Mikawa vs Daaras G42 Practice


  • TripleA Turn Summary: UK_Pacific round 1

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 1
    
        Purchase Units - British
            British buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 0 PUs; 
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24

    TripleA Manual Gamesave Post: Italians round 1

    TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 destroyer; Remaining resources: 2 PUs; 
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 1 artillery, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24

    TripleA Manual Gamesave Post: Japanese round 2

    TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 factory_minor, 1 harbour, 4 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24

    @Daaras Looks like the placed UKP units are UKP instead of UK, might wanna check/edit that.


  • @mikawagunichi idk why we’re having so many bugs this game


  • TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24

    TripleA Manual Gamesave Post: Germans round 2

    TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

    Game History

    Round: 2
    
        Purchase Units - Germans
            Germans buy 1 carrier, 1 fighter, 7 infantry and 1 transport; Remaining resources: 0 PUs; 
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 2
    
        Purchase Units - British
            British buy 2 fighters and 6 infantry; Remaining resources: 1 PUs; 
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24

    TripleA Manual Gamesave Post: Italians round 2

    TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 carrier; Remaining resources: 1 PUs; 
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 3 armour, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24

    TripleA Manual Gamesave Post: Japanese round 3

    TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 bomber, 1 factory_minor, 1 fighter, 3 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24

    TripleA Manual Gamesave Post: Germans round 3

    TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

    Game History

    Round: 3
    
        Purchase Units - Germans
            Germans buy 1 armour, 10 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24

    TripleA Manual Gamesave Post: Germans round 3

    TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

    Game History

    Round: 3
    
        Purchase Units - Germans
            Germans buy 2 artilleries and 16 infantry; Remaining resources: 0 PUs; 
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 3
    
        Purchase Units - British
            British buy 1 carrier, 1 cruiser and 1 transport; Remaining resources: 2 PUs; 
    

    Combat Hit Differential Summary :

    Savegame


  • @mikawagunichi winning a 45% battle certainly goes a long way lol

  • 25 24

    TripleA Manual Gamesave Post: Italians round 3

    TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 12 infantry; Remaining resources: 0 PUs; 
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24

    TripleA Manual Gamesave Post: Japanese round 4

    TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 5 fighters, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    

    Combat Hit Differential Summary :

    Savegame

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