ACGTO LOTR Bacala (Good) vs Ballaeer (Evil)

  • 18 16 15

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 9

    Purchase Units - Mordor
                Mordor buy 5 orcss, 3 siegeTowers and 4 trollss; Remaining resources: 0 PUs;

    Combat Move - Mordor
                3 units repaired.
                    Mordor loses 0 PUs for violating N. Brown Landss neutrality.
                1 orcs and 1 siegeTower moved from S. Mirkwood to Bight
                1 nazgul moved from Anorien to Celebran
                2 orcss and 1 siegeTower moved from S. Mirkwood to Gladden
                1 nazgul moved from Anorien to Celebran

    Combat - Mordor
                Battle in Celebran
                    Mordor attack with 2 nazguls
                    Freefolk defend with 1 spearInfantry
                    Mordor win with 2 nazguls remaining. Battle score for attacker is 3
                    Casualties for Freefolk: 1 spearInfantry
                Battle in Gladden
                    Mordor attack with 2 orcss and 1 siegeTower
                    Elves defend with 1 hobbits and 1 hunters
                    Mordor win, taking Gladden from Elves with 2 orcss and 1 siegeTower remaining. Battle score for attacker is 6
                    Casualties for Elves: 1 hobbits and 1 hunters
                Battle in Bight
                    Mordor attack with 1 orcs and 1 siegeTower
                    Dale defend with 1 lightCavalry
                    Mordor win, taking Bight from Dale with 1 orcs and 1 siegeTower remaining. Battle score for attacker is 4
                    Casualties for Dale: 1 lightCavalry

    Non Combat Move - Mordor
                1 orcs moved from S. Mirkwood to Rhovanion
                1 siegeTower and 1 trolls moved from S. Mirkwood to Dol Goldur
                1 orcs moved from Dol Goldur to S. Mirkwood
                2 nazguls moved from Celebran to Moria
                5 trollss moved from Helms Deep to Wold
                2 orcss moved from Eastfold to Anorien
                2 trollss moved from Anorien to Wold
                2 trollss moved from Minas Morgul to Dagorlad
                1 orcs and 1 siegeTower moved from W. Osg. to Anorien
                1 orcs moved from W. Osg. to Anorien
                1 nazgul moved from Anorien to Wold

    Place Units - Mordor
                2 orcss, 1 siegeTower and 1 trolls placed in Dol Goldur
                1 orcs and 3 trollss placed in Eastfold
                1 orcs placed in W. Osg.
                Mordor undo move 2.
                1 siegeTower and 3 trollss placed in Eastfold
                2 orcss and 1 siegeTower placed in Helms Deep

    Turn Complete - Mordor
                Mordor collect 36 PUs; end with 36 PUs total

    triplea_38344_Mor9.tsvg

  • 18 16 15

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 9

    Purchase Units - Goblins
                Goblins buy 6 shooterss, 4 stabberss and 1 trolls; Remaining resources: 0 PUs;

    Combat Move - Goblins
                1 bats, 1 shooters and 1 stabbers moved from Moria to Drimrill Dale
                1 shooters moved from Fangorn to Celebran
                      Goblins take Celebran from Freefolk

    Combat - Goblins
                Battle in Drimrill Dale
                    Goblins attack with 1 bats, 1 shooters and 1 stabbers
                    Elves defend with 1 hunters
                    Goblins win, taking Drimrill Dale from Elves with 1 bats and 1 shooters remaining. Battle score for attacker is 2
                    Casualties for Goblins: 1 stabbers
                    Casualties for Elves: 1 hunters

    Non Combat Move - Goblins
                1 bats moved from Drimrill Dale to Moria
                1 shooters moved from Westfold to S. Dunland
                1 stabbers moved from Westfold to Isengard

    Place Units - Goblins
                3 shooterss and 4 stabberss placed in Moria
                3 shooterss and 1 trolls placed in Lorien

    Turn Complete - Goblins
                Goblins collect 24 PUs; end with 24 PUs total

    triplea_38344_Gob9.tsvg

  • 18 16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 9

    Purchase Units - Elves
                Elves buy 5 hobbitss and 4 hunterss; Remaining resources: 0 PUs;

    Combat Move - Elves
                1 eagles moved from Eregion to Drimrill Dale
                1 hobbits moved from N. Caves to Drimrill Dale
                1 hunters moved from Eregion to Drimrill Dale
                1 hobbits and 1 hunters moved from W. Mirkwood to S. Mirkwood
                1 hobbits moved from Carrock to Gladden
                2 hobbitss and 2 hunterss moved from W. Mirkwood to Gladden
                1 hunters moved from Anduin West Bank to Gladden
                5 hunterss moved from N. Caves to Gladden
                3 hobbitss moved from High Mirkwood to Carrock
                1 hobbits and 2 hunterss moved from Rivendell to Eregion

    Combat - Elves
                Battle in S. Mirkwood
                    Elves attack with 1 hobbits and 1 hunters
                    Mordor defend with 1 orcs
                    Elves win, taking S. Mirkwood from Mordor with 1 hobbits and 1 hunters remaining. Battle score for attacker is 3
                    Casualties for Mordor: 1 orcs
                Battle in Drimrill Dale
                    Elves attack with 1 eagles, 1 hobbits and 1 hunters
                    Goblins defend with 1 shooters
                    Elves win, taking Drimrill Dale from Goblins with 1 eagles, 1 hobbits and 1 hunters remaining. Battle score for attacker is 2
                    Casualties for Goblins: 1 shooters
                Battle in Gladden
                    Elves attack with 3 hobbitss and 8 hunterss
                    Mordor defend with 2 orcss and 1 siegeTower
                    Elves win, taking Gladden from Mordor with 3 hobbitss and 8 hunterss remaining. Battle score for attacker is 10
                    Casualties for Mordor: 2 orcss and 1 siegeTower

    Non Combat Move - Elves
                1 eagles moved from Drimrill Dale to Eregion

    Place Units - Elves
                2 hobbitss placed in N. Caves
                1 hobbits and 2 hunterss placed in High Mirkwood
                2 hobbitss and 2 hunterss placed in Rivendell

    Turn Complete - Elves
                Elves collect 26 PUs; end with 26 PUs total

    triplea_38344_Elv9.tsvg

  • 18 16 15

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 9

    Purchase Units - Haradrim
                Haradrim buy 4 corsairss and 5 spearInfantrys; Remaining resources: 0 PUs;

    Combat Move - Haradrim
                1 spearInfantry moved from Lebennin to Belfalas
                      Haradrim take Belfalas from Gondor
                1 oliphant moved from Anfalas to Lamedon
                3 oliphants moved from Anfalas to Pinnath Gelin

    Combat - Haradrim
                Battle in Lamedon
                    Haradrim attack with 1 oliphant
                    Gondor defend with 1 spearInfantry
                    Units damaged: 1 oliphant owned by the Haradrim
                    Haradrim win, taking Lamedon from Gondor with 1 oliphant remaining. Battle score for attacker is 3
                    Casualties for Gondor: 1 spearInfantry
                Battle in Pinnath Gelin
                    Haradrim attack with 3 oliphants
                    Gondor defend with 1 towerGuard
                    Units damaged: 1 oliphant owned by the Haradrim
                    Haradrim win, taking Pinnath Gelin from Gondor with 3 oliphants remaining. Battle score for attacker is 4
                    Casualties for Gondor: 1 towerGuard

    Non Combat Move - Haradrim
                7 corsairss and 6 spearInfantrys moved from Lossarnach to Anorien
                3 corsairss, 1 oliphant and 1 spearInfantry moved from City of Corsairs to Umbar

    Place Units - Haradrim
                1 corsairs and 2 spearInfantrys placed in Anfalas
                3 corsairss and 3 spearInfantrys placed in City of Corsairs

    Turn Complete - Haradrim
                Haradrim collect 31 PUs; end with 31 PUs total

    triplea_38344_Har9.tsvg

  • 18 16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 9

    Purchase Units - Gondor
                Gondor buy 4 fortificationss, 1 heavyCavalry, 3 spearInfantrys, 1 towerGuard and 1 trebuche; Remaining resources: 0 PUs;

    Combat Move - Gondor
                1 spearInfantry, 1 towerGuard and 1 trebuche moved from Khand to S. Khand
                1 spearInfantry moved from Khand to Haradwaith
                      Gondor take Haradwaith from Haradrim
                4 towerGuards and 2 trebuches moved from N. Haradwaith to Harad Road
                1 spearInfantry moved from Khand to N. Haradwaith
                1 spearInfantry moved from Khand to Harad Road
                1 towerGuard moved from S. Gondor to S. Ithilien
                      Gondor take S. Ithilien from Mordor
                1 galleon moved from S. Gondor Coast to Harnen
                1 galleon moved from Morthond to Lefnui

    Combat - Gondor
                Battle in S. Khand
                    Gondor attack with 1 spearInfantry, 1 towerGuard and 1 trebuche
                    Haradrim defend with 1 spearInfantry
                    Gondor win, taking S. Khand from Haradrim with 1 spearInfantry, 1 towerGuard and 1 trebuche remaining. Battle score for attacker is 3
                    Casualties for Haradrim: 1 spearInfantry

    Non Combat Move - Gondor

    Place Units - Gondor
                2 fortificationss placed in Andrast
                2 fortificationss, 1 spearInfantry and 1 trebuche placed in Minas Tirith
                1 heavyCavalry, 2 spearInfantrys and 1 towerGuard placed in Khand

    Turn Complete - Gondor
                Gondor collect 29 PUs; end with 29 PUs total

    triplea_38344_Gon9.tsvg

  • 18 16 15

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 9

    Purchase Units - Rhun
                Rhun buy 4 fortificationss and 2 spearInfantrys; Remaining resources: 2 PUs;

    Place Units - Rhun
                4 fortificationss and 2 spearInfantrys placed in Rhun

    Turn Complete - Rhun
                Rhun collect 13 PUs; end with 15 PUs total

    triplea_38344_Rhu9.tsvg

  • 18 16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 9

    Purchase Units - Dale
                Dale buy 1 archers and 2 lightCavalrys; Remaining resources: 0 PUs;

    Combat Move - Dale
                1 archers moved from W. Mirkwood to Bight
                2 lightCavalrys moved from Lake Town to Bight
                1 archers and 1 spearInfantry moved from Celduin to Rhovanion
                1 heavyCavalry moved from Celduin to S. E. Rhovanion
                      Dale take E. Rhovanion from Rhun
                      Dale take S. E. Rhovanion from Rhun
                1 archers and 2 spearInfantrys moved from N. Dale to Celduin
                1 archers moved from Lake Town to N. Dale

    Combat - Dale
                Battle in Rhovanion
                    Dale attack with 1 archers and 1 spearInfantry
                    Mordor defend with 1 orcs
                    Dale win, taking Rhovanion from Rhun with 1 archers remaining. Battle score for attacker is 0
                    Casualties for Mordor: 1 orcs
                    Casualties for Dale: 1 spearInfantry
                Battle in Bight
                    Dale attack with 1 archers and 2 lightCavalrys
                    Mordor defend with 1 orcs and 1 siegeTower
                    Dale win, taking Bight from Mordor with 2 lightCavalrys remaining. Battle score for attacker is 4
                    Casualties for Mordor: 1 orcs and 1 siegeTower
                    Casualties for Dale: 1 archers

    Non Combat Move - Dale

    Place Units - Dale
                1 archers and 2 lightCavalrys placed in Lake Town

    Turn Complete - Dale
                Dale collect 14 PUs; end with 14 PUs total

    triplea_38344_Dal9.tsvg

  • 18 16 15

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 9

    Non Combat Move - Khand
                1 xbowInfantry moved from Westfold to Isengard

    Turn Complete - Khand

    triplea_38344_Kha9.tsvg

  • 18 16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 9

    Purchase Units - Dwarves
                Dwarves buy 2 zepplins; Remaining resources: 3 PUs;

    Combat Move - Dwarves
                1 axeInfantry and 3 cannons moved from Iron Hills to N. Rhun

    Non Combat Move - Dwarves

    Place Units - Dwarves
                2 zepplins placed in Iron Hills

    Turn Complete - Dwarves
                Dwarves collect 19 PUs; end with 22 PUs total

    triplea_38344_Dwa9.tsvg

  • 18 16 15

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 10

    Purchase Units - Saruman
                Saruman buy 2 fortificationss, 1 orcs and 1 trolls; Remaining resources: 0 PUs;

    Place Units - Saruman
                2 fortificationss, 1 orcs and 1 trolls placed in Isengard

    Turn Complete - Saruman
                Saruman collect 12 PUs; end with 12 PUs total

    triplea_38344_Sar10.tsvg

  • 18 16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 10

    Purchase Units - Freefolk
                Freefolk buy 2 archerss, 2 hobbitss, 6 lightCavalrys and 1 spearInfantry; Remaining resources: 0 PUs;

    Combat Move - Freefolk
                1 archers and 1 hobbits moved from S. Caves to Celebran
                1 hobbits moved from N. Dunland to S. Dunland
                1 archers moved from Enedwaith to S. Dunland
                1 lightCavalry moved from Eregion to Anduin East Bank
                      Freefolk take Anduin East Bank from Goblins
                1 lightCavalry moved from Eregion to Anduin West Bank
                1 lightCavalry moved from Eregion to Gladden
                1 archers and 1 spearInfantry moved from N. Enedwaith to Eregion
                1 hobbits moved from Cardolan to Eregion
                2 lightCavalrys moved from Cardolan to Eregion
                1 lightCavalry moved from N. Enedwaith to Enedwaith
                1 lightCavalry moved from N. Enedwaith to N. Dunland
                1 archers and 1 hobbits moved from Lond Daer to N. Enedwaith
                2 lightCavalrys moved from Hobbiton to N. Enedwaith
                3 lightCavalrys moved from Bree to Eregion
                2 lightCavalrys moved from Fornost to Cardolan

    Combat - Freefolk
                Battle in S. Dunland
                    Freefolk attack with 1 archers and 1 hobbits
                    Goblins defend with 1 shooters
                    1 archers retreated to N. Dunland
                    Goblins win with 1 shooters remaining. Battle score for attacker is -2
                    Casualties for Freefolk: 1 hobbits
                Battle in Celebran
                    Freefolk attack with 1 archers and 1 hobbits
                    Goblins defend with 1 shooters
                    Freefolk win, taking Celebran from Goblins with 1 archers and 1 hobbits remaining. Battle score for attacker is 2
                    Casualties for Goblins: 1 shooters

    Non Combat Move - Freefolk
                1 lightCavalry moved from N. Dunland to S. Caves

    Place Units - Freefolk
                1 archers and 1 hobbits placed in S. Caves
                2 lightCavalrys placed in Lond Daer
                1 archers, 1 hobbits and 1 spearInfantry placed in Bree
                2 lightCavalrys placed in Hobbiton
                2 lightCavalrys placed in Fornost

    Turn Complete - Freefolk
                Freefolk collect 24 PUs; end with 24 PUs total

    triplea_38344_Fre10.tsvg

  • 18 16 15

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 10

    Purchase Units - Mordor
                Mordor buy 8 orcss and 3 siegeTowers; Remaining resources: 0 PUs;

    Combat Move - Mordor
                2 trollss moved from Dagorlad to S. E. Rhovanion
                4 orcss, 3 siegeTowers and 2 trollss moved from Dol Goldur to S. Mirkwood
                1 nazgul and 1 trolls moved from Wold to Anduin East Bank
                2 nazguls moved from Moria to Celebran

    Combat - Mordor
                Battle in S. Mirkwood
                    Mordor attack with 4 orcss, 3 siegeTowers and 2 trollss
                    Elves defend with 1 hobbits and 1 hunters
                    Mordor win, taking S. Mirkwood from Elves with 3 orcss, 3 siegeTowers and 2 trollss remaining. Battle score for attacker is 3
                    Casualties for Mordor: 1 orcs
                    Casualties for Elves: 1 hobbits and 1 hunters
                Battle in Anduin East Bank
                    Mordor attack with 1 nazgul and 1 trolls
                    Freefolk defend with 1 lightCavalry
                    Mordor win, taking Anduin East Bank from Freefolk with 1 nazgul and 1 trolls remaining. Battle score for attacker is 4
                    Casualties for Freefolk: 1 lightCavalry
                Battle in Celebran
                    Mordor attack with 2 nazguls
                    Freefolk defend with 1 archers and 1 hobbits
                    Units damaged: 1 nazgul owned by the Mordor
                    Mordor win with 2 nazguls remaining. Battle score for attacker is 5
                    Casualties for Freefolk: 1 archers and 1 hobbits
                Battle in S. E. Rhovanion
                    Mordor attack with 2 trollss
                    Dale defend with 1 heavyCavalry
                    Mordor win, taking S. E. Rhovanion from Dale with 2 trollss remaining. Battle score for attacker is 5
                    Casualties for Dale: 1 heavyCavalry

    Non Combat Move - Mordor
                6 trollss moved from Wold to S. Mirkwood
                2 nazguls moved from Celebran to Moria
                1 nazgul moved from Anduin East Bank to Moria
                3 trollss moved from Eastfold to Wold
                1 siegeTower moved from Eastfold to Anorien
                2 orcss moved from Helms Deep to Eastfold
                1 orcs moved from W. Osg. to E. Osg.
                1 siegeTower moved from Helms Deep to Eastfold

    Place Units - Mordor
                2 orcss and 2 siegeTowers placed in Dol Goldur
                2 orcss placed in W. Osg.
                3 orcss and 1 siegeTower placed in Minas Morgul
                1 orcs placed in Minas Morgul

    Turn Complete - Mordor
                Mordor collect 36 PUs; end with 36 PUs total

    triplea_38344_Mor10.tsvg

  • 18 16 15

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 10

    Purchase Units - Goblins
                Goblins buy 7 shooterss and 5 stabberss; Remaining resources: 0 PUs;

    Combat Move - Goblins
                1 shooters moved from Lorien to Celebran
                      Goblins take Celebran from Freefolk
                2 shooterss moved from Lorien to Drimrill Dale
                1 bats and 2 stabberss moved from Moria to Drimrill Dale

    Combat - Goblins
                Battle in Drimrill Dale
                    Goblins attack with 1 bats, 2 shooterss and 2 stabberss
                    Elves defend with 1 hobbits and 1 hunters
                    Goblins win, taking Drimrill Dale from Elves with 1 bats, 1 shooters and 1 stabbers remaining. Battle score for attacker is 2
                    Casualties for Goblins: 1 shooters and 1 stabbers
                    Casualties for Elves: 1 hobbits and 1 hunters

    Non Combat Move - Goblins
                1 bats moved from Drimrill Dale to Lorien

    Place Units - Goblins
                4 shooterss and 4 stabberss placed in Moria
                3 shooterss and 1 stabbers placed in Lorien

    Turn Complete - Goblins
                Goblins collect 23 PUs; end with 23 PUs total

    triplea_38344_Gob10.tsvg

  • 18 16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 10

    Purchase Units - Elves
                Elves buy 3 hobbitss and 5 hunterss; Remaining resources: 0 PUs;

    Combat Move - Elves
                1 eagles moved from Eregion to Drimrill Dale
                2 hobbitss moved from Gladden to Drimrill Dale
                1 hunters moved from Gladden to Drimrill Dale
                1 hobbits moved from Carrock to W. Mirkwood
                7 hunterss moved from Gladden to N. Caves
                2 hobbitss moved from N. Caves to Eregion
                2 hobbitss and 2 hunterss moved from Rivendell to Eregion
                2 hunterss moved from High Mirkwood to Anduin West Bank
                2 hobbitss moved from Carrock to Anduin West Bank
                1 hobbits moved from High Mirkwood to Carrock

    Combat - Elves
                Battle in Drimrill Dale
                    Elves attack with 1 eagles, 2 hobbitss and 1 hunters
                    Goblins defend with 1 shooters and 1 stabbers
                    Elves win, taking Drimrill Dale from Goblins with 1 eagles, 2 hobbitss and 1 hunters remaining. Battle score for attacker is 4
                    Casualties for Goblins: 1 shooters and 1 stabbers

    Non Combat Move - Elves
                1 eagles moved from Drimrill Dale to Eregion

    Place Units - Elves
                2 hobbitss placed in N. Caves
                5 hunterss placed in Rivendell
                1 hobbits placed in High Mirkwood

    Turn Complete - Elves
                Elves collect 25 PUs; end with 25 PUs total

    triplea_38344_Elv10.tsvg

  • 18 16 15

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 10

    Purchase Units - Haradrim
                Haradrim buy 3 corsairss, 1 oliphant and 2 spearInfantrys; Remaining resources: 1 PUs;

    Combat Move - Haradrim
                2 units repaired.
                1 corsairs and 1 spearInfantry moved from Umbar to N. Haradwaith
                3 oliphants moved from Pinnath Gelin to Andrast
                3 oliphants moved from Anfalas to Andrast

    Combat - Haradrim
                Battle in N. Haradwaith
                    Haradrim attack with 1 corsairs and 1 spearInfantry
                    Gondor defend with 1 spearInfantry
                    Haradrim win, taking N. Haradwaith from Gondor with 1 corsairs and 1 spearInfantry remaining. Battle score for attacker is 3
                    Casualties for Gondor: 1 spearInfantry
                Battle in Andrast
                    Haradrim attack with 6 oliphants
                    Gondor defend with 1 castle and 10 fortificationss
                    Units damaged: 1 oliphant owned by the Haradrim
                    Units damaged: 1 oliphant owned by the Haradrim
                    Haradrim win, taking Andrast from Gondor with 6 oliphants remaining. Battle score for attacker is 20
                    Casualties for Gondor: 10 fortificationss

    Non Combat Move - Haradrim
                1 spearInfantry moved from Belfalas to Lebennin
                1 oliphant moved from Lamedon to Pinnath Gelin
                1 corsairs and 2 spearInfantrys moved from Anfalas to Pinnath Gelin

    Place Units - Haradrim
                3 corsairss, 1 oliphant and 2 spearInfantrys placed in City of Corsairs
                Turning on Edit Mode
                EDIT: Removing units owned by Haradrim from City of Corsairs: 3 corsairss and 3 spearInfantrys
                EDIT: Adding units owned by Haradrim to Umbar: 3 corsairss and 3 spearInfantrys
                EDIT: Turning off Edit Mode

    Turn Complete - Haradrim
                Haradrim collect 30 PUs; end with 31 PUs total

    triplea_38344_Har10.tsvg

  • 18 16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 10

    Purchase Units - Gondor
                Gondor buy 2 fortificationss, 6 spearInfantrys, 1 towerGuard and 1 trebuche; Remaining resources: 0 PUs;

    Combat Move - Gondor
                1 spearInfantry, 4 towerGuards and 2 trebuches moved from Harad Road to N. Haradwaith
                1 heavyCavalry, 2 spearInfantrys and 1 towerGuard moved from Khand to N. Haradwaith
                1 spearInfantry moved from Haradwaith to N. Haradwaith
                1 towerGuard moved from S. Ithilien to Harad Road
                1 spearInfantry, 1 towerGuard and 1 trebuche moved from S. Khand to Haradwaith

    Combat - Gondor
                Battle in N. Haradwaith
                    Gondor attack with 1 heavyCavalry, 4 spearInfantrys, 5 towerGuards and 2 trebuches
                    Haradrim defend with 1 corsairs and 1 spearInfantry
                    Gondor win, taking N. Haradwaith from Haradrim with 1 heavyCavalry, 4 spearInfantrys, 5 towerGuards and 1 trebuche remaining. Battle score for attacker is 3
                    Casualties for Haradrim: 1 corsairs and 1 spearInfantry
                    Casualties for Gondor: 1 trebuche

    Non Combat Move - Gondor

    Place Units - Gondor
                4 spearInfantrys, 1 towerGuard and 1 trebuche placed in Khand
                2 fortificationss and 2 spearInfantrys placed in Minas Tirith

    Turn Complete - Gondor
                Gondor collect 27 PUs; end with 27 PUs total

    triplea_38344_Gon10.tsvg

  • 18 16 15

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 10

    Purchase Units - Rhun
                Rhun buy 5 spearInfantrys; Remaining resources: 0 PUs;

    Combat Move - Rhun
                1 chariotArchers moved from Rhun to E. Rhovanion
                      Rhun take E. Rhovanion from Dale
                1 chariotArchers moved from E. Rhovanion to Rhun

    Combat - Rhun

    Non Combat Move - Rhun

    Place Units - Rhun
                5 spearInfantrys placed in Rhun

    Turn Complete - Rhun
                Rhun collect 11 PUs; end with 11 PUs total

    triplea_38344_Rhu10.tsvg

  • 18 16 15

    Khand will do nothing, so you can skip that :)

  • 18 16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 10

    Purchase Units - Dale
                Dale buy 1 archers, 2 lightCavalrys and 1 spearInfantry; Remaining resources: 0 PUs;

    Combat Move - Dale
                1 archers moved from S. Dale to Rhun
                1 archers and 2 spearInfantrys moved from Celduin to Rhun
                2 lightCavalrys moved from Bight to Rhun
                2 lightCavalrys moved from Lake Town to Rhun
                1 archers moved from Rhovanion to E. Rhovanion
                      Dale take E. Rhovanion from Rhun
                1 archers moved from N. Dale to Celduin
                1 archers moved from Lake Town to N. Dale

    Combat - Dale
                Battle in Rhun
                    Dale attack with 2 archerss, 4 lightCavalrys and 2 spearInfantrys
                    Rhun defend with 1 castle, 5 chariotArcherss, 6 fortificationss, 36 spearInfantrys, 1 trebuche and 1 warWagon
                    Rhun win with 5 chariotArcherss, 4 fortificationss, 36 spearInfantrys, 1 trebuche and 1 warWagon remaining. Battle score for attacker is -24
                    Casualties for Dale: 2 archerss, 4 lightCavalrys and 2 spearInfantrys
                    Casualties for Rhun: 2 fortificationss

    Non Combat Move - Dale

    Place Units - Dale
                1 archers, 2 lightCavalrys and 1 spearInfantry placed in Lake Town

    Turn Complete - Dale
                Dale collect 13 PUs; end with 13 PUs total

    triplea_38344_Dal10.tsvg

  • 18 16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 10

    Purchase Units - Dwarves
                Dwarves buy 1 axeInfantry, 1 berzerkers and 2 cannons; Remaining resources: 3 PUs;

    Combat Move - Dwarves
                19 axeInfantrys, 5 berzerkerss, 12 cannons, 2 mortars and 2 phalanxs moved from N. Rhun to Rhun
                2 zepplins moved from Iron Hills to Rhun

    Combat - Dwarves
                Battle in Rhun
                    Dwarves attack with 19 axeInfantrys, 5 berzerkerss, 12 cannons, 2 mortars, 2 phalanxs and 2 zepplins
                    Rhun defend with 1 castle, 5 chariotArcherss, 4 fortificationss, 36 spearInfantrys, 1 trebuche and 1 warWagon
                    Dwarves captures 11PUs while taking Rhun capital
                    Dwarves win, taking Rhun from Rhun with 3 berzerkerss, 1 cannon and 2 mortars remaining. Battle score for attacker is -16
                    Casualties for Dwarves: 19 axeInfantrys, 2 berzerkerss, 11 cannons, 2 phalanxs and 2 zepplins
                    Casualties for Rhun: 5 chariotArcherss, 4 fortificationss, 36 spearInfantrys, 1 trebuche and 1 warWagon

    Non Combat Move - Dwarves

    Place Units - Dwarves
                1 axeInfantry, 1 berzerkers and 2 cannons placed in Iron Hills

    Turn Complete - Dwarves
                Dwarves collect 25 PUs; end with 39 PUs total

    triplea_38344_Dwa10.tsvg

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