Matt and Rick anniversary edition 1941 first game!


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 2 armour, 1 bomber and 7 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Russians
            1 artillery moved from Belorussia to Eastern Ukraine
            2 infantry moved from Russia to Eastern Ukraine
            1 artillery moved from Karelia S.S.R. to Baltic States
            2 infantry moved from Karelia S.S.R. to Baltic States
            1 armour moved from Karelia S.S.R. to Baltic States
            1 infantry moved from Kazakh S.S.R. to Chinghai
            1 armour moved from Kazakh S.S.R. to Chinghai
            2 armour moved from Caucasus to Chinghai
            1 fighter moved from Ukraine to Baltic States
    
        Combat - Russians
            Battle in Chinghai
                Russians attack with 3 armour and 1 infantry
                Japanese defend with 3 infantry
                    Russians roll dice for 3 armour and 1 infantry in Chinghai, round 2 : 3/4 hits, 1.67 expected hits
                    Japanese roll dice for 3 infantry in Chinghai, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Chinghai
                Russians win, taking Chinghai from Japanese with 3 armour remaining. Battle score for attacker is 6
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 3 infantry
            Battle in Baltic States
                Russians attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
                Germans defend with 2 armour and 2 infantry
                    Russians roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Baltic States, round 2 : 2/5 hits, 2.00 expected hits
                    Germans roll dice for 2 armour and 2 infantry in Baltic States, round 2 : 0/4 hits, 1.67 expected hits
                    2 infantry owned by the Germans lost in Baltic States
                    Russians roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Baltic States, round 3 : 1/5 hits, 2.00 expected hits
                    Germans roll dice for 2 armour in Baltic States, round 3 : 0/2 hits, 1.00 expected hits
                    1 armour owned by the Germans lost in Baltic States
                    Russians roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Baltic States, round 4 : 2/5 hits, 2.00 expected hits
                    Germans roll dice for 1 armour in Baltic States, round 4 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 16
                Casualties for Germans: 2 armour and 2 infantry
            Battle in Eastern Ukraine
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 aaGun, 1 armour and 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Eastern Ukraine, round 2 : 0/3 hits, 1.00 expected hits
                    Germans roll dice for 1 armour and 1 infantry in Eastern Ukraine, round 2 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Eastern Ukraine, round 3 : 0/3 hits, 1.00 expected hits
                    Germans roll dice for 1 armour and 1 infantry in Eastern Ukraine, round 3 : 2/2 hits, 0.83 expected hits
                    2 infantry owned by the Russians lost in Eastern Ukraine
                1 artillery owned by the Russians retreated to Russia
                Germans win with 1 armour and 1 infantry remaining. Battle score for attacker is -6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Baltic States to Russia
            1 infantry moved from Caucasus to Ukraine
            1 infantry moved from Novosibirsk to Evenki National Okrug
            1 armour moved from Novosibirsk to Evenki National Okrug
            1 armour moved from Russia to Caucasus
    
        Place Units - Russians
            1 bomber placed in Russia
            2 infantry placed in Caucasus
            2 infantry placed in Karelia S.S.R.
            2 armour and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 29 PUs
            Objective 1: Russians met a national objective for an additional 5 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.83
    Russians : -1.67
    Japanese : 0.00
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 5
    
        Research Technology - Japanese
            Japanese spend 10 on tech rolls
                Japanese roll 4,5 and gets 0 hits
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 carrier, 1 cruiser and 2 fighters; Remaining resources: 1 PUs; 2 techTokens; 
    
        Combat Move - Japanese
            1 transport moved from 64 Sea Zone to 63 Sea Zone
            1 armour moved from Soviet Far East to 63 Sea Zone
            1 infantry moved from Soviet Far East to 63 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 63 Sea Zone to 64 Sea Zone
            1 transport moved from 64 Sea Zone to 63 Sea Zone
            1 armour moved from Soviet Far East to 63 Sea Zone
            1 infantry moved from Soviet Far East to 63 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 63 Sea Zone to 64 Sea Zone
            1 armour moved from 64 Sea Zone to Alaska
            1 armour moved from 64 Sea Zone to Alaska
            1 infantry moved from 64 Sea Zone to Alaska
            1 infantry moved from 64 Sea Zone to Alaska
            2 armour and 2 infantry moved from Alaska to Western Canada
            2 infantry moved from Burma to India
            1 fighter moved from Burma to India
            1 fighter moved from Buryatia S.S.R. to 62 Sea Zone
            1 fighter moved from Buryatia S.S.R. to 62 Sea Zone
    
        Combat - Japanese
            Battle in Western Canada
                Japanese attack with 2 armour and 2 infantry
                Americans defend with 1 artillery and 1 infantry
                    Japanese roll dice for 2 armour and 2 infantry in Western Canada, round 2 : 1/4 hits, 1.33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Western Canada, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Western Canada
                    Japanese roll dice for 2 armour and 1 infantry in Western Canada, round 3 : 1/3 hits, 1.17 expected hits
                    British roll dice for 1 artillery in Western Canada, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Western Canada
                Japanese win, taking Western Canada from British with 2 armour and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in India
                Japanese attack with 1 fighter and 2 infantry
                British defend with 1 aaGun, 1 artillery and 1 factory
                    AA fire in India : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 fighter and 2 infantry in India, round 2 : 0/3 hits, 0.83 expected hits
                    British roll dice for 1 artillery in India, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in India
                    Japanese roll dice for 1 fighter and 1 infantry in India, round 3 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 artillery in India, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 infantry in India, round 4 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 artillery in India, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 infantry in India, round 5 : 2/2 hits, 0.67 expected hits
                    British roll dice for 1 artillery in India, round 5 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in India
                Japanese win, taking India from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 artillery
    
        Non Combat Move - Japanese
            1 infantry moved from Yunnan to Burma
            1 fighter moved from India to Burma
    
        Place Units - Japanese
            1 armour and 2 fighters placed in Japan
            1 carrier and 1 cruiser placed in 62 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 43 PUs; end with 44 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
            Objective 3: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    British : -0.33
    AA fire in India : : -0.17
    Japanese : -1.33
    

    Savegame


  • TripleA Turn Summary: British round 5

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 5
    
        Research Technology - British
            British spend 5 on tech rolls
                British roll 5,4 and gets 0 hits
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 1 bomber and 1 infantry; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat Move - British
            1 battleship moved from 13 Sea Zone to 14 Sea Zone
            1 cruiser moved from 13 Sea Zone to 14 Sea Zone
            1 armour moved from Trans-Jordan to Egypt
            1 fighter moved from Trans-Jordan to Egypt
            1 transport moved from 13 Sea Zone to 7 Sea Zone
            1 armour moved from United Kingdom to 7 Sea Zone
            1 armour moved from United Kingdom to 7 Sea Zone
            2 infantry moved from United Kingdom to 7 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 7 Sea Zone to 13 Sea Zone
            1 armour moved from 13 Sea Zone to Morocco Algeria
            1 infantry moved from 13 Sea Zone to Morocco Algeria
            1 infantry moved from 7 Sea Zone to France
            1 armour moved from 7 Sea Zone to France
            2 fighters moved from 7 Sea Zone to France
            1 infantry moved from Trans-Jordan to Egypt
            2 bombers moved from United Kingdom to Germany
    
        Combat - British
            Strategic bombing raid in Germany
                    AA fire in Germany : 1/2 hits, 0.33 expected hits
                1 bomber killed by AA
                Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory
                Bombing raid in Germany causes 5 damage total. 
            Battle in 14 Sea Zone
                British attack with 1 battleship and 1 cruiser
                Italians defend with 1 cruiser and 1 destroyer
                    British roll dice for 1 battleship and 1 cruiser in 14 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 1 cruiser and 1 destroyer in 14 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    1 destroyer owned by the Italians lost in 14 Sea Zone
                    British roll dice for 1 battleship and 1 cruiser in 14 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 1 cruiser in 14 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Italians lost in 14 Sea Zone
                British win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 20
                Casualties for Italians: 1 cruiser and 1 destroyer
            Battle in Egypt
                British attack with 1 armour, 1 fighter and 1 infantry
                Germans defend with 1 artillery and 1 infantry
                    British roll dice for 1 armour, 1 fighter and 1 infantry in Egypt, round 2 : 1/3 hits, 1.17 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Egypt
                    British roll dice for 1 armour, 1 fighter and 1 infantry in Egypt, round 3 : 1/3 hits, 1.17 expected hits
                    Italians roll dice for 1 artillery in Egypt, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the British lost in Egypt
                British win, taking Egypt from Italians with 1 armour and 1 fighter remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery and 1 infantry
                Casualties for British: 1 infantry
            Battle in France
                British attack with 1 armour, 2 fighters and 1 infantry
                Italians defend with 1 armour
                    British roll dice for 1 armour, 2 fighters and 1 infantry in France, round 2 : 1/4 hits, 1.67 expected hits
                    Germans roll dice for 1 armour in France, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the British and 1 armour owned by the Italians lost in France
                British win, taking France from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 2
                Casualties for British: 1 infantry
                Casualties for Italians: 1 armour
    
        Non Combat Move - British
            2 fighters moved from France to 7 Sea Zone
            1 transport moved from 13 Sea Zone to 14 Sea Zone
            1 bomber moved from Germany to United Kingdom
            1 fighter moved from United Kingdom to Morocco Algeria
            1 fighter moved from Egypt to Trans-Jordan
            1 destroyer moved from 35 Sea Zone to 49 Sea Zone
            1 transport moved from 35 Sea Zone to 39 Sea Zone
    
        Place Units - British
            1 armour, 1 artillery, 1 bomber and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Objective 3: British met a national objective for an additional 5 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.50
    British : -1.33
    Italians : -1.33
    AA fire in Germany : : 0.67
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 2 armour and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 armour moved from Italy to France
            1 armour moved from Italy to France
            1 infantry moved from Italy to France
            1 armour moved from Italian Africa to Egypt
            1 fighter moved from Libya to Egypt
    
        Combat - Italians
            Battle in France
                Italians attack with 2 armour and 1 infantry
                British defend with 1 armour
                    Italians roll dice for 2 armour and 1 infantry in France, round 2 : 2/3 hits, 1.17 expected hits
                    British roll dice for 1 armour in France, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in France
                Italians win, taking France from British with 2 armour and 1 infantry remaining. Battle score for attacker is 5
                Casualties for British: 1 armour
            Battle in Egypt
                Italians attack with 1 armour and 1 fighter
                British defend with 1 armour
                    Italians roll dice for 1 armour and 1 fighter in Egypt, round 2 : 1/2 hits, 1.00 expected hits
                    British roll dice for 1 armour in Egypt, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the British and 1 armour owned by the Italians lost in Egypt
                Italians win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Italians: 1 armour
                Casualties for British: 1 armour
    
        Non Combat Move - Italians
            1 fighter moved from Egypt to Libya
    
        Place Units - Italians
            2 armour and 1 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.83
    British : 0.00
    

    Savegame


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 5
    
        Research Technology - Americans
            Americans spend 0 on tech rolls
                Americans rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Americans
            Americans buy 4 armour, 1 fighter and 4 infantry; Remaining resources: 8 PUs; 1 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 0 units.
    
        Combat Move - Americans
            3 infantry moved from Western United States to Western Canada
            1 fighter moved from 57 Sea Zone to 64 Sea Zone
            1 bomber moved from Western United States to Western Canada
            1 bomber moved from Western United States to Western Canada
            1 armour moved from Morocco Algeria to Libya
            1 artillery moved from Morocco Algeria to Libya
            1 fighter moved from Morocco Algeria to Libya
            1 bomber moved from Eastern United States to Libya
    
        Combat - Americans
            Battle in 64 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 2 transports
                    2 transports owned by the Japanese lost in 64 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 14
                Casualties for Japanese: 2 transports
            Battle in Western Canada
                Americans attack with 2 bombers and 3 infantry
                Japanese defend with 2 armour and 1 infantry
                    Americans roll dice for 2 bombers and 3 infantry in Western Canada, round 2 : 3/5 hits, 1.83 expected hits
                    Japanese roll dice for 2 armour and 1 infantry in Western Canada, round 2 : 1/3 hits, 1.33 expected hits
                    1 infantry owned by the Japanese, 2 armour owned by the Japanese and 1 infantry owned by the Americans lost in Western Canada
                Americans win, taking Western Canada from Japanese with 2 bombers and 2 infantry remaining. Battle score for attacker is 10
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 2 armour and 1 infantry
            Battle in Libya
                Americans attack with 1 armour, 1 artillery, 1 bomber and 1 fighter
                Germans defend with 1 infantry; Italians defend with 1 fighter and 1 infantry
                    Americans roll dice for 1 armour, 1 artillery, 1 bomber and 1 fighter in Libya, round 2 : 1/4 hits, 2.00 expected hits
                    Italians roll dice for 1 fighter and 2 infantry in Libya, round 2 : 1/3 hits, 1.33 expected hits
                    1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Libya
                    Americans roll dice for 1 armour, 1 bomber and 1 fighter in Libya, round 3 : 1/3 hits, 1.67 expected hits
                    Italians roll dice for 1 fighter and 1 infantry in Libya, round 3 : 1/2 hits, 1.00 expected hits
                    1 fighter owned by the Americans and 1 infantry owned by the Italians lost in Libya
                    Americans roll dice for 1 armour and 1 bomber in Libya, round 4 : 2/2 hits, 1.17 expected hits
                    Italians roll dice for 1 fighter in Libya, round 4 : 1/1 hits, 0.67 expected hits
                    1 armour owned by the Americans and 1 fighter owned by the Italians lost in Libya
                Americans win with 1 bomber remaining. Battle score for attacker is -3
                Casualties for Americans: 1 armour, 1 artillery and 1 fighter
                Casualties for Germans: 1 infantry
                Casualties for Italians: 1 fighter and 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Libya to Morocco Algeria
            1 infantry moved from Eastern United States to 10 Sea Zone
            1 armour moved from Eastern United States to 10 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
            1 destroyer moved from 10 Sea Zone to 12 Sea Zone
            1 armour moved from 12 Sea Zone to Morocco Algeria
            1 infantry moved from 12 Sea Zone to Morocco Algeria
            2 bombers moved from Western Canada to Eastern United States
            1 fighter moved from 64 Sea Zone to 53 Sea Zone
            1 fighter moved from 57 Sea Zone to 53 Sea Zone
            1 battleship moved from 57 Sea Zone to 53 Sea Zone
            1 carrier moved from 57 Sea Zone to 53 Sea Zone
            1 cruiser moved from 57 Sea Zone to 53 Sea Zone
    
        Place Units - Americans
            1 armour, 1 fighter and 1 infantry placed in Eastern United States
            1 armour and 1 infantry placed in Eastern United States
            2 armour and 2 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 37 PUs; end with 45 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 50 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.00
    Americans rolls : : 0.00
    Americans : 0.33
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 5x factory; Remaining resources: 38 PUs; 0 techTokens; 
            Germans buy 5 armour and 4 infantry; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - Germans
            3 armour moved from Germany to Baltic States
            1 armour moved from Germany to East Poland
            1 armour moved from Germany to East Poland
            1 infantry moved from Germany to Poland
            1 infantry moved from Germany to Poland
            1 infantry moved from Germany to Czechoslovakia Hungary
            1 infantry moved from Germany to Czechoslovakia Hungary
            1 infantry moved from Poland to Baltic States
            1 infantry moved from Poland to Baltic States
            1 armour moved from East Poland to Belorussia
            1 armour moved from Bulgaria Romania to Belorussia
            2 armour and 3 infantry moved from Bulgaria Romania to Ukraine
            1 infantry moved from Czechoslovakia Hungary to Bulgaria Romania
            1 infantry moved from Czechoslovakia Hungary to Bulgaria Romania
            1 infantry moved from East Poland to Belorussia
            1 armour moved from East Poland to Belorussia
    
        Combat - Germans
            Battle in Belorussia
                Germans attack with 3 armour and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 3 armour and 1 infantry in Belorussia, round 2 : 0/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 3 armour and 1 infantry in Belorussia, round 3 : 0/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Belorussia, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belorussia
                    Germans roll dice for 3 armour in Belorussia, round 4 : 1/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Belorussia, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Belorussia
                Germans win, taking Belorussia from Russians with 2 armour remaining. Battle score for attacker is -5
                Casualties for Germans: 1 armour and 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Ukraine
                Germans attack with 2 armour and 3 infantry
                Russians defend with 1 armour and 1 infantry
                    Germans roll dice for 2 armour and 3 infantry in Ukraine, round 2 : 3/5 hits, 1.50 expected hits
                    Russians roll dice for 1 armour and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 2 armour and 2 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 armour and 1 infantry
            Battle in Baltic States
                Germans attack with 3 armour and 2 infantry
                Russians defend with 1 armour, 1 artillery and 2 infantry
                    Germans roll dice for 3 armour and 2 infantry in Baltic States, round 2 : 1/5 hits, 1.83 expected hits
                    Russians roll dice for 1 armour, 1 artillery and 2 infantry in Baltic States, round 2 : 0/4 hits, 1.50 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                    Germans roll dice for 3 armour and 2 infantry in Baltic States, round 3 : 4/5 hits, 1.83 expected hits
                    Russians roll dice for 1 armour, 1 artillery and 1 infantry in Baltic States, round 3 : 1/3 hits, 1.17 expected hits
                    1 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                Germans win, taking Baltic States from Russians with 3 armour and 1 infantry remaining. Battle score for attacker is 12
                Casualties for Russians: 1 armour, 1 artillery and 2 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Germans
    
        Place Units - Germans
            5 armour and 4 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 34 PUs; end with 35 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 40 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.00
    Russians : -0.50
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 8 infantry; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat Move - Russians
            1 artillery moved from Russia to Belorussia
            2 infantry moved from Russia to Belorussia
            1 armour moved from Russia to Belorussia
            1 infantry moved from Russia to Eastern Ukraine
            1 armour moved from Russia to Eastern Ukraine
            1 armour moved from Evenki National Okrug to Yakut S.S.R.
            1 infantry moved from Evenki National Okrug to Yakut S.S.R.
            1 bomber moved from Russia to Yakut S.S.R.
            1 armour moved from Russia to Eastern Ukraine
            1 armour moved from Karelia S.S.R. to Baltic States
            3 infantry moved from Karelia S.S.R. to Baltic States
            1 fighter moved from Russia to Baltic States
            1 armour moved from Chinghai to Suiyuan
                  Chinese take Ningxia from Japanese
                  Chinese take Suiyuan from Japanese
            1 armour moved from Chinghai to Sikang
                  Chinese take Sikang from Japanese
            1 armour moved from Sikang to Hupeh
                  Chinese take Hupeh from Japanese
    
        Combat - Russians
            Battle in Belorussia
                Russians attack with 1 armour, 1 artillery and 2 infantry
                Germans defend with 2 armour
                    Russians roll dice for 1 armour, 1 artillery and 2 infantry in Belorussia, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 2 armour in Belorussia, round 2 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Belorussia
                    Russians roll dice for 1 armour, 1 artillery and 1 infantry in Belorussia, round 3 : 3/3 hits, 1.17 expected hits
                    Germans roll dice for 1 armour in Belorussia, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Belorussia
                Russians win, taking Belorussia from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 armour
            Battle in Yakut S.S.R.
                Russians attack with 1 armour, 1 bomber and 1 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 armour, 1 bomber and 1 infantry in Yakut S.S.R., round 2 : 0/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yakut S.S.R., round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 armour, 1 bomber and 1 infantry in Yakut S.S.R., round 3 : 2/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yakut S.S.R., round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yakut S.S.R.
                Russians win, taking Yakut S.S.R. from Japanese with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Baltic States
                Russians attack with 1 armour, 1 fighter and 3 infantry
                Germans defend with 3 armour and 1 infantry
                    Russians roll dice for 1 armour, 1 fighter and 3 infantry in Baltic States, round 2 : 3/5 hits, 1.50 expected hits
                    Germans roll dice for 3 armour and 1 infantry in Baltic States, round 2 : 3/4 hits, 1.83 expected hits
                    3 infantry owned by the Russians, 1 infantry owned by the Germans and 2 armour owned by the Germans lost in Baltic States
                1 armour owned by the Russians retreated to Karelia S.S.R.
                Germans win with 1 armour remaining. Battle score for attacker is 4
                Casualties for Russians: 3 infantry
                Casualties for Germans: 2 armour and 1 infantry
            Battle in Eastern Ukraine
                Russians attack with 2 armour and 1 infantry
                Germans defend with 1 aaGun, 1 armour and 1 infantry
                    Russians roll dice for 2 armour and 1 infantry in Eastern Ukraine, round 2 : 0/3 hits, 1.17 expected hits
                    Germans roll dice for 1 armour and 1 infantry in Eastern Ukraine, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Russians lost in Eastern Ukraine
                    Russians roll dice for 2 armour in Eastern Ukraine, round 3 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 1 armour and 1 infantry in Eastern Ukraine, round 3 : 1/2 hits, 0.83 expected hits
                    1 armour owned by the Russians and 1 infantry owned by the Germans lost in Eastern Ukraine
                    Russians roll dice for 1 armour in Eastern Ukraine, round 4 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 armour in Eastern Ukraine, round 4 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 armour in Eastern Ukraine, round 5 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 armour in Eastern Ukraine, round 5 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Eastern Ukraine
                Russians win, taking Eastern Ukraine from Germans with 1 armour remaining. Battle score for attacker is 0
                Casualties for Russians: 1 armour and 1 infantry
                Casualties for Germans: 1 armour and 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Baltic States to Karelia S.S.R.
            1 armour moved from Chinghai to Caucasus
            1 bomber moved from Yakut S.S.R. to Russia
    
        Place Units - Russians
            2 infantry placed in Karelia S.S.R.
            2 artilleries placed in Caucasus
            2 infantry placed in Caucasus
            4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 30 PUs
            Objective 1: Russians met a national objective for an additional 5 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Russians : 1.00
    Japanese : -1.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 6
    
        Research Technology - Japanese
            Japanese spend 10 on tech rolls
                Japanese roll 4,5,5,1 and gets 0 hits
    
        Purchase Units - Japanese
            Japanese buy 4 armour, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs; 4 techTokens; 
    
        Combat Move - Japanese
            1 fighter moved from Japan to 62 Sea Zone
            1 fighter moved from Japan to 62 Sea Zone
            2 carriers, 2 cruisers, 1 destroyer and 4 fighters moved from 62 Sea Zone to 52 Sea Zone
            1 armour moved from Japan to 62 Sea Zone
            1 infantry moved from Japan to 62 Sea Zone
            1 armour moved from 62 Sea Zone to Manchuria
            1 infantry moved from 62 Sea Zone to Manchuria
            2 armour and 2 infantry moved from Alaska to Western Canada
            1 fighter moved from Burma to 49 Sea Zone
            1 infantry moved from Burma to India
    
        Combat - Japanese
            Battle in Western Canada
                Japanese attack with 2 armour and 2 infantry
                Americans defend with 2 infantry
                    Japanese roll dice for 2 armour and 2 infantry in Western Canada, round 2 : 1/4 hits, 1.33 expected hits
                    British roll dice for 2 infantry in Western Canada, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Western Canada
                    Japanese roll dice for 2 armour and 1 infantry in Western Canada, round 3 : 1/3 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Western Canada, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Western Canada
                Japanese win, taking Western Canada from British with 2 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in 49 Sea Zone
                Japanese attack with 1 fighter
                British defend with 1 destroyer; Americans defend with 1 transport
                    Japanese roll dice for 1 fighter in 49 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter in 49 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 49 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter in 49 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 49 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the British lost in 49 Sea Zone
                Americans win with 1 transport remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 fighter
                Casualties for British: 1 destroyer
    
        Non Combat Move - Japanese
    
        Place Units - Japanese
            1 armour and 2 infantry placed in Japan
            1 armour and 2 infantry placed in India
            Japanese undo move 2.
            2 armour and 1 infantry placed in India
            1 armour, 1 fighter and 1 infantry placed in Japan
            1 transport placed in 62 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 38 PUs; end with 38 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 43 PUs
            Objective 3: Japanese met a national objective for an additional 5 PUs; end with 48 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    British : 0.00
    Americans : 0.00
    Japanese : -1.00
    

    Savegame


  • TripleA Turn Summary: British round 6

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 6
    
        Research Technology - British
            British spend 0 on tech rolls
                British roll 2,2 and gets 0 hits
    
        Purchase Units - British
            British buy 3 artilleries and 5 infantry; Remaining resources: 11 PUs; 2 techTokens; 
    
        Combat Move - British
            1 armour moved from Morocco Algeria to 13 Sea Zone
            1 infantry moved from Morocco Algeria to 13 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 14 Sea Zone
            1 infantry moved from Australia to 39 Sea Zone
            1 artillery moved from Australia to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 38 Sea Zone
            1 infantry moved from United Kingdom to 7 Sea Zone
            1 armour moved from Trans-Jordan to Anglo-Egypt Sudan
                  British take Anglo-Egypt Sudan from Germans
            1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone
            1 artillery moved from 37 Sea Zone to Burma
                  British take Burma from Japanese
            1 infantry moved from 37 Sea Zone to Burma
            1 infantry moved from 14 Sea Zone to Balkans
            1 armour moved from 14 Sea Zone to Balkans
            1 armour moved from United Kingdom to 7 Sea Zone
            1 infantry moved from 7 Sea Zone to France
            1 armour moved from 7 Sea Zone to France
            2 bombers moved from United Kingdom to Italy
            2 fighters moved from 7 Sea Zone to France
    
        Combat - British
            Strategic bombing raid in Italy
                    AA fire in Italy : 0/2 hits, 0.33 expected hits
                Bombing raid in Italy rolls: 5,1 and causes: 6 damage to unit: factory
                Bombing raid in Italy causes 6 damage total. 
            Battle in France
                British attack with 1 armour, 2 fighters and 1 infantry
                Italians defend with 2 armour and 1 infantry
                    British roll dice for 1 armour, 2 fighters and 1 infantry in France, round 2 : 0/4 hits, 1.67 expected hits
                    Germans roll dice for 2 armour and 1 infantry in France, round 2 : 2/3 hits, 1.33 expected hits
                    1 infantry owned by the British and 1 armour owned by the British lost in France
                Germans win with 2 armour and 1 infantry remaining. Battle score for attacker is -8
                Casualties for British: 1 armour and 1 infantry
                2 fighters owned by the British retreated
            Battle in Balkans
                British attack with 1 armour and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 battleship and 1 cruiser in Balkans, round 2 : 2/2 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Balkans, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Balkans
                British win, taking Balkans from Italians with 1 armour remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            2 fighters moved from France to 7 Sea Zone
            2 bombers moved from Italy to Caucasus
            1 fighter moved from Trans-Jordan to Persia
            1 fighter moved from Morocco Algeria to Persia
    
        Place Units - British
            3 artilleries and 5 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 33 PUs; end with 44 PUs
            Objective 3: British met a national objective for an additional 5 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    British : -0.83
    Italians : 0.67
    AA fire in Italy : : -0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians repair damage of 6x factory; Remaining resources: 5 PUs; 0 techTokens; 
            Italians buy 1 armour; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 armour moved from Italy to Balkans
            1 armour moved from Italy to Balkans
            1 infantry moved from Italy to Balkans
    
        Combat - Italians
            Battle in Balkans
                Italians attack with 2 armour and 1 infantry
                British defend with 1 armour
                    Italians roll dice for 2 armour and 1 infantry in Balkans, round 2 : 1/3 hits, 1.17 expected hits
                    British roll dice for 1 armour in Balkans, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Balkans
                Italians win, taking Balkans from British with 2 armour and 1 infantry remaining. Battle score for attacker is 5
                Casualties for British: 1 armour
    
        Non Combat Move - Italians
    
        Place Units - Italians
            1 armour placed in Italy
    
        Turn Complete - Italians
            Italians collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.17
    British : -0.50
    

    Savegame


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 6
    
        Research Technology - Americans
            Americans spend 0 on tech rolls
                Americans rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Americans
            Americans buy 5 armour, 1 bomber, 2 infantry and 2 submarines; Remaining resources: 2 PUs; 1 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 2 units.
    
        Combat Move - Americans
            1 armour moved from Morocco Algeria to 12 Sea Zone
            1 infantry moved from Morocco Algeria to 12 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 12 Sea Zone to 17 Sea Zone
            1 infantry moved from 17 Sea Zone to French West Africa
            1 armour moved from 17 Sea Zone to French West Africa
            2 armour moved from Western United States to Western Canada
            1 infantry moved from Western United States to Western Canada
            1 fighter moved from Eastern United States to Western Canada
            1 infantry moved from Borneo to 49 Sea Zone
            1 artillery moved from Borneo to 49 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 38 Sea Zone
            1 artillery moved from 38 Sea Zone to East Indies
            1 infantry moved from 38 Sea Zone to East Indies
            1 infantry moved from Western United States to 56 Sea Zone
            1 infantry and 1 transport moved from 56 Sea Zone to 65 Sea Zone
            1 infantry moved from 65 Sea Zone to Alaska
                  Americans take Alaska from Japanese
            1 bomber moved from Eastern United States to United Kingdom
            1 bomber moved from Eastern United States to United Kingdom
            1 bomber moved from Morocco Algeria to French West Africa
    
        Combat - Americans
            Battle in Western Canada
                Americans attack with 2 armour, 1 fighter and 1 infantry
                Japanese defend with 2 armour and 1 infantry
                    Americans roll dice for 2 armour, 1 fighter and 1 infantry in Western Canada, round 2 : 2/4 hits, 1.67 expected hits
                    Japanese roll dice for 2 armour and 1 infantry in Western Canada, round 2 : 2/3 hits, 1.33 expected hits
                    1 infantry owned by the Japanese, 1 armour owned by the Japanese, 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Western Canada
                    Americans roll dice for 1 armour and 1 fighter in Western Canada, round 3 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 armour in Western Canada, round 3 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese and 1 fighter owned by the Americans lost in Western Canada
                Americans win, taking Western Canada from Japanese with 1 armour remaining. Battle score for attacker is -5
                Casualties for Americans: 1 armour, 1 fighter and 1 infantry
                Casualties for Japanese: 2 armour and 1 infantry
            Battle in East Indies
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in East Indies, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in East Indies, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in East Indies, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in East Indies, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in East Indies, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in East Indies, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in East Indies
                Americans win, taking East Indies from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in French West Africa
                Americans attack with 1 armour, 1 bomber and 1 infantry
                Germans defend with 1 armour
                    Americans roll dice for 1 armour, 1 bomber and 1 infantry in French West Africa, round 2 : 0/3 hits, 1.33 expected hits
                    Germans roll dice for 1 armour in French West Africa, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Americans lost in French West Africa
                    Americans roll dice for 1 armour and 1 bomber in French West Africa, round 3 : 1/2 hits, 1.17 expected hits
                    Germans roll dice for 1 armour in French West Africa, round 3 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Germans and 1 bomber owned by the Americans lost in French West Africa
                Americans win, taking French West Africa from Germans with 1 armour remaining. Battle score for attacker is -10
                Casualties for Americans: 1 bomber and 1 infantry
                Casualties for Germans: 1 armour
    
        Non Combat Move - Americans
            1 infantry moved from Eastern United States to 10 Sea Zone
            1 armour moved from Eastern United States to 10 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
            1 infantry moved from 12 Sea Zone to Morocco Algeria
            1 armour moved from 12 Sea Zone to Morocco Algeria
            1 cruiser moved from 53 Sea Zone to 56 Sea Zone
            1 carrier moved from 53 Sea Zone to 56 Sea Zone
            1 battleship moved from 53 Sea Zone to 56 Sea Zone
            2 fighters moved from 53 Sea Zone to 56 Sea Zone
    
        Place Units - Americans
            2 submarines placed in 56 Sea Zone
            1 armour, 1 bomber and 1 infantry placed in Western United States
            1 armour and 1 infantry placed in Western United States
            1 armour placed in Eastern United States
            2 armour placed in Western United States
    
        Place Units - Chinese
            1 infantry placed in Suiyuan
            1 infantry placed in Suiyuan
    
        Turn Complete - Americans
            Americans collect 39 PUs; end with 41 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 46 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.00
    Americans rolls : : 0.00
    Americans : -2.17
    Japanese : 1.17
    

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 7
    
        Research Technology - Germans
            Germans spend 5 on tech rolls
                Germans rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Germans
            Germans buy 5 armour and 5 infantry; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - Germans
            1 infantry moved from Germany to Poland
            1 infantry moved from Germany to Poland
            1 infantry moved from Germany to Czechoslovakia Hungary
            1 infantry moved from Germany to Czechoslovakia Hungary
            1 armour moved from Germany to East Poland
            1 armour moved from Germany to Baltic States
            1 armour moved from Germany to East Poland
            1 armour moved from Germany to Baltic States
            1 armour moved from Germany to Baltic States
            1 infantry moved from Czechoslovakia Hungary to Poland
            1 infantry moved from Poland to Baltic States
            1 infantry moved from Poland to East Poland
            1 infantry moved from Czechoslovakia Hungary to Bulgaria Romania
            1 infantry moved from Bulgaria Romania to Ukraine
            1 infantry moved from Bulgaria Romania to Ukraine
            1 infantry moved from Ukraine to Eastern Ukraine
            1 infantry moved from Ukraine to Eastern Ukraine
            1 armour moved from Ukraine to Eastern Ukraine
            1 armour moved from East Poland to Eastern Ukraine
    
        Combat - Germans
            Battle in Eastern Ukraine
                Germans attack with 2 armour and 2 infantry
                Russians defend with 1 aaGun and 1 armour
                    Germans roll dice for 2 armour and 2 infantry in Eastern Ukraine, round 2 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 1 armour in Eastern Ukraine, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Eastern Ukraine
                Germans win, taking Eastern Ukraine from Russians with 2 armour and 2 infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 1 armour
    
        Non Combat Move - Germans
    
        Place Units - Germans
            5 armour and 5 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 31 PUs; end with 31 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 36 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Germans rolls : : 0.00
    Russians : -0.50
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 7
    
        Research Technology - Russians
            Russians spend 5 on tech rolls
                Russians rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Russians
            Russians buy 1 artillery, 1 bomber and 4 infantry; Remaining resources: 2 PUs; 1 techTokens; 
    
        Combat Move - Russians
            1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet
                  Russians take Stanovoj Chrebet from Japanese
            1 armour moved from Suiyuan to Kiangsu
                  Chinese take Kiangsu from Japanese
            1 armour moved from Hupeh to Yunnan
                  Chinese take Yunnan from Japanese
            1 armour moved from Yunnan to Burma
            1 artillery moved from Caucasus to Eastern Ukraine
            2 infantry moved from Russia to Eastern Ukraine
            1 artillery moved from Caucasus to Ukraine
            2 infantry moved from Caucasus to Ukraine
            1 armour moved from Caucasus to Eastern Ukraine
            1 armour moved from Caucasus to Eastern Ukraine
            1 bomber moved from Russia to Ukraine
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 artillery, 1 bomber and 2 infantry
                Germans defend with 1 armour and 2 infantry
                    Russians roll dice for 1 artillery, 1 bomber and 2 infantry in Ukraine, round 2 : 1/4 hits, 1.67 expected hits
                    Germans roll dice for 1 armour and 2 infantry in Ukraine, round 2 : 2/3 hits, 1.17 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                    Russians roll dice for 1 artillery and 1 bomber in Ukraine, round 3 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 1 armour and 1 infantry in Ukraine, round 3 : 0/2 hits, 0.83 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                    Russians roll dice for 1 artillery and 1 bomber in Ukraine, round 4 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 1 armour in Ukraine, round 4 : 1/1 hits, 0.50 expected hits
                    1 artillery owned by the Russians and 1 armour owned by the Germans lost in Ukraine
                Russians win with 1 bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 1 artillery and 2 infantry
                Casualties for Germans: 1 armour and 2 infantry
            Battle in Eastern Ukraine
                Russians attack with 2 armour, 1 artillery and 2 infantry
                Germans defend with 1 aaGun, 2 armour and 2 infantry
                    Russians roll dice for 2 armour, 1 artillery and 2 infantry in Eastern Ukraine, round 2 : 1/5 hits, 2.00 expected hits
                    Germans roll dice for 2 armour and 2 infantry in Eastern Ukraine, round 2 : 1/4 hits, 1.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Ukraine
                    Russians roll dice for 2 armour, 1 artillery and 1 infantry in Eastern Ukraine, round 3 : 2/4 hits, 1.67 expected hits
                    Germans roll dice for 2 armour and 1 infantry in Eastern Ukraine, round 3 : 0/3 hits, 1.33 expected hits
                    1 infantry owned by the Germans and 1 armour owned by the Germans lost in Eastern Ukraine
                    Russians roll dice for 2 armour, 1 artillery and 1 infantry in Eastern Ukraine, round 4 : 1/4 hits, 1.67 expected hits
                    Germans roll dice for 1 armour in Eastern Ukraine, round 4 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Eastern Ukraine
                Russians win, taking Eastern Ukraine from Germans with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 13
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 armour and 2 infantry
    
        Non Combat Move - Russians
            1 bomber moved from Ukraine to Russia
            1 infantry moved from Caucasus to Persia
            1 infantry moved from Caucasus to Persia
            1 artillery moved from Belorussia to Karelia S.S.R.
            2 infantry moved from Russia to Belorussia
            1 fighter moved from Karelia S.S.R. to Caucasus
    
        Place Units - Russians
            1 artillery and 3 infantry placed in Caucasus
            1 bomber and 1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.00
    Russians rolls : : 0.00
    Russians : -2.00
    

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 7
    
        Research Technology - Japanese
            Japanese spend 0 on tech rolls
                Japanese roll 3,5,1,1 and gets 0 hits
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 carrier, 3 fighters and 1 infantry; Remaining resources: 1 PUs; 4 techTokens; 
    
        Combat Move - Japanese
            2 carriers, 2 cruisers, 1 destroyer and 4 fighters moved from 52 Sea Zone to 56 Sea Zone
            1 armour and 3 infantry moved from India to Burma
            1 armour and 1 infantry moved from Manchuria to Buryatia S.S.R.
            1 fighter moved from Japan to 62 Sea Zone
            1 fighter moved from 62 Sea Zone to Kiangsu
            1 infantry moved from Japan to 62 Sea Zone
            1 armour moved from Japan to 62 Sea Zone
            1 infantry moved from Japan to 62 Sea Zone
            1 armour moved from Japan to 62 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
            1 armour moved from 61 Sea Zone to Kiangsu
            1 infantry moved from 61 Sea Zone to Kiangsu
            1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
            1 armour moved from 61 Sea Zone to Kiangsu
            1 infantry moved from 61 Sea Zone to Kiangsu
    
        Combat - Japanese
            Battle in 56 Sea Zone
                Japanese attack with 2 carriers, 2 cruisers, 1 destroyer and 4 fighters
                Americans defend with 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 2 submarines
                    Japanese roll dice for 2 carriers, 2 cruisers, 1 destroyer and 4 fighters in 56 Sea Zone, round 2 : 3/9 hits, 3.67 expected hits
                    Americans roll dice for 2 submarines in 56 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    Americans roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 fighters in 56 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits
                    2 submarines owned by the Americans, 1 destroyer owned by the Japanese, 1 carrier owned by the Americans and 1 cruiser owned by the Japanese lost in 56 Sea Zone
                    Japanese roll dice for 2 carriers, 1 cruiser and 4 fighters in 56 Sea Zone, round 3 : 3/7 hits, 2.83 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Americans roll dice for 1 battleship, 1 cruiser and 2 fighters in 56 Sea Zone, round 3 : 3/4 hits, 2.50 expected hits
                    2 fighters owned by the Japanese, 1 cruiser owned by the Americans, 1 fighter owned by the Americans and 1 cruiser owned by the Japanese lost in 56 Sea Zone
                    Japanese roll dice for 2 carriers and 2 fighters in 56 Sea Zone, round 4 : 0/4 hits, 1.33 expected hits
                    Americans roll dice for 1 battleship and 1 fighter in 56 Sea Zone, round 4 : 2/2 hits, 1.33 expected hits
                    1 fighter owned by the Japanese and 1 carrier owned by the Japanese lost in 56 Sea Zone
                    Japanese roll dice for 1 carrier and 1 fighter in 56 Sea Zone, round 5 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 battleship and 1 fighter in 56 Sea Zone, round 5 : 0/2 hits, 1.33 expected hits
                    1 fighter owned by the Americans lost in 56 Sea Zone
                    Japanese roll dice for 1 carrier and 1 fighter in 56 Sea Zone, round 6 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 battleship in 56 Sea Zone, round 6 : 1/1 hits, 0.67 expected hits
                    1 carrier owned by the Japanese lost in 56 Sea Zone
                    Japanese roll dice for 1 fighter in 56 Sea Zone, round 7 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 battleship in 56 Sea Zone, round 7 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Japanese and 1 battleship owned by the Americans lost in 56 Sea Zone
                Americans win with no units remaining. Battle score for attacker is -32
                Casualties for Japanese: 2 carriers, 2 cruisers, 1 destroyer and 4 fighters
                Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 2 submarines
            Battle in Kiangsu
                Japanese attack with 2 armour, 1 fighter and 2 infantry
                Russians defend with 1 armour
                    Japanese roll dice for 2 armour, 1 fighter and 2 infantry in Kiangsu, round 2 : 3/5 hits, 1.83 expected hits
                    Chinese roll dice for 1 armour in Kiangsu, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Kiangsu
                Japanese win, taking Kiangsu from Chinese with 2 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 armour
            Battle in Burma
                Japanese attack with 1 armour and 3 infantry
                British defend with 1 artillery and 1 infantry; Russians defend with 1 armour
                    Japanese roll dice for 1 armour and 3 infantry in Burma, round 2 : 1/4 hits, 1.00 expected hits
                    British roll dice for 1 armour, 1 artillery and 1 infantry in Burma, round 2 : 1/3 hits, 1.17 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    Japanese roll dice for 1 armour and 2 infantry in Burma, round 3 : 0/3 hits, 0.83 expected hits
                    British roll dice for 1 armour and 1 artillery in Burma, round 3 : 2/2 hits, 0.83 expected hits
                    2 infantry owned by the Japanese lost in Burma
                1 armour owned by the Japanese retreated to India
                British win with 1 armour and 1 artillery remaining. Battle score for attacker is -6
                Casualties for Japanese: 3 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Kiangsu to Manchuria
    
        Place Units - Japanese
            1 carrier placed in 35 Sea Zone
            Japanese undo move 1.
            1 armour, 1 fighter and 1 infantry placed in India
            2 fighters placed in Japan
            1 carrier placed in 62 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 27 PUs; end with 28 PUs
            Objective 3: Japanese met a national objective for an additional 5 PUs; end with 33 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    British : 1.00
    Americans : -0.67
    Chinese : 0.50
    Japanese : -1.33
    

    Savegame


  • TripleA Turn Summary: British round 7

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 7
    
        Research Technology - British
            British spend 0 on tech rolls
                British roll 2,2 and gets 0 hits
    
        Purchase Units - British
            British buy 1 armour, 2 bombers and 2 fighters; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat Move - British
            1 artillery moved from Burma to India
            2 fighters moved from Persia to India
            2 bombers moved from Caucasus to India
            1 armour moved from Anglo-Egypt Sudan to Italian Africa
                  British take Italian Africa from Italians
            1 artillery moved from United Kingdom to 7 Sea Zone
            1 infantry moved from United Kingdom to 7 Sea Zone
            1 infantry moved from 7 Sea Zone to Northwestern Europe
            1 artillery moved from 7 Sea Zone to Northwestern Europe
            2 fighters moved from 7 Sea Zone to Northwestern Europe
    
        Combat - British
            Battle in Northwestern Europe
                British attack with 1 artillery, 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    British roll dice for 1 artillery, 2 fighters and 1 infantry in Northwestern Europe, round 2 : 1/4 hits, 1.67 expected hits
                    Germans roll dice for 1 infantry in Northwestern Europe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Northwestern Europe
                British win, taking Northwestern Europe from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in India
                British attack with 1 artillery, 2 bombers and 2 fighters
                Japanese defend with 1 aaGun, 3 armour, 1 factory, 1 fighter and 1 infantry
                    AA fire in India : 0/4 hits, 0.67 expected hits
                    British roll dice for 1 artillery, 2 bombers and 2 fighters in India, round 2 : 3/5 hits, 2.67 expected hits
                    Japanese roll dice for 3 armour, 1 fighter and 1 infantry in India, round 2 : 2/5 hits, 2.50 expected hits
                    1 infantry owned by the Japanese, 2 armour owned by the Japanese and 2 fighters owned by the British lost in India
                    British roll dice for 1 artillery and 2 bombers in India, round 3 : 1/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 armour and 1 fighter in India, round 3 : 2/2 hits, 1.17 expected hits
                    1 armour owned by the Japanese, 1 bomber owned by the British and 1 artillery owned by the British lost in India
                 retreated to India
                Japanese win with 1 fighter remaining. Battle score for attacker is -18
                Casualties for British: 1 artillery, 1 bomber and 2 fighters
                Casualties for Japanese: 3 armour and 1 infantry
    
        Non Combat Move - British
            1 transport moved from 37 Sea Zone to 34 Sea Zone
            1 bomber moved from India to Caucasus
            1 cruiser moved from 14 Sea Zone to 12 Sea Zone
            1 battleship moved from 14 Sea Zone to 12 Sea Zone
            2 transports moved from 14 Sea Zone to 12 Sea Zone
            2 fighters moved from Northwestern Europe to 7 Sea Zone
    
        Place Units - British
            1 armour, 2 bombers and 2 fighters placed in United Kingdom
    
        Turn Complete - British
            British collect 39 PUs; end with 39 PUs
            Objective 2: British met a national objective for an additional 5 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    British : -1.00
    AA fire in India : : -0.67
    Japanese : 0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 2 armour; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - Italians
            2 armour and 1 infantry moved from France to Northwestern Europe
    
        Combat - Italians
            Battle in Northwestern Europe
                Italians attack with 2 armour and 1 infantry
                British defend with 1 artillery and 1 infantry
                    Italians roll dice for 2 armour and 1 infantry in Northwestern Europe, round 2 : 0/3 hits, 1.17 expected hits
                    British roll dice for 1 artillery and 1 infantry in Northwestern Europe, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 2 armour and 1 infantry in Northwestern Europe, round 3 : 2/3 hits, 1.17 expected hits
                    British roll dice for 1 artillery and 1 infantry in Northwestern Europe, round 3 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Northwestern Europe
                Italians win, taking Northwestern Europe from British with 2 armour remaining. Battle score for attacker is 4
                Casualties for Italians: 1 infantry
                Casualties for British: 1 artillery and 1 infantry
    
        Non Combat Move - Italians
            1 armour moved from Italy to France
            1 armour moved from Italy to France
    
        Place Units - Italians
            2 armour placed in Italy
    
        Turn Complete - Italians
            Italians collect 10 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.33
    British : -0.33
    

    Savegame


  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 7
    
        Research Technology - Americans
            Americans spend 0 on tech rolls
                Americans rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 2 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 1 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 3 units.
    
        Combat Move - Americans
            1 armour moved from Western Canada to 65 Sea Zone
            1 armour and 1 transport moved from 65 Sea Zone to 56 Sea Zone
            1 armour moved from French West Africa to Anglo-Egypt Sudan
                  British take French Equatorial Africa from Germans
            1 infantry moved from Morocco Algeria to Libya
                  Americans take Libya from Italians
            1 armour moved from Morocco Algeria to Egypt
            1 transport moved from 12 Sea Zone to 10 Sea Zone
            1 transport moved from 17 Sea Zone to 19 Sea Zone
            2 bombers moved from United Kingdom to Germany
            1 artillery moved from East Indies to 38 Sea Zone
            1 artillery and 1 transport moved from 38 Sea Zone to 34 Sea Zone
            1 artillery moved from 34 Sea Zone to Egypt
            1 bomber moved from Western United States to Midway
            1 armour moved from 56 Sea Zone to Western United States
    
        Combat - Americans
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/2 hits, 0.33 expected hits
                Bombing raid in Germany rolls: 4,3 and causes: 7 damage to unit: factory
                Bombing raid in Germany causes 7 damage total. 
    
        Non Combat Move - Americans
            2 bombers moved from Germany to United Kingdom
    
        Place Units - Americans
            1 bomber placed in Western United States
            1 infantry placed in Eastern United States
            1 carrier and 1 submarine placed in 56 Sea Zone
            2 fighters placed in 56 Sea Zone
    
        Place Units - Chinese
            1 infantry placed in Hupeh
            1 infantry placed in Yunnan
            1 infantry placed in Hupeh
    
        Turn Complete - Americans
            Americans collect 40 PUs; end with 40 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 45 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Americans rolls : : 0.00
    AA fire in Germany : : -0.33
    

    Savegame


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 8
    
        Research Technology - Germans
            Germans spend 0 on tech rolls
                Germans rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Germans
            Germans repair damage of 7x factory; Remaining resources: 34 PUs; 1 techTokens; 
            Germans buy 1 aaGun, 3 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - Germans
            1 armour moved from Germany to Baltic States
            1 armour moved from Germany to East Poland
            1 armour moved from Germany to Bulgaria Romania
            1 armour moved from Germany to Bulgaria Romania
            1 armour moved from Germany to Bulgaria Romania
            1 infantry moved from Germany to Poland
            1 infantry moved from Germany to Czechoslovakia Hungary
            1 infantry moved from Germany to Czechoslovakia Hungary
            1 infantry moved from Germany to Poland
            1 infantry moved from Germany to Czechoslovakia Hungary
            1 infantry moved from Czechoslovakia Hungary to Bulgaria Romania
            1 infantry moved from Czechoslovakia Hungary to Bulgaria Romania
            1 infantry moved from Bulgaria Romania to Ukraine
            1 infantry moved from Poland to East Poland
            1 infantry moved from Poland to Baltic States
            1 infantry moved from Poland to Baltic States
            4 armour and 1 infantry moved from Baltic States to Karelia S.S.R.
            3 armour and 1 infantry moved from East Poland to Belorussia
    
        Combat - Germans
            Battle in Belorussia
                Germans attack with 3 armour and 1 infantry
                Russians defend with 1 armour and 3 infantry
                    Germans roll dice for 3 armour and 1 infantry in Belorussia, round 2 : 2/4 hits, 1.67 expected hits
                    Russians roll dice for 1 armour and 3 infantry in Belorussia, round 2 : 1/4 hits, 1.50 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
                    Germans roll dice for 3 armour in Belorussia, round 3 : 3/3 hits, 1.50 expected hits
                    Russians roll dice for 1 armour and 1 infantry in Belorussia, round 3 : 0/2 hits, 0.83 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Russians lost in Belorussia
                Germans win, taking Belorussia from Russians with 3 armour remaining. Battle score for attacker is 11
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 armour and 3 infantry
            Battle in Karelia S.S.R.
                Germans attack with 4 armour and 1 infantry
                Russians defend with 1 aaGun, 1 armour, 1 artillery, 1 factory and 2 infantry
                    Germans roll dice for 4 armour and 1 infantry in Karelia S.S.R., round 2 : 1/5 hits, 2.17 expected hits
                    Russians roll dice for 1 armour, 1 artillery and 2 infantry in Karelia S.S.R., round 2 : 2/4 hits, 1.50 expected hits
                    1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Karelia S.S.R.
                    Germans roll dice for 3 armour in Karelia S.S.R., round 3 : 1/3 hits, 1.50 expected hits
                    Russians roll dice for 1 armour, 1 artillery and 1 infantry in Karelia S.S.R., round 3 : 1/3 hits, 1.17 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Karelia S.S.R.
                    Germans roll dice for 2 armour in Karelia S.S.R., round 4 : 2/2 hits, 1.00 expected hits
                    Russians roll dice for 1 armour and 1 artillery in Karelia S.S.R., round 4 : 0/2 hits, 0.83 expected hits
                    1 armour owned by the Russians and 1 artillery owned by the Russians lost in Karelia S.S.R.
                Germans win, taking Karelia S.S.R. from Russians with 2 armour remaining. Battle score for attacker is 2
                Casualties for Germans: 2 armour and 1 infantry
                Casualties for Russians: 1 armour, 1 artillery and 2 infantry
    
        Non Combat Move - Germans
    
        Place Units - Germans
            1 aaGun, 3 armour, 1 artillery and 3 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 32 PUs; end with 32 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 37 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 42 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.17
    Germans rolls : : 0.00
    Russians : -1.83
    

    Savegame


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 8
    
        Research Technology - Russians
            Russians spend 0 on tech rolls
                Russians rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 7 infantry; Remaining resources: 2 PUs; 1 techTokens; 
    
        Combat Move - Russians
            1 infantry moved from Eastern Ukraine to Belorussia
            1 artillery moved from Eastern Ukraine to Belorussia
            1 infantry moved from Russia to Belorussia
            1 bomber moved from Russia to Belorussia
            2 infantry moved from Persia to India
            1 armour moved from Burma to India
            1 infantry moved from Caucasus to Ukraine
            1 infantry moved from Caucasus to Ukraine
            1 artillery moved from Caucasus to Ukraine
            1 armour moved from Yakut S.S.R. to Soviet Far East
                  Russians take Soviet Far East from Japanese
            1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R.
            1 armour moved from Soviet Far East to Buryatia S.S.R.
    
        Combat - Russians
            Battle in Belorussia
                Russians attack with 1 artillery, 1 bomber and 2 infantry
                Germans defend with 3 armour
                    Russians roll dice for 1 artillery, 1 bomber and 2 infantry in Belorussia, round 2 : 3/4 hits, 1.67 expected hits
                    Germans roll dice for 3 armour in Belorussia, round 2 : 3/3 hits, 1.50 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Russians and 3 armour owned by the Germans lost in Belorussia
                Russians win with 1 bomber remaining. Battle score for attacker is 5
                Casualties for Russians: 1 artillery and 2 infantry
                Casualties for Germans: 3 armour
            Battle in Buryatia S.S.R.
                Russians attack with 1 armour and 1 infantry
                Japanese defend with 1 armour and 1 infantry
                    Russians roll dice for 1 armour and 1 infantry in Buryatia S.S.R., round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour and 1 infantry in Buryatia S.S.R., round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia S.S.R.
                    Russians roll dice for 1 armour in Buryatia S.S.R., round 3 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 armour in Buryatia S.S.R., round 3 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 armour in Buryatia S.S.R., round 4 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 armour in Buryatia S.S.R., round 4 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Buryatia S.S.R.
                Japanese win with 1 armour remaining. Battle score for attacker is -5
                Casualties for Russians: 1 armour and 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Ukraine
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in India
                Russians attack with 1 armour and 2 infantry
                Japanese defend with 1 aaGun, 1 factory and 1 fighter
                    Russians roll dice for 1 armour and 2 infantry in India, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 fighter in India, round 2 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Japanese and 1 infantry owned by the Russians lost in India
                Russians win, taking India from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 fighter
    
        Non Combat Move - Russians
            1 armour moved from Eastern Ukraine to Novosibirsk
            1 fighter moved from Caucasus to Yakut S.S.R.
            1 bomber moved from Belorussia to Yunnan
            1 aaGun moved from Eastern Ukraine to Russia
            1 infantry moved from Caucasus to Eastern Ukraine
            1 armour moved from Eastern Ukraine to Russia
            1 submarine moved from 13 Sea Zone to 15 Sea Zone
    
        Place Units - Russians
            1 artillery placed in Caucasus
            1 artillery placed in Russia
            2 infantry placed in Russia
            2 infantry placed in Caucasus
            3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.17
    Russians rolls : : 0.00
    Russians : 0.83
    Japanese : 0.50
    

    Savegame


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 8
    
        Research Technology - Japanese
            Japanese spend 0 on tech rolls
                Japanese roll 2,4,6,5 and gets 1 hit
            Japanese removing all Technology Tokens after successful research.
            Japanese discover Super subs
    
        Activate Technology - Japanese
            Japanese activating Super subs
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 carrier, 1 fighter and 2 infantry; Remaining resources: 3 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            1 transport moved from 61 Sea Zone to 62 Sea Zone
            1 transport moved from 61 Sea Zone to 62 Sea Zone
            1 armour moved from Japan to 62 Sea Zone
            1 armour moved from Japan to 62 Sea Zone
            1 infantry moved from Japan to 62 Sea Zone
            1 infantry moved from Japan to 62 Sea Zone
            1 armour moved from 62 Sea Zone to Manchuria
            1 infantry moved from 62 Sea Zone to Manchuria
            1 armour moved from 62 Sea Zone to Manchuria
            1 infantry moved from 62 Sea Zone to Manchuria
            1 fighter moved from Manchuria to Suiyuan
            1 armour moved from Kiangsu to Suiyuan
            1 fighter moved from Suiyuan to Yunnan
            1 armour moved from Kiangsu to Yunnan
            1 infantry moved from Kiangsu to Suiyuan
            1 fighter moved from Japan to Suiyuan
            1 fighter moved from Japan to Suiyuan
            1 carrier moved from 62 Sea Zone to 61 Sea Zone
            1 armour moved from Buryatia S.S.R. to Stanovoj Chrebet
                  Japanese take Stanovoj Chrebet from Russians
            1 armour moved from Stanovoj Chrebet to Soviet Far East
                  Japanese take Soviet Far East from Russians
    
        Combat - Japanese
            Battle in Yunnan
                Japanese attack with 1 armour and 1 fighter
                Chinese defend with 1 infantry; Russians defend with 1 bomber
                    Japanese roll dice for 1 armour and 1 fighter in Yunnan, round 2 : 0/2 hits, 1.00 expected hits
                    Chinese roll dice for 1 bomber and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.50 expected hits
                    Japanese roll dice for 1 armour and 1 fighter in Yunnan, round 3 : 0/2 hits, 1.00 expected hits
                    Chinese roll dice for 1 bomber and 1 infantry in Yunnan, round 3 : 1/2 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Yunnan
                    Japanese roll dice for 1 fighter in Yunnan, round 4 : 0/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 bomber and 1 infantry in Yunnan, round 4 : 1/2 hits, 0.50 expected hits
                    1 fighter owned by the Japanese lost in Yunnan
                Chinese win with 1 bomber and 1 infantry remaining. Battle score for attacker is -15
                Casualties for Japanese: 1 armour and 1 fighter
            Battle in Suiyuan
                Japanese attack with 1 armour, 2 fighters and 1 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 armour, 2 fighters and 1 infantry in Suiyuan, round 2 : 1/4 hits, 1.67 expected hits
                    Chinese roll dice for 2 infantry in Suiyuan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuan
                    Japanese roll dice for 1 armour and 2 fighters in Suiyuan, round 3 : 2/3 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Suiyuan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuan
                Japanese win, taking Suiyuan from Chinese with 1 armour and 2 fighters remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Suiyuan to Kiangsu
            1 fighter moved from Suiyuan to Kiangsu
    
        Place Units - Japanese
            1 armour, 1 fighter and 2 infantry placed in Japan
            1 carrier placed in 62 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 26 PUs; end with 29 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.50
    Japanese : -2.67
    

    Savegame

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