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TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 3
Purchase Units - British
British buy 1 armour, 1 cruiser, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from United Kingdom to 3 Sea Zone
1 infantry moved from United Kingdom to 3 Sea Zone
1 infantry moved from 3 Sea Zone to Norway
British take Norway from Germans
1 infantry moved from 3 Sea Zone to Norway
1 bomber moved from United Kingdom to Germany
1 bomber moved from United Kingdom to Germany
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Australia to 38 Sea Zone
1 infantry moved from Australia to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New Guinea
1 infantry moved from 47 Sea Zone to New GuineaCombat - British
Battle in New Guinea
British attack with 2 infantry
Japanese defend with 1 infantry
British win, taking New Guinea from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 1,5 and causes: 6 damage to unit: factory
Bombing raid in Germany causes 6 damage total.Non Combat Move - British
1 bomber moved from Germany to United Kingdom
1 bomber moved from Germany to United Kingdom
1 infantry moved from Kenya to Union of South AfricaPlace Units - British
1 cruiser and 1 transport placed in 3 Sea Zone
1 armour and 1 infantry placed in United KingdomTurn Complete - British
British collect 29 PUs; end with 29 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 6 armour and 3 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 bomber moved from Kwantung to 47 Sea Zone
2 infantry moved from China to Sinkiang
3 armour moved from Kwantung to Sinkiang
1 armour moved from Buryatia S.S.R. to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Soviet Far East to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 artillery moved from Buryatia S.S.R. to Yakut S.S.R.
1 fighter moved from China to Sinkiang
1 infantry moved from Anglo Egypt to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Persia
1 armour and 2 infantry moved from India to Persia
2 fighters moved from China to PersiaCombat - Japanese
Battle in Persia
Japanese attack with 1 armour, 2 fighters and 3 infantry
Russians defend with 1 artillery and 2 infantry
Japanese win, taking Persia from British with 1 armour and 2 fighters remaining. Battle score for attacker is 1
Casualties for Russians: 1 artillery and 2 infantry
Casualties for Japanese: 3 infantry
Battle in Sinkiang
Japanese attack with 3 armour, 1 fighter and 2 infantry
Americans defend with 2 infantry
Japanese win, taking Sinkiang from Americans with 3 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 47 Sea Zone
Japanese attack with 1 bomber
British defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Japanese
1 bomber moved from 47 Sea Zone to East Indies
1 carrier moved from 33 Sea Zone to 35 Sea Zone
2 fighters moved from Persia to India
1 fighter moved from Sinkiang to Kwantung
3 infantry moved from Japan to 60 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 2 transports moved from 60 Sea Zone to 59 Sea Zone
3 infantry moved from 59 Sea Zone to KwantungPlace Units - Japanese
3 armour placed in Kwantung
3 armour placed in India
3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs total -
TripleA Move Summary for game: World War II v4, version: 2.8
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 armour, 4 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Alaska to 64 Sea Zone
1 infantry moved from Alaska to 64 Sea Zone
1 infantry moved from Alaska to 64 Sea Zone
1 infantry moved from Alaska to 64 Sea Zone
1 armour, 3 infantry and 2 transports moved from 64 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to Soviet Far East
Russians take Soviet Far East from Japanese
1 infantry moved from 62 Sea Zone to Soviet Far East
1 infantry moved from 62 Sea Zone to Soviet Far East
1 armour moved from 62 Sea Zone to Soviet Far East
1 infantry moved from Libya to Anglo Egypt
1 infantry moved from Libya to Anglo Egypt
1 armour moved from Libya to Anglo Egypt
1 bomber moved from United Kingdom to Germany
1 bomber moved from United Kingdom to Germany -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 armour, 4 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Alaska to 64 Sea Zone
1 infantry moved from Alaska to 64 Sea Zone
1 infantry moved from Alaska to 64 Sea Zone
1 infantry moved from Alaska to 64 Sea Zone
1 armour, 3 infantry and 2 transports moved from 64 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to Soviet Far East
Russians take Soviet Far East from Japanese
1 infantry moved from 62 Sea Zone to Soviet Far East
1 infantry moved from 62 Sea Zone to Soviet Far East
1 armour moved from 62 Sea Zone to Soviet Far East
1 infantry moved from Libya to Anglo Egypt
1 infantry moved from Libya to Anglo Egypt
1 armour moved from Libya to Anglo Egypt
1 bomber moved from United Kingdom to Germany
1 bomber moved from United Kingdom to GermanyCombat - Americans
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 2,4 and causes: 6 damage to unit: factory
Bombing raid in Germany causes 6 damage total.
Battle in Anglo Egypt
Americans attack with 1 armour and 2 infantry
Japanese defend with 1 infantry
Americans win, taking Anglo Egypt from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 carrier moved from 64 Sea Zone to 62 Sea Zone
1 destroyer moved from 64 Sea Zone to 62 Sea Zone
1 submarine moved from 64 Sea Zone to 62 Sea Zone
1 battleship moved from 64 Sea Zone to 62 Sea Zone
1 fighter moved from 64 Sea Zone to 62 Sea Zone
1 fighter moved from 64 Sea Zone to 62 Sea Zone
1 artillery moved from Eastern Canada to Western Canada
1 infantry moved from Western Canada to Alaska
1 infantry moved from Eastern United States to Central United States
1 infantry moved from Eastern United States to Central United States
1 transport moved from 55 Sea Zone to 64 Sea Zone
1 carrier moved from 55 Sea Zone to 63 Sea Zone
1 fighter moved from 55 Sea Zone to 63 Sea Zone
1 fighter moved from 55 Sea Zone to 63 Sea Zone
1 bomber moved from Germany to United Kingdom
1 bomber moved from Germany to United KingdomPlace Units - Americans
2 armour and 4 infantry placed in Western United States
3 transports placed in 55 Sea ZoneTurn Complete - Americans
Americans collect 40 PUs; end with 40 PUs total -
TripleA Move Summary for game: World War II v4, version: 2.8
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 armour and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery moved from Caucasus to Persia
1 infantry moved from Caucasus to Persia
1 infantry moved from Caucasus to Persia
1 armour moved from Archangel to West Russia
1 infantry moved from Archangel to West Russia
1 infantry moved from Russia to West Russia
1 infantry moved from Russia to West Russia
1 infantry moved from Russia to West Russia
1 artillery moved from Caucasus to West Russia -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 armour and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery moved from Caucasus to Persia
1 infantry moved from Caucasus to Persia
1 infantry moved from Caucasus to Persia
1 armour moved from Archangel to West Russia
1 infantry moved from Archangel to West Russia
1 infantry moved from Russia to West Russia
1 infantry moved from Russia to West Russia
1 infantry moved from Russia to West Russia
1 artillery moved from Caucasus to West RussiaCombat - Russians
Battle in Persia
Russians attack with 1 artillery and 2 infantry
Japanese defend with 1 armour
Russians win, taking Persia from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 armour
Battle in West Russia
Russians attack with 1 armour, 1 artillery and 4 infantry
Germans defend with 1 armour and 2 infantry
Russians win, taking West Russia from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour and 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 armour moved from Russia to Caucasus
1 infantry moved from Novosibirsk to Kazakh S.S.R.Place Units - Russians
2 armour and 2 infantry placed in Caucasus
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 4
Purchase Units - Germans
Germans repair damage of 12x factory; Remaining resources: 28 PUs;
Germans buy 2 armour, 2 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
7 armour, 2 artilleries and 4 infantry moved from Ukraine S.S.R. to Caucasus
4 fighters moved from Eastern Europe to Caucasus
1 bomber moved from Germany to Caucasus
3 armour and 1 infantry moved from Karelia S.S.R. to Norway
1 fighter moved from Germany to NorwayCombat - Germans
Battle in Norway
Germans attack with 3 armour, 1 fighter and 1 infantry
British defend with 2 infantry
Germans win, taking Norway from British with 3 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Caucasus
Germans attack with 7 armour, 2 artilleries, 1 bomber, 4 fighters and 4 infantry
Russians defend with 1 aaGun, 6 armour, 1 factory and 5 infantry
Germans win, taking Caucasus from Russians with 5 armour, 1 bomber and 4 fighters remaining. Battle score for attacker is 15
Casualties for Germans: 2 armour, 2 artilleries and 4 infantry
Casualties for Russians: 6 armour and 5 infantryNon Combat Move - Germans
1 infantry moved from Eastern Europe to Belorussia
4 fighters moved from Caucasus to Ukraine S.S.R.
1 bomber moved from Caucasus to Germany
1 armour moved from Germany to Ukraine S.S.R.
1 infantry moved from Eastern Europe to Karelia S.S.R.
2 artilleries and 3 infantry moved from Eastern Europe to Ukraine S.S.R.
3 infantry moved from Germany to Eastern Europe
2 submarines moved from 9 Sea Zone to 7 Sea Zone
2 infantry moved from Western Europe to Germany
1 aaGun moved from Western Europe to Germany
1 fighter moved from Norway to Eastern EuropePlace Units - Germans
2 armour and 2 infantry placed in Germany
2 submarines placed in 5 Sea ZoneTurn Complete - Germans
Germans collect 42 PUs; end with 42 PUs total -
TripleA Move Summary for game: World War II v4, version: 2.8
Game History
Round: 4
Purchase Units - British
British buy 1 artillery, 1 cruiser, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from United Kingdom to Southern Europe
1 bomber moved from United Kingdom to Southern Europe
1 fighter moved from United Kingdom to Norway
1 infantry moved from United Kingdom to 3 Sea Zone
1 artillery moved from United Kingdom to 3 Sea Zone
1 armour moved from United Kingdom to 3 Sea Zone
1 armour moved from 3 Sea Zone to Norway
1 infantry moved from 3 Sea Zone to Norway
1 artillery moved from 3 Sea Zone to Norway -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 4
Purchase Units - British
British buy 1 artillery, 1 cruiser, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from United Kingdom to Southern Europe
1 bomber moved from United Kingdom to Southern Europe
1 fighter moved from United Kingdom to Norway
1 infantry moved from United Kingdom to 3 Sea Zone
1 artillery moved from United Kingdom to 3 Sea Zone
1 armour moved from United Kingdom to 3 Sea Zone
1 armour moved from 3 Sea Zone to Norway
1 infantry moved from 3 Sea Zone to Norway
1 artillery moved from 3 Sea Zone to NorwayCombat - British
Strategic bombing raid in Southern Europe
1 bomber killed by AA
Bombing raid in Southern Europe rolls: 5 and causes: 5 damage to unit: factory
Bombing raid in Southern Europe causes 5 damage total.
Battle in Norway
British attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
Germans defend with 3 armour and 1 infantry
British win, taking Norway from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 11
Casualties for Germans: 3 armour and 1 infantry
Casualties for British: 1 artillery and 1 infantryNon Combat Move - British
1 fighter moved from Norway to Archangel
1 bomber moved from Southern Europe to United KingdomPlace Units - British
1 artillery and 2 infantry placed in United Kingdom
1 cruiser and 1 transport placed in 3 Sea ZoneTurn Complete - British
British collect 31 PUs; end with 31 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 6 armour and 1 fighter; Remaining resources: 2 PUs;Combat Move - Japanese
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 59 Sea Zone to 62 Sea Zone
1 fighter moved from Kwantung to 62 Sea Zone
1 bomber moved from East Indies to 62 Sea Zone
3 armour moved from India to Persia
1 armour moved from Yakut S.S.R. to Evenki National Okrug
Japanese take Evenki National Okrug from Russians
1 armour moved from Evenki National Okrug to Novosibirsk
1 fighter moved from India to Persia
1 fighter moved from India to Persia
3 armour moved from Sinkiang to Kazakh S.S.R.
1 infantry moved from Sinkiang to NovosibirskCombat - Japanese
Battle in Persia
Japanese attack with 3 armour and 2 fighters
Russians defend with 1 artillery and 1 infantry
Japanese win, taking Persia from British with 3 armour and 2 fighters remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Novosibirsk
Japanese attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Novosibirsk from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakh S.S.R.
Japanese attack with 3 armour
Russians defend with 1 infantry
Japanese win, taking Kazakh S.S.R. from Russians with 3 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 62 Sea Zone
Japanese attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 submarine
Americans defend with 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 transports
Units damaged: 1 battleship owned by the Americans
Units damaged: 1 battleship owned by the Japanese
Japanese win with 1 battleship, 1 bomber, 1 carrier and 2 fighters remaining. Battle score for attacker is 46
Casualties for Americans: 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 transports
Casualties for Japanese: 1 cruiser, 1 destroyer, 1 fighter and 1 submarineNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 armour moved from Kwantung to Buryatia S.S.R.
3 infantry moved from Kwantung to 59 Sea Zone
3 infantry and 2 transports moved from 59 Sea Zone to 62 Sea Zone
3 infantry moved from 62 Sea Zone to Buryatia S.S.R.
1 bomber moved from 62 Sea Zone to Buryatia S.S.R.
1 carrier moved from 35 Sea Zone to 59 Sea Zone
1 battleship and 1 transport moved from 34 Sea Zone to 37 Sea Zone
2 fighters moved from Persia to SinkiangPlace Units - Japanese
1 fighter placed in Japan
3 armour placed in Kwantung
3 armour placed in IndiaTurn Complete - Japanese
Japanese collect 44 PUs; end with 46 PUs total
1 unit repaired. -
TripleA Move Summary for game: World War II v4, version: 2.8
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Soviet Far East to Yakut S.S.R.
1 infantry moved from Soviet Far East to Yakut S.S.R.
1 infantry moved from Soviet Far East to Yakut S.S.R.
1 infantry moved from Soviet Far East to Yakut S.S.R.
1 fighter moved from Russia to Yakut S.S.R.
1 bomber moved from United Kingdom to Southern Europe
1 bomber moved from United Kingdom to Southern Europe -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Soviet Far East to Yakut S.S.R.
1 infantry moved from Soviet Far East to Yakut S.S.R.
1 infantry moved from Soviet Far East to Yakut S.S.R.
1 infantry moved from Soviet Far East to Yakut S.S.R.
1 fighter moved from Russia to Yakut S.S.R.
1 bomber moved from United Kingdom to Southern Europe
1 bomber moved from United Kingdom to Southern EuropeCombat - Americans
Strategic bombing raid in Southern Europe
Bombing raid in Southern Europe rolls: 1,2 and causes: 3 damage to unit: factory
Bombing raid in Southern Europe causes 3 damage total.
Battle in Yakut S.S.R.
Americans attack with 1 armour, 1 fighter and 3 infantry
Japanese defend with 1 artillery
Americans win, taking Yakut S.S.R. from Japanese with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - Americans
1 fighter moved from Yakut S.S.R. to Russia
1 carrier moved from 63 Sea Zone to 55 Sea Zone
1 fighter moved from 63 Sea Zone to 55 Sea Zone
1 fighter moved from 63 Sea Zone to 55 Sea Zone
1 transport moved from 64 Sea Zone to 55 Sea Zone
1 bomber moved from Southern Europe to United Kingdom
1 bomber moved from Southern Europe to United KingdomPlace Units - Americans
1 carrier, 1 destroyer and 1 fighter placed in 55 Sea Zone
1 armour and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 40 PUs; end with 40 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Non Combat Move - Russians
1 infantry moved from West Russia to Archangel
1 infantry moved from West Russia to Archangel
1 artillery moved from West Russia to Russia
1 armour moved from West Russia to RussiaPlace Units - Russians
1 artillery and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 5
Purchase Units - Germans
Germans buy 3 armour, 1 carrier and 4 infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Karelia S.S.R. to Archangel
1 armour moved from Ukraine S.S.R. to Archangel
Germans take West Russia from Russians
1 fighter moved from Eastern Europe to Archangel
4 fighters moved from Ukraine S.S.R. to Archangel
5 armour moved from Caucasus to Archangel
2 submarines moved from 7 Sea Zone to 3 Sea Zone
2 submarines moved from 5 Sea Zone to 3 Sea Zone
1 bomber moved from Germany to 3 Sea ZoneCombat - Germans
Battle in 3 Sea Zone
Germans attack with 1 bomber and 4 submarines
British defend with 3 cruisers, 1 destroyer and 3 transports
Germans win with 1 bomber and 3 submarines remaining. Battle score for attacker is 59
Casualties for Germans: 1 submarine
Casualties for British: 3 cruisers, 1 destroyer and 3 transports
Battle in Archangel
Germans attack with 6 armour, 5 fighters and 1 infantry
British defend with 1 fighter; Russians defend with 3 infantry
Germans win, taking Archangel from Russians with 6 armour, 5 fighters and 1 infantry remaining. Battle score for attacker is 19
Casualties for British: 1 fighter
Casualties for Russians: 3 infantryNon Combat Move - Germans
2 fighters moved from Archangel to 5 Sea Zone
1 bomber moved from 3 Sea Zone to Germany
3 fighters moved from Archangel to Karelia S.S.R.
3 infantry moved from Eastern Europe to Karelia S.S.R.
2 armour moved from Germany to Karelia S.S.R.
4 infantry moved from Germany to Eastern Europe
2 artilleries and 3 infantry moved from Ukraine S.S.R. to Caucasus
1 infantry moved from Belorussia to West RussiaPlace Units - Germans
1 carrier placed in 5 Sea Zone
4 infantry placed in Caucasus
3 armour placed in GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 44 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 5
Purchase Units - British
British buy 1 armour, 1 cruiser, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from United Kingdom to CaucasusCombat - British
Strategic bombing raid in Caucasus
Bombing raid in Caucasus rolls: 5 and causes: 5 damage to unit: factory
Bombing raid in Caucasus causes 5 damage total.Non Combat Move - British
1 bomber moved from Caucasus to RussiaPlace Units - British
1 armour placed in United Kingdom
1 cruiser, 1 destroyer and 1 submarine placed in 2 Sea ZoneTurn Complete - British
British collect 30 PUs; end with 30 PUs total -
TripleA Manual Gamesave Post for game: World War II v4, version: 2.8
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 6 armour and 2 destroyers; Remaining resources: 0 PUs;Combat Move - Japanese
2 infantry moved from East Indies to 37 Sea Zone
1 battleship, 2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Australia
1 armour moved from Buryatia S.S.R. to Soviet Far East
Japanese take Soviet Far East from Russians
3 armour moved from Persia to Russia
3 armour moved from Kazakh S.S.R. to Russia
1 infantry moved from Novosibirsk to Russia
2 fighters moved from Sinkiang to Russia
1 bomber moved from Buryatia S.S.R. to Russia
2 armour and 3 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 armour moved from Novosibirsk to Russia
1 armour moved from Soviet Far East to Yakut S.S.R.
1 fighter moved from Japan to Yakut S.S.R.
2 fighters moved from 62 Sea Zone to Yakut S.S.R.
3 armour moved from India to Trans-Jordan
Japanese take Trans-Jordan from BritishCombat - Japanese
Battle in Yakut S.S.R.
Japanese attack with 3 armour, 3 fighters and 3 infantry
Americans defend with 1 armour and 2 infantry
Japanese win, taking Yakut S.S.R. from Russians with 3 armour, 3 fighters and 2 infantry remaining. Battle score for attacker is 8
Casualties for Americans: 1 armour and 2 infantry
Casualties for Japanese: 1 infantry
Battle in Australia
Japanese attack with 2 infantry
British defend with 1 infantry
Japanese win, taking Australia from British with 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Russia
Japanese attack with 7 armour, 1 bomber, 2 fighters and 1 infantry
British defend with 1 bomber; Americans defend with 1 fighter; Russians defend with 1 aaGun, 1 armour, 2 artilleries, 1 factory and 9 infantry -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 6 armour and 2 destroyers; Remaining resources: 0 PUs;Combat Move - Japanese
2 infantry moved from East Indies to 37 Sea Zone
1 battleship, 2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Australia
1 armour moved from Buryatia S.S.R. to Soviet Far East
Japanese take Soviet Far East from Russians
3 armour moved from Persia to Russia
3 armour moved from Kazakh S.S.R. to Russia
1 infantry moved from Novosibirsk to Russia
2 fighters moved from Sinkiang to Russia
1 bomber moved from Buryatia S.S.R. to Russia
2 armour and 3 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 armour moved from Novosibirsk to Russia
1 armour moved from Soviet Far East to Yakut S.S.R.
1 fighter moved from Japan to Yakut S.S.R.
2 fighters moved from 62 Sea Zone to Yakut S.S.R.
3 armour moved from India to Trans-Jordan
Japanese take Trans-Jordan from BritishCombat - Japanese
Battle in Yakut S.S.R.
Japanese attack with 3 armour, 3 fighters and 3 infantry
Americans defend with 1 armour and 2 infantry
Japanese win, taking Yakut S.S.R. from Russians with 3 armour, 3 fighters and 2 infantry remaining. Battle score for attacker is 8
Casualties for Americans: 1 armour and 2 infantry
Casualties for Japanese: 1 infantry
Battle in Australia
Japanese attack with 2 infantry
British defend with 1 infantry
Japanese win, taking Australia from British with 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Russia
Japanese attack with 7 armour, 1 bomber, 2 fighters and 1 infantry
British defend with 1 bomber; Americans defend with 1 fighter; Russians defend with 1 aaGun, 1 armour, 2 artilleries, 1 factory and 9 infantry
retreated to Russia
Russians win with 1 armour and 1 fighter remaining. Battle score for attacker is -11
Casualties for British: 1 bomber
Casualties for Russians: 2 artilleries and 9 infantry
Casualties for Japanese: 7 armour, 2 fighters and 1 infantryNon Combat Move - Japanese
1 bomber moved from Russia to Caucasus
3 armour moved from Kwantung to Sinkiang
1 carrier moved from 59 Sea Zone to 60 Sea Zone
1 battleship, 1 carrier and 2 transports moved from 62 Sea Zone to 60 Sea Zone
3 infantry moved from Japan to 60 Sea Zone
3 infantry moved from 60 Sea Zone to Buryatia S.S.R.
2 fighters moved from Yakut S.S.R. to Sinkiang
1 fighter moved from Yakut S.S.R. to Buryatia S.S.R.Place Units - Japanese
2 destroyers placed in 60 Sea Zone
3 armour placed in Kwantung
3 armour placed in IndiaTurn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
2 infantry moved from Central United States to Eastern United States
1 artillery moved from Western Canada to AlaskaPlace Units - Americans
1 carrier, 2 fighters and 1 submarine placed in 55 Sea ZoneTurn Complete - Americans
Americans collect 40 PUs; end with 40 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Russia to Kazakh S.S.R.
Russians take Kazakh S.S.R. from Japanese
1 armour moved from Kazakh S.S.R. to Novosibirsk
Russians take Novosibirsk from JapaneseCombat - Russians
Non Combat Move - Russians
Place Units - Russians
1 armour and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 12 PUs; end with 12 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 6
Purchase Units - Germans
Germans repair damage of 8x factory, 5x factory; Remaining resources: 31 PUs;
Germans buy 1 battleship, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries and 7 infantry moved from Caucasus to Russia
6 armour and 1 infantry moved from Archangel to Russia
1 infantry moved from West Russia to Russia
3 infantry moved from Karelia S.S.R. to Norway
2 armour moved from Karelia S.S.R. to Russia
2 fighters moved from 5 Sea Zone to Norway
3 fighters moved from Karelia S.S.R. to Russia
1 bomber moved from Germany to RussiaCombat - Germans
Battle in Norway
Germans attack with 2 fighters and 3 infantry
British defend with 1 armour
Germans win, taking Norway from British with 2 fighters and 3 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 armour
Battle in Russia
Germans attack with 8 armour, 2 artilleries, 1 bomber, 3 fighters and 9 infantry
Americans defend with 1 fighter; Russians defend with 1 aaGun, 1 armour, 1 factory and 3 infantry
Germans captures 12PUs while taking Russians capital
Germans win, taking Russia from Russians with 8 armour, 2 artilleries, 1 bomber, 3 fighters and 8 infantry remaining. Battle score for attacker is 21
Casualties for Germans: 1 infantry
Casualties for Americans: 1 fighter
Casualties for Russians: 1 armour and 3 infantryNon Combat Move - Germans
2 fighters moved from Norway to 5 Sea Zone
3 armour moved from Germany to Ukraine S.S.R.
3 fighters moved from Russia to Caucasus
1 bomber moved from Russia to Caucasus
4 infantry moved from Eastern Europe to Germany
1 aaGun moved from Germany to Western EuropePlace Units - Germans
1 battleship and 1 destroyer placed in 5 Sea Zone
1 infantry placed in Caucasus
Germans undo move 2.
1 infantry placed in GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 66 PUs total