,1,3,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,6,6,5,1,5,2,4,5,3,1,5,6,1
Japanese collect 33 PUs (23 lost to blockades); end with 33 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 10 fighters; Remaining resources: 3 PUs;Combat Move - Americans
1 infantry moved from Buryatia to Yakut S.S.R.
Americans take Yakut S.S.R. from Japanese
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 34 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
1 artillery moved from 34 Sea Zone to Paulau IslandCombat - Americans
Americans creates battle in territory 37 Sea Zone
Americans creates battle in territory 35 Sea Zone
Battle in Paulau Island
Battle in Marshall Islands
Battle in MarianasNon Combat Move - Americans
11 infantry and 1 mech_infantry moved from Algeria to 92 Sea Zone
3 carriers, 2 destroyers, 6 fighters, 12 infantry, 1 mech_infantry and 7 transports moved from 92 Sea Zone to 98 Sea Zone
6 fighters, 11 infantry and 1 mech_infantry moved from 98 Sea Zone to Egypt
1 fighter and 1 tactical_bomber moved from Gibraltar to Egypt
1 submarine moved from 91 Sea Zone to 93 Sea Zone
8 fighters moved from Eastern United States to Gibraltar
1 battleship, 2 carriers, 3 cruisers, 5 destroyers and 2 fighters moved from 6 Sea Zone to 35 Sea Zone
2 submarines moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 20 Sea Zone to 19 Sea Zone
1 submarine moved from 36 Sea Zone to 20 Sea Zone
4 carriers, 2 destroyers, 7 fighters and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
3 fighters moved from Hawaiian Islands to Central America
1 submarine moved from 51 Sea Zone to 89 Sea ZonePlace Units - Americans
10 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 65 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 100 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 3 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 3 aaGuns, 2 fighters and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;Combat Move - British
6 armour and 9 mech_infantrys moved from Persia to IraqCombat - British
Battle in Iraq
British attack with 6 armour and 9 mech_infantrys
Germans defend with 4 aaGuns and 1 tactical_bomber; Italians defend with 4 mech_infantrys; Japanese defend with 15 mech_infantrys
Italians win with 7 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Germans: 4 aaGuns
Casualties for British: 6 armour and 9 mech_infantrys
Casualties for Italians: 4 mech_infantrys
Casualties for Japanese: 8 mech_infantrysNon Combat Move - British
1 infantry moved from India to West India
3 fighters moved from Malta to Egypt
4 infantry moved from Gibraltar to 92 Sea Zone
4 infantry, 1 submarine and 2 transports moved from 92 Sea Zone to 98 Sea Zone
4 infantry moved from 98 Sea Zone to Egypt
1 tactical_bomber moved from Gibraltar to Egypt
4 fighters moved from United Kingdom to Gibraltar
1 destroyer moved from 110 Sea Zone to 104 Sea ZonePlace Units - British
3 aaGuns placed in Egypt
2 fighters and 3 infantry placed in United Kingdom
British undo move 2.
3 infantry placed in United Kingdom
2 fighters placed in Union of South AfricaTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 4 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Italians
1 mech_infantry moved from Caucasus to Iraq
2 mech_infantrys moved from Ukraine to Caucasus
1 mech_infantry moved from Southern France to Southern Italy
1 infantry and 1 marine moved from Western Germany to Northern ItalyNon Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 mech_infantry
EDIT: Adding units owned by Italians to Yugoslavia: 1 mech_infantry
EDIT: Turning off Edit Mode
1 aaGun moved from Western Germany to Northern ItalyPlace Units - Italians
3 mech_infantrys placed in Ukraine
1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,5,3
Italians collect 10 PUs (8 lost to blockades); end with 11 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 bombers; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to CeylonCombat - ANZAC
Battle in Borneo
Battle in Sumatra
Battle in CeylonNon Combat Move - ANZAC
1 aaGun, 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 aaGun, 1 artillery, 1 infantry and 2 transports moved from 62 Sea Zone to 51 Sea ZonePlace Units - ANZAC
2 bombers placed in New South WalesTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Non Combat Move - French
1 infantry moved from 98 Sea Zone to EgyptTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 5 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
15 armour and 4 mech_infantrys moved from Trans-Jordan to Egypt
1 tactical_bomber moved from Iraq to Egypt
3 bombers, 7 fighters and 3 tactical_bombers moved from Southern Italy to Egypt
1 bomber moved from Western Germany to EgyptCombat - Germans
Battle in Egypt
Germans attack with 15 armour, 4 bombers, 7 fighters, 4 mech_infantrys and 4 tactical_bombers
British defend with 3 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour, 5 infantry, 1 mech_infantry and 1 tactical_bomber; French defend with 1 infantry; Americans defend with 7 fighters, 11 infantry, 1 mech_infantry and 1 tactical_bomber
British win with no units remaining. Battle score for attacker is -72
Casualties for Germans: 15 armour, 4 bombers, 7 fighters, 4 mech_infantrys and 4 tactical_bombers
Casualties for British: 3 aaGuns, 3 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for French: 1 infantry
Casualties for Americans: 7 fighters, 11 infantry, 1 mech_infantry and 1 tactical_bomberNon Combat Move - Germans
3 armour moved from Caucasus to Iraq
2 fighters moved from Western Germany to Iraq
5 artilleries moved from Caucasus to Northwest Persia
3 mech_infantrys moved from Volgograd to Northwest Persia
3 armour moved from Volgograd to Northwest Persia
1 infantry moved from Greater Southern Germany to Yugoslavia
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Southern Italy
4 infantry moved from Normandy Bordeaux to France
2 infantry moved from Holland Belgium to France
1 infantry moved from Vologda to Russia
3 mech_infantrys moved from Russia to VolgogradPlace Units - Germans
3 mech_infantrys placed in Volgograd
2 bombers and 5 fighters placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,3,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1,2,5
Germans collect 60 PUs (3 lost to blockades); end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 80 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 bomber and 2 fighters; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
7 mech_infantrys moved from Iraq to Egypt
Japanese take Egypt from British
1 mech_infantry moved from Northwest Persia to Syria
Japanese take Syria from British
1 mech_infantry moved from Caucasus to Persia
Japanese take Persia from British
2 armour moved from Caucasus to Iraq
1 infantry moved from Caucasus to Northwest Persia
3 bombers moved from Tsinghai to 98 Sea Zone
3 fighters moved from Trans-Jordan to 98 Sea Zone
1 tactical_bomber moved from Trans-Jordan to 98 Sea ZoneCombat - Japanese
Battle in 98 Sea Zone
Japanese attack with 3 bombers, 3 fighters and 1 tactical_bomber
British defend with 1 submarine and 2 transports; Americans defend with 3 carriers, 2 destroyers and 7 transports
1 submarine owned by the British Submerged
Units damaged: 3 carriers owned by the Americans
Japanese win with 2 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 115
Casualties for British: 2 transports
Casualties for Americans: 3 carriers, 2 destroyers and 7 transports
Casualties for Japanese: 1 bomberNon Combat Move - Japanese
2 bombers moved from 98 Sea Zone to Trans-Jordan
3 fighters moved from 98 Sea Zone to 81 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 81 Sea Zone
1 armour moved from Kazakhstan to Northwest Persia
1 mech_infantry moved from Sikang to Caucasus
1 mech_infantry moved from Szechwan to Kazakhstan
1 mech_infantry moved from Yunnan to Sikang
1 mech_infantry moved from Yunnan to Szechwan
1 infantry moved from Tsinghai to Kazakhstan
1 artillery moved from Kansu to Novosibirsk
1 mech_infantry moved from Hopei to Tsinghai
1 mech_infantry moved from Shensi to Kazakhstan
1 mech_infantry moved from Chahar to Kansu
1 mech_infantry moved from Jehol to Chahar
1 mech_infantry moved from Hunan to Shensi
1 mech_infantry moved from Yunnan to Hopei
1 aaGun, 2 artilleries and 4 mech_infantrys moved from French Indo China to Yunnan
2 mech_infantrys moved from Malaya to Yunnan
1 infantry moved from Malaya to Shan State
1 mech_infantry moved from Yunnan to HunanPlace Units - Japanese
1 bomber and 2 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 17
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2,3,6,6,2,4,5,5,2,2,3,2,2,5,4,6,6,1,1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,6,2,1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,6,6,4,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2
Japanese collect 35 PUs (17 lost to blockades); end with 36 PUs total -
gg! I can’t rematch at the moment but def will again before long.
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Good Game!
Message me when your up for another game.





