Matt and Rick anniversary edition 1941 first game!
-
TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1 Research Technology - Americans Americans spend 5 on tech rolls Americans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Americans Americans buy 1 bomber, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs; 1 techTokens; Purchase Units - Chinese Chinese builds 2 units. Combat Move - Americans 1 battleship moved from 53 Sea Zone to 56 Sea Zone 1 destroyer moved from 44 Sea Zone to 56 Sea Zone 1 bomber moved from Western United States to 56 Sea Zone 1 bomber moved from Eastern United States to 56 Sea Zone 1 fighter moved from Western United States to 56 Sea Zone 1 fighter moved from Eastern United States to 56 Sea Zone 1 fighter moved from 44 Sea Zone to 56 Sea Zone Combat - Americans Battle in 56 Sea Zone Americans attack with 1 battleship, 2 bombers, 1 destroyer and 3 fighters Japanese defend with 2 carriers and 4 fighters Americans roll dice for 1 battleship, 2 bombers, 1 destroyer and 3 fighters in 56 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits Japanese roll dice for 2 carriers and 4 fighters in 56 Sea Zone, round 2 : 6/6 hits, 3.33 expected hits Units damaged: 1 battleship owned by the Americans 2 fighters owned by the Japanese, 1 destroyer owned by the Americans, 2 carriers owned by the Japanese, 3 fighters owned by the Americans and 1 bomber owned by the Americans lost in 56 Sea Zone Americans roll dice for 1 battleship and 1 bomber in 56 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits Japanese roll dice for 2 fighters in 56 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits 1 fighter owned by the Japanese, 1 bomber owned by the Americans and 1 battleship owned by the Americans lost in 56 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is -24 Casualties for Americans: 1 battleship, 2 bombers, 1 destroyer and 3 fighters Casualties for Japanese: 2 carriers and 3 fighters 1 fighter owned by the Japanese could not land and were killed Non Combat Move - Americans 1 carrier moved from 44 Sea Zone to 56 Sea Zone Non Combat Move - Chinese 1 fighter moved from Yunnan to Ningxia Place Units - Americans 1 fighter and 1 submarine placed in 56 Sea Zone 1 transport placed in 10 Sea Zone 1 bomber placed in Western United States Place Units - Chinese 1 infantry placed in Ningxia 1 infantry placed in Sikang Turn Complete - Americans Americans collect 38 PUs; end with 38 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 43 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Americans rolls : : 0.00 Americans : -0.17 Japanese : 3.33
-
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2 Research Technology - Germans Germans spend 10 on tech rolls Germans roll 5,2 and gets 0 hits Purchase Units - Germans Germans buy 4 armour, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 2 techTokens; Combat Move - Germans 1 armour moved from Germany to Baltic States 1 armour moved from Germany to Baltic States 1 artillery, 1 fighter and 3 infantry moved from Germany to Poland 1 fighter moved from Poland to Baltic States 1 fighter moved from Poland to Belorussia 1 infantry moved from East Poland to Baltic States 1 armour moved from East Poland to Belorussia 1 infantry moved from Ukraine to Eastern Ukraine 1 infantry moved from Ukraine to Eastern Ukraine 1 armour moved from Ukraine to Eastern Ukraine 1 armour moved from Ukraine to Belorussia 1 fighter moved from Bulgaria Romania to Eastern Ukraine 1 infantry moved from Morocco Algeria to Libya 1 armour moved from Libya to Anglo-Egypt Sudan Germans take Anglo-Egypt Sudan from British 1 artillery moved from Libya to Egypt 1 infantry moved from Libya to Egypt 1 armour moved from East Poland to Ukraine Combat - Germans Battle in Baltic States Germans attack with 2 armour, 1 fighter and 1 infantry Russians defend with 1 armour, 1 artillery and 2 infantry Germans roll dice for 2 armour, 1 fighter and 1 infantry in Baltic States, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 armour, 1 artillery and 2 infantry in Baltic States, round 2 : 2/4 hits, 1.50 expected hits 2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Baltic States Germans roll dice for 1 armour and 1 fighter in Baltic States, round 3 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 armour and 1 artillery in Baltic States, round 3 : 1/2 hits, 0.83 expected hits 1 artillery owned by the Russians and 1 armour owned by the Germans lost in Baltic States Germans roll dice for 1 fighter in Baltic States, round 4 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 armour in Baltic States, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Baltic States Germans win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Germans: 2 armour and 1 infantry Casualties for Russians: 1 armour, 1 artillery and 2 infantry Battle in Belorussia Germans attack with 2 armour and 1 fighter Russians defend with 2 infantry Germans roll dice for 2 armour and 1 fighter in Belorussia, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 2 infantry in Belorussia, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Belorussia Germans roll dice for 2 armour and 1 fighter in Belorussia, round 3 : 0/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Belorussia, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 armour and 1 fighter in Belorussia, round 4 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Belorussia, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belorussia Germans win, taking Belorussia from Russians with 2 armour and 1 fighter remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Eastern Ukraine Germans attack with 1 armour, 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 1 fighter and 2 infantry in Eastern Ukraine, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Ukraine Germans win, taking Eastern Ukraine from Russians with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from Baltic States to Poland 1 fighter moved from Belorussia to East Poland 1 fighter moved from Eastern Ukraine to Ukraine Place Units - Germans 4 armour, 1 fighter and 2 infantry placed in Germany Turn Complete - Germans Germans collect 35 PUs; end with 35 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 40 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
Germans : -2.00 Russians : -1.50
-
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2 Purchase Units - Russians Russians buy 2 armour, 2 artilleries, 1 bomber and 1 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Russians 1 artillery moved from Caucasus to Eastern Ukraine 1 artillery moved from Caucasus to Eastern Ukraine 2 infantry moved from Caucasus to Eastern Ukraine 1 infantry moved from Finland to Norway Russians take Norway from Germans 2 infantry moved from Russia to Belorussia 1 armour moved from Russia to Belorussia 1 infantry moved from Archangel to Belorussia 1 infantry moved from Russia to Eastern Ukraine Combat - Russians Battle in Belorussia Russians attack with 1 armour and 3 infantry Germans defend with 2 armour Russians roll dice for 1 armour and 3 infantry in Belorussia, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 2 armour in Belorussia, round 2 : 0/2 hits, 1.00 expected hits Russians roll dice for 1 armour and 3 infantry in Belorussia, round 3 : 1/4 hits, 1.00 expected hits Germans roll dice for 2 armour in Belorussia, round 3 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Belorussia Russians roll dice for 1 armour and 2 infantry in Belorussia, round 4 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 armour in Belorussia, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 2 armour Battle in Eastern Ukraine Russians attack with 2 artilleries and 3 infantry Germans defend with 1 armour and 2 infantry Russians roll dice for 2 artilleries and 3 infantry in Eastern Ukraine, round 2 : 3/5 hits, 1.50 expected hits Germans roll dice for 1 armour and 2 infantry in Eastern Ukraine, round 2 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Russians, 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Eastern Ukraine Russians win, taking Eastern Ukraine from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour and 2 infantry Non Combat Move - Russians 1 infantry moved from Karelia S.S.R. to Finland 1 infantry moved from Karelia S.S.R. to Baltic States 1 infantry moved from Karelia S.S.R. to Belorussia 1 aaGun moved from Caucasus to Eastern Ukraine 2 infantry moved from Kazakh S.S.R. to Russia 1 submarine moved from 2 Sea Zone to 6 Sea Zone Place Units - Russians 1 armour and 1 infantry placed in Karelia S.S.R. 2 artilleries placed in Caucasus 1 armour and 1 bomber placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 33 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans : -1.67 Russians : 0.67
-
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2 Research Technology - Japanese Japanese spend 0 on tech rolls Japanese rolls : 0/1 hits, 0.00 expected hits Purchase Units - Japanese Japanese buy 2 armour, 1 fighter and 2 infantry; Remaining resources: 6 PUs; 1 techTokens; Combat Move - Japanese 1 transport moved from 61 Sea Zone to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 armour moved from Japan to 62 Sea Zone 1 transport moved from 61 Sea Zone to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 armour moved from Japan to 62 Sea Zone 1 transport moved from 61 Sea Zone to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 artillery moved from Japan to 62 Sea Zone 2 armour, 1 artillery and 3 infantry moved from 62 Sea Zone to Buryatia S.S.R. 1 infantry moved from Manchuria to Suiyuan 1 fighter moved from Manchuria to Buryatia S.S.R. 1 infantry moved from Hupeh to Ningxia 1 infantry moved from Suiyuan to Ningxia 1 fighter moved from Kiangsu to Ningxia 1 infantry moved from Hupeh to Ningxia 1 armour moved from Fukien to Yunnan Japanese take Yunnan from Chinese 1 armour moved from Yunnan to Sikang 1 infantry moved from Fukien to Yunnan 1 infantry moved from Kwangtung to French Indo-China Thailand 1 artillery moved from Kwangtung to French Indo-China Thailand 1 fighter moved from French Indo-China Thailand to Sikang 1 fighter moved from French Indo-China Thailand to Sikang 1 infantry moved from Philippine Islands to 50 Sea Zone 1 infantry moved from Philippine Islands to 50 Sea Zone 1 infantry moved from Philippine Islands to 50 Sea Zone 2 infantry and 1 transport moved from 50 Sea Zone to 49 Sea Zone 1 infantry moved from 49 Sea Zone to Borneo Japanese take Borneo from British 1 infantry and 1 transport moved from 50 Sea Zone to 48 Sea Zone 1 infantry moved from 48 Sea Zone to New Guinea Japanese take New Guinea from British 1 battleship moved from 50 Sea Zone to 48 Sea Zone 1 cruiser moved from 50 Sea Zone to 49 Sea Zone 1 destroyer moved from 50 Sea Zone to 61 Sea Zone Combat - Japanese Battle in Buryatia S.S.R. Japanese attack with 2 armour, 1 artillery, 1 fighter and 3 infantry Russians defend with 4 infantry Japanese roll dice for 2 armour, 1 artillery, 1 fighter and 3 infantry in Buryatia S.S.R., round 2 : 3/7 hits, 2.50 expected hits Russians roll dice for 4 infantry in Buryatia S.S.R., round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Buryatia S.S.R. Japanese roll dice for 2 armour, 1 artillery, 1 fighter and 2 infantry in Buryatia S.S.R., round 3 : 2/6 hits, 2.33 expected hits Russians roll dice for 1 infantry in Buryatia S.S.R., round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia S.S.R. Japanese win, taking Buryatia S.S.R. from Russians with 2 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Casualties for Russians: 4 infantry Battle in Ningxia Japanese attack with 1 fighter and 3 infantry Chinese defend with 1 fighter and 1 infantry Japanese roll dice for 1 fighter and 3 infantry in Ningxia, round 2 : 2/4 hits, 1.00 expected hits Chinese roll dice for 1 fighter and 1 infantry in Ningxia, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Ningxia Japanese win, taking Ningxia from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 10 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 fighter and 1 infantry Battle in Sikang Japanese attack with 1 armour and 2 fighters Chinese defend with 1 infantry Japanese roll dice for 1 armour and 2 fighters in Sikang, round 2 : 0/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour and 2 fighters in Sikang, round 3 : 1/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 armour and 2 fighters remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter moved from Sikang to Burma 1 infantry moved from Fukien to Yunnan 1 infantry moved from Fukien to Kiangsu 1 fighter moved from Ningxia to Suiyuan 1 fighter moved from Sikang to Burma 1 fighter moved from Buryatia S.S.R. to Japan Place Units - Japanese 2 armour, 1 fighter and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 34 PUs; end with 40 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 45 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Japanese rolls : : 0.00 Chinese : -0.67 Russians : 0.33 Japanese : -0.83
-
TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2 Research Technology - British British spend 0 on tech rolls British rolls : 0/1 hits, 0.00 expected hits Purchase Units - British British buy 3 armour, 2 artilleries, 1 bomber and 1 fighter; Remaining resources: 0 PUs; 1 techTokens; Combat Move - British 1 battleship moved from 3 Sea Zone to 5 Sea Zone 1 cruiser moved from 7 Sea Zone to 5 Sea Zone 1 infantry moved from Trans-Jordan to Persia 1 fighter moved from Gibraltar to Caucasus 1 destroyer moved from 7 Sea Zone to 5 Sea Zone 1 infantry moved from Eastern Canada to 9 Sea Zone 1 armour moved from Eastern Canada to 9 Sea Zone 1 armour, 1 infantry and 1 transport moved from 9 Sea Zone to 12 Sea Zone 1 infantry moved from 12 Sea Zone to Morocco Algeria British take Morocco Algeria from Germans 1 armour moved from 12 Sea Zone to Morocco Algeria 1 destroyer moved from 7 Sea Zone to 12 Sea Zone Combat - British Battle in 5 Sea Zone British attack with 1 battleship, 1 cruiser and 1 destroyer Germans defend with 1 cruiser, 1 submarine and 1 transport British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 5 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits Germans roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 cruiser and 1 transport in 5 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 5 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits Germans roll dice for 1 submarine in 5 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 cruiser and 1 transport in 5 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits 1 submarine owned by the Germans and 1 cruiser owned by the Germans lost in 5 Sea Zone 1 transport owned by the Germans lost in 5 Sea Zone British win with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 25 Casualties for Germans: 1 cruiser, 1 submarine and 1 transport Non Combat Move - British 2 infantry moved from United Kingdom to 3 Sea Zone 2 infantry and 1 transport moved from 3 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Baltic States 2 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from Solomon Islands to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 57 Sea Zone 1 destroyer moved from 46 Sea Zone to 57 Sea Zone Place Units - British 2 armour and 1 fighter placed in India 1 armour, 2 artilleries and 1 bomber placed in United Kingdom 1 carrier placed in 2 Sea Zone Turn Complete - British British collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans : -1.33 British : -1.00 British rolls : : 0.00
-
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2 Purchase Units - Italians Italians buy 2 armour and 2 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Italians 1 transport moved from 15 Sea Zone to 14 Sea Zone 1 armour moved from Italy to 14 Sea Zone 1 infantry moved from Italy to 14 Sea Zone 1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone 1 cruiser moved from 15 Sea Zone to 13 Sea Zone 1 cruiser moved from 15 Sea Zone to 13 Sea Zone 1 battleship moved from 15 Sea Zone to 13 Sea Zone 1 infantry moved from 13 Sea Zone to Morocco Algeria 1 armour moved from 13 Sea Zone to Morocco Algeria 1 infantry moved from Egypt to Trans-Jordan 1 armour moved from Egypt to Trans-Jordan 1 fighter moved from Libya to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan Combat - Italians Battle in Morocco Algeria Italians attack with 1 armour and 1 infantry British defend with 1 armour and 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Morocco Algeria, round 2 : 0/2 hits, 1.17 expected hits Italians roll dice for 1 armour and 1 infantry in Morocco Algeria, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 armour and 1 infantry in Morocco Algeria, round 2 : 0/2 hits, 0.83 expected hits 1 infantry owned by the British lost in Morocco Algeria Italians roll dice for 1 armour and 1 infantry in Morocco Algeria, round 3 : 1/2 hits, 0.67 expected hits British roll dice for 1 armour in Morocco Algeria, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Morocco Algeria Italians win, taking Morocco Algeria from British with 1 armour and 1 infantry remaining. Battle score for attacker is 8 Casualties for British: 1 armour and 1 infantry Battle in Trans-Jordan Italians attack with 1 armour, 1 fighter and 3 infantry British defend with 1 infantry Italians roll dice for 1 armour, 1 fighter and 3 infantry in Trans-Jordan, round 2 : 2/5 hits, 1.50 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 armour, 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Trans-Jordan to Egypt Place Units - Italians 2 armour and 2 infantry placed in Italy Turn Complete - Italians Italians collect 13 PUs; end with 14 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 19 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians : 0.00 British : -1.67
-
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2 Research Technology - Americans Americans spend 5 on tech rolls Americans roll 5,2 and gets 0 hits Purchase Units - Americans Americans buy 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 transport; Remaining resources: 4 PUs; 2 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 fighter moved from Hawaiian Islands to 48 Sea Zone 1 bomber moved from Western United States to 48 Sea Zone 1 fighter moved from 56 Sea Zone to 48 Sea Zone 1 infantry moved from Eastern United States to Eastern Canada 1 artillery moved from Eastern United States to Eastern Canada 1 transport moved from 10 Sea Zone to 9 Sea Zone Combat - Americans Battle in 48 Sea Zone Americans attack with 1 bomber and 2 fighters Japanese defend with 1 battleship and 1 transport Americans roll dice for 1 bomber and 2 fighters in 48 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 battleship and 1 transport in 48 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Americans lost in 48 Sea Zone Americans roll dice for 1 bomber and 1 fighter in 48 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 battleship and 1 transport in 48 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 battleship owned by the Japanese and 1 fighter owned by the Americans lost in 48 Sea Zone 1 transport owned by the Japanese lost in 48 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 2 fighters Casualties for Japanese: 1 battleship and 1 transport Non Combat Move - Americans 1 bomber moved from 48 Sea Zone to Australia 1 submarine moved from 56 Sea Zone to 64 Sea Zone 1 infantry moved from Central United States to Western United States Place Units - Americans 1 armour and 1 infantry placed in Eastern United States 1 artillery placed in Western United States 2 fighters and 1 transport placed in 56 Sea Zone Turn Complete - Americans Americans collect 38 PUs; end with 42 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 47 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Americans : -0.83 Japanese : 0.67
-
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Research Technology - Germans Germans spend 10 on tech rolls Germans roll 5,6,2,3 and gets 1 hit Germans removing all Technology Tokens after successful research. Germans discover Improved Artillery Support Activate Technology - Germans Germans activating Improved Artillery Support Purchase Units - Germans Germans buy 4 armour and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 armour moved from Germany to Baltic States 1 armour moved from Germany to Baltic States 1 infantry moved from Poland to Baltic States 1 infantry moved from Poland to Baltic States 1 infantry moved from Poland to Baltic States 1 fighter moved from Poland to Baltic States 1 armour moved from Germany to East Poland 1 armour moved from Germany to East Poland 1 fighter moved from East Poland to Eastern Ukraine 1 artillery moved from Ukraine to Eastern Ukraine 1 armour moved from Ukraine to Eastern Ukraine 1 fighter and 1 infantry moved from Ukraine to Eastern Ukraine Combat - Germans Battle in Baltic States Germans attack with 2 armour, 1 fighter and 3 infantry British defend with 2 infantry; Russians defend with 1 infantry Germans roll dice for 2 armour, 1 fighter and 3 infantry in Baltic States, round 2 : 2/6 hits, 2.00 expected hits Russians roll dice for 3 infantry in Baltic States, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Russians, 2 infantry owned by the Germans and 1 infantry owned by the British lost in Baltic States Germans roll dice for 2 armour, 1 fighter and 1 infantry in Baltic States, round 3 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Baltic States Germans win, taking Baltic States from Russians with 2 armour and 1 fighter remaining. Battle score for attacker is 0 Casualties for Germans: 3 infantry Casualties for British: 2 infantry Casualties for Russians: 1 infantry Battle in Eastern Ukraine Germans attack with 1 armour, 1 artillery, 2 fighters and 1 infantry Russians defend with 1 aaGun, 2 artilleries and 2 infantry AA fire in Eastern Ukraine : 0/2 hits, 0.33 expected hits Germans roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Eastern Ukraine, round 2 : 3/5 hits, 2.17 expected hits Russians roll dice for 2 artilleries and 2 infantry in Eastern Ukraine, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Eastern Ukraine Germans roll dice for 1 armour and 2 fighters in Eastern Ukraine, round 3 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 artillery in Eastern Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Eastern Ukraine Germans win, taking Eastern Ukraine from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Casualties for Russians: 2 artilleries and 2 infantry Non Combat Move - Germans 1 fighter moved from Eastern Ukraine to Ukraine 1 fighter moved from Eastern Ukraine to Ukraine 1 fighter moved from Baltic States to Ukraine 1 fighter moved from Germany to Ukraine 1 infantry moved from Germany to Poland 1 infantry moved from Germany to Poland 1 artillery moved from Poland to Baltic States Place Units - Germans 4 armour and 5 infantry placed in Germany Turn Complete - Germans Germans collect 32 PUs; end with 32 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 37 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans : -0.33 AA fire in Eastern Ukraine : : -0.33 Russians : 2.00
-
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Research Technology - Russians Russians spend 5 on tech rolls Russians rolls : 1/1 hits, 0.00 expected hits Russians removing all Technology Tokens after successful research. Russians discover Improved Artillery Support Activate Technology - Russians Russians activating Improved Artillery Support Purchase Units - Russians Russians buy 2 armour, 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 artillery moved from Caucasus to Ukraine 2 infantry moved from Caucasus to Ukraine 1 artillery moved from Caucasus to Ukraine 2 infantry moved from Caucasus to Ukraine 1 armour moved from Russia to Ukraine 1 artillery moved from Caucasus to Eastern Ukraine 2 infantry moved from Russia to Eastern Ukraine 1 armour moved from Belorussia to Baltic States 1 infantry moved from Belorussia to Baltic States 1 infantry moved from Belorussia to Baltic States 1 bomber moved from Russia to Baltic States Combat - Russians Battle in Ukraine Russians attack with 1 armour, 2 artilleries and 4 infantry Germans defend with 4 fighters Russians roll dice for 1 armour, 2 artilleries and 4 infantry in Ukraine, round 2 : 1/7 hits, 2.50 expected hits Germans roll dice for 4 fighters in Ukraine, round 2 : 2/4 hits, 2.67 expected hits 2 infantry owned by the Russians and 1 fighter owned by the Germans lost in Ukraine Russians roll dice for 1 armour, 2 artilleries and 2 infantry in Ukraine, round 3 : 2/5 hits, 1.83 expected hits Germans roll dice for 3 fighters in Ukraine, round 3 : 0/3 hits, 2.00 expected hits 2 fighters owned by the Germans lost in Ukraine Russians roll dice for 1 armour, 2 artilleries and 2 infantry in Ukraine, round 4 : 2/5 hits, 1.83 expected hits Germans roll dice for 1 fighter in Ukraine, round 4 : 1/1 hits, 0.67 expected hits 1 artillery owned by the Russians and 1 fighter owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 30 Casualties for Russians: 1 artillery and 2 infantry Casualties for Germans: 4 fighters Battle in Baltic States Russians attack with 1 armour, 1 bomber and 2 infantry Germans defend with 2 armour and 1 artillery Russians roll dice for 1 armour, 1 bomber and 2 infantry in Baltic States, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 2 armour and 1 artillery in Baltic States, round 2 : 2/3 hits, 1.33 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Germans and 1 armour owned by the Germans lost in Baltic States Russians roll dice for 1 armour and 1 bomber in Baltic States, round 3 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 armour in Baltic States, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 armour owned by the Germans lost in Baltic States Russians win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 armour and 2 infantry Casualties for Germans: 2 armour and 1 artillery Battle in Eastern Ukraine Russians attack with 1 artillery and 2 infantry Germans defend with 1 aaGun and 1 armour Russians roll dice for 1 artillery and 2 infantry in Eastern Ukraine, round 2 : 2/3 hits, 1.00 expected hits Germans roll dice for 1 armour in Eastern Ukraine, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Eastern Ukraine Russians win, taking Eastern Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Non Combat Move - Russians 1 bomber moved from Baltic States to Karelia S.S.R. 1 infantry moved from Finland to Karelia S.S.R. 1 infantry moved from Norway to Finland 1 submarine moved from 6 Sea Zone to 12 Sea Zone Place Units - Russians 1 armour placed in Caucasus 1 armour placed in Russia 1 artillery placed in Karelia S.S.R. 1 fighter and 2 infantry placed in Caucasus 1 infantry placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : -0.67 Russians rolls : : 1.00 Russians : 0.17
-
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Research Technology - Japanese Japanese spend 10 on tech rolls Japanese roll 4,2,4 and gets 0 hits Purchase Units - Japanese Japanese buy 2 armour, 2 cruisers and 2 infantry; Remaining resources: 0 PUs; 3 techTokens; Combat Move - Japanese 1 armour moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 armour moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 armour moved from 62 Sea Zone to Buryatia S.S.R. 1 armour moved from 62 Sea Zone to Buryatia S.S.R. 2 infantry moved from 62 Sea Zone to Buryatia S.S.R. 1 fighter moved from Japan to Soviet Far East 1 armour moved from Buryatia S.S.R. to Soviet Far East 1 armour moved from Buryatia S.S.R. to Soviet Far East 1 artillery moved from Buryatia S.S.R. to Stanovoj Chrebet 1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet 1 fighter moved from Japan to Stanovoj Chrebet 1 infantry moved from Ningxia to Chinghai Japanese take Chinghai from Chinese 1 infantry moved from Ningxia to Chinghai 1 armour moved from Sikang to Burma 1 infantry moved from Suiyuan to Ningxia 1 infantry moved from Kiangsu to Fukien 1 fighter moved from Suiyuan to Burma 1 artillery and 1 infantry moved from French Indo-China Thailand to Burma 1 infantry moved from Borneo to 49 Sea Zone 2 infantry and 1 transport moved from 49 Sea Zone to 38 Sea Zone 1 infantry moved from 38 Sea Zone to East Indies Japanese take East Indies from British 1 cruiser moved from 49 Sea Zone to 60 Sea Zone 1 destroyer moved from 61 Sea Zone to 60 Sea Zone Combat - Japanese Battle in Soviet Far East Japanese attack with 2 armour and 1 fighter Russians defend with 2 infantry Japanese roll dice for 2 armour and 1 fighter in Soviet Far East, round 2 : 3/3 hits, 1.50 expected hits Russians roll dice for 2 infantry in Soviet Far East, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 armour owned by the Japanese lost in Soviet Far East Japanese win, taking Soviet Far East from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 1 Casualties for Japanese: 1 armour Casualties for Russians: 2 infantry Battle in Stanovoj Chrebet Japanese attack with 1 artillery, 1 fighter and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Stanovoj Chrebet, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Stanovoj Chrebet, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Stanovoj Chrebet Japanese win, taking Stanovoj Chrebet from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 fighter moved from Soviet Far East to Buryatia S.S.R. 1 fighter moved from Stanovoj Chrebet to Buryatia S.S.R. Place Units - Japanese 2 armour and 2 infantry placed in Japan 2 cruisers placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 41 PUs; end with 41 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 46 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Russians : 0.00 Japanese : 1.33
-
TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Research Technology - British British spend 0 on tech rolls British rolls : 0/1 hits, 0.00 expected hits Purchase Units - British British buy 1 armour, 1 bomber, 3 infantry and 1 transport; Remaining resources: 0 PUs; 1 techTokens; Combat Move - British 1 artillery moved from Persia to Trans-Jordan 1 infantry moved from Persia to Trans-Jordan 1 fighter moved from India to Trans-Jordan 1 armour moved from India to Trans-Jordan 1 armour moved from India to Trans-Jordan 1 transport moved from 12 Sea Zone to 7 Sea Zone 1 transport moved from 5 Sea Zone to 7 Sea Zone 1 infantry moved from United Kingdom to 7 Sea Zone 1 artillery moved from United Kingdom to 7 Sea Zone 1 infantry moved from United Kingdom to 7 Sea Zone 1 artillery moved from United Kingdom to 7 Sea Zone 1 cruiser moved from 5 Sea Zone to 7 Sea Zone 1 battleship moved from 5 Sea Zone to 7 Sea Zone 1 destroyer moved from 5 Sea Zone to 7 Sea Zone 1 bomber moved from United Kingdom to France 2 fighters moved from United Kingdom to France 2 infantry moved from 7 Sea Zone to France 2 artilleries moved from 7 Sea Zone to France Combat - British Battle in Trans-Jordan British attack with 2 armour, 1 artillery, 1 fighter and 1 infantry Italians defend with 1 armour and 3 infantry British roll dice for 2 armour, 1 artillery, 1 fighter and 1 infantry in Trans-Jordan, round 2 : 3/5 hits, 2.17 expected hits Italians roll dice for 1 armour and 3 infantry in Trans-Jordan, round 2 : 1/4 hits, 1.50 expected hits 3 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan British roll dice for 2 armour, 1 artillery and 1 fighter in Trans-Jordan, round 3 : 2/4 hits, 1.83 expected hits Italians roll dice for 1 armour in Trans-Jordan, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 2 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 11 Casualties for British: 1 infantry Casualties for Italians: 1 armour and 3 infantry Battle in France British attack with 2 artilleries, 1 bomber, 2 fighters and 2 infantry Germans defend with 1 armour and 2 infantry British roll dice for 1 battleship and 1 cruiser in France, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 2 artilleries, 1 bomber, 2 fighters and 2 infantry in France, round 2 : 4/7 hits, 3.00 expected hits Germans roll dice for 1 armour and 2 infantry in France, round 2 : 1/3 hits, 1.17 expected hits 2 infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the British lost in France British win, taking France from Germans with 2 artilleries, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 8 Casualties for British: 1 infantry Casualties for Germans: 1 armour and 2 infantry Non Combat Move - British 1 bomber moved from France to United Kingdom 1 carrier moved from 2 Sea Zone to 7 Sea Zone 2 fighters moved from France to 7 Sea Zone 1 destroyer moved from 12 Sea Zone to 7 Sea Zone 1 fighter moved from Trans-Jordan to India 2 infantry moved from Rhodesia to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Trans-Jordan 1 destroyer moved from 33 Sea Zone to 34 Sea Zone Place Units - British 1 infantry placed in United Kingdom 1 bomber placed in India 1 armour placed in India 1 infantry placed in India 1 infantry placed in United Kingdom 1 transport placed in 7 Sea Zone Turn Complete - British British collect 34 PUs; end with 34 PUs Objective 3: British met a national objective for an additional 5 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans : -0.17 British : 1.83 Italians : -1.00 British rolls : : 0.00
-
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Purchase Units - Italians Italians buy 2 armour, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 4 armour, 1 artillery and 2 infantry moved from Italy to France 1 armour moved from Morocco Algeria to Egypt 1 infantry moved from Morocco Algeria to Libya Combat - Italians Battle in France Italians attack with 4 armour, 1 artillery and 2 infantry British defend with 2 artilleries and 1 infantry Italians roll dice for 4 armour, 1 artillery and 2 infantry in France, round 2 : 5/7 hits, 2.83 expected hits British roll dice for 2 artilleries and 1 infantry in France, round 2 : 1/3 hits, 1.00 expected hits 2 artilleries owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in France Italians win, taking France from British with 4 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 8 Casualties for Italians: 1 infantry Casualties for British: 2 artilleries and 1 infantry Non Combat Move - Italians Place Units - Italians 2 armour and 2 infantry placed in Italy 1 destroyer placed in 14 Sea Zone Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : 2.17 British : 0.00
-
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Research Technology - Americans Americans spend 5 on tech rolls Americans roll 6,1,4 and gets 1 hit Americans removing all Technology Tokens after successful research. Americans discover Shipyards Activate Technology - Americans Americans activating Shipyards Purchase Units - Americans Americans buy 1 artillery, 1 battleship, 1 cruiser, 1 fighter and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 infantry moved from Eastern United States to 10 Sea Zone 1 armour moved from Eastern United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone 1 armour moved from 12 Sea Zone to Morocco Algeria Americans take Morocco Algeria from Germans 1 infantry moved from 12 Sea Zone to Morocco Algeria 1 infantry moved from Eastern Canada to 9 Sea Zone 1 artillery moved from Eastern Canada to 9 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 9 Sea Zone to 12 Sea Zone 1 infantry moved from 12 Sea Zone to Morocco Algeria 1 artillery moved from 12 Sea Zone to Morocco Algeria 1 bomber moved from Australia to 38 Sea Zone 1 infantry moved from Western United States to 56 Sea Zone 1 artillery moved from Western United States to 56 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 46 Sea Zone 1 artillery moved from 46 Sea Zone to Solomon Islands 1 infantry moved from 46 Sea Zone to Solomon Islands 1 carrier moved from 56 Sea Zone to 46 Sea Zone 1 fighter moved from 56 Sea Zone to 46 Sea Zone 1 fighter moved from 56 Sea Zone to 46 Sea Zone 1 submarine moved from 64 Sea Zone to 57 Sea Zone 1 destroyer moved from 10 Sea Zone to 12 Sea Zone Combat - Americans Battle in 38 Sea Zone Americans attack with 1 bomber Japanese defend with 1 infantry and 1 transport 1 infantry owned by the Japanese and 1 transport owned by the Japanese lost in 38 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 10 Casualties for Japanese: 1 infantry and 1 transport Non Combat Move - Americans 1 bomber moved from 38 Sea Zone to Australia Place Units - Americans 1 battleship, 1 cruiser and 1 transport placed in 56 Sea Zone 1 fighter placed in Eastern United States 1 artillery placed in Western United States Turn Complete - Americans Americans collect 39 PUs; end with 39 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 44 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 armour moved from Germany to Baltic States 1 armour moved from Germany to East Poland 1 armour moved from Germany to Bulgaria Romania 1 armour moved from Germany to Bulgaria Romania 1 armour moved from East Poland to Belorussia 1 armour moved from East Poland to Belorussia 1 infantry moved from Germany to Czechoslovakia Hungary 1 infantry moved from Germany to Poland 1 infantry moved from Germany to Czechoslovakia Hungary 1 infantry moved from Germany to Poland 1 infantry moved from Germany to Czechoslovakia Hungary 1 infantry moved from Poland to East Poland 1 infantry moved from Poland to Baltic States Combat - Germans Battle in Belorussia Germans attack with 2 armour Russians defend with 1 infantry Germans roll dice for 2 armour in Belorussia, round 2 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Belorussia Germans win, taking Belorussia from Russians with 1 armour remaining. Battle score for attacker is -2 Casualties for Germans: 1 armour Casualties for Russians: 1 infantry Non Combat Move - Germans Place Units - Germans 6 armour and 4 infantry placed in Germany Turn Complete - Germans Germans collect 29 PUs; end with 29 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 34 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans : 0.00 Russians : 0.67
-
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Purchase Units - Russians Russians buy 4 armour and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 artillery moved from Eastern Ukraine to Belorussia 1 infantry moved from Eastern Ukraine to Belorussia 1 infantry moved from Karelia S.S.R. to Belorussia 1 artillery moved from Ukraine to Bulgaria Romania 2 infantry moved from Ukraine to Bulgaria Romania 1 fighter moved from Caucasus to Bulgaria Romania 1 artillery moved from Karelia S.S.R. to Baltic States 2 infantry moved from Karelia S.S.R. to Baltic States 1 infantry moved from Yakut S.S.R. to Soviet Far East 1 bomber moved from Karelia S.S.R. to Soviet Far East Combat - Russians Battle in Bulgaria Romania Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 2 armour Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Bulgaria Romania, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 2 armour in Bulgaria Romania, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Bulgaria Romania Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Bulgaria Romania, round 3 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 armour in Bulgaria Romania, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Bulgaria Romania Russians win, taking Bulgaria Romania from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 2 armour Battle in Belorussia Russians attack with 1 artillery and 2 infantry Germans defend with 1 armour Russians roll dice for 1 artillery and 2 infantry in Belorussia, round 2 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 armour in Belorussia, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Battle in Soviet Far East Russians attack with 1 bomber and 1 infantry Japanese defend with 1 armour Russians roll dice for 1 bomber and 1 infantry in Soviet Far East, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 armour in Soviet Far East, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Soviet Far East Russians win, taking Soviet Far East from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 armour Battle in Baltic States Russians attack with 1 artillery and 2 infantry Germans defend with 1 armour and 1 infantry Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 0/3 hits, 1.00 expected hits Germans roll dice for 1 armour and 1 infantry in Baltic States, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians lost in Baltic States 1 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Karelia S.S.R. Germans win with 1 armour and 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Non Combat Move - Russians 1 armour moved from Russia to Novosibirsk 1 infantry moved from Russia to Novosibirsk 1 armour moved from Caucasus to Kazakh S.S.R. 1 infantry moved from Caucasus to Kazakh S.S.R. 1 infantry moved from Caucasus to Eastern Ukraine 1 fighter moved from Bulgaria Romania to Ukraine 1 infantry moved from Finland to Karelia S.S.R. 1 armour moved from Karelia S.S.R. to Russia 1 bomber moved from Soviet Far East to Yakut S.S.R. 1 submarine moved from 12 Sea Zone to 13 Sea Zone Place Units - Russians 1 armour and 1 infantry placed in Caucasus 1 armour and 1 infantry placed in Karelia S.S.R. 1 armour placed in Caucasus 1 armour and 2 infantry placed in Russia Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Objective 2: Russians met a national objective for an additional 10 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans : 0.17 Russians : -1.50 Japanese : -0.50
-
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Research Technology - Japanese Japanese spend 10 on tech rolls Japanese roll 5,6,6,1,5 and gets 2 hits Japanese removing all Technology Tokens after successful research. Japanese discover Improved Artillery Support Activate Technology - Japanese Japanese activating Improved Artillery Support Purchase Units - Japanese Japanese buy 3 armour, 1 cruiser, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 cruiser moved from 60 Sea Zone to 57 Sea Zone 1 destroyer moved from 60 Sea Zone to 57 Sea Zone 1 cruiser moved from 62 Sea Zone to 57 Sea Zone 1 cruiser moved from 62 Sea Zone to 57 Sea Zone 1 artillery moved from Stanovoj Chrebet to Yakut S.S.R. 1 infantry moved from Stanovoj Chrebet to Yakut S.S.R. 1 infantry moved from Buryatia S.S.R. to Soviet Far East 1 infantry moved from Buryatia S.S.R. to Soviet Far East 1 armour moved from Buryatia S.S.R. to Soviet Far East 1 armour moved from Buryatia S.S.R. to Soviet Far East 1 infantry moved from Ningxia to Chinghai 1 armour moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 armour moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 carrier moved from 61 Sea Zone to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 64 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 64 Sea Zone 1 infantry moved from 64 Sea Zone to Alaska 1 infantry moved from 64 Sea Zone to Alaska 1 armour moved from 64 Sea Zone to Alaska 1 armour moved from 64 Sea Zone to Alaska 1 armour moved from Burma to India 1 infantry moved from Burma to India 1 artillery, 3 fighters and 2 infantry moved from Burma to India 1 infantry moved from Yunnan to Burma 1 infantry moved from Yunnan to Burma 1 infantry moved from Fukien to Yunnan 1 fighter moved from Buryatia S.S.R. to Yakut S.S.R. 1 fighter moved from Buryatia S.S.R. to Yakut S.S.R. Combat - Japanese Battle in India Japanese attack with 1 armour, 1 artillery, 3 fighters and 3 infantry British defend with 1 aaGun, 1 armour, 1 bomber, 1 factory, 1 fighter and 4 infantry AA fire in India : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 armour, 1 artillery, 3 fighters and 3 infantry in India, round 2 : 2/8 hits, 3.17 expected hits British roll dice for 1 armour, 1 bomber, 1 fighter and 4 infantry in India, round 2 : 1/7 hits, 2.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in India Japanese roll dice for 1 armour, 1 artillery, 3 fighters and 2 infantry in India, round 3 : 3/7 hits, 3.00 expected hits British roll dice for 1 armour, 1 bomber, 1 fighter and 2 infantry in India, round 3 : 3/5 hits, 2.00 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 bomber owned by the British and 2 infantry owned by the British lost in India Japanese roll dice for 1 armour and 3 fighters in India, round 4 : 1/4 hits, 2.00 expected hits British roll dice for 1 armour and 1 fighter in India, round 4 : 2/2 hits, 1.17 expected hits 2 fighters owned by the Japanese and 1 armour owned by the British lost in India Japanese roll dice for 1 armour and 1 fighter in India, round 5 : 1/2 hits, 1.00 expected hits British roll dice for 1 fighter in India, round 5 : 0/1 hits, 0.67 expected hits 1 fighter owned by the British lost in India Japanese win, taking India from British with 1 armour and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 artillery, 2 fighters and 3 infantry Casualties for British: 1 armour, 1 bomber, 1 fighter and 4 infantry Battle in Soviet Far East Japanese attack with 2 armour and 2 infantry Russians defend with 1 infantry Japanese roll dice for 2 armour and 2 infantry in Soviet Far East, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Soviet Far East Japanese win, taking Soviet Far East from Russians with 2 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 57 Sea Zone Japanese attack with 3 cruisers and 1 destroyer British defend with 1 destroyer, 1 infantry and 1 transport; Americans defend with 1 submarine Japanese roll dice for 3 cruisers and 1 destroyer in 57 Sea Zone, round 2 : 0/4 hits, 1.83 expected hits British roll dice for 1 submarine in 57 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer and 1 transport in 57 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Japanese lost in 57 Sea Zone Japanese roll dice for 2 cruisers and 1 destroyer in 57 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits British roll dice for 1 submarine in 57 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer and 1 transport in 57 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 57 Sea Zone Japanese roll dice for 2 cruisers and 1 destroyer in 57 Sea Zone, round 4 : 1/3 hits, 1.33 expected hits British roll dice for 1 destroyer and 1 transport in 57 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 57 Sea Zone 1 transport owned by the British and 1 infantry owned by the British lost in 57 Sea Zone Japanese win with 2 cruisers and 1 destroyer remaining. Battle score for attacker is 12 Casualties for Japanese: 1 cruiser Casualties for Americans: 1 submarine Casualties for British: 1 destroyer, 1 infantry and 1 transport Battle in Yakut S.S.R. Japanese attack with 1 artillery, 2 fighters and 1 infantry Russians defend with 1 bomber and 1 infantry Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Yakut S.S.R., round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 bomber and 1 infantry in Yakut S.S.R., round 2 : 0/2 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Yakut S.S.R. Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Yakut S.S.R., round 3 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 bomber in Yakut S.S.R., round 3 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Russians lost in Yakut S.S.R. Japanese win, taking Yakut S.S.R. from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 15 Casualties for Russians: 1 bomber and 1 infantry Battle in Alaska Japanese attack with 2 armour and 2 infantry Americans defend with 1 infantry Japanese roll dice for 2 armour and 2 infantry in Alaska, round 2 : 2/4 hits, 1.33 expected hits Americans roll dice for 1 infantry in Alaska, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Alaska Japanese win, taking Alaska from Americans with 2 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Japanese 1 fighter moved from India to Burma 1 fighter moved from Yakut S.S.R. to Buryatia S.S.R. 1 fighter moved from Yakut S.S.R. to Buryatia S.S.R. Place Units - Japanese 3 armour and 2 infantry placed in Japan 1 cruiser and 1 destroyer placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 47 PUs; end with 47 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 52 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 57 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
British : -0.83 Americans : -0.33 AA fire in India : : -0.50 Russians : -1.00 Japanese : -4.67
-
TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Research Technology - British British spend 0 on tech rolls British rolls : 0/1 hits, 0.00 expected hits Purchase Units - British British buy 2 armour, 1 bomber, 1 fighter and 2 infantry; Remaining resources: 1 PUs; 1 techTokens; Combat Move - British 1 battleship moved from 7 Sea Zone to 13 Sea Zone 2 destroyers moved from 7 Sea Zone to 13 Sea Zone 1 cruiser moved from 7 Sea Zone to 13 Sea Zone 1 armour moved from United Kingdom to 7 Sea Zone 1 artillery moved from United Kingdom to 7 Sea Zone 1 infantry moved from United Kingdom to 7 Sea Zone 1 infantry moved from United Kingdom to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 13 Sea Zone 1 armour, 1 infantry and 1 transport moved from 7 Sea Zone to 13 Sea Zone 2 fighters moved from 7 Sea Zone to France 1 bomber moved from United Kingdom to France 2 infantry moved from 13 Sea Zone to France 1 artillery moved from 13 Sea Zone to France 1 armour moved from 13 Sea Zone to France 1 artillery moved from Trans-Jordan to 34 Sea Zone 1 infantry moved from Trans-Jordan to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to India 1 infantry moved from 35 Sea Zone to India 1 fighter moved from Caucasus to India Combat - British Battle in 13 Sea Zone British attack with 1 battleship, 1 cruiser, 2 destroyers and 2 transports; Russians loiter and taunt Italians defend with 1 battleship, 2 cruisers and 1 transport British roll dice for 1 battleship, 1 cruiser, 2 destroyers and 2 transports in 13 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 2 cruisers and 1 transport in 13 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Units damaged: 1 battleship owned by the British 1 destroyer owned by the British and 2 cruisers owned by the Italians lost in 13 Sea Zone British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 13 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits Italians roll dice for 1 battleship and 1 transport in 13 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 destroyer owned by the British, 1 transport owned by the Italians and 1 battleship owned by the Italians lost in 13 Sea Zone British win with 1 battleship, 1 cruiser and 2 transports remaining. Battle score for attacker is 35 Casualties for British: 2 destroyers Casualties for Italians: 1 battleship, 2 cruisers and 1 transport Battle in France British attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry Italians defend with 4 armour, 1 artillery and 1 infantry British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry in France, round 2 : 5/7 hits, 3.00 expected hits Germans roll dice for 4 armour, 1 artillery and 1 infantry in France, round 2 : 4/6 hits, 2.67 expected hits 1 artillery owned by the Italians, 1 artillery owned by the British, 1 infantry owned by the Italians, 2 infantry owned by the British, 1 armour owned by the British and 3 armour owned by the Italians lost in France Germans win with 1 armour remaining. Battle score for attacker is 7 Casualties for British: 1 armour, 1 artillery and 2 infantry Casualties for Italians: 3 armour, 1 artillery and 1 infantry 1 bomber owned by the British and 2 fighters owned by the British retreated Battle in India British attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 aaGun, 1 armour and 1 factory AA fire in India : 0/1 hits, 0.17 expected hits British roll dice for 1 artillery, 1 fighter and 1 infantry in India, round 2 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 armour in India, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the British lost in India British win, taking India from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 2 Casualties for British: 1 infantry Casualties for Japanese: 1 armour Non Combat Move - British 1 destroyer moved from 34 Sea Zone to 35 Sea Zone 1 fighter moved from India to Trans-Jordan 2 fighters moved from France to 7 Sea Zone 1 bomber moved from France to United Kingdom Place Units - British 2 armour, 1 bomber, 1 fighter and 2 infantry placed in United Kingdom Turn Complete - British British collect 28 PUs; end with 29 PUs 1 unit repaired.
Combat Hit Differential Summary :
Germans : 1.33 British : 4.50 Italians : 0.67 British rolls : : 0.00 AA fire in India : : -0.17 Japanese : 0.50
-
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Purchase Units - Italians Italians buy 1 armour and 1 cruiser; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 fighter moved from Egypt to Libya 1 armour moved from Egypt to Italian Africa Italians take Italian Africa from British Combat - Italians Non Combat Move - Italians Place Units - Italians 1 armour placed in Italy 1 cruiser placed in 14 Sea Zone Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Research Technology - Americans Americans spend 5 on tech rolls Americans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Americans Americans buy 1 armour, 2 bombers and 4 infantry; Remaining resources: 3 PUs; 1 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 artillery moved from Solomon Islands to 46 Sea Zone 1 infantry moved from Solomon Islands to 46 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 49 Sea Zone 1 infantry moved from 49 Sea Zone to Borneo British take Borneo from Japanese 1 artillery moved from 49 Sea Zone to Borneo 1 bomber moved from Australia to 57 Sea Zone 1 cruiser moved from 56 Sea Zone to 57 Sea Zone 1 battleship moved from 56 Sea Zone to 57 Sea Zone 1 artillery moved from Morocco Algeria to Libya 1 infantry moved from Morocco Algeria to Libya 1 armour moved from Morocco Algeria to Libya 1 infantry moved from Morocco Algeria to Libya Combat - Americans Battle in 57 Sea Zone Americans attack with 1 battleship, 1 bomber and 1 cruiser Japanese defend with 2 cruisers and 1 destroyer Americans roll dice for 1 battleship, 1 bomber and 1 cruiser in 57 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits Japanese roll dice for 2 cruisers and 1 destroyer in 57 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Units damaged: 1 battleship owned by the Americans 1 destroyer owned by the Japanese lost in 57 Sea Zone Americans roll dice for 1 battleship, 1 bomber and 1 cruiser in 57 Sea Zone, round 3 : 2/3 hits, 1.83 expected hits Japanese roll dice for 2 cruisers in 57 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits 2 cruisers owned by the Japanese lost in 57 Sea Zone Americans win with 1 battleship, 1 bomber and 1 cruiser remaining. Battle score for attacker is 32 Casualties for Japanese: 2 cruisers and 1 destroyer Battle in Libya Americans attack with 1 armour, 1 artillery and 2 infantry Germans defend with 1 infantry; Italians defend with 1 fighter and 1 infantry Americans roll dice for 1 armour, 1 artillery and 2 infantry in Libya, round 2 : 0/4 hits, 1.33 expected hits Italians roll dice for 1 fighter and 2 infantry in Libya, round 2 : 2/3 hits, 1.33 expected hits 2 infantry owned by the Americans lost in Libya 1 armour owned by the Americans and 1 artillery owned by the Americans retreated to Morocco Algeria Italians win with 1 fighter and 2 infantry remaining. Battle score for attacker is -6 Casualties for Americans: 2 infantry Non Combat Move - Americans 1 fighter moved from Eastern United States to Morocco Algeria 2 transports moved from 12 Sea Zone to 10 Sea Zone 1 destroyer moved from 12 Sea Zone to 10 Sea Zone 1 artillery moved from Western United States to Western Canada 1 infantry moved from Western United States to Western Canada 1 bomber moved from 57 Sea Zone to Western United States 1 carrier moved from 46 Sea Zone to 57 Sea Zone 2 fighters moved from 46 Sea Zone to 57 Sea Zone Place Units - Americans 1 armour, 1 bomber and 3 infantry placed in Western United States 1 bomber and 1 infantry placed in Eastern United States Americans undo move 1. 1 bomber and 3 infantry placed in Western United States 1 armour placed in Eastern United States Turn Complete - Chinese 1 unit repaired. Turn Complete - Americans Americans collect 37 PUs; end with 40 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 45 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Italians : 0.67 Americans rolls : : 0.00 Americans : -2.00 Japanese : -1.33
-
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour and 4 infantry; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Germans 1 armour moved from Germany to Bulgaria Romania 1 armour moved from Germany to Bulgaria Romania 1 infantry moved from Czechoslovakia Hungary to Bulgaria Romania 1 infantry moved from Czechoslovakia Hungary to Bulgaria Romania 1 armour moved from Germany to East Poland 1 armour moved from Germany to Baltic States 1 armour moved from Germany to East Poland 1 infantry moved from Germany to Poland 1 infantry moved from Germany to Czechoslovakia Hungary 1 infantry moved from Germany to Poland 1 infantry moved from Germany to Czechoslovakia Hungary 1 armour moved from Germany to Bulgaria Romania 1 infantry moved from Poland to Baltic States 1 infantry moved from Poland to East Poland 1 infantry moved from Czechoslovakia Hungary to Bulgaria Romania 1 armour moved from Anglo-Egypt Sudan to French West Africa Germans take French Equatorial Africa from British Germans take French West Africa from British 1 armour moved from East Poland to Eastern Ukraine 1 infantry moved from East Poland to Eastern Ukraine Combat - Germans Battle in Bulgaria Romania Germans attack with 3 armour and 3 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 3 armour and 3 infantry in Bulgaria Romania, round 2 : 1/6 hits, 2.00 expected hits Russians roll dice for 1 artillery and 1 infantry in Bulgaria Romania, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Bulgaria Romania Germans roll dice for 3 armour and 3 infantry in Bulgaria Romania, round 3 : 0/6 hits, 2.00 expected hits Russians roll dice for 1 artillery in Bulgaria Romania, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 armour and 3 infantry in Bulgaria Romania, round 4 : 1/6 hits, 2.00 expected hits Russians roll dice for 1 artillery in Bulgaria Romania, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Bulgaria Romania Germans win, taking Bulgaria Romania from Russians with 3 armour and 3 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Eastern Ukraine Germans attack with 1 armour and 1 infantry Russians defend with 1 aaGun and 1 infantry Germans roll dice for 1 armour and 1 infantry in Eastern Ukraine, round 2 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Ukraine Germans win, taking Eastern Ukraine from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans Place Units - Germans 5 armour and 4 infantry placed in Germany Turn Complete - Germans Germans collect 31 PUs; end with 33 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 38 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans : -2.67 Russians : -1.67