@Avner Still need your email to put into the game to get dice rolls
L23, BM3/4, Quarterfinal, Pejon_88 (X) vs. Ghostglider (A+15)
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@Pejon_88 Need to ask for casualty in Normandy. One hit 2nd round. I have inf + art, you have 2 inf + AA.
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OOL: AA, US-INF, UK, INF, thanks
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Italians Italians buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 3 infantry moved from France to Normandy Bordeaux 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 bomber and 1 fighter moved from Egypt to Anglo Egyptian Sudan 1 battleship and 2 cruisers moved from 81 Sea Zone to 76 Sea Zone 1 fighter, 5 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan 1 fighter moved from Egypt to 76 Sea Zone Combat - Italians Battle in Normandy Bordeaux Italians attack with 1 artillery and 3 infantry British defend with 1 aaGun and 1 infantry; Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1.00 expected hits Americans roll dice for 1 aaGun and 2 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Normandy Bordeaux Italians roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 aaGun and 2 infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0.67 expected hits 1 aaGun owned by the British lost in Normandy Bordeaux Italians roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 4 : 2/2 hits, 0.67 expected hits Americans roll dice for 2 infantry in Normandy Bordeaux, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Normandy Bordeaux 1 infantry owned by the Americans and 1 infantry owned by the British lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from Americans with 1 artillery remaining. Battle score for attacker is 2 Casualties for Italians: 3 infantry Casualties for British: 1 aaGun and 1 infantry Casualties for Americans: 1 infantry Battle in Anglo Egyptian Sudan Italians attack with 1 bomber, 1 fighter and 1 infantry French defend with 1 infantry Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1.33 expected hits British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Anglo Egyptian Sudan Italians win, taking Anglo Egyptian Sudan from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Trans-Jordan Italians attack with 1 fighter, 5 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 fighter, 5 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 2/7 hits, 1.50 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Trans-Jordan 1 infantry owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 fighter, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in 76 Sea Zone Italians attack with 1 battleship, 2 cruisers and 1 fighter British defend with 1 destroyer Italians roll dice for 1 battleship, 2 cruisers and 1 fighter in 76 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits British roll dice for 1 destroyer in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 76 Sea Zone Italians win with 1 battleship, 2 cruisers and 1 fighter remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Italians 1 fighter moved from 76 Sea Zone to Egypt 1 fighter moved from Anglo Egyptian Sudan to Egypt 1 bomber moved from Anglo Egyptian Sudan to Greece 1 fighter moved from Trans-Jordan to Egypt 1 infantry moved from Northern Italy to Western Germany 1 aaGun moved from France to Western Germany 1 mech_infantry moved from Greece to Romania Place Units - Italians 1 artillery and 2 infantry placed in Egypt 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,6,4 Italians collect 18 PUs; end with 18 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Americans regular : 1.00 Italians regular : 1.67 British regular : 0.00
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I got lucky again.
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 transport; Remaining resources: 6 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 61 Sea Zone 2 infantry moved from South Australia to 61 Sea Zone 2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 destroyer and 2 fighters moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 destroyer, 2 fighters, 1 submarine and 1 transport Japanese defend with 1 destroyer and 1 submarine ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer, 2 fighters and 1 transport in 42 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 42 Sea Zone 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Japanese with 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 destroyer Casualties for Japanese: 1 destroyer and 1 submarine Battle in Java Non Combat Move - ANZAC 2 fighters moved from 42 Sea Zone to Shan State 1 infantry moved from Burma to Shan State 1 artillery moved from New South Wales to Queensland 1 infantry moved from Queensland to South Australia 1 infantry moved from New South Wales to South Australia 1 cruiser moved from 30 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Non Combat Move - French 3 infantry moved from Tunisia to Libya 1 destroyer moved from 71 Sea Zone to 72 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.50 ANZAC regular : 2.33
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 12 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Belarus to Archangel 3 infantry moved from Novgorod to Archangel 1 bomber moved from Romania to Archangel 1 bomber moved from Greece to Archangel 1 artillery and 4 infantry moved from France to Holland Belgium 1 armour moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Eastern Poland Combat - Germans Battle in Holland Belgium Germans attack with 1 artillery and 4 infantry British defend with 1 aaGun and 1 infantry; Americans defend with 1 infantry Germans roll dice for 1 artillery and 4 infantry in Holland Belgium, round 2 : 0/5 hits, 1.17 expected hits Americans roll dice for 1 aaGun and 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Holland Belgium Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 3 : 1/4 hits, 1.00 expected hits Americans roll dice for 1 aaGun and 2 infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Holland Belgium 1 aaGun owned by the British lost in Holland Belgium Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 4 : 1/3 hits, 0.83 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Holland Belgium 1 infantry owned by the Americans lost in Holland Belgium Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 5 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 2 Casualties for Germans: 3 infantry Casualties for British: 1 aaGun and 1 infantry Casualties for Americans: 1 infantry Battle in Archangel Germans attack with 2 bombers and 5 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 5 infantry in Archangel, round 2 : 1/7 hits, 2.17 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 2 bombers and 4 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 2 infantry moved from Norway to Finland 1 artillery and 12 infantry moved from Vyborg to Finland 1 mech_infantry moved from Novgorod to Vyborg 2 bombers moved from Archangel to Novgorod 1 armour and 1 mech_infantry moved from Eastern Poland to Archangel 2 infantry moved from Slovakia Hungary to Eastern Poland 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 2 infantry moved from Germany to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Denmark 1 aaGun, 1 armour and 1 mech_infantry moved from Western Germany to Denmark 1 artillery and 1 infantry moved from Germany to Slovakia Hungary 6 mech_infantrys moved from Southern Italy to Western Germany 1 tactical_bomber moved from Greece to Western Germany 2 fighters moved from Greece to Western Germany 1 armour and 1 mech_infantry moved from Yugoslavia to Romania 1 armour moved from Yugoslavia to Western Germany 1 fighter moved from Greece to 113 Sea Zone 2 fighters moved from Greece to Western Germany 3 tactical_bombers moved from Egypt to Western Germany Place Units - Germans 3 infantry placed in France 1 artillery and 2 infantry placed in Novgorod 1 mech_infantry placed in Western Germany 2 artilleries, 4 infantry and 4 mech_infantrys placed in Germany 3 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,4,6 Germans collect 46 PUs (3 lost to blockades); end with 46 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 armour EDIT: Adding units owned by Germans to Romania: 1 armour EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.67 Russians regular : 0.67 Germans regular : -1.83
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Russians Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Ukraine to Western Ukraine Russians take Western Ukraine from Germans 1 armour moved from Western Ukraine to Bryansk 1 mech_infantry moved from Tsinghai to Sikang 1 fighter and 1 tactical_bomber moved from Volgograd to Sikang 4 armour and 1 mech_infantry moved from Tsinghai to Kansu 1 infantry moved from Manchuria to Korea Russians take Korea from Japanese Combat - Russians Battle in Kansu Russians attack with 4 armour and 1 mech_infantry Japanese defend with 1 artillery Russians roll dice for 4 armour and 1 mech_infantry in Kansu, round 2 : 3/5 hits, 2.17 expected hits Japanese roll dice for 1 artillery in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Kansu Russians win, taking Kansu from Japanese with 4 armour and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Sikang Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Sikang, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Russians win, taking Sikang from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 infantry moved from Volgograd to Kazakhstan 2 infantry moved from Volgograd to Rostov 5 armour and 2 mech_infantrys moved from Ukraine to Caucasus 1 fighter and 1 tactical_bomber moved from Sikang to Caucasus 1 infantry moved from Vologda to Novosibirsk 1 infantry moved from Russia to Vologda 1 artillery and 2 infantry moved from Ukraine to Bryansk 2 artilleries and 2 infantry moved from Russia to Bryansk 1 infantry moved from Vologda to Novosibirsk 1 infantry moved from Ukraine to Bryansk 1 submarine moved from 93 Sea Zone to 97 Sea Zone Place Units - Russians 1 infantry and 2 mech_infantrys placed in Ukraine 9 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,5,2,1,4,3,4 Russians collect 30 PUs (3 lost to blockades); end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67 Russians regular : 0.50
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Russians Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Ukraine to Western Ukraine Russians take Western Ukraine from Germans 1 armour moved from Western Ukraine to Bryansk 1 mech_infantry moved from Tsinghai to Sikang 1 fighter and 1 tactical_bomber moved from Volgograd to Sikang 4 armour and 1 mech_infantry moved from Tsinghai to Kansu 1 infantry moved from Manchuria to Korea Russians take Korea from Japanese Combat - Russians Battle in Kansu Russians attack with 4 armour and 1 mech_infantry Japanese defend with 1 artillery Russians roll dice for 4 armour and 1 mech_infantry in Kansu, round 2 : 3/5 hits, 2.17 expected hits Japanese roll dice for 1 artillery in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Kansu Russians win, taking Kansu from Japanese with 4 armour and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Sikang Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Sikang, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Russians win, taking Sikang from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 infantry moved from Volgograd to Kazakhstan 2 infantry moved from Volgograd to Rostov 5 armour and 2 mech_infantrys moved from Ukraine to Caucasus 1 fighter and 1 tactical_bomber moved from Sikang to Caucasus 1 infantry moved from Vologda to Novosibirsk 1 infantry moved from Russia to Vologda 1 artillery and 2 infantry moved from Ukraine to Bryansk 2 artilleries and 2 infantry moved from Russia to Bryansk 1 infantry moved from Vologda to Novosibirsk 1 infantry moved from Ukraine to Bryansk 1 submarine moved from 93 Sea Zone to 97 Sea Zone Place Units - Russians 1 infantry and 2 mech_infantrys placed in Ukraine 9 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,5,2,1,4,3,4 Russians collect 30 PUs (3 lost to blockades); end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Ukraine: 1 infantry and 2 mech_infantrys EDIT: Adding units owned by Russians to Russia: 1 infantry EDIT: Adding units owned by Russians to Volgograd: 2 mech_infantrys EDIT: Adding units owned by Russians to Bryansk: 2 aaGuns and 25 infantry EDIT: Removing units owned by Russians from Ukraine: 2 aaGuns and 25 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0.67 Russians regular : 0.50
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TripleA Manual Gamesave Post: Japanese round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Japanese Japanese repair damage of 3x factory_minor; Remaining resources: 62 PUs; 6 SuicideAttackTokens; Japanese buy 1 destroyer, 1 fighter, 11 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Anhwe to Chahar Japanese take Chahar from Chinese 1 fighter and 1 tactical_bomber moved from Suiyuyan to Kweichow 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Siam to French Indo China 1 infantry moved from Hunan to Kwangsi 2 bombers moved from Malaya to Java 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone 1 fighter moved from Caroline Islands to 44 Sea Zone 2 fighters and 1 tactical_bomber moved from Malaya to French Indo China 1 infantry moved from Shantung to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Kwangsi 1 fighter moved from 37 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Korea 1 fighter and 1 tactical_bomber moved from Japan to Korea Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport
Combat Hit Differential Summary :
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@Ghostglider fight or submerge in SZ42?
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Submerge, thanks
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Japanese Japanese repair damage of 3x factory_minor; Remaining resources: 62 PUs; 6 SuicideAttackTokens; Japanese buy 1 destroyer, 1 fighter, 11 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Anhwe to Chahar Japanese take Chahar from Chinese 1 fighter and 1 tactical_bomber moved from Suiyuyan to Kweichow 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Siam to French Indo China 1 infantry moved from Hunan to Kwangsi 2 bombers moved from Malaya to Java 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone 1 fighter moved from Caroline Islands to 44 Sea Zone 2 fighters and 1 tactical_bomber moved from Malaya to French Indo China 1 infantry moved from Shantung to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Kwangsi 1 fighter moved from 37 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Korea 1 fighter and 1 tactical_bomber moved from Japan to Korea Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 submarine, 1 tactical_bomber and 1 transport ANZAC defend with 1 submarine and 1 transport 1 submarine owned by the ANZAC submerged 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from ANZAC with 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Celebes Japanese attack with 1 artillery and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Celebes Japanese win, taking Celebes from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Kweichow Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Java Japanese attack with 1 artillery, 2 bombers and 1 infantry ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Java, round 2 : 1/4 hits, 2.00 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Java Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Java, round 3 : 2/4 hits, 2.00 expected hits ANZAC roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Java 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery and 2 bombers remaining. Battle score for attacker is 3 Casualties for ANZAC: 2 infantry Casualties for Japanese: 1 infantry Battle in Korea Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers Russians defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Korea, round 2 : 2/5 hits, 2.50 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kwangsi Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in French Indo China Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 2/5 hits, 2.33 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 2 bombers moved from Java to Malaya 1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung 3 carriers, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone 3 submarines moved from 20 Sea Zone to 35 Sea Zone 1 battleship, 3 carriers, 1 destroyer and 1 tactical_bomber moved from 19 Sea Zone to 35 Sea Zone 2 artilleries moved from Japan to 6 Sea Zone 2 artilleries and 2 transports moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from Kiangsu to 19 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone 2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines 1 fighter moved from 44 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Kweichow to Kiangsu 1 infantry moved from Anhwe to Hunan 1 infantry moved from Kiangsu to Anhwe 1 aaGun moved from Suiyuyan to Hopei 1 infantry moved from Anhwe to Hopei 1 armour moved from Hopei to Anhwe 1 fighter moved from Japan to 35 Sea Zone 1 marine moved from Japan to 6 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 marine moved from 6 Sea Zone to 35 Sea Zone 2 fighters moved from Korea to 6 Sea Zone 2 tactical_bombers moved from Korea to Japan 1 marine moved from 35 Sea Zone to Philippines 3 fighters and 1 tactical_bomber moved from French Indo China to Malaya Place Units - Japanese 3 infantry placed in Malaya 1 fighter, 2 infantry and 1 tactical_bomber placed in Japan 1 destroyer placed in 6 Sea Zone 3 infantry placed in Kiangsu 3 infantry placed in Kwangtung Japanese undo move 2. Japanese undo move 1. 1 fighter and 2 infantry placed in Malaya Japanese undo move 4. 1 fighter and 3 infantry placed in Japan 2 infantry and 1 tactical_bomber placed in Malaya Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,5 Japanese collect 55 PUs; end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -0.33 Japanese regular : -2.17 UK_Pacific regular : -0.33 ANZAC regular : 0.00 Russians regular : -0.33
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TripleA Manual Gamesave Post: British round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Combat Move - British 1 fighter and 1 tactical_bomber moved from Gibraltar to 98 Sea Zone 1 armour and 1 infantry moved from Morocco to 92 Sea Zone 1 artillery and 1 infantry moved from Algeria to 92 Sea Zone 1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone 1 fighter moved from Belgian Congo to 98 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Trans-Jordan 1 infantry moved from Syria to Trans-Jordan 1 infantry moved from Iraq to Trans-Jordan 1 mech_infantry moved from Italian Somaliland to British Somaliland British take British Somaliland from Italians 2 mech_infantrys moved from Ethiopia to Anglo Egyptian Sudan 3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 artillery and 2 infantry moved from Shan State to French Indo China 2 infantry moved from Yunnan to Kweichow 1 mech_infantry moved from Shan State to Kweichow 1 artillery and 2 infantry moved from Szechwan to Shensi 1 mech_infantry moved from Shan State to Kweichow Combat - British
Combat Hit Differential Summary :
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Scramble to z98?
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@Ghostglider Yup sure go for 3fig scramble.
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 4 fighters, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 4 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 transports moved from 110 Sea Zone to 91 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from 110 Sea Zone to Holland Belgium 1 cruiser moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from Gibraltar to Normandy Bordeaux 1 fighter moved from Gibraltar to Holland Belgium 1 mech_infantry moved from Libya to Tobruk Americans take Tobruk from Italians 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 fighter moved from 54 Sea Zone to 42 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from 54 Sea Zone to 42 Sea Zone 3 fighters moved from Queensland to 42 Sea Zone 1 bomber moved from Western United States to Korea 2 fighters moved from Manchuria to Korea 1 bomber and 2 fighters moved from Manchuria to Chahar 2 fighters and 1 tactical_bomber moved from Yunnan to Hunan Combat - Americans Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Normandy Bordeaux Americans attack with 1 fighter and 2 infantry Italians defend with 1 artillery, 1 factory_minor and 1 harbour Americans roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 0.83 expected hits Italians roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Holland Belgium Americans attack with 1 fighter and 2 infantry Germans defend with 1 artillery and 1 infantry Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Holland Belgium 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in 42 Sea Zone ANZAC loiter and taunt; Americans attack with 1 destroyer and 5 fighters Japanese defend with 1 submarine and 1 transport Americans roll dice for 1 destroyer and 5 fighters in 42 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 transport in 42 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits 1 destroyer owned by the Americans lost in 42 Sea Zone 1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone Americans win with 5 fighters remaining. Battle score for attacker is 5 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine and 1 transport Battle in Korea Americans attack with 1 bomber and 2 fighters Japanese defend with 1 infantry Americans roll dice for 1 bomber and 2 fighters in Korea, round 2 : 1/3 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Korea Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hunan Americans attack with 2 fighters and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 2 fighters and 1 tactical_bomber in Hunan, round 2 : 1/3 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Americans lost in Hunan 1 infantry owned by the Japanese lost in Hunan Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for Americans: 1 fighter Casualties for Japanese: 1 infantry Battle in Chahar Americans attack with 1 bomber and 2 fighters Japanese defend with 1 infantry Americans roll dice for 1 bomber and 2 fighters in Chahar, round 2 : 1/3 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber and 2 fighters moved from Chahar to Manchuria 1 bomber and 2 fighters moved from Korea to Manchuria 1 fighter and 1 tactical_bomber moved from Hunan to Manchuria 5 fighters moved from 42 Sea Zone to Shan State 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 30 Sea Zone to 54 Sea Zone 1 submarine moved from 54 Sea Zone to 43 Sea Zone 1 submarine moved from 54 Sea Zone to 41 Sea Zone 4 fighters and 1 tactical_bomber moved from Western United States to Midway 1 carrier moved from 91 Sea Zone to 110 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 2 fighters moved from Hawaiian Islands to Queensland 1 aaGun and 1 infantry moved from Gibraltar to 91 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to United Kingdom 2 infantry moved from Tunisia to Libya 1 aaGun moved from Morocco to Algeria 2 mech_infantrys moved from Tunisia to Morocco 1 mech_infantry moved from Tunisia to Tobruk 1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 1 fighter moved from Normandy Bordeaux to 110 Sea Zone Place Units - Americans 1 carrier and 2 transports placed in 101 Sea Zone 1 artillery and 3 infantry placed in Central United States 2 fighters placed in Eastern United States 1 submarine placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 2 infantry moved from Yunnan to Kwangsi 1 infantry moved from Manchuria to Jehol 1 fighter moved from Yunnan to Jehol 1 infantry moved from Manchuria to Jehol Combat - Chinese Chinese creates battle in territory Hunan Chinese creates battle in territory Chahar Battle in Jehol Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Jehol, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Jehol 1 infantry owned by the Japanese lost in Jehol Chinese win, taking Hunan from Japanese, taking Chahar from Japanese, taking Jehol from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kwangsi Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Kwangsi, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Kwangsi, round 4 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Jehol to Manchuria Place Units - Chinese 1 artillery and 1 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs Purchase Units - British British buy 1 carrier, 1 destroyer and 1 fighter; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter and 1 tactical_bomber moved from Gibraltar to 98 Sea Zone 1 armour and 1 infantry moved from Morocco to 92 Sea Zone 1 artillery and 1 infantry moved from Algeria to 92 Sea Zone 1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone 1 fighter moved from Belgian Congo to 98 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Trans-Jordan 1 infantry moved from Syria to Trans-Jordan 1 infantry moved from Iraq to Trans-Jordan 1 mech_infantry moved from Italian Somaliland to British Somaliland British take British Somaliland from Italians 2 mech_infantrys moved from Ethiopia to Anglo Egyptian Sudan 3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 artillery and 2 infantry moved from Shan State to French Indo China 2 infantry moved from Yunnan to Kweichow 1 mech_infantry moved from Shan State to Kweichow 1 artillery and 2 infantry moved from Szechwan to Shensi 1 mech_infantry moved from Shan State to Kweichow Combat - British Italians scrambles 3 units out of Egypt to defend against the attack in 98 Sea Zone Italians scrambles to create a battle in territory 98 Sea Zone Battle in 98 Sea Zone British attack with 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports Italians defend with 3 fighters British roll dice for 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports in 98 Sea Zone, round 2 : 0/4 hits, 2.00 expected hits Italians roll dice for 3 fighters in 98 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits 1 destroyer owned by the British and 1 fighter owned by the British lost in 98 Sea Zone British roll dice for 1 fighter, 1 tactical_bomber and 2 transports in 98 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits Italians roll dice for 3 fighters in 98 Sea Zone, round 3 : 3/3 hits, 2.00 expected hits 1 tactical_bomber owned by the British, 1 transport owned by the British, 1 artillery owned by the British, 1 infantry owned by the British and 1 fighter owned by the British lost in 98 Sea Zone 2 fighters owned by the Italians lost in 98 Sea Zone 1 transport owned by the British retreated to 96 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is -33 Casualties for British: 1 artillery, 1 destroyer, 2 fighters, 1 infantry, 1 tactical_bomber and 1 transport Casualties for Italians: 2 fighters Battle in Trans-Jordan British attack with 2 infantry Italians defend with 4 infantry and 1 mech_infantry British roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.33 expected hits Italians roll dice for 4 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 0/5 hits, 1.67 expected hits 1 infantry owned by the Italians lost in Trans-Jordan 2 infantry owned by the British retreated to Iraq Italians win with 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Kweichow British attack with 2 infantry and 2 mech_infantrys Japanese defend with 1 infantry British roll dice for 2 infantry and 2 mech_infantrys in Kweichow, round 2 : 2/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow British win, taking Kweichow from Japanese with 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anglo Egyptian Sudan British attack with 5 mech_infantrys Italians defend with 1 infantry British roll dice for 5 mech_infantrys in Anglo Egyptian Sudan, round 2 : 2/5 hits, 0.83 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in French Indo China British attack with 1 artillery and 2 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 2 infantry in French Indo China, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in French Indo China British win, taking French Indo China from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi British attack with 1 artillery and 2 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 2 infantry in Shensi, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi British win, taking Shensi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt Non Combat Move - British 1 aaGun and 3 infantry moved from Burma to Shan State 2 mech_infantrys moved from India to Shan State 1 aaGun and 7 infantry moved from India to Burma 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 70 Sea Zone 1 artillery and 1 infantry moved from 70 Sea Zone to Belgian Congo 1 armour moved from Union of South Africa to Belgian Congo 3 infantry moved from Tunisia to Libya 1 infantry and 1 mech_infantry moved from Algeria to Tunisia 1 mech_infantry moved from Tunisia to Libya 1 artillery moved from Persia to Northwest Persia 1 transport moved from 91 Sea Zone to 110 Sea Zone Place Units - British Turning on Edit Mode EDIT: Removing units owned by British from 110 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 92 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 1 fighter EDIT: Adding units owned by British to United Kingdom: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from 110 Sea Zone: 1 submarine EDIT: Adding units owned by British to 92 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 carrier, 1 destroyer and 1 fighter placed in 110 Sea Zone Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 1 fighter EDIT: Adding units owned by British to 110 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from 97 Sea Zone: 1 submarine EDIT: Adding units owned by British to 99 Sea Zone: 1 submarine EDIT: Removing units owned by British from 97 Sea Zone: 1 submarine EDIT: Adding units owned by British to 93 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from 99 Sea Zone: 1 submarine EDIT: Adding units owned by British to 94 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 2 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4 UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : -0.00 Japanese regular : -0.83 Italians regular : -1.33 Germans regular : 0.33 British regular : 1.50
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Italians Italians buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 destroyer moved from 81 Sea Zone to 97 Sea Zone 1 fighter moved from Southern Italy to 97 Sea Zone 1 bomber moved from Greece to Anglo Egyptian Sudan 1 artillery, 1 fighter and 2 infantry moved from Egypt to Anglo Egyptian Sudan 3 infantry and 1 mech_infantry moved from Trans-Jordan to 81 Sea Zone 3 infantry and 1 mech_infantry moved from 81 Sea Zone to Anglo Egyptian Sudan 1 battleship and 2 cruisers moved from 76 Sea Zone to 81 Sea Zone Combat - Italians Battle in 97 Sea Zone Italians attack with 1 destroyer and 1 fighter Russians defend with 1 submarine Italians roll dice for 1 destroyer and 1 fighter in 97 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 97 Sea Zone Italians win, taking 97 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Anglo Egyptian Sudan Italians attack with 1 artillery, 1 bomber, 1 fighter, 5 infantry and 1 mech_infantry British defend with 5 mech_infantrys Italians roll dice for 1 battleship and 2 cruisers in Anglo Egyptian Sudan, round 2 : 3/3 hits, 1.67 expected hits Italians roll dice for 1 artillery, 1 bomber, 1 fighter, 5 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 3/9 hits, 2.67 expected hits British roll dice for 5 mech_infantrys in Anglo Egyptian Sudan, round 2 : 3/5 hits, 1.67 expected hits 3 infantry owned by the Italians lost in Anglo Egyptian Sudan 5 mech_infantrys owned by the British lost in Anglo Egyptian Sudan Italians win, taking Anglo Egyptian Sudan from British with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 11 Casualties for Italians: 3 infantry Casualties for British: 5 mech_infantrys Non Combat Move - Italians 3 aaGuns and 5 infantry moved from Southern Italy to Northern Italy 2 infantry moved from Eastern Poland to Belarus 1 armour and 1 mech_infantry moved from Romania to Belarus 1 fighter moved from Anglo Egyptian Sudan to Trans-Jordan 1 bomber moved from Anglo Egyptian Sudan to Egypt 1 fighter moved from 97 Sea Zone to Greece Place Units - Italians 1 artillery and 2 infantry placed in Egypt 1 fighter placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6 Italians collect 16 PUs; end with 16 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians regular : 1.83 Russians regular : -0.17 British regular : 1.33
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 submarine and 2 transports; Remaining resources: 3 PUs; Combat Move - ANZAC Combat - ANZAC ANZAC creates battle in territory 42 Sea Zone Non Combat Move - ANZAC 2 artilleries and 2 infantry moved from South Australia to New South Wales 1 aaGun and 2 infantry moved from South Australia to Queensland 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland Place Units - ANZAC 1 submarine and 2 transports placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 3 infantry moved from Libya to Tobruk Turn Complete - French
Combat Hit Differential Summary :
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Friendly reminder - you are up next.
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@Ghostglider Sorry.