CP: +21.5
Inno(Allies) vs MagicQ (Axis) 42 2E
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters and 6 infantry; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Western United States to 56 Sea Zone
2 infantry and 1 transport moved from 56 Sea Zone to 53 Sea Zone
2 infantry moved from 53 Sea Zone to Hawaiian Islands
Americans take Hawaiian Islands from Japanese
1 infantry moved from Karelia S.S.R. to Belorussia
1 infantry moved from Finland to 3 Sea Zone
1 infantry and 1 transport moved from 3 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Northwestern Europe
Americans take Northwestern Europe from Germans
1 infantry moved from Karelia S.S.R. to Belorussia
1 infantry moved from Karelia S.S.R. to Baltic States
1 infantry moved from Karelia S.S.R. to Baltic States
2 fighters moved from Karelia S.S.R. to Novosibirsk
2 fighters moved from Russia to Novosibirsk
1 fighter moved from Karelia S.S.R. to Belorussia
1 fighter moved from Karelia S.S.R. to Baltic States
1 armour moved from Karelia S.S.R. to Vologda
1 armour moved from Karelia S.S.R. to Vologda
2 bombers moved from Karelia S.S.R. to Germany
1 bomber moved from Karelia S.S.R. to GermanyCombat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 1/3 hits
1 bomber killed by AA
Bombing raid in Germany rolls: 2,6 and causes: 8 damage to unit: factory
Bombing raid in Germany causes 8 damage total.
Battle in Vologda
Americans attack with 2 armour
Japanese defend with 1 infantry
Americans roll dice for 2 armour in Vologda, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Vologda
Americans win, taking Vologda from Japanese with 2 armour remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Novosibirsk
Americans attack with 4 fighters
Japanese defend with 2 infantry
Americans roll dice for 4 fighters in Novosibirsk, round 2 : 2/4 hits
Japanese roll dice for 2 infantry in Novosibirsk, round 2 : 1/2 hits
1 fighter owned by the Americans and 2 infantry owned by the Japanese lost in Novosibirsk
Americans win with 3 fighters remaining. Battle score for attacker is -4
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 fighter
Battle in Baltic States
Americans attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Baltic States
Americans win, taking Baltic States from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belorussia
Americans attack with 1 fighter and 2 infantry
Germans defend with 1 armour
Americans roll dice for 1 fighter and 2 infantry in Belorussia, round 2 : 3/3 hits
Germans roll dice for 1 armour in Belorussia, round 2 : 1/1 hits
1 armour owned by the Germans and 1 infantry owned by the Americans lost in Belorussia
Americans win, taking Belorussia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Americans: 1 infantryNon Combat Move - Americans
3 fighters moved from Novosibirsk to Russia
1 fighter moved from Belorussia to Russia
1 fighter moved from Baltic States to Russia
1 aaGun, 2 artilleries and 11 infantry moved from Finland to Karelia S.S.R.
5 transports moved from 3 Sea Zone to 10 Sea Zone
1 artillery and 11 infantry moved from Eastern United States to Eastern Canada
1 transport moved from 3 Sea Zone to 10 Sea Zone
2 carriers, 1 cruiser and 2 destroyers moved from 3 Sea Zone to 8 Sea Zone
2 bombers moved from Germany to Russia
1 carrier, 1 destroyer and 2 fighters moved from 56 Sea Zone to 53 Sea ZonePlace Units - Americans
1 carrier placed in 56 Sea Zone
2 fighters placed in 56 Sea Zone
2 infantry placed in Western United States
4 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 3 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 47 PUs; end with 47 PUs totalTerritory Summary for Americans :
8 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers and 1 transport
10 Sea Zone : 7 transports
33 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 1 transport
53 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
56 Sea Zone : 1 carrier and 2 fighters
Baltic States : 1 flag, 2 infantry
Belorussia : 1 flag, 1 infantry
Eastern Canada : 1 artillery and 11 infantry
Eastern United States : 1 factory and 4 infantry
Hawaiian Islands : 2 infantry
Karelia S.S.R. : 1 aaGun, 4 artilleries and 23 infantry
Morocco : 1 flag
Northwestern Europe : 1 flag, 1 infantry
Norway : 1 flag
Russia : 2 bombers and 5 fighters
Solomon Islands : 1 flag
Vologda : 2 armour
Western United States : 1 factory and 2 infantryProduction/PUs Summary :
Russians : 13 / 16
Germans : 32 / 48
British : 35 / 36
Japanese : 41 / 46
Americans : 47 / 47 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 17
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Russia to Kazakh S.S.R.
2 fighters moved from Russia to Kazakh S.S.R.
1 armour moved from Russia to Novosibirsk
Russians take Novosibirsk from Japanese
1 armour moved from Novosibirsk to RussiaCombat - Russians
Battle in Kazakh S.S.R.
Russians attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Kazakh S.S.R., round 2 : 1/3 hits
Germans roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
2 fighters moved from Kazakh S.S.R. to Russia
1 artillery and 9 infantry moved from Russia to Vologda
1 armour moved from Russia to Vologda
1 armour moved from Russia to Vologda
2 fighters moved from Russia to Vologda
1 aaGun moved from Russia to VologdaPlace Units - Russians
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 16 PUs; end with 17 PUs totalTerritory Summary for Russians :
29 Sea Zone : 1 submarine
Karelia S.S.R. : 1 factory
Kazakh S.S.R. : 1 infantry
Russia : 1 armour, 11 artilleries, 1 factory and 66 infantry
Vologda : 1 aaGun, 2 armour, 1 artillery, 2 fighters and 9 infantryProduction/PUs Summary :
Russians : 16 / 17
Germans : 30 / 48
British : 35 / 36
Japanese : 40 / 46
Americans : 47 / 47 -
TripleA Manual Gamesave Post for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 17
Purchase Units - Germans
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 17
Research Technology - Russians
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Russia to Kazakh S.S.R.
2 fighters moved from Russia to Kazakh S.S.R.
1 armour moved from Russia to Novosibirsk
Russians take Novosibirsk from Japanese
1 armour moved from Novosibirsk to Russia
2 armour moved from Russia to Vologda
1 artillery moved from Russia to Vologda
9 infantry moved from Russia to VologdaCombat - Russians
Battle in Kazakh S.S.R.
Russians attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Kazakh S.S.R., round 2 : 0/3 hits
Germans roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits
Russians roll dice for 2 fighters and 1 infantry in Kazakh S.S.R., round 3 : 1/3 hits
Germans roll dice for 1 infantry in Kazakh S.S.R., round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 aaGun moved from Russia to Vologda
2 fighters moved from Kazakh S.S.R. to VologdaPlace Units - Russians
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 16 PUs; end with 17 PUs totalTerritory Summary for Russians :
29 Sea Zone : 1 submarine
Karelia S.S.R. : 1 factory
Kazakh S.S.R. : 1 infantry
Russia : 1 armour, 11 artilleries, 1 factory and 66 infantry
Vologda : 1 aaGun, 2 armour, 1 artillery, 2 fighters and 9 infantryProduction/PUs Summary :
Russians : 16 / 17
Germans : 30 / 48
British : 35 / 36
Japanese : 40 / 46
Americans : 47 / 47 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 17
Research Technology - Russians
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 1 PUs;Place Units - Russians
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 13 PUs; end with 14 PUs totalTerritory Summary for Russians :
29 Sea Zone : 1 submarine
Karelia S.S.R. : 1 factory
Russia : 1 aaGun, 3 armour, 12 artilleries, 1 factory, 2 fighters and 76 infantryProduction/PUs Summary :
Russians : 13 / 14
Germans : 32 / 48
British : 35 / 36
Japanese : 41 / 46
Americans : 47 / 47 -
See if this works
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 17
Research Technology - Russians
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 armour moved from Russia to Novosibirsk
Russians take Novosibirsk from Japanese
1 armour moved from Novosibirsk to Russia
1 infantry moved from Russia to Kazakh S.S.R.
2 fighters moved from Russia to Kazakh S.S.R.Combat - Russians
Battle in Kazakh S.S.R.
Russians attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Kazakh S.S.R., round 2 : 0/3 hits
Germans roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits
Russians roll dice for 2 fighters and 1 infantry in Kazakh S.S.R., round 3 : 1/3 hits
Germans roll dice for 1 infantry in Kazakh S.S.R., round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kazakh S.S.R.
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from Kazakh S.S.R. to Vologda
1 artillery moved from Russia to Vologda
2 armour moved from Russia to Vologda
9 infantry moved from Russia to VologdaPlace Units - Russians
Turning on Edit Mode
EDIT: Changing ownership of Kazakh S.S.R. from Germans to Russians
EDIT: Adding units owned by Russians to Kazakh S.S.R.: 1 infantry
EDIT: Turning off Edit Mode
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 16 PUs; end with 17 PUs totalTerritory Summary for Russians :
29 Sea Zone : 1 submarine
Karelia S.S.R. : 1 factory
Kazakh S.S.R. : 1 infantry
Russia : 1 aaGun, 1 armour, 11 artilleries, 1 factory and 66 infantry
Vologda : 2 armour, 1 artillery, 2 fighters and 9 infantryProduction/PUs Summary :
Russians : 16 / 17
Germans : 30 / 48
British : 35 / 36
Japanese : 40 / 46
Americans : 47 / 47 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 17
Purchase Units - Germans
Germans repair damage of 10x factory; Remaining resources: 38 PUs;
Germans buy 5 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Caucasus to Kazakh S.S.R.
2 infantry moved from Italy to France
2 infantry moved from Germany to Northwestern Europe
1 fighter moved from Germany to France
1 fighter moved from Poland to Northwestern Europe
1 bomber moved from Caucasus to Kazakh S.S.R.
4 armour, 21 artilleries and 48 infantry moved from Caucasus to West Russia
2 infantry moved from Germany to Baltic States
2 infantry moved from Poland to Belorussia
1 bomber moved from Caucasus to France
1 fighter moved from Poland to Baltic States
1 fighter moved from Caucasus to Belorussia
1 fighter moved from Caucasus to Baltic StatesCombat - Germans
Battle in France
Germans attack with 1 bomber, 1 fighter and 2 infantry
British defend with 1 artillery and 1 infantry
Germans win, taking France from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in West Russia
Germans attack with 4 armour, 21 artilleries and 48 infantry
British defend with 1 infantry
Germans win, taking West Russia from British with 4 armour, 21 artilleries and 48 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Northwestern Europe
Germans attack with 1 fighter and 2 infantry
Americans defend with 1 infantry
Germans win, taking Northwestern Europe from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Kazakh S.S.R.
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win, taking Kazakh S.S.R. from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belorussia
Germans attack with 1 fighter and 2 infantry
Americans defend with 1 infantry
retreated to Belorussia
Americans win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Battle in Baltic States
Germans attack with 2 fighters and 2 infantry
Americans defend with 2 infantry
Germans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Americans: 2 infantryNon Combat Move - Germans
1 bomber and 1 fighter moved from France to Germany
1 fighter moved from Northwestern Europe to Germany
1 fighter moved from Belorussia to Poland
2 fighters moved from Baltic States to Poland
1 bomber moved from Kazakh S.S.R. to Germany
2 armour moved from Poland to West Russia
1 armour moved from Poland to West Russia
3 infantry moved from Poland to Ukraine S.S.R.
1 artillery moved from Poland to Ukraine S.S.R.
4 armour moved from Poland to Ukraine S.S.R.
1 aaGun moved from Poland to Ukraine S.S.R.
1 fighter moved from Poland to Ukraine S.S.R.
1 fighter moved from Poland to Ukraine S.S.R.
6 infantry moved from Germany to Poland
1 aaGun moved from Germany to Poland
3 infantry moved from Germany to Poland
1 artillery moved from Germany to Poland
1 artillery moved from Germany to Poland
1 artillery moved from Germany to Poland
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
1 armour moved from Ukraine S.S.R. to West Russia
1 armour moved from Ukraine S.S.R. to West Russia
1 armour moved from Ukraine S.S.R. to West RussiaPlace Units - Germans
5 artilleries and 3 infantry placed in Germany
3 infantry placed in ItalyTurn Complete - Germans
Germans collect 42 PUs; end with 42 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 17
Purchase Units - British
British buy 1 armour, 1 artillery, 1 fighter and 5 infantry; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Russia to Kazakh S.S.R.
2 fighters moved from Russia to Kazakh S.S.R.
1 bomber moved from Union of South Africa to Kazakh S.S.R.
1 infantry moved from Egypt to Trans-Jordan
British take Trans-Jordan from Germans
2 infantry moved from United Kingdom to 8 Sea Zone
2 infantry moved from 8 Sea Zone to France
1 fighter moved from United Kingdom to France
1 fighter moved from Karelia S.S.R. to FranceCombat - British
Battle in France
British attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in France, round 2 : 0/4 hits
Germans roll dice for 1 infantry in France, round 2 : 0/1 hits
British roll dice for 2 fighters and 2 infantry in France, round 3 : 1/4 hits
Germans roll dice for 1 infantry in France, round 3 : 0/1 hits
1 infantry owned by the Germans lost in France
British win, taking France from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kazakh S.S.R.
British attack with 1 bomber, 2 fighters and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 bomber, 2 fighters and 1 infantry in Kazakh S.S.R., round 2 : 1/4 hits
Germans roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits
1 infantry owned by the Germans lost in Kazakh S.S.R.
British win, taking Kazakh S.S.R. from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
4 infantry moved from United Kingdom to 8 Sea Zone
4 infantry and 2 transports moved from 8 Sea Zone to 3 Sea Zone
4 infantry moved from 3 Sea Zone to Finland
5 infantry moved from Karelia S.S.R. to Finland
1 aaGun moved from Karelia S.S.R. to Finland
1 cruiser moved from 8 Sea Zone to 3 Sea Zone
2 fighters moved from France to 8 Sea Zone
1 bomber moved from Kazakh S.S.R. to Russia
2 infantry moved from Rhodesia to 33 Sea Zone
2 fighters moved from Kazakh S.S.R. to Vologda
1 fighter moved from 33 Sea Zone to Russia
1 fighter moved from Russia to Vologda
1 fighter moved from 33 Sea Zone to Russia
1 fighter moved from Russia to VologdaPlace Units - British
1 artillery and 5 infantry placed in United Kingdom
1 fighter placed in 8 Sea Zone
1 armour placed in Union of South AfricaTurn Complete - British
British collect 34 PUs; end with 35 PUs totalTerritory Summary for British :
3 Sea Zone : 1 cruiser and 2 transports
8 Sea Zone : 3 fighters and 1 transport
33 Sea Zone : 3 carriers, 6 fighters, 2 infantry and 1 submarine
Algeria : 1 flag
Egypt : 1 infantry
Finland : 1 flag, 1 aaGun and 9 infantry
France : 1 flag, 2 infantry
Kazakh S.S.R. : 1 infantry
Libya : 1 flag
Russia : 1 bomber and 2 fighters
Trans-Jordan : 1 infantry
Union of South Africa : 1 armour and 1 factory
United Kingdom : 1 artillery, 1 factory and 5 infantry
Vologda : 4 fightersProduction/PUs Summary :
Russians : 16 / 17
Germans : 33 / 42
British : 34 / 35
Japanese : 40 / 46
Americans : 45 / 47 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 1 armour, 1 fighter and 10 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Evenki National Okrug to Archangel
Japanese take Archangel from Russians
1 infantry moved from Sinkiang to Kazakh S.S.R.
1 infantry moved from Sinkiang to Kazakh S.S.R.
1 armour moved from Sinkiang to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour moved from Novosibirsk to Evenki National Okrug
2 fighters moved from Sinkiang to Kazakh S.S.R.
2 fighters moved from 60 Sea Zone to 53 Sea Zone
1 submarine moved from 51 Sea Zone to 53 Sea Zone
2 fighters moved from 46 Sea Zone to 53 Sea Zone
1 bomber moved from Japan to 53 Sea ZoneCombat - Japanese
Battle in 53 Sea Zone
Japanese attack with 1 bomber, 4 fighters and 1 submarine
Americans defend with 1 carrier, 1 destroyer, 2 fighters and 1 transport
Japanese win with 1 bomber and 3 fighters remaining. Battle score for attacker is 33
Casualties for Japanese: 1 fighter and 1 submarine
Casualties for Americans: 1 carrier, 1 destroyer, 2 fighters and 1 transport
Battle in Kazakh S.S.R.
Japanese attack with 2 fighters and 2 infantry
British defend with 1 infantry
Japanese win, taking Kazakh S.S.R. from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Eastern Australia from British to Japanese
EDIT: Removing units owned by Japanese from Western Australia: 2 infantry
EDIT: Adding units owned by Japanese to Eastern Australia: 1 infantry
EDIT: Changing ownership of New Zealand from British to Japanese
EDIT: Adding units owned by Japanese to New Zealand: 1 infantry
EDIT: Removing units owned by Japanese from 46 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 40 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 carrier moved from 60 Sea Zone to 52 Sea Zone
1 carrier moved from 46 Sea Zone to 44 Sea Zone
1 bomber moved from 53 Sea Zone to Wake Island
1 destroyer moved from 46 Sea Zone to 44 Sea Zone
1 fighter moved from 53 Sea Zone to 44 Sea Zone
2 fighters moved from 53 Sea Zone to 52 Sea Zone
1 fighter moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 2 infantry moved from Sinkiang to Evenki National Okrug
2 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 infantry moved from Anhwei to Sinkiang
1 infantry moved from Anhwei to Szechwan
4 infantry moved from Burma to India
2 infantry moved from French Indo-China Thailand to Burma
2 infantry moved from Japan to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Burma
1 transport moved from 36 Sea Zone to 62 Sea Zone
2 infantry moved from Japan to 62 Sea Zone
2 infantry moved from Manchuria to Anhwei
1 infantry moved from Manchuria to Anhwei
2 infantry moved from 62 Sea Zone to Buryatia S.S.R.
2 fighters moved from Kazakh S.S.R. to Evenki National Okrug
2 armour moved from Bulgaria Romania to Ukraine S.S.R.
1 transport moved from 36 Sea Zone to 62 Sea ZonePlace Units - Japanese
1 armour and 2 infantry placed in Manchuria
2 infantry placed in French Indo-China Thailand
1 fighter and 6 infantry placed in JapanTurn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 1 armour, 1 fighter and 10 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Evenki National Okrug to Archangel
Japanese take Archangel from Russians
1 infantry moved from Sinkiang to Kazakh S.S.R.
1 infantry moved from Sinkiang to Kazakh S.S.R.
1 armour moved from Sinkiang to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour moved from Novosibirsk to Evenki National Okrug
2 fighters moved from Sinkiang to Kazakh S.S.R.
2 fighters moved from 60 Sea Zone to 53 Sea Zone
1 submarine moved from 51 Sea Zone to 53 Sea Zone
2 fighters moved from 46 Sea Zone to 53 Sea Zone
1 bomber moved from Japan to 53 Sea ZoneCombat - Japanese
Battle in 53 Sea Zone
Japanese attack with 1 bomber, 4 fighters and 1 submarine
Americans defend with 1 carrier, 1 destroyer, 2 fighters and 1 transport
Japanese win with 1 bomber and 3 fighters remaining. Battle score for attacker is 33
Casualties for Japanese: 1 fighter and 1 submarine
Casualties for Americans: 1 carrier, 1 destroyer, 2 fighters and 1 transport
Battle in Kazakh S.S.R.
Japanese attack with 2 fighters and 2 infantry
British defend with 1 infantry
Japanese win, taking Kazakh S.S.R. from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Eastern Australia from British to Japanese
EDIT: Removing units owned by Japanese from Western Australia: 2 infantry
EDIT: Adding units owned by Japanese to Eastern Australia: 1 infantry
EDIT: Changing ownership of New Zealand from British to Japanese
EDIT: Adding units owned by Japanese to New Zealand: 1 infantry
EDIT: Removing units owned by Japanese from 46 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 40 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 carrier moved from 60 Sea Zone to 52 Sea Zone
1 carrier moved from 46 Sea Zone to 44 Sea Zone
1 bomber moved from 53 Sea Zone to Wake Island
1 destroyer moved from 46 Sea Zone to 44 Sea Zone
1 fighter moved from 53 Sea Zone to 44 Sea Zone
2 fighters moved from 53 Sea Zone to 52 Sea Zone
1 fighter moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 2 infantry moved from Sinkiang to Evenki National Okrug
2 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 infantry moved from Anhwei to Sinkiang
1 infantry moved from Anhwei to Szechwan
4 infantry moved from Burma to India
2 infantry moved from French Indo-China Thailand to Burma
2 infantry moved from Japan to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Burma
1 transport moved from 36 Sea Zone to 62 Sea Zone
2 infantry moved from Japan to 62 Sea Zone
2 infantry moved from Manchuria to Anhwei
1 infantry moved from Manchuria to Anhwei
2 infantry moved from 62 Sea Zone to Buryatia S.S.R.
2 fighters moved from Kazakh S.S.R. to Evenki National Okrug
2 armour moved from Bulgaria Romania to Ukraine S.S.R.
1 transport moved from 36 Sea Zone to 62 Sea ZonePlace Units - Japanese
1 armour and 2 infantry placed in Manchuria
2 infantry placed in French Indo-China Thailand
1 fighter and 6 infantry placed in JapanTurn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Germany: 2 fighters
EDIT: Adding units owned by Japanese to Ukraine S.S.R.: 2 fighters
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 17
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter and 1 submarine; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from Eastern Canada to 10 Sea Zone
2 bombers moved from Russia to Germany
1 armour moved from Vologda to Novosibirsk
Russians take Novosibirsk from Japanese
1 armour moved from Novosibirsk to Russia
1 infantry moved from Karelia S.S.R. to Archangel
2 fighters moved from Russia to Archangel
1 armour moved from Vologda to Kazakh S.S.R.
2 fighters moved from Russia to Kazakh S.S.R.
1 infantry moved from Eastern Canada to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 9 Sea Zone
2 infantry and 1 transport moved from 9 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Northwestern Europe
1 fighter moved from 56 Sea Zone to Wake IslandCombat - Americans
Battle in Archangel
Americans attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 2 fighters and 1 infantry in Archangel, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Archangel
retreated to Archangel
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Americans: 1 infantry
Battle in Northwestern Europe
Americans attack with 2 infantry
Germans defend with 1 infantry
Americans roll dice for 1 cruiser in Northwestern Europe, round 2 : 0/1 hits
Americans roll dice for 2 infantry in Northwestern Europe, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Northwestern Europe, round 2 : 0/1 hits
Americans roll dice for 2 infantry in Northwestern Europe, round 3 : 0/2 hits
Germans roll dice for 1 infantry in Northwestern Europe, round 3 : 0/1 hits
Americans roll dice for 2 infantry in Northwestern Europe, round 4 : 0/2 hits
Germans roll dice for 1 infantry in Northwestern Europe, round 4 : 1/1 hits
1 infantry owned by the Americans lost in Northwestern Europe
Americans roll dice for 1 infantry in Northwestern Europe, round 5 : 0/1 hits
Germans roll dice for 1 infantry in Northwestern Europe, round 5 : 0/1 hits
Americans roll dice for 1 infantry in Northwestern Europe, round 6 : 0/1 hits
Germans roll dice for 1 infantry in Northwestern Europe, round 6 : 1/1 hits
1 infantry owned by the Americans lost in Northwestern Europe
Germans win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Americans: 2 infantry
Battle in Kazakh S.S.R.
Americans attack with 1 armour and 2 fighters
Japanese defend with 1 infantry
Americans roll dice for 1 armour and 2 fighters in Kazakh S.S.R., round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kazakh S.S.R.
Americans win, taking Kazakh S.S.R. from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Wake Island
Americans attack with 1 fighter
Japanese defend with 1 bomber
Americans roll dice for 1 fighter in Wake Island, round 2 : 0/1 hits
Japanese roll dice for 1 bomber in Wake Island, round 2 : 0/1 hits
Americans roll dice for 1 fighter in Wake Island, round 3 : 1/1 hits
Japanese roll dice for 1 bomber in Wake Island, round 3 : 0/1 hits
1 bomber owned by the Japanese lost in Wake Island
Americans win with 1 fighter remaining. Battle score for attacker is 12
Casualties for Japanese: 1 bomber
Strategic bombing raid in Germany
AA fire in Germany : 1/2 hits
1 bomber killed by AA
Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory
Bombing raid in Germany causes 6 damage total.Non Combat Move - Americans
1 fighter could not land in Wake Island and was removed
1 artillery and 9 infantry moved from Eastern Canada to 10 Sea Zone
1 artillery, 9 infantry and 5 transports moved from 10 Sea Zone to 3 Sea Zone
1 artillery and 9 infantry moved from 3 Sea Zone to Finland
1 aaGun, 4 artilleries and 22 infantry moved from Karelia S.S.R. to Finland
1 bomber moved from Germany to Finland
1 carrier and 1 fighter moved from 8 Sea Zone to 3 Sea Zone
1 fighter moved from Archangel to 3 Sea Zone
1 fighter moved from Archangel to Russia
1 battleship, 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from Russia to 34 Sea Zone
1 fighter moved from Kazakh S.S.R. to 34 Sea Zone
1 fighter moved from Kazakh S.S.R. to Russia
4 infantry moved from Eastern United States to Eastern Canada
1 transport moved from 8 Sea Zone to 10 Sea Zone
2 infantry moved from Western United States to Western CanadaPlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 56 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
1 carrier, 2 destroyers and 1 submarine placed in 56 Sea Zone
1 fighter placed in 56 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 34 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 34 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 45 PUs; end with 46 PUs totalTerritory Summary for Americans :
3 Sea Zone : 1 carrier, 1 fighter and 5 transports
8 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 1 transport
10 Sea Zone : 2 transports
34 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
56 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 1 submarine
Baltic States : 1 flag
Belorussia : 1 flag, 1 infantry
Eastern Canada : 4 infantry
Eastern United States : 1 factory
Finland : 1 aaGun, 5 artilleries, 1 bomber and 31 infantry
Hawaiian Islands : 2 infantry
Kazakh S.S.R. : 1 armour
Morocco : 1 flag
Norway : 1 flag
Russia : 1 armour and 2 fighters
Solomon Islands : 1 flag
Western Canada : 2 infantry
Western United States : 1 factoryProduction/PUs Summary :
Russians : 15 / 17
Germans : 33 / 42
British : 32 / 35
Japanese : 43 / 46
Americans : 45 / 46 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 18
Purchase Units - Russians
Russians buy 1 artillery and 4 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Russia to Caucasus
Russians take Caucasus from Germans
1 infantry moved from Vologda to Archangel
2 fighters moved from Vologda to ArchangelCombat - Russians
Battle in Archangel
Russians attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Archangel, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Archangel
Russians win, taking Archangel from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
2 fighters moved from Archangel to Russia
2 armour, 1 artillery and 8 infantry moved from Vologda to Russia
7 infantry moved from Russia to Kazakh S.S.R.
2 armour moved from Russia to Kazakh S.S.R.
2 fighters moved from Russia to Kazakh S.S.R.
1 submarine moved from 29 Sea Zone to 27 Sea ZonePlace Units - Russians
1 artillery and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 21 PUs totalTerritory Summary for Russians :
27 Sea Zone : 1 submarine
Archangel : 1 infantry
Caucasus : 1 factory and 1 infantry
Karelia S.S.R. : 1 factory
Kazakh S.S.R. : 2 armour, 2 fighters and 7 infantry
Russia : 1 aaGun, 1 armour, 13 artilleries, 1 factory and 70 infantryProduction/PUs Summary :
Russians : 20 / 21
Germans : 29 / 42
British : 32 / 35
Japanese : 42 / 46
Americans : 45 / 46 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 18
Purchase Units - Russians
Russians buy 1 artillery and 4 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Russia to Caucasus
Russians take Caucasus from Germans
1 infantry moved from Vologda to Archangel
2 fighters moved from Vologda to ArchangelCombat - Russians
Battle in Archangel
Russians attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Archangel, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Archangel
Russians win, taking Archangel from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
2 fighters moved from Archangel to Russia
2 armour, 1 artillery and 8 infantry moved from Vologda to Russia
7 infantry moved from Russia to Kazakh S.S.R.
2 armour moved from Russia to Kazakh S.S.R.
2 fighters moved from Russia to Kazakh S.S.R.
1 submarine moved from 29 Sea Zone to 27 Sea ZonePlace Units - Russians
1 artillery and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 21 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Germany: 2 fighters
EDIT: Adding units owned by Japanese to Ukraine S.S.R.: 2 fighters
EDIT: Turning off Edit ModeTerritory Summary for Russians :
27 Sea Zone : 1 submarine
Archangel : 1 infantry
Caucasus : 1 factory and 1 infantry
Karelia S.S.R. : 1 factory
Kazakh S.S.R. : 2 armour, 2 fighters and 7 infantry
Russia : 1 aaGun, 1 armour, 13 artilleries, 1 factory and 70 infantryProduction/PUs Summary :
Russians : 20 / 21
Germans : 29 / 42
British : 32 / 35
Japanese : 42 / 46
Americans : 45 / 46 -
Rolling 1d6:
(4) -
Rolling 2d6:
(2, 4) -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 18
Purchase Units - Germans
Germans repair damage of 6x factory; Remaining resources: 36 PUs;
Germans buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Italy to France
2 infantry moved from Ukraine S.S.R. to Caucasus
1 fighter moved from Ukraine S.S.R. to Caucasus
1 infantry moved from West Russia to Archangel
1 infantry moved from West Russia to Karelia S.S.R.
Germans take Karelia S.S.R. from Russians
1 infantry moved from Germany to Baltic States
Germans take Baltic States from Americans
2 infantry moved from Poland to Belorussia
1 fighter moved from Ukraine S.S.R. to Belorussia
1 bomber moved from Germany to Archangel
2 fighters moved from Germany to France
1 bomber moved from Germany to Russia
1 fighter moved from Poland to FranceCombat - Germans
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory
Bombing raid in Russia causes 5 damage total.
Battle in France
Germans attack with 3 fighters and 2 infantry
British defend with 2 infantry
Germans win, taking France from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Archangel
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
retreated to Archangel
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Caucasus
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 factory and 1 infantry
Germans win, taking Caucasus from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belorussia
Germans attack with 1 fighter and 2 infantry
Americans defend with 1 infantry
Germans win, taking Belorussia from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Germans
1 infantry moved from Northwestern Europe to Germany
3 fighters moved from France to Germany
1 infantry moved from Italy to Germany
1 bomber moved from Archangel to Germany
1 bomber moved from Russia to West Russia
1 aaGun moved from Ukraine S.S.R. to West Russia
1 fighter moved from Caucasus to West Russia
1 fighter moved from Belorussia to Germany
1 armour, 1 artillery and 1 infantry moved from Ukraine S.S.R. to West Russia
3 artilleries and 10 infantry moved from Poland to Ukraine S.S.R.
2 artilleries and 4 infantry moved from Germany to Poland
2 infantry moved from Germany to Poland
1 artillery moved from Germany to Poland
1 infantry moved from Germany to PolandPlace Units - Germans
3 artilleries and 5 infantry placed in Germany
3 infantry placed in ItalyTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 18
Purchase Units - British
British buy 1 artillery, 1 cruiser, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Trans-Jordan to Persia
British take Persia from Germans
1 infantry moved from Finland to Karelia S.S.R.
1 infantry moved from United Kingdom to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Northwestern Europe
British take Northwestern Europe from Germans
1 cruiser moved from 3 Sea Zone to 8 Sea Zone
1 transport moved from 3 Sea Zone to 8 Sea Zone
1 infantry moved from United Kingdom to 8 Sea Zone
1 infantry moved from United Kingdom to 8 Sea Zone
2 infantry moved from 8 Sea Zone to France
2 fighters moved from 8 Sea Zone to France
1 bomber moved from Russia to Germany
2 fighters moved from Vologda to Karelia S.S.R.Combat - British
Battle in France
British attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
British roll dice for 1 cruiser in France, round 2 : 0/1 hits
British roll dice for 2 fighters and 2 infantry in France, round 2 : 1/4 hits
Germans roll dice for 1 infantry in France, round 2 : 0/1 hits
1 infantry owned by the Germans lost in France
British win, taking France from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Karelia S.S.R.
British attack with 2 fighters and 1 infantry
Germans defend with 1 factory and 1 infantry
British roll dice for 2 fighters and 1 infantry in Karelia S.S.R., round 2 : 1/3 hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits
1 infantry owned by the Germans lost in Karelia S.S.R.
British win, taking Karelia S.S.R. from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 2 and causes: 2 damage to unit: factory
Bombing raid in Germany causes 2 damage total.Non Combat Move - British
1 transport moved from 3 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Finland
1 bomber moved from Germany to Finland
2 fighters moved from Karelia S.S.R. to Russia
2 fighters moved from Vologda to Kazakh S.S.R.
2 fighters moved from Russia to Kazakh S.S.R.
2 infantry moved from 34 Sea Zone to Trans-Jordan
3 carriers, 6 fighters and 1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 armour moved from Union of South Africa to Anglo-Egyptian Sudan
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from France to Finland
1 fighter moved from France to 8 Sea ZonePlace Units - British
1 cruiser and 1 fighter placed in 8 Sea Zone
1 artillery and 3 infantry placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs totalTerritory Summary for British :
3 Sea Zone : 1 fighter and 1 transport
8 Sea Zone : 2 cruisers, 2 fighters and 2 transports
34 Sea Zone : 3 carriers, 6 fighters and 1 submarine
Algeria : 1 flag
Anglo-Egyptian Sudan : 1 armour
Finland : 1 flag, 1 aaGun, 1 artillery, 1 bomber, 1 fighter and 9 infantry
France : 1 flag, 2 infantry
Karelia S.S.R. : 1 infantry
Kazakh S.S.R. : 4 fighters
Libya : 1 flag
Northwestern Europe : 1 flag, 1 infantry
Persia : 1 infantry
Russia : 2 fighters
Trans-Jordan : 3 infantry
Union of South Africa : 1 factory
United Kingdom : 1 artillery, 1 factory and 4 infantryProduction/PUs Summary :
Russians : 16 / 21
Germans : 34 / 45
British : 35 / 35
Japanese : 42 / 46
Americans : 41 / 46 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 18
Purchase Units - British
British buy 1 artillery, 1 cruiser, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Trans-Jordan to Persia
British take Persia from Germans
1 infantry moved from Finland to Karelia S.S.R.
1 infantry moved from United Kingdom to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Northwestern Europe
British take Northwestern Europe from Germans
1 cruiser moved from 3 Sea Zone to 8 Sea Zone
1 transport moved from 3 Sea Zone to 8 Sea Zone
1 infantry moved from United Kingdom to 8 Sea Zone
1 infantry moved from United Kingdom to 8 Sea Zone
2 infantry moved from 8 Sea Zone to France
2 fighters moved from 8 Sea Zone to France
1 bomber moved from Russia to Germany
2 fighters moved from Vologda to Karelia S.S.R.Combat - British
Battle in France
British attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
British roll dice for 1 cruiser in France, round 2 : 0/1 hits
British roll dice for 2 fighters and 2 infantry in France, round 2 : 1/4 hits
Germans roll dice for 1 infantry in France, round 2 : 0/1 hits
1 infantry owned by the Germans lost in France
British win, taking France from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Karelia S.S.R.
British attack with 2 fighters and 1 infantry
Germans defend with 1 factory and 1 infantry
British roll dice for 2 fighters and 1 infantry in Karelia S.S.R., round 2 : 1/3 hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits
1 infantry owned by the Germans lost in Karelia S.S.R.
British win, taking Karelia S.S.R. from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 2 and causes: 2 damage to unit: factory
Bombing raid in Germany causes 2 damage total.Non Combat Move - British
1 transport moved from 3 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Finland
1 bomber moved from Germany to Finland
2 fighters moved from Karelia S.S.R. to Russia
2 fighters moved from Vologda to Kazakh S.S.R.
2 fighters moved from Russia to Kazakh S.S.R.
2 infantry moved from 34 Sea Zone to Trans-Jordan
3 carriers, 6 fighters and 1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 armour moved from Union of South Africa to Anglo-Egyptian Sudan
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from France to Finland
1 fighter moved from France to 8 Sea ZonePlace Units - British
1 cruiser and 1 fighter placed in 8 Sea Zone
1 artillery and 3 infantry placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Turning on Edit Mode
EDIT: Removing units owned by British from Trans-Jordan: 2 infantry
EDIT: Adding units owned by British to 34 Sea Zone: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 34 Sea Zone: 2 infantry
EDIT: Removing units owned by Americans from 34 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 34 Sea Zone: 1 transport
EDIT: Adding units owned by British to 34 Sea Zone: 1 infantry
EDIT: Adding units owned by British to Trans-Jordan: 1 infantry
EDIT: Turning off Edit ModeTerritory Summary for British :
3 Sea Zone : 1 fighter and 1 transport
8 Sea Zone : 2 cruisers, 2 fighters and 2 transports
34 Sea Zone : 3 carriers, 6 fighters, 1 infantry and 1 submarine
Algeria : 1 flag
Anglo-Egyptian Sudan : 1 armour
Finland : 1 flag, 1 aaGun, 1 artillery, 1 bomber, 1 fighter and 9 infantry
France : 1 flag, 2 infantry
Karelia S.S.R. : 1 infantry
Kazakh S.S.R. : 4 fighters
Libya : 1 flag
Northwestern Europe : 1 flag, 1 infantry
Persia : 1 infantry
Russia : 2 fighters
Trans-Jordan : 2 infantry
Union of South Africa : 1 factory
United Kingdom : 1 artillery, 1 factory and 4 infantryProduction/PUs Summary :
Russians : 16 / 21
Germans : 34 / 45
British : 35 / 35
Japanese : 42 / 46
Americans : 41 / 46 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 1 fighter, 10 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from India to Persia
2 fighters moved from Ukraine S.S.R. to Persia
1 infantry moved from Evenki National Okrug to Archangel
1 infantry moved from Evenki National Okrug to Vologda
Japanese take Vologda from Russians
1 infantry moved from Evenki National Okrug to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Evenki National Okrug to Archangel
1 fighter moved from Evenki National Okrug to Archangel
1 fighter moved from Evenki National Okrug to ArchangelCombat - Japanese
Battle in Archangel
Japanese attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Archangel from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Persia
Japanese attack with 2 fighters and 1 infantry
British defend with 1 infantry
Japanese win, taking Persia from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
2 fighters moved from Persia to India
4 infantry moved from Burma to India
2 armour moved from Ukraine S.S.R. to Germany
1 infantry moved from New Zealand to 40 Sea Zone
1 infantry and 1 transport moved from 40 Sea Zone to 45 Sea Zone
1 infantry moved from Eastern Australia to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to New Guinea
1 carrier, 1 destroyer and 2 fighters moved from 44 Sea Zone to 49 Sea Zone
1 carrier and 2 fighters moved from 52 Sea Zone to 51 Sea Zone
1 battleship moved from 36 Sea Zone to 49 Sea Zone
1 battleship, 1 carrier and 2 destroyers moved from 36 Sea Zone to 61 Sea Zone
1 fighter moved from 36 Sea Zone to 61 Sea Zone
2 infantry moved from French Indo-China Thailand to Burma
2 fighters moved from Archangel to Sinkiang
1 armour, 1 artillery, 1 fighter and 9 infantry moved from Evenki National Okrug to Sinkiang
2 infantry moved from Yakut S.S.R. to Evenki National Okrug
2 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 armour moved from Manchuria to Sinkiang
3 infantry moved from Anhwei to Sinkiang
2 infantry moved from Manchuria to Anhwei
1 fighter moved from Japan to 61 Sea Zone
4 infantry moved from Japan to 62 Sea Zone
1 transport moved from 36 Sea Zone to 62 Sea Zone
2 infantry moved from Japan to 62 Sea Zone
4 infantry and 2 transports moved from 62 Sea Zone to 61 Sea Zone
4 infantry moved from 61 Sea Zone to Yunnan
2 infantry moved from 62 Sea Zone to Buryatia S.S.R.Place Units - Japanese
1 submarine placed in 60 Sea Zone
1 fighter and 5 infantry placed in Japan
2 infantry placed in French Indo-China Thailand
3 infantry placed in ManchuriaTurn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs total