TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 bomber, 1 destroyer, 1 fighter, 3 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
3 mech_infantrys moved from Central United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 4 infantry, 3 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Morocco
2 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Wake Island to 54 Sea Zone
2 fighters moved from 54 Sea Zone to Queensland
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Hawaiian Islands to Queensland
1 fighter moved from Western United States to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery moved from 54 Sea Zone to Queensland
1 infantry moved from 54 Sea Zone to Queensland
Place Units - Americans
1 destroyer and 3 transports placed in 101 Sea Zone
1 bomber and 1 fighter placed in Eastern United States
1 armour, 2 artilleries and 3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Sikang to Shensi
1 fighter moved from Sikang to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 5 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 6 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 6 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 7 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 7 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 8 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 8 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
3 infantry moved from Sikang to Tsinghai
Place Units - Chinese
4 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Purchase Units - British
British buy 1 airfield, 1 armour and 1 fighter; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from India to Yunnan
1 fighter and 1 tactical_bomber moved from India to Yunnan
1 armour moved from Alexandria to 98 Sea Zone
1 armour moved from Alexandria to 98 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone
1 artillery moved from Alexandria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery moved from 99 Sea Zone to Cyprus
1 infantry moved from 99 Sea Zone to Cyprus
3 cruisers moved from 98 Sea Zone to 99 Sea Zone
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
3 destroyers moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
2 armour, 1 infantry and 2 transports moved from 98 Sea Zone to 80 Sea Zone
2 armour moved from 80 Sea Zone to Iraq
1 infantry moved from 80 Sea Zone to Iraq
2 infantry moved from Kenya to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 bomber moved from Egypt to Cyprus
1 fighter moved from Egypt to Iraq
1 tactical_bomber moved from 98 Sea Zone to Iraq
1 fighter moved from 98 Sea Zone to Iraq
1 carrier moved from 98 Sea Zone to 99 Sea Zone
Combat - British
Battle in Cyprus
British attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 infantry
British roll dice for 2 cruisers in Cyprus, round 2 : 0/2 hits, 1.00 expected hits
British roll dice for 1 artillery, 1 bomber and 1 infantry in Cyprus, round 2 : 0/3 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Cyprus, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery, 1 bomber and 1 infantry in Cyprus, round 3 : 1/3 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Cyprus, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Cyprus
British win, taking Cyprus from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 2 armour, 2 fighters, 3 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 2 armour, 2 fighters, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 4/8 hits, 3.17 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 3/3 hits, 1.00 expected hits
3 infantry owned by the Neutral_Axis and 3 infantry owned by the British lost in Iraq
British win, taking Iraq from Neutral_Axis with 2 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 3 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Yunnan
British attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 mech_infantry
British roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 0/4 hits, 1.50 expected hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 3 : 1/4 hits, 1.50 expected hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese lost in Yunnan
British roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 4 : 3/4 hits, 1.50 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 artillery and 1 mech_infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Yunnan to India
1 infantry moved from Siam to Shan State
1 infantry moved from Eastern Persia to Persia
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 bomber moved from United Kingdom to Gibraltar
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from Kenya to Egypt
2 fighters moved from Iraq to 99 Sea Zone
1 bomber moved from Cyprus to Egypt
1 tactical_bomber moved from Iraq to Persia
2 submarines moved from 71 Sea Zone to 81 Sea Zone
Place Units - British
1 airfield placed in Gibraltar
1 armour and 1 fighter placed in Persia
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Place Units - UK_Pacific
3 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3
UK_Pacific collect 9 PUs (4 lost to blockades); end with 9 PUs
Some Units in India change ownership: 3 infantry and 1 mech_infantry
Combat Hit Differential Summary :
British : -2.33
Italians : 0.33
Chinese : -3.83
Neutral_Axis : 2.00
Japanese : -2.00
triplea_42124_UK_3.tsvg