ACGTO LOTR Bacala (Good) vs Ballaeer (Evil)

  • 18 16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 7

    Purchase Units - Gondor
                Gondor buy 14 fortificationss, 2 spearInfantrys, 1 towerGuard and 1 trebuche; Remaining resources: 0 PUs;

    Combat Move - Gondor
                1 towerGuard moved from Anfalas to Pinnath Gelin
                      Gondor take Pinnath Gelin from Haradrim
                1 trebuche moved from Anfalas to Lefnui
                1 galleon and 1 trebuche moved from Lefnui to Gilrain
                1 trebuche moved from Gilrain to Tolfolas
                      Gondor take Tolfolas from Haradrim
                1 towerGuard moved from Anfalas to Pinnath Gelin
                1 spearInfantry moved from Andrast to Pinnath Gelin
                2 galleons moved from S. E. Central Sea Zone to Lefnui
                1 spearInfantry moved from S. Khand to Khand
                1 galleon moved from S. E. Central Sea Zone to Anduin Mouth
                2 towerGuards moved from Harad Road to Anduin Mouth
                2 towerGuards moved from Anduin Mouth to W. Osg.
                1 galleon moved from S. E. Central Sea Zone to Harnen
                3 galleons moved from S. E. Central Sea Zone to Anduin Mouth
                1 spearInfantry and 2 towerGuards moved from Harad Road to Khand

    Combat - Gondor
                Battle in W. Osg.
                    Gondor attack with 2 towerGuards
                    Mordor defend with 1 castle and 2 siegeTowers
                    Gondor win, taking W. Osg. from Mordor with 1 towerGuard remaining. Battle score for attacker is 4
                    Casualties for Mordor: 2 siegeTowers
                    Casualties for Gondor: 1 towerGuard

    Non Combat Move - Gondor

    Place Units - Gondor
                10 fortificationss placed in Minas Tirith
                2 fortificationss placed in Andrast
                2 fortificationss, 2 spearInfantrys, 1 towerGuard and 1 trebuche placed in Khand

    Turn Complete - Gondor
                Gondor collect 32 PUs; end with 32 PUs total

    triplea_38344_Gon7.tsvg

  • 18 16 15

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 7

    Purchase Units - Rhun
                Rhun buy 4 spearInfantrys and 1 trebuche; Remaining resources: 0 PUs;

    Combat Move - Rhun
                1 chariotArchers and 1 spearInfantry moved from Rhun to N. Rhun
                1 chariotArchers moved from Rhun to E. Rhovanion
                      Rhun take E. Rhovanion from Elves
                1 chariotArchers moved from E. Rhovanion to Celduin
                1 spearInfantry moved from Rhun to Celduin

    Combat - Rhun
                Battle in N. Rhun
                    Rhun attack with 1 chariotArchers and 1 spearInfantry
                    Dale defend with 1 spearInfantry
                    Rhun win, taking N. Rhun from Dale with 1 chariotArchers and 1 spearInfantry remaining. Battle score for attacker is 3
                    Casualties for Dale: 1 spearInfantry
                Battle in Celduin
                    Rhun attack with 1 chariotArchers and 1 spearInfantry
                    Dwarves defend with 1 berzerkers
                    Rhun win, taking Celduin from Dwarves with 1 chariotArchers and 1 spearInfantry remaining. Battle score for attacker is 5
                    Casualties for Dwarves: 1 berzerkers

    Non Combat Move - Rhun

    Place Units - Rhun
                4 spearInfantrys and 1 trebuche placed in Rhun

    Turn Complete - Rhun
                Rhun collect 19 PUs; end with 19 PUs total

    triplea_38344_Rhu7.tsvg

  • 18 16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 7

    Purchase Units - Dale
                Dale buy 1 archers, 1 heavyCavalry and 2 spearInfantrys; Remaining resources: 0 PUs;

    Combat Move - Dale
                1 spearInfantry moved from N. Dale to E. Mirkwood
                      Elves take E. Mirkwood from Rhun
                1 archers moved from N. Dale to Celduin
                1 spearInfantry moved from S. Dale to Celduin
                1 heavyCavalry moved from N. Dale to Celduin
                1 lightCavalry moved from S. Dale to N. Dale
                1 archers moved from Lake Town to N. Mirkwood
                2 archerss and 2 spearInfantrys moved from Lake Town to N. Dale
                1 archers moved from S. Dale to Celduin

    Combat - Dale
                Battle in Celduin
                    Dale attack with 2 archerss, 1 heavyCavalry and 1 spearInfantry
                    Rhun defend with 1 chariotArchers and 1 spearInfantry
                    Dale win, taking Celduin from Rhun with 1 heavyCavalry and 1 spearInfantry remaining. Battle score for attacker is 2
                    Casualties for Dale: 2 archerss
                    Casualties for Rhun: 1 chariotArchers and 1 spearInfantry

    Non Combat Move - Dale

    Place Units - Dale
                1 archers, 1 heavyCavalry and 2 spearInfantrys placed in Lake Town

    Turn Complete - Dale
                Dale collect 11 PUs; end with 11 PUs total

    triplea_38344_Dal7.tsvg

  • 18 16 15

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 7

    Non Combat Move - Khand
                1 xbowInfantry moved from Anorien to Eastfold

    Turn Complete - Khand

    triplea_38344_Kha7.tsvg

  • 18 16 15

    If you want you can play my Saruman turn for me, the only thing to do is move the orc from Fangorn to Isengard. Saves some waiting time, so you can do your Freefolk turn immediatly after.

  • 18 16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 7

    Purchase Units - Dwarves
                Dwarves buy 2 axeInfantrys, 1 berzerkers and 1 cannon; Remaining resources: 0 PUs;

    Combat Move - Dwarves
                4 axeInfantrys moved from Iron Hills to N. Rhun
                1 berzerkers, 1 cannon and 1 mortar moved from N. Dale to N. Rhun
                12 axeInfantrys, 3 berzerkerss, 7 cannons, 1 mortar and 2 phalanxs moved from S. Dale to N. Rhun

    Combat - Dwarves
                Battle in N. Rhun
                    Dwarves attack with 16 axeInfantrys, 4 berzerkerss, 8 cannons, 2 mortars and 2 phalanxs
                    Rhun defend with 1 chariotArchers and 1 spearInfantry
                    Dwarves win, taking N. Rhun from Rhun with 16 axeInfantrys, 4 berzerkerss, 8 cannons, 2 mortars and 2 phalanxs remaining. Battle score for attacker is 8
                    Casualties for Rhun: 1 chariotArchers and 1 spearInfantry

    Non Combat Move - Dwarves

    Place Units - Dwarves
                2 axeInfantrys, 1 berzerkers and 1 cannon placed in Iron Hills

    Turn Complete - Dwarves
                Dwarves collect 19 PUs; end with 19 PUs total

    triplea_38344_Dwa7.tsvg

  • 18 16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 8

    Combat Move - Saruman
                1 orcs moved from Fangorn to Isengard

    Non Combat Move - Saruman

    Turn Complete - Saruman
                Saruman collect 13 PUs; end with 13 PUs total

    triplea_38344_Sar8.tsvg

  • 18 16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 8

    Purchase Units - Freefolk
                Freefolk buy 2 archerss, 7 lightCavalrys and 2 spearInfantrys; Remaining resources: 6 PUs;

    Combat Move - Freefolk
                1 spearInfantry moved from S. Dunland to Isengard
                1 lightCavalry moved from N. Enedwaith to Isengard
                1 lightCavalry moved from Eregion to Isengard
                1 lightCavalry moved from Eregion to Isengard

    Combat - Freefolk
                Battle in Isengard
                    Freefolk attack with 3 lightCavalrys and 1 spearInfantry
                    Goblins defend with 1 trolls; Saruman defend with 1 castle and 1 orcs
                    Freefolk captures 13PUs while taking Saruman capital
                    Freefolk win, taking Isengard from Saruman with 2 lightCavalrys and 1 spearInfantry remaining. Battle score for attacker is 5
                    Casualties for Goblins: 1 trolls
                    Casualties for Saruman: 1 orcs
                    Casualties for Freefolk: 1 lightCavalry

    Non Combat Move - Freefolk
                3 hobbitss moved from Cardolan to Eregion
                2 archerss moved from N. Enedwaith to Eregion
                2 lightCavalrys moved from Bree to Eregion
                1 lightCavalry moved from Hobbiton to N. Enedwaith
                2 archerss moved from Lond Daer to N. Enedwaith
                2 archerss and 2 hobbitss moved from N. Dunland to Eregion
                1 hobbits moved from S. Downs to Cardolan
                1 hobbits moved from Bree to S. Downs

    Place Units - Freefolk
                1 archers and 1 spearInfantry placed in S. Caves
                1 archers and 1 spearInfantry placed in Lond Daer
                2 lightCavalrys placed in Hobbiton
                2 lightCavalrys placed in Fornost
                3 lightCavalrys placed in Bree

    Turn Complete - Freefolk
                Freefolk collect 33 PUs; end with 52 PUs total

    triplea_38344_Fre8.tsvg

  • 18 16 15

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 8

    Purchase Units - Mordor
                Mordor buy 5 orcss, 1 siegeTower and 2 trollss; Remaining resources: 0 PUs;

    Combat Move - Mordor
                2 units repaired.
                    Mordor loses 0 PUs for violating Bights neutrality.
                5 trollss moved from Eastfold to Helms Deep
                4 trollss moved from Anorien to Helms Deep
                3 nazguls moved from Fangorn to Helms Deep
                2 orcss and 1 siegeTower moved from Anorien to W. Osg.
                1 orcs moved from W. Mirkwood to Bight
                      Mordor take Bight from Neutral
                1 orcs moved from Gladden to Anduin West Bank
                      Mordor take Anduin West Bank from Elves
                1 orcs and 1 siegeTower moved from W. Mirkwood to E. Mirkwood

    Combat - Mordor
                Battle in W. Osg.
                    Mordor attack with 2 orcss and 1 siegeTower
                    Gondor defend with 1 castle and 1 towerGuard
                    Mordor win, taking W. Osg. from Gondor with 2 orcss and 1 siegeTower remaining. Battle score for attacker is 4
                    Casualties for Gondor: 1 towerGuard
                Battle in E. Mirkwood
                    Mordor attack with 1 orcs and 1 siegeTower
                    Dale defend with 1 spearInfantry
                    1 siegeTower retreated to W. Mirkwood
                    Elves win with 1 spearInfantry remaining. Battle score for attacker is -3
                    Casualties for Mordor: 1 orcs
                Battle in Helms Deep
                    Mordor attack with 3 nazguls and 9 trollss
                    Rohan defend with 1 castle, 8 fortificationss, 1 heavyCavalry, 4 spearInfantrys and 3 towers
                    Units damaged: 2 nazguls owned by the Mordor
                    Units damaged: 1 nazgul owned by the Mordor
                    Mordor captures 14PUs while taking Rohan capital
                    Mordor win, taking Helms Deep from Rohan with 3 nazguls and 5 trollss remaining. Battle score for attacker is 24
                    Casualties for Mordor: 4 trollss
                    Casualties for Rohan: 8 fortificationss, 1 heavyCavalry, 4 spearInfantrys and 3 towers

    Non Combat Move - Mordor
                4 orcss and 2 siegeTowers moved from N. Ithilien to Anorien
                1 orcs moved from W. Mirkwood to Gladden
                1 siegeTower moved from Gladden to S. Mirkwood
                1 orcs, 1 siegeTower and 1 trolls moved from W. Mirkwood to S. Mirkwood
                1 orcs and 1 siegeTower moved from Dol Goldur to S. Mirkwood
                3 nazguls moved from Helms Deep to Anorien
                2 trollss moved from Minas Morgul to Anorien

    Place Units - Mordor
                1 orcs and 1 siegeTower placed in Dol Goldur
                2 trollss placed in Minas Morgul
                2 orcss placed in Dol Goldur
                2 orcss placed in Eastfold

    Turn Complete - Mordor
                Mordor collect 37 PUs; end with 51 PUs total

    triplea_38344_Mor8.tsvg

  • 18 16 15

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 8

    Purchase Units - Goblins
                Goblins buy 1 bats, 4 shooterss and 5 stabberss; Remaining resources: 0 PUs;

    Combat Move - Goblins
                1 stabbers moved from Lorien to Drimrill Dale
                1 bats and 1 shooters moved from Moria to Drimrill Dale
                1 shooters moved from Westfold to S. Dunland
                      Goblins take S. Dunland from Freefolk
                3 shooterss and 4 stabberss moved from Westfold to Isengard
                1 trolls moved from E. Emnet to Isengard
                2 trollss moved from S. Mirkwood to Celduin

    Combat - Goblins
                Battle in Celduin
                    Goblins attack with 2 trollss
                    Dale defend with 1 heavyCavalry and 1 spearInfantry
                    Goblins win, taking Celduin from Dale with 2 trollss remaining. Battle score for attacker is 8
                    Casualties for Dale: 1 heavyCavalry and 1 spearInfantry
                Battle in Drimrill Dale
                    Goblins attack with 1 bats, 1 shooters and 1 stabbers
                    Elves defend with 1 hunters
                    Goblins win, taking Drimrill Dale from Elves with 1 bats and 1 shooters remaining. Battle score for attacker is 2
                    Casualties for Goblins: 1 stabbers
                    Casualties for Elves: 1 hunters
                Battle in Isengard
                    Goblins attack with 3 shooterss, 4 stabberss and 1 trolls
                    Freefolk defend with 1 castle, 2 lightCavalrys and 1 spearInfantry
                    Goblins win, taking Isengard from Freefolk with 3 shooterss, 3 stabberss and 1 trolls remaining. Battle score for attacker is 9
                    Casualties for Goblins: 1 stabbers
                    Casualties for Freefolk: 2 lightCavalrys and 1 spearInfantry

    Non Combat Move - Goblins
                1 shooters and 1 stabbers moved from E. Emnet to Westfold
                1 shooters moved from Fangorn to Celebran
                1 bats moved from Drimrill Dale to Moria

    Place Units - Goblins
                1 bats and 1 stabbers placed in Lorien
                Goblins undo move 1.
                1 bats and 1 shooters placed in Lorien
                3 shooterss and 5 stabberss placed in Moria

    Turn Complete - Goblins
                Goblins collect 26 PUs; end with 26 PUs total

    triplea_38344_Gob8.tsvg

  • 18 16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 8

    Purchase Units - Elves
                Elves buy 5 hobbitss and 3 hunterss; Remaining resources: 1 PUs;

    Combat Move - Elves
                1 hobbits moved from Carrock to Gladden
                1 hunters moved from High Mirkwood to Gladden
                3 hobbitss moved from N. Mirkwood to W. Mirkwood
                2 hunterss moved from N. Mirkwood to W. Mirkwood
                1 hunters moved from High Mirkwood to Anduin West Bank
                1 hunters moved from N. Mirkwood to Anduin West Bank
                1 hunters moved from N. Mirkwood to W. Mirkwood
                1 hobbits moved from High Mirkwood to Carrock
                1 hunters moved from Eregion to Drimrill Dale
                1 eagles moved from N. Caves to Drimrill Dale
                3 hobbitss moved from Rivendell to Eregion
                4 hunterss moved from N. Dunland to N. Caves
                2 hunterss moved from Rivendell to Eregion

    Combat - Elves
                Battle in Drimrill Dale
                    Elves attack with 1 eagles and 1 hunters
                    Goblins defend with 1 shooters
                    Elves win, taking Drimrill Dale from Goblins with 1 eagles and 1 hunters remaining. Battle score for attacker is 2
                    Casualties for Goblins: 1 shooters
                Battle in Gladden
                    Elves attack with 1 hobbits and 1 hunters
                    Mordor defend with 1 orcs
                    Elves win, taking Gladden from Mordor with 1 hobbits and 1 hunters remaining. Battle score for attacker is 3
                    Casualties for Mordor: 1 orcs
                Battle in W. Mirkwood
                    Elves attack with 3 hobbitss and 3 hunterss
                    Mordor defend with 1 siegeTower
                    Elves win, taking W. Mirkwood from Saruman with 3 hobbitss and 3 hunterss remaining. Battle score for attacker is 4
                    Casualties for Mordor: 1 siegeTower
                Battle in Anduin West Bank
                    Elves attack with 2 hunterss
                    Mordor defend with 1 orcs
                    Elves win, taking Anduin West Bank from Mordor with 1 hunters remaining. Battle score for attacker is -1
                    Casualties for Mordor: 1 orcs
                    Casualties for Elves: 1 hunters

    Non Combat Move - Elves
                1 eagles moved from Drimrill Dale to Eregion

    Place Units - Elves
                1 hobbits and 1 hunters placed in N. Caves
                3 hobbitss placed in High Mirkwood
                1 hobbits and 2 hunterss placed in Rivendell

    Turn Complete - Elves
                Elves collect 25 PUs; end with 26 PUs total

    triplea_38344_Elv8.tsvg

  • 18 16 15

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 8

    Purchase Units - Haradrim
                Haradrim buy 3 corsairss, 1 oliphant and 1 spearInfantry; Remaining resources: 0 PUs;

    Combat Move - Haradrim
                1 spearInfantry moved from Haradwaith to S. Khand
                      Haradrim take S. Khand from Gondor
                7 oliphants moved from Lamedon to Anfalas

    Combat - Haradrim
                Battle in Anfalas
                    Haradrim attack with 7 oliphants
                    Gondor defend with 1 castle and 3 fortificationss
                    Haradrim win, taking Anfalas from Gondor with 7 oliphants remaining. Battle score for attacker is 6
                    Casualties for Gondor: 3 fortificationss

    Non Combat Move - Haradrim
                4 oliphants and 1 spearInfantry moved from Haradwaith to N. Haradwaith
                3 spearInfantrys moved from Umbar to N. Haradwaith
                1 oliphant moved from City of Corsairs to N. Haradwaith
                3 spearInfantrys moved from City of Corsairs to Umbar
                1 spearInfantry moved from Lossarnach to Lebennin

    Place Units - Haradrim
                3 corsairss, 1 oliphant and 1 spearInfantry placed in City of Corsairs

    Turn Complete - Haradrim
                Haradrim collect 31 PUs; end with 31 PUs total

    triplea_38344_Har8.tsvg

  • 18 16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 8

    Purchase Units - Gondor
                Gondor buy 4 fortificationss, 6 spearInfantrys, 1 towerGuard and 1 trebuche; Remaining resources: 0 PUs;

    Combat Move - Gondor
                1 galleon moved from Harnen to S. Gondor Coast
                1 trebuche moved from Tolfolas to S. Gondor Coast
                1 galleon and 1 trebuche moved from S. Gondor Coast to Harnen
                1 trebuche moved from Harnen to N. Haradwaith
                5 spearInfantrys, 6 towerGuards and 1 trebuche moved from Khand to N. Haradwaith
                1 towerGuard moved from Pinnath Gelin to Lefnui
                1 galleon and 1 towerGuard moved from Lefnui to S. Gondor Coast
                1 towerGuard moved from S. Gondor Coast to S. Gondor
                      Gondor take S. Gondor from Haradrim
                1 spearInfantry moved from Pinnath Gelin to Lefnui
                1 galleon and 1 spearInfantry moved from Lefnui to Morthond
                1 spearInfantry moved from Morthond to Lamedon
                      Gondor take Lamedon from Haradrim
                1 galleon moved from Gilrain to Lefnui

    Combat - Gondor
                Battle in N. Haradwaith
                    Gondor attack with 5 spearInfantrys, 6 towerGuards and 2 trebuches
                    Haradrim defend with 5 oliphants and 5 spearInfantrys
                    Units damaged: 5 oliphants owned by the Haradrim
                    Gondor win, taking N. Haradwaith from Haradrim with 4 towerGuards and 2 trebuches remaining. Battle score for attacker is 52
                    Casualties for Haradrim: 5 oliphants and 5 spearInfantrys
                    Casualties for Gondor: 5 spearInfantrys and 2 towerGuards

    Non Combat Move - Gondor
                4 galleons moved from Anduin Mouth to Harnen

    Place Units - Gondor
                4 spearInfantrys, 1 towerGuard and 1 trebuche placed in Khand
                2 fortificationss and 2 spearInfantrys placed in Minas Tirith
                2 fortificationss placed in Andrast

    Turn Complete - Gondor
                Gondor collect 28 PUs; end with 28 PUs total

    triplea_38344_Gon8.tsvg

  • 18 16 15

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 8

    Purchase Units - Rhun
                Rhun buy 6 spearInfantrys; Remaining resources: 1 PUs;

    Place Units - Rhun
                6 spearInfantrys placed in Rhun

    Turn Complete - Rhun
                Rhun collect 13 PUs; end with 14 PUs total

    triplea_38344_Rhu8.tsvg

  • 18 16 15

    If you want you can play on until my Mordor turn, just move the 1 Khand unit to the Westfold, Saruman can’t do anything anyways…

  • 18 16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 8

    Purchase Units - Dale
                Dale buy 1 archers and 2 lightCavalrys; Remaining resources: 0 PUs;

    Combat Move - Dale
                1 spearInfantry moved from E. Mirkwood to Bight
                1 lightCavalry moved from N. Dale to Bight
                2 archerss and 2 spearInfantrys moved from N. Dale to Celduin
                1 heavyCavalry moved from Lake Town to Celduin
                1 archers moved from N. Mirkwood to W. Mirkwood
                1 archers and 2 spearInfantrys moved from Lake Town to N. Dale

    Combat - Dale
                Battle in Celduin
                    Dale attack with 2 archerss, 1 heavyCavalry and 2 spearInfantrys
                    Goblins defend with 2 trollss
                    Dale win, taking Celduin from Goblins with 1 archers, 1 heavyCavalry and 1 spearInfantry remaining. Battle score for attacker is 6
                    Casualties for Goblins: 2 trollss
                    Casualties for Dale: 1 archers and 1 spearInfantry
                Battle in Bight
                    Dale attack with 1 lightCavalry and 1 spearInfantry
                    Mordor defend with 1 orcs
                    Dale win, taking Bight from Mordor with 1 lightCavalry remaining. Battle score for attacker is 0
                    Casualties for Mordor: 1 orcs
                    Casualties for Dale: 1 spearInfantry

    Non Combat Move - Dale

    Place Units - Dale
                1 archers and 2 lightCavalrys placed in Lake Town

    Turn Complete - Dale
                Dale collect 11 PUs; end with 11 PUs total

    triplea_38344_Dal8.tsvg

  • 18 16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 8

    Combat Move - Khand
                1 xbowInfantry moved from Eastfold to Westfold

    Non Combat Move - Khand

    Turn Complete - Khand

    triplea_38344_Kha8.tsvg

  • 18 16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 8

    Purchase Units - Dwarves
                Dwarves buy 1 axeInfantry and 3 cannons; Remaining resources: 0 PUs;

    Combat Move - Dwarves
                2 axeInfantrys, 1 berzerkers and 1 cannon moved from Iron Hills to N. Rhun

    Non Combat Move - Dwarves

    Place Units - Dwarves
                1 axeInfantry and 3 cannons placed in Iron Hills

    Turn Complete - Dwarves
                Dwarves collect 19 PUs; end with 19 PUs total

    triplea_38344_Dwa8.tsvg

  • 18 16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 9

    Turn Complete - Saruman
                Saruman collect 12 PUs; end with 12 PUs total

    triplea_38344_Sar9.tsvg

  • 18 16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 9

    Purchase Units - Freefolk
                Freefolk buy 2 archerss, 2 hobbitss and 7 lightCavalrys; Remaining resources: 14 PUs;

    Combat Move - Freefolk
                2 lightCavalrys moved from Eregion to Lorien
                1 archers and 1 spearInfantry moved from S. Caves to Celebran
                1 lightCavalry moved from N. Enedwaith to S. Dunland

    Combat - Freefolk
                Battle in Lorien
                    Freefolk attack with 2 lightCavalrys
                    Goblins defend with 1 bats, 1 castle and 1 shooters
                    Goblins win with 1 shooters remaining. Battle score for attacker is -3
                    Casualties for Goblins: 1 bats
                    Casualties for Freefolk: 2 lightCavalrys
                Battle in Celebran
                    Freefolk attack with 1 archers and 1 spearInfantry
                    Goblins defend with 1 shooters
                    Freefolk win, taking Celebran from Goblins with 1 spearInfantry remaining. Battle score for attacker is -1
                    Casualties for Goblins: 1 shooters
                    Casualties for Freefolk: 1 archers
                Battle in S. Dunland
                    Freefolk attack with 1 lightCavalry
                    Goblins defend with 1 shooters
                    Goblins win with no units remaining. Battle score for attacker is -2
                    Casualties for Goblins: 1 shooters
                    Casualties for Freefolk: 1 lightCavalry

    Non Combat Move - Freefolk
                1 archers moved from N. Enedwaith to Enedwaith
                1 hobbits moved from Eregion to N. Dunland
                1 archers moved from N. Enedwaith to Eregion
                1 hobbits moved from Cardolan to Eregion
                1 hobbits moved from S. Downs to Cardolan
                1 archers and 1 spearInfantry moved from Lond Daer to N. Enedwaith
                3 lightCavalrys moved from Bree to Eregion
                2 lightCavalrys moved from Fornost to Cardolan
                2 lightCavalrys moved from Hobbiton to N. Enedwaith

    Place Units - Freefolk
                1 archers and 1 hobbits placed in S. Caves
                1 archers and 1 hobbits placed in Lond Daer
                3 lightCavalrys placed in Bree
                2 lightCavalrys placed in Fornost
                2 lightCavalrys placed in Hobbiton

    Turn Complete - Freefolk
                Freefolk collect 23 PUs; end with 37 PUs total

    triplea_38344_Fre9.tsvg

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