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Axis & Allies Classic (2nd edition) Strategy
Axis & Allies Classic (2nd edition) Strategy
May 27, 2000 0

The Grand Alliance

The Alliance that won the Second World War was probably the most successful in history. Considering all the problems they had, internal and external, they achieved all there aims and did it with a economy of effort that defies ready compression. To understand such a alliance it is necessary that we look at each of the three nations.

admin 72 Resources
Axis & Allies Europe Strategy
Axis & Allies Europe Strategy
May 17, 2000 0

What to do with 12 IPCs

The European Expansion game starts off with each side getting 12 IPCs to place anywhere they have units. What sorts of strategies are there for placing builds?

Michael Sandy 2 Resources
Axis & Allies Classic (2nd edition) Strategy
May 17, 2000 2

Strategic Placement of Industrial Complexes for Classic Axis & Allies

It is without question that one of the major factors concerning the play of Axis and Allies, (A&A), is the stationary position of the various industrial complexes.

Tom Knight 1 Resources
Axis & Allies Europe Strategy
Axis & Allies Europe Strategy
May 16, 2000 0

Russian Strategy Considerations

In my first game of A&AE I played Russia. I did the pull everything back but a speed bump infantry, preserving my counter attack ability for the important battles.

Michael Sandy 2 Resources
Strategy
Strategy
May 16, 2000 2

Comprehensive German Naval Strategy

In Axis and Allies Europe, Germany has a lot more naval options and these options have a greater impact on the war than in Axis in Allies.

admin 72 Resources
Axis & Allies Europe Rules & House Rules
Axis & Allies Europe Rules & House Rules
May 9, 2000 0

New Industry for AAE

This house rule is simple: allow the construction of new industrial complexes.
You can play with that rule only or use one of two alterations to the rule.

Dave Jensen 154 Resources
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