rematch, here we go!
Aequitas et veritas(allies +24) vs GeneralSvend-Sved G40
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Russia to Samara
2 infantry moved from Ulaanbaatar to Amur
1 fighter and 1 tactical_bomber moved from Ulaanbaatar to Amur
1 artillery and 1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Vologda
2 armour, 15 artilleries, 3 fighters, 47 infantry and 2 mech_infantrys moved from Russia to SmolenskCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Bryansk
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Germans win, taking 125 Sea Zone from Germans with 1 infantry remaining. Battle score for attacker is -7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Amur
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 armour
Russians win, taking Amur from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Smolensk
Russians attack with 2 armour, 15 artilleries, 3 fighters, 47 infantry and 2 mech_infantrys
Germans defend with 1 artillery
Russians win, taking Smolensk from Germans with 2 armour, 15 artilleries, 3 fighters, 46 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 armour
Russians win, taking Samara from Germans with 1 artillery remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Russia to Smolensk
3 fighters moved from Smolensk to Norway
1 armour and 1 mech_infantry moved from Hunan to Kwangsi
1 fighter and 1 tactical_bomber moved from Amur to Ulaanbaatar
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
1 submarine moved from 115 Sea Zone to 113 Sea ZonePlace Units - Russians
1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 bomber, 2 infantry, 2 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 4 PUs;Combat Move - Japanese
1 infantry moved from Korea to Amur
1 armour moved from Korea to Amur
2 fighters moved from Japan to Amur
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
2 fighters moved from 35 Sea Zone to 37 Sea Zone
1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 armour moved from Kwangtung to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 armour moved from 44 Sea Zone to Celebes
1 bomber moved from Kwangtung to 44 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from 35 Sea Zone to Celebes
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 armour moved from Kwangtung to Kiangsi
1 bomber moved from Kwangtung to Kiangsi
1 tactical_bomber moved from Kwangtung to Kiangsi
1 artillery moved from Jehol to Anhwe
1 infantry moved from Jehol to Anhwe
1 tactical_bomber moved from Jehol to Amur
1 fighter moved from Jehol to Anhwe
1 battleship moved from 20 Sea Zone to 35 Sea Zone
1 carrier moved from 20 Sea Zone to 35 Sea Zone
3 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from Japan to Philippines
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from Kwangtung to 43 Sea Zone
2 tactical_bombers moved from Kwangtung to Anhwe
1 fighter moved from Kwangtung to Anhwe
1 armour moved from Japan to 6 Sea Zone
2 artilleries moved from Japan to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 19 Sea ZoneCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 destroyer and 1 tactical_bomber
British defend with 1 submarine
Japanese win, taking 43 Sea Zone from ANZAC with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in 37 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 transport
British defend with 1 destroyer
Japanese win with 2 fighters and 1 transport remaining. Battle score for attacker is 2
Casualties for British: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 44 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 1 transport
Americans defend with 1 transport; ANZAC defend with 1 submarine
Japanese win, taking 44 Sea Zone from ANZAC with 1 bomber, 1 destroyer and 1 transport remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 submarine
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 transport
ANZAC defend with 1 destroyer and 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 destroyer and 1 transport
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in Java
Japanese attack with 1 artillery
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Amur
Japanese attack with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Japanese win, taking Amur from Russians with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Malaya
Japanese attack with 1 infantry
British defend with 1 aaGun; UK_Pacific defend with 1 harbour
Japanese win, taking Malaya from UK_Pacific with 1 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun
Battle in Anhwe
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 artillery and 1 infantry
Japanese win, taking Anhwe from Chinese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Celebes
Japanese attack with 1 armour, 1 fighter and 1 infantry
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Celebes from Americans with 1 armour remaining. Battle score for attacker is -6
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 fighter and 1 infantry
Battle in Kiangsi
Japanese attack with 1 armour, 1 bomber and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber could not land in 25 Sea Zone and were removed
2 artilleries moved from 19 Sea Zone to Kiangsu
3 infantry moved from 19 Sea Zone to Kiangsu
1 armour moved from 19 Sea Zone to Kiangsu
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 20 Sea Zone to Philippines
1 bomber moved from 44 Sea Zone to Philippines
1 fighter moved from 42 Sea Zone to 35 Sea Zone
2 fighters moved from 37 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
1 fighter moved from Kwangtung to 35 Sea Zone
1 fighter moved from Anhwe to 35 Sea Zone
1 fighter moved from Anhwe to Jehol
2 fighters moved from Amur to Jehol
1 tactical_bomber moved from Amur to Jehol
2 tactical_bombers moved from Kwangtung to 35 Sea Zone
1 bomber moved from Kiangsi to Philippines
1 aaGun moved from Kwangtung to Kiangsi
1 tactical_bomber moved from Kiangsi to Kiangsu
1 tactical_bomber moved from 20 Sea Zone to Kiangsu
2 tactical_bombers moved from Anhwe to KiangsuPlace Units - Japanese
2 submarines and 2 transports placed in 6 Sea Zone
2 artilleries, 1 bomber and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 46 PUs; end with 50 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 bomber, 2 carriers, 2 fighters and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 tactical_bomber moved from Queensland to 37 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 10 fighters and 4 submarines moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
3 infantry and 1 mech_infantry moved from 112 Sea Zone to Western Germany
3 fighters moved from 110 Sea Zone to Germany
1 fighter moved from United Kingdom to Germany
3 bombers moved from United Kingdom to Germany
1 fighter moved from United Kingdom to Holland Belgium
1 submarine moved from 92 Sea Zone to 93 Sea Zone -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 bomber, 2 carriers, 2 fighters and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 tactical_bomber moved from Queensland to 37 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 10 fighters and 4 submarines moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
3 infantry and 1 mech_infantry moved from 112 Sea Zone to Western Germany
3 fighters moved from 110 Sea Zone to Germany
1 fighter moved from United Kingdom to Germany
3 bombers moved from United Kingdom to Germany
1 fighter moved from United Kingdom to Holland Belgium
1 submarine moved from 92 Sea Zone to 93 Sea ZoneCombat - Americans
Battle in Denmark
Battle in Western Germany
Americans converts factory_major into different units
Battle in Holland Belgium
Americans attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Americans win, taking Denmark from Germans, taking Western Germany from Germans, taking Holland Belgium from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 37 Sea Zone
Americans attack with 1 tactical_bomber
Japanese defend with 1 transport
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 93 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 destroyer
Italians win with no units remaining. Battle score for attacker is 2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 44 Sea Zone
Americans attack with 1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 8 fighters and 4 submarines; ANZAC loiter and taunt
Japanese defend with 1 destroyer and 1 transport
Americans win, taking 44 Sea Zone from Japanese with 1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 8 fighters and 4 submarines remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Germany
Americans attack with 3 bombers and 4 fighters
Germans defend with 2 aaGuns, 3 armour, 1 factory_major, 1 fighter, 3 infantry, 1 mech_infantry and 3 tactical_bombers -
Good Evening GSS,
I scored four hits in Germany. Do you want to keep your AA-Guns for another round or do you want me to take them allready as casualties?
Ool ,please. Thank you.
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Good evening sir, I see you are going for the price 8-) And yes just kill off the AAs
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 bomber, 2 carriers, 2 fighters and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 tactical_bomber moved from Queensland to 37 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 10 fighters and 4 submarines moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
3 infantry and 1 mech_infantry moved from 112 Sea Zone to Western Germany
3 fighters moved from 110 Sea Zone to Germany
1 fighter moved from United Kingdom to Germany
3 bombers moved from United Kingdom to Germany
1 fighter moved from United Kingdom to Holland Belgium
1 submarine moved from 92 Sea Zone to 93 Sea ZoneCombat - Americans
Battle in Denmark
Battle in Western Germany
Americans converts factory_major into different units
Battle in Holland Belgium
Americans attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Americans win, taking Denmark from Germans, taking Western Germany from Germans, taking Holland Belgium from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 37 Sea Zone
Americans attack with 1 tactical_bomber
Japanese defend with 1 transport
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 93 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 destroyer
Italians win with no units remaining. Battle score for attacker is 2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 44 Sea Zone
Americans attack with 1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 8 fighters and 4 submarines; ANZAC loiter and taunt
Japanese defend with 1 destroyer and 1 transport
Americans win, taking 44 Sea Zone from Japanese with 1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 8 fighters and 4 submarines remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Germany
Americans attack with 3 bombers and 4 fighters
Germans defend with 2 aaGuns, 3 armour, 1 factory_major, 1 fighter, 3 infantry, 1 mech_infantry and 3 tactical_bombers
Germans win with 3 armour, 1 fighter, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is -60
Casualties for Germans: 2 aaGuns and 2 infantry
Casualties for Americans: 3 bombers and 4 fightersNon Combat Move - Americans
1 fighter moved from Holland Belgium to Norway
1 aaGun and 1 infantry moved from Gibraltar to 91 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 aaGun and 1 infantry moved from 112 Sea Zone to Western Germany
1 transport moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 carriers, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Shan State
1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 63 Sea Zone
1 submarine moved from 10 Sea Zone to 1 Sea Zone
1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 submarine moved from 10 Sea Zone to 2 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
2 carriers placed in 113 Sea Zone
1 fighter placed in Norway
1 bomber placed in Eastern United States
3 submarines placed in 101 Sea Zone
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 67 PUs; end with 67 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
4 artilleries and 7 infantry moved from Kwangsi to KiangsiCombat - Chinese
Battle in Kiangsi
Chinese attack with 4 artilleries and 7 infantry
Japanese defend with 1 aaGun and 1 armour
Chinese win, taking Kiangsi from Japanese with 4 artilleries and 7 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 1 armourNon Combat Move - Chinese
1 fighter moved from Kwangsi to YunnanPlace Units - Chinese
1 artillery and 2 infantry placed in Kiangsi
1 infantry placed in Shensi
1 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 12 PUs; end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - British
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 110 Sea Zone to 113 Sea Zone
3 artilleries and 3 infantry moved from 113 Sea Zone to Germany
4 fighters moved from Normandy Bordeaux to Germany
1 fighter moved from United Kingdom to Germany
1 bomber moved from United Kingdom to Germany
2 battleships, 3 cruisers and 1 destroyer moved from 110 Sea Zone to 113 Sea Zone
1 armour moved from Normandy Bordeaux to Southern France
1 infantry and 1 mech_infantry moved from Sumatra to 41 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 39 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 43 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 armour, 1 destroyer, 2 fighters, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 110 Sea Zone to 113 Sea Zone
3 artilleries and 3 infantry moved from 113 Sea Zone to Germany
4 fighters moved from Normandy Bordeaux to Germany
1 fighter moved from United Kingdom to Germany
1 bomber moved from United Kingdom to Germany
2 battleships, 3 cruisers and 1 destroyer moved from 110 Sea Zone to 113 Sea Zone
1 armour moved from Normandy Bordeaux to Southern France
1 infantry and 1 mech_infantry moved from Sumatra to 41 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 39 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 43 Sea ZoneCombat - British
Battle in 43 Sea Zone
British attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer
British roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 43 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 submarine in 43 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the British lost in 43 Sea Zone
British win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2
Casualties for British: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Borneo
Battle in Germany
British attack with 3 artilleries, 1 bomber, 5 fighters and 3 infantry
Germans defend with 3 armour, 1 factory_major, 1 fighter, 1 infantry, 1 mech_infantry and 3 tactical_bombers
British roll dice for 2 battleships and 3 cruisers in Germany, round 2 : 3/5 hits
British roll dice for 3 artilleries, 1 bomber, 5 fighters and 3 infantry in Germany, round 2 : 4/12 hits
Germans roll dice for 3 armour, 1 fighter, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Germany, round 2 : 5/9 hits
2 tactical_bombers owned by the Germans, 1 mech_infantry owned by the Germans, 2 fighters owned by the British, 1 infantry owned by the Germans, 3 infantry owned by the British and 3 armour owned by the Germans lost in Germany
British roll dice for 3 artilleries, 1 bomber and 3 fighters in Germany, round 3 : 2/7 hits
Germans roll dice for 1 fighter and 1 tactical_bomber in Germany, round 3 : 1/2 hits
1 tactical_bomber owned by the Germans, 1 fighter owned by the Germans and 1 artillery owned by the British lost in Germany
British captures 74PUs while taking Germans capital
British converts factory_major into different units
British win, taking Borneo from Japanese, taking Germany from Germans with 2 artilleries, 1 bomber and 3 fighters remaining. Battle score for attacker is 35
Casualties for Germans: 3 armour, 1 fighter, 1 infantry, 1 mech_infantry and 3 tactical_bombers
Casualties for British: 1 artillery, 2 fighters and 3 infantry
Battle in Southern France
British attack with 1 armour, 1 artillery and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 1 armour, 1 artillery and 1 infantry in Southern France, round 2 : 2/3 hits
Italians roll dice for 2 infantry in Southern France, round 2 : 1/2 hits
1 infantry owned by the British and 2 infantry owned by the Italians lost in Southern France
British win, taking Southern France from Italians with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantryNon Combat Move - British
1 bomber moved from Germany to Norway
3 fighters moved from Germany to Western Germany
1 armour, 1 fighter and 12 mech_infantrys moved from Persia to Eastern Persia
1 mech_infantry moved from India to Eastern Persia
1 infantry moved from India to West India
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Eastern Persia
1 carrier, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 44 Sea Zone
2 aaGuns, 1 artillery and 9 infantry moved from Kwangsi to Kiangsi
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 44 Sea ZonePlace Units - British
1 armour and 1 fighter placed in Egypt
1 destroyer placed in 98 Sea Zone
1 transport placed in 109 Sea Zone
1 fighter and 1 mech_infantry placed in United Kingdom
British undo move 4.
1 mech_infantry placed in Persia
1 fighter placed in United KingdomTurn Complete - British
British collect 42 PUs; end with 116 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 121 PUsPlace Units - UK_Pacific
1 infantry and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 19 PUs total
Some Units in India change ownership: 1 infantry and 3 mech_infantrys -
Wow, three out of five hits from Shore Bombardment! :-o
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Yeah I think that was the end of this game, kind off killed me :-D
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Yeah I think that was the end of this game, kind off killed me :-D
Interested in a rematch?
Same side, lower bid for me? Allies plus 20??
Or:
Switch side, same bid for you, Allies plus 24??
Let me know :-)
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Sure, we can do same sides u allies +20 :-)
Where do u want them placed?
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1x DD sz91
1x SS sz98
1x Art in Alex.
1x Mech in EgyptThank you.





