I dont get to this before sunday or monday
18L MrRoboto (Axis+2) vs Shin-Ji (Allies) Game 4
-
Forgot about the African tank and truck. I’ll have them attack the Art in Belgian Congo if that’s OK
Rolls: 1@1 1@3; Total Hits: 11@1: (1)1@3: (5)
Rolls: 1@2; Total Hits: 11@2: (1) -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 destroyer, 11 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
6 transports moved from 109 Sea Zone to 107 Sea Zone
1 armour, 2 artilleries, 9 infantry and 2 mech_infantrys moved from Eire to Scotland
Americans take Scotland from Germans
1 fighter moved from 109 Sea Zone to 112 Sea Zone
12 infantry moved from Quebec to 106 Sea Zone
12 infantry and 6 transports moved from 106 Sea Zone to 109 Sea Zone
12 infantry moved from 109 Sea Zone to Scotland
1 transport moved from 11 Sea Zone to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 2 Sea Zone
1 bomber moved from India to Malaya
1 infantry moved from Queensland to 54 Sea Zone
1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 mech_infantry moved from 21 Sea Zone to Guam
1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 mech_infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
7 fighters moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from Western United States to Eastern United StatesCombat - Americans
Strategic bombing raid in Malaya
AA fire in Malaya : 0/1 hits, 0.17 expected hits
Bombing raid in Malaya rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Malaya causes 5 damage total.
Battle in Guam
Battle in Celebes
Battle in 2 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans win, taking Guam from Japanese, taking Celebes from Japanese, taking 2 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 112 Sea Zone
Americans attack with 1 fighter
Germans defend with 2 transports
2 transports owned by the Germans lost in 112 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Germans: 2 transports
Battle in 55 Sea Zone
Americans attack with 1 destroyer and 7 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 7 fighters in 55 Sea Zone, round 2 : 3/8 hits, 3.83 expected hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 55 Sea Zone
Americans win with 1 destroyer and 7 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 109 Sea Zone
Americans attack with 3 carriers, 1 cruiser, 1 destroyer, 4 fighters and 6 transports
Germans defend with 1 destroyer
Americans roll dice for 3 carriers, 1 cruiser, 1 destroyer, 4 fighters and 6 transports in 109 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits
Germans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 109 Sea Zone
Americans win, taking 109 Sea Zone from Neutral with 3 carriers, 1 cruiser, 1 destroyer, 4 fighters and 6 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - Americans
1 fighter moved from 112 Sea Zone to 109 Sea Zone
1 bomber moved from Malaya to India
7 fighters moved from 55 Sea Zone to 54 Sea ZonePlace Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
10 infantry placed in Eastern United States
1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in Western United States
2 mech_infantrys placed in Central United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PUPurchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Eire to 114 Sea Zone
3 fighters moved from Eire to Scotland
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from India to Burma
1 artillery moved from India to Burma
1 fighter moved from India to Burma
1 infantry moved from India to BurmaCombat - British
Battle in 114 Sea Zone
British attack with 1 bomber
Germans defend with 3 transports
3 transports owned by the Germans lost in 114 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 21
Casualties for Germans: 3 transports
Battle in Burma
British attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 artillery, 1 fighter and 2 infantry in Burma, round 2 : 0/4 hits, 1.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 artillery, 1 fighter and 2 infantry in Burma, round 3 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Burma, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British roll dice for 1 artillery, 1 fighter and 1 infantry in Burma, round 4 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 1 artillery in Burma, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - British
1 fighter moved from Burma to India
1 bomber moved from 114 Sea Zone to PolandPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6
UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs
Some Units in India change ownership: 1 artillery and 1 infantry
Turning on Edit Mode
EDIT: Changing ownership of Kenya from Italians to British
EDIT: Removing units owned by Italians from Belgian Congo: 1 artillery
EDIT: Changing ownership of Belgian Congo from Italians to British
EDIT: Removing units owned by British from Anglo Egyptian Sudan: 1 mech_infantry
EDIT: Removing units owned by British from Anglo Egyptian Sudan: 1 armour
EDIT: Adding units owned by British to Belgian Congo: 1 armour
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -0.33
British : -0.83
AA fire in Malaya : : -0.17
Americans : -0.67
Japanese : -0.83 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 1 factory_minor and 8 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
2 artilleries moved from Egypt to Trans-Jordan
2 fighters moved from Persia to Trans-Jordan
2 infantry moved from Rhodesia to Belgian Congo
2 fighters moved from 98 Sea Zone to Belgian Congo
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to GibraltarCombat - Italians
Battle in Gibraltar
Battle in Belgian Congo
Italians attack with 2 fighters and 2 infantry
British defend with 1 armour
Italians roll dice for 2 fighters and 2 infantry in Belgian Congo, round 2 : 3/4 hits, 1,33 expected hits
British roll dice for 1 armour in Belgian Congo, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Italians and 1 armour owned by the British lost in Belgian Congo
Italians win, taking Gibraltar from Americans, taking Belgian Congo from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 1 armour
Battle in Trans-Jordan
Italians attack with 2 artilleries and 2 fighters
British defend with 1 infantry
Italians roll dice for 2 artilleries and 2 fighters in Trans-Jordan, round 2 : 3/4 hits, 1,67 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 2 artilleries and 2 fighters remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
1 submarine moved from 95 Sea Zone to 92 Sea Zone
2 fighters moved from Trans-Jordan to 98 Sea Zone
2 fighters moved from Belgian Congo to French Equatorial Africa
3 destroyers moved from 95 Sea Zone to 92 Sea Zone
2 cruisers moved from 98 Sea Zone to 92 Sea Zone
1 battleship moved from 98 Sea Zone to 92 Sea ZonePlace Units - Italians
1 factory_minor placed in Egypt
3 infantry placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by Italians from 98 Sea Zone: 2 transports
EDIT: Removing units owned by Italians from 98 Sea Zone: 1 transport
EDIT: Adding units owned by Italians to 95 Sea Zone: 3 transports
EDIT: Turning on Edit Mode
EDIT: Turning off Edit Mode
1 destroyer placed in 95 Sea Zone
1 artillery and 5 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 24 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 31 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 34 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUsCombat Hit Differential Summary :
Italians : 3,00
British : 0,17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 3 armour; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Changing ownership of New Guinea from Japanese to ANZAC
EDIT: Removing units owned by ANZAC from Dutch New Guinea: 1 infantry
EDIT: Removing units owned by ANZAC from Dutch New Guinea: 1 artillery
EDIT: Adding units owned by ANZAC to New Guinea: 1 artillery
EDIT: Adding units owned by ANZAC to Dutch New Guinea: 1 infantry
EDIT: Turning off Edit Mode
1 artillery moved from New South Wales to Queensland
1 fighter moved from New South Wales to QueenslandPlace Units - ANZAC
3 armour placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 destroyer, 1 fighter and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Norway to Karelia
1 tactical_bomber moved from Western Germany to Karelia
1 bomber moved from Western Germany to Poland
1 bomber moved from Western Germany to Romania
2 infantry moved from Slovakia Hungary to Romania
1 artillery and 2 infantry moved from Germany to PolandCombat - Germans
Battle in Romania
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Romania, round 2 : 1/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Romania
Germans win, taking Romania from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Karelia
Germans attack with 1 armour and 1 tactical_bomber
Russians defend with 1 tactical_bomber
Germans roll dice for 1 armour and 1 tactical_bomber in Karelia, round 2 : 1/2 hits, 1,17 expected hits
Russians roll dice for 1 tactical_bomber in Karelia, round 2 : 1/1 hits, 0,50 expected hits
1 tactical_bomber owned by the Russians and 1 armour owned by the Germans lost in Karelia
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour
Casualties for Russians: 1 tactical_bomber
Battle in Poland
Germans attack with 1 artillery, 1 bomber and 2 infantry
British defend with 1 bomber; Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Poland, round 2 : 1/4 hits, 1,50 expected hits
Russians roll dice for 1 bomber and 1 infantry in Poland, round 2 : 0/2 hits, 0,50 expected hits
1 bomber owned by the British lost in Poland
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Poland, round 3 : 0/4 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Poland, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Poland, round 4 : 0/4 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Poland, round 4 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Poland, round 5 : 3/4 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Poland, round 5 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
Germans win, taking Poland from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 12
Casualties for British: 1 bomber
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
5 artilleries and 2 infantry moved from Germany to Slovakia Hungary
7 infantry moved from Western Germany to Germany
1 bomber moved from Poland to Western Germany
3 infantry moved from France to Western Germany
2 infantry moved from Norway to Finland
1 tactical_bomber moved from Karelia to Finland
1 bomber moved from Romania to Western GermanyPlace Units - Germans
3 artilleries and 7 infantry placed in Germany
1 armour and 1 fighter placed in Western Germany
1 destroyer placed in 109 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,6,5,6,4,5,1,6,6,4,1,6
Germans collect 46 PUs (4 lost to blockades); end with 46 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUsCombat Hit Differential Summary :
Germans : -2,17
Russians : -0,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Russians
Russians buy 3 armour and 7 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
1 armour, 1 fighter and 2 mech_infantrys moved from Novgorod to Finland
1 fighter moved from Belarus to Finland
1 infantry moved from Baltic States to Poland
1 artillery moved from Baltic States to Poland
1 infantry moved from Eastern Poland to Poland
1 infantry moved from Eastern Poland to Romania
1 infantry moved from Eastern Poland to Romania
1 artillery moved from Eastern Poland to Romania
1 infantry moved from Eastern Poland to Poland
1 infantry moved from Eastern Poland to Romania
1 mech_infantry moved from Caucasus to Persia
Russians take Persia from Italians
1 armour moved from Northwest Persia to Trans-Jordan
2 mech_infantrys moved from Northwest Persia to Trans-Jordan
1 mech_infantry moved from Iraq to Trans-JordanCombat - Russians
Battle in Trans-Jordan
Russians attack with 1 armour and 3 mech_infantrys
Italians defend with 2 artilleries
Russians roll dice for 1 armour and 3 mech_infantrys in Trans-Jordan, round 2 : 1/4 hits, 1.00 expected hits
Italians roll dice for 2 artilleries in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Italians lost in Trans-Jordan
Russians roll dice for 1 armour and 3 mech_infantrys in Trans-Jordan, round 3 : 1/4 hits, 1.00 expected hits
Italians roll dice for 1 artillery in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Trans-Jordan
Russians win, taking Trans-Jordan from Italians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Italians: 2 artilleries
Battle in Poland
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery and 3 infantry in Poland, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 artillery and 1 infantry in Poland, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Poland
Russians roll dice for 1 artillery and 3 infantry in Poland, round 3 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 artillery in Poland, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Romania
Russians attack with 1 artillery and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery and 3 infantry in Romania, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 2 infantry in Romania, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania
Russians roll dice for 1 artillery and 2 infantry in Romania, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Romania, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Finland
Russians attack with 1 armour, 2 fighters and 2 mech_infantrys
Germans defend with 2 infantry and 1 tactical_bomber
Russians roll dice for 1 armour, 2 fighters and 2 mech_infantrys in Finland, round 2 : 3/5 hits, 1.83 expected hits
Germans roll dice for 2 infantry and 1 tactical_bomber in Finland, round 2 : 2/3 hits, 1.17 expected hits
2 mech_infantrys owned by the Russians, 2 infantry owned by the Germans and 1 tactical_bomber owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 9
Casualties for Germans: 2 infantry and 1 tactical_bomber
Casualties for Russians: 2 mech_infantrysNon Combat Move - Russians
1 fighter moved from Finland to Novgorod
1 fighter moved from Finland to Vyborg
2 aaGuns and 24 infantry moved from Belarus to Eastern Poland
9 infantry moved from Bryansk to Belarus
1 armour moved from Caucasus to Iraq
2 artilleries moved from Northwest Persia to Iraq
1 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
1 mech_infantry moved from Belarus to Karelia
2 mech_infantrys moved from Russia to Volgograd
3 mech_infantrys moved from Eastern Poland to BryanskPlace Units - Russians
1 armour and 2 mech_infantrys placed in Volgograd
1 armour and 2 mech_infantrys placed in Novgorod
1 armour and 3 mech_infantrys placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1,5,3
Russians collect 37 PUs (3 lost to blockades); end with 38 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 50 PUsCombat Hit Differential Summary :
Germans : 0.83
Italians : -1.00
Russians : 1.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Japanese
Japanese repair damage of 5x factory_minor; Remaining resources: 77 PUs; 2 SuicideAttackTokens;
Japanese buy 8 armour, 1 artillery, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 2 SuicideAttackTokens;Combat Move - Japanese
1 fighter moved from 42 Sea Zone to 21 Sea Zone
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
3 fighters and 2 tactical_bombers moved from 42 Sea Zone to Celebes
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to Celebes
2 infantry moved from Shan State to Burma
3 fighters and 1 tactical_bomber moved from Yunnan to Burma
1 armour moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
1 armour moved from Kazakhstan to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 infantry moved from Alaska to British Columbia
Japanese take British Columbia from British
1 destroyer and 1 submarine moved from 6 Sea Zone to 2 Sea ZoneCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Celebes
Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Celebes, round 2 : 3/7 hits, 3,17 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in 2 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 2 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 2 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 2 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 2 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 2 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 2 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 2 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 2 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 2 Sea Zone
Japanese win, taking 2 Sea Zone from Americans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Burma
Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 4/6 hits, 2,50 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to GermansNon Combat Move - Japanese
1 artillery and 2 infantry moved from French Indo China to Yunnan
3 infantry moved from Kwangsi to Yunnan
3 infantry moved from Kwangtung to Kwangsi
1 artillery and 2 infantry moved from Malaya to Shan State
3 fighters and 1 tactical_bomber moved from Burma to Shan State
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Szechwan to Sikang
1 infantry moved from Sikang to Kazakhstan
1 aaGun, 3 artilleries, 6 infantry and 1 mech_infantry moved from Tsinghai to Novosibirsk
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Kweichow to Shensi
1 bomber moved from Shensi to Kansu
2 armour and 1 mech_infantry moved from Central Mongolia to Kansu
1 fighter and 1 tactical_bomber moved from Olgiy to Kansu
1 infantry moved from Buryatia to Yakut S.S.R.
1 artillery and 1 infantry moved from Yakut S.S.R. to Yenisey
1 artillery and 1 infantry moved from Chahar to Suiyuyan
3 armour moved from Manchuria to Central Mongolia
1 infantry moved from Soviet Far East to Siberia
2 transports moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery and 3 infantry moved from 6 Sea Zone to Korea
3 fighters and 2 tactical_bombers moved from Celebes to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
2 battleships, 6 carriers, 2 cruisers, 5 destroyers, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from 21 Sea Zone to 35 Sea Zone
1 destroyer and 3 submarines moved from 20 Sea Zone to 6 Sea Zone
1 submarine moved from 20 Sea Zone to 35 Sea ZonePlace Units - Japanese
3 armour placed in Malaya
3 armour placed in French Indo China
2 armour and 1 mech_infantry placed in Kwangtung
3 mech_infantrys placed in Manchuria
1 artillery and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 79 PUs; end with 79 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 82 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUsCombat Hit Differential Summary :
Americans : -1,00
UK_Pacific : 0,33
Japanese : 1,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 3 fighters and 4 submarines; Remaining resources: 5 PUs;Combat Move - Americans
1 armour, 2 artilleries, 21 infantry and 2 mech_infantrys moved from Scotland to United Kingdom
3 fighters moved from 109 Sea Zone to United Kingdom
2 fighters moved from 109 Sea Zone to Gibraltar
1 transport moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 cruiser moved from 109 Sea Zone to 91 Sea Zone
3 carriers moved from 109 Sea Zone to 91 Sea Zone
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
6 transports moved from 107 Sea Zone to 106 Sea Zone
6 transports moved from 109 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
10 infantry moved from Eastern United States to Quebec
2 mech_infantrys moved from Central United States to Quebec
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 mech_infantry moved from 8 Sea Zone to Aleutian Islands
1 destroyer moved from 10 Sea Zone to 2 Sea Zone
1 fighter moved from Western United States to 2 Sea Zone
1 armour moved from Western United States to British Columbia
1 artillery moved from Western United States to British Columbia
1 bomber moved from India to MalayaCombat - Americans
Strategic bombing raid in Malaya
AA fire in Malaya : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Malaya causes 0 damage total.
Battle in Aleutian Islands
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans win, taking Aleutian Islands from Japanese, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Gibraltar
Americans attack with 2 fighters and 2 infantry
Italians defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 2 fighters and 2 infantry in Gibraltar, round 2 : 1/4 hits, 1.33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in 2 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 2 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 2 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 2 Sea Zone
1 submarine owned by the Japanese Submerged
Americans roll dice for 1 fighter in 2 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 2 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 2 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in British Columbia
Americans attack with 1 armour and 1 artillery
Japanese defend with 1 infantry
Americans roll dice for 1 armour and 1 artillery in British Columbia, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in British Columbia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in British Columbia
Americans win, taking British Columbia from Japanese with 1 armour remaining. Battle score for attacker is -1
Casualties for Americans: 1 artillery
Casualties for Japanese: 1 infantry
Battle in United Kingdom
Americans attack with 1 armour, 2 artilleries, 3 fighters, 21 infantry and 2 mech_infantrys
Germans defend with 1 airfield, 6 armour, 1 artillery, 1 factory_minor, 1 harbour and 9 infantry
Americans roll dice for 1 armour, 2 artilleries, 3 fighters, 21 infantry and 2 mech_infantrys in United Kingdom, round 2 : 3/29 hits, 6.83 expected hits
Germans roll dice for 6 armour, 1 artillery and 9 infantry in United Kingdom, round 2 : 4/16 hits, 6.33 expected hits
3 infantry owned by the Germans and 4 infantry owned by the Americans lost in United Kingdom
Americans roll dice for 1 armour, 2 artilleries, 3 fighters, 17 infantry and 2 mech_infantrys in United Kingdom, round 3 : 7/25 hits, 6.17 expected hits
Germans roll dice for 6 armour, 1 artillery and 6 infantry in United Kingdom, round 3 : 10/13 hits, 5.33 expected hits
1 artillery owned by the Germans, 6 infantry owned by the Germans and 10 infantry owned by the Americans lost in United Kingdom
Americans roll dice for 1 armour, 2 artilleries, 3 fighters, 7 infantry and 2 mech_infantrys in United Kingdom, round 4 : 7/15 hits, 4.50 expected hits
Germans roll dice for 6 armour in United Kingdom, round 4 : 3/6 hits, 3.00 expected hits
6 armour owned by the Germans and 3 infantry owned by the Americans lost in United Kingdom
Americans win, taking United Kingdom from Germans, taking British Columbia from Americans, taking Trans-Jordan from Russians, taking Gibraltar from Americans, taking Scotland from Americans with 1 armour, 2 artilleries, 3 fighters, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 16
Casualties for Germans: 6 armour, 1 artillery and 9 infantry
Casualties for Americans: 17 infantryNon Combat Move - Americans
3 fighters moved from United Kingdom to 91 Sea Zone
2 fighters moved from Gibraltar to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 battleship, 4 carriers, 2 cruisers and 7 fighters moved from 54 Sea Zone to 26 Sea Zone
1 fighter moved from 2 Sea Zone to 10 Sea ZonePlace Units - Americans
4 submarines placed in 101 Sea Zone
1 carrier placed in 10 Sea Zone
3 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PUPurchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;Combat Move - British
3 fighters moved from Scotland to 109 Sea Zone
1 infantry moved from India to Burma
1 infantry moved from India to Burma
1 fighter moved from India to Burma
1 battleship moved from 54 Sea Zone to 26 Sea ZoneCombat - British
Battle in Burma
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 109 Sea Zone
British attack with 3 fighters
Germans defend with 1 destroyer
British roll dice for 3 fighters in 109 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Germans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 109 Sea Zone
British win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - British
3 fighters moved from 109 Sea Zone to United Kingdom
1 fighter moved from Burma to IndiaTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1,5,1
British collect 20 PUs (3 lost to blockades); end with 20 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 23 PUsPlace Units - UK_Pacific
1 artillery placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Some Units in India change ownership: 1 artilleryCombat Hit Differential Summary :
Germans : 2.00
Italians : -0.67
British : 0.67
AA fire in Malaya : : 0.83
Americans : 0.17
Japanese : 1.50 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 artilleries, 1 carrier and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Belgian Congo to Kenya
Italians take Kenya from British
1 fighter moved from Southern Italy to Gibraltar
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
2 fighters moved from French Equatorial Africa to Trans-Jordan
2 fighters moved from 98 Sea Zone to Trans-Jordan
1 artillery and 3 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from 98 Sea Zone to Trans-JordanCombat - Italians
Battle in Gibraltar
Italians attack with 1 fighter and 2 infantry
British defend with 1 airfield and 1 harbour; Americans defend with 2 infantry
Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 2/2 hits, 1,17 expected hits
British roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Americans lost in Gibraltar
Italians win, taking Gibraltar from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Trans-Jordan
Italians attack with 1 artillery, 4 fighters and 3 infantry
Russians defend with 1 armour and 3 mech_infantrys
Italians roll dice for 1 artillery, 4 fighters and 3 infantry in Trans-Jordan, round 2 : 3/8 hits, 3,00 expected hits
British roll dice for 1 armour and 3 mech_infantrys in Trans-Jordan, round 2 : 2/4 hits, 1,50 expected hits
3 mech_infantrys owned by the Russians and 2 infantry owned by the Italians lost in Trans-Jordan
Italians roll dice for 1 artillery, 4 fighters and 1 infantry in Trans-Jordan, round 3 : 2/6 hits, 2,67 expected hits
British roll dice for 1 armour in Trans-Jordan, round 3 : 0/1 hits, 0,50 expected hits
1 armour owned by the Russians lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 12
Casualties for Italians: 2 infantry
Casualties for Russians: 1 armour and 3 mech_infantrysNon Combat Move - Italians
3 infantry moved from Union of South Africa to Rhodesia
1 artillery and 2 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 carrier moved from 98 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to 92 Sea Zone
4 fighters moved from Trans-Jordan to Egypt
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 transport moved from 92 Sea Zone to 95 Sea ZonePlace Units - Italians
1 carrier placed in 95 Sea Zone
1 artillery and 2 infantry placed in Egypt
1 artillery and 1 infantry placed in Northern Italy
2 infantry placed in Union of South AfricaTurn Complete - Italians
Italians collect 23 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUsCombat Hit Differential Summary :
Italians : 0,17
British : -0,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
3 armour moved from New South Wales to Queensland
1 destroyer moved from 54 Sea Zone to 26 Sea ZonePlace Units - ANZAC
1 fighter and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 destroyer and 14 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 3 infantry moved from Slovakia Hungary to Romania
1 artillery and 3 infantry moved from Germany to Poland
1 bomber moved from Western Germany to Poland
1 bomber moved from Western Germany to Romania
1 fighter moved from Western Germany to PolandCombat - Germans
Battle in Romania
Germans attack with 1 artillery, 1 bomber and 3 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 artillery, 1 bomber and 3 infantry in Romania, round 2 : 0/5 hits, 1,67 expected hits
Russians roll dice for 1 artillery and 2 infantry in Romania, round 2 : 0/3 hits, 1,00 expected hits
Germans roll dice for 1 artillery, 1 bomber and 3 infantry in Romania, round 3 : 1/5 hits, 1,67 expected hits
Russians roll dice for 1 artillery and 2 infantry in Romania, round 3 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Romania, round 4 : 1/4 hits, 1,50 expected hits
Russians roll dice for 1 artillery and 1 infantry in Romania, round 4 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Romania, round 5 : 2/3 hits, 1,33 expected hits
Russians roll dice for 1 artillery in Romania, round 5 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Romania
Germans win, taking Romania from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Poland
Germans attack with 1 artillery, 1 bomber, 1 fighter and 3 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 3 infantry in Poland, round 2 : 3/6 hits, 2,17 expected hits
Russians roll dice for 1 artillery and 2 infantry in Poland, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Poland
Germans win, taking Poland from Russians with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Germans
2 artilleries and 11 infantry moved from Germany to Slovakia Hungary
1 armour and 3 infantry moved from Western Germany to Germany
1 armour moved from Germany to Slovakia Hungary
1 fighter moved from Poland to Western Germany
1 bomber moved from Romania to Western Germany
1 bomber moved from Poland to Western GermanyPlace Units - Germans
1 destroyer placed in 110 Sea Zone
2 artilleries and 8 infantry placed in Germany
6 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 42 PUs; end with 42 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 49 PUsCombat Hit Differential Summary :
Germans : -1,33
Russians : 0,00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Russians
Russians buy 4 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Eastern Poland to Poland
1 infantry moved from Eastern Poland to Poland
1 artillery moved from Eastern Poland to Poland
1 infantry moved from Eastern Poland to Romania
1 infantry moved from Eastern Poland to Romania
1 artillery moved from Eastern Poland to Romania
1 fighter moved from Vyborg to Poland
1 fighter moved from Novgorod to Romania
1 armour moved from Finland to Norway
Russians take Norway from Germans
1 armour moved from Norway to Finland
9 infantry moved from Belarus to Eastern Poland
1 armour and 2 artilleries moved from Iraq to Trans-Jordan
1 mech_infantry moved from Persia to Trans-Jordan
1 armour and 2 mech_infantrys moved from Northwest Persia to Trans-Jordan
1 armour and 2 mech_infantrys moved from Caucasus to Iraq
1 armour and 4 mech_infantrys moved from Volgograd to Northwest Persia
3 mech_infantrys moved from Bryansk to Caucasus
1 armour and 3 mech_infantrys moved from Russia to Volgograd
1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
1 mech_infantry moved from Karelia to ArchangelCombat - Russians
Battle in Romania
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Romania, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Romania, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Poland
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Poland, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Poland, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Poland, round 3 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 artillery in Poland, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Trans-Jordan
Russians attack with 2 armour, 2 artilleries and 3 mech_infantrys
Italians defend with 1 artillery and 1 infantry
Russians roll dice for 2 armour, 2 artilleries and 3 mech_infantrys in Trans-Jordan, round 2 : 2/7 hits, 2.50 expected hits
Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Trans-Jordan
Russians win, taking Trans-Jordan from Italians with 2 armour, 2 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - Russians
1 fighter moved from Poland to Eastern Poland
1 fighter moved from Romania to Western Ukraine
1 mech_infantry moved from Eastern Poland to Western UkrainePlace Units - Russians
3 artilleries, 1 fighter and 6 infantry placed in Russia
1 artillery and 2 infantry placed in VolgogradTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,1
Russians collect 36 PUs (2 lost to blockades); end with 36 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 51 PUsCombat Hit Differential Summary :
Germans : -0.67
Italians : -0.67
Russians : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 airfield, 3 artilleries, 1 harbour, 6 mech_infantrys and 3 transports; Remaining resources: 0 PUs; 2 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Kazakhstan to Caucasus
1 armour and 1 mech_infantry moved from Novosibirsk to Caucasus
1 bomber, 1 fighter and 1 tactical_bomber moved from Kansu to Caucasus
1 infantry moved from Novosibirsk to Samara
Japanese take Samara from Russians
1 infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 infantry moved from Novosibirsk to Vologda
Japanese take Vologda from Russians
1 destroyer moved from 55 Sea Zone to 44 Sea Zone
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Guam
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 submarine moved from 2 Sea Zone to 8 Sea Zone
4 artilleries, 3 fighters, 7 infantry, 1 marine and 1 tactical_bomber moved from Shan State to Burma
3 armour moved from Malaya to Burma
3 armour moved from French Indo China to BurmaCombat - Japanese
Battle in 8 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 8 Sea Zone
Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 4/7 hits, 3,67 expected hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Guam
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 infantry and 1 mech_infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Guam, round 2 : 3/4 hits, 1,83 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Guam, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Burma
Japanese attack with 6 armour, 4 artilleries, 3 fighters, 7 infantry, 1 marine and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 6 armour, 4 artilleries, 3 fighters, 7 infantry, 1 marine and 1 tactical_bomber in Burma, round 2 : 5/22 hits, 8,50 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 6 armour, 4 artilleries, 3 fighters, 7 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Caucasus
Japanese attack with 1 armour, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 3 mech_infantrys
Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 4/6 hits, 2,67 expected hits
Russians roll dice for 3 mech_infantrys in Caucasus, round 2 : 1/3 hits, 1,00 expected hits
3 mech_infantrys owned by the Russians and 1 infantry owned by the Japanese lost in Caucasus
Japanese win, taking Caucasus from Russians with 1 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Russians: 3 mech_infantrysNon Combat Move - Japanese
1 bomber, 1 fighter and 1 tactical_bomber moved from Caucasus to Kazakhstan
1 aaGun, 3 artilleries and 4 infantry moved from Novosibirsk to Kazakhstan
2 armour and 1 mech_infantry moved from Kansu to Kazakhstan
1 infantry moved from Tsinghai to Kazakhstan
1 infantry moved from Sikang to Kazakhstan
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Szechwan to Sikang
1 artillery moved from Suiyuyan to Kansu
3 armour moved from Central Mongolia to Kansu
1 infantry moved from Kweichow to Shensi
1 infantry moved from Hunan to Kweichow
1 infantry moved from Kwangsi to Hunan
1 infantry moved from Yunnan to Szechwan
2 artilleries and 3 infantry moved from Yunnan to Burma
3 fighters and 1 tactical_bomber moved from Burma to Shan State
2 fighters moved from Yunnan to Shan State
5 fighters and 1 tactical_bomber moved from Shan State to French Indo China
2 armour and 1 mech_infantry moved from Kwangtung to Yunnan
3 mech_infantrys moved from Manchuria to Central Mongolia
1 artillery and 3 infantry moved from Korea to Manchuria
1 infantry moved from Siberia to Amur
1 infantry moved from Yakut S.S.R. to Yenisey
1 artillery and 1 infantry moved from Yenisey to Timguska
1 infantry moved from Timguska to Novosibirsk
1 fighter and 1 tactical_bomber moved from Guam to 35 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
4 infantry moved from 36 Sea Zone to French Indo China
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to French Indo China
4 fighters and 2 tactical_bombers moved from 44 Sea Zone to French Indo China
2 battleships, 5 carriers, 2 cruisers, 5 destroyers and 2 submarines moved from 35 Sea Zone to 36 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
2 destroyers and 4 submarines moved from 6 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 harbour placed in Hainan
1 airfield placed in French Indo China
3 transports placed in 36 Sea Zone
3 artilleries placed in Malaya
3 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in ManchuriaTurn Complete - Japanese
Japanese collect 83 PUs; end with 83 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 86 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUsCombat Hit Differential Summary :
Americans : -0,83
UK_Pacific : -0,33
Russians : 0,00
Japanese : -1,00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
10 infantry and 2 mech_infantrys moved from Quebec to 106 Sea Zone
9 infantry, 1 mech_infantry and 5 transports moved from 106 Sea Zone to 91 Sea Zone
4 submarines moved from 101 Sea Zone to 91 Sea Zone
9 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
6 fighters moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 fighter moved from 10 Sea Zone to 8 Sea Zone
1 battleship, 4 carriers, 2 cruisers and 7 fighters moved from 26 Sea Zone to 54 Sea Zone
2 carriers moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from Western United States to Hawaiian Islands
1 armour moved from British Columbia to Alaska
Americans take Alaska from Japanese
1 armour moved from Alaska to British Columbia
7 transports moved from 91 Sea Zone to 89 Sea ZoneCombat - Americans
Battle in Gibraltar
Americans attack with 6 fighters, 9 infantry and 1 mech_infantry
Italians defend with 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 6 fighters, 9 infantry and 1 mech_infantry in Gibraltar, round 2 : 3/16 hits, 4.67 expected hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 6 fighters, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in 8 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 8 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 8 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
6 fighters could not land in Gibraltar and were removed
1 fighter moved from 8 Sea Zone to 10 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery, 3 fighters and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 106 Sea Zone: 1 infantry, 1 mech_infantry and 1 transport
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Morocco: 1 infantry and 1 mech_infantry
EDIT: Changing PUs for Americans from 73 to 78
EDIT: Turning off Edit ModePurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PUPurchase Units - British
British buy 1 destroyer and 2 transports; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British
3 fighters moved from United Kingdom to 110 Sea Zone
1 battleship moved from 26 Sea Zone to 54 Sea ZoneCombat - British
Battle in 110 Sea Zone
British attack with 3 fighters
Germans defend with 1 destroyer
British roll dice for 3 fighters in 110 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 110 Sea Zone
British win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - British
3 fighters moved from 110 Sea Zone to Gibraltar
3 aaGuns, 4 artilleries, 1 fighter, 20 infantry and 1 mech_infantry moved from India to West India
1 mech_infantry moved from West India to Eastern PersiaPlace Units - British
1 destroyer and 2 transports placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,5
British collect 20 PUs (2 lost to blockades); end with 21 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 24 PUsPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Some Units in India change ownership: 1 infantryCombat Hit Differential Summary :
Germans : -0.33
Italians : -0.67
British : 0.50
Americans : -2.00
Japanese : -0.17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Italians
Italians buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery, 4 fighters and 3 infantry moved from Egypt to Trans-JordanCombat - Italians
Battle in Trans-Jordan
Italians attack with 2 artilleries, 4 fighters and 4 infantry
Russians defend with 2 armour, 2 artilleries and 3 mech_infantrys
Italians roll dice for 2 artilleries, 4 fighters and 4 infantry in Trans-Jordan, round 2 : 3/10 hits, 3,67 expected hits
British roll dice for 2 armour, 2 artilleries and 3 mech_infantrys in Trans-Jordan, round 2 : 4/7 hits, 2,67 expected hits
3 mech_infantrys owned by the Russians and 4 infantry owned by the Italians lost in Trans-Jordan
Italians roll dice for 2 artilleries and 4 fighters in Trans-Jordan, round 3 : 4/6 hits, 2,67 expected hits
British roll dice for 2 armour and 2 artilleries in Trans-Jordan, round 3 : 1/4 hits, 1,67 expected hits
2 armour owned by the Russians, 2 artilleries owned by the Russians and 1 artillery owned by the Italians lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 artillery and 4 fighters remaining. Battle score for attacker is 16
Casualties for Italians: 1 artillery and 4 infantry
Casualties for Russians: 2 armour, 2 artilleries and 3 mech_infantrysNon Combat Move - Italians
2 infantry moved from Union of South Africa to Rhodesia
3 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Belgian Congo to French Equatorial Africa
1 artillery and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 submarines and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
2 transports moved from 98 Sea Zone to 95 Sea Zone
1 fighter moved from Trans-Jordan to Egypt
1 fighter moved from Trans-Jordan to 95 Sea Zone
2 fighters moved from Trans-Jordan to EgyptPlace Units - Italians
1 artillery and 2 infantry placed in Egypt
2 artilleries and 6 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 23 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUsCombat Hit Differential Summary :
Italians : 0,67
British : 0,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
2 infantry moved from New South Wales to South Australia
1 artillery moved from Queensland to South Australia
1 infantry moved from Dutch New Guinea to New Guinea
1 fighter moved from India to 54 Sea Zone
1 fighter moved from India to IraqPlace Units - ANZAC
2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery and 15 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 3 infantry moved from Slovakia Hungary to Romania
1 bomber and 1 fighter moved from Western Germany to Romania
1 bomber moved from Western Germany to Poland
1 artillery and 2 infantry moved from Germany to PolandCombat - Germans
Battle in Romania
Germans attack with 1 artillery, 1 bomber, 1 fighter and 3 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 3 infantry in Romania, round 2 : 2/6 hits, 2,17 expected hits
Russians roll dice for 1 artillery and 2 infantry in Romania, round 2 : 0/3 hits, 1,00 expected hits
2 infantry owned by the Russians lost in Romania
Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 3 infantry in Romania, round 3 : 1/6 hits, 2,17 expected hits
Russians roll dice for 1 artillery in Romania, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Romania
Germans win, taking Romania from Russians with 1 artillery, 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Poland
Germans attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Poland, round 2 : 3/4 hits, 1,50 expected hits
Russians roll dice for 1 artillery and 1 infantry in Poland, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans
1 artillery and 9 infantry moved from Germany to Slovakia Hungary
1 bomber moved from Poland to Western Germany
1 bomber moved from Romania to Western Germany
1 fighter moved from Romania to Slovakia HungaryPlace Units - Germans
1 artillery and 2 infantry placed in France
10 infantry placed in Western Germany
Germans undo move 2.
10 infantry placed in Western Germany
3 infantry placed in Germany
Germans undo move 3.
Germans undo move 2.
5 infantry placed in Western Germany
8 infantry placed in GermanyTurn Complete - Germans
Germans collect 39 PUs; end with 39 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 41 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 46 PUsCombat Hit Differential Summary :
Germans : 0,17
Russians : -2,00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Russians
Russians buy 2 artilleries, 1 fighter, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
1 fighter moved from Western Ukraine to Samara
1 infantry moved from Russia to Samara
2 infantry moved from Volgograd to Caucasus
1 artillery moved from Volgograd to Caucasus
1 armour moved from Finland to Novgorod
1 infantry moved from Eastern Poland to Romania
1 infantry moved from Eastern Poland to Romania
1 infantry moved from Eastern Poland to Romania
1 artillery moved from Eastern Poland to Romania
1 fighter moved from Eastern Poland to Romania
1 artillery moved from Eastern Poland to Romania
1 infantry moved from Eastern Poland to Poland
1 infantry moved from Eastern Poland to Poland
1 infantry moved from Eastern Poland to Poland
1 artillery moved from Eastern Poland to Poland
1 artillery moved from Eastern Poland to Poland
1 armour and 4 mech_infantrys moved from Northwest Persia to Trans-Jordan
1 armour and 2 mech_infantrys moved from Iraq to Trans-JordanCombat - Russians
Battle in Romania
Russians attack with 2 artilleries, 1 fighter and 3 infantry
Germans defend with 1 artillery and 3 infantry
Russians roll dice for 2 artilleries, 1 fighter and 3 infantry in Romania, round 2 : 0/6 hits, 2.00 expected hits
Germans roll dice for 1 artillery and 3 infantry in Romania, round 2 : 0/4 hits, 1.33 expected hits
Russians roll dice for 2 artilleries, 1 fighter and 3 infantry in Romania, round 3 : 2/6 hits, 2.00 expected hits
Germans roll dice for 1 artillery and 3 infantry in Romania, round 3 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Romania
Russians roll dice for 2 artilleries, 1 fighter and 1 infantry in Romania, round 4 : 0/4 hits, 1.50 expected hits
Germans roll dice for 1 artillery and 1 infantry in Romania, round 4 : 0/2 hits, 0.67 expected hits
Russians roll dice for 2 artilleries, 1 fighter and 1 infantry in Romania, round 5 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 artillery and 1 infantry in Romania, round 5 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Romania
Russians roll dice for 2 artilleries, 1 fighter and 1 infantry in Romania, round 6 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 artillery in Romania, round 6 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 2 infantry
Battle in Poland
Russians attack with 2 artilleries and 3 infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 2 artilleries and 3 infantry in Poland, round 2 : 3/5 hits, 1.50 expected hits
Germans roll dice for 1 artillery and 2 infantry in Poland, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Battle in Trans-Jordan
Russians attack with 2 armour and 6 mech_infantrys
Italians defend with 1 artillery
Russians roll dice for 2 armour and 6 mech_infantrys in Trans-Jordan, round 2 : 1/8 hits, 2.00 expected hits
Italians roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Trans-Jordan
Russians win, taking Trans-Jordan from Italians with 2 armour and 6 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Samara
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Samara, round 3 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Samara
Russians win, taking Samara from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Vologda, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Vologda
Russians win, taking Vologda from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Caucasus
Russians attack with 1 artillery and 2 infantry
Japanese defend with 1 armour and 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 0/2 hits, 0.83 expected hits
1 mech_infantry owned by the Japanese lost in Caucasus
Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 armour in Caucasus, round 3 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 4 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 armour in Caucasus, round 4 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians lost in Caucasus
Russians roll dice for 1 artillery and 1 infantry in Caucasus, round 5 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 armour in Caucasus, round 5 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians lost in Caucasus
Russians roll dice for 1 artillery in Caucasus, round 6 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour in Caucasus, round 6 : 1/1 hits, 0.50 expected hits
1 artillery owned by the Russians lost in Caucasus
Japanese win with 1 armour remaining. Battle score for attacker is -6
Casualties for Russians: 1 artillery and 2 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Russians
1 mech_infantry moved from Volgograd to Rostov
1 armour and 2 mech_infantrys moved from Bryansk to Eastern Poland
1 mech_infantry moved from Western Ukraine to Eastern Poland
1 fighter moved from Romania to Eastern Poland
1 mech_infantry moved from Archangel to Eastern Poland
1 fighter moved from Vologda to Russia
1 fighter moved from Samara to Russia
4 infantry moved from Russia to Tambov
3 artilleries moved from Russia to Tambov
1 armour and 2 mech_infantrys moved from Volgograd to BryanskPlace Units - Russians
2 artilleries, 1 fighter and 7 infantry placed in Russia
3 mech_infantrys placed in UkraineTurn Complete - Russians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6
Russians collect 30 PUs (5 lost to blockades); end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 45 PUsCombat Hit Differential Summary :
Germans : -2.33
Italians : -0.33
Russians : -6.83
Japanese : -1.50 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 8 armour, 1 factory_minor, 1 harbour and 4 mech_infantrys; Remaining resources: 0 PUs; 2 SuicideAttackTokens;Combat Move - Japanese
6 armour, 6 artilleries, 10 infantry and 1 marine moved from Burma to India
1 mech_infantry moved from Kazakhstan to Rostov
1 armour moved from Caucasus to Rostov
1 infantry moved from Kazakhstan to Volgograd
Japanese take Volgograd from Russians
1 infantry moved from Urals to Vologda
1 infantry moved from Novosibirsk to Vologda
1 bomber moved from Kazakhstan to Vologda
1 tactical_bomber moved from Kazakhstan to Rostov
1 fighter and 2 infantry moved from Kazakhstan to SamaraCombat - Japanese
Battle in Rostov
Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 2/3 hits, 1,33 expected hits
Russians roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Rostov
Japanese win, taking Rostov from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Samara
Japanese attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Samara, round 2 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter and 2 infantry in Samara, round 3 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter and 2 infantry in Samara, round 4 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Samara, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter and 2 infantry in Samara, round 5 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Samara, round 5 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter and 2 infantry in Samara, round 6 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Samara, round 6 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Samara
Japanese roll dice for 1 fighter and 1 infantry in Samara, round 7 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Samara, round 7 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Samara
Japanese win, taking Samara from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in India
Japanese attack with 6 armour, 6 artilleries, 10 infantry and 1 marine
British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 6 armour, 6 artilleries, 10 infantry and 1 marine in India, round 2 : 8/23 hits, 7,83 expected hits
UK_Pacific roll dice for 1 infantry in India, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in India
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 6 armour, 6 artilleries, 9 infantry and 1 marine remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Vologda
Japanese attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Vologda, round 2 : 2/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Vologda
Japanese win, taking Vologda from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_PacificNon Combat Move - Japanese
1 bomber moved from Vologda to Caucasus
1 fighter moved from Samara to Caucasus
1 aaGun, 2 armour, 3 artilleries and 3 infantry moved from Kazakhstan to Caucasus
1 tactical_bomber moved from Rostov to Caucasus
3 armour moved from Kansu to Kazakhstan
1 artillery moved from Kansu to Novosibirsk
1 artillery and 1 infantry moved from Timguska to Novosibirsk
1 infantry moved from Yenisey to Timguska
3 mech_infantrys moved from Central Mongolia to Kansu
1 artillery, 3 infantry and 3 mech_infantrys moved from Manchuria to Buyant-Uhaa
3 mech_infantrys moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Amur to Buyant-Uhaa
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
2 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
3 infantry moved from French Indo China to 36 Sea Zone
3 infantry and 3 transports moved from 36 Sea Zone to 37 Sea Zone
3 artilleries moved from Malaya to 37 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 battleships, 5 carriers, 2 cruisers, 7 destroyers, 2 infantry, 6 submarines and 1 transport moved from 36 Sea Zone to 42 Sea Zone
3 artilleries, 3 infantry, 1 submarine and 3 transports moved from 37 Sea Zone to 42 Sea Zone
3 artilleries and 7 infantry moved from 42 Sea Zone to Java
5 fighters and 5 tactical_bombers moved from French Indo China to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
2 fighters moved from French Indo China to Japan
4 fighters moved from French Indo China to Caucasus
2 armour and 1 mech_infantry moved from Yunnan to India
3 mech_infantrys moved from Kwangtung to YunnanPlace Units - Japanese
1 factory_minor placed in Caucasus
1 harbour placed in Java
3 armour placed in Malaya
3 armour placed in French Indo China
2 armour and 1 mech_infantry placed in Kwangtung
3 mech_infantrys placed in ManchuriaTurn Complete - Japanese
Japanese collect 88 PUs; end with 93 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 96 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 101 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 106 PUsCombat Hit Differential Summary :
UK_Pacific : 0,67
Russians : -0,67
Japanese : -2,00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Americans
Americans buy 7 fighters and 2 infantry; Remaining resources: 2 PUs;Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to 91 Sea Zone: 6 fighters
EDIT: Turning off Edit Mode
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
9 infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
9 infantry, 1 mech_infantry and 5 transports moved from 91 Sea Zone to 110 Sea Zone
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
9 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
2 carriers, 1 destroyer, 4 fighters and 3 submarines moved from 91 Sea Zone to 64 Sea Zone
7 transports moved from 89 Sea Zone to 11 Sea Zone
1 transport moved from 10 Sea Zone to 8 Sea Zone
1 mech_infantry moved from Aleutian Islands to 8 Sea Zone
1 infantry moved from Aleutian Islands to 8 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 8 Sea Zone to 14 Sea Zone
1 destroyer moved from 8 Sea Zone to 10 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from Western United States to 26 Sea Zone
7 fighters moved from 54 Sea Zone to New South Wales
1 battleship, 4 carriers, 2 cruisers and 1 fighter moved from 54 Sea Zone to 26 Sea Zone
1 armour moved from British Columbia to Western United StatesCombat - Americans
Battle in Normandy Bordeaux
Battle in Holland BelgiumNon Combat Move - Americans
Place Units - Americans
7 fighters and 2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PUPurchase Units - British
British buy 2 artilleries, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 2 fighters
EDIT: Adding units owned by Americans to United Kingdom: 2 fighters
EDIT: Turning off Edit Mode
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
1 fighter moved from Gibraltar to 98 Sea Zone
1 mech_infantry moved from Eastern Persia to Iraq
1 fighter moved from West India to Trans-Jordan
1 battleship moved from 54 Sea Zone to 26 Sea ZoneCombat - British
Battle in 98 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 98 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - British
1 fighter moved from 98 Sea Zone to Trans-Jordan
2 fighters moved from Gibraltar to Trans-Jordan
3 aaGuns, 4 artilleries and 20 infantry moved from West India to Eastern PersiaPlace Units - British
3 infantry placed in United Kingdom
British undo move 1.
1 artillery and 2 infantry placed in United Kingdom
1 artillery and 1 infantry placed in Quebec
1 transport placed in 106 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from 109 Sea Zone: 1 armour, 1 artillery, 2 infantry and 2 transports
EDIT: Adding units owned by British to 109 Sea Zone: 2 transports
EDIT: Adding units owned by British to United Kingdom: 1 armour, 1 artillery and 2 infantry
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,5
British collect 22 PUs; end with 22 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 25 PUsTurn Complete - UK_Pacific
Combat Hit Differential Summary :





