b8292c8b-a6b6-4fea-907b-8168a552375d-42158-oob-tech-round-07-edit.tsvg
Jeppe vs Raimo final show down 2
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genstarte spillet hjalp heller ikke, så du får en manuel igen
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haha kan så se på ovenstående post at det åbenbart virkede alligevel… den meldte fejl, men pyt
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 3 artilleries, 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 2 transports moved from 95 Sea Zone to 97 Sea Zone
2 artilleries moved from Yugoslavia to 97 Sea Zone
2 transports moved from 98 Sea Zone to 95 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 transport moved from 96 Sea Zone to 95 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
2 artilleries moved from 98 Sea Zone to Egypt
4 infantry moved from 98 Sea Zone to Egypt
2 fighters moved from 98 Sea Zone to Egypt
1 fighter and 1 tactical_bomber moved from Southern Italy to Egypt
2 bombers moved from Southern Italy to EgyptCombat - Italians
Battle in Egypt
Italians attack with 2 artilleries, 2 bombers, 3 fighters, 4 infantry and 1 tactical_bomber
British defend with 1 armour, 1 fighter, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber; French defend with 1 infantry; ANZAC defend with 2 infantry
Italians roll dice for 2 artilleries, 2 bombers, 3 fighters, 4 infantry and 1 tactical_bomber in Egypt, round 2 : 10/12 hits
British roll dice for 1 armour, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 5/9 hits
1 mech_infantry owned by the British, 2 infantry owned by the ANZAC, 1 tactical_bomber owned by the British, 1 infantry owned by the French, 1 artillery owned by the Italians, 2 infantry owned by the British, 1 fighter owned by the British, 4 infantry owned by the Italians and 1 armour owned by the British lost in Egypt
Italians win, taking Egypt from British with 1 artillery, 2 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 30
Casualties for Italians: 1 artillery and 4 infantry
Casualties for British: 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for French: 1 infantry
Casualties for ANZAC: 2 infantryNon Combat Move - Italians
1 tactical_bomber moved from Egypt to 98 Sea Zone
1 fighter moved from Egypt to 98 Sea Zone
2 fighters moved from Egypt to Libya
2 bombers moved from Egypt to Libya
1 aaGun moved from Algeria to TunisiaPlace Units - Italians
1 destroyer and 1 submarine placed in 95 Sea Zone
3 artilleries and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - ANZAC
1 fighter moved from Yunnan to Eastern PersiaNon Combat Move - ANZAC
Turn Complete - ANZAC
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
1 infantry moved from Bessarabia to Eastern PolandNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 10 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
10 infantry moved from Germany to Poland
2 infantry moved from Slovakia Hungary to Eastern Poland
1 bomber moved from Western Germany to 91 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
3 infantry moved from Western Germany to 112 Sea Zone
1 fighter moved from Western Germany to Norway
1 bomber moved from Western Germany to Ukraine
5 infantry moved from Slovakia Hungary to Romania
2 bombers moved from Western Germany to Eastern Poland
1 bomber moved from Western Germany to Romania
1 fighter moved from Slovakia Hungary to Eastern Poland
1 armour moved from Slovakia Hungary to Romania
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
Germans take 125 Sea Zone from RussiansCombat - Germans
Strategic bombing raid in Ukraine
AA fire in Ukraine : 1/1 hits
1 bomber killed by AA
Bombing raid in Ukraine causes 0 damage total.
Battle in 91 Sea Zone
Germans attack with 1 bomber
Americans defend with 2 transports
2 transports owned by the Americans lost in 91 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Romania
Germans attack with 1 armour, 1 bomber and 5 infantry
Russians defend with 2 infantry
Germans roll dice for 1 armour, 1 bomber and 5 infantry in Romania, round 2 : 3/7 hits
Russians roll dice for 2 infantry in Romania, round 2 : 2/2 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Romania
Germans win, taking Romania from Russians with 1 armour, 1 bomber and 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Poland
Germans attack with 10 infantry
Russians defend with 1 armour
Germans roll dice for 10 infantry in Poland, round 2 : 4/10 hits
Russians roll dice for 1 armour in Poland, round 2 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Poland
Germans win, taking Poland from Russians with 9 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in Eastern Poland
Germans attack with 2 bombers, 1 fighter and 2 infantry
French defend with 1 infantry; Russians defend with 1 infantry
Germans roll dice for 2 bombers, 1 fighter and 2 infantry in Eastern Poland, round 2 : 4/5 hits
Russians roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits
1 infantry owned by the Russians and 1 infantry owned by the French lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for French: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Romania to Slovakia Hungary
2 bombers moved from Eastern Poland to Slovakia Hungary
2 mech_infantrys moved from Slovakia Hungary to Romania
1 armour moved from Slovakia Hungary to Romania
5 infantry moved from 112 Sea Zone to Norway
1 infantry moved from 98 Sea Zone to Egypt
1 bomber moved from 91 Sea Zone to United Kingdom
3 bombers moved from Slovakia Hungary to Western Germany
1 fighter moved from Eastern Poland to Western GermanyPlace Units - Germans
2 submarines placed in 105 Sea Zone
2 infantry placed in Western Germany
8 infantry placed in Germany
Germans undo move 2.
2 infantry placed in Germany
1 fighter placed in Western GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUsDice Statistics:
Total
1 was rolled 9 times
2 was rolled 4 times
3 was rolled 8 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 2,750
Median : 3,000
Variance : 1,852
Standard Deviation : 1,361
Total rolls : 28Germans Combat
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 7 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 2,909
Median : 3,000
Variance : 1,429
Standard Deviation : 1,195
Total rolls : 22Russians Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 2,167
Median : 1,500
Variance : 1,200
Standard Deviation : 1,095
Total rolls : 6 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
4 armour moved from Finland to Norway
1 artillery and 2 infantry moved from Finland to Norway
3 fighters moved from Novgorod to Norway
1 bomber moved from Novgorod to Norway
1 infantry moved from Novosibirsk to Timguska
Russians take Timguska from JapaneseCombat - Russians
Battle in Norway
Russians attack with 4 armour, 1 artillery, 1 bomber, 3 fighters and 2 infantry
Germans defend with 1 armour, 1 fighter and 10 infantry
Russians roll dice for 4 armour, 1 artillery, 1 bomber, 3 fighters and 2 infantry in Norway, round 2 : 6/11 hits
Germans roll dice for 1 armour, 1 fighter and 10 infantry in Norway, round 2 : 4/12 hits
2 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians and 6 infantry owned by the Germans lost in Norway
Russians roll dice for 3 armour, 1 bomber and 3 fighters in Norway, round 3 : 4/7 hits
Germans roll dice for 1 armour, 1 fighter and 4 infantry in Norway, round 3 : 3/6 hits
3 armour owned by the Russians and 4 infantry owned by the Germans lost in Norway
retreated to Norway
Germans win with 1 armour and 1 fighter remaining. Battle score for attacker is -4
Casualties for Germans: 10 infantry
Casualties for Russians: 4 armour, 1 artillery and 2 infantryNon Combat Move - Russians
2 armour moved from Novgorod to Finland
3 fighters moved from Norway to Finland
1 bomber moved from Norway to Novgorod
1 artillery and 3 infantry moved from Novgorod to Belarus
3 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
2 mech_infantrys moved from Russia to Ukraine
1 infantry moved from Russia to Bryansk
1 armour moved from Novosibirsk to ArchangelPlace Units - Russians
1 armour placed in Novgorod
1 artillery and 1 infantry placed in Novgorod
3 infantry placed in Ukraine
1 fighter and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 fighter and 3 submarines; Remaining resources: 0 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from New South Wales to Queensland
Japanese take Queensland from Americans
1 armour moved from New South Wales to Victoria
Japanese take Victoria from ANZAC
1 armour moved from Victoria to South Australia
3 fighters moved from New South Wales to South Australia
1 armour moved from New South Wales to 62 Sea Zone
1 armour and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 armour moved from 63 Sea Zone to New Zealand
1 battleship, 1 carrier, 1 cruiser and 1 fighter moved from 56 Sea Zone to 54 Sea Zone
6 infantry and 1 mech_infantry moved from Jehol to Manchuria
1 fighter moved from Kiangsu to Manchuria
1 fighter moved from Shantung to Manchuria
1 bomber moved from Japan to Manchuria
1 artillery and 4 infantry moved from Kiangsu to Shantung
1 infantry moved from Yenisey to Timguska
1 mech_infantry moved from Yakut S.S.R. to Timguska
1 infantry moved from Central Mongolia to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 61 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea ZoneCombat - Japanese
Battle in New Zealand
Battle in South Australia
Japanese attack with 1 armour and 3 fighters
Americans defend with 1 infantry
Japanese roll dice for 1 armour and 3 fighters in South Australia, round 2 : 1/4 hits
Americans roll dice for 1 infantry in South Australia, round 2 : 0/1 hits
1 infantry owned by the Americans lost in South Australia
Japanese win, taking New Zealand from ANZAC, taking South Australia from Americans with 1 armour and 3 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Timguska
Japanese attack with 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 infantry and 1 mech_infantry in Timguska, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Timguska, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Timguska, round 3 : 0/1 hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Timguska, round 4 : 0/2 hits
Russians roll dice for 1 infantry in Timguska, round 4 : 0/1 hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Timguska, round 5 : 1/2 hits
Russians roll dice for 1 infantry in Timguska, round 5 : 0/1 hits
1 infantry owned by the Russians lost in Timguska
Japanese win, taking Timguska from Russians with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Manchuria
Japanese attack with 1 bomber, 2 fighters, 6 infantry and 1 mech_infantry
Chinese defend with 4 artilleries and 4 infantry
Japanese roll dice for 1 bomber, 2 fighters, 6 infantry and 1 mech_infantry in Manchuria, round 2 : 2/10 hits
Chinese roll dice for 4 artilleries and 4 infantry in Manchuria, round 2 : 2/8 hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Manchuria
Japanese roll dice for 1 bomber, 2 fighters, 4 infantry and 1 mech_infantry in Manchuria, round 3 : 3/8 hits
Chinese roll dice for 4 artilleries and 2 infantry in Manchuria, round 3 : 3/6 hits
3 infantry owned by the Japanese, 2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Manchuria
Japanese roll dice for 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry in Manchuria, round 4 : 3/5 hits
Chinese roll dice for 3 artilleries in Manchuria, round 4 : 1/3 hits
1 infantry owned by the Japanese and 3 artilleries owned by the Chinese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Chinese: 4 artilleries and 4 infantry
Casualties for Japanese: 6 infantryNon Combat Move - Japanese
2 fighters moved from Manchuria to Shantung
1 bomber moved from Manchuria to Japan
1 fighter moved from South Australia to 54 Sea Zone
2 fighters moved from South Australia to New South WalesPlace Units - Japanese
1 fighter placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,1,1,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,5,1,3,3,3,6,3
Japanese collect 21 PUs (14 lost to blockades); end with 22 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 1 factory_minor, 2 fighters, 2 infantry and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 mech_infantry moved from Korea to Amur
Russians take Amur from Japanese
1 artillery and 1 infantry moved from Korea to Manchuria
1 fighter moved from 6 Sea Zone to Manchuria
1 fighter moved from 6 Sea Zone to Manchuria
1 artillery moved from Northern Territory to QueenslandCombat - Americans
Battle in Manchuria
Americans attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 mech_infantry
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Manchuria, round 2 : 1/4 hits
Japanese roll dice for 1 mech_infantry in Manchuria, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Manchuria
Americans win, taking Manchuria from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Queensland
Americans attack with 1 artillery
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 artillery in Queensland, round 2 : 0/1 hits
Japanese roll dice for 1 infantry in Queensland, round 2 : 1/1 hits
1 artillery owned by the Americans lost in Queensland
Japanese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Americans: 1 artilleryNon Combat Move - Americans
2 fighters moved from Manchuria to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 artillery, 2 carriers, 3 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from 91 Sea Zone to GibraltarPlace Units - Americans
1 carrier and 3 transports placed in 101 Sea Zone
1 armour, 1 artillery, 2 fighters and 2 infantry placed in Eastern United States
1 factory_minor placed in KoreaTurn Complete - Americans
Americans collect 61 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 artilleries and 5 infantry moved from Kiangsi to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
2 infantry moved from Suiyuyan to Kansu
2 artilleries moved from Suiyuyan to Chahar
1 infantry moved from Hopei to Anhwe
1 infantry moved from Kweichow to Anhwe
1 fighter moved from Yunnan to AnhweCombat - Chinese
Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - Chinese
1 infantry moved from Hunan to AnhwePlace Units - Chinese
3 artilleries and 3 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 21 PUs; end with 22 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - UK_Pacific
UK_Pacific repair damage of 5x factory_major; Remaining resources: 29 PUs;
UK_Pacific buy 1 armour, 1 bomber, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
1 armour moved from Anhwe to Manchuria
3 infantry moved from Kiangsi to Kiangsu
2 infantry moved from Kiangsi to Anhwe
2 artilleries moved from Kiangsi to Kiangsu
2 mech_infantrys moved from Anhwe to Suiyuyan
1 armour moved from Kwangtung to Kiangsu
1 infantry moved from Kwangtung to Kiangsi
1 aaGun moved from Kiangsi to Kiangsu
1 aaGun moved from Hunan to Anhwe
1 infantry moved from Iraq to Trans-Jordan
5 mech_infantrys moved from Eastern Persia to Iraq
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 submarine moved from 39 Sea Zone to 56 Sea Zone
1 submarine moved from 20 Sea Zone to 42 Sea Zone
1 bomber moved from Hunan to Persia
1 tactical_bomber moved from Hunan to India
3 fighters moved from Hunan to India
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to EthiopiaPlace Units - UK_Pacific
1 armour, 1 bomber, 1 infantry and 2 mech_infantrys placed in India
1 transport placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 28 PUs; end with 28 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 33 PUs
Units Change Ownership
Some Units in India change ownership: 1 armour, 1 bomber, 1 infantry and 2 mech_infantrys
Some Units in 39 Sea Zone change ownership: 1 transport -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 2 artilleries, 1 factory_minor and 1 infantry; Remaining resources: 5 PUs;Combat Move - Italians
1 fighter moved from 98 Sea Zone to 76 Sea Zone
1 artillery moved from Egypt to Trans-Jordan
1 tactical_bomber moved from 98 Sea Zone to Trans-Jordan
3 transports moved from 98 Sea Zone to 97 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 artillery and 1 transport moved from 95 Sea Zone to 94 Sea Zone
2 artilleries and 2 infantry moved from Northern Italy to 95 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 fighter moved from Libya to Trans-Jordan
1 infantry moved from Tunisia to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Syria
1 fighter moved from Libya to Southern Italy
2 bombers moved from Libya to Southern ItalyCombat - Italians
Battle in 76 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 76 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Syria
Battle in Trans-Jordan
Italians attack with 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Italians roll dice for 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 2/7 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win, taking Syria from French, taking Trans-Jordan from British with 3 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Italians
1 fighter moved from Trans-Jordan to 98 Sea Zone
1 tactical_bomber moved from Trans-Jordan to Egypt
1 fighter moved from 76 Sea Zone to 98 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea ZonePlace Units - Italians
2 artilleries and 1 infantry placed in Southern Italy
1 factory_minor placed in EgyptTurn Complete - Italians
Italians collect 19 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - ANZAC
1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 fighter moved from Eastern Persia to Anglo Egyptian SudanNon Combat Move - ANZAC
Turn Complete - ANZAC
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 12 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Eastern Poland to Baltic States
Germans take Baltic States from Russians
10 infantry moved from Germany to Poland
1 bomber moved from Western Germany to Ukraine
1 bomber moved from Western Germany to Novgorod
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
2 submarines moved from 105 Sea Zone to 112 Sea Zone
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Romania to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 infantry moved from Eastern Poland to Romania
1 infantry moved from Poland to Eastern Poland
3 armour moved from Slovakia Hungary to Romania
2 fighters moved from Western Germany to Southern Italy
1 fighter moved from Norway to Western Germany
1 bomber moved from Western Germany to Novgorod
1 bomber moved from United Kingdom to Western Germany
1 destroyer moved from 125 Sea Zone to 112 Sea ZoneCombat - Germans
Strategic bombing raid in Novgorod
AA fire in Novgorod : 0/1 hits
AA fire in Novgorod : 0/1 hits
Bombing raid in Novgorod rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Novgorod rolls: 8 and causes: 6 damage to unit: airfield
Bombing raid in Novgorod causes 10 damage total. Damaged units is as follows: factory_minor = 4, airfield = 6
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits
Bombing raid in Ukraine rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Ukraine causes 4 damage total.Non Combat Move - Germans
1 bomber moved from Ukraine to Romania
1 aaGun moved from Slovakia Hungary to Romania
2 bombers moved from Novgorod to PolandPlace Units - Germans
1 artillery and 2 infantry placed in Western Germany
2 infantry placed in Normandy Bordeaux
8 infantry placed in Germany
3 submarines placed in 93 Sea ZoneTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians repair damage of 4x factory_minor; Remaining resources: 30 PUs;
Russians buy 1 armour, 3 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 armour moved from Finland to Norway
1 infantry moved from Bessarabia to Eastern Poland
1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Belarus to Baltic States
1 infantry moved from Novgorod to Baltic States
3 fighters moved from Finland to 112 Sea Zone
1 bomber moved from Novgorod to 112 Sea Zone
1 artillery and 1 infantry moved from Evenkiyskiy to Timguska
1 fighter moved from Russia to Timguska
1 artillery moved from Novgorod to Baltic States
1 artillery moved from Belarus to Eastern PolandCombat - Russians
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scramble?
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Ja (krydser fingre)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians repair damage of 4x factory_minor; Remaining resources: 30 PUs;
Russians buy 1 armour, 3 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 armour moved from Finland to Norway
1 infantry moved from Bessarabia to Eastern Poland
1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Belarus to Baltic States
1 infantry moved from Novgorod to Baltic States
3 fighters moved from Finland to 112 Sea Zone
1 bomber moved from Novgorod to 112 Sea Zone
1 artillery and 1 infantry moved from Evenkiyskiy to Timguska
1 fighter moved from Russia to Timguska
1 artillery moved from Novgorod to Baltic States
1 artillery moved from Belarus to Eastern PolandCombat - Russians
Germans scrambles 1 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in Timguska
Russians attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Timguska, round 2 : 2/3 hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Timguska, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Timguska
Russians win, taking Timguska from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in Baltic States
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 112 Sea Zone
Russians attack with 1 bomber and 3 fighters
Germans defend with 1 battleship, 1 destroyer, 1 fighter, 2 submarines and 3 transports
2 submarines owned by the Germans Submerged
Russians roll dice for 1 bomber and 3 fighters in 112 Sea Zone, round 2 : 1/4 hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 battleship, 1 destroyer, 1 fighter and 3 transports in 112 Sea Zone, round 2 : 2/3 hits
2 fighters owned by the Russians lost in 112 Sea Zone
Russians roll dice for 1 bomber and 1 fighter in 112 Sea Zone, round 3 : 2/2 hits
Germans roll dice for 1 battleship, 1 destroyer, 1 fighter and 3 transports in 112 Sea Zone, round 3 : 2/3 hits
1 fighter owned by the Russians, 1 destroyer owned by the Germans, 1 bomber owned by the Russians and 1 fighter owned by the Germans lost in 112 Sea Zone
Germans win with 1 battleship and 3 transports remaining. Battle score for attacker is -24
Casualties for Germans: 1 destroyer and 1 fighter
Casualties for Russians: 1 bomber and 3 fighters
Battle in Norway
Russians attack with 2 armour
Germans defend with 1 armour
Russians roll dice for 2 armour in Norway, round 2 : 2/2 hits
Germans roll dice for 1 armour in Norway, round 2 : 0/1 hits
1 armour owned by the Germans lost in Norway
Russians win, taking Norway from Germans with 2 armour remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - Russians
1 fighter moved from Timguska to Samara
3 armour and 18 infantry moved from Western Ukraine to Bessarabia
3 infantry and 2 mech_infantrys moved from Ukraine to Bessarabia
1 infantry moved from Bryansk to Ukraine
1 armour moved from Novgorod to Finland
1 armour moved from Archangel to Karelia
2 infantry moved from Novgorod to Karelia
2 infantry moved from Belarus to Novgorod
4 infantry moved from Russia to BryanskPlace Units - Russians
1 armour and 2 artilleries placed in Novgorod
1 artillery and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 battleship and 1 submarine; Remaining resources: 0 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 unit repaired.
1 armour moved from South Australia to Western Australia
Japanese take Western Australia from ANZAC
1 armour moved from Western Australia to Northern Territory
Japanese take Northern Territory from Americans
1 armour moved from New Zealand to 63 Sea Zone
1 armour and 1 transport moved from 63 Sea Zone to 26 Sea Zone
1 armour moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship moved from 54 Sea Zone to 26 Sea Zone
1 cruiser moved from 54 Sea Zone to 26 Sea Zone
1 battleship and 1 carrier moved from 54 Sea Zone to 33 Sea Zone
1 transport moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from 54 Sea Zone to 33 Sea Zone
1 transport moved from 61 Sea Zone to 63 Sea Zone
2 fighters moved from 33 Sea Zone to Marianas
1 artillery and 8 infantry moved from Shantung to Jehol
2 fighters moved from New South Wales to 33 Sea ZoneCombat - Japanese
Battle in Caroline Islands
Battle in Hawaiian Islands
Battle in Jehol
Japanese attack with 1 artillery and 8 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 8 infantry in Jehol, round 2 : 1/9 hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Caroline Islands from Americans, taking Hawaiian Islands from Americans, taking Jehol from Chinese with 1 artillery and 8 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 fighters moved from Shantung to 6 Sea ZonePlace Units - Japanese
1 battleship, 1 carrier, 1 destroyer and 4 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,6,4,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,5,3,1,1,3,3,4,1,6
Japanese collect 22 PUs (8 lost to blockades); end with 23 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 33 PUs





