TripleA Turn Summary for game: World War II Europe 1940 2nd Edition
Game History
Round: 7 Combat Move - French Non Combat Move - French 2 infantry moved from Algeria to Tunisia Turn Complete - FrenchCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 6 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 armour moved from Yenisey to Yakut S.S.R.
1 infantry moved from Amur to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 infantry moved from Szechwan to Shensi
1 artillery moved from Hopei to Shensi
1 bomber moved from Kwangsi to Shensi
2 mech_infantrys moved from Kwangsi to Yunnan
1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
1 bomber, 3 fighters and 1 tactical_bomber moved from Kwangsi to Burma
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
2 artilleries and 2 infantry moved from 38 Sea Zone to Burma
1 battleship moved from 37 Sea Zone to 38 Sea Zone
1 cruiser moved from 42 Sea Zone to 38 Sea Zone
1 carrier and 1 destroyer moved from 37 Sea Zone to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Burma
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
Combat - Japanese
Battle in Dutch New Guinea
Battle in Burma
Japanese attack with 2 artilleries, 1 bomber, 4 fighters, 2 infantry and 2 tactical_bombers
British defend with 5 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Burma, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 2 artilleries, 1 bomber, 4 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 3/11 hits, 5.33 expected hits
UK_Pacific roll dice for 5 infantry in Burma, round 2 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Japanese and 4 infantry owned by the British lost in Burma
Japanese roll dice for 2 artilleries, 1 bomber, 4 fighters, 1 infantry and 2 tactical_bombers in Burma, round 3 : 4/10 hits, 5.00 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Dutch New Guinea from ANZAC, taking Burma from UK_Pacific with 2 artilleries, 1 bomber, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 1 infantry
Casualties for British: 5 infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 4 tactical_bombers
British defend with 1 destroyer
Japanese roll dice for 1 destroyer, 4 fighters and 4 tactical_bombers in 55 Sea Zone, round 2 : 3/9 hits, 5.00 expected hits
British roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 55 Sea Zone
Japanese win with 1 destroyer, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Yunnan
Japanese attack with 1 armour and 4 mech_infantrys
British defend with 1 mech_infantry
Japanese roll dice for 1 armour and 4 mech_infantrys in Yunnan, round 2 : 1/5 hits, 1.17 expected hits
Chinese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Shensi
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Shensi, round 2 : 0/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Shensi, round 3 : 0/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Shensi, round 4 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Shensi, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Shensi to Yunnan
1 bomber moved from Burma to Yunnan
2 fighters moved from Burma to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to French Indo China
1 fighter and 1 tactical_bomber moved from Burma to French Indo China
1 artillery and 1 infantry moved from Malaya to Shan State
1 carrier and 1 destroyer moved from 44 Sea Zone to 45 Sea Zone
1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 42 Sea Zone to 45 Sea Zone
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 45 Sea Zone
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 45 Sea Zone
1 carrier and 1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter moved from Manchuria to Philippines
1 fighter moved from Japan to Philippines
1 fighter and 1 tactical_bomber moved from Sakha to 6 Sea Zone
1 aaGun, 1 armour, 2 artilleries and 9 infantry moved from Manchuria to Buyant-Uhaa
2 mech_infantrys moved from Kiangsu to Hunan
1 mech_infantry moved from Kiangsu to Hopei
2 bombers moved from Yunnan to French Indo China
Place Units - Japanese
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
1 factory_minor placed in Malaya
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Manchuria
Turn Complete - Japanese
Japanese collect 69 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
British : -0.33
Chinese : -0.33
UK_Pacific : -1.00
Japanese : -8.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 4 artilleries, 2 fighters, 3 infantry, 6 submarines and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Combat Move - Americans
3 infantry moved from Gibraltar to Spain
1 artillery moved from Gibraltar to Spain
2 mech_infantrys moved from Gibraltar to Spain
2 mech_infantrys moved from Morocco to 91 Sea Zone
1 armour moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
4 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 4 transports moved from 91 Sea Zone to 104 Sea Zone
4 infantry moved from 104 Sea Zone to Spain
2 mech_infantrys moved from 104 Sea Zone to Spain
1 artillery moved from 104 Sea Zone to Spain
1 armour moved from 104 Sea Zone to Spain
1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from 91 Sea Zone to 93 Sea Zone
2 fighters moved from 91 Sea Zone to Spain
1 submarine moved from 91 Sea Zone to 104 Sea Zone
2 cruisers moved from 91 Sea Zone to 104 Sea Zone
3 carriers moved from 91 Sea Zone to 104 Sea Zone
4 destroyers moved from 91 Sea Zone to 104 Sea Zone
1 battleship moved from 91 Sea Zone to 104 Sea Zone
1 carrier moved from 101 Sea Zone to 104 Sea Zone
2 armour moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
2 armour, 1 infantry and 2 transports moved from 101 Sea Zone to 104 Sea Zone
1 infantry moved from 104 Sea Zone to Spain
2 armour moved from 104 Sea Zone to Spain
1 submarine moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
Combat - Americans
Battle in 93 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Italians defend with 1 destroyer
Americans roll dice for 1 fighter and 1 tactical_bomber in 93 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 93 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Italians defend with 1 destroyer
Americans roll dice for 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Italians and 1 tactical_bomber owned by the Americans lost in 92 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Americans: 1 tactical_bomber
Casualties for Italians: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 55 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 1 submarine and 6 transports
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 4 destroyers and 6 transports in 104 Sea Zone, round 2 : 3/7 hits, 3.00 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 1 submarine and 6 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Spain
Americans attack with 3 armour, 2 artilleries, 2 fighters, 8 infantry and 4 mech_infantrys
Neutral_True defend with 6 infantry
Americans roll dice for 3 armour, 2 artilleries, 2 fighters, 8 infantry and 4 mech_infantrys in Spain, round 2 : 7/19 hits, 5.50 expected hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 1/6 hits, 2.00 expected hits
1 infantry owned by the Americans and 6 infantry owned by the Neutral_True lost in Spain
Americans win, taking Spain from Neutral_True with 3 armour, 2 artilleries, 2 fighters, 7 infantry and 4 mech_infantrys remaining. Battle score for attacker is 15
Casualties for Americans: 1 infantry
Casualties for Neutral_True: 6 infantry
Non Combat Move - Americans
3 transports moved from 91 Sea Zone to 101 Sea Zone
2 fighters moved from Spain to 104 Sea Zone
1 fighter moved from 92 Sea Zone to 104 Sea Zone
1 fighter moved from 93 Sea Zone to 104 Sea Zone
1 tactical_bomber moved from 93 Sea Zone to 104 Sea Zone
2 fighters moved from 55 Sea Zone to 54 Sea Zone
2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 armour moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
Place Units - Americans
3 artilleries and 3 infantry placed in Eastern United States
6 submarines and 1 transport placed in 10 Sea Zone
Americans undo move 2.
6 submarines placed in 10 Sea Zone
1 artillery placed in Western United States
2 fighters placed in Eastern United States
1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Germans : -0.33
Italians : 0.33
Americans : 2.50
Neutral_True : -1.00
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
1 fighter moved from Tsinghai to Shensi
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Tsinghai to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Shensi to Sikang
Place Units - Chinese
2 infantry placed in Kansu
Chinese undo move 1.
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese : 0.33
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 4 artilleries, 2 fighters, 3 infantry, 6 submarines and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Combat Move - Americans
3 infantry moved from Gibraltar to Spain
1 artillery moved from Gibraltar to Spain
2 mech_infantrys moved from Gibraltar to Spain
2 mech_infantrys moved from Morocco to 91 Sea Zone
1 armour moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
4 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 4 transports moved from 91 Sea Zone to 104 Sea Zone
4 infantry moved from 104 Sea Zone to Spain
2 mech_infantrys moved from 104 Sea Zone to Spain
1 artillery moved from 104 Sea Zone to Spain
1 armour moved from 104 Sea Zone to Spain
1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from 91 Sea Zone to 93 Sea Zone
2 fighters moved from 91 Sea Zone to Spain
1 submarine moved from 91 Sea Zone to 104 Sea Zone
2 cruisers moved from 91 Sea Zone to 104 Sea Zone
3 carriers moved from 91 Sea Zone to 104 Sea Zone
4 destroyers moved from 91 Sea Zone to 104 Sea Zone
1 battleship moved from 91 Sea Zone to 104 Sea Zone
1 carrier moved from 101 Sea Zone to 104 Sea Zone
2 armour moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
2 armour, 1 infantry and 2 transports moved from 101 Sea Zone to 104 Sea Zone
1 infantry moved from 104 Sea Zone to Spain
2 armour moved from 104 Sea Zone to Spain
1 submarine moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
Combat - Americans
Battle in 93 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Italians defend with 1 destroyer
Americans roll dice for 1 fighter and 1 tactical_bomber in 93 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 93 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Italians defend with 1 destroyer
Americans roll dice for 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Italians and 1 tactical_bomber owned by the Americans lost in 92 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Americans: 1 tactical_bomber
Casualties for Italians: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 55 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 1 submarine and 6 transports
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 4 destroyers and 6 transports in 104 Sea Zone, round 2 : 3/7 hits, 3.00 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 1 submarine and 6 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Spain
Americans attack with 3 armour, 2 artilleries, 2 fighters, 8 infantry and 4 mech_infantrys
Neutral_True defend with 6 infantry
Americans roll dice for 3 armour, 2 artilleries, 2 fighters, 8 infantry and 4 mech_infantrys in Spain, round 2 : 7/19 hits, 5.50 expected hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 1/6 hits, 2.00 expected hits
1 infantry owned by the Americans and 6 infantry owned by the Neutral_True lost in Spain
Americans win, taking Spain from Neutral_True with 3 armour, 2 artilleries, 2 fighters, 7 infantry and 4 mech_infantrys remaining. Battle score for attacker is 15
Casualties for Americans: 1 infantry
Casualties for Neutral_True: 6 infantry
Non Combat Move - Americans
3 transports moved from 91 Sea Zone to 101 Sea Zone
2 fighters moved from Spain to 104 Sea Zone
1 fighter moved from 92 Sea Zone to 104 Sea Zone
1 fighter moved from 93 Sea Zone to 104 Sea Zone
1 tactical_bomber moved from 93 Sea Zone to 104 Sea Zone
2 fighters moved from 55 Sea Zone to 54 Sea Zone
2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 armour moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
Place Units - Americans
3 artilleries and 3 infantry placed in Eastern United States
6 submarines and 1 transport placed in 10 Sea Zone
Americans undo move 2.
6 submarines placed in 10 Sea Zone
1 artillery placed in Western United States
2 fighters placed in Eastern United States
1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
1 fighter moved from Tsinghai to Shensi
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Tsinghai to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Shensi to Sikang
Place Units - Chinese
2 infantry placed in Kansu
Chinese undo move 1.
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Purchase Units - British
British buy 1 bomber and 6 mech_infantrys; Remaining resources: 5 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - British
5 infantry moved from Iraq to Turkey
1 armour moved from Persia to Turkey
1 mech_infantry moved from Trans-Jordan to Turkey
1 tactical_bomber moved from Trans-Jordan to Turkey
1 fighter moved from Trans-Jordan to Turkey
1 bomber moved from French Equatorial Africa to Turkey
3 infantry moved from Trans-Jordan to Saudi Arabia
1 artillery moved from Trans-Jordan to Saudi Arabia
2 mech_infantrys moved from Egypt to Saudi Arabia
1 armour moved from Egypt to Saudi Arabia
1 fighter moved from Gibraltar to 94 Sea Zone
2 fighters moved from India to Shan State
1 tactical_bomber moved from India to Shan State
7 artilleries and 18 infantry moved from India to Burma
1 armour moved from Quebec to 106 Sea Zone
1 artillery moved from Quebec to 106 Sea Zone
2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 104 Sea Zone
2 infantry moved from 104 Sea Zone to Portugal
1 artillery moved from 104 Sea Zone to Portugal
1 armour moved from 104 Sea Zone to Portugal
1 bomber moved from Gibraltar to 99 Sea Zone
1 fighter moved from Morocco to 94 Sea Zone
1 fighter moved from Morocco to Portugal
Combat - British
Battle in 99 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Saudi Arabia
British attack with 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys
Neutral_True defend with 2 infantry
British roll dice for 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys in Saudi Arabia, round 2 : 2/7 hits, 1.83 expected hits
Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Neutral_True lost in Saudi Arabia
British win, taking Saudi Arabia from Neutral_True with 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Battle in Turkey
British attack with 1 armour, 1 bomber, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_True defend with 8 infantry
British roll dice for 1 armour, 1 bomber, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Turkey, round 2 : 2/10 hits, 3.33 expected hits
Neutral_True roll dice for 8 infantry in Turkey, round 2 : 3/8 hits, 2.67 expected hits
2 infantry owned by the Neutral_True and 3 infantry owned by the British lost in Turkey
British roll dice for 1 armour, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Turkey, round 3 : 2/7 hits, 2.83 expected hits
Neutral_True roll dice for 6 infantry in Turkey, round 3 : 4/6 hits, 2.00 expected hits
1 mech_infantry owned by the British, 2 infantry owned by the Neutral_True, 1 fighter owned by the British and 2 infantry owned by the British lost in Turkey
British roll dice for 1 armour, 1 bomber and 1 tactical_bomber in Turkey, round 4 : 2/3 hits, 1.83 expected hits
Neutral_True roll dice for 4 infantry in Turkey, round 4 : 1/4 hits, 1.33 expected hits
1 tactical_bomber owned by the British and 2 infantry owned by the Neutral_True lost in Turkey
British roll dice for 1 armour and 1 bomber in Turkey, round 5 : 0/2 hits, 1.17 expected hits
Neutral_True roll dice for 2 infantry in Turkey, round 5 : 0/2 hits, 0.67 expected hits
British roll dice for 1 armour and 1 bomber in Turkey, round 6 : 1/2 hits, 1.17 expected hits
Neutral_True roll dice for 2 infantry in Turkey, round 6 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Neutral_True and 1 armour owned by the British lost in Turkey
British roll dice for 1 bomber in Turkey, round 7 : 0/1 hits, 0.67 expected hits
Neutral_True roll dice for 1 infantry in Turkey, round 7 : 0/1 hits, 0.33 expected hits
British roll dice for 1 bomber in Turkey, round 8 : 1/1 hits, 0.67 expected hits
Neutral_True roll dice for 1 infantry in Turkey, round 8 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_True lost in Turkey
British win with 1 bomber remaining. Battle score for attacker is -22
Casualties for British: 1 armour, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for Neutral_True: 8 infantry
Battle in Burma
British attack with 7 artilleries and 18 infantry
Japanese defend with 2 artilleries and 1 infantry
British roll dice for 7 artilleries and 18 infantry in Burma, round 2 : 12/25 hits, 6.50 expected hits
Japanese roll dice for 2 artilleries and 1 infantry in Burma, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 7 artilleries and 18 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 2 artilleries and 1 infantry
Battle in Shan State
British attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British roll dice for 2 fighters and 1 tactical_bomber in Shan State, round 2 : 0/3 hits, 1.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 2 fighters and 1 tactical_bomber in Shan State, round 3 : 1/3 hits, 1.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Shan State
British roll dice for 2 fighters and 1 tactical_bomber in Shan State, round 4 : 3/3 hits, 1.67 expected hits
Japanese roll dice for 1 artillery in Shan State, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Shan State
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 94 Sea Zone
British attack with 2 fighters
Italians defend with 1 destroyer
British roll dice for 2 fighters in 94 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 94 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Portugal
British attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
Neutral_True defend with 2 infantry
British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Portugal, round 2 : 3/5 hits, 1.83 expected hits
Neutral_True roll dice for 2 infantry in Portugal, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Neutral_True lost in Portugal
British win, taking Portugal from Neutral_True with 1 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Non Combat Move - British
2 destroyers moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from Portugal to 104 Sea Zone
2 fighters moved from 94 Sea Zone to Spain
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
2 transports moved from 83 Sea Zone to 86 Sea Zone
2 fighters moved from Shan State to India
1 tactical_bomber moved from Shan State to India
2 aaGuns moved from India to Burma
1 bomber moved from 99 Sea Zone to Egypt
1 bomber moved from Turkey to Iraq
Place Units - British
3 mech_infantrys placed in Iraq
3 mech_infantrys placed in Egypt
1 bomber placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1
British collect 37 PUs (1 lost to blockades); end with 42 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1
UK_Pacific collect 3 PUs (3 lost to blockades); end with 5 PUs
Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Germans : -0.33
Italians : 0.00
British : 3.17
Americans : 2.50
Neutral_True : -1.33
Chinese : 0.33
Japanese : -2.33
Damn those Turks were tough!! Should have withdrawn, but got mad. Had to kill them all no matter the cost, lol!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 3 artilleries, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Italians
1 mech_infantry moved from Algeria to Morocco
Italians take Morocco from Americans
1 armour moved from Libya to Alexandria
Italians take Alexandria from British
3 armour, 2 infantry and 1 mech_infantry moved from Western Ukraine to Ukraine
Combat - Italians
Battle in Ukraine
Italians attack with 3 armour, 2 infantry and 1 mech_infantry
Russians defend with 2 artilleries, 1 factory_minor and 2 infantry
Italians roll dice for 3 armour, 2 infantry and 1 mech_infantry in Ukraine, round 2 : 2/6 hits, 2.00 expected hits
Russians roll dice for 2 artilleries and 2 infantry in Ukraine, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Italians lost in Ukraine
Italians roll dice for 3 armour and 1 mech_infantry in Ukraine, round 3 : 2/4 hits, 1.67 expected hits
Russians roll dice for 2 artilleries in Ukraine, round 3 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the Russians lost in Ukraine
Italians win, taking Ukraine from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Italians: 2 infantry
Casualties for Russians: 2 artilleries and 2 infantry
Non Combat Move - Italians
2 aaGuns moved from Western Ukraine to Ukraine
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Turkey
Italians take Turkey from Neutral_True
1 submarine moved from 98 Sea Zone to 95 Sea Zone
1 infantry moved from Northern Italy to Southern France
4 artilleries and 10 infantry moved from France to Southern France
1 infantry moved from Western Germany to Switzerland
Italians take Switzerland from Neutral_True
1 infantry moved from Western Germany to France
1 artillery and 1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 transport placed in 97 Sea Zone
3 artilleries placed in Southern France
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 22 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians : 0.33
Russians : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 61 Sea Zone
1 infantry moved from South Australia to 61 Sea Zone
1 infantry and 1 transport moved from 61 Sea Zone to 56 Sea Zone
1 infantry and 1 transport moved from 56 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
Combat - ANZAC
Battle in Java
Battle in Borneo
Non Combat Move - ANZAC
1 artillery moved from Queensland to South Australia
1 artillery moved from New South Wales to South Australia
2 aaGuns moved from Queensland to South Australia
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 cruiser moved from 54 Sea Zone to 55 Sea Zone
1 bomber moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 61 Sea Zone
1 infantry moved from South Australia to 61 Sea Zone
1 infantry and 1 transport moved from 61 Sea Zone to 56 Sea Zone
1 infantry and 1 transport moved from 56 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
Combat - ANZAC
Battle in Java
Battle in Borneo
Non Combat Move - ANZAC
1 artillery moved from Queensland to South Australia
1 artillery moved from New South Wales to South Australia
2 aaGuns moved from Queensland to South Australia
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 cruiser moved from 54 Sea Zone to 55 Sea Zone
1 bomber moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Combat Move - French
2 infantry moved from Egypt to Alexandria
Combat - French
Battle in Alexandria
French attack with 2 infantry
Italians defend with 1 armour
French roll dice for 2 infantry in Alexandria, round 2 : 1/2 hits, 0.33 expected hits
Italians roll dice for 1 armour in Alexandria, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the French and 1 armour owned by the Italians lost in Alexandria
French win, taking Alexandria from Italians with 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Casualties for Italians: 1 armour
Non Combat Move - French
1 fighter moved from United Kingdom to 104 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Italians : 0.50
French : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 factory_minor, 1 fighter, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Germans
1 mech_infantry moved from Western Ukraine to Rostov
Germans take Rostov from Russians
2 bombers moved from Western Ukraine to Russia
2 fighters and 1 tactical_bomber moved from Western Ukraine to Belarus
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
2 infantry moved from Novgorod to Belarus
1 destroyer and 1 submarine moved from 112 Sea Zone to 115 Sea Zone
1 bomber moved from Germany to 115 Sea Zone
1 submarine moved from 112 Sea Zone to 115 Sea Zone
Combat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 1/2 hits, 0.33 expected hits
1 bomber killed by AA
Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Russia causes 6 damage total.
Battle in Belarus
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/5 hits, 2.00 expected hits
Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 115 Sea Zone
Germans attack with 1 bomber, 1 destroyer and 2 submarines
Russians defend with 1 cruiser and 1 submarine
Germans roll dice for 2 submarines in 115 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans roll dice for 1 bomber and 1 destroyer in 115 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Russians lost in 115 Sea Zone
Germans win with 1 bomber, 1 destroyer and 2 submarines remaining. Battle score for attacker is 18
Casualties for Russians: 1 cruiser and 1 submarine
Non Combat Move - Germans
1 infantry moved from Finland to Sweden
Germans take Sweden from Neutral_True
1 artillery and 1 infantry moved from Finland to Karelia
2 infantry moved from Finland to Sweden
1 bomber moved from 115 Sea Zone to Western Germany
3 infantry moved from Bulgaria to Greece
3 aaGuns, 10 armour, 3 artilleries, 17 infantry and 6 mech_infantrys moved from Western Ukraine to Ukraine
7 mech_infantrys moved from Eastern Poland to Ukraine
1 armour and 4 mech_infantrys moved from Germany to Romania
2 fighters and 1 tactical_bomber moved from Belarus to Ukraine
1 bomber moved from Russia to Ukraine
1 fighter moved from Western Germany to Ukraine
2 fighters moved from Western Germany to Southern France
1 artillery and 7 infantry moved from France to Southern France
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 carrier, 2 fighters, 1 submarine and 1 transport moved from 112 Sea Zone to 113 Sea Zone
2 fighters moved from 113 Sea Zone to Western Germany
4 infantry moved from Western Germany to France
Place Units - Germans
1 factory_minor placed in Romania
1 fighter placed in Western Germany
1 artillery and 2 infantry placed in Novgorod
7 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 0.67
Germans : 0.33
Russians : -1.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 6x factory_major; Remaining resources: 19 PUs;
Russians buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
Combat Move - Russians
2 infantry moved from Timguska to Yenisey
Russians take Yenisey from Japanese
1 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Belarus
1 mech_infantry moved from Russia to Archangel
1 fighter moved from Bryansk to Rostov
1 armour moved from Bryansk to Belarus
1 fighter moved from Bryansk to Archangel
Combat - Russians
Battle in Rostov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
retreated to Rostov
Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 fighter and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 mech_infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 mech_infantry in Archangel, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 mech_infantry in Archangel, round 4 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 armour and 1 infantry
Germans defend with 2 infantry
Russians roll dice for 1 armour and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 2 infantry in Belarus, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 1 armour and 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 aaGuns, 3 armour, 16 artilleries, 29 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Bryansk to Smolensk
1 armour and 4 mech_infantrys moved from Russia to Smolensk
1 fighter moved from Archangel to Smolensk
1 fighter moved from Rostov to Smolensk
1 aaGun and 19 infantry moved from Central Mongolia to Tsagaan Olom
Place Units - Russians
5 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Germans : 1.00
Russians : -1.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 2 destroyers, 1 factory_minor, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Japanese
1 mech_infantry moved from Hopei to Kansu
Japanese take Kansu from Chinese
2 artilleries and 10 infantry moved from Buyant-Uhaa to Central Mongolia
Japanese take Central Mongolia from Russians
2 mech_infantrys moved from Hunan to Szechwan
2 fighters and 2 tactical_bombers moved from French Indo China to Szechwan
1 fighter moved from 38 Sea Zone to 43 Sea Zone
1 fighter moved from 38 Sea Zone to 42 Sea Zone
2 bombers moved from French Indo China to Borneo
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
2 infantry moved from Dutch New Guinea to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Java
1 destroyer moved from 45 Sea Zone to 55 Sea Zone
2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 46 Sea Zone
2 fighters moved from Philippines to 46 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 fighter moved from 6 Sea Zone to 26 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 26 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 26 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Midway
Battle in Java
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 1/4 hits, 1.50 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Midway from Americans, taking Java from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Borneo
Japanese attack with 1 artillery, 2 bombers and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Borneo, round 2 : 2/4 hits, 2.00 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery and 2 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in 46 Sea Zone
Japanese attack with 3 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 3 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 46 Sea Zone
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 submarine; ANZAC defend with 1 cruiser
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 cruiser in 55 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Americans, 1 cruiser owned by the ANZAC and 1 destroyer owned by the Japanese lost in 55 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 cruiser
Casualties for Americans: 1 submarine
Battle in Szechwan
Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Szechwan, round 2 : 1/6 hits, 2.67 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Szechwan to French Indo China
1 armour and 4 mech_infantrys moved from Yunnan to French Indo China
3 mech_infantrys moved from Kiangsu to Hunan
1 aaGun moved from Buyant-Uhaa to Central Mongolia
1 armour moved from Buyant-Uhaa to Yakut S.S.R.
1 mech_infantry moved from Manchuria to Central Mongolia
1 mech_infantry moved from Manchuria to Ulaanbaatar
1 mech_infantry moved from Manchuria to Central Mongolia
2 bombers moved from Borneo to French Indo China
1 battleship, 4 carriers, 1 cruiser, 2 destroyers and 1 transport moved from 45 Sea Zone to 33 Sea Zone
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone
3 fighters moved from 46 Sea Zone to 33 Sea Zone
1 carrier, 2 destroyers, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 38 Sea Zone to 37 Sea Zone
1 fighter moved from 43 Sea Zone to French Indo China
1 fighter moved from Java to 37 Sea Zone
1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Java to 37 Sea Zone
1 fighter moved from 37 Sea Zone to Malaya
Place Units - Japanese
1 factory_minor placed in French Indo China
1 armour and 2 mech_infantrys placed in Manchuria
2 armour and 1 mech_infantry placed in Kiangsu
1 artillery and 1 infantry placed in Malaya
1 destroyer placed in 37 Sea Zone
1 destroyer and 1 transport placed in 6 Sea Zone
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
ANZAC : -0.67
Americans : 0.33
Chinese : -0.33
UK_Pacific : 0.67
Japanese : -2.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 airfield, 1 factory_minor, 1 fighter and 6 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 104 Sea Zone to 110 Sea Zone
1 bomber moved from United Kingdom to 110 Sea Zone
2 fighters moved from 104 Sea Zone to 110 Sea Zone
2 fighters moved from 104 Sea Zone to 110 Sea Zone
Combat - Americans
Battle in 110 Sea Zone
Americans attack with 1 bomber, 4 fighters and 1 submarine
Germans defend with 1 cruiser
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the Germans lost in 110 Sea Zone
Americans win with 1 bomber, 4 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiser
Non Combat Move - Americans
6 transports moved from 104 Sea Zone to 92 Sea Zone
1 battleship moved from 104 Sea Zone to 92 Sea Zone
2 cruisers moved from 104 Sea Zone to 92 Sea Zone
1 carrier and 2 fighters moved from 104 Sea Zone to 92 Sea Zone
3 carriers moved from 104 Sea Zone to 92 Sea Zone
2 fighters moved from Eastern United States to Spain
4 fighters moved from 110 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from 104 Sea Zone to 92 Sea Zone
3 artilleries moved from Eastern United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries moved from 91 Sea Zone to Spain
3 infantry moved from 91 Sea Zone to Spain
1 artillery moved from Western United States to 10 Sea Zone
1 artillery and 2 transports moved from 10 Sea Zone to 64 Sea Zone
1 artillery moved from 64 Sea Zone to Southeast Mexico
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 13 Sea Zone
1 submarine moved from 10 Sea Zone to 12 Sea Zone
1 submarine moved from 10 Sea Zone to 27 Sea Zone
1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 submarine moved from 10 Sea Zone to 31 Sea Zone
1 submarine moved from 54 Sea Zone to 27 Sea Zone
1 submarine moved from 54 Sea Zone to 32 Sea Zone
1 submarine moved from 54 Sea Zone to 29 Sea Zone
2 fighters moved from 54 Sea Zone to 63 Sea Zone
1 carrier moved from 54 Sea Zone to 63 Sea Zone
1 cruiser moved from 54 Sea Zone to 63 Sea Zone
2 destroyers moved from 54 Sea Zone to 63 Sea Zone
1 fighter moved from 54 Sea Zone to New Zealand
4 destroyers moved from 104 Sea Zone to 92 Sea Zone
1 bomber moved from 110 Sea Zone to Spain
Place Units - Americans
1 airfield and 1 factory_minor placed in Spain
6 submarines placed in 10 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Shensi
Chinese take Shensi from Japanese
1 fighter and 7 infantry moved from Sikang to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 7 infantry
Japanese defend with 2 mech_infantrys
Chinese roll dice for 1 fighter and 7 infantry in Szechwan, round 2 : 3/8 hits, 1.67 expected hits
Japanese roll dice for 2 mech_infantrys in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 mech_infantrys
Non Combat Move - Chinese
1 fighter moved from Szechwan to Burma
Place Units - Chinese
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese : 1.33
Japanese : -0.67
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Combat Move - British
3 mech_infantrys moved from Iraq to Turkey
1 mech_infantry moved from Egypt to Tobruk
British take Tobruk from Italians
2 mech_infantrys moved from Saudi Arabia to Turkey
1 armour moved from Saudi Arabia to Turkey
1 transport moved from 104 Sea Zone to 91 Sea Zone
1 artillery moved from Portugal to 91 Sea Zone
1 infantry moved from Portugal to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 92 Sea Zone to Morocco
2 fighters moved from Spain to Morocco
1 bomber moved from Iraq to 97 Sea Zone
1 bomber moved from Egypt to 97 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
Combat Hit Differential Summary :
Scramble in sz 97?
@jim010 yeah full scramble
I got 2 hits. What do you lose?
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Combat Move - British
3 mech_infantrys moved from Iraq to Turkey
1 mech_infantry moved from Egypt to Tobruk
British take Tobruk from Italians
2 mech_infantrys moved from Saudi Arabia to Turkey
1 armour moved from Saudi Arabia to Turkey
1 transport moved from 104 Sea Zone to 91 Sea Zone
1 artillery moved from Portugal to 91 Sea Zone
1 infantry moved from Portugal to 91 Sea Zone
1 fighter moved from 92 Sea Zone to Morocco
2 fighters moved from Spain to Morocco
1 bomber moved from Iraq to 97 Sea Zone
1 bomber moved from Egypt to 97 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Morocco
1 artillery moved from 92 Sea Zone to Morocco
Combat - British
Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in Turkey
British attack with 1 armour and 5 mech_infantrys
Italians defend with 2 infantry
British roll dice for 1 armour and 5 mech_infantrys in Turkey, round 2 : 0/6 hits, 1.33 expected hits
Italians roll dice for 2 infantry in Turkey, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the British lost in Turkey
British roll dice for 1 armour and 4 mech_infantrys in Turkey, round 3 : 1/5 hits, 1.17 expected hits
Italians roll dice for 2 infantry in Turkey, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Turkey
British roll dice for 1 armour and 4 mech_infantrys in Turkey, round 4 : 1/5 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Turkey, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Turkey
British win, taking Turkey from Italians with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Italians: 2 infantry
Battle in Morocco
British attack with 1 artillery, 3 fighters and 1 infantry
Italians defend with 1 mech_infantry
British roll dice for 1 artillery, 3 fighters and 1 infantry in Morocco, round 2 : 3/5 hits, 2.17 expected hits
Italians roll dice for 1 mech_infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Morocco
British win, taking Morocco from Italians with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in 97 Sea Zone
British attack with 3 bombers
Italians defend with 1 cruiser, 2 fighters and 1 transport
British roll dice for 3 bombers in 97 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits
Combat Hit Differential Summary :
British : -0.83
Italians : -1.00
@jim010 said in G40 Jim010 (allies +33) vs Majikforce (axis):
I got 2 hits. What do you lose?
Fighter cruiser
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 airfield, 1 factory_minor, 1 fighter and 6 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 104 Sea Zone to 110 Sea Zone
1 bomber moved from United Kingdom to 110 Sea Zone
2 fighters moved from 104 Sea Zone to 110 Sea Zone
2 fighters moved from 104 Sea Zone to 110 Sea Zone
Combat - Americans
Battle in 110 Sea Zone
Americans attack with 1 bomber, 4 fighters and 1 submarine
Germans defend with 1 cruiser
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the Germans lost in 110 Sea Zone
Americans win with 1 bomber, 4 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiser
Non Combat Move - Americans
6 transports moved from 104 Sea Zone to 92 Sea Zone
1 battleship moved from 104 Sea Zone to 92 Sea Zone
2 cruisers moved from 104 Sea Zone to 92 Sea Zone
1 carrier and 2 fighters moved from 104 Sea Zone to 92 Sea Zone
3 carriers moved from 104 Sea Zone to 92 Sea Zone
2 fighters moved from Eastern United States to Spain
4 fighters moved from 110 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from 104 Sea Zone to 92 Sea Zone
3 artilleries moved from Eastern United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries moved from 91 Sea Zone to Spain
3 infantry moved from 91 Sea Zone to Spain
1 artillery moved from Western United States to 10 Sea Zone
1 artillery and 2 transports moved from 10 Sea Zone to 64 Sea Zone
1 artillery moved from 64 Sea Zone to Southeast Mexico
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 13 Sea Zone
1 submarine moved from 10 Sea Zone to 12 Sea Zone
1 submarine moved from 10 Sea Zone to 27 Sea Zone
1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 submarine moved from 10 Sea Zone to 31 Sea Zone
1 submarine moved from 54 Sea Zone to 27 Sea Zone
1 submarine moved from 54 Sea Zone to 32 Sea Zone
1 submarine moved from 54 Sea Zone to 29 Sea Zone
2 fighters moved from 54 Sea Zone to 63 Sea Zone
1 carrier moved from 54 Sea Zone to 63 Sea Zone
1 cruiser moved from 54 Sea Zone to 63 Sea Zone
2 destroyers moved from 54 Sea Zone to 63 Sea Zone
1 fighter moved from 54 Sea Zone to New Zealand
4 destroyers moved from 104 Sea Zone to 92 Sea Zone
1 bomber moved from 110 Sea Zone to Spain
Place Units - Americans
1 airfield and 1 factory_minor placed in Spain
6 submarines placed in 10 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Shensi
Chinese take Shensi from Japanese
1 fighter and 7 infantry moved from Sikang to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 7 infantry
Japanese defend with 2 mech_infantrys
Chinese roll dice for 1 fighter and 7 infantry in Szechwan, round 2 : 3/8 hits, 1.67 expected hits
Japanese roll dice for 2 mech_infantrys in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 mech_infantrys
Non Combat Move - Chinese
1 fighter moved from Szechwan to Burma
Place Units - Chinese
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Purchase Units - British
British buy 2 armour and 4 mech_infantrys; Remaining resources: 14 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - British
3 mech_infantrys moved from Iraq to Turkey
1 mech_infantry moved from Egypt to Tobruk
British take Tobruk from Italians
2 mech_infantrys moved from Saudi Arabia to Turkey
1 armour moved from Saudi Arabia to Turkey
1 transport moved from 104 Sea Zone to 91 Sea Zone
1 artillery moved from Portugal to 91 Sea Zone
1 infantry moved from Portugal to 91 Sea Zone
1 fighter moved from 92 Sea Zone to Morocco
2 fighters moved from Spain to Morocco
1 bomber moved from Iraq to 97 Sea Zone
1 bomber moved from Egypt to 97 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Morocco
1 artillery moved from 92 Sea Zone to Morocco
Combat - British
Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in Turkey
British attack with 1 armour and 5 mech_infantrys
Italians defend with 2 infantry
British roll dice for 1 armour and 5 mech_infantrys in Turkey, round 2 : 0/6 hits, 1.33 expected hits
Italians roll dice for 2 infantry in Turkey, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the British lost in Turkey
British roll dice for 1 armour and 4 mech_infantrys in Turkey, round 3 : 1/5 hits, 1.17 expected hits
Italians roll dice for 2 infantry in Turkey, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Turkey
British roll dice for 1 armour and 4 mech_infantrys in Turkey, round 4 : 1/5 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Turkey, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Turkey
British win, taking Turkey from Italians with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Italians: 2 infantry
Battle in Morocco
British attack with 1 artillery, 3 fighters and 1 infantry
Italians defend with 1 mech_infantry
British roll dice for 1 artillery, 3 fighters and 1 infantry in Morocco, round 2 : 3/5 hits, 2.17 expected hits
Italians roll dice for 1 mech_infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Morocco
British win, taking Morocco from Italians with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in 97 Sea Zone
British attack with 3 bombers
Italians defend with 1 cruiser, 2 fighters and 1 transport
British roll dice for 3 bombers in 97 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits
Italians roll dice for 1 cruiser, 2 fighters and 1 transport in 97 Sea Zone, round 2 : 0/3 hits, 1.83 expected hits
1 cruiser owned by the Italians and 1 fighter owned by the Italians lost in 97 Sea Zone
British roll dice for 3 bombers in 97 Sea Zone, round 3 : 2/3 hits, 2.00 expected hits
Italians roll dice for 1 fighter and 1 transport in 97 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
1 transport owned by the Italians and 1 fighter owned by the Italians lost in 97 Sea Zone
British win with 3 bombers remaining. Battle score for attacker is 39
Casualties for Italians: 1 cruiser, 2 fighters and 1 transport
Non Combat Move - British
4 infantry moved from Brazil to 86 Sea Zone
4 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Spain
1 infantry moved from Portugal to Spain
1 armour moved from Portugal to Spain
1 transport moved from 104 Sea Zone to 92 Sea Zone
2 destroyers moved from 104 Sea Zone to 91 Sea Zone
3 mech_infantrys moved from Egypt to Iraq
1 artillery and 3 infantry moved from Egypt to Trans-Jordan
1 artillery and 3 infantry moved from Saudi Arabia to Iraq
2 infantry moved from Burma to India
1 fighter moved from Morocco to 92 Sea Zone
1 bomber moved from 97 Sea Zone to Malta
2 bombers moved from 97 Sea Zone to Malta
2 fighters moved from Morocco to Spain
Place Units - British
2 armour and 1 mech_infantry placed in Iraq
3 mech_infantrys placed in Egypt
Turn Complete - British
British collect 41 PUs; end with 55 PUs
Place Units - UK_Pacific
1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1,3,5,4,6,6,2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3
UK_Pacific collect 3 PUs (4 lost to blockades); end with 4 PUs
Some Units in India change ownership: 1 mech_infantry
Combat Hit Differential Summary :
British : -0.83
Italians : -3.50
Americans : 0.67
Chinese : 1.33
Japanese : -0.67