1 sub hit, absorbed on BB. 3 more hits, how do you want to take the losses?
39028ecf-6090-4fdb-9374-ea0bf83aafe4-image.png
No intercept.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 1 factory_minor, 4 fighters and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
2 bombers and 1 fighter moved from Norway to Germany
1 artillery, 1 fighter and 2 infantry moved from Norway to Finland
5 fighters and 1 tactical_bomber moved from 6 Sea Zone to Kiangsu
1 fighter moved from 6 Sea Zone to Kiangsu
Combat - Americans
Air Battle in Germany
Americans attacks with 3 units heading to Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 8,8 and causes: 15 damage to unit: factory_major
Bombing raid in Germany causes 15 damage total.
Battle in Kiangsu
Americans attack with 1 artillery, 6 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 factory_minor and 3 mech_infantrys
Americans win, taking Kiangsu from Japanese with 1 artillery, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Americans: 1 fighter and 1 infantry
Casualties for Japanese: 3 mech_infantrys
Battle in Finland
Americans attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 3 infantry
Americans win, taking Finland from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Americans: 1 infantry
Cleaning up after air battles
Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - Americans
2 bombers and 1 fighter moved from Germany to Norway
1 fighter moved from Hawaiian Islands to 6 Sea Zone
2 fighters moved from Western United States to 6 Sea Zone
3 fighters moved from Kiangsu to 6 Sea Zone
1 fighter moved from Kiangsu to 6 Sea Zone
1 carrier and 1 destroyer moved from 26 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsu to 6 Sea Zone
2 submarines moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 bomber moved from Eastern United States to United Kingdom
1 fighter moved from Finland to Archangel
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 transports moved from 91 Sea Zone to 89 Sea Zone
1 artillery, 2 infantry and 2 mech_infantrys moved from Central United States to Southeast Mexico
2 mech_infantrys moved from Southeast Mexico to Central America
1 fighter moved from Eastern United States to 101 Sea Zone
1 carrier and 1 fighter moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Morocco to 91 Sea Zone
Place Units - Americans
1 factory_minor placed in Korea
1 artillery and 2 infantry placed in Norway
2 destroyers placed in 10 Sea Zone
4 fighters placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
Americans collect 58 PUs (1 lost to blockades); end with 59 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery, 1 fighter and 1 infantry moved from Yunnan to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 artillery and 1 mech_infantry
Chinese win, taking Hunan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 artillery and 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Yunnan
Place Units - Chinese
1 artillery and 3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - British
British buy 2 artilleries, 1 destroyer, 3 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 marine and 1 transport; Remaining resources: 1 PUs;
Combat Move - British
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
3 fighters moved from Scotland to 125 Sea Zone
1 mech_infantry moved from Tobruk to Libya
British take Libya from Italians
2 infantry moved from Morocco to Algeria
British take Algeria from Germans
2 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Crete
1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber moved from Yunnan to Malaya
1 artillery and 1 infantry moved from Yunnan to French Indo China
Combat - British
Battle in Crete
Battle in Malaya
British attack with 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 factory_minor, 1 harbour and 5 infantry
British win, taking Crete from Italians, taking Malaya from Japanese with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for British: 1 mech_infantry
Casualties for Japanese: 5 infantry
Battle in French Indo China
British attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
British win, taking French Indo China from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 125 Sea Zone
British attack with 1 destroyer and 3 fighters
Germans defend with 1 submarine
British win, taking 125 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - British
3 fighters moved from 125 Sea Zone to Finland
1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 91 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from Iceland to 123 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
1 aaGun and 1 infantry moved from Scotland to United Kingdom
2 fighters and 1 tactical_bomber moved from Egypt to Persia
3 fighters and 1 tactical_bomber moved from Malaya to Yunnan
2 destroyers moved from 91 Sea Zone to 109 Sea Zone
2 fighters moved from United Kingdom to Finland
Place Units - British
1 destroyer, 1 submarine and 1 transport placed in 109 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from French Equatorial Africa: 2 mech_infantrys
EDIT: Adding units owned by British to Egypt: 1 artillery, 1 infantry and 2 mech_infantrys
EDIT: Removing units owned by British from Anglo Egyptian Sudan: 1 infantry
EDIT: Removing units owned by British from Belgian Congo: 1 artillery and 1 mech_infantry
EDIT: Adding units owned by British to Egypt: 1 mech_infantry
EDIT: Adding units owned by British to French Equatorial Africa: 1 infantry
EDIT: Removing units owned by British from French Central Africa: 1 infantry
EDIT: Adding units owned by British to Belgian Congo: 1 artillery, 1 infantry and 1 mech_infantry
EDIT: Removing units owned by British from Union of South Africa: 1 artillery, 1 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
1 artillery and 2 infantry placed in Egypt
Turn Complete - British
British collect 41 PUs; end with 42 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
Place Units - UK_Pacific
1 transport placed in 39 Sea Zone
1 marine placed in India
Turning on Edit Mode
EDIT: Adding units owned by British to Yunnan: 1 artillery and 10 infantry
EDIT: Removing units owned by British from Burma: 1 artillery and 10 infantry
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 14 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Units Change Ownership
Some Units in India change ownership: 1 marine
Some Units in 39 Sea Zone change ownership: 1 transport
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 bomber and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to 99 Sea Zone
1 artillery and 3 infantry moved from Yugoslavia to Romania
6 infantry moved from Slovakia Hungary to Eastern Poland
2 artilleries and 2 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Northern Italy to Yugoslavia
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Italians
1 bomber moved from 99 Sea Zone to Southern Italy
Place Units - Italians
3 infantry placed in Northern Italy
1 bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
Combat - ANZAC
ANZAC creates battle in territory 19 Sea Zone
Battle in New Guinea
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC win, taking 19 Sea Zone from Japanese, taking New Guinea from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
2 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 20x factory_major; Remaining resources: 45 PUs;
Germans buy 15 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Karelia to Finland
1 fighter and 2 tactical_bombers moved from Western Germany to Finland
2 bombers moved from Western Germany to Finland
2 fighters moved from Germany to Finland
1 battleship and 1 destroyer moved from 112 Sea Zone to 125 Sea Zone
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Crete
16 artilleries and 34 infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
1 armour moved from Yakut S.S.R. to Yenisey
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 1 battleship and 1 destroyer
British defend with 1 destroyer
Germans win, taking 125 Sea Zone from British with 1 battleship and 1 destroyer remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Crete
Germans attack with 2 infantry
British defend with 2 infantry
British win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Battle in Finland
Germans attack with 2 bombers, 3 fighters, 3 infantry and 2 tactical_bombers
British defend with 5 fighters; Americans defend with 1 artillery and 1 infantry
Germans win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 38
Casualties for Germans: 1 fighter and 3 infantry
Casualties for British: 5 fighters
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Germans
1 fighter moved from Finland to Karelia
2 infantry moved from Novgorod to Karelia
1 artillery moved from Novgorod to Karelia
8 infantry moved from Poland to Baltic States
2 bombers moved from Finland to Western Germany
1 fighter and 2 tactical_bombers moved from Finland to Karelia
2 tactical_bombers moved from Western Ukraine to Western Germany
5 aaGuns, 15 armour and 23 mech_infantrys moved from Western Ukraine to Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
6 infantry moved from Western Germany to Germany
2 infantry moved from Western Germany to Germany
2 infantry moved from Germany to Western Germany
5 infantry moved from France to Western Germany
2 infantry moved from Southern France to France
Place Units - Germans
3 infantry placed in Novgorod
3 infantry placed in France
9 infantry placed in Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter moved from Bryansk to Novgorod
1 artillery and 1 infantry moved from Archangel to Novgorod
1 fighter moved from Bryansk to Novgorod
2 fighters moved from Bryansk to Novgorod
1 armour and 1 mech_infantry moved from Evenkiyskiy to Timguska
Russians take Timguska from Germans
1 armour and 1 mech_infantry moved from Timguska to Yenisey
1 infantry moved from Buryatia to Yakut S.S.R.
Russians take Yakut S.S.R. from Germans
Combat - Russians
Battle in Yenisey
Russians attack with 1 armour and 1 mech_infantry
Germans defend with 1 armour
Russians win, taking Yenisey from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Novgorod
Russians attack with 1 artillery, 4 fighters and 1 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Russians win, taking Novgorod from Germans with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Non Combat Move - Russians
4 fighters moved from Novgorod to Archangel
2 artilleries and 2 infantry moved from Smolensk to Archangel
1 infantry moved from Nenetsia to Archangel
4 aaGuns, 16 artilleries, 61 infantry and 1 tactical_bomber moved from Bryansk to Russia
2 infantry moved from Tambov to Russia
1 infantry moved from Novosibirsk to Samara
2 infantry moved from Buryatia to Amur
2 aaGuns and 15 infantry moved from Manchuria to Jehol
Place Units - Russians
3 artilleries and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 carriers and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
3 fighters moved from Philippines to 6 Sea Zone
1 submarine moved from 41 Sea Zone to 45 Sea Zone
Japanese take 42 Sea Zone from French
2 bombers moved from Japan to 6 Sea Zone
3 fighters moved from Japan to 6 Sea Zone
1 bomber moved from Celebes to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 46 Sea Zone
2 battleships, 4 destroyers, 3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
3 carriers moved from 35 Sea Zone to 6 Sea Zone
1 bomber moved from Philippines to 6 Sea Zone
2 cruisers moved from 35 Sea Zone to 6 Sea Zone
2 bombers moved from Kwangsi to 6 Sea Zone
2 infantry moved from Kwangsi to French Indo China
1 artillery moved from Kwangsi to French Indo China
1 infantry moved from Kwangsi to Hunan
1 artillery moved from Kwangsi to Hunan
1 mech_infantry moved from Kwangsi to Hunan
1 armour and 1 mech_infantry moved from Kwangsi to Kiangsu
1 mech_infantry moved from Kwangsi to Kiangsu
1 fighter moved from Japan to 6 Sea Zone
1 fighter moved from Kwangsi to 19 Sea Zone
1 fighter moved from Kwangsi to Kiangsu
4 artilleries and 6 infantry moved from Philippines to 35 Sea Zone
4 artilleries, 6 infantry and 8 transports moved from 35 Sea Zone to 6 Sea Zone
4 artilleries and 6 infantry moved from 6 Sea Zone to Korea
5 tactical_bombers moved from Kwangsi to 6 Sea Zone
3 fighters moved from Kwangsi to 6 Sea Zone
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 2 battleships, 6 bombers, 3 carriers, 2 cruisers, 4 destroyers, 13 fighters, 8 tactical_bombers and 8 transports
Americans defend with 1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 9 fighters, 2 submarines, 1 tactical_bomber and 1 transport; ANZAC defend with 1 destroyer
Units damaged: 1 battleship owned by the Americans
Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
Units damaged: 1 carrier owned by the Japanese
Japanese win, taking 6 Sea Zone from ANZAC with 2 battleships, 6 bombers, 2 carriers, 2 cruisers, 6 fighters, 8 tactical_bombers and 8 transports remaining. Battle score for attacker is 166
Casualties for ANZAC: 1 destroyer
Casualties for Americans: 1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 9 fighters, 2 submarines, 1 tactical_bomber and 1 transport
Casualties for Japanese: 1 carrier, 4 destroyers and 7 fighters
Battle in 46 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Hunan
Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
Chinese defend with 1 artillery and 1 infantry
Japanese win, taking Hunan from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Kiangsu
Japanese attack with 1 armour, 1 fighter and 2 mech_infantrys
Americans defend with 1 artillery
Japanese win, taking Kiangsu from Chinese with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in French Indo China
Japanese attack with 1 artillery and 2 infantry
British defend with 1 artillery and 1 infantry
UK_Pacific win with no units remaining. Battle score for attacker is -3
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Battle in 19 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 submarine; Americans defend with 1 transport
1 submarine owned by the ANZAC Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Korea
Japanese attack with 4 artilleries and 6 infantry
Americans defend with 1 artillery, 1 factory_minor and 1 infantry
Japanese win, taking Korea from Americans with 4 artilleries and 5 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
2 tactical_bombers moved from 6 Sea Zone to Japan
6 fighters moved from 6 Sea Zone to Japan
1 tactical_bomber moved from 6 Sea Zone to Japan
1 fighter moved from 19 Sea Zone to Shantung
1 fighter moved from Kiangsu to Kwangtung
1 aaGun and 2 artilleries moved from Kwangsi to Kwangtung
6 bombers moved from 6 Sea Zone to Japan
1 mech_infantry moved from Hopei to Shantung
1 mech_infantry moved from Anhwe to Shantung
1 mech_infantry moved from Shensi to Hopei
1 mech_infantry moved from Hopei to Anhwe
1 mech_infantry moved from Shensi to Hopei
Place Units - Japanese
2 carriers placed in 6 Sea Zone
3 infantry placed in Kwangtung
1 tactical_bomber could not land in 6 Sea Zone and was removed
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,3
Japanese collect 43 PUs (4 lost to blockades); end with 43 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 48 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 1 destroyer, 3 fighters and 4 infantry; Remaining resources: 1 PUs;
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Combat Move - Americans
2 bombers and 1 fighter moved from Norway to 125 Sea Zone
1 bomber moved from United Kingdom to 125 Sea Zone
1 fighter moved from Archangel to 125 Sea Zone
1 mech_infantry moved from Central America to 89 Sea Zone
1 artillery and 2 infantry moved from Southeast Mexico to 89 Sea Zone
1 armour, 1 infantry and 2 mech_infantrys moved from Central America to Colombia
Americans take Colombia from Neutral_True
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 89 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
3 artilleries and 1 infantry moved from Gibraltar to Spain
2 fighters moved from 91 Sea Zone to Spain
Combat - Americans
Battle in Spain
Americans attack with 4 artilleries, 2 fighters, 3 infantry and 1 mech_infantry
Neutral_True defend with 6 infantry
Americans win, taking Spain from Neutral_True with 4 artilleries, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Americans: 2 infantry
Casualties for Neutral_True: 6 infantry
Battle in 125 Sea Zone
Americans attack with 3 bombers and 2 fighters
Germans defend with 1 battleship and 1 destroyer
Americans win with 3 bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 battleship and 1 destroyer
Casualties for Americans: 2 fighters
Non Combat Move - Americans
3 bombers moved from 125 Sea Zone to United Kingdom
1 infantry moved from Jehol to Manchuria
1 fighter moved from Spain to 91 Sea Zone
1 fighter moved from Spain to 91 Sea Zone
Place Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
3 artilleries and 4 infantry placed in Central United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 58 PUs; end with 59 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
2 artilleries, 1 fighter and 4 infantry moved from Yunnan to Hunan
Combat - Chinese
Chinese creates battle in territory Shensi
Battle in Hunan
Chinese attack with 2 artilleries, 1 fighter and 4 infantry
Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry
Chinese win, taking Shensi from Japanese, taking Hunan from Japanese with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 8
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Yunnan
4 infantry moved from Yunnan to Hunan
Place Units - Chinese
1 infantry placed in Sikang
3 artilleries placed in Hunan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - British
British buy 4 artilleries, 2 fighters and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery, 1 infantry and 1 marine moved from India to 39 Sea Zone
1 destroyer moved from 39 Sea Zone to 45 Sea Zone
UK_Pacific take 41 Sea Zone from Japanese
UK_Pacific take 42 Sea Zone from Japanese
1 destroyer moved from 39 Sea Zone to 45 Sea Zone
1 battleship and 1 marine moved from 39 Sea Zone to 41 Sea Zone
1 battleship and 1 marine moved from 41 Sea Zone to 43 Sea Zone
1 marine moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Algeria to Tunisia
British take Tunisia from Germans
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
2 artilleries and 4 infantry moved from United Kingdom to 109 Sea Zone
2 artilleries, 4 destroyers, 4 infantry, 1 submarine and 3 transports moved from 109 Sea Zone to 110 Sea Zone
2 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Persia to 99 Sea Zone
Combat - British
Battle in Borneo
Battle in Sumatra
British attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
Japanese win, taking Borneo from Japanese with 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for British: 1 artillery and 1 infantry
Battle in 99 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 45 Sea Zone
British attack with 2 destroyers
Japanese defend with 1 submarine
British win with 1 destroyer remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Southern France
Battle in Normandy Bordeaux
Non Combat Move - British
1 artillery moved from Gibraltar to Spain
1 fighter moved from 99 Sea Zone to Syria
1 armour and 5 mech_infantrys moved from Egypt to Iraq
8 artilleries and 10 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Libya to Alexandria
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Algeria to Tunisia
1 artillery, 1 infantry and 1 mech_infantry moved from Union of South Africa to Rhodesia
1 artillery, 1 infantry and 1 mech_infantry moved from Rhodesia to Belgian Congo
1 artillery, 1 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter and 1 tactical_bomber moved from Persia to India
1 aaGun, 1 artillery, 2 fighters and 10 infantry moved from Yunnan to Hunan
Place Units - British
2 artilleries and 1 infantry placed in Union of South Africa
1 artillery and 2 infantry placed in Egypt
1 artillery and 2 fighters placed in United Kingdom
Turn Complete - British
British collect 47 PUs; end with 47 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 50 PUs
Place Units - UK_Pacific
1 artillery, 1 fighter and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Some Units in India change ownership: 1 artillery, 1 fighter and 1 infantry
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 bomber and 1 infantry; Remaining resources: 2 PUs;
Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Italians
2 artilleries and 8 infantry moved from Eastern Poland to Western Ukraine
1 artillery and 3 infantry moved from Romania to Bessarabia
1 fighter moved from Southern Italy to 93 Sea Zone
2 fighters moved from Southern Italy to Southern France
2 infantry moved from Northern Italy to Southern France
2 bombers moved from Southern Italy to Southern France
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Southern France
Italians attack with 2 bombers, 2 fighters and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from British with 2 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
2 fighters moved from Southern France to Southern Italy
2 bombers moved from Southern France to Southern Italy
1 fighter moved from 93 Sea Zone to Southern Italy
Place Units - Italians
1 infantry placed in Northern Italy
1 bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Japanese
2 infantry moved from Trans-Jordan to Saudi Arabia
3 fighters moved from India to Saudi Arabia
Combat - ANZAC
Battle in Saudi Arabia
ANZAC attack with 3 fighters and 2 infantry
Neutral_True defend with 2 infantry
ANZAC win, taking Saudi Arabia from Neutral_True with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in Java
Non Combat Move - ANZAC
2 submarines moved from 62 Sea Zone to 45 Sea Zone
2 fighters moved from New South Wales to Queensland
1 aaGun and 3 infantry moved from South Australia to Queensland
3 fighters moved from Saudi Arabia to Iraq
1 submarine moved from 19 Sea Zone to 34 Sea Zone
1 bomber moved from Hawaiian Islands to Queensland
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 12x factory_major; Remaining resources: 45 PUs;
Germans buy 1 bomber and 11 infantry; Remaining resources: 0 PUs;
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Germans
1 infantry moved from Karelia to Finland
Germans take Finland from Americans
2 infantry moved from Baltic States to Novgorod
1 infantry moved from Baltic States to Novgorod
2 fighters moved from Karelia to Novgorod
2 tactical_bombers moved from Karelia to Novgorod
1 infantry moved from Western Ukraine to Bryansk
Germans take Bryansk from Russians
8 armour and 8 mech_infantrys moved from Ukraine to Caucasus
Germans take Rostov from Russians
Germans take Caucasus from Russians
7 armour and 7 mech_infantrys moved from Ukraine to Volgograd
Germans take Volgograd from Russians
8 infantry moved from France to Normandy Bordeaux
2 bombers moved from Western Germany to Normandy Bordeaux
2 tactical_bombers moved from Western Germany to Normandy Bordeaux
1 armour moved from Tsinghai to Kazakhstan
Germans take Kazakhstan from Russians
Combat - Germans
Battle in Novgorod
Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Normandy Bordeaux
Germans attack with 2 bombers, 8 infantry and 2 tactical_bombers
British defend with 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
Germans win, taking Normandy Bordeaux from British with 2 bombers, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 4 infantry
Casualties for British: 2 artilleries and 4 infantry
Non Combat Move - Germans
2 infantry moved from Western Germany to France
2 bombers and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
16 artilleries and 34 infantry moved from Ukraine to Rostov
5 aaGuns moved from Ukraine to Rostov
8 mech_infantrys moved from Ukraine to Caucasus
2 infantry moved from Western Germany to France
1 artillery moved from Germany to Poland
8 infantry moved from Germany to Poland
2 fighters and 2 tactical_bombers moved from Novgorod to Karelia
1 infantry moved from Western Germany to Switzerland
Germans take Switzerland from Neutral_True
1 armour moved from Kazakhstan to Afghanistan
Germans take Afghanistan from Neutral_True
Place Units - Germans
3 infantry placed in Ukraine
3 infantry placed in Western Germany
3 infantry placed in France
2 infantry placed in Western Germany
1 bomber placed in Western Germany
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
Combat Move - Russians
2 artilleries and 2 infantry moved from Archangel to Novgorod
3 fighters moved from Archangel to Novgorod
23 artilleries, 71 infantry and 1 tactical_bomber moved from Russia to Bryansk
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
1 artillery and 3 infantry moved from Archangel to Novgorod
1 fighter moved from Archangel to Novgorod
Combat - Russians
Battle in Bryansk
Russians attack with 23 artilleries, 71 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 23 artilleries, 71 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Novgorod
Russians attack with 3 artilleries, 4 fighters and 5 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Russians win, taking Novgorod from Germans with 3 artilleries, 4 fighters and 4 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
4 fighters moved from Novgorod to Russia
1 tactical_bomber moved from Bryansk to Russia
2 infantry moved from Amur to Manchuria
2 aaGuns and 15 infantry moved from Jehol to Manchuria
1 infantry moved from Yakut S.S.R. to Buryatia
1 armour and 1 mech_infantry moved from Yenisey to Urals
1 aaGun moved from Russia to Bryansk
Place Units - Russians
3 artilleries and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers and 8 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Japanese
4 units repaired.
1 mech_infantry moved from Shantung to Jehol
Japanese take Jehol from Chinese
2 infantry moved from Kwangtung to Kwangsi
1 submarine moved from 46 Sea Zone to 42 Sea Zone
1 fighter moved from Kwangtung to Kwangsi
7 infantry moved from Japan to 6 Sea Zone
1 fighter moved from Shantung to Manchuria
4 tactical_bombers moved from 6 Sea Zone to Manchuria
6 bombers moved from Japan to Manchuria
3 tactical_bombers moved from Japan to Manchuria
6 fighters moved from Japan to Manchuria
4 artilleries and 5 infantry moved from Korea to Manchuria
7 infantry and 4 transports moved from 6 Sea Zone to 19 Sea Zone
2 battleships and 2 cruisers moved from 6 Sea Zone to 19 Sea Zone
Japanese take 19 Sea Zone from ANZAC
7 infantry moved from 19 Sea Zone to Manchuria
1 mech_infantry moved from Kiangsu to Kweichow
Japanese take Kweichow from Chinese
Combat - Japanese
Battle in Manchuria
Japanese attack with 4 artilleries, 6 bombers, 7 fighters, 12 infantry and 7 tactical_bombers
Russians defend with 2 aaGuns and 17 infantry; Americans defend with 1 artillery and 1 infantry
Japanese win, taking Manchuria from Chinese with 4 artilleries, 6 bombers, 6 fighters, 4 infantry and 6 tactical_bombers remaining. Battle score for attacker is 23
Casualties for Russians: 2 aaGuns and 17 infantry
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 fighter, 8 infantry and 1 tactical_bomber
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from UK_Pacific with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kwangsi
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Kwangsi to Kwangtung
1 infantry moved from Kwangtung to Kiangsi
1 armour moved from Kiangsu to Jehol
1 mech_infantry moved from Kiangsu to Jehol
4 fighters moved from Manchuria to 6 Sea Zone
4 tactical_bombers moved from Manchuria to 6 Sea Zone
6 bombers moved from Manchuria to Japan
2 fighters and 2 tactical_bombers moved from Manchuria to Korea
Place Units - Japanese
3 infantry placed in Korea
3 infantry placed in Kwangtung
2 artilleries and 2 infantry placed in Japan
2 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs total
Forgot to bomb W Germany
AARolling 3d6:
(2, 3, 4)
Dmg1&2Rolling 2d6:
(5, 6)
demg3rdRolling 1d6:
(1)