c47191a7-e903-4fbf-96f9-29adcac616f9-2026-2-19-World-War-II-Classic.tsvg
ACGTO LOTR Bacala (Good) vs Ballaeer (Evil)
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TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 7
Purchase Units - Gondor
Gondor buy 14 fortificationss, 2 spearInfantrys, 1 towerGuard and 1 trebuche; Remaining resources: 0 PUs;Combat Move - Gondor
1 towerGuard moved from Anfalas to Pinnath Gelin
Gondor take Pinnath Gelin from Haradrim
1 trebuche moved from Anfalas to Lefnui
1 galleon and 1 trebuche moved from Lefnui to Gilrain
1 trebuche moved from Gilrain to Tolfolas
Gondor take Tolfolas from Haradrim
1 towerGuard moved from Anfalas to Pinnath Gelin
1 spearInfantry moved from Andrast to Pinnath Gelin
2 galleons moved from S. E. Central Sea Zone to Lefnui
1 spearInfantry moved from S. Khand to Khand
1 galleon moved from S. E. Central Sea Zone to Anduin Mouth
2 towerGuards moved from Harad Road to Anduin Mouth
2 towerGuards moved from Anduin Mouth to W. Osg.
1 galleon moved from S. E. Central Sea Zone to Harnen
3 galleons moved from S. E. Central Sea Zone to Anduin Mouth
1 spearInfantry and 2 towerGuards moved from Harad Road to KhandCombat - Gondor
Battle in W. Osg.
Gondor attack with 2 towerGuards
Mordor defend with 1 castle and 2 siegeTowers
Gondor win, taking W. Osg. from Mordor with 1 towerGuard remaining. Battle score for attacker is 4
Casualties for Mordor: 2 siegeTowers
Casualties for Gondor: 1 towerGuardNon Combat Move - Gondor
Place Units - Gondor
10 fortificationss placed in Minas Tirith
2 fortificationss placed in Andrast
2 fortificationss, 2 spearInfantrys, 1 towerGuard and 1 trebuche placed in KhandTurn Complete - Gondor
Gondor collect 32 PUs; end with 32 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 7
Purchase Units - Rhun
Rhun buy 4 spearInfantrys and 1 trebuche; Remaining resources: 0 PUs;Combat Move - Rhun
1 chariotArchers and 1 spearInfantry moved from Rhun to N. Rhun
1 chariotArchers moved from Rhun to E. Rhovanion
Rhun take E. Rhovanion from Elves
1 chariotArchers moved from E. Rhovanion to Celduin
1 spearInfantry moved from Rhun to CelduinCombat - Rhun
Battle in N. Rhun
Rhun attack with 1 chariotArchers and 1 spearInfantry
Dale defend with 1 spearInfantry
Rhun win, taking N. Rhun from Dale with 1 chariotArchers and 1 spearInfantry remaining. Battle score for attacker is 3
Casualties for Dale: 1 spearInfantry
Battle in Celduin
Rhun attack with 1 chariotArchers and 1 spearInfantry
Dwarves defend with 1 berzerkers
Rhun win, taking Celduin from Dwarves with 1 chariotArchers and 1 spearInfantry remaining. Battle score for attacker is 5
Casualties for Dwarves: 1 berzerkersNon Combat Move - Rhun
Place Units - Rhun
4 spearInfantrys and 1 trebuche placed in RhunTurn Complete - Rhun
Rhun collect 19 PUs; end with 19 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 7
Purchase Units - Dale
Dale buy 1 archers, 1 heavyCavalry and 2 spearInfantrys; Remaining resources: 0 PUs;Combat Move - Dale
1 spearInfantry moved from N. Dale to E. Mirkwood
Elves take E. Mirkwood from Rhun
1 archers moved from N. Dale to Celduin
1 spearInfantry moved from S. Dale to Celduin
1 heavyCavalry moved from N. Dale to Celduin
1 lightCavalry moved from S. Dale to N. Dale
1 archers moved from Lake Town to N. Mirkwood
2 archerss and 2 spearInfantrys moved from Lake Town to N. Dale
1 archers moved from S. Dale to CelduinCombat - Dale
Battle in Celduin
Dale attack with 2 archerss, 1 heavyCavalry and 1 spearInfantry
Rhun defend with 1 chariotArchers and 1 spearInfantry
Dale win, taking Celduin from Rhun with 1 heavyCavalry and 1 spearInfantry remaining. Battle score for attacker is 2
Casualties for Dale: 2 archerss
Casualties for Rhun: 1 chariotArchers and 1 spearInfantryNon Combat Move - Dale
Place Units - Dale
1 archers, 1 heavyCavalry and 2 spearInfantrys placed in Lake TownTurn Complete - Dale
Dale collect 11 PUs; end with 11 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 7
Non Combat Move - Khand
1 xbowInfantry moved from Anorien to EastfoldTurn Complete - Khand
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If you want you can play my Saruman turn for me, the only thing to do is move the orc from Fangorn to Isengard. Saves some waiting time, so you can do your Freefolk turn immediatly after.
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TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 7
Purchase Units - Dwarves
Dwarves buy 2 axeInfantrys, 1 berzerkers and 1 cannon; Remaining resources: 0 PUs;Combat Move - Dwarves
4 axeInfantrys moved from Iron Hills to N. Rhun
1 berzerkers, 1 cannon and 1 mortar moved from N. Dale to N. Rhun
12 axeInfantrys, 3 berzerkerss, 7 cannons, 1 mortar and 2 phalanxs moved from S. Dale to N. RhunCombat - Dwarves
Battle in N. Rhun
Dwarves attack with 16 axeInfantrys, 4 berzerkerss, 8 cannons, 2 mortars and 2 phalanxs
Rhun defend with 1 chariotArchers and 1 spearInfantry
Dwarves win, taking N. Rhun from Rhun with 16 axeInfantrys, 4 berzerkerss, 8 cannons, 2 mortars and 2 phalanxs remaining. Battle score for attacker is 8
Casualties for Rhun: 1 chariotArchers and 1 spearInfantryNon Combat Move - Dwarves
Place Units - Dwarves
2 axeInfantrys, 1 berzerkers and 1 cannon placed in Iron HillsTurn Complete - Dwarves
Dwarves collect 19 PUs; end with 19 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 8
Combat Move - Saruman
1 orcs moved from Fangorn to IsengardNon Combat Move - Saruman
Turn Complete - Saruman
Saruman collect 13 PUs; end with 13 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 8
Purchase Units - Freefolk
Freefolk buy 2 archerss, 7 lightCavalrys and 2 spearInfantrys; Remaining resources: 6 PUs;Combat Move - Freefolk
1 spearInfantry moved from S. Dunland to Isengard
1 lightCavalry moved from N. Enedwaith to Isengard
1 lightCavalry moved from Eregion to Isengard
1 lightCavalry moved from Eregion to IsengardCombat - Freefolk
Battle in Isengard
Freefolk attack with 3 lightCavalrys and 1 spearInfantry
Goblins defend with 1 trolls; Saruman defend with 1 castle and 1 orcs
Freefolk captures 13PUs while taking Saruman capital
Freefolk win, taking Isengard from Saruman with 2 lightCavalrys and 1 spearInfantry remaining. Battle score for attacker is 5
Casualties for Goblins: 1 trolls
Casualties for Saruman: 1 orcs
Casualties for Freefolk: 1 lightCavalryNon Combat Move - Freefolk
3 hobbitss moved from Cardolan to Eregion
2 archerss moved from N. Enedwaith to Eregion
2 lightCavalrys moved from Bree to Eregion
1 lightCavalry moved from Hobbiton to N. Enedwaith
2 archerss moved from Lond Daer to N. Enedwaith
2 archerss and 2 hobbitss moved from N. Dunland to Eregion
1 hobbits moved from S. Downs to Cardolan
1 hobbits moved from Bree to S. DownsPlace Units - Freefolk
1 archers and 1 spearInfantry placed in S. Caves
1 archers and 1 spearInfantry placed in Lond Daer
2 lightCavalrys placed in Hobbiton
2 lightCavalrys placed in Fornost
3 lightCavalrys placed in BreeTurn Complete - Freefolk
Freefolk collect 33 PUs; end with 52 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 8
Purchase Units - Mordor
Mordor buy 5 orcss, 1 siegeTower and 2 trollss; Remaining resources: 0 PUs;Combat Move - Mordor
2 units repaired.
Mordor loses 0 PUs for violating Bights neutrality.
5 trollss moved from Eastfold to Helms Deep
4 trollss moved from Anorien to Helms Deep
3 nazguls moved from Fangorn to Helms Deep
2 orcss and 1 siegeTower moved from Anorien to W. Osg.
1 orcs moved from W. Mirkwood to Bight
Mordor take Bight from Neutral
1 orcs moved from Gladden to Anduin West Bank
Mordor take Anduin West Bank from Elves
1 orcs and 1 siegeTower moved from W. Mirkwood to E. MirkwoodCombat - Mordor
Battle in W. Osg.
Mordor attack with 2 orcss and 1 siegeTower
Gondor defend with 1 castle and 1 towerGuard
Mordor win, taking W. Osg. from Gondor with 2 orcss and 1 siegeTower remaining. Battle score for attacker is 4
Casualties for Gondor: 1 towerGuard
Battle in E. Mirkwood
Mordor attack with 1 orcs and 1 siegeTower
Dale defend with 1 spearInfantry
1 siegeTower retreated to W. Mirkwood
Elves win with 1 spearInfantry remaining. Battle score for attacker is -3
Casualties for Mordor: 1 orcs
Battle in Helms Deep
Mordor attack with 3 nazguls and 9 trollss
Rohan defend with 1 castle, 8 fortificationss, 1 heavyCavalry, 4 spearInfantrys and 3 towers
Units damaged: 2 nazguls owned by the Mordor
Units damaged: 1 nazgul owned by the Mordor
Mordor captures 14PUs while taking Rohan capital
Mordor win, taking Helms Deep from Rohan with 3 nazguls and 5 trollss remaining. Battle score for attacker is 24
Casualties for Mordor: 4 trollss
Casualties for Rohan: 8 fortificationss, 1 heavyCavalry, 4 spearInfantrys and 3 towersNon Combat Move - Mordor
4 orcss and 2 siegeTowers moved from N. Ithilien to Anorien
1 orcs moved from W. Mirkwood to Gladden
1 siegeTower moved from Gladden to S. Mirkwood
1 orcs, 1 siegeTower and 1 trolls moved from W. Mirkwood to S. Mirkwood
1 orcs and 1 siegeTower moved from Dol Goldur to S. Mirkwood
3 nazguls moved from Helms Deep to Anorien
2 trollss moved from Minas Morgul to AnorienPlace Units - Mordor
1 orcs and 1 siegeTower placed in Dol Goldur
2 trollss placed in Minas Morgul
2 orcss placed in Dol Goldur
2 orcss placed in EastfoldTurn Complete - Mordor
Mordor collect 37 PUs; end with 51 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 8
Purchase Units - Goblins
Goblins buy 1 bats, 4 shooterss and 5 stabberss; Remaining resources: 0 PUs;Combat Move - Goblins
1 stabbers moved from Lorien to Drimrill Dale
1 bats and 1 shooters moved from Moria to Drimrill Dale
1 shooters moved from Westfold to S. Dunland
Goblins take S. Dunland from Freefolk
3 shooterss and 4 stabberss moved from Westfold to Isengard
1 trolls moved from E. Emnet to Isengard
2 trollss moved from S. Mirkwood to CelduinCombat - Goblins
Battle in Celduin
Goblins attack with 2 trollss
Dale defend with 1 heavyCavalry and 1 spearInfantry
Goblins win, taking Celduin from Dale with 2 trollss remaining. Battle score for attacker is 8
Casualties for Dale: 1 heavyCavalry and 1 spearInfantry
Battle in Drimrill Dale
Goblins attack with 1 bats, 1 shooters and 1 stabbers
Elves defend with 1 hunters
Goblins win, taking Drimrill Dale from Elves with 1 bats and 1 shooters remaining. Battle score for attacker is 2
Casualties for Goblins: 1 stabbers
Casualties for Elves: 1 hunters
Battle in Isengard
Goblins attack with 3 shooterss, 4 stabberss and 1 trolls
Freefolk defend with 1 castle, 2 lightCavalrys and 1 spearInfantry
Goblins win, taking Isengard from Freefolk with 3 shooterss, 3 stabberss and 1 trolls remaining. Battle score for attacker is 9
Casualties for Goblins: 1 stabbers
Casualties for Freefolk: 2 lightCavalrys and 1 spearInfantryNon Combat Move - Goblins
1 shooters and 1 stabbers moved from E. Emnet to Westfold
1 shooters moved from Fangorn to Celebran
1 bats moved from Drimrill Dale to MoriaPlace Units - Goblins
1 bats and 1 stabbers placed in Lorien
Goblins undo move 1.
1 bats and 1 shooters placed in Lorien
3 shooterss and 5 stabberss placed in MoriaTurn Complete - Goblins
Goblins collect 26 PUs; end with 26 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 8
Purchase Units - Elves
Elves buy 5 hobbitss and 3 hunterss; Remaining resources: 1 PUs;Combat Move - Elves
1 hobbits moved from Carrock to Gladden
1 hunters moved from High Mirkwood to Gladden
3 hobbitss moved from N. Mirkwood to W. Mirkwood
2 hunterss moved from N. Mirkwood to W. Mirkwood
1 hunters moved from High Mirkwood to Anduin West Bank
1 hunters moved from N. Mirkwood to Anduin West Bank
1 hunters moved from N. Mirkwood to W. Mirkwood
1 hobbits moved from High Mirkwood to Carrock
1 hunters moved from Eregion to Drimrill Dale
1 eagles moved from N. Caves to Drimrill Dale
3 hobbitss moved from Rivendell to Eregion
4 hunterss moved from N. Dunland to N. Caves
2 hunterss moved from Rivendell to EregionCombat - Elves
Battle in Drimrill Dale
Elves attack with 1 eagles and 1 hunters
Goblins defend with 1 shooters
Elves win, taking Drimrill Dale from Goblins with 1 eagles and 1 hunters remaining. Battle score for attacker is 2
Casualties for Goblins: 1 shooters
Battle in Gladden
Elves attack with 1 hobbits and 1 hunters
Mordor defend with 1 orcs
Elves win, taking Gladden from Mordor with 1 hobbits and 1 hunters remaining. Battle score for attacker is 3
Casualties for Mordor: 1 orcs
Battle in W. Mirkwood
Elves attack with 3 hobbitss and 3 hunterss
Mordor defend with 1 siegeTower
Elves win, taking W. Mirkwood from Saruman with 3 hobbitss and 3 hunterss remaining. Battle score for attacker is 4
Casualties for Mordor: 1 siegeTower
Battle in Anduin West Bank
Elves attack with 2 hunterss
Mordor defend with 1 orcs
Elves win, taking Anduin West Bank from Mordor with 1 hunters remaining. Battle score for attacker is -1
Casualties for Mordor: 1 orcs
Casualties for Elves: 1 huntersNon Combat Move - Elves
1 eagles moved from Drimrill Dale to EregionPlace Units - Elves
1 hobbits and 1 hunters placed in N. Caves
3 hobbitss placed in High Mirkwood
1 hobbits and 2 hunterss placed in RivendellTurn Complete - Elves
Elves collect 25 PUs; end with 26 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 8
Purchase Units - Haradrim
Haradrim buy 3 corsairss, 1 oliphant and 1 spearInfantry; Remaining resources: 0 PUs;Combat Move - Haradrim
1 spearInfantry moved from Haradwaith to S. Khand
Haradrim take S. Khand from Gondor
7 oliphants moved from Lamedon to AnfalasCombat - Haradrim
Battle in Anfalas
Haradrim attack with 7 oliphants
Gondor defend with 1 castle and 3 fortificationss
Haradrim win, taking Anfalas from Gondor with 7 oliphants remaining. Battle score for attacker is 6
Casualties for Gondor: 3 fortificationssNon Combat Move - Haradrim
4 oliphants and 1 spearInfantry moved from Haradwaith to N. Haradwaith
3 spearInfantrys moved from Umbar to N. Haradwaith
1 oliphant moved from City of Corsairs to N. Haradwaith
3 spearInfantrys moved from City of Corsairs to Umbar
1 spearInfantry moved from Lossarnach to LebenninPlace Units - Haradrim
3 corsairss, 1 oliphant and 1 spearInfantry placed in City of CorsairsTurn Complete - Haradrim
Haradrim collect 31 PUs; end with 31 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 8
Purchase Units - Gondor
Gondor buy 4 fortificationss, 6 spearInfantrys, 1 towerGuard and 1 trebuche; Remaining resources: 0 PUs;Combat Move - Gondor
1 galleon moved from Harnen to S. Gondor Coast
1 trebuche moved from Tolfolas to S. Gondor Coast
1 galleon and 1 trebuche moved from S. Gondor Coast to Harnen
1 trebuche moved from Harnen to N. Haradwaith
5 spearInfantrys, 6 towerGuards and 1 trebuche moved from Khand to N. Haradwaith
1 towerGuard moved from Pinnath Gelin to Lefnui
1 galleon and 1 towerGuard moved from Lefnui to S. Gondor Coast
1 towerGuard moved from S. Gondor Coast to S. Gondor
Gondor take S. Gondor from Haradrim
1 spearInfantry moved from Pinnath Gelin to Lefnui
1 galleon and 1 spearInfantry moved from Lefnui to Morthond
1 spearInfantry moved from Morthond to Lamedon
Gondor take Lamedon from Haradrim
1 galleon moved from Gilrain to LefnuiCombat - Gondor
Battle in N. Haradwaith
Gondor attack with 5 spearInfantrys, 6 towerGuards and 2 trebuches
Haradrim defend with 5 oliphants and 5 spearInfantrys
Units damaged: 5 oliphants owned by the Haradrim
Gondor win, taking N. Haradwaith from Haradrim with 4 towerGuards and 2 trebuches remaining. Battle score for attacker is 52
Casualties for Haradrim: 5 oliphants and 5 spearInfantrys
Casualties for Gondor: 5 spearInfantrys and 2 towerGuardsNon Combat Move - Gondor
4 galleons moved from Anduin Mouth to HarnenPlace Units - Gondor
4 spearInfantrys, 1 towerGuard and 1 trebuche placed in Khand
2 fortificationss and 2 spearInfantrys placed in Minas Tirith
2 fortificationss placed in AndrastTurn Complete - Gondor
Gondor collect 28 PUs; end with 28 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 8
Purchase Units - Rhun
Rhun buy 6 spearInfantrys; Remaining resources: 1 PUs;Place Units - Rhun
6 spearInfantrys placed in RhunTurn Complete - Rhun
Rhun collect 13 PUs; end with 14 PUs total -
If you want you can play on until my Mordor turn, just move the 1 Khand unit to the Westfold, Saruman can’t do anything anyways…
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TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 8
Purchase Units - Dale
Dale buy 1 archers and 2 lightCavalrys; Remaining resources: 0 PUs;Combat Move - Dale
1 spearInfantry moved from E. Mirkwood to Bight
1 lightCavalry moved from N. Dale to Bight
2 archerss and 2 spearInfantrys moved from N. Dale to Celduin
1 heavyCavalry moved from Lake Town to Celduin
1 archers moved from N. Mirkwood to W. Mirkwood
1 archers and 2 spearInfantrys moved from Lake Town to N. DaleCombat - Dale
Battle in Celduin
Dale attack with 2 archerss, 1 heavyCavalry and 2 spearInfantrys
Goblins defend with 2 trollss
Dale win, taking Celduin from Goblins with 1 archers, 1 heavyCavalry and 1 spearInfantry remaining. Battle score for attacker is 6
Casualties for Goblins: 2 trollss
Casualties for Dale: 1 archers and 1 spearInfantry
Battle in Bight
Dale attack with 1 lightCavalry and 1 spearInfantry
Mordor defend with 1 orcs
Dale win, taking Bight from Mordor with 1 lightCavalry remaining. Battle score for attacker is 0
Casualties for Mordor: 1 orcs
Casualties for Dale: 1 spearInfantryNon Combat Move - Dale
Place Units - Dale
1 archers and 2 lightCavalrys placed in Lake TownTurn Complete - Dale
Dale collect 11 PUs; end with 11 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 8
Combat Move - Khand
1 xbowInfantry moved from Eastfold to WestfoldNon Combat Move - Khand
Turn Complete - Khand
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TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 8
Purchase Units - Dwarves
Dwarves buy 1 axeInfantry and 3 cannons; Remaining resources: 0 PUs;Combat Move - Dwarves
2 axeInfantrys, 1 berzerkers and 1 cannon moved from Iron Hills to N. RhunNon Combat Move - Dwarves
Place Units - Dwarves
1 axeInfantry and 3 cannons placed in Iron HillsTurn Complete - Dwarves
Dwarves collect 19 PUs; end with 19 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 9
Turn Complete - Saruman
Saruman collect 12 PUs; end with 12 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 9
Purchase Units - Freefolk
Freefolk buy 2 archerss, 2 hobbitss and 7 lightCavalrys; Remaining resources: 14 PUs;Combat Move - Freefolk
2 lightCavalrys moved from Eregion to Lorien
1 archers and 1 spearInfantry moved from S. Caves to Celebran
1 lightCavalry moved from N. Enedwaith to S. DunlandCombat - Freefolk
Battle in Lorien
Freefolk attack with 2 lightCavalrys
Goblins defend with 1 bats, 1 castle and 1 shooters
Goblins win with 1 shooters remaining. Battle score for attacker is -3
Casualties for Goblins: 1 bats
Casualties for Freefolk: 2 lightCavalrys
Battle in Celebran
Freefolk attack with 1 archers and 1 spearInfantry
Goblins defend with 1 shooters
Freefolk win, taking Celebran from Goblins with 1 spearInfantry remaining. Battle score for attacker is -1
Casualties for Goblins: 1 shooters
Casualties for Freefolk: 1 archers
Battle in S. Dunland
Freefolk attack with 1 lightCavalry
Goblins defend with 1 shooters
Goblins win with no units remaining. Battle score for attacker is -2
Casualties for Goblins: 1 shooters
Casualties for Freefolk: 1 lightCavalryNon Combat Move - Freefolk
1 archers moved from N. Enedwaith to Enedwaith
1 hobbits moved from Eregion to N. Dunland
1 archers moved from N. Enedwaith to Eregion
1 hobbits moved from Cardolan to Eregion
1 hobbits moved from S. Downs to Cardolan
1 archers and 1 spearInfantry moved from Lond Daer to N. Enedwaith
3 lightCavalrys moved from Bree to Eregion
2 lightCavalrys moved from Fornost to Cardolan
2 lightCavalrys moved from Hobbiton to N. EnedwaithPlace Units - Freefolk
1 archers and 1 hobbits placed in S. Caves
1 archers and 1 hobbits placed in Lond Daer
3 lightCavalrys placed in Bree
2 lightCavalrys placed in Fornost
2 lightCavalrys placed in HobbitonTurn Complete - Freefolk
Freefolk collect 23 PUs; end with 37 PUs total





