L17 SurpriseAttack (Allies +12) vs. StuckTojo (Axis)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                2 infantry moved from New South Wales to 62 Sea Zone
                1 destroyer, 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                2 fighters moved from New Zealand to Queensland
                1 cruiser moved from 63 Sea Zone to 62 Sea Zone
                1 fighter moved from Queensland to Malaya

    Non Combat Move - ANZAC
                2 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs total

    triplea_39106.0_ANZ1.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Combat Move - French
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France

    triplea_39106.0_Fre1.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Combat Move - French
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France

    Combat - French
                Battle in Southern France
                    French attack with 1 artillery and 1 infantry
                    Germans defend with 2 armour, 1 factory_minor and 1 harbour; Italians defend with 1 artillery and 1 infantry
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 2 :  0/2 hits
                        Germans roll dice for 2 armour, 1 artillery and 1 infantry in Southern France, round 2 :  0/4 hits
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 3 :  1/2 hits
                        Germans roll dice for 2 armour, 1 artillery and 1 infantry in Southern France, round 3 :  2/4 hits
                        1 artillery owned by the French, 1 infantry owned by the Italians and 1 infantry owned by the French lost in Southern France
                    Germans win with 2 armour and 1 artillery remaining. Battle score for attacker is -4
                    Casualties for Italians: 1 infantry
                    Casualties for French: 1 artillery and 1 infantry

    Non Combat Move - French
                1 infantry moved from French West Africa to French Central Africa

    Turn Complete - French

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 5 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.667
            Median : 4.000
            Variance : 1.091
            Standard Deviation : 1.044
            Total rolls : 12

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 1 times
            Average roll : 3.375
            Median : 4.000
            Variance : 1.429
            Standard Deviation : 1.195
            Total rolls : 8

    French Combat
                1 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.250
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    triplea_39106.0_Fre1.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 artilleries, 2 fighters, 7 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                5 infantry moved from Bulgaria to Greece
                2 armour moved from Romania to Greece
                2 fighters and 2 tactical_bombers moved from Western Germany to 97 Sea Zone
                1 bomber moved from Western Germany to 91 Sea Zone
                1 bomber moved from Western Germany to 97 Sea Zone
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 97 Sea Zone
                1 fighter moved from Tobruk to 97 Sea Zone

    Combat - Germans
                Battle in 97 Sea Zone
                    Germans attack with 1 bomber, 4 fighters and 3 tactical_bombers
                    British defend with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
                    retreated to 97 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is -6
                    Casualties for Germans: 3 fighters and 2 tactical_bombers
                    Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
                Battle in 91 Sea Zone
                    Germans attack with 1 bomber
                    British defend with 1 transport
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Greece
                    Germans attack with 2 armour and 5 infantry
                    Neutral_Allies defend with 4 infantry
                    Germans win, taking Greece from Neutral_Allies with 2 armour and 4 infantry remaining. Battle score for attacker is 9
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Germans: 1 infantry
                    1 fighter owned by the British could not land and were killed

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from France: 1 artillery
                EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 artillery
                EDIT: Changing ownership of Normandy Bordeaux from French to Germans
                EDIT: Turning off Edit Mode
                1 bomber, 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Southern Italy
                1 bomber moved from 91 Sea Zone to Southern France
                2 armour moved from Southern France to Yugoslavia
                3 armour and 2 mech_infantrys moved from France to Yugoslavia
                1 armour and 1 artillery moved from France to Western Germany
                1 artillery moved from France to Southern France
                1 aaGun moved from Germany to Slovakia Hungary
                1 aaGun moved from Slovakia Hungary to Romania

    Place Units - Germans
                2 infantry placed in Western Germany
                2 fighters and 1 submarine placed in 112 Sea Zone
                5 artilleries and 5 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs

    triplea_39106.0_Ger2.tsvg

  • '19 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 artilleries, 2 fighters, 7 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                5 infantry moved from Bulgaria to Greece
                2 armour moved from Romania to Greece
                2 fighters and 2 tactical_bombers moved from Western Germany to 97 Sea Zone
                1 bomber moved from Western Germany to 91 Sea Zone
                1 bomber moved from Western Germany to 97 Sea Zone
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 97 Sea Zone
                1 fighter moved from Tobruk to 97 Sea Zone

    Combat - Germans
                Battle in 97 Sea Zone
                    Germans attack with 1 bomber, 4 fighters and 3 tactical_bombers
                    British defend with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
                    retreated to 97 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is -6
                    Casualties for Germans: 3 fighters and 2 tactical_bombers
                    Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
                Battle in 91 Sea Zone
                    Germans attack with 1 bomber
                    British defend with 1 transport
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Greece
                    Germans attack with 2 armour and 5 infantry
                    Neutral_Allies defend with 4 infantry
                    Germans win, taking Greece from Neutral_Allies with 2 armour and 4 infantry remaining. Battle score for attacker is 9
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Germans: 1 infantry
                    1 fighter owned by the British could not land and were killed

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from France: 1 artillery
                EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 artillery
                EDIT: Changing ownership of Normandy Bordeaux from French to Germans
                EDIT: Turning off Edit Mode
                1 bomber, 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Southern Italy
                1 bomber moved from 91 Sea Zone to Southern France
                2 armour moved from Southern France to Yugoslavia
                3 armour and 2 mech_infantrys moved from France to Yugoslavia
                1 armour and 1 artillery moved from France to Western Germany
                1 artillery moved from France to Southern France
                1 aaGun moved from Germany to Slovakia Hungary
                1 aaGun moved from Slovakia Hungary to Romania

    Place Units - Germans
                2 infantry placed in Western Germany
                2 fighters and 1 submarine placed in 112 Sea Zone
                5 artilleries and 5 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Norway: 2 infantry
                EDIT: Adding units owned by Germans to Finland: 2 infantry
                EDIT: Turning off Edit Mode

    triplea_39106.0_Ger2.tsvg

  • '19 '17 '16

    Use the 2nd German file, please. I forgot to move my bloody dudes from Norway.

    I won’t lie, my cage is a bit rattled from some of these rolls.  They’re in my head!  :-P


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Yakut S.S.R. to Yenisey
                2 infantry moved from Amur to Siberia
                2 infantry moved from Amur to Sakha
                8 infantry moved from Amur to Buryatia
                1 artillery moved from Bryansk to Belarus
                1 artillery moved from Ukraine to Western Ukraine
                1 infantry moved from Ukraine to Bryansk
                2 infantry moved from Ukraine to Western Ukraine
                2 infantry moved from Rostov to Ukraine
                2 infantry moved from Novgorod to Belarus
                1 fighter moved from Russia to Novgorod
                1 armour moved from Russia to Bryansk

    triplea_39106.0_Rus2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Yakut S.S.R. to Yenisey
                2 infantry moved from Amur to Siberia
                2 infantry moved from Amur to Sakha
                8 infantry moved from Amur to Buryatia
                1 artillery moved from Bryansk to Belarus
                1 artillery moved from Ukraine to Western Ukraine
                1 infantry moved from Ukraine to Bryansk
                2 infantry moved from Ukraine to Western Ukraine
                2 infantry moved from Rostov to Ukraine
                2 infantry moved from Novgorod to Belarus
                1 fighter moved from Russia to Novgorod
                1 armour moved from Russia to Bryansk

    Non Combat Move - Russians
                1 armour and 1 mech_infantry moved from Bryansk to Novgorod
                1 aaGun moved from Amur to Buryatia

    Place Units - Russians
                3 infantry placed in Novgorod
                3 infantry placed in Ukraine
                1 armour, 1 artillery and 1 infantry placed in Russia
                2 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

    triplea_39106.0_Rus2.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
                Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese takes Political Action: Political Action Japanese To War With Americans
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 artillery and 11 infantry moved from Korea to Amur
                1 artillery and 3 infantry moved from Anhwe to Kweichow
                1 artillery and 1 infantry moved from Kwangsi to Yunnan
                1 artillery and 1 infantry moved from Hunan to Yunnan
                4 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 submarine moved from 36 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
                1 destroyer moved from 33 Sea Zone to 16 Sea Zone
                1 cruiser moved from 6 Sea Zone to 35 Sea Zone
                1 carrier moved from 33 Sea Zone to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 bomber moved from Kwangsi to 37 Sea Zone
                1 bomber and 1 fighter moved from Kwangsi to Kwangtung
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
                1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from Kiangsu to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                2 battleships moved from 36 Sea Zone to 35 Sea Zone
                1 cruiser moved from 36 Sea Zone to 35 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Kwangtung

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer and 1 transport
                    Japanese win, taking 42 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer and 1 transport
                Battle in 37 Sea Zone
                    Japanese attack with 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    British defend with 1 destroyer; Americans defend with 1 destroyer
                    Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 destroyer, 1 fighter and 1 submarine
                    Casualties for British: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in Amur
                    Japanese attack with 1 artillery and 11 infantry
                    Russians defend with 1 aaGun and 3 infantry
                    Japanese win, taking Amur from Russians with 1 artillery and 9 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 1 aaGun and 3 infantry
                Battle in Philippines
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Philippines from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in Borneo
                    Turning on Edit Mode
                    EDIT: Removing units owned by Japanese from Siam: 2 infantry
                    EDIT: Adding units owned by Japanese to French Indo China: 2 infantry
                    EDIT: Changing ownership of French Indo China from French to Japanese
                    EDIT: Turning off Edit Mode
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 1 bomber, 1 fighter and 3 infantry
                    British defend with 1 harbour and 2 infantry
                    Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 1 artillery, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Kweichow
                    Japanese attack with 1 artillery and 3 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 2 artilleries, 4 fighters, 2 infantry and 4 tactical_bombers
                    Chinese defend with 7 infantry
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for Chinese: 7 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                4 fighters and 4 tactical_bombers moved from Yunnan to Kwangsi
                2 carriers moved from 36 Sea Zone to 35 Sea Zone
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                1 destroyer moved from 36 Sea Zone to 20 Sea Zone
                1 transport moved from 36 Sea Zone to 19 Sea Zone
                1 infantry moved from Kiangsu to Anhwe
                1 aaGun and 1 armour moved from Korea to Manchuria
                1 mech_infantry moved from Jehol to Manchuria
                2 fighters and 1 tactical_bomber moved from Korea to Manchuria
                1 fighter moved from Korea to Japan
                1 fighter moved from Manchuria to Japan
                1 bomber moved from Kwangtung to Japan
                1 fighter moved from Kwangtung to Kwangsi
                1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
                1 bomber moved from 37 Sea Zone to Kwangsi
                1 fighter moved from Kwangsi to 35 Sea Zone

    Place Units - Japanese
                1 transport placed in 19 Sea Zone
                2 submarines placed in 6 Sea Zone
                2 armour placed in Kiangsu
                1 armour and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 43 PUs; end with 43 PUs total

    triplea_39106.0_Jap2.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 cruiser, 2 destroyers, 1 infantry, 2 submarines and 1 transport; Remaining resources: 2 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 destroyer moved from 101 Sea Zone to 106 Sea Zone
                1 fighter moved from 101 Sea Zone to 106 Sea Zone
                1 fighter moved from Eastern United States to 106 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 submarine moved from 54 Sea Zone to 43 Sea Zone
                1 bomber moved from Hawaiian Islands to 19 Sea Zone
                1 destroyer moved from 31 Sea Zone to 16 Sea Zone
                2 fighters moved from 31 Sea Zone to 16 Sea Zone
                1 fighter moved from Wake Island to 16 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 battleship, 1 carrier and 1 cruiser moved from 31 Sea Zone to 26 Sea Zone
                1 battleship, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone

    triplea_39106.0_Ame2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 cruiser, 2 destroyers, 1 infantry, 2 submarines and 1 transport; Remaining resources: 2 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 destroyer moved from 101 Sea Zone to 106 Sea Zone
                1 fighter moved from 101 Sea Zone to 106 Sea Zone
                1 fighter moved from Eastern United States to 106 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 submarine moved from 54 Sea Zone to 43 Sea Zone
                1 bomber moved from Hawaiian Islands to 19 Sea Zone
                1 destroyer moved from 31 Sea Zone to 16 Sea Zone
                2 fighters moved from 31 Sea Zone to 16 Sea Zone
                1 fighter moved from Wake Island to 16 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 battleship, 1 carrier and 1 cruiser moved from 31 Sea Zone to 26 Sea Zone
                1 battleship, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in 43 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                        Americans roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                    Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer and 3 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 3 fighters in 16 Sea Zone, round 2 :  1/4 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 destroyer owned by the Americans lost in 16 Sea Zone
                    Americans win with 3 fighters remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Battle in 19 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 2 transports
                        2 transports owned by the Japanese lost in 19 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports
                Battle in 106 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Germans defend with 1 submarine
                        Americans roll dice for 1 destroyer and 2 fighters in 106 Sea Zone, round 2 :  3/3 hits
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 106 Sea Zone
                    Americans win, taking 106 Sea Zone from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - Americans
                2 fighters moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from Central United States to Eastern United States
                1 armour moved from Central United States to Eastern United States
                1 bomber moved from 19 Sea Zone to Guam
                1 fighter moved from 16 Sea Zone to 26 Sea Zone
                1 fighter moved from 16 Sea Zone to Midway
                1 fighter moved from 16 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland

    Place Units - Americans
                1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
                1 infantry placed in Western United States
                1 cruiser, 1 destroyer and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 52 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.200
            Median : 2.500
            Variance : 1.111
            Standard Deviation : 1.054
            Total rolls : 10

    Germans Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.286
            Standard Deviation : 0.535
            Total rolls : 8

    Japanese Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    triplea_39106.0_Ame2.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Szechwan to Yunnan
                1 fighter moved from Shensi to Yunnan

    triplea_39106.0_Chi2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Szechwan to Yunnan
                1 fighter moved from Shensi to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 :  0/4 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 :  1/3 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Burma

    Place Units - Chinese
                2 infantry placed in Szechwan
                1 infantry placed in Shensi
                1 infantry placed in Szechwan
                1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.526
            Median : 4.000
            Variance : 0.278
            Standard Deviation : 0.527
            Total rolls : 19

    Germans Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.286
            Standard Deviation : 0.535
            Total rolls : 8

    Chinese Combat
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.286
            Median : 4.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.333
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    triplea_39106.0_Chi2.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
                1 cruiser moved from 96 Sea Zone to 98 Sea Zone
                1 fighter moved from Malta to Alexandria
                1 bomber moved from Malta to Alexandria
                1 artillery and 1 infantry moved from Egypt to Alexandria
                1 destroyer moved from 81 Sea Zone to 96 Sea Zone
                1 armour moved from Egypt to Alexandria
                1 infantry moved from Ethiopia to 76 Sea Zone
                1 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Alexandria
                1 cruiser moved from 76 Sea Zone to 81 Sea Zone
                1 infantry moved from Rhodesia to Tanganyika Territory
                1 infantry moved from Rhodesia to Belgian Congo
                1 armour moved from Union of South Africa to Belgian Congo
                1 mech_infantry moved from Ethiopia to Egypt
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                2 infantry moved from Burma to Yunnan
                1 infantry moved from Burma to Shan State
                1 artillery and 2 infantry moved from India to Burma
                1 infantry moved from India to 39 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone

    triplea_39106.0_Bri2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - British
                British buy 1 armour, 1 fighter, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
                1 cruiser moved from 96 Sea Zone to 98 Sea Zone
                1 fighter moved from Malta to Alexandria
                1 bomber moved from Malta to Alexandria
                1 artillery and 1 infantry moved from Egypt to Alexandria
                1 destroyer moved from 81 Sea Zone to 96 Sea Zone
                1 armour moved from Egypt to Alexandria
                1 infantry moved from Ethiopia to 76 Sea Zone
                1 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Alexandria
                1 cruiser moved from 76 Sea Zone to 81 Sea Zone
                1 infantry moved from Rhodesia to Tanganyika Territory
                1 infantry moved from Rhodesia to Belgian Congo
                1 armour moved from Union of South Africa to Belgian Congo
                1 mech_infantry moved from Ethiopia to Egypt
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                2 infantry moved from Burma to Yunnan
                1 infantry moved from Burma to Shan State
                1 artillery and 2 infantry moved from India to Burma
                1 infantry moved from India to 39 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone

    Combat - British
                Battle in Alexandria
                    British attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter and 3 infantry
                    Italians defend with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                        British roll dice for 1 cruiser in Alexandria, round 2 :  0/1 hits
                        British roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter and 3 infantry in Alexandria, round 2 :  3/8 hits
                        Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Alexandria, round 2 :  1/5 hits
                        1 mech_infantry owned by the Italians, 1 infantry owned by the British and 2 infantry owned by the Italians lost in Alexandria
                        British roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter and 2 infantry in Alexandria, round 3 :  3/7 hits
                        Italians roll dice for 1 armour and 1 artillery in Alexandria, round 3 :  0/2 hits
                        1 artillery owned by the Italians and 1 armour owned by the Italians lost in Alexandria
                    British win, taking Alexandria from Italians with 1 armour, 2 artilleries, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 17
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry

    Non Combat Move - British
                1 bomber and 1 fighter moved from Alexandria to Egypt
                1 cruiser moved from 81 Sea Zone to 98 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                      UK_Pacific take Sumatra from Dutch
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies

    Place Units - British
                1 transport placed in 106 Sea Zone
                1 armour and 2 mech_infantrys placed in Union of South Africa
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total

    Place Units - UK_Pacific
                1 armour, 2 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 15 PUs; end with 16 PUs total
                Some Units in India change ownership: 1 armour, 2 infantry and 1 mech_infantry

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 7 times
                3 was rolled 6 times
                4 was rolled 9 times
                5 was rolled 8 times
                6 was rolled 6 times
            Average roll : 3.571
            Median : 4.000
            Variance : 0.195
            Standard Deviation : 0.442
            Total rolls : 42

    Germans Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.312
            Median : 3.500
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 16

    Italians Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 4.286
            Median : 5.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

    Americans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.286
            Standard Deviation : 0.535
            Total rolls : 8

    Chinese Combat
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.286
            Median : 4.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.333
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    triplea_39106.0_UK_2.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 submarine; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Italians
                2 armour moved from Yugoslavia to Eastern Poland
                1 bomber and 1 fighter moved from Southern Italy to 98 Sea Zone

    Combat - Italians
                Battle in 98 Sea Zone
                    Italians attack with 1 bomber and 1 fighter
                    British defend with 2 cruisers and 2 transports
                    British win with 1 cruiser and 2 transports remaining. Battle score for attacker is -10
                    Casualties for British: 1 cruiser
                    Casualties for Italians: 1 bomber and 1 fighter
                Battle in Eastern Poland
                    Italians attack with 2 armour
                    Russians defend with 1 infantry
                    Italians win, taking Eastern Poland from Russians with 1 armour remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 armour

    Non Combat Move - Italians
                1 aaGun, 1 artillery and 2 infantry moved from Yugoslavia to Romania
                1 artillery moved from Southern France to Northern Italy
                1 cruiser moved from 93 Sea Zone to 95 Sea Zone

    Place Units - Italians
                1 submarine placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total

    triplea_39106.0_Ita2.tsvg

  • '19 '17 '16

    I just can’t keep sustaining these dice.  Might be a quick one.


  • Thats why I like a game or two in the “Play Board Games” section. If my dice were crap I wouldnt go play my games in the “League”
    If you are in the play-offs and you want to start a game in the “Play Board Games” section to check your dice, let me know
    I’ve seen winning games get shut down because of crap dice and I beat much better players because they rolled crap and I got lucky
    Kris


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 fighter moved from Malaya to 42 Sea Zone
                1 fighter moved from Queensland to 42 Sea Zone
                1 artillery and 1 infantry moved from Queensland to New South Wales

    triplea_39106.0_ANZ2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 fighter moved from Malaya to 42 Sea Zone
                1 fighter moved from Queensland to 42 Sea Zone
                1 artillery and 1 infantry moved from Queensland to New South Wales

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 42 Sea Zone
                    ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                1 fighter moved from 42 Sea Zone to Java
                1 fighter moved from 42 Sea Zone to Java

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Dice Statistics:

    Total
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
            Average roll : 3.000
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    ANZAC Combat
                1 was rolled 1 times
                4 was rolled 2 times
            Average roll : 3.000
            Median : 4.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Japanese Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    triplea_39106.0_ANZ2.tsvg

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