You can just go max-D. So sub+dd+Cru.
Not sure I counted on that attack.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 fighter moved from Queensland to 54 Sea Zone
1 destroyer and 1 fighter moved from 54 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
2 fighters, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 21 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 41 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 1 fighter in 41 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
ANZAC roll dice for 1 destroyer and 1 fighter in 41 Sea Zone, round 3 : 0/2 hits, 0,83 expected hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
ANZAC roll dice for 1 destroyer and 1 fighter in 41 Sea Zone, round 4 : 1/2 hits, 0,83 expected hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 41 Sea Zone
ANZAC win, taking 41 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 21 Sea Zone
ANZAC attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 21 Sea Zone
ANZAC win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
2 fighters and 1 tactical_bomber moved from 21 Sea Zone to Guam
1 fighter moved from 41 Sea Zone to Sumatra
2 infantry moved from Queensland to 54 Sea Zone
1 cruiser, 2 infantry, 2 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
Place Units - ANZAC
1 artillery and 1 infantry placed in Queensland
1 destroyer placed in 54 Sea Zone
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Trans-Jordan to Persia
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1,17
Japanese : -0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 bombers, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 14 PUs;
Combat Move - Germans
1 armour moved from Alexandria to Tobruk
1 infantry moved from Alexandria to Tobruk
1 armour moved from Tunisia to Tobruk
2 fighters moved from 98 Sea Zone to Bryansk
1 carrier and 2 transports moved from 98 Sea Zone to 97 Sea Zone
3 infantry moved from Western Germany to Northern Italy
1 artillery moved from France to Northern Italy
2 armour moved from Western Germany to Poland
2 mech_infantrys moved from Western Germany to Poland
1 infantry moved from France to Western Germany
1 infantry moved from Vyborg to Novgorod
5 artilleries moved from Baltic States to Novgorod
8 infantry moved from Karelia to Finland
1 bomber moved from Belarus to 112 Sea Zone
1 infantry moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from Russians
2 infantry moved from Bessarabia to Ukraine
1 artillery moved from Bessarabia to Ukraine
1 fighter moved from Bessarabia to Smolensk
1 tactical_bomber moved from Belarus to Archangel
1 fighter moved from Belarus to Smolensk
1 infantry moved from Belarus to Archangel
1 infantry moved from Belarus to Archangel
4 mech_infantrys moved from Baltic States to Bryansk
1 infantry moved from Belarus to Smolensk
4 armour, 4 artilleries, 17 infantry and 10 mech_infantrys moved from Belarus to Bryansk
Combat - Germans
Battle in 112 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 112 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Novgorod
Germans attack with 5 artilleries and 1 infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 5 artilleries and 1 infantry in Novgorod, round 2 : 2/6 hits, 2,00 expected hits
Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 5 artilleries remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Archangel
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 2/3 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 fighters moved from Smolensk to Bryansk
2 aaGuns moved from Belarus to Bryansk
1 aaGun moved from Baltic States to Belarus
1 tactical_bomber moved from Archangel to Bryansk
1 bomber moved from 112 Sea Zone to Western Germany
Place Units - Germans
3 bombers and 2 mech_infantrys placed in Germany
2 infantry placed in Western Germany
1 submarine placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3,2,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1
Germans collect 47 PUs (4 lost to blockades); end with 61 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Yugoslavia: 1 mech_infantry
EDIT: Adding units owned by Germans to Bessarabia: 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1,00
Russians : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Russians
Russians buy 6 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter, 2 infantry and 1 tactical_bomber moved from Vologda to Archangel
1 fighter and 1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Kazakhstan
1 infantry moved from Volgograd to Kazakhstan
Combat - Russians
Russians creates battle in territory 113 Sea Zone
Battle in Archangel
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1,50 expected hits
Germans roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 3 : 1/3 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Kazakhstan
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Russians roll dice for 1 fighter and 1 infantry in Kazakhstan, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
retreated to Kazakhstan
Japanese win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Kazakhstan to Russia
1 infantry moved from Russia to Tambov
1 fighter moved from Smolensk to Russia
5 artilleries, 5 infantry and 1 mech_infantry moved from Vologda to Russia
1 fighter and 1 tactical_bomber moved from Archangel to Russia
Place Units - Russians
1 infantry placed in Volgograd
6 artilleries and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans : 0,67
Russians : -1,17
Japanese : 0,67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 5 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 armour moved from Amur to Soviet Far East
Japanese take Siberia from Russians
Japanese take Soviet Far East from Russians
1 infantry moved from Korea to Amur
2 transports moved from 5 Sea Zone to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 mech_infantry moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 cruiser moved from 5 Sea Zone to 6 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 armour, 1 cruiser, 1 destroyer, 2 infantry, 1 marine, 1 mech_infantry, 1 submarine and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 5 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
2 fighters moved from 37 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 artillery moved from Siam to French Indo China
2 fighters moved from 37 Sea Zone to 43 Sea Zone
2 tactical_bombers moved from 37 Sea Zone to 43 Sea Zone
2 battleships, 4 carriers, 1 cruiser and 2 destroyers moved from 37 Sea Zone to 19 Sea Zone
1 armour moved from Kiangsi to Kwangtung
1 bomber moved from Anhwe to Kwangtung
1 infantry moved from Kiangsu to Kiangsi
1 artillery moved from Kazakhstan to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Timguska to Urals
Japanese take Urals from Russians
1 infantry moved from Anhwe to Hunan
1 artillery moved from Anhwe to Hunan
1 bomber moved from Anhwe to Hunan
1 infantry moved from Kansu to Timguska
1 artillery moved from Suiyuyan to Kansu
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Anhwe to Hopei
3 fighters moved from Japan to 21 Sea Zone
1 destroyer moved from 19 Sea Zone to 21 Sea Zone
2 fighters moved from Jehol to 21 Sea Zone
No scramble
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 5 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 armour moved from Amur to Soviet Far East
Japanese take Siberia from Russians
Japanese take Soviet Far East from Russians
1 infantry moved from Korea to Amur
2 transports moved from 5 Sea Zone to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 mech_infantry moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 cruiser moved from 5 Sea Zone to 6 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 armour, 1 cruiser, 1 destroyer, 2 infantry, 1 marine, 1 mech_infantry, 1 submarine and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 5 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
2 fighters moved from 37 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 artillery moved from Siam to French Indo China
2 fighters moved from 37 Sea Zone to 43 Sea Zone
2 tactical_bombers moved from 37 Sea Zone to 43 Sea Zone
2 battleships, 4 carriers, 1 cruiser and 2 destroyers moved from 37 Sea Zone to 19 Sea Zone
1 armour moved from Kiangsi to Kwangtung
1 bomber moved from Anhwe to Kwangtung
1 infantry moved from Kiangsu to Kiangsi
1 artillery moved from Kazakhstan to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Timguska to Urals
Japanese take Urals from Russians
1 infantry moved from Anhwe to Hunan
1 artillery moved from Anhwe to Hunan
1 bomber moved from Anhwe to Hunan
1 infantry moved from Kansu to Timguska
1 artillery moved from Suiyuyan to Kansu
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Anhwe to Hopei
3 fighters moved from Japan to 21 Sea Zone
1 destroyer moved from 19 Sea Zone to 21 Sea Zone
2 fighters moved from Jehol to 21 Sea Zone
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 43 Sea Zone, round 2 : 5/5 hits, 2,67 expected hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 43 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Battle in Kwangtung
Japanese attack with 1 armour and 1 bomber
British defend with 1 armour; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 armour and 1 bomber in Kwangtung, round 2 : 1/2 hits, 1,17 expected hits
UK_Pacific roll dice for 1 armour in Kwangtung, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 armour and 1 bomber remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Hunan
Japanese attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 artillery and 1 mech_infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Hunan, round 2 : 0/3 hits, 1,33 expected hits
Chinese roll dice for 1 artillery and 1 mech_infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Hunan, round 3 : 2/3 hits, 1,33 expected hits
Chinese roll dice for 1 artillery and 1 mech_infantry in Hunan, round 3 : 0/2 hits, 0,67 expected hits
1 mech_infantry owned by the British and 1 artillery owned by the British lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 artillery and 1 mech_infantry
Battle in 41 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 2 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 41 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in French Indo China
Japanese attack with 1 artillery
British defend with 1 infantry
Japanese roll dice for 1 artillery in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery in French Indo China, round 3 : 0/1 hits, 0,33 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in French Indo China
UK_Pacific win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery
Battle in 21 Sea Zone
Japanese attack with 1 destroyer and 5 fighters
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer and 5 fighters in 21 Sea Zone, round 2 : 4/6 hits, 2,83 expected hits
ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the ANZAC lost in 21 Sea Zone
Japanese win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
1 marine moved from 19 Sea Zone to Kiangsu
2 infantry moved from 19 Sea Zone to Kiangsu
1 armour moved from 19 Sea Zone to Kiangsu
1 mech_infantry moved from 19 Sea Zone to Kiangsu
5 fighters moved from 21 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 19 Sea Zone
1 bomber moved from Kwangtung to Kiangsu
1 bomber moved from Hunan to Kiangsu
2 fighters and 2 tactical_bombers moved from 43 Sea Zone to 19 Sea Zone
2 fighters and 1 tactical_bomber moved from 41 Sea Zone to Borneo
Place Units - Japanese
1 carrier placed in 19 Sea Zone
1 fighter placed in Japan
1 destroyer and 1 submarine placed in 6 Sea Zone
1 artillery and 1 infantry placed in Kiangsu
4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 51 PUs; end with 52 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
Combat Hit Differential Summary :
ANZAC : 0,33
Chinese : -1,33
UK_Pacific : -0,17
Japanese : 2,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 3 destroyers, 6 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 mech_infantry moved from Algeria to Libya
Americans take Tunisia from Italians
Americans take Libya from Italians
2 fighters moved from Gibraltar to Tobruk
1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry, 3 submarines and 2 transports moved from 91 Sea Zone to 92 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 3 destroyers, 2 infantry, 1 mech_infantry, 6 submarines and 2 transports moved from 92 Sea Zone to 96 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 96 Sea Zone to Tobruk
1 bomber moved from United Kingdom to Western Germany
1 artillery, 2 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 7 fighters, 2 infantry, 1 mech_infantry, 3 submarines, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 43 Sea Zone
Americans take 35 Sea Zone from Japanese
1 artillery, 2 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
Combat - Americans
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits, 0,17 expected hits
Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Western Germany causes 8 damage total.
Battle in Tobruk
Americans attack with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry
Germans defend with 2 armour and 1 infantry; Italians defend with 1 armour, 2 infantry and 1 mech_infantry
Americans roll dice for 1 cruiser in Tobruk, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Tobruk, round 2 : 3/6 hits, 2,00 expected hits
Italians roll dice for 3 armour, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 1/7 hits, 2,83 expected hits
1 infantry owned by the Germans, 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Tobruk
Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Tobruk, round 3 : 2/5 hits, 1,83 expected hits
Italians roll dice for 3 armour and 1 mech_infantry in Tobruk, round 3 : 2/4 hits, 1,83 expected hits
1 mech_infantry owned by the Italians, 1 infantry owned by the Americans, 1 armour owned by the Italians and 1 mech_infantry owned by the Americans lost in Tobruk
Americans roll dice for 1 artillery and 2 fighters in Tobruk, round 4 : 2/3 hits, 1,33 expected hits
Italians roll dice for 2 armour in Tobruk, round 4 : 1/2 hits, 1,00 expected hits
2 armour owned by the Germans and 1 artillery owned by the Americans lost in Tobruk
Americans win with 2 fighters remaining. Battle score for attacker is 17
Casualties for Americans: 1 artillery, 2 infantry and 1 mech_infantry
Casualties for Germans: 2 armour and 1 infantry
Casualties for Italians: 1 armour, 2 infantry and 1 mech_infantry
Battle in Borneo
Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
Japanese defend with 1 artillery, 2 fighters and 1 tactical_bomber
Americans roll dice for 1 battleship and 2 cruisers in Borneo, round 2 : 3/3 hits, 1,67 expected hits
Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Borneo, round 2 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Borneo, round 2 : 1/4 hits, 2,17 expected hits
1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Borneo
Americans win, taking Borneo from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 32
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery, 2 fighters and 1 tactical_bomber
Non Combat Move - Americans
2 fighters moved from Tobruk to 96 Sea Zone
1 infantry moved from Algeria to Morocco
1 infantry moved from Algeria to Tunisia
2 submarines moved from 93 Sea Zone to 96 Sea Zone
2 fighters moved from Eastern United States to 101 Sea Zone
2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
2 aaGuns moved from Central United States to Western United States
2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries, 2 fighters and 4 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Western Germany to United Kingdom
1 submarine moved from 26 Sea Zone to 54 Sea Zone
Place Units - Americans
3 destroyers, 1 submarine and 4 transports placed in 101 Sea Zone
2 artilleries and 6 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1,2,3
Americans collect 56 PUs (3 lost to blockades); end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 7 PUs
Purchase Units - British
British buy 1 artillery, 5 infantry and 1 transport; Remaining resources: 6 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Egypt to Tobruk
British take Alexandria from Italians
British take Tobruk from Italians
1 infantry moved from French Equatorial Africa to French Central Africa
British take French Central Africa from Italians
1 infantry moved from French Indo China to Siam
UK_Pacific take Siam from Japanese
1 mech_infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 infantry moved from Kwangsi to Kwangtung
1 mech_infantry moved from Yunnan to Kwangtung
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangtung
1 infantry moved from Kweichow to Hunan
1 artillery moved from Yunnan to Hunan
1 fighter moved from Yunnan to Hunan
1 artillery moved from Szechwan to Sikang
1 armour moved from Szechwan to Sikang
1 artillery and 1 mech_infantry moved from Szechwan to Shensi
1 armour moved from Yunnan to Shensi
1 artillery and 1 infantry moved from Kweichow to Anhwe
1 mech_infantry moved from Kweichow to Hopei
1 armour moved from Szechwan to Hopei
1 armour moved from Shan State to Hunan
Combat - British
Battle in Kwangtung
British attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 armour and 1 harbour
British roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 : 0/4 hits, 1,50 expected hits
Japanese roll dice for 1 armour in Kwangtung, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the British lost in Kwangtung
British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 3 : 1/3 hits, 1,33 expected hits
Japanese roll dice for 1 armour in Kwangtung, round 3 : 1/1 hits, 0,50 expected hits
1 armour owned by the Japanese and 1 fighter owned by the British lost in Kwangtung
British win, taking Kwangtung from Japanese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for British: 1 fighter and 1 infantry
Casualties for Japanese: 1 armour
Battle in Hunan
British attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Hunan, round 2 : 1/4 hits, 1,67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Hunan
British roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Hunan, round 3 : 1/4 hits, 1,67 expected hits
Japanese roll dice for 1 artillery in Hunan, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Hunan
British win, taking Hunan from Japanese with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Hopei
British attack with 1 armour and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 armour and 1 mech_infantry in Hopei, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hopei
British win, taking Hopei from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Sikang
British attack with 1 armour and 1 artillery
Japanese defend with 1 artillery
British roll dice for 1 armour and 1 artillery in Sikang, round 2 : 1/2 hits, 0,83 expected hits
Japanese roll dice for 1 artillery in Sikang, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 artillery owned by the British lost in Sikang
British win, taking Sikang from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for British: 1 artillery
Casualties for Japanese: 1 artillery
Battle in Anhwe
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Anhwe
British win, taking Anhwe from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
British attack with 1 armour, 1 artillery and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Shensi, round 2 : 1/3 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shensi
British win, taking Shensi from Japanese with 1 armour and 1 artillery remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 aaGuns moved from Szechwan to Yunnan
1 infantry moved from Burma to Yunnan
2 armour, 1 infantry and 1 mech_infantry moved from India to Burma
2 armour and 1 mech_infantry moved from Burma to Yunnan
1 tactical_bomber moved from Kwangtung to Yunnan
1 fighter moved from Hunan to Yunnan
2 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
1 mech_infantry moved from Egypt to French Equatorial Africa
1 fighter and 1 tactical_bomber moved from Trans-Jordan to French Equatorial Africa
2 infantry moved from Belgian Congo to French Equatorial Africa
1 infantry moved from Italian Somaliland to Kenya
1 destroyer moved from 91 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
3 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
2 artilleries and 1 infantry moved from Iraq to Northwest Persia
3 fighters moved from Trans-Jordan to Malta
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Scotland to United Kingdom
1 artillery and 2 infantry moved from Trans-Jordan to Egypt
2 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Trans-Jordan to Egypt
Place Units - British
3 infantry placed in Persia
1 artillery and 2 infantry placed in Iraq
1 transport placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 5,1
British collect 35 PUs (1 lost to blockades); end with 41 PUs
Place Units - UK_Pacific
2 artilleries and 4 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2
UK_Pacific collect 24 PUs (3 lost to blockades); end with 24 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs
Some Units in India change ownership: 2 artilleries and 4 infantry
Combat Hit Differential Summary :
Italians : -1,67
British : -2,50
AA fire in Western Germany : : -0,17
Americans : 2,67
Japanese : 0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 carrier; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Nigeria to French Central Africa
1 artillery moved from Nigeria to French Central Africa
2 infantry moved from Nigeria to French West Africa
Italians take French West Africa from French
2 fighters moved from Bessarabia to 97 Sea Zone
1 infantry moved from Bryansk to Tambov
1 bomber moved from Bessarabia to Tambov
1 infantry moved from Bryansk to Rostov
Italians take Rostov from Russians
2 armour moved from Bryansk to Rostov
1 artillery moved from Ukraine to Rostov
1 artillery moved from Bryansk to Rostov
1 infantry moved from Ukraine to Rostov
2 infantry moved from Eastern Poland to Belarus
Combat - Italians
Battle in Tambov
Italians attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 0/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Tambov
retreated to Tambov
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Battle in French Central Africa
Italians attack with 1 artillery and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in French Central Africa, round 2 : 1/2 hits, 0,67 expected hits
British roll dice for 1 infantry in French Central Africa, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in French Central Africa
Italians win, taking French Central Africa from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber moved from Tambov to Ukraine
Place Units - Italians
1 carrier placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 18 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians : -0,50
British : 0,67
Russians : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Caroline Islands to 33 Sea Zone
1 submarine moved from 33 Sea Zone to 21 Sea Zone
ANZAC take 22 Sea Zone from Japanese
2 fighters and 1 tactical_bomber moved from Guam to 21 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
Combat - ANZAC
Battle in Iwo Jima
Battle in 21 Sea Zone
ANZAC attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 21 Sea Zone
ANZAC win, taking Iwo Jima from Japanese with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 cruiser and 1 submarine moved from 33 Sea Zone to 43 Sea Zone
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
2 aaGuns moved from Queensland to Northern Territory
1 fighter moved from Sumatra to Yunnan
2 fighters and 1 tactical_bomber moved from 21 Sea Zone to Hunan
2 fighters and 1 tactical_bomber moved from Hunan to Yunnan
Place Units - ANZAC
1 transport placed in 54 Sea Zone
2 infantry placed in Queensland
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,67
Japanese : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 artillery, 5 infantry and 6 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
2 fighters moved from Bryansk to 97 Sea Zone
1 fighter moved from Bryansk to Tambov
1 fighter moved from Bryansk to Volgograd
1 infantry moved from Bryansk to Tambov
1 mech_infantry moved from Bryansk to Volgograd
1 armour moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 artillery moved from Novgorod to Archangel
4 artilleries moved from Novgorod to Belarus
1 mech_infantry moved from Bryansk to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Bryansk to Archangel
1 infantry moved from Bryansk to Smolensk
8 infantry moved from Finland to Norway
1 armour moved from Bryansk to Archangel
1 infantry moved from Bryansk to Tambov
1 tactical_bomber moved from Bryansk to Tambov
2 armour, 4 artilleries, 13 infantry and 10 mech_infantrys moved from Bryansk to Rostov
2 armour and 10 mech_infantrys moved from Rostov to Caucasus
1 artillery moved from Ukraine to Rostov
2 infantry moved from Ukraine to Rostov
1 mech_infantry moved from Bessarabia to Ukraine
1 infantry moved from Western Ukraine to Ukraine
2 armour and 2 mech_infantrys moved from Poland to Western Ukraine
2 mech_infantrys moved from Germany to Eastern Poland
3 bombers moved from Germany to Ukraine
1 artillery and 3 infantry moved from Northern Italy to Southern Italy
1 artillery and 3 infantry moved from France to Northern Italy
1 artillery and 5 infantry moved from Western Germany to France
1 bomber moved from Western Germany to Norway
1 cruiser, 1 destroyer and 1 submarine moved from 125 Sea Zone to 113 Sea Zone
Combat - Germans
Battle in Norway
Germans attack with 1 bomber and 8 infantry
Americans defend with 1 infantry and 1 mech_infantry
Germans roll dice for 1 bomber and 8 infantry in Norway, round 2 : 1/9 hits, 2,00 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Norway, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Norway
Germans roll dice for 1 bomber and 8 infantry in Norway, round 3 : 1/9 hits, 2,00 expected hits
Americans roll dice for 1 mech_infantry in Norway, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Americans lost in Norway
Germans win, taking Norway from Americans with 1 bomber and 8 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Tambov
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/4 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 armour, 1 fighter and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Volgograd, round 2 : 0/3 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Volgograd, round 3 : 1/3 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 armour, 1 artillery and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Archangel, round 2 : 0/3 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Archangel, round 3 : 3/3 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 113 Sea Zone
Germans attack with 1 cruiser, 1 destroyer and 2 submarines
Russians defend with 1 cruiser
Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 cruiser and 1 destroyer in 113 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 submarine owned by the Germans lost in 113 Sea Zone
Germans roll dice for 1 submarine in 113 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 cruiser owned by the Russians lost in 113 Sea Zone
Germans win with 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Casualties for Russians: 1 cruiser
Non Combat Move - Germans
1 bomber moved from Norway to Novgorod
1 aaGun moved from Belarus to Bryansk
1 aaGun moved from Bryansk to Ukraine
1 aaGun moved from Bryansk to Rostov
1 fighter moved from Tambov to Ukraine
1 tactical_bomber moved from Tambov to Ukraine
1 fighter moved from Volgograd to Ukraine
1 aaGun moved from Western Germany to Northern Italy
Place Units - Germans
3 infantry placed in Novgorod
1 artillery and 2 infantry placed in France
4 armour and 6 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3
Germans collect 58 PUs (2 lost to blockades); end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
Germans : -3,00
Americans : -1,00
Russians : -1,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 2 infantry moved from Russia to Vologda
1 fighter and 2 infantry moved from Russia to Smolensk
1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber moved from Russia to Volgograd
1 artillery and 3 infantry moved from Russia to Tambov
2 armour, 18 artilleries and 27 infantry moved from Russia to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 2 armour, 18 artilleries and 27 infantry
Germans defend with 1 aaGun and 1 infantry
Russians roll dice for 2 armour, 18 artilleries and 27 infantry in Bryansk, round 2 : 13/47 hits, 14,50 expected hits
Italians roll dice for 1 aaGun and 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Italians with 2 armour, 18 artilleries and 27 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 aaGun and 1 infantry
Battle in Tambov
Russians attack with 1 artillery and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery and 3 infantry in Tambov, round 2 : 0/4 hits, 1,00 expected hits
Germans roll dice for 2 infantry in Tambov, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Tambov
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 3 : 0/2 hits, 0,67 expected hits
Germans roll dice for 2 infantry in Tambov, round 3 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 4 : 1/2 hits, 0,67 expected hits
Germans roll dice for 2 infantry in Tambov, round 4 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Russians roll dice for 1 artillery in Tambov, round 5 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 infantry in Tambov, round 5 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery in Tambov, round 6 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 infantry in Tambov, round 6 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win with no units remaining. Battle score for attacker is -7
Casualties for Russians: 1 artillery and 3 infantry
Casualties for Germans: 2 infantry
Battle in Volgograd
Russians attack with 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 3/6 hits, 2,50 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 2/2 hits, 0,83 expected hits
2 mech_infantrys owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Russians: 2 mech_infantrys
Casualties for Germans: 1 armour and 1 mech_infantry
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
4 aaGuns moved from Russia to Bryansk
1 fighter moved from Smolensk to Russia
2 fighters and 1 tactical_bomber moved from Volgograd to Russia
Place Units - Russians
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 14 PUs; end with 14 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 17 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Combat Hit Differential Summary :
Germans : 1,83
Italians : -0,33
Russians : -1,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 infantry, 1 marine, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 armour moved from Soviet Far East to Sakha
Japanese take Sakha from Russians
1 infantry moved from Urals to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Timguska to Yenisey
Japanese take Yenisey from Russians
1 artillery moved from Novosibirsk to Samara
Japanese take Samara from Russians
1 infantry moved from Tsinghai to Kazakhstan
1 artillery moved from Kansu to Novosibirsk
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Anhwe
1 infantry moved from Kiangsi to Kwangtung
1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from Japan to 17 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Kiangsu to 19 Sea Zone
1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 artillery moved from 21 Sea Zone to Guam
3 tactical_bombers moved from 19 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 armour moved from 35 Sea Zone to Philippines
1 bomber moved from Kiangsu to Anhwe
1 bomber moved from Kiangsu to Kwangtung
2 fighters moved from 19 Sea Zone to Philippines
5 fighters moved from 19 Sea Zone to Guam
1 marine moved from Kiangsu to 19 Sea Zone
2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 1 marine and 2 submarines moved from 19 Sea Zone to 35 Sea Zone
Japanese take 35 Sea Zone from Americans
1 marine moved from 35 Sea Zone to Philippines
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 17 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kwangtung
Japanese attack with 1 bomber and 1 infantry
British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 bomber and 1 infantry in Kwangtung, round 2 : 1/2 hits, 0,83 expected hits
UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Philippines
Japanese attack with 1 armour, 2 fighters, 1 infantry, 1 marine and 3 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 battleships and 1 cruiser in Philippines, round 2 : 3/3 hits, 1,83 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 armour, 2 fighters, 1 marine and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Guam
Japanese attack with 1 artillery, 5 fighters and 1 infantry
Americans defend with 1 airfield; ANZAC defend with 1 artillery and 3 infantry
Japanese roll dice for 1 artillery, 5 fighters and 1 infantry in Guam, round 2 : 3/7 hits, 3,17 expected hits
Americans roll dice for 1 artillery and 3 infantry in Guam, round 2 : 3/4 hits, 1,33 expected hits
1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 3 infantry owned by the ANZAC lost in Guam
Japanese roll dice for 4 fighters in Guam, round 3 : 4/4 hits, 2,00 expected hits
Americans roll dice for 1 artillery in Guam, round 3 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Japanese and 1 artillery owned by the ANZAC lost in Guam
Japanese win with 3 fighters remaining. Battle score for attacker is -14
Casualties for Japanese: 1 artillery, 2 fighters and 1 infantry
Casualties for ANZAC: 1 artillery and 3 infantry
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Anhwe
Japanese attack with 1 bomber and 1 infantry
British defend with 1 artillery
Japanese roll dice for 1 bomber and 1 infantry in Anhwe, round 2 : 1/2 hits, 0,83 expected hits
Chinese roll dice for 1 artillery in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the British lost in Anhwe
Japanese win with 1 bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery
Non Combat Move - Japanese
1 bomber moved from Anhwe to Kiangsu
1 bomber moved from Kwangtung to Kiangsu
3 fighters moved from Guam to 35 Sea Zone
2 fighters moved from Philippines to 35 Sea Zone
3 tactical_bombers moved from Philippines to 35 Sea Zone
1 fighter moved from 17 Sea Zone to 35 Sea Zone
1 aaGun moved from Amur to Buryatia
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
1 artillery, 1 infantry and 1 marine placed in Japan
1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 44 PUs; end with 46 PUs
Combat Hit Differential Summary :
Americans : 2,33
Chinese : 0,67
UK_Pacific : -0,33
Japanese : 4,00
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 3 bombers, 2 destroyers, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 1 infantry and 1 mech_infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 43 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Kwangtung
1 infantry moved from 20 Sea Zone to Kwangtung
1 mech_infantry moved from 20 Sea Zone to Formosa
1 fighter moved from 43 Sea Zone to 21 Sea Zone
1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 8 submarines moved from 96 Sea Zone to 97 Sea Zone
2 fighters moved from Gibraltar to 97 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 armour and 1 mech_infantry moved from Libya to 96 Sea Zone
1 armour, 1 mech_infantry and 2 transports moved from 96 Sea Zone to 99 Sea Zone
1 armour moved from 99 Sea Zone to Crete
1 mech_infantry moved from 99 Sea Zone to Cyprus
2 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Western Germany
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
Scramble?
yes, max def
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 3 bombers, 2 destroyers, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 1 infantry and 1 mech_infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 43 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Kwangtung
1 infantry moved from 20 Sea Zone to Kwangtung
1 mech_infantry moved from 20 Sea Zone to Formosa
1 fighter moved from 43 Sea Zone to 21 Sea Zone
1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 8 submarines moved from 96 Sea Zone to 97 Sea Zone
2 fighters moved from Gibraltar to 97 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 armour and 1 mech_infantry moved from Libya to 96 Sea Zone
1 armour, 1 mech_infantry and 2 transports moved from 96 Sea Zone to 99 Sea Zone
1 armour moved from 99 Sea Zone to Crete
1 mech_infantry moved from 99 Sea Zone to Cyprus
2 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Western Germany
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
Combat - Americans
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in Crete
Battle in Western Germany
Americans converts factory_major into different units
Battle in Normandy Bordeaux
Battle in Cyprus
Battle in Holland Belgium
Battle in Formosa
Battle in 21 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
Americans win, taking Crete from Germans, taking Western Germany from Germans, taking Normandy Bordeaux from Germans, taking Cyprus from Germans, taking Holland Belgium from Germans, taking Formosa from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 97 Sea Zone
Americans attack with 1 bomber, 1 carrier, 1 cruiser, 3 destroyers, 4 fighters and 8 submarines
Germans defend with 1 carrier, 2 fighters and 2 transports; Italians defend with 1 carrier, 3 destroyers, 5 fighters, 3 submarines and 1 transport
Americans roll dice for 8 submarines in 97 Sea Zone, round 2 : 2/8 hits, 2,67 expected hits
Units damaged: 1 carrier owned by the Germans and 1 carrier owned by the Italians
Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 3 destroyers and 4 fighters in 97 Sea Zone, round 2 : 6/9 hits, 4,17 expected hits
Italians roll dice for 3 submarines in 97 Sea Zone, round 2 : 0/3 hits, 0,50 expected hits
Italians roll dice for 2 carriers, 3 destroyers, 7 fighters and 3 transports in 97 Sea Zone, round 2 : 11/12 hits, 6,33 expected hits
8 submarines owned by the Americans, 2 destroyers owned by the Italians, 1 destroyer owned by the Americans, 1 carrier owned by the Americans, 3 submarines owned by the Italians and 1 carrier owned by the Italians lost in 97 Sea Zone
Americans roll dice for 1 bomber, 1 cruiser, 2 destroyers and 4 fighters in 97 Sea Zone, round 3 : 5/8 hits, 3,83 expected hits
Italians roll dice for 1 carrier, 1 destroyer, 7 fighters and 3 transports in 97 Sea Zone, round 3 : 7/9 hits, 5,33 expected hits
1 destroyer owned by the Italians, 1 cruiser owned by the Americans, 2 destroyers owned by the Americans, 1 fighter owned by the Germans, 1 carrier owned by the Germans, 4 fighters owned by the Americans and 2 fighters owned by the Italians lost in 97 Sea Zone
retreated to 97 Sea Zone
Italians win with 4 fighters and 3 transports remaining. Battle score for attacker is -36
Casualties for Americans: 1 carrier, 1 cruiser, 3 destroyers, 4 fighters and 8 submarines
Casualties for Italians: 1 carrier, 3 destroyers, 2 fighters and 3 submarines
Casualties for Germans: 1 carrier and 1 fighter
Battle in Kwangtung
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 harbour and 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Kwangtung, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kwangtung
Americans win, taking Kwangtung from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
1 fighter owned by the Germans forced to land in Southern Italy
Non Combat Move - Americans
1 bomber moved from 97 Sea Zone to Malta
2 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 3 destroyers, 6 infantry, 1 submarine and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 6 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Morocco to Algeria
1 infantry moved from Tunisia to Libya
1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 6 fighters, 3 submarines and 1 tactical_bomber moved from 43 Sea Zone to 45 Sea Zone
1 fighter moved from 21 Sea Zone to 45 Sea Zone
1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 carrier and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
Place Units - Americans
2 destroyers, 2 submarines and 2 transports placed in 10 Sea Zone
1 artillery and 3 infantry placed in Western United States
3 bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
Combat - Chinese
Chinese creates battle in territory Suiyuyan
Chinese creates battle in territory Tsinghai
Chinese creates battle in territory Chahar
Non Combat Move - Chinese
2 infantry moved from Yunnan to Hunan
Place Units - Chinese
1 artillery placed in Hunan
1 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
Purchase Units - British
British buy 1 artillery, 5 infantry and 3 submarines; Remaining resources: 4 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 artillery, 1 battleship, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 fighter moved from Malta to 97 Sea Zone
1 infantry moved from French Equatorial Africa to Nigeria
British take Nigeria from Italians
1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber moved from French Equatorial Africa to French Central Africa
1 artillery moved from Shensi to Kansu
1 armour moved from Shensi to Kazakhstan
1 armour moved from Sikang to Kazakhstan
1 armour moved from Hopei to Kansu
1 mech_infantry moved from Hopei to Shantung
Chinese take Shantung from Japanese
1 armour moved from Hunan to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
Combat - British
Battle in 97 Sea Zone
British attack with 1 battleship, 1 cruiser, 2 destroyers, 1 fighter and 1 transport
Germans defend with 2 transports; Italians defend with 1 transport
1 transport owned by the Italians and 2 transports owned by the Germans lost in 97 Sea Zone
British win, taking 97 Sea Zone from Italians with 1 battleship, 1 cruiser, 2 destroyers, 1 fighter and 1 transport remaining. Battle score for attacker is 21
Casualties for Italians: 1 transport
Casualties for Germans: 2 transports
Battle in Greece
Battle in Kansu
British attack with 1 armour and 1 artillery
Japanese defend with 1 infantry
British roll dice for 1 armour and 1 artillery in Kansu, round 2 : 1/2 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the British lost in Kansu
British win, taking Greece from Germans, taking Kansu from Japanese with 1 armour remaining. Battle score for attacker is -1
Casualties for British: 1 artillery
Casualties for Japanese: 1 infantry
Battle in Kazakhstan
British attack with 2 armour
Japanese defend with 1 infantry
British roll dice for 2 armour in Kazakhstan, round 2 : 2/2 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kazakhstan
British win, taking Kazakhstan from Japanese with 2 armour remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in French Central Africa
British attack with 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 artillery
British roll dice for 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in French Central Africa, round 2 : 0/7 hits, 2,00 expected hits
Italians roll dice for 1 artillery in French Central Africa, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in French Central Africa, round 3 : 3/7 hits, 2,00 expected hits
Italians roll dice for 1 artillery in French Central Africa, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in French Central Africa
British win, taking French Central Africa from Italians with 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from French Central Africa to Egypt
1 armour moved from Tobruk to Egypt
2 artilleries and 7 infantry moved from Egypt to Trans-Jordan
2 artilleries and 3 infantry moved from Northwest Persia to Iraq
3 infantry moved from Persia to Iraq
1 infantry moved from Burma to Yunnan
3 aaGuns, 3 armour, 1 infantry and 1 mech_infantry moved from Yunnan to Hunan
1 infantry moved from Siam to French Indo China
1 mech_infantry moved from Malaya to Yunnan
2 artilleries and 4 infantry moved from India to West India
1 fighter and 1 tactical_bomber moved from Yunnan to India
1 infantry moved from Kenya to Anglo Egyptian Sudan
2 fighters moved from Malta to Gibraltar
1 submarine moved from 105 Sea Zone to 92 Sea Zone
1 transport moved from 106 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Morocco
1 fighter moved from 97 Sea Zone to Malta
Place Units - British
1 artillery and 2 infantry placed in Iraq
3 infantry placed in Persia
3 submarines placed in 71 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 4,2
British collect 37 PUs (2 lost to blockades); end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
Place Units - UK_Pacific
3 armour and 3 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5
UK_Pacific collect 27 PUs; end with 27 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 33 PUs
Some Units in India change ownership: 3 armour and 3 mech_infantrys
Combat Hit Differential Summary :
Italians : 5,17
British : 0,17
Americans : 2,67
Japanese : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 6 PUs;
Combat Move - Italians
1 armour moved from Southern Italy to Western Germany
1 fighter moved from Southern Italy to 99 Sea Zone
2 armour moved from Rostov to Kazakhstan
1 infantry moved from Rostov to Tambov
2 artilleries and 1 infantry moved from Rostov to Volgograd
2 infantry moved from Belarus to Smolensk
1 bomber moved from Ukraine to Smolensk
1 fighter moved from Southern Italy to 112 Sea Zone
1 fighter moved from Southern Italy to Western Germany
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
Americans defend with 2 transports
2 transports owned by the Americans lost in 99 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 112 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 112 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Western Germany
Italians attack with 1 armour and 1 fighter
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 1 armour and 1 fighter in Western Germany, round 2 : 0/2 hits, 1,00 expected hits
Americans roll dice for 2 infantry in Western Germany, round 2 : 1/2 hits, 0,67 expected hits
1 armour owned by the Italians lost in Western Germany
retreated to Western Germany
Americans win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 1 armour
Battle in Volgograd
Italians attack with 2 artilleries and 1 infantry
Russians defend with 1 armour and 1 factory_minor
Italians roll dice for 2 artilleries and 1 infantry in Volgograd, round 2 : 0/3 hits, 1,00 expected hits
Russians roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0,50 expected hits
Italians roll dice for 2 artilleries and 1 infantry in Volgograd, round 3 : 0/3 hits, 1,00 expected hits
Russians roll dice for 1 armour in Volgograd, round 3 : 0/1 hits, 0,50 expected hits
Italians roll dice for 2 artilleries and 1 infantry in Volgograd, round 4 : 0/3 hits, 1,00 expected hits
Russians roll dice for 1 armour in Volgograd, round 4 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Italians lost in Volgograd
Italians roll dice for 2 artilleries in Volgograd, round 5 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 armour in Volgograd, round 5 : 1/1 hits, 0,50 expected hits
1 artillery owned by the Italians lost in Volgograd
Italians roll dice for 1 artillery in Volgograd, round 6 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 armour in Volgograd, round 6 : 0/1 hits, 0,50 expected hits
Italians roll dice for 1 artillery in Volgograd, round 7 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 armour in Volgograd, round 7 : 1/1 hits, 0,50 expected hits
1 artillery owned by the Italians lost in Volgograd
Russians win with 1 armour remaining. Battle score for attacker is -11
Casualties for Italians: 2 artilleries and 1 infantry
Battle in Kazakhstan
Italians attack with 2 armour
British defend with 2 armour
Italians roll dice for 2 armour in Kazakhstan, round 2 : 2/2 hits, 1,00 expected hits
Russians roll dice for 2 armour in Kazakhstan, round 2 : 2/2 hits, 1,00 expected hits
2 armour owned by the British and 2 armour owned by the Italians lost in Kazakhstan
Russians win with no units remaining. Battle score for attacker is 0
Casualties for Italians: 2 armour
Casualties for British: 2 armour
Battle in Smolensk
Italians attack with 1 bomber and 2 infantry
Russians defend with 2 infantry
Italians roll dice for 1 bomber and 2 infantry in Smolensk, round 2 : 0/3 hits, 1,00 expected hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 bomber and 2 infantry in Smolensk, round 3 : 2/3 hits, 1,00 expected hits
Russians roll dice for 2 infantry in Smolensk, round 3 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Smolensk
Italians win, taking Smolensk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Italians
1 fighter moved from 99 Sea Zone to Southern Italy
1 fighter moved from Western Germany to Southern Italy
1 fighter moved from 112 Sea Zone to France
1 bomber moved from Smolensk to Ukraine
Place Units - Italians
1 artillery and 2 infantry placed in Ukraine
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,2,4
Italians collect 11 PUs (5 lost to blockades); end with 17 PUs
Combat Hit Differential Summary :
Italians : -4,33
Americans : 0,33
Russians : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 harbour; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 43 Sea Zone to 42 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 42 Sea Zone to 45 Sea Zone
1 artillery and 3 infantry moved from 45 Sea Zone to Dutch New Guinea
2 aaGuns moved from Northern Territory to Queensland
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
3 fighters and 1 tactical_bomber moved from Yunnan to India
Place Units - ANZAC
1 destroyer placed in 54 Sea Zone
1 harbour placed in Dutch New Guinea
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Persia to Iraq
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 3 artilleries, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber moved from Ukraine to Bryansk
2 armour and 2 mech_infantrys moved from Western Ukraine to Bryansk
4 artilleries moved from Belarus to Bryansk
2 mech_infantrys moved from Eastern Poland to Bryansk
5 artilleries and 15 infantry moved from Rostov to Bryansk
2 armour and 11 mech_infantrys moved from Caucasus to Bryansk
1 bomber moved from Novgorod to Bryansk
1 armour moved from Archangel to Bryansk
1 mech_infantry moved from Archangel to Bryansk
1 fighter moved from Southern Italy to Western Germany
1 artillery and 3 infantry moved from Northern Italy to Western Germany
1 artillery moved from France to Normandy Bordeaux
3 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Holland Belgium
3 infantry moved from France to Holland Belgium
1 mech_infantry moved from Germany to Yugoslavia
1 infantry moved from Southern Italy to Northern Italy
1 submarine moved from 113 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Germany to Romania
1 armour moved from Germany to Romania
1 armour moved from Germany to Yugoslavia
1 mech_infantry moved from Germany to Romania
Combat - Germans
Battle in 110 Sea Zone
Germans attack with 1 submarine
Americans defend with 2 transports
2 transports owned by the Americans lost in 110 Sea Zone
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans win with 1 submarine remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Western Germany
Germans attack with 1 artillery, 1 fighter and 3 infantry
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Western Germany, round 2 : 1/5 hits, 1,50 expected hits
Americans roll dice for 2 infantry in Western Germany, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Western Germany
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Western Germany, round 3 : 2/3 hits, 1,17 expected hits
Americans roll dice for 1 infantry in Western Germany, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Western Germany
Germans win, taking Western Germany from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Americans: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery and 3 infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1,00 expected hits
Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery and 3 infantry
Americans defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 : 1/4 hits, 1,00 expected hits
Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 3 : 0/4 hits, 1,00 expected hits
Americans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 4 : 1/4 hits, 1,00 expected hits
Americans roll dice for 1 artillery in Holland Belgium, round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Bryansk
Germans attack with 5 armour, 9 artilleries, 4 bombers, 2 fighters, 16 infantry, 17 mech_infantrys and 1 tactical_bomber
Russians defend with 4 aaGuns, 2 armour, 18 artilleries and 27 infantry
AA fire in Bryansk : 0/7 hits, 1,17 expected hits
Germans roll dice for 5 armour, 9 artilleries, 4 bombers, 2 fighters, 16 infantry, 17 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 19/54 hits, 16,83 expected hits
Russians roll dice for 4 aaGuns, 2 armour, 18 artilleries and 27 infantry in Bryansk, round 2 : 21/47 hits, 16,00 expected hits
15 infantry owned by the Russians, 16 infantry owned by the Germans, 4 aaGuns owned by the Russians and 5 mech_infantrys owned by the Germans lost in Bryansk
Germans roll dice for 5 armour, 9 artilleries, 4 bombers, 2 fighters, 12 mech_infantrys and 1 tactical_bomber in Bryansk, round 3 : 18/33 hits, 13,33 expected hits
Russians roll dice for 2 armour, 18 artilleries and 12 infantry in Bryansk, round 3 : 12/32 hits, 11,00 expected hits
12 infantry owned by the Russians, 6 artilleries owned by the Russians and 12 mech_infantrys owned by the Germans lost in Bryansk
Germans roll dice for 5 armour, 9 artilleries, 4 bombers, 2 fighters and 1 tactical_bomber in Bryansk, round 4 : 9/21 hits, 9,83 expected hits
Russians roll dice for 2 armour and 12 artilleries in Bryansk, round 4 : 6/14 hits, 5,00 expected hits
9 artilleries owned by the Russians and 6 artilleries owned by the Germans lost in Bryansk
Germans roll dice for 5 armour, 3 artilleries, 4 bombers, 2 fighters and 1 tactical_bomber in Bryansk, round 5 : 6/15 hits, 7,83 expected hits
Russians roll dice for 2 armour and 3 artilleries in Bryansk, round 5 : 2/5 hits, 2,00 expected hits
2 armour owned by the Russians, 3 artilleries owned by the Russians and 2 artilleries owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 5 armour, 1 artillery, 4 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 37
Casualties for Germans: 8 artilleries, 16 infantry and 17 mech_infantrys
Casualties for Russians: 4 aaGuns, 2 armour, 18 artilleries and 27 infantry
Non Combat Move - Germans
4 bombers, 2 fighters and 1 tactical_bomber moved from Bryansk to Ukraine
1 aaGun moved from Ukraine to Bryansk
1 fighter moved from Western Germany to Southern Italy
1 aaGun moved from Northern Italy to Western Germany
1 aaGun moved from France to Normandy Bordeaux
1 aaGun moved from Rostov to Ukraine
1 artillery moved from Archangel to Belarus
3 infantry moved from Novgorod to Belarus
Place Units - Germans
2 artilleries and 1 infantry placed in France
3 infantry placed in Southern France
3 armour, 1 artillery, 3 infantry and 3 mech_infantrys placed in Germany
3 armour placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 2 armour and 2 mech_infantrys
EDIT: Adding units owned by Germans to France: 2 armour and 2 mech_infantrys
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,6,5
Germans collect 53 PUs (2 lost to blockades); end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Germans : 4,17
AA fire in Bryansk : : -1,17
Americans : 0,00
Russians : 7,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Volgograd to Rostov
Russians take Rostov from Italians
1 armour moved from Rostov to Bryansk
3 fighters, 9 infantry and 1 tactical_bomber moved from Russia to Bryansk
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 artillery and 1 infantry moved from Vologda to Samara
Combat - Russians
Battle in Samara
Russians attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Russians roll dice for 1 artillery and 1 infantry in Samara, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Samara, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Samara
Russians win, taking Samara from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Bryansk
Russians attack with 1 armour, 3 fighters, 9 infantry and 1 tactical_bomber
Germans defend with 1 aaGun, 5 armour and 1 artillery
AA fire in Bryansk : 0/3 hits, 0,50 expected hits
Russians roll dice for 1 armour, 3 fighters, 9 infantry and 1 tactical_bomber in Bryansk, round 2 : 6/14 hits, 4,17 expected hits
Germans roll dice for 1 aaGun, 5 armour and 1 artillery in Bryansk, round 2 : 4/6 hits, 2,83 expected hits
4 infantry owned by the Russians, 1 aaGun owned by the Germans, 1 artillery owned by the Germans and 4 armour owned by the Germans lost in Bryansk
Russians roll dice for 1 armour, 3 fighters, 5 infantry and 1 tactical_bomber in Bryansk, round 3 : 6/10 hits, 3,50 expected hits
Germans roll dice for 1 armour in Bryansk, round 3 : 0/1 hits, 0,50 expected hits
1 armour owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 armour, 3 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 27
Casualties for Russians: 4 infantry
Casualties for Germans: 1 aaGun, 5 armour and 1 artillery
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Bryansk to Russia
Place Units - Russians
1 artillery and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 13 PUs; end with 13 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 16 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
Germans : 0,67
AA fire in Bryansk : : -0,50
Russians : 4,67
Japanese : 0,67