ACGTO LOTR Bacala (Good) vs Ballaeer (Evil)

  • 18 16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 7

    Purchase Units - Dwarves
                Dwarves buy 2 axeInfantrys, 1 berzerkers and 1 cannon; Remaining resources: 0 PUs;

    Combat Move - Dwarves
                4 axeInfantrys moved from Iron Hills to N. Rhun
                1 berzerkers, 1 cannon and 1 mortar moved from N. Dale to N. Rhun
                12 axeInfantrys, 3 berzerkerss, 7 cannons, 1 mortar and 2 phalanxs moved from S. Dale to N. Rhun

    Combat - Dwarves
                Battle in N. Rhun
                    Dwarves attack with 16 axeInfantrys, 4 berzerkerss, 8 cannons, 2 mortars and 2 phalanxs
                    Rhun defend with 1 chariotArchers and 1 spearInfantry
                    Dwarves win, taking N. Rhun from Rhun with 16 axeInfantrys, 4 berzerkerss, 8 cannons, 2 mortars and 2 phalanxs remaining. Battle score for attacker is 8
                    Casualties for Rhun: 1 chariotArchers and 1 spearInfantry

    Non Combat Move - Dwarves

    Place Units - Dwarves
                2 axeInfantrys, 1 berzerkers and 1 cannon placed in Iron Hills

    Turn Complete - Dwarves
                Dwarves collect 19 PUs; end with 19 PUs total

    triplea_38344_Dwa7.tsvg

  • 18 16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 8

    Combat Move - Saruman
                1 orcs moved from Fangorn to Isengard

    Non Combat Move - Saruman

    Turn Complete - Saruman
                Saruman collect 13 PUs; end with 13 PUs total

    triplea_38344_Sar8.tsvg

  • 18 16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 8

    Purchase Units - Freefolk
                Freefolk buy 2 archerss, 7 lightCavalrys and 2 spearInfantrys; Remaining resources: 6 PUs;

    Combat Move - Freefolk
                1 spearInfantry moved from S. Dunland to Isengard
                1 lightCavalry moved from N. Enedwaith to Isengard
                1 lightCavalry moved from Eregion to Isengard
                1 lightCavalry moved from Eregion to Isengard

    Combat - Freefolk
                Battle in Isengard
                    Freefolk attack with 3 lightCavalrys and 1 spearInfantry
                    Goblins defend with 1 trolls; Saruman defend with 1 castle and 1 orcs
                    Freefolk captures 13PUs while taking Saruman capital
                    Freefolk win, taking Isengard from Saruman with 2 lightCavalrys and 1 spearInfantry remaining. Battle score for attacker is 5
                    Casualties for Goblins: 1 trolls
                    Casualties for Saruman: 1 orcs
                    Casualties for Freefolk: 1 lightCavalry

    Non Combat Move - Freefolk
                3 hobbitss moved from Cardolan to Eregion
                2 archerss moved from N. Enedwaith to Eregion
                2 lightCavalrys moved from Bree to Eregion
                1 lightCavalry moved from Hobbiton to N. Enedwaith
                2 archerss moved from Lond Daer to N. Enedwaith
                2 archerss and 2 hobbitss moved from N. Dunland to Eregion
                1 hobbits moved from S. Downs to Cardolan
                1 hobbits moved from Bree to S. Downs

    Place Units - Freefolk
                1 archers and 1 spearInfantry placed in S. Caves
                1 archers and 1 spearInfantry placed in Lond Daer
                2 lightCavalrys placed in Hobbiton
                2 lightCavalrys placed in Fornost
                3 lightCavalrys placed in Bree

    Turn Complete - Freefolk
                Freefolk collect 33 PUs; end with 52 PUs total

    triplea_38344_Fre8.tsvg

  • 18 16 15

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 8

    Purchase Units - Mordor
                Mordor buy 5 orcss, 1 siegeTower and 2 trollss; Remaining resources: 0 PUs;

    Combat Move - Mordor
                2 units repaired.
                    Mordor loses 0 PUs for violating Bights neutrality.
                5 trollss moved from Eastfold to Helms Deep
                4 trollss moved from Anorien to Helms Deep
                3 nazguls moved from Fangorn to Helms Deep
                2 orcss and 1 siegeTower moved from Anorien to W. Osg.
                1 orcs moved from W. Mirkwood to Bight
                      Mordor take Bight from Neutral
                1 orcs moved from Gladden to Anduin West Bank
                      Mordor take Anduin West Bank from Elves
                1 orcs and 1 siegeTower moved from W. Mirkwood to E. Mirkwood

    Combat - Mordor
                Battle in W. Osg.
                    Mordor attack with 2 orcss and 1 siegeTower
                    Gondor defend with 1 castle and 1 towerGuard
                    Mordor win, taking W. Osg. from Gondor with 2 orcss and 1 siegeTower remaining. Battle score for attacker is 4
                    Casualties for Gondor: 1 towerGuard
                Battle in E. Mirkwood
                    Mordor attack with 1 orcs and 1 siegeTower
                    Dale defend with 1 spearInfantry
                    1 siegeTower retreated to W. Mirkwood
                    Elves win with 1 spearInfantry remaining. Battle score for attacker is -3
                    Casualties for Mordor: 1 orcs
                Battle in Helms Deep
                    Mordor attack with 3 nazguls and 9 trollss
                    Rohan defend with 1 castle, 8 fortificationss, 1 heavyCavalry, 4 spearInfantrys and 3 towers
                    Units damaged: 2 nazguls owned by the Mordor
                    Units damaged: 1 nazgul owned by the Mordor
                    Mordor captures 14PUs while taking Rohan capital
                    Mordor win, taking Helms Deep from Rohan with 3 nazguls and 5 trollss remaining. Battle score for attacker is 24
                    Casualties for Mordor: 4 trollss
                    Casualties for Rohan: 8 fortificationss, 1 heavyCavalry, 4 spearInfantrys and 3 towers

    Non Combat Move - Mordor
                4 orcss and 2 siegeTowers moved from N. Ithilien to Anorien
                1 orcs moved from W. Mirkwood to Gladden
                1 siegeTower moved from Gladden to S. Mirkwood
                1 orcs, 1 siegeTower and 1 trolls moved from W. Mirkwood to S. Mirkwood
                1 orcs and 1 siegeTower moved from Dol Goldur to S. Mirkwood
                3 nazguls moved from Helms Deep to Anorien
                2 trollss moved from Minas Morgul to Anorien

    Place Units - Mordor
                1 orcs and 1 siegeTower placed in Dol Goldur
                2 trollss placed in Minas Morgul
                2 orcss placed in Dol Goldur
                2 orcss placed in Eastfold

    Turn Complete - Mordor
                Mordor collect 37 PUs; end with 51 PUs total

    triplea_38344_Mor8.tsvg

  • 18 16 15

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 8

    Purchase Units - Goblins
                Goblins buy 1 bats, 4 shooterss and 5 stabberss; Remaining resources: 0 PUs;

    Combat Move - Goblins
                1 stabbers moved from Lorien to Drimrill Dale
                1 bats and 1 shooters moved from Moria to Drimrill Dale
                1 shooters moved from Westfold to S. Dunland
                      Goblins take S. Dunland from Freefolk
                3 shooterss and 4 stabberss moved from Westfold to Isengard
                1 trolls moved from E. Emnet to Isengard
                2 trollss moved from S. Mirkwood to Celduin

    Combat - Goblins
                Battle in Celduin
                    Goblins attack with 2 trollss
                    Dale defend with 1 heavyCavalry and 1 spearInfantry
                    Goblins win, taking Celduin from Dale with 2 trollss remaining. Battle score for attacker is 8
                    Casualties for Dale: 1 heavyCavalry and 1 spearInfantry
                Battle in Drimrill Dale
                    Goblins attack with 1 bats, 1 shooters and 1 stabbers
                    Elves defend with 1 hunters
                    Goblins win, taking Drimrill Dale from Elves with 1 bats and 1 shooters remaining. Battle score for attacker is 2
                    Casualties for Goblins: 1 stabbers
                    Casualties for Elves: 1 hunters
                Battle in Isengard
                    Goblins attack with 3 shooterss, 4 stabberss and 1 trolls
                    Freefolk defend with 1 castle, 2 lightCavalrys and 1 spearInfantry
                    Goblins win, taking Isengard from Freefolk with 3 shooterss, 3 stabberss and 1 trolls remaining. Battle score for attacker is 9
                    Casualties for Goblins: 1 stabbers
                    Casualties for Freefolk: 2 lightCavalrys and 1 spearInfantry

    Non Combat Move - Goblins
                1 shooters and 1 stabbers moved from E. Emnet to Westfold
                1 shooters moved from Fangorn to Celebran
                1 bats moved from Drimrill Dale to Moria

    Place Units - Goblins
                1 bats and 1 stabbers placed in Lorien
                Goblins undo move 1.
                1 bats and 1 shooters placed in Lorien
                3 shooterss and 5 stabberss placed in Moria

    Turn Complete - Goblins
                Goblins collect 26 PUs; end with 26 PUs total

    triplea_38344_Gob8.tsvg

  • 18 16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 8

    Purchase Units - Elves
                Elves buy 5 hobbitss and 3 hunterss; Remaining resources: 1 PUs;

    Combat Move - Elves
                1 hobbits moved from Carrock to Gladden
                1 hunters moved from High Mirkwood to Gladden
                3 hobbitss moved from N. Mirkwood to W. Mirkwood
                2 hunterss moved from N. Mirkwood to W. Mirkwood
                1 hunters moved from High Mirkwood to Anduin West Bank
                1 hunters moved from N. Mirkwood to Anduin West Bank
                1 hunters moved from N. Mirkwood to W. Mirkwood
                1 hobbits moved from High Mirkwood to Carrock
                1 hunters moved from Eregion to Drimrill Dale
                1 eagles moved from N. Caves to Drimrill Dale
                3 hobbitss moved from Rivendell to Eregion
                4 hunterss moved from N. Dunland to N. Caves
                2 hunterss moved from Rivendell to Eregion

    Combat - Elves
                Battle in Drimrill Dale
                    Elves attack with 1 eagles and 1 hunters
                    Goblins defend with 1 shooters
                    Elves win, taking Drimrill Dale from Goblins with 1 eagles and 1 hunters remaining. Battle score for attacker is 2
                    Casualties for Goblins: 1 shooters
                Battle in Gladden
                    Elves attack with 1 hobbits and 1 hunters
                    Mordor defend with 1 orcs
                    Elves win, taking Gladden from Mordor with 1 hobbits and 1 hunters remaining. Battle score for attacker is 3
                    Casualties for Mordor: 1 orcs
                Battle in W. Mirkwood
                    Elves attack with 3 hobbitss and 3 hunterss
                    Mordor defend with 1 siegeTower
                    Elves win, taking W. Mirkwood from Saruman with 3 hobbitss and 3 hunterss remaining. Battle score for attacker is 4
                    Casualties for Mordor: 1 siegeTower
                Battle in Anduin West Bank
                    Elves attack with 2 hunterss
                    Mordor defend with 1 orcs
                    Elves win, taking Anduin West Bank from Mordor with 1 hunters remaining. Battle score for attacker is -1
                    Casualties for Mordor: 1 orcs
                    Casualties for Elves: 1 hunters

    Non Combat Move - Elves
                1 eagles moved from Drimrill Dale to Eregion

    Place Units - Elves
                1 hobbits and 1 hunters placed in N. Caves
                3 hobbitss placed in High Mirkwood
                1 hobbits and 2 hunterss placed in Rivendell

    Turn Complete - Elves
                Elves collect 25 PUs; end with 26 PUs total

    triplea_38344_Elv8.tsvg

  • 18 16 15

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 8

    Purchase Units - Haradrim
                Haradrim buy 3 corsairss, 1 oliphant and 1 spearInfantry; Remaining resources: 0 PUs;

    Combat Move - Haradrim
                1 spearInfantry moved from Haradwaith to S. Khand
                      Haradrim take S. Khand from Gondor
                7 oliphants moved from Lamedon to Anfalas

    Combat - Haradrim
                Battle in Anfalas
                    Haradrim attack with 7 oliphants
                    Gondor defend with 1 castle and 3 fortificationss
                    Haradrim win, taking Anfalas from Gondor with 7 oliphants remaining. Battle score for attacker is 6
                    Casualties for Gondor: 3 fortificationss

    Non Combat Move - Haradrim
                4 oliphants and 1 spearInfantry moved from Haradwaith to N. Haradwaith
                3 spearInfantrys moved from Umbar to N. Haradwaith
                1 oliphant moved from City of Corsairs to N. Haradwaith
                3 spearInfantrys moved from City of Corsairs to Umbar
                1 spearInfantry moved from Lossarnach to Lebennin

    Place Units - Haradrim
                3 corsairss, 1 oliphant and 1 spearInfantry placed in City of Corsairs

    Turn Complete - Haradrim
                Haradrim collect 31 PUs; end with 31 PUs total

    triplea_38344_Har8.tsvg

  • 18 16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 8

    Purchase Units - Gondor
                Gondor buy 4 fortificationss, 6 spearInfantrys, 1 towerGuard and 1 trebuche; Remaining resources: 0 PUs;

    Combat Move - Gondor
                1 galleon moved from Harnen to S. Gondor Coast
                1 trebuche moved from Tolfolas to S. Gondor Coast
                1 galleon and 1 trebuche moved from S. Gondor Coast to Harnen
                1 trebuche moved from Harnen to N. Haradwaith
                5 spearInfantrys, 6 towerGuards and 1 trebuche moved from Khand to N. Haradwaith
                1 towerGuard moved from Pinnath Gelin to Lefnui
                1 galleon and 1 towerGuard moved from Lefnui to S. Gondor Coast
                1 towerGuard moved from S. Gondor Coast to S. Gondor
                      Gondor take S. Gondor from Haradrim
                1 spearInfantry moved from Pinnath Gelin to Lefnui
                1 galleon and 1 spearInfantry moved from Lefnui to Morthond
                1 spearInfantry moved from Morthond to Lamedon
                      Gondor take Lamedon from Haradrim
                1 galleon moved from Gilrain to Lefnui

    Combat - Gondor
                Battle in N. Haradwaith
                    Gondor attack with 5 spearInfantrys, 6 towerGuards and 2 trebuches
                    Haradrim defend with 5 oliphants and 5 spearInfantrys
                    Units damaged: 5 oliphants owned by the Haradrim
                    Gondor win, taking N. Haradwaith from Haradrim with 4 towerGuards and 2 trebuches remaining. Battle score for attacker is 52
                    Casualties for Haradrim: 5 oliphants and 5 spearInfantrys
                    Casualties for Gondor: 5 spearInfantrys and 2 towerGuards

    Non Combat Move - Gondor
                4 galleons moved from Anduin Mouth to Harnen

    Place Units - Gondor
                4 spearInfantrys, 1 towerGuard and 1 trebuche placed in Khand
                2 fortificationss and 2 spearInfantrys placed in Minas Tirith
                2 fortificationss placed in Andrast

    Turn Complete - Gondor
                Gondor collect 28 PUs; end with 28 PUs total

    triplea_38344_Gon8.tsvg

  • 18 16 15

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 8

    Purchase Units - Rhun
                Rhun buy 6 spearInfantrys; Remaining resources: 1 PUs;

    Place Units - Rhun
                6 spearInfantrys placed in Rhun

    Turn Complete - Rhun
                Rhun collect 13 PUs; end with 14 PUs total

    triplea_38344_Rhu8.tsvg

  • 18 16 15

    If you want you can play on until my Mordor turn, just move the 1 Khand unit to the Westfold, Saruman can’t do anything anyways…

  • 18 16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 8

    Purchase Units - Dale
                Dale buy 1 archers and 2 lightCavalrys; Remaining resources: 0 PUs;

    Combat Move - Dale
                1 spearInfantry moved from E. Mirkwood to Bight
                1 lightCavalry moved from N. Dale to Bight
                2 archerss and 2 spearInfantrys moved from N. Dale to Celduin
                1 heavyCavalry moved from Lake Town to Celduin
                1 archers moved from N. Mirkwood to W. Mirkwood
                1 archers and 2 spearInfantrys moved from Lake Town to N. Dale

    Combat - Dale
                Battle in Celduin
                    Dale attack with 2 archerss, 1 heavyCavalry and 2 spearInfantrys
                    Goblins defend with 2 trollss
                    Dale win, taking Celduin from Goblins with 1 archers, 1 heavyCavalry and 1 spearInfantry remaining. Battle score for attacker is 6
                    Casualties for Goblins: 2 trollss
                    Casualties for Dale: 1 archers and 1 spearInfantry
                Battle in Bight
                    Dale attack with 1 lightCavalry and 1 spearInfantry
                    Mordor defend with 1 orcs
                    Dale win, taking Bight from Mordor with 1 lightCavalry remaining. Battle score for attacker is 0
                    Casualties for Mordor: 1 orcs
                    Casualties for Dale: 1 spearInfantry

    Non Combat Move - Dale

    Place Units - Dale
                1 archers and 2 lightCavalrys placed in Lake Town

    Turn Complete - Dale
                Dale collect 11 PUs; end with 11 PUs total

    triplea_38344_Dal8.tsvg

  • 18 16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 8

    Combat Move - Khand
                1 xbowInfantry moved from Eastfold to Westfold

    Non Combat Move - Khand

    Turn Complete - Khand

    triplea_38344_Kha8.tsvg

  • 18 16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 8

    Purchase Units - Dwarves
                Dwarves buy 1 axeInfantry and 3 cannons; Remaining resources: 0 PUs;

    Combat Move - Dwarves
                2 axeInfantrys, 1 berzerkers and 1 cannon moved from Iron Hills to N. Rhun

    Non Combat Move - Dwarves

    Place Units - Dwarves
                1 axeInfantry and 3 cannons placed in Iron Hills

    Turn Complete - Dwarves
                Dwarves collect 19 PUs; end with 19 PUs total

    triplea_38344_Dwa8.tsvg

  • 18 16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 9

    Turn Complete - Saruman
                Saruman collect 12 PUs; end with 12 PUs total

    triplea_38344_Sar9.tsvg

  • 18 16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 9

    Purchase Units - Freefolk
                Freefolk buy 2 archerss, 2 hobbitss and 7 lightCavalrys; Remaining resources: 14 PUs;

    Combat Move - Freefolk
                2 lightCavalrys moved from Eregion to Lorien
                1 archers and 1 spearInfantry moved from S. Caves to Celebran
                1 lightCavalry moved from N. Enedwaith to S. Dunland

    Combat - Freefolk
                Battle in Lorien
                    Freefolk attack with 2 lightCavalrys
                    Goblins defend with 1 bats, 1 castle and 1 shooters
                    Goblins win with 1 shooters remaining. Battle score for attacker is -3
                    Casualties for Goblins: 1 bats
                    Casualties for Freefolk: 2 lightCavalrys
                Battle in Celebran
                    Freefolk attack with 1 archers and 1 spearInfantry
                    Goblins defend with 1 shooters
                    Freefolk win, taking Celebran from Goblins with 1 spearInfantry remaining. Battle score for attacker is -1
                    Casualties for Goblins: 1 shooters
                    Casualties for Freefolk: 1 archers
                Battle in S. Dunland
                    Freefolk attack with 1 lightCavalry
                    Goblins defend with 1 shooters
                    Goblins win with no units remaining. Battle score for attacker is -2
                    Casualties for Goblins: 1 shooters
                    Casualties for Freefolk: 1 lightCavalry

    Non Combat Move - Freefolk
                1 archers moved from N. Enedwaith to Enedwaith
                1 hobbits moved from Eregion to N. Dunland
                1 archers moved from N. Enedwaith to Eregion
                1 hobbits moved from Cardolan to Eregion
                1 hobbits moved from S. Downs to Cardolan
                1 archers and 1 spearInfantry moved from Lond Daer to N. Enedwaith
                3 lightCavalrys moved from Bree to Eregion
                2 lightCavalrys moved from Fornost to Cardolan
                2 lightCavalrys moved from Hobbiton to N. Enedwaith

    Place Units - Freefolk
                1 archers and 1 hobbits placed in S. Caves
                1 archers and 1 hobbits placed in Lond Daer
                3 lightCavalrys placed in Bree
                2 lightCavalrys placed in Fornost
                2 lightCavalrys placed in Hobbiton

    Turn Complete - Freefolk
                Freefolk collect 23 PUs; end with 37 PUs total

    triplea_38344_Fre9.tsvg

  • 18 16 15

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 9

    Purchase Units - Mordor
                Mordor buy 5 orcss, 3 siegeTowers and 4 trollss; Remaining resources: 0 PUs;

    Combat Move - Mordor
                3 units repaired.
                    Mordor loses 0 PUs for violating N. Brown Landss neutrality.
                1 orcs and 1 siegeTower moved from S. Mirkwood to Bight
                1 nazgul moved from Anorien to Celebran
                2 orcss and 1 siegeTower moved from S. Mirkwood to Gladden
                1 nazgul moved from Anorien to Celebran

    Combat - Mordor
                Battle in Celebran
                    Mordor attack with 2 nazguls
                    Freefolk defend with 1 spearInfantry
                    Mordor win with 2 nazguls remaining. Battle score for attacker is 3
                    Casualties for Freefolk: 1 spearInfantry
                Battle in Gladden
                    Mordor attack with 2 orcss and 1 siegeTower
                    Elves defend with 1 hobbits and 1 hunters
                    Mordor win, taking Gladden from Elves with 2 orcss and 1 siegeTower remaining. Battle score for attacker is 6
                    Casualties for Elves: 1 hobbits and 1 hunters
                Battle in Bight
                    Mordor attack with 1 orcs and 1 siegeTower
                    Dale defend with 1 lightCavalry
                    Mordor win, taking Bight from Dale with 1 orcs and 1 siegeTower remaining. Battle score for attacker is 4
                    Casualties for Dale: 1 lightCavalry

    Non Combat Move - Mordor
                1 orcs moved from S. Mirkwood to Rhovanion
                1 siegeTower and 1 trolls moved from S. Mirkwood to Dol Goldur
                1 orcs moved from Dol Goldur to S. Mirkwood
                2 nazguls moved from Celebran to Moria
                5 trollss moved from Helms Deep to Wold
                2 orcss moved from Eastfold to Anorien
                2 trollss moved from Anorien to Wold
                2 trollss moved from Minas Morgul to Dagorlad
                1 orcs and 1 siegeTower moved from W. Osg. to Anorien
                1 orcs moved from W. Osg. to Anorien
                1 nazgul moved from Anorien to Wold

    Place Units - Mordor
                2 orcss, 1 siegeTower and 1 trolls placed in Dol Goldur
                1 orcs and 3 trollss placed in Eastfold
                1 orcs placed in W. Osg.
                Mordor undo move 2.
                1 siegeTower and 3 trollss placed in Eastfold
                2 orcss and 1 siegeTower placed in Helms Deep

    Turn Complete - Mordor
                Mordor collect 36 PUs; end with 36 PUs total

    triplea_38344_Mor9.tsvg

  • 18 16 15

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 9

    Purchase Units - Goblins
                Goblins buy 6 shooterss, 4 stabberss and 1 trolls; Remaining resources: 0 PUs;

    Combat Move - Goblins
                1 bats, 1 shooters and 1 stabbers moved from Moria to Drimrill Dale
                1 shooters moved from Fangorn to Celebran
                      Goblins take Celebran from Freefolk

    Combat - Goblins
                Battle in Drimrill Dale
                    Goblins attack with 1 bats, 1 shooters and 1 stabbers
                    Elves defend with 1 hunters
                    Goblins win, taking Drimrill Dale from Elves with 1 bats and 1 shooters remaining. Battle score for attacker is 2
                    Casualties for Goblins: 1 stabbers
                    Casualties for Elves: 1 hunters

    Non Combat Move - Goblins
                1 bats moved from Drimrill Dale to Moria
                1 shooters moved from Westfold to S. Dunland
                1 stabbers moved from Westfold to Isengard

    Place Units - Goblins
                3 shooterss and 4 stabberss placed in Moria
                3 shooterss and 1 trolls placed in Lorien

    Turn Complete - Goblins
                Goblins collect 24 PUs; end with 24 PUs total

    triplea_38344_Gob9.tsvg

  • 18 16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 9

    Purchase Units - Elves
                Elves buy 5 hobbitss and 4 hunterss; Remaining resources: 0 PUs;

    Combat Move - Elves
                1 eagles moved from Eregion to Drimrill Dale
                1 hobbits moved from N. Caves to Drimrill Dale
                1 hunters moved from Eregion to Drimrill Dale
                1 hobbits and 1 hunters moved from W. Mirkwood to S. Mirkwood
                1 hobbits moved from Carrock to Gladden
                2 hobbitss and 2 hunterss moved from W. Mirkwood to Gladden
                1 hunters moved from Anduin West Bank to Gladden
                5 hunterss moved from N. Caves to Gladden
                3 hobbitss moved from High Mirkwood to Carrock
                1 hobbits and 2 hunterss moved from Rivendell to Eregion

    Combat - Elves
                Battle in S. Mirkwood
                    Elves attack with 1 hobbits and 1 hunters
                    Mordor defend with 1 orcs
                    Elves win, taking S. Mirkwood from Mordor with 1 hobbits and 1 hunters remaining. Battle score for attacker is 3
                    Casualties for Mordor: 1 orcs
                Battle in Drimrill Dale
                    Elves attack with 1 eagles, 1 hobbits and 1 hunters
                    Goblins defend with 1 shooters
                    Elves win, taking Drimrill Dale from Goblins with 1 eagles, 1 hobbits and 1 hunters remaining. Battle score for attacker is 2
                    Casualties for Goblins: 1 shooters
                Battle in Gladden
                    Elves attack with 3 hobbitss and 8 hunterss
                    Mordor defend with 2 orcss and 1 siegeTower
                    Elves win, taking Gladden from Mordor with 3 hobbitss and 8 hunterss remaining. Battle score for attacker is 10
                    Casualties for Mordor: 2 orcss and 1 siegeTower

    Non Combat Move - Elves
                1 eagles moved from Drimrill Dale to Eregion

    Place Units - Elves
                2 hobbitss placed in N. Caves
                1 hobbits and 2 hunterss placed in High Mirkwood
                2 hobbitss and 2 hunterss placed in Rivendell

    Turn Complete - Elves
                Elves collect 26 PUs; end with 26 PUs total

    triplea_38344_Elv9.tsvg

  • 18 16 15

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 9

    Purchase Units - Haradrim
                Haradrim buy 4 corsairss and 5 spearInfantrys; Remaining resources: 0 PUs;

    Combat Move - Haradrim
                1 spearInfantry moved from Lebennin to Belfalas
                      Haradrim take Belfalas from Gondor
                1 oliphant moved from Anfalas to Lamedon
                3 oliphants moved from Anfalas to Pinnath Gelin

    Combat - Haradrim
                Battle in Lamedon
                    Haradrim attack with 1 oliphant
                    Gondor defend with 1 spearInfantry
                    Units damaged: 1 oliphant owned by the Haradrim
                    Haradrim win, taking Lamedon from Gondor with 1 oliphant remaining. Battle score for attacker is 3
                    Casualties for Gondor: 1 spearInfantry
                Battle in Pinnath Gelin
                    Haradrim attack with 3 oliphants
                    Gondor defend with 1 towerGuard
                    Units damaged: 1 oliphant owned by the Haradrim
                    Haradrim win, taking Pinnath Gelin from Gondor with 3 oliphants remaining. Battle score for attacker is 4
                    Casualties for Gondor: 1 towerGuard

    Non Combat Move - Haradrim
                7 corsairss and 6 spearInfantrys moved from Lossarnach to Anorien
                3 corsairss, 1 oliphant and 1 spearInfantry moved from City of Corsairs to Umbar

    Place Units - Haradrim
                1 corsairs and 2 spearInfantrys placed in Anfalas
                3 corsairss and 3 spearInfantrys placed in City of Corsairs

    Turn Complete - Haradrim
                Haradrim collect 31 PUs; end with 31 PUs total

    triplea_38344_Har9.tsvg

  • 18 16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 9

    Purchase Units - Gondor
                Gondor buy 4 fortificationss, 1 heavyCavalry, 3 spearInfantrys, 1 towerGuard and 1 trebuche; Remaining resources: 0 PUs;

    Combat Move - Gondor
                1 spearInfantry, 1 towerGuard and 1 trebuche moved from Khand to S. Khand
                1 spearInfantry moved from Khand to Haradwaith
                      Gondor take Haradwaith from Haradrim
                4 towerGuards and 2 trebuches moved from N. Haradwaith to Harad Road
                1 spearInfantry moved from Khand to N. Haradwaith
                1 spearInfantry moved from Khand to Harad Road
                1 towerGuard moved from S. Gondor to S. Ithilien
                      Gondor take S. Ithilien from Mordor
                1 galleon moved from S. Gondor Coast to Harnen
                1 galleon moved from Morthond to Lefnui

    Combat - Gondor
                Battle in S. Khand
                    Gondor attack with 1 spearInfantry, 1 towerGuard and 1 trebuche
                    Haradrim defend with 1 spearInfantry
                    Gondor win, taking S. Khand from Haradrim with 1 spearInfantry, 1 towerGuard and 1 trebuche remaining. Battle score for attacker is 3
                    Casualties for Haradrim: 1 spearInfantry

    Non Combat Move - Gondor

    Place Units - Gondor
                2 fortificationss placed in Andrast
                2 fortificationss, 1 spearInfantry and 1 trebuche placed in Minas Tirith
                1 heavyCavalry, 2 spearInfantrys and 1 towerGuard placed in Khand

    Turn Complete - Gondor
                Gondor collect 29 PUs; end with 29 PUs total

    triplea_38344_Gon9.tsvg

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