• TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 fighter; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            5 armour and 1 mech_infantry moved from Southern Italy to Yugoslavia
    
        Place Units - Italians
            1 fighter placed in Southern Italy
            1 destroyer placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery moved from New South Wales to 62 Sea Zone
            1 artillery and 1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 artillery moved from 63 Sea Zone to New Zealand
            2 submarines moved from 54 Sea Zone to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from Queensland to South Australia
            2 infantry moved from New South Wales to South Australia
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from India to Burma
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 infantry and 15 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 infantry moved from Karelia to Finland
            1 fighter and 1 tactical_bomber moved from Novgorod to Finland
            2 mech_infantrys moved from Western Ukraine to Bryansk
            1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk
            2 infantry moved from Volgograd to Caucasus
            1 fighter and 1 tactical_bomber moved from Volgograd to Caucasus
            1 infantry moved from Smolensk to Vologda
            1 artillery moved from Samara to Vologda
            1 armour and 1 mech_infantry moved from Yakut S.S.R. to Buryatia
                  Germans take Buryatia from Russians
            1 armour and 1 mech_infantry moved from Buryatia to Amur
                  Germans take Amur from Russians
            1 bomber moved from Novgorod to Vologda
            1 bomber moved from Novgorod to Vologda
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Finland
                Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Finland, round 2 : 3/5 hits, 1.67 expected hits
                    Americans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Finland
                Germans win, taking Finland from Americans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Caucasus
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 0/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 3 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Vologda
                Germans attack with 1 artillery, 2 bombers and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Vologda, round 2 : 2/4 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Vologda to Novgorod
            6 armour and 35 mech_infantrys moved from Karelia to Finland
            1 fighter and 1 tactical_bomber moved from Finland to Novgorod
            1 mech_infantry moved from Novgorod to Smolensk
            10 mech_infantrys moved from Novgorod to Finland
            10 mech_infantrys moved from Baltic States to Karelia
            2 mech_infantrys moved from Poland to Novgorod
            7 mech_infantrys moved from Germany to Baltic States
            1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd
            1 infantry moved from Tambov to Samara
            1 infantry moved from Volgograd to Tambov
            1 infantry moved from Turkmenistan to Kazakhstan
            1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod
            1 armour and 1 mech_infantry moved from Timguska to Kazakhstan
            10 mech_infantrys moved from Western Germany to Poland
            3 aaGuns, 1 fighter, 7 infantry and 1 tactical_bomber moved from Volgograd to Kazakhstan
            20 mech_infantrys moved from Ukraine to Volgograd
    
        Place Units - Germans
            10 mech_infantrys placed in Germany
            3 mech_infantrys placed in Novgorod
            1 infantry and 2 mech_infantrys placed in Volgograd
            3 infantry placed in Ukraine
            2 infantry placed in Western Germany
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Western Germany: 2 artilleries and 10 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from France: 2 artilleries and 10 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 67 PUs; end with 67 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Russians regular : -1.33
    Germans regular : -0.17
    

    Savegame


  • TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 infantry and 15 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 infantry moved from Karelia to Finland
            1 fighter and 1 tactical_bomber moved from Novgorod to Finland
            2 mech_infantrys moved from Western Ukraine to Bryansk
            1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk
            2 infantry moved from Volgograd to Caucasus
            1 fighter and 1 tactical_bomber moved from Volgograd to Caucasus
            1 infantry moved from Smolensk to Vologda
            1 artillery moved from Samara to Vologda
            1 armour and 1 mech_infantry moved from Yakut S.S.R. to Buryatia
                  Germans take Buryatia from Russians
            1 armour and 1 mech_infantry moved from Buryatia to Amur
                  Germans take Amur from Russians
            1 bomber moved from Novgorod to Vologda
            1 bomber moved from Novgorod to Vologda
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Finland
                Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Finland, round 2 : 3/5 hits, 1.67 expected hits
                    Americans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Finland
                Germans win, taking Finland from Americans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Caucasus
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 0/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 3 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Vologda
                Germans attack with 1 artillery, 2 bombers and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Vologda, round 2 : 2/4 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Vologda to Novgorod
            6 armour and 35 mech_infantrys moved from Karelia to Finland
            1 fighter and 1 tactical_bomber moved from Finland to Novgorod
            1 mech_infantry moved from Novgorod to Smolensk
            10 mech_infantrys moved from Novgorod to Finland
            10 mech_infantrys moved from Baltic States to Karelia
            2 mech_infantrys moved from Poland to Novgorod
            7 mech_infantrys moved from Germany to Baltic States
            1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd
            1 infantry moved from Tambov to Samara
            1 infantry moved from Volgograd to Tambov
            1 infantry moved from Turkmenistan to Kazakhstan
            1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod
            1 armour and 1 mech_infantry moved from Timguska to Kazakhstan
            10 mech_infantrys moved from Western Germany to Poland
            3 aaGuns, 1 fighter, 7 infantry and 1 tactical_bomber moved from Volgograd to Kazakhstan
            20 mech_infantrys moved from Ukraine to Volgograd
    
        Place Units - Germans
            10 mech_infantrys placed in Germany
            3 mech_infantrys placed in Novgorod
            1 infantry and 2 mech_infantrys placed in Volgograd
            3 infantry placed in Ukraine
            2 infantry placed in Western Germany
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Western Germany: 2 artilleries and 10 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from France: 2 artilleries and 10 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 67 PUs; end with 67 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Novgorod: 2 bombers
            EDIT: Adding units owned by Germans to Poland: 2 bombers
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Russians regular : -1.33
    Germans regular : -0.17
    

    Savegame


  • TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - Russians
            Russians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Russia to Vologda
            2 infantry moved from Russia to Smolensk
            2 infantry moved from Russia to Bryansk
            2 infantry moved from Russia to Samara
            5 artilleries and 10 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Bryansk
            1 infantry moved from Russia to Vologda
            1 fighter moved from Russia to Vologda
            1 fighter moved from Russia to Samara
            1 tactical_bomber moved from Russia to Smolensk
            11 infantry moved from Russia to Bryansk
            11 infantry moved from Russia to Bryansk
            10 infantry moved from Russia to Bryansk
            1 armour moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 5 artilleries and 10 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 5 artilleries and 10 infantry in Tambov, round 2 : 3/15 hits, 4.17 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 5 artilleries and 9 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Samara, round 3 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Samara, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 2 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                    Russians roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Bryansk
                Russians attack with 1 armour and 35 infantry
                Germans defend with 2 mech_infantrys
                    Russians roll dice for 1 armour and 35 infantry in Bryansk, round 2 : 4/36 hits, 6.33 expected hits
                    Germans roll dice for 2 mech_infantrys in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 armour and 35 infantry remaining. Battle score for attacker is 8
                Casualties for Germans: 2 mech_infantrys
            Battle in Vologda
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 fighter and 3 infantry in Vologda, round 2 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Vologda
                    Russians roll dice for 1 fighter and 2 infantry in Vologda, round 3 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Vologda, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                    Russians roll dice for 1 fighter and 1 infantry in Vologda, round 4 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery in Vologda, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 artillery and 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Samara to Russia
            1 fighter moved from Vologda to Russia
            1 tactical_bomber moved from Smolensk to Russia
            21 infantry moved from Russia to Tambov
            2 infantry moved from Russia to Bryansk
            4 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Tambov
            1 armour moved from Russia to Tambov
            1 mech_infantry moved from Russia to Bryansk
            1 mech_infantry moved from Russia to Tambov
            1 aaGun moved from Russia to Bryansk
            1 aaGun moved from Russia to Tambov
            1 aaGun moved from Russia to Bryansk
            1 aaGun moved from Russia to Tambov
            1 aaGun moved from Russia to Bryansk
            1 aaGun moved from Russia to Tambov
    
        Place Units - Russians
            1 artillery and 1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 8 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 1.00
    Russians regular : -5.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 6 infantry, 6 mech_infantrys and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry and 1 mech_infantry moved from Chahar to Suiyuyan
            2 mech_infantrys moved from Hopei to Suiyuyan
            1 mech_infantry moved from Kansu to Shensi
            2 mech_infantrys moved from Yunnan to Shensi
            1 fighter and 1 tactical_bomber moved from Yunnan to Suiyuyan
            1 fighter and 1 tactical_bomber moved from Yunnan to Shensi
            1 submarine moved from 36 Sea Zone to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from Yunnan to Shensi
    
        Combat - Japanese
            Japanese creates battle in territory 42 Sea Zone
            Battle in Suiyuyan
                Japanese attack with 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
                Chinese defend with 1 fighter and 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Suiyuyan, round 2 : 4/6 hits, 1.83 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 1.00 expected hits
                    1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Suiyuyan
                Japanese win, taking 42 Sea Zone from ANZAC, taking Suiyuyan from Chinese with 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 13
                Casualties for Chinese: 1 fighter and 1 infantry
            Battle in 41 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                British defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 41 Sea Zone
                Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Shensi
                Japanese attack with 2 fighters, 3 mech_infantrys and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Shensi, round 2 : 3/7 hits, 2.83 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 mech_infantry moved from Java to 42 Sea Zone
            1 battleship, 1 carrier, 1 destroyer, 1 mech_infantry and 3 transports moved from 42 Sea Zone to 36 Sea Zone
            1 mech_infantry moved from 36 Sea Zone to French Indo China
            1 infantry moved from French Indo China to Shan State
            1 aaGun, 3 armour, 1 fighter, 16 mech_infantrys and 1 tactical_bomber moved from Yunnan to French Indo China
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone
            3 mech_infantrys moved from Kwangtung to French Indo China
            3 mech_infantrys moved from Shantung to Hunan
            2 infantry moved from Kiangsu to 19 Sea Zone
            2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo China
            1 submarine moved from 6 Sea Zone to 36 Sea Zone
            1 submarine moved from 36 Sea Zone to 42 Sea Zone
            2 fighters and 2 tactical_bombers moved from Shensi to Hunan
            1 fighter and 1 tactical_bomber moved from Suiyuyan to Hopei
            1 infantry and 1 mech_infantry moved from Siberia to 5 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 5 Sea Zone to 19 Sea Zone
            1 infantry moved from 19 Sea Zone to Kiangsu
            1 mech_infantry moved from 19 Sea Zone to Kiangsu
    
        Place Units - Japanese
            3 infantry placed in French Indo China
            3 infantry placed in Kwangtung
            3 mech_infantrys placed in Kiangsu
            3 mech_infantrys placed in Shantung
            5 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 67 PUs; end with 67 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Japanese regular : 3.00
    British regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Americans round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 3 fighters and 16 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            4 fighters moved from 112 Sea Zone to Norway
            3 fighters moved from Gibraltar to Norway
            9 transports moved from 91 Sea Zone to 101 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            4 fighters moved from Eastern United States to Gibraltar
            1 battleship, 3 carriers, 1 cruiser and 9 transports moved from 112 Sea Zone to 91 Sea Zone
            1 bomber moved from United Kingdom to Norway
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            3 fighters placed in Norway
            10 infantry placed in Eastern United States
            6 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 3 fighters and 16 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            4 fighters moved from 112 Sea Zone to Norway
            3 fighters moved from Gibraltar to Norway
            9 transports moved from 91 Sea Zone to 101 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            4 fighters moved from Eastern United States to Gibraltar
            1 battleship, 3 carriers, 1 cruiser and 9 transports moved from 112 Sea Zone to 91 Sea Zone
            1 bomber moved from United Kingdom to Norway
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            3 fighters placed in Norway
            10 infantry placed in Eastern United States
            6 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 1 PU
    
        Purchase Units - British
            British buy 2 armour and 7 mech_infantrys; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            8 artilleries, 26 infantry and 2 mech_infantrys moved from Northwest Persia to Caucasus
            1 mech_infantry moved from Persia to Turkmenistan
                  Russians take Turkmenistan from Germans
            1 infantry moved from Burma to Shan State
            3 fighters and 1 tactical_bomber moved from India to Shan State
            1 mech_infantry moved from India to Yunnan
            2 armour, 6 artilleries, 20 infantry and 10 mech_infantrys moved from Burma to Yunnan
    
        Combat - British
            Battle in Shan State
                British attack with 3 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/5 hits, 2.33 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                British attack with 2 armour, 6 artilleries, 20 infantry and 11 mech_infantrys
                Japanese defend with 1 infantry
                    British roll dice for 2 armour, 6 artilleries, 20 infantry and 11 mech_infantrys in Yunnan, round 2 : 9/39 hits, 9.17 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 2 armour, 6 artilleries, 20 infantry and 11 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Caucasus
                British attack with 8 artilleries, 26 infantry and 2 mech_infantrys
                Germans defend with 2 infantry
                    British roll dice for 8 artilleries, 26 infantry and 2 mech_infantrys in Caucasus, round 2 : 6/36 hits, 8.67 expected hits
                    Germans roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 8 artilleries, 26 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - British
            2 mech_infantrys moved from Persia to Caucasus
            2 mech_infantrys moved from Iraq to Caucasus
            1 infantry moved from Iraq to Northwest Persia
            2 aaGuns moved from Burma to Yunnan
            1 aaGun moved from Burma to India
            3 infantry moved from Burma to Yunnan
            3 fighters and 1 tactical_bomber moved from Shan State to India
            1 destroyer moved from 39 Sea Zone to 37 Sea Zone
            6 infantry moved from Burma to Yunnan
            4 fighters moved from Persia to India
            1 fighter moved from Persia to India
            3 infantry moved from Trans-Jordan to Iraq
            3 infantry moved from Egypt to Trans-Jordan
            3 infantry moved from Union of South Africa to 71 Sea Zone
            3 infantry and 2 transports moved from 71 Sea Zone to 80 Sea Zone
            3 infantry moved from 80 Sea Zone to Persia
            3 infantry moved from Burma to Yunnan
            1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
    
        Place Units - British
            2 armour and 1 mech_infantry placed in Persia
            3 mech_infantrys placed in Iraq
            3 mech_infantrys placed in Egypt
    
        Turn Complete - British
            British collect 36 PUs; end with 37 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
    
        Place Units - UK_Pacific
            1 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 1 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Japanese regular : 0.33
    Germans regular : -0.67
    British regular : -4.17
    

    Savegame


  • TripleA Turn Summary: Italians round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Western Germany to 112 Sea Zone
            3 fighters moved from Southern Italy to 112 Sea Zone
    
        Combat - Italians
            Battle in 112 Sea Zone
                Italians attack with 1 bomber and 3 fighters
                British defend with 1 transport
                    1 transport owned by the British lost in 112 Sea Zone
                Italians win with 1 bomber and 3 fighters remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
    
        Non Combat Move - Italians
            5 armour and 1 mech_infantry moved from Yugoslavia to Southern Italy
            1 bomber and 3 fighters moved from 112 Sea Zone to Western Germany
            1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
    
        Place Units - Italians
            1 destroyer and 2 transports placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 artillery moved from New Zealand to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
    
        Combat - ANZAC
            Battle in Dutch New Guinea
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery and 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Dutch New Guinea
                Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7
                Casualties for ANZAC: 1 artillery and 1 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from New South Wales to South Australia
    
        Place Units - ANZAC
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
    
        Combat Move - French
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
    
        Combat - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 1.33
    ANZAC regular : -0.67
    

    Savegame


  • TripleA Turn Summary: Germans round 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 15
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 10 infantry and 13 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Volgograd to Samara
            2 infantry moved from Kazakhstan to Samara
            1 fighter and 1 tactical_bomber moved from Kazakhstan to Samara
            2 mech_infantrys moved from Novgorod to Vologda
            1 fighter and 1 tactical_bomber moved from Novgorod to Vologda
            2 mech_infantrys moved from Novgorod to Smolensk
            1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk
            1 mech_infantry moved from Novgorod to Vologda
            3 fighters moved from Western Germany to Southern Italy
    
        Combat - Germans
            Battle in Smolensk
                Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Smolensk, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Samara
                Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Samara, round 2 : 1/5 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
                Germans win, taking Samara from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Vologda, round 2 : 4/5 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
                Germans win, taking Vologda from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Samara to Novgorod
            1 fighter and 1 tactical_bomber moved from Vologda to Novgorod
            1 infantry moved from Ukraine to Western Ukraine
            1 infantry moved from Ukraine to Bessarabia
            1 mech_infantry moved from Poland to Belarus
            7 mech_infantrys moved from Baltic States to Archangel
            10 mech_infantrys moved from Karelia to Archangel
            6 armour and 45 mech_infantrys moved from Finland to Novgorod
            9 mech_infantrys moved from Poland to Novgorod
            22 mech_infantrys moved from Volgograd to Vologda
            3 aaGuns, 1 armour, 6 infantry and 1 mech_infantry moved from Kazakhstan to Novosibirsk
            1 armour and 1 mech_infantry moved from Amur to Yakut S.S.R.
            10 mech_infantrys moved from Germany to Eastern Poland
            2 infantry moved from Finland to Karelia
            2 artilleries and 10 infantry moved from Western Germany to France
            1 infantry moved from Western Germany to France
            1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod
            2 bombers moved from Poland to Novgorod
            3 infantry moved from Germany to Western Germany
            1 fighter and 2 tactical_bombers moved from Poland to Novgorod
            1 infantry moved from Ukraine to Rostov
    
        Place Units - Germans
            3 mech_infantrys placed in Novgorod
            10 mech_infantrys placed in Germany
            1 infantry placed in Volgograd
            1 infantry placed in Ukraine
            3 infantry placed in France
            5 infantry placed in Western Germany
            Germans undo move 5.
            3 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 63 PUs; end with 63 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from France: 10 infantry
            EDIT: Adding units owned by Germans to Western Germany: 10 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : 2.00
    Germans regular : 2.17
    

    Savegame


  • TripleA Turn Summary: Russians round 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 15
    
        Purchase Units - Russians
            Russians buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Bryansk to Ukraine
            1 fighter moved from Russia to Ukraine
            2 infantry moved from Bryansk to Western Ukraine
            1 fighter moved from Russia to Western Ukraine
            1 infantry moved from Bryansk to Rostov
            1 artillery moved from Tambov to Rostov
            1 mech_infantry moved from Bryansk to Rostov
            1 armour moved from Bryansk to Rostov
            1 armour moved from Tambov to Volgograd
            1 artillery moved from Tambov to Volgograd
            1 infantry moved from Tambov to Volgograd
            1 infantry moved from Tambov to Samara
            1 tactical_bomber moved from Russia to Samara
            1 infantry moved from Tambov to Samara
    
        Combat - Russians
            Battle in Western Ukraine
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 3 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 2 infantry and 1 tactical_bomber in Samara, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 2 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Samara
                    Russians roll dice for 1 infantry and 1 tactical_bomber in Samara, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 2 infantry in Samara, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Samara
                1 tactical_bomber owned by the Russians retreated
                Germans win with 2 infantry remaining. Battle score for attacker is -6
                Casualties for Russians: 2 infantry
            Battle in Volgograd
                Russians attack with 1 armour, 1 artillery and 1 infantry
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 1 armour, 1 artillery and 1 infantry in Volgograd, round 2 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Ukraine
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 3 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 4 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Rostov
                Russians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Rostov, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Western Ukraine to Russia
            1 fighter moved from Ukraine to Russia
            1 tactical_bomber moved from Samara to Russia
            3 aaGuns, 3 artilleries, 32 infantry and 1 mech_infantry moved from Tambov to Russia
            3 aaGuns and 32 infantry moved from Bryansk to Russia
    
        Place Units - Russians
            2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 15 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.67
    Russians regular : -2.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 15
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 3 fighters, 8 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 41 Sea Zone to 37 Sea Zone
            2 submarines moved from 36 Sea Zone to 37 Sea Zone
            1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 infantry and 1 mech_infantry moved from Java to 42 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 infantry and 1 mech_infantry moved from 37 Sea Zone to Shan State
            1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Hunan to Shan State
    
        Combat - Japanese
            Battle in 37 Sea Zone
                Japanese attack with 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport
                British defend with 1 destroyer
                    Japanese roll dice for 3 submarines in 37 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from Neutral with 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for British: 1 destroyer
            Battle in Shan State
                Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                French defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Shan State, round 2 : 2/6 hits, 2.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the French lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for French: 1 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 submarine
            EDIT: Adding units owned by Japanese to 45 Sea Zone: 1 submarine
            EDIT: Removing units owned by ANZAC from 45 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            2 fighters and 2 tactical_bombers moved from Shan State to French Indo China
            1 infantry moved from Kiangsu to 19 Sea Zone
            1 mech_infantry moved from Shantung to 19 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            1 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China
            2 transports moved from 36 Sea Zone to 20 Sea Zone
            3 infantry moved from Kwangtung to 20 Sea Zone
            3 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone
            3 infantry moved from 36 Sea Zone to French Indo China
            1 fighter and 1 tactical_bomber moved from Hopei to French Indo China
            1 fighter, 3 mech_infantrys and 1 tactical_bomber moved from Hunan to French Indo China
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to French Indo China
            1 mech_infantry moved from Kiangsu to Kwangsi
            1 mech_infantry moved from Kiangsu to Hunan
            1 mech_infantry moved from Shensi to Kweichow
            1 mech_infantry moved from Shensi to Szechwan
            3 mech_infantrys moved from Suiyuyan to Anhwe
            2 mech_infantrys moved from Kiangsu to Kwangtung
            2 mech_infantrys moved from Shantung to Kiangsi
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
    
        Place Units - Japanese
            3 fighters placed in French Indo China
            2 infantry and 1 mech_infantry placed in Kwangtung
            3 infantry placed in Kiangsu
            3 infantry placed in Shantung
            1 destroyer and 1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 66 PUs; end with 66 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -1.83
    UK_Pacific regular : 0.67
    British regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Americans round 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 6 artilleries and 17 infantry; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
    
        Combat Move - Americans
            1 infantry moved from Norway to Finland
            1 bomber moved from Norway to France
            3 fighters moved from Norway to Finland
            26 infantry moved from Norway to Sweden
            11 artilleries moved from Norway to Sweden
            1 fighter moved from Norway to Finland
            1 fighter moved from Norway to Finland
            7 fighters moved from Norway to Sweden
            10 infantry moved from Eastern United States to 101 Sea Zone
            6 infantry moved from Central United States to 101 Sea Zone
            16 infantry and 8 transports moved from 101 Sea Zone to 90 Sea Zone
            4 infantry and 2 transports moved from 90 Sea Zone to 91 Sea Zone
            4 infantry moved from 91 Sea Zone to Portugal
            12 infantry and 6 transports moved from 90 Sea Zone to 91 Sea Zone
            12 infantry moved from 91 Sea Zone to Spain
            1 fighter moved from Gibraltar to Portugal
            3 fighters moved from Gibraltar to Spain
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            7 transports moved from 91 Sea Zone to 101 Sea Zone
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in France
                    Germans roll AA dice in France : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in France causes 0 damage total. 
            Battle in Sweden
                Americans attack with 11 artilleries, 7 fighters and 26 infantry
                Neutral_True defend with 6 infantry
                    Americans roll dice for 11 artilleries, 7 fighters and 26 infantry in Sweden, round 2 : 12/44 hits, 13.33 expected hits
                    Neutral_True roll dice for 6 infantry in Sweden, round 2 : 4/6 hits, 2.00 expected hits
                    4 infantry owned by the Americans and 6 infantry owned by the Neutral_True lost in Sweden
                Americans win, taking Sweden from Neutral_True with 11 artilleries, 7 fighters and 22 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 4 infantry
                Casualties for Neutral_True: 6 infantry
            Battle in Spain
                Americans attack with 3 fighters and 12 infantry
                Neutral_True defend with 6 infantry
                    Americans roll dice for 1 battleship in Spain, round 2 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 3 fighters and 12 infantry in Spain, round 2 : 2/15 hits, 3.50 expected hits
                    Neutral_True roll dice for 6 infantry in Spain, round 2 : 1/6 hits, 2.00 expected hits
                    1 infantry owned by the Americans and 3 infantry owned by the Neutral_True lost in Spain
                    Americans roll dice for 3 fighters and 11 infantry in Spain, round 3 : 5/14 hits, 3.33 expected hits
                    Neutral_True roll dice for 3 infantry in Spain, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Americans and 3 infantry owned by the Neutral_True lost in Spain
                Americans win, taking Spain from Neutral_True with 3 fighters and 10 infantry remaining. Battle score for attacker is 12
                Casualties for Americans: 2 infantry
                Casualties for Neutral_True: 6 infantry
            Battle in 16 Sea Zone
                Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Portugal
                Americans attack with 1 fighter and 4 infantry
                Neutral_True defend with 2 infantry
                    Americans roll dice for 1 cruiser in Portugal, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 fighter and 4 infantry in Portugal, round 2 : 0/5 hits, 1.17 expected hits
                    Neutral_True roll dice for 2 infantry in Portugal, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Neutral_True lost in Portugal
                    Americans roll dice for 1 fighter and 4 infantry in Portugal, round 3 : 0/5 hits, 1.17 expected hits
                    Neutral_True roll dice for 1 infantry in Portugal, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter and 4 infantry in Portugal, round 4 : 1/5 hits, 1.17 expected hits
                    Neutral_True roll dice for 1 infantry in Portugal, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_True lost in Portugal
                Americans win, taking Portugal from Neutral_True with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
                Casualties for Neutral_True: 2 infantry
            Battle in Finland
                Americans attack with 5 fighters and 1 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 5 fighters and 1 infantry in Finland, round 2 : 1/6 hits, 2.67 expected hits
                    Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Finland
                Americans win, taking Finland from Germans with 5 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            5 fighters moved from Finland to Norway
            7 fighters moved from Sweden to Norway
            1 fighter moved from Portugal to 91 Sea Zone
            3 fighters moved from Spain to 91 Sea Zone
            3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            3 artilleries placed in Norway
            10 infantry placed in Eastern United States
            3 artilleries and 7 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -4.00
    Japanese regular : 0.67
    Germans AA : 0.83
    Germans regular : -0.33
    Neutral_True regular : -0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 6 artilleries and 17 infantry; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
    
        Combat Move - Americans
            1 infantry moved from Norway to Finland
            1 bomber moved from Norway to France
            3 fighters moved from Norway to Finland
            26 infantry moved from Norway to Sweden
            11 artilleries moved from Norway to Sweden
            1 fighter moved from Norway to Finland
            1 fighter moved from Norway to Finland
            7 fighters moved from Norway to Sweden
            10 infantry moved from Eastern United States to 101 Sea Zone
            6 infantry moved from Central United States to 101 Sea Zone
            16 infantry and 8 transports moved from 101 Sea Zone to 90 Sea Zone
            4 infantry and 2 transports moved from 90 Sea Zone to 91 Sea Zone
            4 infantry moved from 91 Sea Zone to Portugal
            12 infantry and 6 transports moved from 90 Sea Zone to 91 Sea Zone
            12 infantry moved from 91 Sea Zone to Spain
            1 fighter moved from Gibraltar to Portugal
            3 fighters moved from Gibraltar to Spain
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            7 transports moved from 91 Sea Zone to 101 Sea Zone
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in France
                    Germans roll AA dice in France : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in France causes 0 damage total. 
            Battle in Sweden
                Americans attack with 11 artilleries, 7 fighters and 26 infantry
                Neutral_True defend with 6 infantry
                    Americans roll dice for 11 artilleries, 7 fighters and 26 infantry in Sweden, round 2 : 12/44 hits, 13.33 expected hits
                    Neutral_True roll dice for 6 infantry in Sweden, round 2 : 4/6 hits, 2.00 expected hits
                    4 infantry owned by the Americans and 6 infantry owned by the Neutral_True lost in Sweden
                Americans win, taking Sweden from Neutral_True with 11 artilleries, 7 fighters and 22 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 4 infantry
                Casualties for Neutral_True: 6 infantry
            Battle in Spain
                Americans attack with 3 fighters and 12 infantry
                Neutral_True defend with 6 infantry
                    Americans roll dice for 1 battleship in Spain, round 2 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 3 fighters and 12 infantry in Spain, round 2 : 2/15 hits, 3.50 expected hits
                    Neutral_True roll dice for 6 infantry in Spain, round 2 : 1/6 hits, 2.00 expected hits
                    1 infantry owned by the Americans and 3 infantry owned by the Neutral_True lost in Spain
                    Americans roll dice for 3 fighters and 11 infantry in Spain, round 3 : 5/14 hits, 3.33 expected hits
                    Neutral_True roll dice for 3 infantry in Spain, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Americans and 3 infantry owned by the Neutral_True lost in Spain
                Americans win, taking Spain from Neutral_True with 3 fighters and 10 infantry remaining. Battle score for attacker is 12
                Casualties for Americans: 2 infantry
                Casualties for Neutral_True: 6 infantry
            Battle in 16 Sea Zone
                Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Portugal
                Americans attack with 1 fighter and 4 infantry
                Neutral_True defend with 2 infantry
                    Americans roll dice for 1 cruiser in Portugal, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 fighter and 4 infantry in Portugal, round 2 : 0/5 hits, 1.17 expected hits
                    Neutral_True roll dice for 2 infantry in Portugal, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Neutral_True lost in Portugal
                    Americans roll dice for 1 fighter and 4 infantry in Portugal, round 3 : 0/5 hits, 1.17 expected hits
                    Neutral_True roll dice for 1 infantry in Portugal, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter and 4 infantry in Portugal, round 4 : 1/5 hits, 1.17 expected hits
                    Neutral_True roll dice for 1 infantry in Portugal, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_True lost in Portugal
                Americans win, taking Portugal from Neutral_True with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
                Casualties for Neutral_True: 2 infantry
            Battle in Finland
                Americans attack with 5 fighters and 1 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 5 fighters and 1 infantry in Finland, round 2 : 1/6 hits, 2.67 expected hits
                    Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Finland
                Americans win, taking Finland from Germans with 5 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            5 fighters moved from Finland to Norway
            7 fighters moved from Sweden to Norway
            1 fighter moved from Portugal to 91 Sea Zone
            3 fighters moved from Spain to 91 Sea Zone
            3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            3 artilleries placed in Norway
            10 infantry placed in Eastern United States
            3 artilleries and 7 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 2 PUs
    
        Purchase Units - British
            British buy 2 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Yunnan to Shan State
            1 fighter and 1 tactical_bomber moved from India to Shan State
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Yunnan to Kweichow
            1 infantry moved from Yunnan to Hunan
            1 infantry moved from Yunnan to Kwangsi
            1 fighter moved from India to Szechwan
            1 fighter moved from India to Kweichow
            1 fighter moved from India to Hunan
            1 fighter moved from India to Kwangsi
            1 armour moved from Yunnan to Szechwan
            1 infantry moved from Yunnan to Kweichow
            1 infantry moved from Yunnan to Shan State
            1 infantry moved from Caucasus to Kazakhstan
                  Russians take Kazakhstan from Germans
            1 infantry moved from Northwest Persia to Turkey
            2 armour moved from Persia to Turkey
            1 mech_infantry moved from Persia to Turkey
            3 mech_infantrys moved from Iraq to Turkey
            8 artilleries moved from Caucasus to Turkey
            25 infantry moved from Caucasus to Turkey
            6 mech_infantrys moved from Caucasus to Turkey
            3 infantry moved from Iraq to Turkey
    
        Combat - British
            Battle in Kweichow
                British attack with 1 fighter and 2 infantry
                Japanese defend with 1 mech_infantry
                    British roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Kweichow
                British win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in Szechwan
                British attack with 1 armour, 1 fighter and 1 infantry
                Japanese defend with 1 mech_infantry
                    British roll dice for 1 armour, 1 fighter and 1 infantry in Szechwan, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Szechwan
                British win, taking Szechwan from Japanese with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Shan State
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 mech_infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in Hunan
                British attack with 1 fighter and 1 infantry
                Japanese defend with 1 mech_infantry
                    British roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Hunan
                British win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Turkey
                British attack with 2 armour, 8 artilleries, 29 infantry and 10 mech_infantrys
                Neutral_True defend with 8 infantry
                    British roll dice for 2 armour, 8 artilleries, 29 infantry and 10 mech_infantrys in Turkey, round 2 : 12/49 hits, 11.50 expected hits
                    Neutral_True roll dice for 8 infantry in Turkey, round 2 : 3/8 hits, 2.67 expected hits
                    8 infantry owned by the Neutral_True and 3 infantry owned by the British lost in Turkey
                British win, taking Turkey from Neutral_True with 2 armour, 8 artilleries, 26 infantry and 10 mech_infantrys remaining. Battle score for attacker is 15
                Casualties for British: 3 infantry
                Casualties for Neutral_True: 8 infantry
            Battle in Kwangsi
                British attack with 1 fighter and 1 infantry
                Japanese defend with 1 mech_infantry
                    British roll dice for 1 fighter and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 1 infantry in Kwangsi, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 1 infantry in Kwangsi, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kwangsi
                British win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - British
            1 fighter moved from Hunan to Burma
            1 fighter moved from Kwangsi to Burma
            1 fighter moved from Kweichow to Burma
            1 fighter moved from Szechwan to Burma
            1 fighter and 1 tactical_bomber moved from Shan State to India
            2 aaGuns, 1 armour, 6 artilleries, 25 infantry and 11 mech_infantrys moved from Yunnan to Burma
            11 mech_infantrys moved from Burma to India
            1 armour moved from Burma to India
            3 infantry moved from Trans-Jordan to Egypt
            3 infantry moved from Persia to Northwest Persia
            3 mech_infantrys moved from Egypt to Iraq
            2 transports moved from 80 Sea Zone to 71 Sea Zone
            1 carrier, 1 cruiser and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone
    
        Place Units - British
            3 mech_infantrys placed in Iraq
            3 mech_infantrys placed in Persia
            3 mech_infantrys placed in Egypt
            2 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4,6,6
            UK_Pacific collect 7 PUs; end with 7 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Americans regular : -4.00
    Japanese regular : 0.33
    Germans AA : 0.83
    Germans regular : -0.33
    Neutral_True regular : 0.00
    British regular : 0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 15
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Politics - Italians
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Italians
    
        Combat - Italians
            Italians creates battle in territory 97 Sea Zone
    
        Non Combat Move - Italians
            5 armour and 1 mech_infantry moved from Southern Italy to Yugoslavia
            3 artilleries and 9 infantry moved from Southern Italy to Northern Italy
            1 bomber and 3 fighters moved from Western Germany to Southern Italy
    
        Place Units - Italians
            1 mech_infantry placed in Southern Italy
            1 destroyer and 1 transport placed in 97 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Southern Italy: 1 infantry
            EDIT: Adding units owned by Italians to Greece: 1 infantry
            EDIT: Removing units owned by Italians from 97 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Italians to 92 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 15
    
        Purchase Units - ANZAC
            ANZAC buy 3 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from Northwest Persia to Turkey
    
        Place Units - ANZAC
            3 artilleries placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 16
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 fighters, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Germans
            1 mech_infantry moved from Eastern Poland to Bryansk
                  Germans take Bryansk from Russians
            1 infantry moved from Samara to Tambov
                  Germans take Tambov from Russians
            1 infantry moved from Bessarabia to Ukraine
            2 mech_infantrys moved from Eastern Poland to Ukraine
            2 mech_infantrys moved from Eastern Poland to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Novgorod to Western Ukraine
            2 bombers and 3 fighters moved from Novgorod to Russia
            2 infantry moved from Karelia to Finland
            4 tactical_bombers moved from Novgorod to Finland
            3 fighters moved from Southern Italy to Ukraine
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 5 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 1/2 hits, 0.33 expected hits
                1 bomber killed by AA
                Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major
                Bombing raid in Russia causes 5 damage total. 
            Battle in Ukraine
                Germans attack with 3 fighters, 1 infantry and 2 mech_infantrys
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 3 fighters, 1 infantry and 2 mech_infantrys in Ukraine, round 2 : 2/6 hits, 2.00 expected hits
                    Russians roll dice for 2 infantry in Ukraine, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Germans: 1 infantry and 1 mech_infantry
                Casualties for Russians: 2 infantry
            Battle in Finland
                Germans attack with 2 infantry and 4 tactical_bombers
                Americans defend with 1 infantry
                    Germans roll dice for 2 infantry and 4 tactical_bombers in Finland, round 2 : 3/6 hits, 2.33 expected hits
                    Americans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Finland
                Germans win, taking Finland from Americans with 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Western Ukraine
                Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            3 fighters moved from Ukraine to Bessarabia
            17 mech_infantrys moved from Archangel to Vologda
            3 aaGuns, 1 armour, 6 infantry and 1 mech_infantry moved from Novosibirsk to Vologda
            1 armour and 1 mech_infantry moved from Yakut S.S.R. to Timguska
            6 armour and 57 mech_infantrys moved from Novgorod to Vologda
            4 tactical_bombers moved from Finland to Vologda
            1 mech_infantry moved from Belarus to Vologda
            5 mech_infantrys moved from Eastern Poland to Archangel
            10 mech_infantrys moved from Germany to Western Germany
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Bessarabia
            3 fighters moved from Russia to Vologda
            1 bomber moved from Russia to Vologda
            20 infantry moved from Western Germany to France
    
        Place Units - Germans
            1 infantry and 2 mech_infantrys placed in Novgorod
            1 mech_infantry placed in France
            Germans undo move 2.
            Germans undo move 1.
            3 mech_infantrys placed in Novgorod
            1 infantry placed in France
            3 fighters and 7 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 60 PUs; end with 60 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Russians regular : 1.00
    Germans regular : 1.17
    Russians AA : 0.67
    

    Savegame


  • TripleA Turn Summary: Russians round 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 16
    
        Purchase Units - Russians
            Russians buy 2 armour and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Politics - Russians
            Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
    
        Combat Move - Russians
            2 infantry moved from Russia to Smolensk
            2 infantry moved from Russia to Samara
            1 fighter moved from Russia to Smolensk
            1 fighter and 1 tactical_bomber moved from Russia to Samara
            4 artilleries, 63 infantry and 1 mech_infantry moved from Russia to Bryansk
            1 artillery and 1 infantry moved from Volgograd to Tambov
            1 artillery and 1 infantry moved from Rostov to Ukraine
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Bryansk
                Russians attack with 4 artilleries, 63 infantry and 1 mech_infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 4 artilleries, 63 infantry and 1 mech_infantry in Bryansk, round 2 : 15/68 hits, 12.67 expected hits
                    Germans roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 4 artilleries, 63 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Samara
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Tambov
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 armour moved from Volgograd to Turkey
            1 armour and 1 mech_infantry moved from Rostov to Turkey
            1 fighter and 1 tactical_bomber moved from Samara to Turkey
            1 fighter moved from Smolensk to Turkey
            6 aaGuns moved from Russia to Bryansk
            1 submarine moved from 115 Sea Zone to 113 Sea Zone
    
        Place Units - Russians
            2 armour and 1 mech_infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 16 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.00
    Russians regular : 3.00
    

    Savegame


  • TripleA Turn Summary: Japanese round 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 16
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 cruisers, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Japanese
            2 mech_infantrys moved from Anhwe to Kweichow
            2 mech_infantrys moved from Kiangsi to Hunan
            2 mech_infantrys moved from Kwangtung to Kwangsi
            2 infantry moved from French Indo China to Yunnan
            1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
            1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
            1 fighter and 1 tactical_bomber moved from French Indo China to Hunan
            2 infantry moved from French Indo China to Shan State
            1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
            1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
            1 fighter moved from French Indo China to Yunnan
            1 mech_infantry moved from Anhwe to Kwangsi
            2 fighters moved from French Indo China to Kwangsi
            2 infantry moved from Kwangtung to Kwangsi
    
        Combat - Japanese
            Battle in Kweichow
                Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 : 0/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 3 : 1/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for British: 1 infantry
            Battle in Hunan
                Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Hunan, round 2 : 2/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Kwangsi
                Japanese attack with 2 fighters, 2 infantry and 3 mech_infantrys
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 3 mech_infantrys in Kwangsi, round 2 : 2/7 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 2 fighters, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Yunnan
                Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shan State
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 4/6 hits, 2.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
            2 fighters moved from Kwangsi to 36 Sea Zone
            2 fighters and 1 tactical_bomber moved from Yunnan to French Indo China
            2 fighters and 2 tactical_bombers moved from Shan State to French Indo China
            1 fighter and 1 tactical_bomber moved from Hunan to French Indo China
            1 mech_infantry moved from Kwangtung to French Indo China
            1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
            1 infantry moved from Suiyuyan to Shensi
            3 infantry moved from Shantung to Anhwe
            3 infantry moved from Kiangsu to Kiangsi
            1 submarine moved from 45 Sea Zone to 42 Sea Zone
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            2 submarines moved from 37 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            2 cruisers placed in 6 Sea Zone
            3 infantry placed in French Indo China
            3 mech_infantrys placed in Shantung
            3 mech_infantrys placed in Kiangsu
            1 armour and 2 mech_infantrys placed in Kwangtung
    
        Turn Complete - Japanese
            Japanese collect 66 PUs; end with 66 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Japanese regular : 0.00
    UK_Pacific regular : -0.33
    

    Savegame

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