if it were free for all trading may work. you would need countries to have difernt units. like and japanese fighter defending on 5 and russian fighters on a 3. then russia could be like i’ll buy a japaese fighter for m japanfor 10 ipcs. japan would (if it were to trade) buy on figther and put it on a transport or in a bomber. the transport/bomber would have to drop the fghter off somewhere in russia.
how in the heck do you play someone using tripleA but not use tripeA’s dice?
also how do people get tripleA to keep track of the units on the board without using the dice?
basically, i dont know how to use it for forum games.
Short answer… it is a B*tch to do.
You have to keep track of the combat moves in your head, then roll the dice and/or look at your opponent’s dice results, then when the combat is resolved you use the “edit” function to remove whatever died on both sides. If the attacker won, you then move the “surviving” units into the now vacant territory in Combat movement in TripleA.
then why to people use tripleA so often in their games on the forum.
do they know an easier way? or do they use the dicey from tripleA?
Most games I use the TripleA dicey if I am using TripleA.
I only subject myself to the edit crap when my board is tied up (like now with the FFA which HAS to be done on my game board, otherwise I would be unable to game)
newpaintbrush last edited by
You can specify a dice server when choosing the “PBEM” option. There’s a pulldown menu. I think you used to be able to specify a server too. Maybe you still can.
If you choose “Local” game, though, you have to use the TripleA dice.
In-site dicey is not an option with TripleA. And THAT is a b*tch to try to do with TripleA.